CN107899241A - Information processing method and device, storage medium, electronic equipment - Google Patents

Information processing method and device, storage medium, electronic equipment Download PDF

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Publication number
CN107899241A
CN107899241A CN201711174519.1A CN201711174519A CN107899241A CN 107899241 A CN107899241 A CN 107899241A CN 201711174519 A CN201711174519 A CN 201711174519A CN 107899241 A CN107899241 A CN 107899241A
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China
Prior art keywords
game
prompt message
target
scene
prompting
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Granted
Application number
CN201711174519.1A
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Chinese (zh)
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CN107899241B (en
Inventor
邵腾
王翔宇
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Netease Hangzhou Network Co Ltd
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Netease Hangzhou Network Co Ltd
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Priority to CN201711174519.1A priority Critical patent/CN107899241B/en
Publication of CN107899241A publication Critical patent/CN107899241A/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • A63F13/2145Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • A63F2300/1075Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/306Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for displaying a marker associated to an object or location in the game field

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present disclosure provides a kind of information processing method and device, storage medium, electronic equipment, this method to include:Detection acts on the prompt message trigger event of prompt message selection control, and according to position of first virtual objects in the scene of game and/or direction, a prompting target is determined in the scene of game;The positional information of the prompting target is obtained, prompt message is generated according to the positional information of the prompting target, and send the prompt message.User is solved in complicated game environment, user can not be accurately passed on to want the content of statement, the technical problem with understanding cost is linked up between increase player, so that user is not in the case where increasing Operating Complexity, enrich the content of fast information, reduce communication cost, improve information and pass on efficiency, greatly improve user experience.

Description

Information processing method and device, storage medium, electronic equipment
Technical field
The present invention, which discloses, is related to game technical field, more particularly to a kind of information processing method and device, storage medium, electricity Sub- equipment.
Background technology
Under the tide of internet, the continuous development and evolution of hardware and software technology, promote smart machine and software Appearance.At the same time, the hand trip of substantial amounts of, different subject matters is emerged, to meet the needs of users.
Currently in the trip of many hands, there is the design for sending and fast instructing.When user clicks on preset text, it is possible to Other introversive players of game send information, without being manually entered the information content, so as to simplify the operation of information transmission, carry The efficiency that high information is sent.But in existing quick instruction transmission scheme, the preset information content is general simple and solid It is fixed, most basic communication effect is functioned only as, however, game would ordinarily be encountered various burst feelings during carrying out Condition, currently existing scheme can not make corresponding intelligent adaptation according to specific emergency case in scene of game.So that in complexity It in game environment, can not accurately pass on user to want the content of statement, communication and understanding cost between user can be increased on the contrary.
It should be noted that information is only used for strengthening the reason to the background of the disclosure disclosed in above-mentioned background section Solution, therefore can include not forming the information to the prior art known to persons of ordinary skill in the art.
The content of the invention
Purpose disclosed by the invention is to provide a kind of information processing method and device, storage medium, electronic equipment, and then One or more problem caused by the limitation of correlation technique and defect is overcome at least to a certain extent.
According to one aspect of the disclosure, there is provided a kind of information processing method, believes for interaction between controlling game terminal The transmission and presentation of breath, the content that the graphic user interface of the game terminal is presented include a scene of game at least in part And one first virtual objects are included at least in part, the described method includes:
There is provided a movement in graphic user interface controls control, one to be controlled towards control area and prompt message selection Part;
Detection acts on the first touch control operation of the mobile control control, according to first touch control operation control First virtual objects move in the scene of game;
Detection acts on second touch control operation towards control area, according to second touch control operation control Direction of first virtual objects in the scene of game;
Detection acts on the prompt message trigger event of the prompt message selection control, according to first virtual objects Position and/or direction in the scene of game, determine a prompting target in the scene of game;
The positional information of the prompting target is obtained, prompt message is generated according to the positional information of the prompting target, and Send the prompt message.
According to another aspect of the disclosure, there is provided a kind of information processing method, for controlling interaction between game terminal The transmission and presentation of information, the content that the graphic user interface of the game terminal is presented include a sports ground at least in part Scape simultaneously includes a virtual objects at least in part, the described method includes:
When the first game terminal detects prompt message trigger event, the position of prompting target is determined in the scene of game Confidence ceases, and generates prompt message according to the positional information of the prompting target;
First game terminal sends the prompt message to the second game terminal, wherein, first game terminal To send the game terminal of the prompting message, second game terminal is the game terminal for receiving the prompt message;
The display prompt message is rendered in the graphic user interface of second game terminal.
According to another aspect of the disclosure, there is provided a kind of information processor, by the processor of mobile terminal Perform software application and render to obtain the graphic user interface on the touch control display of the mobile terminal, the figure is used Content shown by the interface of family includes comprising a scene of game and at least in part one first virtual objects at least in part, described Device includes:
Unit is provided, controls control, one to be carried towards control area and one for providing a movement in graphic user interface Show that information selects control;
First control unit, the first touch control operation of the mobile control control is acted on for detecting, according to described the One touch control operation controls first virtual objects to be moved in the scene of game;
Second control unit, acts on second touch control operation towards control area, according to described for detecting Two touch control operations control direction of first virtual objects in the scene of game;
Determination unit, the prompt message trigger event of the prompt message selection control is acted on for detecting, according to institute Position and/or direction of first virtual objects in the scene of game are stated, a prompting target is determined in the scene of game;
Information process unit, for obtaining the positional information of the prompting target, believes according to the position of the prompting target Breath generation prompt message, and send the prompt message.
According to another aspect of the disclosure, there is provided a kind of information processor, for controlling interaction between game terminal The transmission and presentation of information, the content that the graphic user interface of the game terminal is presented include a sports ground at least in part Scape simultaneously includes a virtual objects at least in part, and described device includes:
Determination unit, for detecting prompt message trigger event when the first game terminal, in the scene of game really Surely the positional information of target is prompted;
Generation unit, for generating prompt message according to the positional information of the prompting target;
Transmitting element, the prompt message is sent for first game terminal to the second game terminal, wherein, it is described For first game terminal to send the game terminal of the prompting message, second game terminal is the reception prompt message Game terminal;
Display unit, for rendering the display prompt message in the graphic user interface of second game terminal.
According to another aspect of the disclosure, there is provided a kind of computer-readable recording medium, is stored thereon with computer journey Sequence, the computer program realize the information processing method described in any of the above one when being executed by processor.
According to another aspect of the disclosure, there is provided a kind of electronic equipment, including:
Processor, display device;And
Memory, for storing the executable instruction of the processor;
Wherein, the processor is configured to carry out perform claim requirement any of the above one via the execution executable instruction The information processing method.
In a kind of information processing method that a kind of exemplary embodiment of the disclosure provides, provide one in graphic user interface and move Dynamic control control, one select control towards control area and a prompt message;Detection acts on the mobile control control First touch control operation, controls first virtual objects to be moved in the scene of game according to first touch control operation;Inspection Survey acts on second touch control operation towards control area, virtual right according to second touch control operation control described first As the direction in the scene of game;Detection acts on the prompt message trigger event of the prompt message selection control, root According to position of first virtual objects in the scene of game and/or direction, a prompting is determined in the scene of game Target;The positional information of the prompting target is obtained, prompt message is generated according to the positional information of the prompting target, and send The prompt message.User is solved in complicated game environment, can not accurately pass on user to want the content of statement, increase The technical problem with understanding cost is linked up between player so that user enriches fast in the case where not increasing Operating Complexity The content of prompt information, reduces communication cost, improves information and passes on efficiency, greatly improves user experience.
Brief description of the drawings
It is described in detail its exemplary embodiment by referring to accompanying drawing, the above and other feature and advantage of the disclosure will become Obtain more obvious.It should be evident that drawings in the following description are only some embodiments of the present disclosure, it is common for this area For technical staff, without creative efforts, other attached drawings can also be obtained according to these attached drawings.Attached In figure:
Fig. 1 is the flow chart of the one of which information processing method of one exemplary embodiment of the disclosure;
Fig. 2 is the flow chart of the one of which information processing method of one exemplary embodiment of the disclosure;
Fig. 3 is the flow chart of the one of which information processing method of one exemplary embodiment of the disclosure;
Fig. 4 is the composition figure of the one of which information processor of one exemplary embodiment of the disclosure;
Fig. 5 is the composition figure of the one of which information processor of one exemplary embodiment of the disclosure.
Embodiment
It should be noted that in the case where there is no conflict, the feature in embodiment and embodiment in the application can phase Mutually combination.Below with reference to the accompanying drawings and the present invention will be described in detail in conjunction with the embodiments.
In order to make those skilled in the art more fully understand the present invention program, below in conjunction with the embodiment of the present invention Attached drawing, is clearly and completely described the technical solution in the embodiment of the present invention, it is clear that described embodiment is only The embodiment of a part of the invention, instead of all the embodiments.Based on the embodiments of the present invention, ordinary skill people Member's all other embodiments obtained without making creative work, should all belong to the model that the present invention protects Enclose.
It should be noted that term " first " in description and claims of this specification and above-mentioned attached drawing, " Two " etc. be for distinguishing similar object, without for describing specific order or precedence.It should be appreciated that so use Data can exchange in the appropriate case, so as to the embodiment of the present invention described herein.In addition, term " comprising " and " tool Have " and their any deformation, it is intended that cover it is non-exclusive include, for example, containing series of steps or unit Process, method, system, product or equipment are not necessarily limited to those steps clearly listed or unit, but may include without clear It is listing to Chu or for the intrinsic other steps of these processes, method, product or equipment or unit.
It should also be noted that, various trigger events disclosed in this specification can be pre-set, different triggerings Event, which can trigger, performs different functions.
The embodiment of the present disclosure provides a kind of information processing method, and the executive agent of this method can be computer, tablet Any terminal device such as computer, mobile terminal, electronic equipment, can also be any server device such as game server, may be used also To be any terminal device and the execution of any server device substep or perform jointly.By being held on the processor of mobile terminal Row software application simultaneously renders to obtain the graphic user interface, the graphical user on the touch control display of the mobile terminal Content shown by interface includes comprising a scene of game and at least in part one first virtual objects at least in part, and Fig. 1 is A kind of flow chart of information processing method according to embodiments of the present invention.As shown in Figure 1, this method includes step in the present embodiment It is rapid as follows:
Step S110, provides a movement in graphic user interface and controls control, one to believe towards control area and a prompting Breath selection control;
Step S120, detection act on the first touch control operation of the mobile control control, are grasped according to first touch-control Make to control first virtual objects to move in the scene of game;
Step S130, detection act on second touch control operation towards control area, are grasped according to second touch-control Make to control direction of first virtual objects in the scene of game;
Step S140, detects the prompt message trigger event to prompt message selection control, empty according to described first Intend position and/or direction of the object in the scene of game, a prompting target is determined in the scene of game;
Step S150, obtains the positional information of the prompting target, is carried according to the positional information generation of the prompting target Show information, and send the prompt message.
