CN107743251B - Video friend-making duration adapting method, storage medium, electronic device and system - Google Patents

Video friend-making duration adapting method, storage medium, electronic device and system Download PDF

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CN107743251B
CN107743251B CN201710935324.8A CN201710935324A CN107743251B CN 107743251 B CN107743251 B CN 107743251B CN 201710935324 A CN201710935324 A CN 201710935324A CN 107743251 B CN107743251 B CN 107743251B
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user
making
video
video friend
friend
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CN107743251A (en
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姚金明
陈少杰
张文明
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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Priority to PCT/CN2018/081304 priority patent/WO2019071925A1/en
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25891Management of end-user data being end-user preferences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/442Monitoring of processes or resources, e.g. detecting the failure of a recording device, monitoring the downstream bandwidth, the number of times a movie has been viewed, the storage space available from the internal hard disk
    • H04N21/44213Monitoring of end-user related data
    • H04N21/44222Analytics of user selections, e.g. selection of programs or purchase activity
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/14Systems for two-way working
    • H04N7/141Systems for two-way working between two video terminals, e.g. videophone

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Social Psychology (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • General Engineering & Computer Science (AREA)
  • Computer Graphics (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The invention discloses a video friend-making duration adapting method, a storage medium, electronic equipment and a system, and relates to the field of live video friend-making. The method comprises the following steps: the server side groups all users initiating the video friend-making request and creates a display image for each group of user groups; the server displays the user group display image to the user, and displays all user IDs and user head portraits of the user group corresponding to the user group display image when the user clicks the user group display image; after monitoring that the user clicks the user ID or the user head portrait, the server establishes video communication connection between the two users; the service end determines the video friend-making increase time length of the user, and the video friend-making actual communication time length is adapted through the video friend-making increase time length; and interrupting the video communication connection of the clicked user after the actual communication time of the video friend making is over. The invention can adapt to different communication time lengths of video friend making according to users with different qualities, thereby obviously improving the user experience of the users with different qualities.

Description

Video friend-making duration adapting method, storage medium, electronic device and system
Technical Field
The invention relates to the field of live video dating, in particular to a video dating duration adapting method, a storage medium, electronic equipment and a system.
Background
With the rapid development of the live broadcast industry, more and more users enjoy watching live broadcast; meanwhile, with the rapid increase of live broadcast rooms, more and more live broadcast contents are added to the live broadcast industry. As the content of the live broadcast is more and more, the selection range of the user is wider and wider. At present, users watching live broadcast no longer satisfy the traditional one-way communication mode of video live broadcast, and more users hope to have more novel video interaction modes.
In order to meet the requirements, a live broadcast platform develops a live broadcast video friend-making method, namely, during live broadcast, after a user performs video connection with a user initiating a video friend-making request in real time, the user performs video communication with a video friend-making object. Because the initiation of the video friend-making communication and the request are carried by the server, in order to ensure the normal work of the server, the live broadcast platform can limit the communication time of the video friend-making,
however, the live video friend-making method has the following defects:
in the method, the video friend-making communication time length is the general time length of all users, the user quality of the live broadcast platform has high bottom, and the high-quality user behavior is represented as follows: the user recharge amount is large and/or the online time of the user is long, and if the same video friend-making communication time is given to users with different qualities, the user experience of the high-quality user is obviously reduced due to the fact that the user is not fair enough.
Disclosure of Invention
Aiming at the defects in the prior art, the invention solves the technical problems that: how to adapt to the communication duration of different video friends making according to users with different qualities so as to obviously improve the user experience of the users with different qualities.
In order to achieve the above purpose, the method for adapting the friend-making duration of the video provided by the invention comprises the following steps:
s1: the server side obtains user information of all users initiating the video friend-making request, wherein the user information comprises user IDs (identities), user head portraits, user online time and user recharging amount; the server divides all users into at least 3 groups of user groups with different levels according to the online time of the users and the recharging amount of the users, creates display images for each group of user groups, associates all user IDs and user head images belonging to the same group of user groups with the user group display images of the group of user groups, and turns to S2;
s2: the server side displays the user group display image of each group of user groups to the client side to which the user belongs, and displays all user IDs and user head images of the user groups corresponding to the user group display image when the user clicks the user group display image; after monitoring the user ID or the user head portrait, the server establishes video communication connection between the user and the clicked user, and then goes to S3;
s3: the server determines the video friend-making increase time of the clicked user according to the online time of the clicked user and the user recharging amount, and determines the video friend-making increase time of the clicked user according to the online time of the clicked user and the user recharging amount; comparing the video friend-making increasing durations of the clicking user and the clicked user, taking the longer video friend-making increasing duration as the video communication increasing duration, adding the video communication increasing duration and the preset video friend-making communication duration to obtain the actual video friend-making communication duration, and turning to S4;
s4: and after the actual communication time of the video friend making is over, the server side interrupts the video communication connection between the client side to which the clicked user belongs and the client side to which the clicked user belongs.
