CN107832063A - A kind of product main bag distributes the method for popularization by all kinds of means - Google Patents
A kind of product main bag distributes the method for popularization by all kinds of means Download PDFInfo
- Publication number
- CN107832063A CN107832063A CN201710946844.9A CN201710946844A CN107832063A CN 107832063 A CN107832063 A CN 107832063A CN 201710946844 A CN201710946844 A CN 201710946844A CN 107832063 A CN107832063 A CN 107832063A
- Authority
- CN
- China
- Prior art keywords
- game
- channel
- popularization
- gaming platform
- kinds
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/60—Software deployment
- G06F8/65—Updates
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/70—Software maintenance or management
- G06F8/71—Version control; Configuration management
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/06—Protocols specially adapted for file transfer, e.g. file transfer protocol [FTP]
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/01—Protocols
- H04L67/131—Protocols for games, networked simulations or virtual reality
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/34—Network arrangements or protocols for supporting network services or applications involving the movement of software or configuration parameters
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L67/00—Network arrangements or protocols for supporting network services or applications
- H04L67/50—Network services
- H04L67/55—Push-based network services
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
Abstract
The invention discloses a kind of method that product main bag distributes popularization by all kinds of means, including:S1. game developer's application in gaming platform play and integrated, and provides game package to the gaming platform;S2. the gaming platform carries out the configuration of game information, and is pushed to the existing channel of platform;S3. game developer applies for edition upgrading, and the gaming platform directly obtains game version and upgraded.Beneficial effects of the present invention:Resource management is carried out by using the unified platform so that game developer need to be only integrated once releasing game, saved and carried out for each channel integrated cumbersome, be easy to popularization, marketing and the use of game.
Description
Technical field
The present invention relates to application program installation kit to promote field, it particularly relates to which a kind of product main bag is distributed by all kinds of means
The method of popularization.
Background technology
With comprehensive popularization of smart mobile phone, the life of people is gradually goed deep into mobile phone games, and it is not busy that mobile phone games turn into people
One of main amusement and recreation activity in time in free time.Whether child how old or aging old man, or work
Make the big white collar of pressure, they always like playing some leisure games on mobile phone in one's spare time.With《The bird of indignation》Etc. for
The fine work hand trip of representative opens the prospect of slight mobile phone games industry broad based growth.
A outstanding hand trip generally requires to carry out the work of three aspects:First, hand trip quality is high, including subject matter, the fine arts, object for appreciation
Method etc.;Second, hand trip is promoted;Third, hand trip operation.In practice, because the reasons such as Company capital, strength, game developer are past
It is past to solve first problem.And if latter two problems can not be well solved, the Life Cycle of game may result in
Phase is too short, user activity and willingness to pay be not high, ultimately results in business revenue reduction.
The problem of in correlation technique, effective solution is not yet proposed at present.
The content of the invention
For the above-mentioned technical problem in correlation technique, the present invention proposes that a kind of product main bag distributes the side of popularization by all kinds of means
Method, the integrated demand of product during game promotion can be reduced.
To realize above-mentioned technical purpose, the technical proposal of the invention is realized in this way:
A kind of product main bag distributes the method for popularization by all kinds of means, including:
S1 game developers application carries out game in gaming platform and integrated, and provides game package to the gaming platform;
Gaming platform described in S2 carries out the configuration of game information, and is pushed to the existing channel of platform;
S3 game developers apply for edition upgrading, and the gaming platform directly obtains game version and upgraded.
Further, channel described in S2 includes distributor, partner and personal user.
Further, the game is promoted in the wechat public number of channel, when user downloads in the public number of channel, trip
Platform of playing obtains the wechat uionid of user, and realizes the associated record to uionid+ channel informations+product information, Yong Huan
When filling and using the registration of wechat account, gaming platform obtains channel information, record according to the wechat uionid of product information and user
The product version information of channel operation belonging to the user.
Further, game developer can be monitored each game version in real time by gaming platform and be promoted on each channel
Data.
Further, the distributor can monitor the popularization data of the channel in real time by gaming platform.