Wherein, mobile control control, independent of one another towards control area and prompt message selection control, above-mentioned three can be with Holding is shown on graphic user interface always, can also be shown according to the triggering of specified conditions on graphic user interface Show.It is mobile to control control, be provided in graphical user interfaces at the same time towards control area and prompt message selection control, It can also in graphical user interfaces be provided, not limit herein respectively.
By the information processing method in the present exemplary embodiment, make user during game carries out, can be according to trip Specific emergency case makes intelligent adaptation in play scene, and default prompt message is processed automatically, and generation is corresponding Prompt message.User is solved in complicated game environment, can not accurately pass on user to want the content of statement, increase is played The technical problem with understanding cost is linked up between family so that player enriches quick in the case where not increasing Operating Complexity The content of information, reduces communication cost, improves information and passes on efficiency, greatly improves user experience.
In the following, each step of information processing method in the present exemplary embodiment will be further described.
In the present example embodiment, this method is used for the transmission and presentation for controlling interactive information between game terminal, institute State content that the graphic user interface of game terminal is presented and include at least in part comprising a scene of game and at least in part One first virtual objects.
The content that graphic user interface is presented can include the whole of scene of game or the office of scene of game Portion.For example, when scene of game is bigger, scene of game is shown on the graphic user interface of mobile terminal during the game Local content.Scene of game can be square or other shapes (such as circle etc.).It can be included in scene of game Ground, mountain, stone, flower, grass, tree, building etc..
The content that graphic user interface is presented can include the whole of virtual objects or the office of virtual objects Portion.For example in third person game, the content that graphic user interface is presented can include the whole of virtual objects; Again for example, in first person game, the content that graphic user interface is presented can include part/office of virtual objects Portion.
In an alternate embodiment of the invention, a small map (i.e. breviary map) is included in graphic user interface.Small map (mini- Map) can be whole scene of game thumbnail or scene of game part thumbnail.For different types of trip The different details that can be shown in small map play (for example, can be used for aiding in player to determine them in gaming world middle position The details for the map put, the real time position of teammate, the real time position of enemy army, current scene of game field of view information etc.).Small map Upper left side in graphic user interface, upper right side or other positions are may be displayed on, the present exemplary embodiment is not restricted.
In step s 110, providing a movement in graphic user interface controls control, one to be carried towards control area and one Show that information selects control.The mobile control control can be virtual rocking bar, direction controlling virtual key etc., this is exemplary Embodiment is not particularly limited this.
In alternative embodiments, mobile control control is a virtual rocking bar, first received according to virtual rocking bar Touch control operation control virtual objects are moved in scene of game.
In alternative embodiments, mobile control control is a virtual cross key/virtual direction key (D-PAD), according to The first touch control operation control virtual objects that virtual cross key receives are moved in scene of game.
In alternative embodiments, mobile control control is that one have the touching manipulation control visually indicated, such as, tool One touching manipulation control of bounding box, or the coloured touching manipulation control of filling, alternatively, with predetermined transparency One touching manipulation control, or other manipulation controls that can visually indicate mobile controller scope, are grasped according to the touch Slip that control control receives, the touch control operation such as clicks control virtual objects to be moved in scene of game.Refer to vision The touching manipulation control shown can allow user's fast positioning to the touching manipulation control, and the operation that can reduce game new hand is difficult Degree.
In alternative embodiments, mobile control control is one without the touch visually indicated in graphic user interface Manipulate control.Game picture will not be covered or influence without the touching manipulation control visually indicated, there is provided more preferable picture effect Fruit, and screen space can be saved, suitable for the operation for the master-hand that plays.
In alternative embodiments, towards control area can be such as virtual rocking bar region, direction controlling virtually by The different mode such as key.
In alternative embodiments, it is a virtual rocking bar region towards control area, is received according to virtual rocking bar region To the second touch control operation control virtual objects direction is adjusted in scene of game.
In alternative embodiments, it is a virtual cross key range/virtual direction key (D-PAD) area towards control area Domain, the second touch control operation control virtual objects received according to virtual cross key range adjust direction in scene of game.
In alternative embodiments, it is one there is the touching manipulation region that visually indicates towards control area, such as, tool One touching manipulation region of bounding box, or the coloured touching manipulation region of filling, alternatively, with predetermined transparency One touching manipulation region, or other manipulation regions that can visually indicate the second touch-control manipulation regional extent, according to this The touch control operations such as slip that touching manipulation region receives, click control virtual objects carried out in scene of game displacement and/or Rotation.With the touching manipulation region visually indicated user's fast positioning can be allowed to reduce trip to the touching manipulation region The operation difficulty of play new hand.
In alternative embodiments, it is one without the touch that visually indicates in graphic user interface towards control area Manipulate region.Game picture will not be covered or influence without the touching manipulation region visually indicated, there is provided more preferable picture effect Fruit, and screen space can be saved, suitable for the operation for the master-hand that plays.
In alternative embodiments, prompt message selection control, which can be pre-set, provides appointing in graphic user interface Meaning position, can also provide according to the touch control operation of user in specific location, can also be according to current Graphics user interface Layout is automatically selected and provided at suitable position, and the application is not limited.
In alternative embodiments, prompt message selection control presets at least one prompt message, by receiving user Touch control operation, trigger prompt message trigger event, while user selected at least one determined according to the touch control operation of user Item prompt message.
In the step s 120, detection acts on the first touch control operation of the mobile control control, is touched according to described first Control operation controls first virtual objects to be moved in the scene of game.
In alternative embodiments, the first virtual objects of control are moved in scene of game, refer to control first Moving direction of the virtual objects in scene of game, so that position of first virtual objects in scene of game changes, Or moving direction and translational speed of the first virtual objects of control in scene of game, so that the first virtual objects are with the shifting Dynamic position of the speed in scene of game changes.
By providing a movement control control in the graphic user interface, detection acts on the mobile control control The first touch control operation, according to the mobile control virtual objects of the touch point of first touch control operation in the sports ground Moved in scape.It should be noted that controlling movement of the virtual objects in scene of game by the first touch control operation, i.e. control is empty Intend the change that position occurs in scene of game for object.
In step s 130, detection acts on second touch control operation towards control area, is touched according to described second Control operation controls direction of first virtual objects in the scene of game.
Adjust direction of first virtual objects in scene of game and refer to adjust the first virtual objects in scene of game Currently towards changing.It should be noted that direction of first virtual objects in scene of game is different from moving direction Concept, direction and moving direction of first virtual objects in scene of game independently of one another and can be overlapped mutually.Such as:Control Make the first virtual objects A and be oriented the north in scene of game, meanwhile, control the first virtual objects A using pre-set velocity V1 as Translational speed, moved by moving direction of west, so as to fulfill performance effects of first virtual objects A in scene of game Fruit is:First virtual objects A with the north for current direction, while using pre-set velocity V1 as translational speed, using west as movement side To the change that position occurs in scene of game.
Act on described towards control area towards control area, detection by providing one in the graphic user interface The second touch control operation, according to the mobile adjustment virtual objects of the touch point of second touch control operation in the sports ground Direction in scape.
In step S140, the prompt message trigger event to prompt message selection control is detected, according to described the Position and/or direction of one virtual objects in the scene of game, determine a prompting target in the scene of game.
In alternative embodiments, user can be by selecting prompt message the touch control operation triggering prompting of control to believe Trigger event is ceased, can also be triggered according to the pre-set interaction condition being associated to prompt message selection control, example Such as:The modes such as the voice input of user.
In alternative embodiments, determine that first is empty by acting on the first touch control operation of the mobile control control Intend current location of the object in the scene of game, determined by acting on second touch control operation towards control area Current direction of first virtual objects in the scene of game, according to first virtual objects in the scene of game Current location and current direction determine a prompting target in the scene of game;It can also be existed according to first virtual objects Current location and current direction in the scene of game determine a determinating area in the scene of game, judge to sentence described Determine with the presence or absence of the target for meeting preset condition in region, if it is present the target is determined as to prompt target.
In alternative embodiments, which can be the first virtual objects that local client is controlled, It can be the second virtual objects controlled by other clients that same camp is belonged to the first virtual objects, can also be Belong to other virtual objects controlled by other clients of different camps with the first virtual objects, can also be sports ground A certain specific buildings, carrier, article etc. in scape, can also be the specific markers point or a certain in scene of game or small map Particular orientation etc..
In step S150, the positional information of the prompting target is obtained, is given birth to according to the positional information of the prompting target Into prompt message, and send the prompt message.
In alternative embodiments, positional information is used to refer to orientation and/or position of the prompting target in scene of game Put, positional information can be the azimuth information for prompting target in scene of game, such as 10 ° of east by north or prompting target Specific coordinate in scene of game, such as coordinate (10,10), can also prompt azimuth information of the target in scene of game and Specific coordinate, such as (10 ° of east by north, coordinate (10,10)), the specific manifestation form of positional information can be by developer according to need Voluntarily to set, present embodiment is not limited.
In alternative embodiments, the positional information of the prompting target is obtained, can be relative to scene of game Absolute location information or relative to the relative position information of the first virtual objects (role that i.e. player is controlled).
In alternative embodiments, the positional information of the prompting target is obtained, can be by determining that prompting target exists Changing coordinates in scene of game, using the changing coordinates as the corresponding current location information of the prompting target.Such as:Carry It is (10,10) to show changing coordinates of the target in scene of game, and the corresponding instruction of selected prompt message is:" it was found that enemy People, attack ", then generating corresponding prompt message is:" it was found that enemy (10,10), attack ".
In alternative embodiments, the positional information of the prompting target is obtained, can also be by from graphical user circle Predetermined position in face is inwardly sent in ray (ray is according to default visible or invisible) and graphic user interface Scene of game in dummy object collided, so that it is determined that prompting target.After prompting target is determined, the ray is found Crosspoint with prompting target, draws straight line to ground, the straight line is corresponding with the intersection point on ground vertically downward in crosspoint Coordinate is the current location information of the prompting target.Such as:The current location information of definite prompting target for (20, 20), and the corresponding instruction of selected prompt message is:" it was found that enemy, hidden ", then generating corresponding prompt message is:" hair Existing enemy (20,20), hidden ".
In alternative embodiments, the positional information of the prompting target is obtained, can be by determining the prompting mesh Mark is relative to the azimuth information of the first virtual objects, the current location information using the azimuth information as the prompting target.Example Such as:The azimuth information relative to the first virtual objects of definite prompting target is " 10 ° of east by south ", and selected prompting is believed Ceasing corresponding instruction is:" it was found that enemy, pays attention to ", then generating corresponding prompt message is:" it was found that enemy (10 ° of east by south), note Meaning ".