On the basis of the above technical solution, the calculation formula of the video friend-making increase duration T in S3 is as follows: and T is (r.x + t.y). z, wherein r is the user recharging amount, x is the user recharging coefficient, T is the user online time length, y is the user online coefficient, z is the increasing time length base number, x, y and z are preset, x is more than 0 and less than 1, y is more than 0 and less than 0.01, and the value range of z is 0.3-0.7.
On the basis of the above technical solution, S1 further includes the following steps: the server side creates a user group display image, and associates the user IDs and user head portraits of all the users with the user group display head portraits; the step B also comprises the following steps: and the server displays the user group display image to the client to which the user belongs, and displays the user ID and the user head portrait of all the users when the user clicks the user group display image.
The storage medium provided by the invention is stored with a computer program, and the computer program realizes the video friend making time length adapting method when being executed by a processor.
The electronic equipment provided by the invention comprises a memory and a processor, wherein the memory is stored with a computer program running on the processor, and the processor realizes the video friend-making time length adapting method when executing the computer program.
The invention provides a video friend-making duration adaptation system which comprises a user grouping module, a video friend-making connection module, a video friend-making actual communication duration calculation module and a video friend-making communication connection interruption module, wherein the user grouping module, the video friend-making connection module, the video friend-making actual communication duration calculation module and the video friend-making communication connection interruption module are arranged on a server;
the user grouping module is used for: acquiring user information of all users initiating video friend-making requests, wherein the user information comprises user IDs (identities), user head portraits, user online time and user recharging money; dividing all users into at least 3 groups of user groups with different levels according to the online time of the users and the recharging amount of the users, creating display images for each group of user groups, associating all user IDs and user head portraits belonging to the same group of user groups with the user group display images of the group of user groups, and initiating video connection signals to a video friend-making connection module;
the video friend-making connection module is used for: after receiving the video connection signal, displaying a user group display image of each user group to a client to which the user belongs, and displaying all user IDs and user head images of the user groups corresponding to the user group display image when the user clicks the user group display image; after monitoring that a user clicks a user ID or a user head portrait, establishing video communication connection between the user clicking and the user clicked, and sending a video friend-making actual communication time length calculation signal to a video friend-making actual communication time length calculation module;
the video friend-making actual communication duration calculation module is used for: after receiving the actual communication time length calculation signal of the video friend making, determining the video friend making increasing time length of the clicked user according to the online time of the clicked user and the user recharging amount, and determining the video friend making increasing time length of the clicked user according to the online time of the clicked user and the user recharging amount; comparing the video friend-making increasing time lengths of the clicked user and the clicked user, taking the longer video friend-making increasing time length as the video communication increasing time length, adding the video communication increasing time length and the preset video friend-making communication time length to obtain the actual video friend-making communication time length, and sending a video friend-making communication connection interruption signal to a video friend-making communication connection interruption module;
the video friend-making communication connection interruption module is used for: and after receiving the video friend-making communication connection interruption signal, interrupting the video communication connection between the client side to which the clicked user belongs and the client side to which the clicked user belongs after the actual video friend-making communication time length is over.
On the basis of the technical scheme, a calculation formula of the video friend-making increase time length T in the video friend-making actual communication time length calculation module is as follows: and T is (r.x + t.y). z, wherein r is the user recharging amount, x is the user recharging coefficient, T is the user online time length, y is the user online coefficient, z is the increasing time length base number, x, y and z are preset, x is more than 0 and less than 1, y is more than 0 and less than 0.01, and the value range of z is 0.3-0.7.
