CN107890669A - A kind of display control method, device and storage medium - Google Patents

A kind of display control method, device and storage medium Download PDF

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Publication number
CN107890669A
CN107890669A CN201711114665.5A CN201711114665A CN107890669A CN 107890669 A CN107890669 A CN 107890669A CN 201711114665 A CN201711114665 A CN 201711114665A CN 107890669 A CN107890669 A CN 107890669A
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China
Prior art keywords
drawing object
camp
unit
user interface
icon
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Granted
Application number
CN201711114665.5A
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Chinese (zh)
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CN107890669B (en
Inventor
刘毅
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Tencent Technology Shanghai Co Ltd
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Tencent Technology Shanghai Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/56Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/822Strategy games; Role-playing games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/807Role playing or strategy games

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

A kind of display control method, device and storage medium.This method includes:Display device is controlled to show graphic user interface, displaying represents the first Drawing Object of the irremovable unit in the first camp, connects the route of the first Drawing Object and predeterminated position;The second graph object for representing that the first camp may move unit is shown in graphical user interfaces, and control second graph object moves from the first Drawing Object along route;Option of operation is shown in graphical user interfaces, in response to the first operation to option of operation, shows the 3rd Drawing Object for representing that the second camp may move unit in graphical user interfaces;When listening to the second operation to the 3rd Drawing Object, mobile target point is determined in graphical user interfaces, controls the 3rd Drawing Object to mobile target point movement;When detecting that the first Drawing Object or second graph object are located in the firing area of the 3rd Drawing Object, the 3rd Drawing Object of control attacks the Drawing Object, and changes the property value of the Drawing Object.

Description

A kind of display control method, device and storage medium
Technical field
The application is related to computer technology, more particularly to a kind of display control method, device and storage medium.
Background technology
Tower prevents that i.e. gun turret defence (Tower Defense) is one kind of strategy game.In the anti-game of tower, enemy can be according to The order of setting and time, in batches from the starting point appearance in a setting path, advanced along path, target is to reach path end Point, occupies or the manor of player attacked or chose in possession.The target of player be by the setting path or roadside place it is anti- Yu Ta stops the attack of enemy, so as to protecting the manor of itself or chose in possession.The anti-game of tower generally provides polytype anti- Yu Ta, it can automatically stop, hinder, attack or cut up the enemy forces after deployment.When the enemy occurred is destroyed, judge to play Family wins.In the anti-game of current tower, reached at times because enemy allocates, even if the fighting capacity of player substantially exceeds enemy Side, next ripple enemy can only be also waited to arrive, game process is slow, and Consumer's Experience is deteriorated.
The content of the invention
The embodiment of the present application provides a kind of game control method and Gamecontrol system, there is provided has active attack ability Unit, so as to accelerate game process, lift Consumer's Experience.
A kind of display control method that the embodiment of the present application provides can include:
Display device is controlled to show graphic user interface, the graphic user interface, which is used to show, represents the first camp not First Drawing Object of removable unit, the route for connecting first Drawing Object and predeterminated position;
The display device is controlled to show that the first camp of at least one expression is removable single in the graphic user interface The second graph object of position, the second graph object is controlled from first Drawing Object along the route to described pre- If position is moved;
The display device is controlled to show at least one option of operation in the graphic user interface, in response to by defeated Enter the first operation to the option of operation of equipment reception, control the display device to be shown in the graphic user interface At least one the 3rd Drawing Object for representing the second camp and may move unit;
When listening to the second operation to the 3rd Drawing Object, mobile target is determined in the graphic user interface Point, the 3rd Drawing Object is controlled to be moved to the mobile target point;
Detect that first Drawing Object or the second graph object are located at the attack model of the 3rd Drawing Object When enclosing interior, the 3rd Drawing Object is controlled to attack first Drawing Object or the second graph object, and repair Change first Drawing Object or the second graph object's property value.
A kind of game control device that the embodiment of the present application provides can include:
Display control module, for showing graphic user interface, graphic user interface described in the graphic user interface is used The first Drawing Object, connection first Drawing Object and predeterminated position of the irremovable unit in the first camp are represented in displaying Route;The display device is controlled to show that the first camp of at least one expression may move unit in the graphic user interface Second graph object, control the second graph object from first Drawing Object along the route to described default Move position;The display device is controlled to show at least one option of operation in the graphic user interface, in response to passing through The first operation to the option of operation that input equipment receives, controls the display device to show in the graphic user interface Show that the second camp of at least one expression may move the 3rd Drawing Object of unit;
Behavior processing module, for working as the second operation listened to the 3rd Drawing Object, in the graphical user Mobile target point is determined in interface, controls the 3rd Drawing Object to be moved to the mobile target point;;Detect described first When Drawing Object or the second graph object are located in the firing area of the 3rd Drawing Object, the 3rd figure is controlled Object is attacked first Drawing Object or the second graph object, and changes first Drawing Object or described Second graph object's property value.
The embodiment of the present application also provides a kind of computer-readable recording medium, wherein computer-readable instruction is stored with, quilt The method that the application any embodiment can be realized during computing device.
The scheme of the embodiment of the present application in the anti-game of tower by providing the irremovable unit in the first camp, there is provided operation Option allows users to set the removable unit in the second camp and controls its irremovable unit to the first camp to attack Hit, so as to accelerate game process, prompt Consumer's Experience.
Brief description of the drawings
Fig. 1 is a kind of flow chart for display control method that the embodiment of the present application provides;
Fig. 2 is a kind of schematic diagram of graphic user interface of the embodiment of the present application;
Fig. 3 is a kind of flow chart of display control method of the embodiment of the present application;
Fig. 4 a, 4b are a kind of graphic user interface schematic diagram;
Fig. 5 is that a kind of generation of the embodiment of the present application may move the method flow diagram of unit;
Fig. 6 is a kind of flow chart of removable unit creation method of the embodiment of the present application;
Fig. 7 a, 7b are a kind of schematic diagram of graphic user interface of the embodiment of the present application;
Fig. 8 is a kind of schematic diagram of game control device of the embodiment of the present application.