In alternative embodiments, the prompt message of generation is sent to and belongs to same camp with the first virtual objects Other corresponding clients of virtual objects (teammate), and shown in the graphic user interface of its client.
By the information processing method in the above embodiment, make user during game carries out, can be according to game Specific emergency case makes intelligent adaptation in scene, and default prompt message is processed automatically, and generation is corresponding Prompt message.User is solved in complicated game environment, can not accurately pass on user to want the content of statement, increases player Between link up and understanding cost technical problem so that player enriches quick letter in the case where not increasing Operating Complexity The content of breath, reduces communication cost, improves information and passes on efficiency, greatly improves user experience.
In alternative embodiments, the prompt message selection control includes at least one default prompt message, step S140, detects the prompt message trigger event to prompt message selection control, comprises the following steps:
Step S1401, when detecting three touch control operation for acting on prompt message selection control, determines the described 3rd The selected default prompt message of touch control operation, and generate prompt message trigger event.
Prompt message selection control presets at least one prompt message, and each single item prompt message can be according to receiving The 3rd touch control operation of user and be chosen, when detect act on prompt message selection control three touch control operations when, root Determine that user selected at least one presets prompt message according to the 3rd touch control operation, and generate prompt message trigger event at the same time, So that the executive agent triggering of this method performs next step processing step.
In alternative embodiments, step S140, according to position of first virtual objects in the scene of game Put and/or direction, a prompting target is determined in the scene of game, is comprised the following steps:
Step S1402, obtains positional information and direction of first virtual objects in scene of game;
Step S1403, the first determinating area is determined according to the positional information and orientation information in the scene of game;
Step S1404, will when detecting the virtual target for meeting the first preset condition in first determinating area The virtual target is determined as prompting target.
In alternative embodiments, first is determined in the scene of game according to the positional information and orientation information Determinating area, first determinating area can be arbitrary shapes, such as:Circle, sector, square, rectangle etc..For example, first Determinating area is arranged to using the current location of the first virtual objects as the center of circle, using 400m as radius, by a current left side on the basis of The right each 45 ° sector regions for direction;First determinating area set may be arranged as positive previous dynastys of the first virtual objects to One rectangular area (each width 5m, distance 400m in left and right on the basis of the current location of the first virtual objects).
In alternative embodiments, when detected in first determinating area meet the first preset condition it is virtual During target, the virtual target is determined as to prompt target.Wherein, prompting target can be one can also have it is multiple, virtually Target can be that second virtual objects controlled by other clients in same camp are belonged to the first virtual objects, may be used also To be other virtual objects controlled by other clients for belonging to different camps with the first virtual objects, trip can also be A certain specific buildings, carrier, article etc. in scene of playing, can also be a specific markers point in scene of game or small map or A certain particular orientation etc..Wherein, the first preset condition can be set according to being actually needed, and prompting target to be determined be carried out more The screening of dimension, to improve screening accuracy.
Such as first preset condition be:A. prompting target to be determined is to unobstructed between the first virtual objects, i.e., and first Virtual objects can see prompting target to be determined;B. prompting target to be determined and the first virtual objects are closest.When According to the positional information of the first virtual objects and towards in definite the first determinating area of place there are three prompting targets to be determined, Respectively:Target 1, target 2, target 3.Wherein, the air line distance between 1 and first virtual objects of target is nearest, but target 1 with Line between first virtual objects is obscured by an obstacle;Air line distance between 2 and first virtual objects of target farther out, but mesh Line clear between 2 and first virtual objects of mark stops;Air line distance between 3 and first virtual objects of target is most Far, the line clear but between 3 and first virtual objects of target stops.According to the first preset condition screen to obtain: Most target 2 is determined as prompting target at last.
In another example the first preset condition is:A. prompting target to be determined is to unobstructed between the first virtual objects, i.e., and One virtual objects can see prompting target to be determined.When the positional information according to the first virtual objects and towards definite place There are three prompting targets to be determined in one determinating area, it is respectively:Target 1, target 2, target 3.Wherein, target 1 and Air line distance between one virtual objects is nearest, but the line between 1 and first virtual objects of target is obscured by an obstacle;Target 2 and the first air line distance between virtual objects farther out, but the line clear resistance between 2 and first virtual objects of target Gear;Air line distance between 3 and first virtual objects of target is farthest, but the line between 3 and first virtual objects of target is without barrier Thing is hindered to stop.According to the first preset condition screen to obtain:Most target 2 is determined as prompting target with target 3 at last.
By the information processing method in the above embodiment, make user during game carries out, by sentencing to first The target for determining region is screened, so as to automatically determine out prompting target, and further obtains the position letter of the prompting target Breath, so that player in the case where not increasing Operating Complexity, can quickly realize the essence to prompting target position information Really extraction, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, greatly improves user's body Test.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" I found that enemy!", generate corresponding prompt message and touch Hair event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and Direction scans square scope (left and right width 5m, distance 400m) in front of the player in scene of game, and is found according to the following conditions Prompt target:
A. target is to unobstructed between the first virtual objects, i.e., the first virtual objects can see target;
B. target and the first virtual objects are closest.
According to above-mentioned condition, if searching out prompting target, risk markings is activated at the position of prompting target, and obtain The positional information of the prompting target is taken, by positional information addition in the corresponding text message of default prompt message, generation carries Show information, that is, will be prompted to text message and be changed to " [xxx] direction discovery enemy!", xxx is the corresponding side of prompting target position information To code, such as " [125 ° of northwest] direction finds enemy!”.If prompting target, the ray that the quasi- heart is drawn are not searched out (may be configured as visible may be alternatively provided as invisible) and the intersection activation risk markings in scene of game, and obtain the mark The positional information of point, by positional information addition in the corresponding text message of default prompt message, generates prompt message, will Prompting text message is changed to " [xxx] direction discovery enemy!", xxx is the corresponding Direction code of mark dot position information, such as " [western 125 ° of north] direction discovery enemy!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really The fixed selected default prompt message of 3rd touch control operation is " to rush forward together!", generate corresponding prompt message triggering Event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and court To scanning square scope (left and right width 10m, distance 200m) in front of the player in scene of game, and found and carried according to the following conditions Show target:
A. the mark point is updated within past 1.5 minutes;
B. the mark point and the first virtual objects are closest.According to above-mentioned condition, if searching out prompting target, Prompt to activate attack mark at the position of target, and obtain the positional information of the prompting target, which is added pre- If in the corresponding text message of prompt message, generating prompt message, that is, it will be prompted to text message and be changed to " punching [xxx] direction!", Xxx is the corresponding Direction code of prompting target position information, such as " punching [125 ° of northwest] direction!”.If prompting is not searched out Target, the then ray drawn the quasi- heart (may be configured as visible may be alternatively provided as invisible) swash with the intersection in scene of game Attack mark living, and the positional information in the crosspoint is obtained, which is added in the corresponding text of default prompt message In information, prompt message is generated, that is, will be prompted to text message and be changed to " [xxx] direction discovery enemy!", xxx is cross-point locations The corresponding Direction code of information, such as " [125 ° of northwest] direction finds enemy!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" there is sniper, look for blindage soon!", generate corresponding prompting Information trigger event, obtains current location information and direction of first virtual objects in scene of game, and according to current location Information and direction scan square scope (left and right width 5m, distance 400m) in front of the player in scene of game, and according to following bar Part finds prompting target:
A. target is to unobstructed between the first virtual objects, i.e., the first virtual objects can see target;
B. target and the first virtual objects are closest.
According to above-mentioned condition, if searching out prompting target, risk markings is activated at the position of prompting target, and obtain The positional information of the prompting target is taken, by positional information addition in the corresponding text message of default prompt message, generation carries Show information, that is, will be prompted to text message be changed to " [xxx] direction find sniper, find cover!", xxx is prompting target location letter Corresponding Direction code is ceased, such as " [125 ° of northwest] direction finds sniper, finds cover!”.If not searching out prompting target, The ray (may be configured as visible may be alternatively provided as invisible) that then the quasi- heart is drawn is endangered with the intersection activation in scene of game Danger mark, and the positional information of the mark point is obtained, which is added in the corresponding text message of default prompt message In, generate prompt message, that is, will be prompted to text message be changed to " [xxx] direction find sniper, find cover!", xxx is mark point The corresponding Direction code of positional information, such as " [125 ° of northwest] direction finds sniper, finds cover!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" walk, go to take supply!", generate corresponding prompt message and touch Hair event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and Direction scans square scope (left and right width 5m, distance 400m) in front of the player in scene of game, and is found according to the following conditions Prompt target (supply case):
A. target is to unobstructed between the first virtual objects, i.e., the first virtual objects can see target;
B. target and the first virtual objects are closest.
According to above-mentioned condition, if searching out prompting target, mark is gone in activation at the position of prompting target, and is obtained The positional information of the prompting target is taken, by positional information addition in the corresponding text message of default prompt message, generation carries Show information, that is, will be prompted to text message and be changed to " there is supply in [xxx] direction, I goes to take ", xxx corresponds to for prompting target position information Direction code, such as " there is supply in [125 ° of northwest] direction, I goes to take ".If not searching out prompting target, the quasi- heart is drawn The ray (may be configured as visible may be alternatively provided as invisible) gone out and the intersection activation risk markings in scene of game, and obtain The positional information of the mark point is taken, by positional information addition in the corresponding text message of default prompt message, generation prompting Information, that is, will be prompted to text message and be changed to " there is supply in [xxx] direction, I goes to take ", and xxx is the corresponding side of mark dot position information To code, such as " there is supply in [125 ° of northwest] direction, I goes to take ".
By the information processing method in the above embodiment, make user during game carries out, by sentencing to first The target for determining region is screened, so as to automatically determine out prompting target, and further obtains the position letter of the prompting target Breath, so that player in the case where not increasing Operating Complexity, can quickly realize the essence to prompting target position information Really extraction, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, greatly improves user's body Test.
In alternative embodiments, step S140, according to position of first virtual objects in the scene of game Put and/or direction, a prompting target is determined in the scene of game, is comprised the following steps:
Step S1405, according to first virtual objects in the position of the scene of game and/or towards the definite figure The visual field is presented in the current of scene of game described in shape user interface;
Step S1406, when detect corresponding to the predeterminated position of the graphic user interface described current is presented the visual field It is middle that there are during a virtual target, the virtual target is determined as to prompt target.