On the basis of the above technical solution, the user grouping module is further configured to: creating a user group display image, and associating the user IDs and user head portraits of all the users with the user group display head portraits; the video friend-making connection module is further configured to: and displaying the user group display image to the client side to which the user belongs, and displaying the user ID and the user head portrait of all the users when the user clicks the user group display image. Compared with the prior art, the invention has the advantages that:
(1) referring to S3 of the present invention, the present invention calculates different communication increase durations according to behavior information (online duration and recharge amount) of users with different qualities, and then adapts the different communication increase durations to the uniform video friend-making communication duration, thereby obtaining the exclusive duration of the users with different qualities when making video friends. Therefore, compared with the video friend-making communication time length suitable for all users in the prior art, the method and the device can adapt to different video friend-making communication time lengths when the users with different qualities make video friends, and remarkably improve the user experience of the users with different qualities.
(2) Referring to the calculation formula of the communication increase duration in S3 of the present invention, it can be known that the communication increase duration of the user with better quality (the more the user charges, the longer the user online duration), is longer, and further, better user experience is provided for the high-quality user. Meanwhile, considering that the value of the user recharging amount is generally far smaller than the value (generally one tenth) of the user online time, in order to balance the influence of 2 persons (the user recharging amount and the user online time) on the communication increase time, a corresponding user recharging coefficient and a corresponding user online coefficient are added into a calculation formula of the communication increase time; furthermore, the invention also introduces a base number of the increased time length with the value range of 0.3-0.7 into the calculation formula, and the base number can prevent the communication increased time length obtained by calculation from being too large, so as to stably control the increased range of the communication increased time length, and accordingly, the stable work of the service end is ensured (the larger the communication increased time length is, the larger the load of the service end is, the more unstable the work is).
(3) Referring to steps S1 and S2 of the present invention, the present invention groups all users according to the user information of all users who initiate a video friend-making request, so that the users can select other users matching the user information for video friend-making by means of self-selection. Therefore, the invention identifies the quality of different users through the user groups of different levels, thereby realizing the video friend-making of users with the same quality and further obviously improving the quality of the video friend-making.
(4) Referring to steps S1 and S2 of the present invention, the present invention can simultaneously display the user group display image and the user group display image of each group of user groups for the user, so that the user can click the user group display image to make random video friends according to the user' S own needs, or click the user group display image to make designated user group video friends. Therefore, the setting of the invention is very humanized, and the user experience is further improved.
Drawings
FIG. 1 is a flowchart illustrating a method for adapting a friend-making duration of a video according to an embodiment of the present invention;
fig. 2 is a connection block diagram of an electronic device in an embodiment of the present invention.
Detailed Description
The present invention will be described in further detail with reference to the accompanying drawings and examples.
Referring to fig. 1, the method for adapting a friend-making duration of a video according to an embodiment of the present invention includes the following steps:
s1: the server side obtains user information of all users initiating the video friend-making request, wherein the user information comprises user IDs (identities), user head portraits, user online time and user recharging amount; and the server side creates a user group display image and associates the user IDs and user head portraits of all the users with the user group display head portraits. And the server divides all users into at least 3 groups of user groups with different levels according to the online time of the users and the recharging amount of the users, creates display images for each group of user groups, associates all user IDs and user head images belonging to the same group of user groups with the user group display images of the group of user groups, and turns to S2.
At least 3 groups of user groups of different levels in S1 are: the user is a non-rechargeable user group with the recharging amount of 0; the user recharge amount is a-b, and the user online time is d-e; the user recharging amount is a 1-b 1, the user online time is d 1-e 1, and the user recharging amount is more than a2, and the user online time is more than d 2; b < a1, b1 < a2, e < d1, e1 < d 2.
In this embodiment, a-b is 1-6, a 1-b 1 is 7-200, and a2 is 201; d-e is 600 s-1800 s, d 1-e 1 is 1801 s-3600 s, and d2 is 3601 s.
S2: the server side simultaneously displays the user group display image and the user group display image of each group of user groups to the client side to which the user belongs, and displays user IDs and user head portraits of all the users when the user clicks the user group display image; and when the user clicks the user group display image, displaying all user IDs and user head portraits of the user group corresponding to the user group display image. After monitoring the user ID or the user avatar clicked by the user, the server sends a video connection success signal to the client to which the clicked user and the clicked user belong, that is, the client to which the users of both parties (the clicked user and the clicked user) belong has successfully established a video communication connection (at this time, the video communication process has been completed), and the process goes to S3.