Embodiment
It is succinct and directly perceived in order to what is described, hereafter by describing some representational embodiments come to the solution of the present invention It is illustrated.Substantial amounts of details is only used for help and understands the solution of the present invention in embodiment, when technical scheme is realized These details can be not limited to.In order to avoid unnecessarily having obscured the solution of the present invention, some embodiments are not carried out Meticulously describe, but only give framework.Hereinafter, " comprising " refers to " include but is not limited to ", " according to ... " refer to " extremely Few basis ..., but be not limited to according only to ... ", should be construed in addition to the feature mentioned afterwards, further feature can also In the presence of.
The scheme of each embodiment of the application provides the irremovable of the first camp in the graphic user interface of the anti-game of tower Unit, there is provided option of operation allows users to set the removable unit in the second camp and controls it to the not removable of the first camp Dynamic unit is attacked.Fig. 1 is a kind of flow chart for display control method that the embodiment of the present application provides.As shown in figure 1, the party Method may comprise steps of.
Step S11, control display device show graphic user interface, and the graphic user interface, which is used to show, represents first The first Drawing Object and the route of connection first Drawing Object and predeterminated position of the irremovable unit in camp.
Step S12, the display device is controlled to show the first camp of at least one expression in the graphic user interface The second graph object of removable unit, the second graph object is controlled from first Drawing Object along the route Moved to the predeterminated position.
Step S13, the display device is controlled to show at least one option of operation in the graphic user interface (hereafter In also referred to as the first option of operation), in response to by input equipment receive to the first of the option of operation the operation, control institute State display device and show that the second camp of at least one expression may move the 3rd figure pair of unit in the graphic user interface As.
Step S14, when listening to the second operation to the 3rd Drawing Object, determined in the graphic user interface Mobile target point, the 3rd Drawing Object is controlled to be moved to the mobile target point.
Step S15, detect that first Drawing Object or the second graph object are located at the 3rd Drawing Object Firing area in when, control the 3rd Drawing Object to attack first Drawing Object or the second graph object Hit, and change first Drawing Object or the second graph object's property value.
Unit refers to the elementary cell that can be controlled in game by the side in battle both sides.Different types of unit has Different attribute, there is provided different functions.Moveable unit refers generally to the transportable unit for being used for participating in fight, such as Infantry, the vehicles, means of transport, weapon etc..Irremovable unit refers generally to irremovable unit, such as various uses next life The removable unit of production improves the building of operational efficiency, the gun turret that position is fixed, etc..
In each embodiment, option of operation can be the form of icon or button;In step S13 first operation can be Touch operation, mouse-click operation, etc..In step S14, the purpose of the second operation to the 3rd Drawing Object is mobile first figure Shape object.Second operation can include single operation, or the combination of sequence of operations, for example first destination object is carried out Selection operation, then the selection operation that objective is carried out, such continuous two clicking operations can be formed by once moving The operation of 3rd Drawing Object.
Each embodiment of the application can be performed by terminal device.Processor in terminal device passes through in run memory Handle logic, monitor the instruction of input equipment input, so as to provide the graphic user interface of each embodiment, and perform each embodiment Processing step.Terminal device can include, but not limited to smart mobile phone, mobile internet device (MID), flat board mobile phone (Phablet computer), tablet personal computer (tablet computer), super portable computer (UMPC), personal digital assistant (PDA), Handheld Personal Computer, notebook computer, interactive entertainment device, game terminal, etc..
Here, the presentation to each unit includes creating data corresponding to the unit, and its each parameter is carried out assignment, The operations such as modification are presented the behavior of the unit and state.The data of constituent parts include mark, various parameters and its value of unit, Such as outward appearance, Action logic, phylactic power defensive power, attack, vital values, etc..
According to each embodiment, the camp belonging to active user is referred to as the second camp, the first camp represents and the second camp The side fought, such as by game logic or a side of another user's control.What each embodiment provided the first camp can not Moving Unit, the optional target of attack using its Drawing Object as the second camp, when the irremovable unit is destroyed, then sentence Fixed second camp wins.Meanwhile each embodiment also provides the first option of operation, and according to receiving to first option of operation Operation present in graphical user interfaces the second camp removable unit Drawing Object, and according to listening to the figure The operation of shape object, the movement and attack of the Drawing Object in graphical user interfaces is presented.By providing above-mentioned function, Each embodiment allows the player of the anti-game of tower to obtain triumph by the building of active attack other side, abundant in the fighting capacity of player In the case of, game process can be accelerated with active attacks, shorten game process, improve Consumer's Experience.
, can be with when detecting that property value corresponding to first Drawing Object reaches given threshold in some embodiments Display device display is controlled to represent the second graph user interface that second camp wins.
Fig. 2 is a kind of schematic diagram of graphic user interface of the embodiment of the present application.Wherein, the first Drawing Object 21 is first The irremovable unit in camp, can represent the base, military camp or factory in the first camp etc..Figure 22 represents setting path.The Two Drawing Objects 23 are the removable unit in the first camp, represent infantry or the weapon in the first camp etc..Can be with monitoring users For setting the operation of defence unit, the second camp is shown around setting path according to the operational control display device listened to Irremovable unit, such as gun turret 26, second graph object 23 is intercepted and attacked.Display device can also be controlled to exist The first option of operation of graphical user interface displays 24, during according to operation to the first option of operation 24, control display device is being schemed The 3rd Drawing Object 25 is shown in shape user interface, represents the removable unit in the second camp.