In alternative embodiments, for game application, the presentation of game scenic picture on graphic user interface The visual field is usually determined by the position and orientation of the virtual camera in game.It should be noted that virtual camera usually with Virtual objects are mutually bound, and in first person game, virtual camera can be " eyes " of user in gaming, virtual shooting Machine can be arranged on the head of virtual objects;In third person game, virtual camera can be arranged on virtual objects Back upper place, the scene of game comprising virtual objects can be photographed.On the one hand according to the virtual objects in the sports ground Movement in scape determines current location of the virtual objects in the scene of game, so as to played according to virtual objects Current location in scene determines position of the virtual camera in scene of game;On the other hand, swum according to virtual objects Current direction in scene of playing, determines direction of the virtual camera in scene of game.So that according to the virtual objects in institute Current location and direction that the position and orientation in scene of game determine virtual camera are stated, further, according to virtual shooting The current location of machine and/or the presentation visual field towards the scene of game picture on the definite graphic user interface.
In alternative embodiments, the predeterminated position of graphic user interface can be in the geometry of graphic user interface The heart, or a certain coordinate of preset in advance or region, can also be quasi- heart location in graphical user interfaces.
In alternative embodiments, detect corresponding to the predeterminated position of the graphic user interface described is in currently , can (this be penetrated by inwardly sending ray from the predetermined position in graphic user interface there are a virtual target in the existing visual field Line is according to default visible or invisible) collided with the dummy object in the visual field is currently presented in graphic user interface, So that it is determined that prompting target.After prompting target is determined, the ray is found with prompting the crosspoint of target, it is vertical in crosspoint Draw straight line to ground downwards, straight line coordinate corresponding with the intersection point on ground is the present bit confidence of the prompting target Breath.Exemplified by using the quasi- heart as predeterminated position, according to the current location of the first virtual objects and/or towards definite graphic user interface The visual field is presented in the current of game scenario, when the corresponding current presentation in the quasi- heart place for detecting the graphic user interface There are during a virtual target in the visual field, which is determined as prompting target, wherein, virtual target can include:Enemy, Different types of virtual objects such as teammate, building, carrier, weapon, meanwhile, checked for the ease of user, can be to prompting mesh Mark carries out visual feedback processing, such as highlighted, flicker, amplification specially treated.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, and the current confirmation that specific objective in the visual field is presented, so that automatic To the target positional information and generate with orientation corresponding prompt message so that player do not increase it is complicated Property in the case of, can quickly realize the accurate extraction to prompting target position information, enrich the content of fast information, reduce Communication cost, improves information and passes on efficiency, greatly improve user experience.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" seem someone in house!", generate corresponding prompt message Trigger event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information The visual field is presented with towards the current of scene of game described in the definite graphic user interface, along figure in the visual field is currently presented The quasi- heart in shape user interface does forward ray detection, (can be at collision at the position collided with building detecting first Vertically it is displaced downwardly to ground) it is determined as prompting target, and risk markings is activated, the building of the collision detected can also be regarded Feel feedback processing, obtain the positional information of the prompting target, which is added in the corresponding text of default prompt message In information, prompt message is generated, that is, will be prompted to text message and be changed to " someone in the house in [xxx] direction!", xxx is prompting mesh The corresponding Direction code of cursor position information, such as " someone in the house in [125 ° of northwest] direction!”.If prompting mesh is not searched out Mark, the then ray (may be configured as visible may be alternatively provided as invisible) drawn the quasi- heart are activated with the intersection in scene of game Risk markings, and the positional information of the mark point is obtained, which is added in the corresponding text envelope of default prompt message In breath, prompt message is generated, that is, will be prompted to text message and be changed to " someone in the house in [xxx] direction!", xxx is mark point position Confidence ceases corresponding Direction code, such as " someone in the house in [125 ° of northwest] direction!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" there is resource here!", generate corresponding prompt message triggering Event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and court To the current presentation visual field for determining scene of game described in the graphic user interface, used in the visual field is currently presented along figure The quasi- heart in the interface of family does forward ray detection, is detecting first and usable resource (can be weapon, carrier, goods and materials etc.) (ground can be vertically displaced downwardly at collision) at the position of collision and be determined as prompting target, and activate discovery mark, will can also examined The usable resource of the collision measured carries out visual feedback processing, obtains the Name & Location information of the prompting target, this is carried Show that the Name & Location information of target is added in the corresponding text message of default prompt message, generate prompt message, Ji Jiangti Show that text message is changed to that " there is resource [yyy] in [xxx] direction!", xxx is prompts target position information corresponding Direction code, yyy For the corresponding title of prompting prompting target, such as " there is resource [M4A1 assault rifles] in [125 ° of northwest] direction!”.If do not find To prompting target, then searching failure is shown, and carry out visual feedback, so that user learns the searching result.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, and the current confirmation that specific objective in the visual field is presented, so that automatic To the target positional information and generate with orientation corresponding prompt message so that player do not increase it is complicated Property in the case of, can quickly realize the accurate extraction to prompting target position information, enrich the content of fast information, reduce Communication cost, improves information and passes on efficiency, greatly improve user experience.
In alternative embodiments, step S140, according to position of first virtual objects in the scene of game Put and/or direction, a prompting target is determined in the scene of game, is comprised the following steps:
Step S1407, current location of first virtual objects in the scene of game is determined as to prompt target.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, the positional information of itself is obtained automatically and is generated corresponding with orientation Prompt message so that player in the case where not increasing Operating Complexity, can quickly realize to prompt target location The accurate extraction of information, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, carries significantly High user experience.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" withdraw soon!", generate corresponding prompt message triggering thing Part, the first virtual objects are determined as to prompt target, and activate risk markings, obtain the first virtual objects in scene of game Current location information, by positional information addition in the corresponding text message of default prompt message, generates prompt message, Ji Jiangti Show that text message is changed to that " [xxx] direction is dangerous, withdraws soon!", xxx is the corresponding Direction code of prompting target position information, such as " [125 ° of northwest] direction is dangerous, withdraws soon!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:It is " safe nearby!", generate corresponding prompt message and touch Hair event, the first virtual objects are determined as to prompt target, and activate advance mark, obtain the first virtual objects in scene of game In current location information, by positional information addition in the corresponding text message of default prompt message, generation prompt message, i.e., Text message is will be prompted to be changed to " near [xxx] direction safely!", xxx is prompting target position information corresponding direction generation Code, such as " [125 ° of northwest] is safe nearby!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" I needs medicine!", generate corresponding prompt message triggering Event, the first virtual objects are determined as to prompt target, and activate advance mark, obtain the first virtual objects in scene of game Current location information, by positional information addition in the corresponding text message of default prompt message, generation prompt message, will Prompting text message to be changed to, " [xxx] direction, I needs medicine!", xxx is the corresponding Direction code of prompting target position information, As " [125 ° of northwest] direction, I needs medicine!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" we need to enter place of safety as early as possible!", generation is corresponding Prompt message trigger event, obtains positional information of first virtual objects in the scene of game, judges the first virtual objects Whether the positional information in the scene of game is in specific region, virtual by first if be in specific region Object is determined as prompting target, if be not in specific region, judges whether the map label point of user's manual setting is located In in specific region, if it is, the map label point is determined as to prompt target, if it is not, then by specific region and institute State and be determined as prompting target at the first virtual objects current location minimum distance, activation, which is advanced, to be marked, and will be prompted to the position of target Information is added in the corresponding text message of default prompt message, is generated prompt message, that is, be will be prompted to text message and be changed to " [xxx] direction, it would be desirable to as early as possible into place of safety!", xxx is the corresponding Direction code of prompting target position information, such as " [125 ° of northwest] we need to enter place of safety as early as possible!”.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, the positional information of itself is obtained automatically and is generated corresponding with orientation Prompt message so that player in the case where not increasing Operating Complexity, can quickly realize to prompt target location The accurate extraction of information, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, carries significantly High user experience.
In alternative embodiments, step S150, prompt message, bag are generated according to the positional information of the prompting target Include following steps:
Step S1501, obtains the text message of the default prompt message;
Step S1503, the positional information of the prompting target is added in the text message of the default prompt message, Generate prompt message.
In prompt message selection control in default prompt message, all there are corresponding default text for each single item prompt message This information, obtains the text message of the default prompt message, and the positional information that will be prompted to target is added in the default prompting In the text message of information, prompt message is generated.Such as:Default prompt message includes in prompt message selection control:" into Attack ", when detecting the corresponding prompt message trigger event of the default prompt message " attack ", obtain default prompt message " into Attack " corresponding text message " it was found that enemy, attack ", will be prompted to positional information (10, the 10) addition of target text message it In, generate corresponding prompt message " it was found that enemy (10,10), attack ".
By the above embodiment, the positional information that will be prompted to target is added in prompt message, quickly fixed easy to teammate Position, can greatly shorten the time that teammate finds target according to prompt message, reduce communication cost, improve information and pass on effect Rate, effectively improves user experience.
The embodiment of the present disclosure additionally provides a kind of information processing method, and the executive agent of this method can be computer, put down Any terminal device such as plate computer, mobile terminal, electronic equipment, can also be any server device such as game server, also Can be that any terminal device is performed with any server device substep or performed jointly.By on the processor of mobile terminal Perform software application and render to obtain the graphic user interface on the touch control display of the mobile terminal, the figure is used Content shown by the interface of family includes comprising a scene of game and at least in part one second virtual objects, Fig. 2 at least in part It is a kind of flow chart of information processing method according to embodiments of the present invention.As shown in Fig. 2, this method includes in the present embodiment Step is as follows:
Step S210, receives prompt message, wherein, the prompt message is included by the first game terminal in the sports ground The positional information of the prompting target determined in scape.
Step S220, renders the display prompt message in graphical user interfaces.
By the information processing method in the present exemplary embodiment, make user during game carries out, can be according to trip Specific emergency case makes intelligent adaptation in play scene, and default prompt message is processed automatically, and generation is corresponding Prompt message.User is solved in complicated game environment, can not accurately pass on user to want the content of statement, increase is played The technical problem with understanding cost is linked up between family so that player enriches quick in the case where not increasing Operating Complexity The content of information, reduces communication cost, improves information and passes on efficiency, greatly improves user experience.
In alternative embodiments, step S220, renders the display prompt message in graphical user interfaces, including Following steps:
Step S2201, generation one is rendered according to the prompt message in the breviary map that graphic user interface is included Figure telltale mark, the figure telltale mark include being used to indicate positional information of the prompting target in scene of game.
By the above embodiment, the positional information that will be prompted to target renders display in breviary map, fast easy to teammate Speed positioning, can greatly shorten the time that teammate finds target according to prompt message, reduce communication cost, improve information biography Up to efficiency, user experience is effectively improved.
In alternative embodiments, step S220, renders the display prompt message in graphical user interfaces, including Following steps:
Step S2202, predeterminable area in graphical user interfaces sentences preset rules and shows the prompt message, described Prompt message includes positional information of the prompting target in scene of game.