As can be seen from S1 and S2, in the embodiment of the present invention, all users are grouped according to the user information of all users who initiate a video friend making request, so that the users can select other users matching the user information to make video friends by means of an autonomous selection. Therefore, the embodiment of the invention identifies the quality of different users through the user groups with different levels, thereby realizing the video friend-making of users with the same quality and further obviously improving the quality of the video friend-making.
Further, referring to S1 and S2, in the embodiment of the present invention, the user group display image and the user group display image of each group of user groups can be simultaneously displayed for the user, so that the user can click the user group display image to make random video friends according to the user' S own needs, or click the user group display image to make video friends of a specified user group. Therefore, the setting of the embodiment of the invention is very humanized, and the user experience is greatly improved.
S3: the server determines the video friend-making increase time of the clicked user according to the online time of the clicked user and the user recharging amount, and determines the video friend-making increase time of the clicked user according to the online time of the clicked user and the user recharging amount; comparing the video friend-making increasing durations of the clicking user and the clicked user, taking the longer video friend-making increasing duration as the video communication increasing duration, adding the video communication increasing duration and the preset video friend-making communication duration (for example, 90S) to obtain the actual video friend-making communication duration, and turning to S4.
The calculation formula of the video friend-making increase duration T in S3 is: and T is (r.x + t.y). z, wherein r is the user recharging amount, the unit is element, x is the user recharging coefficient, T is the user online time length, the unit is second, y is the user online coefficient, z is the increasing time length base number, x, y and z are preset, x is more than 0 and less than 1, y is more than 0 and less than 0.01, and the value range of z is 0.3-0.7.
As can be seen from S3, in the embodiment of the present invention, different communication increase durations are calculated according to behavior information (online duration and charging amount) of users with different qualities, and then the different communication increase durations are adapted to the uniform video friend-making communication duration, so as to obtain the exclusive duration when users with different qualities make video friends. Therefore, compared with the video friend-making communication duration suitable for all users in the prior art, the embodiment of the invention can adapt to different video friend-making communication durations when users with different qualities make video friends, thereby remarkably improving the user experience of the users with different qualities.
Further, as seen from the calculation formula of the communication increase duration in S3, the communication increase duration of the user with better quality (the more the user charges, the longer the user is online), and further provides better user experience for the high-quality user. Meanwhile, considering that the value of the user recharging amount is generally far smaller than the value (generally one tenth) of the user online time, in order to balance the influence of 2 persons (the user recharging amount and the user online time) on the communication increase time, a corresponding user recharging coefficient and a corresponding user online coefficient are added into a calculation formula of the communication increase time; furthermore, the invention also introduces a base number of the increased time length with the value range of 0.3-0.7 into the calculation formula, and the base number can prevent the communication increased time length obtained by calculation from being too large, so as to stably control the increased range of the communication increased time length, and accordingly, the stable work of the service end is ensured (the larger the communication increased time length is, the larger the load of the service end is, the more unstable the work is).
S4: and after the actual communication time of the video friend making is over, the server side interrupts the video communication connection between the client side to which the clicked user belongs and the client side to which the clicked user belongs, and the process is finished.
The embodiment of the invention also provides a storage medium, wherein a computer program is stored on the storage medium, and when being executed by a processor, the computer program realizes the video friend-making time length adapting method. The storage medium includes various media capable of storing program codes, such as a usb disk, a removable hard disk, a ROM (Read-Only Memory), a RAM (Random Access Memory), a magnetic disk, or an optical disk.
Referring to fig. 2, an embodiment of the present invention further provides an electronic device, which includes a memory and a processor, where the memory stores a computer program running on the processor, and the processor executes the computer program to implement the above method for adapting a friend making duration.
The video friend-making duration adaptation system comprises a user grouping module, a video friend-making connection module, a video friend-making actual communication duration calculation module and a video friend-making communication connection interruption module which are arranged on a server.
The user grouping module is used for: acquiring user information of all users (users of which the client side starts video and audio functions) initiating video friend-making requests, wherein the user information comprises user IDs (identities), user head portraits, user online time and user recharging money; creating a user group display image, and associating the user IDs and user head portraits of all the users with the user group display head portraits; according to the online time of the user and the recharging amount of the user, dividing all users into at least 3 groups of user groups with different levels, creating a display image for each group of user groups, associating all user IDs and user head portraits belonging to the same group of user groups with the user group display images of the group of user groups, and initiating a video connection signal to a video friend-making connection module.