In some embodiments, the removable unit in the first camp moves according to route set in advance.Terminal is set The position of series of points can be prestored in standby to represent the setting path.These points can be stored as an array, or its Its form.The removable unit in the first camp can move according to these points.For example, the first camp can be may move The second graph object of unit is presented near the first Drawing Object, is obtained first position in array, is calculated from the second figure The current location of shape object controls display device to show the second graph object along the route to the route of first position Movement.After second graph object is moved to first position, then next position in array is obtained, control display is set Movement of the standby display second graph object to next position, the like, it is complete until behind all positions in array Into the movement of second graph object.
In some examples, the movement of the removable unit in the second camp is influenceed by landform.It can be deposited in terminal device Terrain information corresponding to the current map pre-set is contained, the operation and instruction received according to input equipment, according to mobile mesh Punctuate and terrain information calculate mobile route using default pathfinding mechanism.Terminal device can also use the calculation that landform is baked and banked up with earth Method, control display device show default terrain information in graphical user interfaces.
In some embodiments, the embodiment of the present application also provides the operation choosing of one or more second in graphical user interfaces , for creating the irremovable unit in the second camp, represent to may move the building of unit for producing the second camp.Fig. 3 For a kind of flow chart of display control method of the embodiment of the present application.As shown in figure 3, this method 30 may comprise steps of.
Step S31, S32 is similar with step S11, S12.
Fig. 4 a, 4b are a kind of graphic user interface schematic diagram.Wherein, the first Drawing Object 41 represent the first camp can not Moving Unit.Here, the first camp is a side of game logic control.The irremovable unit is deployed in the removable of the first camp The position that dynamic unit occurs, represent the building of the removable unit for producing the first camp.Second graph object 43 represents The removable unit in the first camp, it can be rendered as moving along setting path 42.One or more second graph objects 43 can be with Presented in graphical user interfaces at multiple default time points in batches with default quantity.Can be with graphic user interface Present:The attribute information of the irremovable unit in first camp, such as vital values, phylactic power defensive power;First camp may move the letter of unit Breath, such as next camp of ripple first may move the time (such as countdown) of the appearance of unit 43, always sends out troops and lot number and remaining sends out troops Lot number etc..As shown in fig. 4 a, prompt message 407 represents that a total of 7 batches of the first camps may move unit, first gust occurred at present The removable unit of battalion belongs to the 3rd batch.
Step S33, control display device shows the second option of operation 46 in graphical user interfaces, in response to passing through input Equipment receives aobvious to the operation of second option of operation 46 and the selection to placement location in graphical user interfaces, control Show that equipment will represent that the 4th Drawing Object 47 of the irremovable unit in the second camp is included on the placement location, such as Fig. 4 a It is shown.
Here, the irremovable unit in the second camp represents the building of the removable unit for producing the second camp, Such as military camp, Weapons Factory.
Step S34, in response to the operation to the 4th Drawing Object 47 received by input equipment, control display device exists The first option of operation 44 is shown in graphic user interface, as shown in Figure 4 b.
In some examples, the first option of operation 44 can include one or more options, represent respectively it is different types of can Moving Unit.According to the operation to wherein some the first option of operation listened to, terminal device can control display device to exist The Drawing Object of the removable unit of species corresponding to the first option of operation operated is shown in graphic user interface.
In some examples, as shown in Figure 4 b, display device can also be controlled to show in graphical user interfaces:Second camp Current resource information 401, the permission maximum quantity and current total number 402, the irremovable list in the second camp of removable unit The information of position, such as type and rank 403, vital values 404, attack 405, phylactic power defensive power 406.
Step S35, in response to the operation to the first option of operation 44 received by input equipment, control display device exists The 3rd Drawing Object 45 of the removable unit for representing the second camp is shown in graphic user interface, as shown in Figure 4 b.
Step S36, S37 is similar with step S14, S15.
In some examples, in response to the selection to the 4th Drawing Object 47 received by input equipment, terminal device is also Display device can be controlled to show the 3rd option of operation 48 in graphical user interfaces, as shown in Figure 4 b.In response to passing through input The operation to the 3rd option of operation 48 that equipment receives, terminal device can change the irremovable unit in the second camp Property value.The property value of the irremovable unit can include:It is outward appearance, defence value, the species of the removable unit of its manufacture, each The vital values of the removable unit of species, firing area, attack, phylactic power defensive power etc..
In some examples, in response to the selection to the 4th Drawing Object 47 received by input equipment, terminal device is also Display device can be controlled to show the 4th option of operation 49 in graphical user interfaces, as shown in Figure 4 b.In response to passing through input The operation to the 4th option of operation 49 that equipment receives, terminal device can delete the irremovable unit in the second camp Data, and control display device to cancel the display of the 4th Drawing Object 47.For example, when user (player) wishes to build at this When building the place of thing and building other units, can by being operable to cancel the building to the 4th option of operation 49, then Build other buildings.In another example when user wishes to sell the building to exchange resource value for, can be by the 4th Option of operation 49 is operable to cancel the building;Correspondingly, terminal device can delete the data of the building, and control is aobvious Show that equipment cancels display to the 4th Drawing Object 47, and increase resource value corresponding to active user, and by the resource after renewal Value is presented in graphical user interfaces.
In some examples, the operation to the 3rd Drawing Object listened to can be for an operation or according to setting The combination operation that multiple operations that order performs successively are formed.
For example, can monitor respectively to the selection operation of the 3rd Drawing Object and mobile target point, selection operation is being schemed The position selected in shape user interface is as mobile target point.The selection operation of 3rd Drawing Object can be click on or be touched Operation or slip selection operation.In some examples, when listening to click or touch operation to the 3rd Drawing Object When, it is determined that listening to the selection operation to the 3rd Drawing Object.In other example, according to the slip selection operation listened to Original position and end position determine a selection region in graphical user interfaces, when the 3rd Drawing Object is located at the selection region When middle, it is determined that listening to the selection operation to the 3rd Drawing Object.That is, when listening to slip selection operation, it is determined that All 3rd Drawing Objects in selection region are all selected.