In alternative embodiments, prompt message can be arranged on any position of graphic user interface and show, It can be shown, can also be selected automatically according to the layout of current Graphics user interface in specific location according to the touch control operation of user Select and shown at suitable position, the application is not limited.
In alternative embodiments, the prompt message is shown with preset rules, can be with written form, mark side Formula, special graph mode etc. show the prompt message, and the prompt message can also be carried out to highlight processing, such as: Amplification, flicker, discoloration etc..
Such as:One vernier is provided in graphical user interfaces and shows control, which shows that control is used for indicating position.When When receiving prompt message, the positional information that target is prompted in the prompt message is obtained, the positional information of the prompting target is changed Calculate as cursor location information, and highlighted in vernier shows control, quickly obtain prompting mesh in prompt message easy to user Target positional information, reduces communication cost, improves information and passes on efficiency, effectively improves user experience.
Such as:An event display area is provided in graphical user interfaces, which is used for text mode The all or part of event occurred in display game.When receiving prompt message, will be prompted to azimuth information in information into Row highlights processing (such as marking red, amplification), and is shown in event display area, and prompt message is quickly obtained easy to user The positional information of middle prompting target, reduces communication cost, improves information and passes on efficiency, effectively improves user experience.
In alternative embodiments, step S220, renders the display prompt message in graphical user interfaces, including Following steps:
Step S2203, renders generation one in the scene of game according to the prompt message in graphic user interface Figure telltale mark, the figure telltale mark include being used to indicate positional information of the prompting target in scene of game.
By the above embodiment, the positional information that will be prompted to target renders display in breviary map, fast easy to teammate Speed positioning, can greatly shorten the time that teammate finds target according to prompt message, reduce communication cost, improve information biography Up to efficiency, user experience is effectively improved.
The embodiment of the present disclosure provides a kind of information processing method, and the executive agent of this method can be computer, tablet Any terminal device such as computer, mobile terminal, electronic equipment, can also be any server device such as game server, may be used also To be any terminal device and the execution of any server device substep or perform jointly.This method is used to control between game terminal The transmission and presentation of interactive information, the content that the graphic user interface of the game terminal is presented are swum comprising one at least in part Play scene simultaneously includes one first virtual objects at least in part.Fig. 3 is a kind of information processing method according to embodiments of the present invention Flow chart.As shown in figure 3, that the method comprising the steps of in the present embodiment is as follows:
Step S310, when the first game terminal detects prompt message trigger event, determines to carry in the scene of game Show the positional information of target;
Step S320, prompt message is generated according to the positional information of the prompting target;
Step S330, first game terminal send the prompt message to the second game terminal, wherein, described first For game terminal to send the game terminal of the prompting message, second game terminal is the game for receiving the prompt message Terminal;
Step S340, renders the display prompt message in the graphic user interface of second game terminal.
By the information processing method in the present exemplary embodiment, make user during game carries out, can be according to trip Specific emergency case makes intelligent adaptation in play scene, and default prompt message is processed automatically, and generation is corresponding Prompt message.User is solved in complicated game environment, can not accurately pass on user to want the content of statement, increase is played The technical problem with understanding cost is linked up between family so that player enriches quick in the case where not increasing Operating Complexity The content of information, reduces communication cost, improves information and passes on efficiency, greatly improves user experience.
In alternative embodiments, step S310, when the first game terminal detects prompt message trigger event, in institute State the positional information that prompting target is determined in scene of game.Step S320, carries according to the positional information generation of the prompting target Show information.
In alternative embodiments, prompt message trigger event can be by detecting provided in graphical interface of user The touch control operation of certain trigger control is triggered, and can also be triggered according to pre-set interactive condition, such as:User Pressing, double-click, rock, the mode such as voice input.
In alternative embodiments, which can be the first virtual objects that local client is controlled, It can be the second virtual objects controlled by other clients that same camp is belonged to the first virtual objects, can also be Belong to other virtual objects controlled by other clients of different camps with the first virtual objects, can also be sports ground A certain specific buildings, carrier, article etc. in scape, can also be the specific markers point or a certain in scene of game or small map Particular orientation etc..
In alternative embodiments, positional information is used to refer to orientation and/or position of the prompting target in scene of game Put, positional information can be the azimuth information for prompting target in scene of game, such as 10 ° of east by north or prompting target Specific coordinate in scene of game, such as coordinate (10,10), can also prompt azimuth information of the target in scene of game and Specific coordinate, such as (10 ° of east by north, coordinate (10,10)), the specific manifestation form of positional information can be by developer according to need Voluntarily to set, present embodiment is not limited.
In alternative embodiments, the positional information of prompting target is determined in the scene of game, can be opposite In scene of game absolute location information or relative to the opposite of the first virtual objects (role that i.e. player is controlled) Positional information.
In alternative embodiments, according to current location of first virtual objects in the scene of game and work as The previous dynasty in the scene of game determine one prompting target;Can also be according to first virtual objects in the scene of game In current location and current towards a determinating area is determined in the scene of game, judge in the determinating area whether In the presence of the target for meeting preset condition, if it is present by the target be determined as prompt target, determine it is described prompting target it Afterwards, the positional information of the prompting target is obtained.
In alternative embodiments, the positional information of prompting target is determined in the scene of game, can be by true Surely changing coordinates of the target in scene of game are prompted, using the changing coordinates as the corresponding current location of the prompting target Information.Such as:It is (10,10) to prompt changing coordinates of the target in scene of game, and the corresponding finger of selected prompt message Make and be:" it was found that enemy, attack ", then generating corresponding prompt message is:" it was found that enemy (10,10), attack ".
In alternative embodiments, the positional information of prompting target is determined in the scene of game, can also be passed through Ray (ray is according to default visible or invisible) and figure are inwardly sent from the predetermined position in graphic user interface The dummy object in scene of game in shape user interface is collided, so that it is determined that prompting target.When determine prompting target it Afterwards, the ray is found with prompting the crosspoint of target, draws straight line vertically downward to ground, the straight line and ground in crosspoint The corresponding coordinate of intersection point be it is described prompting target current location information.Such as:The current location of definite prompting target Information is (20,20), and the corresponding instruction of selected prompt message is:" it was found that enemy, hidden ", then generate corresponding prompting Information is:" it was found that enemy (20,20), hidden ".
In alternative embodiments, the positional information of prompting target is determined in the scene of game, can be by true The fixed prompting target prompts the current of target relative to the azimuth information of the first virtual objects using the azimuth information as described Positional information.Such as:The azimuth information relative to the first virtual objects of definite prompting target is " 10 ° of east by south ", and by The corresponding instruction of the prompt message of selection for:" it was found that enemy, pays attention to ", then generating corresponding prompt message is:" it was found that enemy (10 ° of east by south), pays attention to ".
In alternative embodiments, step S330, first game terminal to the second game terminal send described in carry Show information, wherein, for first game terminal to send the game terminal of the prompting message, second game terminal is to connect Receive the game terminal of the prompt message.
In alternative embodiments, the prompt message of generation is sent to and belongs to same camp with the first virtual objects Other corresponding clients of virtual objects (teammate) (can be one or more), and in the graphic user interface of its client Shown.
In alternative embodiments, the first game terminal can be sent directly to second by wired or wireless mode Game client, can also be sent to the second game client by wired or wireless mode via server-side.
In alternative embodiments, step S340, renders aobvious in the graphic user interface of second game terminal Show the prompt message.
By the information processing method in the above embodiment, make user during game carries out, can be according to game Specific emergency case makes intelligent adaptation in scene, and default prompt message is processed automatically, and generation is corresponding Prompt message.User is solved in complicated game environment, can not accurately pass on user to want the content of statement, increases player Between link up and understanding cost technical problem so that player enriches quick letter in the case where not increasing Operating Complexity The content of breath, reduces communication cost, improves information and passes on efficiency, greatly improves user experience.
In alternative embodiments, step S310, when the first game terminal detects prompt message trigger event, is also wrapped Include following steps:
Step S3101, prompt message selection control, the prompting are provided in the graphic user interface of the first game terminal Information selection control includes at least one default prompt message;
Step S3102, when detecting three touch control operation for acting on prompt message selection control, determines the described 3rd The selected default prompt message of touch control operation, and generate prompt message trigger event.
In alternative embodiments, prompt message selection control can keep being shown in always graphic user interface it On, it can also be shown on graphic user interface according to the triggering of specified conditions, do not limited herein.
In alternative embodiments, prompt message selection control, which can be pre-set, provides appointing in graphic user interface Meaning position, can also provide according to the touch control operation of user in specific location, can also be according to current Graphics user interface Layout is automatically selected and provided at suitable position, and the application is not limited.
In alternative embodiments, prompt message selection control presets at least one prompt message, each single item prompting letter Breath can be chosen according to the 3rd touch control operation of the user received, and prompt message selection control is acted on when detecting Three touch control operations when, determine that user selected at least one presets prompt message according to the 3rd touch control operation, and give birth at the same time Into prompt message trigger event, so that the executive agent triggering of this method performs next step processing step.
In alternative embodiments, step S310, determines the positional information of prompting target, also in the scene of game Comprise the following steps:
Step S3103, obtains positional information and direction of first virtual objects in scene of game, and described first is virtual right As being manipulated by first game terminal;
Step S3104, the first determinating area is determined according to the positional information and orientation information in the scene of game;
Step S3105, when detecting the virtual target for meeting the first preset condition in first determinating area, is obtained Take the positional information of the virtual target;
The positional information of the virtual target, is determined as prompting the positional information of target by step S3106.
In alternative embodiments, first is determined in the scene of game according to the positional information and orientation information Determinating area, first determinating area can be arbitrary shapes, such as:Circle, sector, square, rectangle etc..For example, first Determinating area is arranged to using the current location of the first virtual objects as the center of circle, using 400m as radius, by a current left side on the basis of The right each 45 ° sector regions for direction;First determinating area set may be arranged as positive previous dynastys of the first virtual objects to One rectangular area (each width 5m, distance 400m in left and right on the basis of the current location of the first virtual objects).
In alternative embodiments, when detected in first determinating area meet the first preset condition it is virtual During target, the virtual target is determined as to prompt target.Wherein, prompting target can be one can also have it is multiple, virtually Target can be that second virtual objects controlled by other clients in same camp are belonged to the first virtual objects, may be used also To be other virtual objects controlled by other clients for belonging to different camps with the first virtual objects, trip can also be A certain specific buildings, carrier, article etc. in scene of playing, can also be a specific markers point in scene of game or small map or A certain particular orientation etc..Wherein, the first preset condition can be set according to being actually needed, and prompting target to be determined be carried out more The screening of dimension, to improve screening accuracy.
