CN107823841A - 一种可玩游戏的弹跳床 - Google Patents

一种可玩游戏的弹跳床 Download PDF

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Publication number
CN107823841A
CN107823841A CN201711242679.5A CN201711242679A CN107823841A CN 107823841 A CN107823841 A CN 107823841A CN 201711242679 A CN201711242679 A CN 201711242679A CN 107823841 A CN107823841 A CN 107823841A
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China
Prior art keywords
bounce bed
control system
handle
telescope support
game
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Application number
CN201711242679.5A
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English (en)
Inventor
王志成
黄华辉
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Foshan Shenfeng Aviation Technology Co Ltd
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Foshan Shenfeng Aviation Technology Co Ltd
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Priority to CN201711242679.5A priority Critical patent/CN107823841A/zh
Publication of CN107823841A publication Critical patent/CN107823841A/zh
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B5/00Apparatus for jumping
    • A63B5/11Trampolines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/26Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • A63F13/28Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/426Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • A63F13/428Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Toys (AREA)

Abstract

一种可玩游戏的弹跳床,属于娱乐设施技术领域,尤其涉及一种可玩游戏的弹跳床,包括弹跳床、防护栏、防护网、控制系统、液晶显示屏、伸缩支架、气球传感器、手柄。一种游戏弹跳床分为两个部分,弹跳床部分由弹跳床、防护栏和防护网组成,游戏部分由控制系统、液晶显示屏、伸缩支架、气球传感器和手柄组成,控制系统在最下面,上面是一个矩形液晶显示屏,液晶显示屏上面安装一根伸缩支架,伸缩支架一端固定一个气球传感器,可以将触碰信息反馈给控制系统,伸缩支架上连接一个手柄,液晶显示屏上显示游戏,手柄控制游戏人物前进后退,起跳用头触碰气球传感器控制游戏人物起跳,在玩游戏的过程中运动,不会产生疲劳感。

Description

一种可玩游戏的弹跳床
技术领域
一种可玩游戏的弹跳床,属于娱乐设施技术领域,尤其涉及一种可玩游戏的弹跳床。
背景技术
弹跳床是一种很受小孩子欢迎的娱乐设施,玩乐的同时可以锻炼身体,传统的弹跳床只能在上面跳着玩,娱乐性不强。
发明内容
本发明的目的是为了克服上述现状的不足,发明一种可玩游戏的弹跳床。
一种可玩游戏的弹跳床,包括弹跳床、防护栏、防护网、控制系统、液晶显示屏、伸缩支架、气球传感器、手柄。
一种可玩游戏的弹跳床,弹跳床呈圆柱状,弹跳床放置在地面,周围固定8根防护栏,防护栏弹性很好,顶部半圆形,防护栏之间拉有防护网。
弹跳床旁边放置一个液晶显示屏,液晶显示屏下面是控制系统,控制整个设施,液晶显示屏底部略高于弹跳床,液晶显示屏上竖立一根伸缩支架,伸缩支架分三段,第一段竖直固定在液晶显示屏上方,第二段水平,第三段竖直悬空在弹跳床中心,可以调节各段长度,第三段下面一端固定一个气球传感器,气球传感器可以将触碰信息反馈给控制系统,气球传感器上面的伸缩支架上垂下一根电线,连接一个手柄,手柄有左右两个按钮,双手同时握住手柄激活,一只手控制一个按钮,随便一只或者两只手松开时手柄将信息反馈给控制系统。
使用者站立在弹跳床上面,双手握住手柄激活,控制系统控制系统运行,液晶显示屏显示游戏画面,游戏为横版闯关游戏,手柄控制游戏人物前行或者后退,游戏人物在屏幕里移动,通过使用者弹跳起来触碰气球传感器使游戏人物起跳闯关,单手或者双手松开手柄时,游戏失败,只能用头去触碰气球传感器。
本发明一种游戏弹跳床在游戏的同时弹跳,可以锻炼身体,有游戏的代入感,在玩的时候不那么容易产生累的感觉。
附图说明
图1是本发明一种可玩游戏的弹跳床整体结构图。
图中:1-弹跳床,2-防护栏,3-防护网,4-控制系统,5-液晶显示屏,6-伸缩支架,7-气球传感器,8-手柄。
具体实施方式
下面结合附图对本发明加以具体说明:一种游戏弹跳床,包括弹跳床1,防护栏2,防护网3,控制系统4,液晶显示屏5,伸缩支架6,气球传感器7,手柄8。
一种游戏弹跳床,弹跳床1呈圆柱状,弹跳床1放置在地面,周围固定8根防护栏2,防护栏2弹性很好,顶部半圆形,防护栏2之间拉有防护网3。
弹跳床1旁边放置一个液晶显示屏5,液晶显示屏5下面是控制系统4,控制整个设施,液晶显示屏5底部略高于弹跳床(1),液晶显示屏5上竖立一根伸缩支架6,伸缩支架6分三段,第一段竖直固定在液晶显示屏5上方,第二段水平,第三段竖直悬空在弹跳床1中心,第三段下面一端固定一个气球传感器7,触碰气球时传感器可以将信号反馈给控制系统4,气球传感器7上面的伸缩支架6上垂下一根电线,连接一个手柄8,手柄8有左右两个按钮,双手同时握住手柄8激活,一只手控制一个按钮,随便一只或者两只手松开时手柄8将信息反馈给控制系统4。
使用者站立在弹跳床1上面,双手握住手柄8激活,控制系统4控制系统运行,液晶显示屏5显示游戏画面,游戏为横版闯关游戏,手柄8控制游戏人物前行或者后退,游戏人物在屏幕里移动,通过使用者弹跳起来触碰气球传感器7使游戏人物起跳闯关,单手或者双手松开手柄8时,游戏失败,只能用头去触碰气球传感器7。在游戏的同时弹跳,可以锻炼身体,有游戏的代入感,在玩的时候不那么容易产生累的感觉。