When the 3rd selected Drawing Object and mobile target point are successively determined according to the selection operation listened to, eventually End equipment can read the terrain information of default current map, be determined according to default pathfinding mechanism from the 3rd selected figure The current location of shape object to the path between mobile target point, then present from the 3rd selected Drawing Object along the road Move radially the movement of target point.
In another example the drag operation to the 3rd Drawing Object can be monitored, the end position of drag operation is determined For mobile target point.Here, drag operation is to instigate target with the constantly mobile operation of the hand motion of operator.Dragging behaviour Work can include, but not limited to press mouse button and drag the operation of mouse, the slip gesture on screen or pass through hand The movement of holding equipment (such as handle), etc..
When the 3rd selected Drawing Object and mobile target point is determined according to the drag operation listened to, terminal is set The standby terrain information that can read default current map, judges whether the movement target point is reachable.If reachable, can control Display device processed shows the line (can be straight line, broken line or curve) of first color in graphical user interfaces, the one of line The position being currently located for the 3rd chosen Drawing Object unit is held, the other end is mobile target point., can be with if unreachable Control display device shows the line of second color in graphical user interfaces, and one end of line is the 3rd chosen figure pair As the position that unit is currently located, the other end is mobile target point.
In some examples, the movement to the 3rd Drawing Object can also be by monitoring the operation to another icon come real It is existing.For example, display device can be controlled to show an icon in graphical user interfaces, corresponding second camp of the icon may move One classification of unit.When listening to selection operation (as clicked on or touching) to the icon, class corresponding to the icon is determined Other all removable units are all selected, that is, belonging to institute when the second camp corresponding to the 3rd Drawing Object may move unit When stating classification, determine that the 3rd Drawing Object is selected.In another example when listening to the drag operation to the icon, it is determined that should All removable units of classification corresponding to icon are all the objects of the drag operation, that is, working as above-mentioned 3rd Drawing Object pair When the removable unit in the second camp answered belongs to the category, the object that the 3rd Drawing Object is the drag operation is determined.
The above-mentioned operation to the 3rd Drawing Object refers to the operation that the position of the 3rd Drawing Object can be made to be moved, bag Include but be not limited to moving operation, movement and attack operation etc..When mobile target point represents vacant lot in graphical user interfaces, then The operation is moving operation.When mobile target point in graphical user interfaces can be in the Drawing Object of challenging unit at some, Then the operation is mobile and attack operation, that is, is moved to the Drawing Object position, and attack the Drawing Object.
In some embodiments, the basic data of removable unit and Action logic are separated, that is, being given birth to according to basic data Camp is not distributed during into removable unit, reloads the Action logic in certain camp afterwards, makes it have the corresponding behavior in the camp. Fig. 5 is that a kind of generation of the embodiment of the present application may move the method flow diagram of unit.In the present embodiment, deposited in advance in terminal device Contain the basic data of removable unit, first the second camp of behavior logical sum corresponding to the removable unit in the first camp can Second Action logic corresponding to Moving Unit.Basic data includes a series of general primary attributes of removable unit, such as life Value, attack, phylactic power defensive power, firing area, translational speed, etc..Action logic, also referred to as behavior pattern, refer to the row of unit acquiescence The general designation of processing mode for mode and/or to various events.For example, the Action logic of the removable unit in the first camp can be with Including being moved along setting path, setting path can be left when the unit in the second camp is appeared in firing area, is disappeared Go out and setting path is returned again to after other side.The Action logic of the removable unit in the second camp can include, and be received in input equipment Under the operation and the control of instruction arrived, move in the scene;Can actively it be sent out when the unit in the first camp is appeared in firing area Play attack.Action logic can be stored as single file.The form of this document can use existing form, such as XML, or Person uses the privately owned form of special definition, etc..
As shown in figure 5, this method 50 may comprise steps of.
Step S51, the determination met in response to preparatory condition, generation create instruction, set and use in the establishment instruction In the configured information for indicating the first camp.
Step S52, in response to the operation to first option of operation received by input equipment, generation establishment refers to Order, it is provided for indicating the configured information in the second camp in the establishment instruction.
For example, when preparatory condition meets (such as reaching default time point), then generated according to presupposed information and create instruction, Configured information can be included by creating instruction, indicate the removable unit for the first camp cannot Moving Unit produce.It is logical Cross input equipment receive to above-mentioned first option of operation operation (for example, touch operation, mouse click on, etc.) when, then generate Instruction is created, establishment instruction can include configured information, indicate that the removable unit cannot move list for the second camp Position production.
Step S53, according to the basic data for creating instruction and removable unit, create the example that may move unit.
First Action logic is loaded for the example according to the configured information created in instructing or second behavior is patrolled Volume.
Step S54, whether the configured information for judging to create in instruction indicates the first camp, if it is indicated that the first camp, holds Row step S55, if it is indicated that the second camp, performs step S56.
Step S55, load the Action logic in the first camp.
Step S56, load the Action logic in the second camp.
Can also be that the example loads corresponding appearance in some examples.
Step S57, control display device shows Drawing Object corresponding to the example, and shows the Drawing Object in loading Action under Action logic control.
Control display device shows second graph object corresponding to the example or the 3rd Drawing Object, and shows second figure The action of shape object or the 3rd image object under the first Action logic of loading or the control of the second Action logic.
By the way that the primary attribute of removable unit and Action logic are separately loaded, the establishment machine of removable unit can be made System is more flexible, saves the data volume of storage, also convenient individually upgrading basic data or Action logic, escalation process is more time saving, Save network transmission resource.