Such as first preset condition be:A. prompting target to be determined is to unobstructed between the first virtual objects, i.e., and first Virtual objects can see prompting target to be determined;B. prompting target to be determined and the first virtual objects are closest.When According to the positional information of the first virtual objects and towards in definite the first determinating area of place there are three prompting targets to be determined, Respectively:Target 1, target 2, target 3.Wherein, the air line distance between 1 and first virtual objects of target is nearest, but target 1 with Line between first virtual objects is obscured by an obstacle;Air line distance between 2 and first virtual objects of target farther out, but mesh Line clear between 2 and first virtual objects of mark stops;Air line distance between 3 and first virtual objects of target is most Far, the line clear but between 3 and first virtual objects of target stops.According to the first preset condition screen to obtain: Most target 2 is determined as prompting target at last.
In another example the first preset condition is:A. prompting target to be determined is to unobstructed between the first virtual objects, i.e., and One virtual objects can see prompting target to be determined.When the positional information according to the first virtual objects and towards definite place There are three prompting targets to be determined in one determinating area, it is respectively:Target 1, target 2, target 3.Wherein, target 1 and Air line distance between one virtual objects is nearest, but the line between 1 and first virtual objects of target is obscured by an obstacle;Target 2 and the first air line distance between virtual objects farther out, but the line clear resistance between 2 and first virtual objects of target Gear;Air line distance between 3 and first virtual objects of target is farthest, but the line between 3 and first virtual objects of target is without barrier Thing is hindered to stop.According to the first preset condition screen to obtain:Most target 2 is determined as prompting target with target 3 at last.
By the information processing method in the above embodiment, make user during game carries out, by sentencing to first The target for determining region is screened, so as to automatically determine out prompting target, and further obtains the position letter of the prompting target Breath, so that player in the case where not increasing Operating Complexity, can quickly realize the essence to prompting target position information Really extraction, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, greatly improves user's body Test.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" I found that enemy!", generate corresponding prompt message and touch Hair event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and Direction scans square scope (left and right width 5m, distance 400m) in front of the player in scene of game, and is found according to the following conditions Prompt target:
A. target is to unobstructed between the first virtual objects, i.e., the first virtual objects can see target;
B. target and the first virtual objects are closest.
According to above-mentioned condition, if searching out prompting target, risk markings is activated at the position of prompting target, and obtain The positional information of the prompting target is taken, by positional information addition in the corresponding text message of default prompt message, generation carries Show information, that is, will be prompted to text message and be changed to " [xxx] direction discovery enemy!", xxx is the corresponding side of prompting target position information To code, such as " [125 ° of northwest] direction finds enemy!”.If prompting target, the ray that the quasi- heart is drawn are not searched out (may be configured as visible may be alternatively provided as invisible) and the intersection activation risk markings in scene of game, and obtain the mark The positional information of point, by positional information addition in the corresponding text message of default prompt message, generates prompt message, will Prompting text message is changed to " [xxx] direction discovery enemy!", xxx is the corresponding Direction code of mark dot position information, such as " [western 125 ° of north] direction discovery enemy!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really The fixed selected default prompt message of 3rd touch control operation is " to rush forward together!", generate corresponding prompt message triggering Event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and court To scanning square scope (left and right width 10m, distance 200m) in front of the player in scene of game, and found and carried according to the following conditions Show target:
A. the mark point is updated within past 1.5 minutes;
B. the mark point and the first virtual objects are closest.According to above-mentioned condition, if searching out prompting target, Prompt to activate attack mark at the position of target, and obtain the positional information of the prompting target, which is added pre- If in the corresponding text message of prompt message, generating prompt message, that is, it will be prompted to text message and be changed to " punching [xxx] direction!", Xxx is the corresponding Direction code of prompting target position information, such as " punching [125 ° of northwest] direction!”.If prompting is not searched out Target, the then ray drawn the quasi- heart (may be configured as visible may be alternatively provided as invisible) swash with the intersection in scene of game Attack mark living, and the positional information in the crosspoint is obtained, which is added in the corresponding text of default prompt message In information, prompt message is generated, that is, will be prompted to text message and be changed to " [xxx] direction discovery enemy!", xxx is cross-point locations The corresponding Direction code of information, such as " [125 ° of northwest] direction finds enemy!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" there is sniper, look for blindage soon!", generate corresponding prompting Information trigger event, obtains current location information and direction of first virtual objects in scene of game, and according to current location Information and direction scan square scope (left and right width 5m, distance 400m) in front of the player in scene of game, and according to following bar Part finds prompting target:
A. target is to unobstructed between the first virtual objects, i.e., the first virtual objects can see target;
B. target and the first virtual objects are closest.
According to above-mentioned condition, if searching out prompting target, risk markings is activated at the position of prompting target, and obtain The positional information of the prompting target is taken, by positional information addition in the corresponding text message of default prompt message, generation carries Show information, that is, will be prompted to text message be changed to " [xxx] direction find sniper, find cover!", xxx is prompting target location letter Corresponding Direction code is ceased, such as " [125 ° of northwest] direction finds sniper, finds cover!”.If not searching out prompting target, The ray (may be configured as visible may be alternatively provided as invisible) that then the quasi- heart is drawn is endangered with the intersection activation in scene of game Danger mark, and the positional information of the mark point is obtained, which is added in the corresponding text message of default prompt message In, generate prompt message, that is, will be prompted to text message be changed to " [xxx] direction find sniper, find cover!", xxx is mark point The corresponding Direction code of positional information, such as " [125 ° of northwest] direction finds sniper, finds cover!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" walk, go to take supply!", generate corresponding prompt message and touch Hair event, obtains current location information and direction of first virtual objects in scene of game, and according to current location information and Direction scans square scope (left and right width 5m, distance 400m) in front of the player in scene of game, and is found according to the following conditions Prompt target (supply case):
A. target is to unobstructed between the first virtual objects, i.e., the first virtual objects can see target;
B. target and the first virtual objects are closest.
According to above-mentioned condition, if searching out prompting target, mark is gone in activation at the position of prompting target, and is obtained The positional information of the prompting target is taken, by positional information addition in the corresponding text message of default prompt message, generation carries Show information, that is, will be prompted to text message and be changed to " there is supply in [xxx] direction, I goes to take ", xxx corresponds to for prompting target position information Direction code, such as " there is supply in [125 ° of northwest] direction, I goes to take ".If not searching out prompting target, the quasi- heart is drawn The ray (may be configured as visible may be alternatively provided as invisible) gone out and the intersection activation risk markings in scene of game, and obtain The positional information of the mark point is taken, by positional information addition in the corresponding text message of default prompt message, generation prompting Information, that is, will be prompted to text message and be changed to " there is supply in [xxx] direction, I goes to take ", and xxx is the corresponding side of mark dot position information To code, such as " there is supply in [125 ° of northwest] direction, I goes to take ".
By the information processing method in the above embodiment, make user during game carries out, by sentencing to first The target for determining region is screened, so as to automatically determine out prompting target, and further obtains the position letter of the prompting target Breath, so that player in the case where not increasing Operating Complexity, can quickly realize the essence to prompting target position information Really extraction, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, greatly improves user's body Test.
In alternative embodiments, step S310, determines the positional information of prompting target, also in the scene of game Comprise the following steps:
Step S3107, when detecting that there are one in the scene of game corresponding to the predeterminated position of the graphic user interface During virtual target;Obtain the positional information of the virtual target;
The positional information of the virtual target, is determined as prompting the positional information of target by step S3108.
In alternative embodiments, the predeterminated position of graphic user interface can be in the geometry of graphic user interface The heart, or a certain coordinate of preset in advance or region, can also be quasi- heart location in graphical user interfaces.
In alternative embodiments, detect in the scene of game corresponding to the predeterminated position of the graphic user interface , can be by inwardly sending ray (according to the ray from the predetermined position in graphic user interface there are a virtual target It is default visible or invisible) collided with the dummy object in scene of game, so that it is determined that prompting target.When definite prompting After target, the ray is found with prompting the crosspoint of target, draws straight line vertically downward to ground, the straight line in crosspoint Coordinate corresponding with the intersection point on ground is the current location information of the prompting target.Exemplified by using the quasi- heart as predeterminated position, When in the corresponding scene of game in quasi- heart place for detecting the graphic user interface there are during a virtual target, by the virtual mesh Mark is determined as prompting target, wherein, virtual target can include:Enemy, teammate, building, carrier, weapon etc. are different types of Virtual objects, meanwhile, checked for the ease of user, visual feedback processing can be carried out to prompting target, such as highlight, flicker, put It is big to wait specially treated.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, and the current confirmation that specific objective in the visual field is presented, so that automatic To the target positional information and generate with orientation corresponding prompt message so that player do not increase it is complicated Property in the case of, can quickly realize the accurate extraction to prompting target position information, enrich the content of fast information, reduce Communication cost, improves information and passes on efficiency, greatly improve user experience.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" seem someone in house!", generate corresponding prompt message Trigger event, ray detection is done forward along the quasi- heart in graphic user interface, is detecting the position with building collision first Place's of putting (ground can be vertically displaced downwardly at collision) is determined as prompting target, and activates risk markings, can also be touched what is detected The building hit carries out visual feedback processing, obtains the positional information of the prompting target, and positional information addition is carried default Show in the corresponding text message of information, generate prompt message, that is, will be prompted to text message and be changed to " in the house in [xxx] direction have People!", xxx is the corresponding Direction code of prompting target position information, such as " someone in the house in [125 ° of northwest] direction!”.If Prompting target is not searched out, then the ray drawn the quasi- heart (may be configured as visible may be alternatively provided as invisible) and scene of game In intersection activation risk markings, and the positional information of the mark point is obtained, by positional information addition in default prompting In the corresponding text message of information, prompt message is generated, that is, will be prompted to text message and be changed to " in the house in [xxx] direction have People!", xxx is the corresponding Direction code of mark dot position information, such as " someone in the house in [125 ° of northwest] direction!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" there is resource here!", generate corresponding prompt message triggering Event, ray detection is done forward along the quasi- heart in graphic user interface, is detecting that with usable resource (can be military first Device, carrier, goods and materials etc.) collision position at (ground can be vertically displaced downwardly at collision) and be determined as and prompt target, and activate hair Now mark, can also by the usable resource of the collision detected carry out visual feedback processing, obtain the prompting target title and Positional information, the Name & Location information of the prompting target is added in the corresponding text message of default prompt message, generation Prompt message, that is, will be prompted to text message and be changed to that " there is resource [yyy] in [xxx] direction!", xxx is prompting target position information pair The Direction code answered, yyy are the corresponding title of prompting prompting target, and such as " there are resource [M4A1 assault steps in [125 ° of northwest] direction Rifle]!”.If not searching out prompting target, failure is found in display, and carries out visual feedback, so that user learns the searching As a result.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, and the current confirmation that specific objective in the visual field is presented, so that automatic To the target positional information and generate with orientation corresponding prompt message so that player do not increase it is complicated Property in the case of, can quickly realize the accurate extraction to prompting target position information, enrich the content of fast information, reduce Communication cost, improves information and passes on efficiency, greatly improve user experience.