At least 3 groups of user groups with different levels in the user grouping module are: the user is a non-rechargeable user group with the recharging amount of 0; the user recharge amount is a-b, and the user online time is d-e; the user recharging amount is a 1-b 1, the user online time is d 1-e 1, and the user recharging amount is more than a2, and the user online time is more than d 2; b < a1, b1 < a2, e < d1, e1 < d 2.
The video friend-making connection module is used for: after receiving the video connection signal, simultaneously displaying a user group display image and a user group display image of each user group to a client to which the user belongs, displaying user IDs and user head portraits of all the users when the user clicks the user group display image, and displaying all the user IDs and the user head portraits of the user groups corresponding to the user group display image when the user clicks the user group display image; and after monitoring that the user clicks the user ID or the user head portrait, establishing video communication connection between the clicking user and the clicked user, and sending a video friend-making actual communication time length calculation signal to a video friend-making actual communication time length calculation module.
The video friend-making actual communication duration calculation module is used for: after receiving the actual communication time length calculation signal of the video friend making, determining the video friend making increasing time length of the clicked user according to the online time of the clicked user and the user recharging amount, and determining the video friend making increasing time length of the clicked user according to the online time of the clicked user and the user recharging amount; comparing the video friend-making increasing time lengths of the clicked user and the clicked user, taking the longer video friend-making increasing time length as the video communication increasing time length, adding the video communication increasing time length and the preset video friend-making communication time length to obtain the actual video friend-making communication time length, and sending a video friend-making communication connection interruption signal to the video friend-making communication connection interruption module.
The calculation formula of the video friend-making increase time length T is as follows: and T is (r.x + t.y). z, wherein r is the user recharging amount, x is the user recharging coefficient, T is the user online time length, y is the user online coefficient, z is the increasing time length base number, x, y and z are preset, x is more than 0 and less than 1, y is more than 0 and less than 0.01, and the value range of z is 0.3-0.7.
The video friend-making communication connection interruption module is used for: and after receiving the video friend-making communication connection interruption signal, interrupting the video communication connection between the client side to which the clicked user belongs and the client side to which the clicked user belongs after the actual video friend-making communication time length is over.
It should be noted that: in the system provided in the embodiment of the present invention, when performing inter-module communication, only the division of each functional module is illustrated, and in practical applications, the above function distribution may be completed by different functional modules as needed, that is, the internal structure of the system is divided into different functional modules to complete all or part of the above described functions.
Further, the present invention is not limited to the above-mentioned embodiments, and it will be apparent to those skilled in the art that various modifications and improvements can be made without departing from the principle of the present invention, and these modifications and improvements are also considered to be within the scope of the present invention. Those not described in detail in this specification are within the skill of the art.

Claims (8)

1. A video friend-making duration adaptation method is characterized by comprising the following steps:
s1: the server side obtains user information of all users initiating the video friend-making request, wherein the user information comprises user IDs (identities), user head portraits, user online time and user recharging amount; the server divides all users into at least 3 groups of user groups with different levels according to the online time of the users and the recharging amount of the users, creates display images for each group of user groups, associates all user IDs and user head images belonging to the same group of user groups with the user group display images of the group of user groups, and turns to S2;
s2: the server side displays the user group display image of each group of user groups to the client side to which the user belongs, and displays all user IDs and user head images of the user groups corresponding to the user group display image when the user clicks the user group display image; after monitoring the user ID or the user head portrait, the server establishes video communication connection between the user and the clicked user, and then goes to S3;
s3: the server determines the video friend-making increase time of the clicked user according to the online time of the clicked user and the user recharging amount, and determines the video friend-making increase time of the clicked user according to the online time of the clicked user and the user recharging amount; comparing the video friend-making increasing durations of the clicking user and the clicked user, taking the longer video friend-making increasing duration as the video communication increasing duration, adding the video communication increasing duration and the preset video friend-making communication duration to obtain the actual video friend-making communication duration, and turning to S4;
s4: after the actual communication time of the video friend-making is over, the server side interrupts the video communication connection between the client side to which the clicked user belongs and the client side to which the clicked user belongs;
the calculation formula of the video friend-making increase duration T in S3 is: and T is (r.x + t.y). z, wherein r is the user recharging amount, x is the user recharging coefficient, T is the user online time length, y is the user online coefficient, z is the increasing time length base number, x, y and z are preset, x is more than 0 and less than 1, y is more than 0 and less than 0.01, and the value range of z is 0.3-0.7.