In some examples, in order to control the strength in the second camp to increase, can set often create second camp can Moving Unit then reduces the stock number (such as virtual coin) that a certain amount of active user possesses, or, the second camp can be set Removable unit maximum quantity.In some examples, the wound of the removable unit in the second camp can be safeguarded using queue Build order.The operational order that can be received according to input equipment, the information of removable unit to be created is added into queue.This Outside, it can be arranged on when removable unit is added into the queue and not reduce resource, money is just reduced when creating the removable unit Source.If create certain removable unit, stock number deficiency, then the establishment process is suspended, and checks stock number with predetermined interval Whether establishment process is sufficiently great to initiate.When stock number is enough, creates in queue and come most preceding removable unit to be created.
, can be according to multiple removable units for creating instruction and creating the second camp successively in some examples, can be with root The establishment order that may move unit is adjusted according to by the operation that input equipment receives.Fig. 6 is the embodiment of the present application A kind of flow chart of removable unit creation method.As shown in fig. 6, this method 60 may comprise steps of.
Step S61, control display device show icon list in graphical user interfaces.
Icon list can include one or more icons, and each icon representation one the second camp to be created may move Unit.
Step S62, in response to the operation to the second option of operation received by input equipment, display device is controlled by institute State the first end that the second camp corresponding to the second option of operation may move the icon addition icon list of unit.
Step S63, in response to the moving operation to one or more icons in icon list received by input equipment, One or more icons are moved in the icon list according to the moving operation defined location by control display device.
Fig. 7 a, 7b are a kind of schematic diagram of graphic user interface of the embodiment of the present application.As shown in Figure 7a, the graphical user Icon list 71 is shown in interface, including icon 72,73,74, correspond to respectively the first kind may move unit, the second class can Moving Unit and the first kind may move unit.The icon list 71 represents have 3 the second camps to be created removable single at present Position, its establishment order are respectively that the first kind may move unit, the second class may move unit and the first kind may move unit.In response to To the moving operation of icon 73, icon 73 is moved to the left one by terminal device control display device, and shows the figure after renewal Mark list 71, wherein icon put in order as icon 73,72,74.Icon list 71 now represents have 3 to wait to create at present The second camp built may move unit, and its establishment order is respectively that the removable unit of the second class and two first kind are removable single Position.
Step S64, control display device are shown and the icon positioned at the second end of icon list in graphical user interfaces Corresponding second camp may move the Drawing Object of unit and delete the icon from the second end of icon list, and by remaining icon A position is moved to second end.
In this manner it is possible to according to putting in order in graphical user interfaces successively after the adjustment of each icon in icon list The Drawing Object that the second camp corresponding to each icon may move unit is presented.In some instances, after establishment instruction is received After the default time, display device can be just controlled to show a removable unit in graphical user interfaces, simulation manufacture The time consumed.With the change of battle situation, the most anxious scarce arm of the services in the second camp may change.By providing figure List is marked, and the icon of removable unit to be created is adjusted according to the operation of input, can be made to be created removable Dynamic unit is presented in graphical user interfaces successively according to the order after adjustment, improves Consumer's Experience.It is recommended that add one embodiment, Each step of specific description game, it is corresponding with method above, but described with specific name
Fig. 8 is a kind of schematic diagram of game control device of the embodiment of the present application.As shown in figure 8, the device 80 can wrap Include with lower module.
Display control module 861, can control display device to show graphic user interface, and the graphic user interface is used for Displaying represents the first Drawing Object of the irremovable unit in the first camp, connection first Drawing Object and predeterminated position Route;The display device is controlled to show that the first camp of at least one expression may move unit in the graphic user interface Second graph object is presented in the graphic user interface, controls the second graph object to go out from first Drawing Object Hair moves along the route to the predeterminated position;Control the display device shown in the graphic user interface one or Multiple first option of operation, in response to the first operation to first option of operation received by input equipment, control institute State the 3rd figure that display device shows the removable unit in the second camp of at least one expression in the graphic user interface Object;
Behavior processing module 862, can be when listening to the second operation to the 3rd Drawing Object, in the figure Mobile target point is determined in user interface, controls the 3rd Drawing Object to be moved to the mobile target point;Detect described When first Drawing Object or the second graph object are located in the firing area of the 3rd Drawing Object, control the described 3rd Drawing Object is attacked first Drawing Object or the second graph object, and change first Drawing Object or Property value corresponding to the second graph object.
In some embodiments, the device 80 can also include determining whether module 863, for detecting first Drawing Object When corresponding property value reaches given threshold, the display device display is controlled to represent the second graph that second camp wins User interface.
In some examples, the device 80 can also include processor 81, input equipment 84, display device 85, storage device 86 and bus 89.Storage device 86 includes operating system 867, input processing module 868, and Logic control module 866.
Processor 81 can have one or more, can be in same physical equipment, or be distributed in multiple physics In equipment.
Device 80 can utilize input equipment 84 to receive the operation and instruction of user, and show figure by display device 85 User interface.Input equipment 84 can include but is not limited to keyboard, mouse, game paddle, hand-held remote control device, touch-screen, etc.. Display device 85 can be display screen, touch-screen etc..In some examples, input equipment 84 and display device 85 are by a touch Screen is realized.
Logic control module 866 can include display control module 861, behavior processing module 862 and determination module 863, It can be realized by computer-readable instruction.
In some examples, device 80 can also include memory module (not shown), wherein being previously stored with removable unit Basic data, corresponding to the removable unit in first the second camp of behavior logical sum corresponding to the removable unit in the first camp Second Action logic.Then display control module 861 can create described removable according to the basic data of the removable unit The example of unit;First Action logic or second Action logic are loaded for the example;And the control display is set It is standby to show the second graph object or the 3rd Drawing Object corresponding to the example, and show the second graph object Or action of the 3rd image object under first Action logic of loading or second Action logic control.