In alternative embodiments, step S310, determines the positional information of prompting target, also in the scene of game Comprise the following steps:
Step S3109, by current location information of first virtual objects in the scene of game or with described One virtual objects belong to current location information of second virtual objects in same camp in the scene of game and are determined as prompting The positional information of target.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, itself or the positional information of teammate are obtained automatically and generation carries orientation Corresponding prompt message so that player in the case where not increasing Operating Complexity, can quickly realize to prompt mesh The accurate extraction of cursor position information, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, Greatly improve user experience.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" withdraw soon!", generate corresponding prompt message triggering thing Part, the first virtual objects are determined as to prompt target, and activate risk markings, obtain the first virtual objects in scene of game Current location information, by positional information addition in the corresponding text message of default prompt message, generates prompt message, Ji Jiangti Show that text message is changed to that " [xxx] direction is dangerous, withdraws soon!", xxx is the corresponding Direction code of prompting target position information, such as " [125 ° of northwest] direction is dangerous, withdraws soon!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:It is " safe nearby!", generate corresponding prompt message and touch Hair event, the first virtual objects are determined as to prompt target, and activate advance mark, obtain the first virtual objects in scene of game In current location information, by positional information addition in the corresponding text message of default prompt message, generation prompt message, i.e., Text message is will be prompted to be changed to " near [xxx] direction safely!", xxx is prompting target position information corresponding direction generation Code, such as " [125 ° of northwest] is safe nearby!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" first rescue people!", generate corresponding prompt message triggering thing Part, will belong to same camp with the first virtual objects and is in the second virtual objects of moribund condition in the scene of game Current location information is determined as prompting the positional information of target, and activates advance mark, by positional information addition in default prompting In the corresponding text message of information, prompt message is generated, that is, will be prompted to text message and be changed to " first rescue people in [xxx] direction!", xxx For the corresponding Direction code of prompting target position information, such as " people is first rescued in [125 ° of northwest] direction!”.Advance mark is continued for Display until second virtual objects for being in moribund condition saved or death untill.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" I needs medicine!", generate corresponding prompt message triggering Event, the first virtual objects are determined as to prompt target, and activate advance mark, obtain the first virtual objects in scene of game Current location information, by positional information addition in the corresponding text message of default prompt message, generation prompt message, will Prompting text message to be changed to, " [xxx] direction, I needs medicine!", xxx is the corresponding Direction code of prompting target position information, As " [125 ° of northwest] direction, I needs medicine!”.
In alternative embodiments, when detecting three touch control operation for acting on prompt message selection control, really Determining the selected default prompt message of the 3rd touch control operation is:" we need to enter place of safety as early as possible!", generation is corresponding Prompt message trigger event, obtains positional information of first virtual objects in the scene of game, judges the first virtual objects Whether the positional information in the scene of game is in specific region, virtual by first if be in specific region Object is determined as prompting target, if be not in specific region, judges whether the map label point of user's manual setting is located In in specific region, if it is, the map label point is determined as to prompt target, if it is not, then by specific region and institute State and be determined as prompting target at the first virtual objects current location minimum distance, activation, which is advanced, to be marked, and will be prompted to the position of target Information is added in the corresponding text message of default prompt message, is generated prompt message, that is, be will be prompted to text message and be changed to " [xxx] direction, it would be desirable to as early as possible into place of safety!", xxx is the corresponding Direction code of prompting target position information, such as " [125 ° of northwest] we need to enter place of safety as early as possible!”.
By the information processing method in the above embodiment, make user during game carries out, after discovery situation, Without entering Chat page, by the selection to control, itself or the positional information of teammate are obtained automatically and generation carries orientation Corresponding prompt message so that player in the case where not increasing Operating Complexity, can quickly realize to prompt mesh The accurate extraction of cursor position information, enriches the content of fast information, reduces communication cost, improves information and passes on efficiency, Greatly improve user experience.
In alternative embodiments, step S320, prompt message, bag are generated according to the positional information of the prompting target Include following steps:
Step S3201, obtains the text message of the default prompt message;
Step S3203, the positional information of the prompting target is added in the text message of the default prompt message, Generate prompt message.
In prompt message selection control in default prompt message, all there are corresponding default text for each single item prompt message This information, obtains the text message of the default prompt message, and the positional information that will be prompted to target is added in the default prompting In the text message of information, prompt message is generated.Such as:Default prompt message includes in prompt message selection control:" into Attack ", when detecting the corresponding prompt message trigger event of the default prompt message " attack ", obtain default prompt message " into Attack " corresponding text message " it was found that enemy, attack ", will be prompted to positional information (10, the 10) addition of target text message it In, generate corresponding prompt message " it was found that enemy (10,10), attack ".
By the above embodiment, the positional information that will be prompted to target is added in prompt message, quickly fixed easy to teammate Position, can greatly shorten the time that teammate finds target according to prompt message, reduce communication cost, improve information and pass on effect Rate, effectively improves user experience.
In alternative embodiments, step S330, first game terminal to the second game terminal send described in carry Show information, wherein, for first game terminal to send the game terminal of the prompting message, second game terminal is to connect Receive the game terminal of the prompt message.
In alternative embodiments, first game terminal sends the prompt message to the second game terminal, can By being transmitted in a manner of wired, can also wirelessly be transmitted.
In alternative embodiments, first game terminal sends the prompt message to the second game terminal, can , can also be by the first game terminal via clothes directly to send the prompt message to the second game terminal from the first game terminal Business end sends the prompt message to the second game terminal.
In alternative embodiments, step S340, renders aobvious in the graphic user interface of second game terminal Show the prompt message, comprise the following steps:
Step S3401, the contracting included according to the prompt message in the graphic user interface of second game terminal One figure telltale mark of generation is slightly rendered in map, the figure telltale mark includes playing for indicating the prompting target Positional information in scene.
By the above embodiment, the positional information that will be prompted to target renders display in breviary map, fast easy to teammate Speed positioning, can greatly shorten the time that teammate finds target according to prompt message, reduce communication cost, improve information biography Up to efficiency, user experience is effectively improved.
In alternative embodiments, step S340, renders aobvious in the graphic user interface of second game terminal Show the prompt message, comprise the following steps:
Step S3402, is shown with preset rules at the predeterminable area in the graphic user interface of second game terminal Show the prompt message, the prompt message includes positional information of the prompting target in scene of game.
In alternative embodiments, prompt message can be arranged on any position of graphic user interface and show, It can be shown, can also be selected automatically according to the layout of current Graphics user interface in specific location according to the touch control operation of user Select and shown at suitable position, the application is not limited.
In alternative embodiments, the prompt message is shown with preset rules, can be with written form, mark side Formula, special graph mode etc. show the prompt message, and the prompt message can also be carried out to highlight processing, such as: Amplification, flicker, discoloration etc..
Such as:One vernier is provided in the graphic user interface of the second game terminal and shows control, which shows control For indicating position.When receiving prompt message, the positional information that target is prompted in the prompt message is obtained, by the prompting mesh Target positional information is scaled cursor location information, and is highlighted in vernier shows control, is quickly carried easy to user Show the positional information that target is prompted in information, reduce communication cost, improve information and pass on efficiency, effectively improve user's body Test.
Such as:An event display area is provided in the graphic user interface of the second game terminal, the event display area For all or part of event to be occurred in text mode display game.When receiving prompt message, information will be prompted to In azimuth information highlight processing (such as marking red, amplification), and shown in event display area, it is fast easy to user Speed obtains prompting the positional information of target in prompt message, reduces communication cost, improves information and passes on efficiency, effectively improves User experience.
In alternative embodiments, step S340, renders aobvious in the graphic user interface of second game terminal Show the prompt message, comprise the following steps:
Step S3403, according to the trip shown by graphic user interface of the prompt message in second game terminal One figure telltale mark of generation is rendered in play scene, the figure telltale mark includes playing for indicating the prompting target Positional information in scene.
By the above embodiment, the positional information that will be prompted to target renders display in breviary map, fast easy to teammate Speed positioning, can greatly shorten the time that teammate finds target according to prompt message, reduce communication cost, improve information biography Up to efficiency, user experience is effectively improved.
A kind of information processor is also disclosed in the present exemplary embodiment, by being performed on the processor of mobile terminal Software application simultaneously renders to obtain the graphic user interface, graphical user circle on the touch control display of the mobile terminal Content shown by face includes comprising a scene of game and at least in part one first virtual objects at least in part.Fig. 4 is this The composition figure of the one of which information processor of open embodiment.As shown in figure 4, described device includes:
Unit is provided, controls control, one to be carried towards control area and one for providing a movement in graphic user interface Show that information selects control;
First control unit, the first touch control operation of the mobile control control is acted on for detecting, according to described the One touch control operation controls first virtual objects to be moved in the scene of game;
Second control unit, acts on second touch control operation towards control area, according to described for detecting Two touch control operations control direction of first virtual objects in the scene of game;
Determination unit, the prompt message trigger event of the prompt message selection control is acted on for detecting, according to institute Position and/or direction of first virtual objects in the scene of game are stated, a prompting target is determined in the scene of game;
Information process unit, for obtaining the positional information of the prompting target, believes according to the position of the prompting target Breath generation prompt message, and send the prompt message.
The detail of each modular unit has carried out in detail in corresponding information processing method in above-described embodiment Description, in addition, it is corresponding with information processing method to further include other unit modules in information processor, therefore herein no longer Repeat.
A kind of information processor is also disclosed in the present exemplary embodiment, for controlling interactive information between game terminal Transmission and presentation, the content that the graphic user interface of the game terminal is presented at least in part comprising a scene of game simultaneously A virtual objects are included at least in part.Fig. 5 is the composition figure of the one of which information processor of the embodiment of the present disclosure.Such as figure Shown in 5, described device includes:
Determination unit, for detecting prompt message trigger event when the first game terminal, in the scene of game really Surely the positional information of target is prompted;
Generation unit, for generating prompt message according to the positional information of the prompting target;
Transmitting element, the prompt message is sent for first game terminal to the second game terminal, wherein, it is described For first game terminal to send the game terminal of the prompting message, second game terminal is the reception prompt message Game terminal;
Display unit, for rendering the display prompt message in the graphic user interface of second game terminal.