Claims (5)

1.一种可玩游戏的弹跳床,其特征在于:包括弹跳床(1)、防护栏(2)、防护网(3)、控制系统(4)、液晶显示屏(5)、伸缩支架(6)、气球传感器(7)、手柄(8);弹跳床部分由弹跳床(1)、防护栏(2)和防护网(3)组成,游戏部分由控制系统(4)、液晶显示屏(5)、伸缩支架(6)、气球传感器(7)和手柄(8)组成,控制系(4)统在最下面,上面是一个矩形液晶显示屏(5),液晶显示屏(5)上面安装一根伸缩支架(6),伸缩支架(6)分三段,第一段竖直固定在液晶显示屏(5)上方,第二段水平,第三段竖直悬空在弹跳床(1)中心,第三段下面一端固定一个气球传感器(7),气球传感器(7)上的伸缩支架(6)上垂下一根电线,连接一个手柄(8)。
2.根据权利要求1所述的一种可玩游戏的弹跳床,其特征在于:控制系统(4)将游戏在液晶显示屏(5)上播放。
3.根据权利要求1所述的一种可玩游戏的弹跳床,其特征在于:手柄(8)通过双手同时握住激活,一只手或者双手离开手柄(8)时,手柄(8)将信息反馈给控制系统(4),控制系统(4)控制游戏结束。
4.根据权利要求1或2所述的一种可玩游戏的弹跳床,其特征在于:气球传感器(7)将触碰信息反馈给控制系统(4),控制系统(4)控制游戏人物起跳。
5.根据权利要求1或2所述的一种可玩游戏的弹跳床,其特征在于:伸缩支架(6)能根据使用者调节高度。
CN201711242679.5A 2017-11-30 2017-11-30 一种可玩游戏的弹跳床 Withdrawn CN107823841A (zh)

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Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108744386A (zh) * 2018-06-23 2018-11-06 刘诗晨 一种儿童运动机能训练设备

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003180989A (ja) * 2001-12-19 2003-07-02 Aruze Corp 遊技機、記憶媒体及びサーバ
JP2008067737A (ja) * 2006-09-12 2008-03-27 Taito Corp 体感型ゲーム機
CN203029973U (zh) * 2012-12-21 2013-07-03 杨芃 仿真游戏操纵平台
CN105617652A (zh) * 2016-03-12 2016-06-01 缑威 一种新型游戏健身设备
WO2017081614A1 (en) * 2015-11-09 2017-05-18 Dalley Edward Noel Trampoline for use as an input device for an electronic game

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP2003180989A (ja) * 2001-12-19 2003-07-02 Aruze Corp 遊技機、記憶媒体及びサーバ
JP2008067737A (ja) * 2006-09-12 2008-03-27 Taito Corp 体感型ゲーム機
CN203029973U (zh) * 2012-12-21 2013-07-03 杨芃 仿真游戏操纵平台
WO2017081614A1 (en) * 2015-11-09 2017-05-18 Dalley Edward Noel Trampoline for use as an input device for an electronic game
CN105617652A (zh) * 2016-03-12 2016-06-01 缑威 一种新型游戏健身设备

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108744386A (zh) * 2018-06-23 2018-11-06 刘诗晨 一种儿童运动机能训练设备

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