Further, the popularization data include but is not limited to number of users, user activity and game income.
Beneficial effects of the present invention:Resource management is carried out by using the unified platform so that game developer is releasing trip
Play need to only integrate once, save and carried out for each channel integrated cumbersome, be easy to popularization, marketing and the use of game.
Brief description of the drawings
In order to illustrate more clearly about the embodiment of the present invention or technical scheme of the prior art, below will be to institute in embodiment
The accompanying drawing needed to use is briefly described, it should be apparent that, drawings in the following description are only some implementations of the present invention
Example, for those of ordinary skill in the art, on the premise of not paying creative work, can also be obtained according to these accompanying drawings
Obtain other accompanying drawings.
Fig. 1 is the flow signal for the method that a kind of product main bag described according to embodiments of the present invention distributes popularization by all kinds of means
Figure;
Fig. 2 is that game developer described according to embodiments of the present invention carries out the integrated schematic flow sheet of game;
Fig. 3 is game version upgrading schematic flow sheet described according to embodiments of the present invention;
Fig. 4 is the operation chart of described distributor or partner according to embodiments of the present invention.
Embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Site preparation describes, it is clear that described embodiment is only part of the embodiment of the present invention, rather than whole embodiments.It is based on
Embodiment in the present invention, the every other embodiment that those of ordinary skill in the art are obtained, belong to what the present invention protected
Scope.
As shown in Figures 1 to 3, described a kind of product main bag according to embodiments of the present invention distributes the method for popularization by all kinds of means,
Including:
S1 game developers application carries out game in gaming platform and integrated, and provides game package to the gaming platform;
Gaming platform described in S2 carries out the configuration of game information, and is pushed to the existing channel of platform;
S3 game developers apply for edition upgrading, and the gaming platform directly obtains game version and upgraded.
Further, channel described in S2 includes distributor, partner and personal user.
Further, the game is promoted in the wechat public number of channel, when user downloads in the public number of channel, trip
Platform of playing obtains the wechat uionid of user, and realizes the associated record to uionid+ channel informations+product information, Yong Huan
When filling and using the registration of wechat account, gaming platform obtains channel information, record according to the wechat uionid of product information and user
The product version information of channel operation belonging to the user.
Further, game developer can be monitored each game version in real time by gaming platform and be promoted on each channel
Data.
Further, the distributor can monitor the popularization data of the channel in real time by gaming platform.
Further, the popularization data include but is not limited to number of users, user activity and game income.
In order to facilitate understand the present invention above-mentioned technical proposal, below by way of in specifically used mode to the present invention it is above-mentioned
Technical scheme is described in detail.
When specifically used, distribute the method for popularization by all kinds of means according to a kind of product main bag of the present invention, such as Fig. 1 extremely
Shown in 4, game developer's application is integrated by gaming platform, and game developer's integrated configuration information simultaneously carries to gaming platform
For game products main bag, game information then is configured in gaming platform by operation personnel, and is pushed to existing distributor, distributor enters
Row is promoted, without allowing game developer to be integrated again.Then, when game version needs upgrading, game developer is only
Need to be to gaming platform application edition upgrading, gaming platform will directly obtain game version, and be upgraded, and game developer need not
Game version bag and each channel game version bag are integrated again.
After user logs in or registers gaming platform, newest product bag, gaming platform in renewal or download installation gaming platform
The affiliated channel product version of the user can be marked.
Game developer logs in user and the income that gaming platform can be promoted with each version of real time inspection on each channel,
According to the data analysis of each version, the quality of game can be adjusted in time, improves liveness and income of user etc..
Some small distributors or partner can directly register channel in gaming platform, and go Extension Software Platform to integrate
Game package, game developer without go again integrate a channel game package, so that small channel trade company or partner's energy
More easily go to promote game package.
Distributor or partner log in gaming platform can be with the popularization user of the real time inspection channel and income, and energy
Adjustment Extension Model in time, improve the liveness and income of user.