The detail of each modular unit has carried out in detail in corresponding information processing method in above-described embodiment Description, in addition, it is corresponding with information processing method to further include other unit modules in information processor, therefore herein no longer Repeat.
It should be noted that although some modules or list of the equipment for action executing are referred in above-detailed Member, but this division is not enforceable.In fact, according to embodiment of the present disclosure, it is above-described two or more Either the feature of unit and function can embody module in a module or unit.A conversely, above-described mould Either the feature of unit and function can be further divided into being embodied by multiple modules or unit block.
In an exemplary embodiment of the disclosure, a kind of computer-readable recording medium is additionally provided, is stored thereon with meter Calculation machine program, the computer program realize above-mentioned information processing method when being executed by processor.
Computer-readable recording medium can be including the data-signal in a base band or as carrier wave part propagation, its In carry readable program code.The data-signal of this propagation can take various forms, include but not limited to electromagnetic signal, Optical signal or above-mentioned any appropriate combination.Computer-readable recording medium can be sent, propagated or be transmitted for by referring to Make execution system, device either device use or program in connection.
The program code included in computer-readable recording medium can be transmitted with any appropriate medium, including but unlimited In wireless, wired, optical cable, radio frequency etc., or above-mentioned any appropriate combination.
In an exemplary embodiment of the disclosure, it is also proposed that a kind of electronic equipment, the electronic equipment can realize terminal Function, which includes:Processing component, display device, it can further include one or more processors, and As the memory resource representated by memory, for storing the instruction that can be performed by processing component, such as application program.Memory The application program of middle storage can include it is one or more each correspond to the module of one group of instruction.In addition, processing Component is configured as execute instruction, to perform above-mentioned information processing method.
The electronic equipment can also include:One power supply module, power supply module are configured to carry out to performing electronic equipment Power management;One wired or wireless network interface, is configured to electronic equipment being connected to network;An and input and output (I/O) interface.The electronic equipment can be operated based on the operating system for being stored in memory, such as Android, iOS, Windows, Mac OS X, Unix, Linux, FreeBSD or similar.
Through the above description of the embodiments, those skilled in the art is it can be readily appreciated that example described herein is implemented Mode can be realized by software, can also be realized by way of software is with reference to necessary hardware.Therefore, according to the present invention The technical solution of embodiment can be embodied in the form of software product, the software product can be stored in one it is non-volatile Property storage medium (can be CD-ROM, USB flash disk, mobile hard disk etc.) in or network on, including some instructions are so that a calculating Equipment (can be personal computer, server, electronic equipment or network equipment etc.) performs embodiment according to the present invention Method.
Those skilled in the art will readily occur to the disclosure its after considering specification and putting into practice invention disclosed herein Its embodiment.This application is intended to cover any variations, uses, or adaptations of the disclosure, these modifications, purposes or Adaptive change follow the general principle of the disclosure and including the undocumented common knowledge in the art of the disclosure or Conventional techniques.Description and embodiments are considered only as exemplary, and the true scope and spirit of the disclosure are by claim Point out.
It should be appreciated that the present disclosure is not limited to the precise structures that have been described above and shown in the drawings, and And various modifications and changes may be made without departing from the scope thereof.The scope of the present disclosure is only limited by appended claim.

Claims (19)

  1. A kind of 1. information processing method, by performing software application on the processor of mobile terminal and in the mobile terminal Render to obtain the graphic user interface on touch control display, the content shown by the graphic user interface is wrapped at least in part One first virtual objects are included containing a scene of game and at least in part, the described method includes:
    There is provided a movement in graphic user interface controls control, one to select control towards control area and a prompt message;
    Detection acts on the first touch control operation of the mobile control control, and described first is controlled according to first touch control operation Virtual objects move in the scene of game;
    Detection acts on second touch control operation towards control area, and described first is controlled according to second touch control operation Direction of the virtual objects in the scene of game;
    The prompt message trigger event to prompt message selection control is detected, according to first virtual objects in the trip Position and/or direction in scene of playing, determine a prompting target in the scene of game;
    The positional information of the prompting target is obtained, prompt message is generated according to the positional information of the prompting target, and send The prompt message.
  2. It is 2. described according to the method described in claim 1, prompt message selection control includes at least one default prompt message The prompt message trigger event to prompt message selection control is detected, including:
    When detecting three touch control operation for acting on prompt message selection control, determine selected by the 3rd touch control operation Default prompt message, and generate prompt message trigger event.
  3. 3. according to the method described in claim 2, according to it is described prompting target positional information generate prompt message, including:
    Obtain the text message of the default prompt message;
    The positional information of the prompting target is added in the text message of the default prompt message, generates prompt message.
  4. 4. the according to the method described in claim 1, position according to first virtual objects in the scene of game And/or direction, a prompting target is determined in the scene of game, including:
    Obtain positional information and direction of first virtual objects in scene of game;
    First determinating area is determined in the scene of game according to the positional information and orientation information;
    It is when detecting the virtual target for meeting the first preset condition in first determinating area, the virtual target is true It is set to prompting target.
  5. 5. the according to the method described in claim 1, position according to first virtual objects in the scene of game And/or direction, a prompting target is determined in the scene of game, including:
    According to first virtual objects the position of the scene of game and/or towards determine the graphic user interface in institute State the current of scene of game and the visual field is presented;
    When detect corresponding to the predeterminated position of the graphic user interface described current is presented in the visual field that there are a virtual mesh Timestamp, the virtual target is determined as to prompt target.
  6. 6. the according to the method described in claim 1, position according to first virtual objects in the scene of game And/or direction, a prompting target is determined in the scene of game, including:
    Current location of first virtual objects in the scene of game is determined as to prompt target.
  7. 7. a kind of information processing method, for controlling the transmission and presentation of interactive information between game terminal, the game terminal The content that is presented of graphic user interface include comprising a scene of game and at least in part a virtual objects at least in part, The described method includes:
    When the first game terminal detects prompt message trigger event, the position of definite prompting target is believed in the scene of game Breath;
    Prompt message is generated according to the positional information of the prompting target;
    First game terminal sends the prompt message to the second game terminal, wherein, first game terminal is hair The game terminal of the prompting message is sent, second game terminal is the game terminal for receiving the prompt message;
    The display prompt message is rendered in the graphic user interface of second game terminal.
  8. 8. according to the method described in claim 7, detect prompt message trigger event when the first game terminal, including:
    Prompt message selection control is provided in the graphic user interface of the first game terminal, the prompt message selects control bag Containing at least one default prompt message;
    When detecting three touch control operation for acting on prompt message selection control, determine selected by the 3rd touch control operation Default prompt message, and generate prompt message trigger event.
  9. 9. according to the method described in claim 8, according to it is described prompting target positional information generate prompt message, including:
    Obtain the text message of the default prompt message;
    The positional information of the prompting target is added in the text message of the default prompt message, generates prompt message.
  10. 10. according to the method described in claim 7, in the scene of game determine prompting target positional information, including:
    Positional information and direction of first virtual objects in scene of game are obtained, first virtual objects are swum by described first Terminal of playing manipulation;
    First determinating area is determined in the scene of game according to the positional information and orientation information;
    When detecting the virtual target for meeting the first preset condition in first determinating area, the virtual target is obtained Positional information;
    The positional information of the virtual target is determined as prompting to the positional information of target.
  11. 11. according to the method described in claim 7, in the scene of game determine prompting target positional information, including:
    When there are during a virtual target in the scene of game corresponding to the predeterminated position for detecting the graphic user interface;Obtain The positional information of the virtual target;
    The positional information of the virtual target is determined as prompting to the positional information of target.
  12. 12. according to the method described in claim 7, in the scene of game determine prompting target positional information, including:
    Belong to by current location information of first virtual objects in the scene of game or with first virtual objects Current location information of second virtual objects in same camp in the scene of game is determined as prompting the positional information of target.
  13. 13. according to the method described in claim 7, described render described in display in the graphic user interface of the second game terminal Prompt message, including:
    Life is rendered in the breviary map that the graphic user interface of second game terminal is included according to the prompt message Into a figure telltale mark, the figure telltale mark includes being used to indicate position letter of the prompting target in scene of game Breath.
  14. 14. according to the method described in claim 7, described render described in display in the graphic user interface of the second game terminal Prompt message, including:
    At predeterminable area in the graphic user interface of second game terminal prompt message is shown with preset rules, The prompt message includes positional information of the prompting target in scene of game.
  15. 15. according to the method described in claim 7, described render described in display in the graphic user interface of the second game terminal Prompt message, including:
    Life is rendered in scene of game according to graphic user interface of the prompt message in second game terminal Into a figure telltale mark, the figure telltale mark includes being used to indicate position letter of the prompting target in scene of game Breath.
  16. A kind of 16. information processor, by performing software application on the processor of mobile terminal and in the mobile terminal Touch control display on render to obtain the graphic user interface, the content shown by the graphic user interface is at least in part One first virtual objects are included comprising a scene of game and at least in part, described device includes:
    Unit is provided, controls control, one to prompt letter towards control area and one for providing a movement in graphic user interface Breath selection control;
    First control unit, the first touch control operation of the mobile control control is acted on for detecting, is touched according to described first Control operation controls first virtual objects to be moved in the scene of game;
    Second control unit, acts on second touch control operation towards control area for detecting, is touched according to described second Control operation controls direction of first virtual objects in the scene of game;
    Determination unit, the prompt message trigger event of prompt message selection control is acted on for detecting, according to described the Position and/or direction of one virtual objects in the scene of game, determine a prompting target in the scene of game;
    Information process unit, for obtaining the positional information of the prompting target, gives birth to according to the positional information of the prompting target Into prompt message, and send the prompt message.
  17. 17. a kind of information processor, for controlling the transmission and presentation of interactive information between game terminal, the game terminal The content that is presented of graphic user interface include comprising a scene of game and at least in part a virtual objects at least in part, Described device includes:
    Determination unit, for detecting prompt message trigger event when the first game terminal, determines to carry in the scene of game Show the positional information of target;
    Generation unit, for generating prompt message according to the positional information of the prompting target;
    Transmitting element, the prompt message is sent for first game terminal to the second game terminal, wherein, described first For game terminal to send the game terminal of the prompting message, second game terminal is the game for receiving the prompt message Terminal;
    Display unit, for rendering the display prompt message in the graphic user interface of second game terminal.
  18. 18. a kind of electronic equipment, it is characterised in that including:
    Processor;And
    Memory, for storing the executable instruction of the processor;
    Wherein, the processor is configured to carry out perform claim requirement 1-15 any one of them via the execution executable instruction Information processing method.
  19. 19. a kind of computer-readable recording medium, is stored thereon with computer program, it is characterised in that the computer program Claim 1-15 any one of them information processing methods are realized when being executed by processor.
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