In some examples, display control module 861 can create instruction in response to the determination of preparatory condition satisfaction, generation, It is provided for indicating the configured information in the first camp in the establishment instruction;Or, pair in response to being received by input equipment The operation of first option of operation, generation create instruction, are provided for indicating the finger in the second camp in the establishment instruction Show information.Display control module 861 can create the instruction establishment example according to described, according to the finger created in instruction Show that information loads first Action logic or second Action logic for the example.
In some examples, display control module 861 can control the display device to show in the graphic user interface Show the second option of operation, used in response to the operation to second option of operation received by input equipment and in the figure To the selection of placement location in the interface of family, the display device is controlled to represent the 4th figure of the irremovable unit in the second camp Shape object is shown on the placement location;In response to the operation to the 4th Drawing Object received by input equipment, The display device is controlled to show first option of operation in the graphic user interface.
In some examples, display control module 861 can in response to by input equipment receive to the 4th figure The selection of object, the display device is controlled to be shown in the graphic user interface one or more of following:
3rd option of operation, then methods described further comprise:In response to by input equipment receive to the described 3rd The operation of option, change the property value of the irremovable unit in the second camp;
4th option of operation, then methods described further comprise:In response to by input equipment receive to the described 4th The operation of option, deletes the data of the irremovable unit in the second camp, and controls the display device to cancel the described 4th The display of Drawing Object.
In some examples, behavior processing module 862 can be being listened to respectively to the 3rd Drawing Object and the shifting During the selection operation of moving-target point, using the position that the selection operation selects in the graphic user interface as the movement Target point;Or when listening to the drag operation to the 3rd Drawing Object, the end position of the drag operation is determined For the mobile target point.
In some examples, behavior processing module 862 can perform at least one of the following:
Listen to the click or touch operation to the 3rd Drawing Object;
Slip selection operation is listened to, according to the original position of the slip selection operation and end position in the figure A selection region is determined in user interface, when the 3rd Drawing Object is located in the selection region, it is determined that listening to pair The selection operation of 3rd Drawing Object;
An icon is provided in the graphic user interface, corresponding second camp of the icon may move a class of unit Not, the click or touch operation to the icon are listened to, when the second camp corresponding to the 3rd Drawing Object is removable single When position belongs to the classification, determine that the 3rd Drawing Object is selected.
In some examples, behavior processing module 862 can perform at least one of the following:
Listen to the drag operation to the 3rd Drawing Object;
An icon is provided in the graphic user interface, corresponding second camp of the icon may move a class of unit Not, the drag operation to the icon is listened to, is belonged to when the second camp corresponding to the 3rd Drawing Object may move unit During the classification, the object that the 3rd Drawing Object is the drag operation is determined.
In some examples, icon list can also be presented in the graphic user interface in display control module 861, wherein Including one or more icons, each icon representation one the second camp to be created may move unit;In response to passing through input The moving operation to one or more icons in the icon list that equipment receives, one or more of icons are moved to According to the moving operation defined location in the icon list;According to the icon list after the adjustment of icon Put in order and the Drawing Object that the second camp corresponding to each icon may move unit is presented successively in the graphic user interface.
In some examples, display control module 861 can operate in response to what is received by input equipment to described first The operation of option, the icon that the second camp corresponding to first option of operation may move to unit add the icon list First end;
Control display device is shown and the icon positioned at the second end of the icon list in the graphic user interface Corresponding second camp may move the Drawing Object of unit, and the icon is deleted from the second end of the icon list, and will be surplus Remaining icon moves a position to second end.
Each embodiment of the application also provides a kind of computer-readable recording medium, wherein being stored with computer-readable instruction. These computer-readable instructions can realize the method for each embodiment of the application when being executed by processor.
It should be noted that step and module not all in above-mentioned each flow and each structure chart is all necessary, can To ignore some steps or module according to the actual needs.The execution sequence of each step be not it is immovable, can be according to need It is adjusted.The division of each module is intended merely to facilitate the division functionally that description uses, when actually realizing, a mould Block can divide to be realized by multiple modules, and the function of multiple modules can also be realized that these modules can be located at by same module In same equipment, it can also be located in different equipment.In addition, be described above it is middle using " first ", " second " just to It is convenient to distinguish two objects with same implication, it is not offered as its tangible difference.
In each example, each module can be realized by the hardware of special hardware or execution machine readable instructions.For example, hardware can Think that the permanent circuit specially designed or logical device (such as application specific processor, such as FPGA or ASIC) are used to complete specifically to grasp Make.Hardware can also include PLD or circuit by software provisional configuration (as included general processor or other Programmable processor) it is used to perform specific operation.
Machine readable instructions can be stored in non-volatile computer readable storage medium storing program for executing corresponding to each module, make calculating Operating system of hands- operation etc. completes some or all of operation described herein.Non-volatile computer readable storage medium Matter includes floppy disk, hard disk, magneto-optic disk, CD (such as CD-ROM, CD-R, CD-RW, DVD-ROM, DVD-RAM, DVD-RW, DVD+ RW), tape, Nonvolatile memory card and ROM.Selectively, can be downloaded by communication network from server computer Code.
In summary, the embodiment that the scope of claim should not be limited in example described above, and should incite somebody to action Specification is as an entirety and gives broadest explanation.

Claims (23)

  1. A kind of 1. display control method, it is characterised in that including:
    Display device is controlled to show graphic user interface, the graphic user interface, which is used to show, represents the not removable of the first camp First Drawing Object of dynamic unit, the route for connecting first Drawing Object and predeterminated position;
    The display device is controlled to show that the first camp of at least one expression may move unit in the graphic user interface Second graph object, the second graph object is controlled from first Drawing Object along the route to the default position Put movement;
    The display device is controlled to show at least one option of operation in the graphic user interface, in response to being set by input Standby the first operation to the option of operation received, controls the display device to be shown at least in the graphic user interface One represents that the second camp may move the 3rd Drawing Object of unit;
    When listening to the second operation to the 3rd Drawing Object, mobile target point is determined in the graphic user interface, The 3rd Drawing Object is controlled to be moved to the mobile target point;
    Detect that first Drawing Object or the second graph object are located in the firing area of the 3rd Drawing Object When, control the 3rd Drawing Object to attack first Drawing Object or the second graph object, and change institute State the first Drawing Object or the second graph object's property value.