2. The video friend-making duration adaptation method of claim 1, wherein the at least 3 groups of user groups with different levels in S1 are: the user is a non-rechargeable user group with the recharging amount of 0; the user recharge amount is a-b, and the user online time is d-e; the user recharging amount is a 1-b 1, the user online time is d 1-e 1, and the user recharging amount is more than a2, and the user online time is more than d 2; b < a1, b1 < a2, e < d1, e1 < d 2.
3. The video friend-making duration adaptation method of claim 1, wherein S1 further comprises the steps of: the server side creates a user group display image, and associates the user IDs and user head portraits of all the users with the user group display head portraits; the step B also comprises the following steps: and the server displays the user group display image to the client to which the user belongs, and displays the user ID and the user head portrait of all the users when the user clicks the user group display image.
4. A storage medium having a computer program stored thereon, characterized in that: the computer program, when executed by a processor, implements the method of any of claims 1 to 3.
5. An electronic device comprising a memory and a processor, the memory having stored thereon a computer program that runs on the processor, characterized in that: a processor implementing the method of any one of claims 1 to 3 when executing the computer program.
6. A video friend-making duration adaptation system is characterized in that: the system comprises a user grouping module, a video friend-making connection module, a video friend-making actual communication time length calculation module and a video friend-making communication connection interruption module which are arranged on a server side;
the user grouping module is used for: acquiring user information of all users initiating video friend-making requests, wherein the user information comprises user IDs (identities), user head portraits, user online time and user recharging money; dividing all users into at least 3 groups of user groups with different levels according to the online time of the users and the recharging amount of the users, creating display images for each group of user groups, associating all user IDs and user head portraits belonging to the same group of user groups with the user group display images of the group of user groups, and initiating video connection signals to a video friend-making connection module;
the video friend-making connection module is used for: after receiving the video connection signal, displaying a user group display image of each user group to a client to which the user belongs, and displaying all user IDs and user head images of the user groups corresponding to the user group display image when the user clicks the user group display image; after monitoring that a user clicks a user ID or a user head portrait, establishing video communication connection between the user clicking and the user clicked, and sending a video friend-making actual communication time length calculation signal to a video friend-making actual communication time length calculation module;
the video friend-making actual communication duration calculation module is used for: after receiving the actual communication time length calculation signal of the video friend making, determining the video friend making increasing time length of the clicked user according to the online time of the clicked user and the user recharging amount, and determining the video friend making increasing time length of the clicked user according to the online time of the clicked user and the user recharging amount; comparing the video friend-making increasing time lengths of the clicked user and the clicked user, taking the longer video friend-making increasing time length as the video communication increasing time length, adding the video communication increasing time length and the preset video friend-making communication time length to obtain the actual video friend-making communication time length, and sending a video friend-making communication connection interruption signal to a video friend-making communication connection interruption module;
the video friend-making communication connection interruption module is used for: and after receiving the video friend-making communication connection interruption signal, interrupting the video communication connection between the client side to which the clicked user belongs and the client side to which the clicked user belongs after the actual video friend-making communication time length is over.
The calculation formula of the video friend-making increase time length T in the video friend-making actual communication time length calculation module is as follows: and T is (r.x + t.y). z, wherein r is the user recharging amount, x is the user recharging coefficient, T is the user online time length, y is the user online coefficient, z is the increasing time length base number, x, y and z are preset, x is more than 0 and less than 1, y is more than 0 and less than 0.01, and the value range of z is 0.3-0.7.
7. The video friend-making duration adaptation system of claim 6, wherein: at least 3 groups of user groups with different levels in the user grouping module are as follows: the user is a non-rechargeable user group with the recharging amount of 0; the user recharge amount is a-b, and the user online time is d-e; the user recharging amount is a 1-b 1, the user online time is d 1-e 1, and the user recharging amount is more than a2, and the user online time is more than d 2; b < a1, b1 < a2, e < d1, e1 < d 2.
8. The video friend-making duration adaptation system of claim 6, wherein: the user grouping module is further configured to: creating a user group display image, and associating the user IDs and user head portraits of all the users with the user group display head portraits; the video friend-making connection module is further configured to: and displaying the user group display image to the client side to which the user belongs, and displaying the user ID and the user head portrait of all the users when the user clicks the user group display image.
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