In summary, by means of the above-mentioned technical proposal of the present invention, resource management is carried out by using the unified platform so that
Game developer need to be only integrated once releasing game, saved and carried out for each channel integrated cumbersome, be easy to pushing away for game
Extensively, market and use.
The foregoing is merely illustrative of the preferred embodiments of the present invention, is not intended to limit the invention, all essences in the present invention
God any modification, equivalent substitution and improvements made etc., should be included in the scope of the protection with principle.
Claims (6)
1. a kind of product main bag distributes the method for popularization by all kinds of means, it is characterised in that including:
S1 game developers application carries out game in gaming platform and integrated, and provides game package to the gaming platform;
Gaming platform described in S2 carries out the configuration of game information, and is pushed to the existing channel of platform;
S3 game developers apply for edition upgrading, and the gaming platform directly obtains game version and upgraded.
2. product main bag according to claim 1 distributes the method for popularization by all kinds of means, it is characterised in that channel described in S2
Including distributor, partner and personal user.
3. product main bag according to claim 1 or 2 distributes the method for popularization by all kinds of means, it is characterised in that the game exists
Promoted in the wechat public number of channel, when user downloads in the public number of channel, gaming platform obtains the wechat of user
Uionid, and realizing to the associated record of uionid+ channel informations+product information, user installation and when being registered with wechat account,
Gaming platform obtains channel information according to the wechat uionid of product information and user, records channel operation belonging to the user
Product version information.
4. product main bag according to claim 3 distributes the method for popularization by all kinds of means, it is characterised in that game developer can
To monitor the data that each game version is promoted on each channel in real time by gaming platform.
5. product main bag according to claim 3 distributes the method for popularization by all kinds of means, it is characterised in that the distributor can
To monitor the popularization data of the channel in real time by gaming platform.
6. the product main bag according to claim 4 or 5 distributes the method for popularization by all kinds of means, it is characterised in that the popularization
Data include but is not limited to number of users, user activity and game income.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
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CN201710946844.9A CN107832063A (en) | 2017-10-12 | 2017-10-12 | A kind of product main bag distributes the method for popularization by all kinds of means |
Applications Claiming Priority (1)
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CN201710946844.9A CN107832063A (en) | 2017-10-12 | 2017-10-12 | A kind of product main bag distributes the method for popularization by all kinds of means |
Publications (1)
Publication Number | Publication Date |
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CN107832063A true CN107832063A (en) | 2018-03-23 |
Family
ID=61647782
Family Applications (1)
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CN201710946844.9A Pending CN107832063A (en) | 2017-10-12 | 2017-10-12 | A kind of product main bag distributes the method for popularization by all kinds of means |
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CN (1) | CN107832063A (en) |
Cited By (3)
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CN111381865A (en) * | 2020-04-01 | 2020-07-07 | 深圳传趣网络技术有限公司 | Packaging method, device and equipment of game application and storage medium |
CN112613925A (en) * | 2021-01-18 | 2021-04-06 | 广州天游网络科技有限公司 | Big data collection and analysis method for online game popularization |
CN112827180A (en) * | 2021-01-21 | 2021-05-25 | 厦门雅基软件有限公司 | Game updating method, device, equipment and storage medium |
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Cited By (4)
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CN111381865A (en) * | 2020-04-01 | 2020-07-07 | 深圳传趣网络技术有限公司 | Packaging method, device and equipment of game application and storage medium |
CN111381865B (en) * | 2020-04-01 | 2023-04-07 | 深圳传趣网络技术有限公司 | Packaging method, device and equipment of game application and storage medium |
CN112613925A (en) * | 2021-01-18 | 2021-04-06 | 广州天游网络科技有限公司 | Big data collection and analysis method for online game popularization |
CN112827180A (en) * | 2021-01-21 | 2021-05-25 | 厦门雅基软件有限公司 | Game updating method, device, equipment and storage medium |
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PB01 | Publication | ||
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RJ01 | Rejection of invention patent application after publication |
Application publication date: 20180323 |
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RJ01 | Rejection of invention patent application after publication |