  2. 2. according to the method for claim 1, it is characterised in that further comprise:
    When detecting that property value corresponding to first Drawing Object reaches given threshold, the display device display is controlled to represent The second graph user interface that second camp wins.
  3. 3. according to the method for claim 1, it is characterised in that further comprise:Prestore the basis of removable unit Data, first camp may move the second camp described in the first behavior logical sum corresponding to unit and may move the corresponding to unit Two Action logics;Wherein, the display device is controlled to show at least one second graph in the graphic user interface Object or the 3rd Drawing Object include:
    According to the basic data of the removable unit, the example of the establishment removable unit;
    First Action logic or second Action logic are loaded for the example;And
    Control the display device shown in the graphic user interface second graph object corresponding to the example or 3rd Drawing Object, and second figure is controlled according to first Action logic of loading or second Action logic The behavior of shape object or the 3rd image object.
  4. 4. according to the method for claim 3, it is characterised in that further comprise:
    The determination met in response to preparatory condition, generation create instruction, and first gust of instruction is provided in the establishment instruction The configured information of battalion;Or
    In response to the first operation to the option of operation received by input equipment, generation creates instruction, in the establishment It is provided for indicating the configured information in the second camp in instruction;
    Wherein, create the example of the removable unit, load first Action logic or second row for the example Include for logic:The instruction establishment example is created according to described, the configured information in the establishment instruction is the reality Example loads first Action logic or second Action logic.
  5. 5. according to the method for claim 1, it is characterised in that further comprise:
    The display device is controlled to show at least one second option of operation in the graphic user interface, in response to by defeated Enter equipment reception to the 3rd of second option of operation operation and the choosing in the graphic user interface to placement location Select, control the display device to show the 4th Drawing Object for representing the irremovable unit in the second camp in the placement location;
    The display device is controlled to show that at least one option of operation includes in the graphic user interface:In response to by defeated Enter the operation to the 4th Drawing Object of equipment reception, control the display device to be shown in the graphic user interface The option of operation.
  6. 6. according to the method for claim 5, it is characterised in that further comprise:
    In response to the selection to the 4th Drawing Object received by input equipment, the display device is controlled in the figure Shown in shape user interface one or more of following:
    3rd option of operation, then methods described further comprise:Operated in response to what is received by input equipment to the described 3rd The operation of option, change the property value of the irremovable unit in the second camp;
    4th option of operation, then methods described further comprise:Operated in response to what is received by input equipment to the described 4th The operation of option, deletes the data of the irremovable unit in the second camp, and controls the display device to cancel the described 4th The display of Drawing Object.
  7. 7. according to the method for claim 1, it is characterised in that listen to the second of the 3rd Drawing Object the operation, Determine that the mobile target point includes in the graphic user interface:
    The selection operation respectively to the 3rd Drawing Object and the mobile target point is listened to, by the selection operation in institute The position selected in graphic user interface is stated as the mobile target point;Or
    The drag operation to the 3rd Drawing Object is listened to, the end position of the drag operation is defined as the movement Target point.
  8. 8. according to the method for claim 7, it is characterised in that listen to the selection operation bag to the 3rd Drawing Object Include at least one of the following:
    Listen to the click or touch operation to the 3rd Drawing Object;
    Slip selection operation is listened to, according to the original position of the slip selection operation and end position in the graphical user A selection region is determined in interface, when the 3rd Drawing Object is located in the selection region, it is determined that listening to described The selection operation of 3rd Drawing Object;
    One icon is provided in the graphic user interface, corresponding second camp of the icon may move a classification of unit, The click or touch operation to the icon are listened to, when the second camp corresponding to the 3rd Drawing Object may move unit category When the classification, determine that the 3rd Drawing Object is selected.
  9. 9. according to the method for claim 7, it is characterised in that listen to the drag operation of the 3rd figure is included with It is at least one in lower:
    Listen to the drag operation to the 3rd Drawing Object;
    One icon is provided in the graphic user interface, corresponding second camp of the icon may move a classification of unit, The drag operation to the icon is listened to, belongs to described when the second camp corresponding to the 3rd Drawing Object may move unit During classification, the object that the 3rd Drawing Object is the drag operation is determined.
  10. 10. according to the method for claim 1, it is characterised in that further comprise:
    The display device is controlled to show icon list in the graphic user interface, including one or more icons, Each the second camp to be created of icon representation one may move unit;
    In response to the moving operation to one or more icons in the icon list received by input equipment, by described one Individual or multiple icons are moved in the icon list according to the moving operation defined location;
    The control display device that puts in order according to the icon list after the adjustment of icon is used in the figure Show that the second camp corresponding to each icon may move the Drawing Object of unit in the interface of family successively.
  11. 11. according to the method for claim 10, it is characterised in that according to the icon list after the adjustment of icon The control display device that puts in order show that the second camp can corresponding to each icon successively in the graphic user interface The Drawing Object of Moving Unit includes:
    In response to the first operation to the option of operation received by input equipment, by second corresponding to the option of operation Camp may move the first end of the icon addition icon list of unit;
    The display device is controlled to be shown in the graphic user interface and the icon positioned at the second end of the icon list Corresponding second camp may move the Drawing Object of unit, and the icon is deleted from the second end of the icon list, and will be surplus Remaining icon moves a position to second end.
  12. A kind of 12. game control device, it is characterised in that including:
    Display control module, for showing graphic user interface, the graphic user interface, which is used to show, represents the first camp First Drawing Object of irremovable unit, the route for connecting first Drawing Object and predeterminated position;Control the display Equipment shows that the first camp of at least one expression may move the second graph object of unit, control in the graphic user interface The second graph object moves from first Drawing Object along the route to the predeterminated position;Control described aobvious Show that equipment shows at least one option of operation in the graphic user interface, in response to by input equipment receive to described First operation of option of operation, controls the display device to show at least one second gust of expression in the graphic user interface 3rd Drawing Object of the removable unit of battalion;
    Behavior processing module, for working as the second operation listened to the 3rd Drawing Object, in the graphic user interface It is middle to determine mobile target point, control the 3rd Drawing Object to be moved to the mobile target point;;Detect first figure When object or the second graph object are located in the firing area of the 3rd Drawing Object, the 3rd Drawing Object is controlled First Drawing Object or the second graph object are attacked, and change first Drawing Object or described second The property value of Drawing Object.
  13. 13. device according to claim 12, it is characterised in that further comprise:
    Determination module, during for detecting that property value corresponding to first Drawing Object reaches given threshold, control described aobvious Show that equipment display represents the second graph user interface that second camp wins.
  14. 14. device according to claim 12, it is characterised in that further comprise:
    Memory module, for prestoring the basic data of removable unit, first camp may move corresponding to unit the Second camp described in one behavior logical sum may move the second Action logic corresponding to unit;Wherein, the display control module is used In:According to the basic data of the removable unit, the example of the establishment removable unit;For example loading described the One Action logic or second Action logic;And control described in the display device shows in the graphic user interface The second graph object corresponding to example or the 3rd Drawing Object, and according to first Action logic of loading or institute State the behavior that the second Action logic controls the second graph object or the 3rd image object.
  15. 15. device according to claim 14, it is characterised in that the display control module is used for:
    The determination met in response to preparatory condition, generation create instruction, and first gust of instruction is provided in the establishment instruction The configured information of battalion;Or
    In response to the first operation to the option of operation received by input equipment, generation creates instruction, in the establishment It is provided for indicating the configured information in the second camp in instruction;
    The instruction establishment example is created according to described, institute is loaded for the example according to the configured information created in instruction State the first Action logic or second Action logic.
  16. 16. device according to claim 12, it is characterised in that the display control module is further used for:
    The display device is controlled to show at least one second option of operation in the graphic user interface, in response to by defeated Enter equipment reception to the 3rd of second option of operation operation and the choosing in the graphic user interface to placement location Select, control the display device to show the 4th figure pair of the irremovable unit for representing the second camp in the placement location As;
    In response to the operation to the 4th Drawing Object received by input equipment, the display device is controlled in the figure The option of operation is shown in shape user interface.
  17. 17. device according to claim 16, it is characterised in that the display control module is further used for:
    In response to the selection to the 4th Drawing Object received by input equipment, the display device is controlled in the figure Shown in shape user interface one or more of following:
    3rd option of operation, then methods described further comprise:Operated in response to what is received by input equipment to the described 3rd The operation of option, change the property value of the irremovable unit in the second camp;
    4th option of operation, then methods described further comprise:Operated in response to what is received by input equipment to the described 4th The operation of option, deletes the data of the irremovable unit in the second camp, and controls the display device to cancel the described 4th The display of Drawing Object.
  18. 18. device according to claim 12, it is characterised in that the behavior processing module is used for:
    The selection operation respectively to the 3rd Drawing Object and the mobile target point is listened to, by the selection operation in institute The position selected in graphic user interface is stated as the mobile target point;Or
    The drag operation to the 3rd Drawing Object is listened to, the end position of the drag operation is defined as the movement Target point.
  19. 19. device according to claim 18, it is characterised in that the behavior processing module be used for perform it is following in extremely It is few one:
    Listen to the click or touch operation to the 3rd Drawing Object;
    Slip selection operation is listened to, according to the original position of the slip selection operation and end position in the graphical user A selection region is determined in interface, when the 3rd Drawing Object is located in the selection region, it is determined that listening to described The selection operation of 3rd Drawing Object;
    One icon is provided in the graphic user interface, corresponding second camp of the icon may move a classification of unit, The click or touch operation to the icon are listened to, when the second camp corresponding to the 3rd Drawing Object may move unit category When the classification, determine that the 3rd Drawing Object is selected.
  20. 20. device according to claim 18, it is characterised in that the behavior processing module be used for perform it is following in extremely It is few one:
    Listen to the drag operation to the 3rd Drawing Object;
    One icon is provided in the graphic user interface, corresponding second camp of the icon may move a classification of unit, The drag operation to the icon is listened to, belongs to described when the second camp corresponding to the 3rd Drawing Object may move unit During classification, the object that the 3rd Drawing Object is the drag operation is determined.
  21. 21. device according to claim 12, it is characterised in that the display control module is further used for:
    The display device is controlled to show icon list in the graphic user interface, including one or more icons, Each the second camp to be created of icon representation one may move unit;
    In response to the moving operation to one or more icons in the icon list received by input equipment, by described one Individual or multiple icons are moved in the icon list according to the moving operation defined location;
    The control display device that puts in order according to the icon list after the adjustment of icon is used in the figure Show that the second camp corresponding to each icon may move the Drawing Object of unit in the interface of family successively.
  22. 22. device according to claim 21, it is characterised in that the display control module is used for:
    In response to the first operation to the option of operation received by input equipment, by second corresponding to the option of operation Camp may move the first end of the icon addition icon list of unit;
    The display device is controlled to be shown in the graphic user interface and the icon positioned at the second end of the icon list Corresponding second camp may move the Drawing Object of unit, and the icon is deleted from the second end of the icon list, and will be surplus Remaining icon moves a position to second end.
  23. 23. a kind of computer-readable recording medium, is stored with computer-readable instruction, it is characterised in that described computer-readable Realized when instruction is executed by processor such as the step of any one of claim 1-11.
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Cited By (5)

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