CN106502395A - A kind of method and device for avoiding user's dizziness in virtual reality applications - Google Patents

A kind of method and device for avoiding user's dizziness in virtual reality applications Download PDF

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Publication number
CN106502395A
CN106502395A CN201610909041.1A CN201610909041A CN106502395A CN 106502395 A CN106502395 A CN 106502395A CN 201610909041 A CN201610909041 A CN 201610909041A CN 106502395 A CN106502395 A CN 106502395A
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China
Prior art keywords
virtual reality
camera lens
user
role
dizziness
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CN201610909041.1A
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Chinese (zh)
Inventor
孙晖
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Shenzhen Spark Fantasy Virtual Reality Technology Co Ltd
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Shenzhen Spark Fantasy Virtual Reality Technology Co Ltd
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Priority to CN201610909041.1A priority Critical patent/CN106502395A/en
Publication of CN106502395A publication Critical patent/CN106502395A/en
Priority to PCT/CN2017/098341 priority patent/WO2018072548A1/en
Pending legal-status Critical Current

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/013Eye tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/011Emotion or mood input determined on the basis of sensed human body parameters such as pulse, heart rate or beat, temperature of skin, facial expressions, iris, voice pitch, brain activity patterns

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Studio Devices (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The present invention discloses a kind of method and device for avoiding user's dizziness in virtual reality applications, its method, including:Camera lens is set with the gauged distance of the role of user's manipulation and position in virtual reality applications;The role that control user is manipulated in virtual reality applications is moved in the range of the gauged distance and position;The present invention occurs the movement that follows of camera lens in a flash, user perceives the displacement sense brought less than virtual reality content, cognition will not be clashed completely with perceiving, therefore the generation of virtual reality motion sickness can be avoided completely, the use condition that camera lens wink of the present invention moves is including but not limited to distance and position, applied widely, and do not need any additional hardware equipment to support, only need to realize from software view, cost of implementation is low, user only needs to can normally using virtual reality device, without the need for extra use condition, for example:Spatial dimension, specific hardware device etc..

Description

A kind of method and device for avoiding user's dizziness in virtual reality applications
Technical field
The present invention relates to technical field of virtual reality, more particularly to a kind of user's dizziness that avoids in virtual reality applications Method and device.
Background technology
For most of virtual reality user, problem that virtual reality experience presently, there are is accompanied by when experiencing Dizzy sense.This dizzy scientific name is virtual reality motion sickness, similar with the general motion sickness of carsick seasick grade, virtual reality Motion sickness is normal reaction of the human body for self-protection.
The vestibular system for motion sickness occur with people has direct relation.Vestibular system is mainly responsible for equilibrium sense in human body, right Acceleration quite sensitive, the pessimal stimulation to vestibular system, such as frequently erratic acceleration change etc. easily causes motion sickness. Vestibular system is generally acted on visual system, somatosensory systematic collaboration, is accused by the sensation of receptor in vision, muscle and joint Tell brain body wherein.
In virtual reality, the generation of motion sickness be mostly due to perceiving the conflict between cognition caused by.When virtual regards Feel content hint body motion, and vestibular system perceive body static when, people will produce dizzy sense, virtual reality scenario Under, the conflict between this kind of vision and equilibrium sense is the main cause for causing motion sickness.
Virtual reality applications carry strong feeling of immersion, and in most of reality-virtualizing game, user can manipulate and oneself play the part of Role move freely, and the mobile movement that can bring camera lens of role, the relative position of virtual reality content when camera lens is moved Can also change, user cognition to body is moving, and vestibular system perceives body and remains static, so result in sense Official's conflict dizziness;What user manipulated camera lens when oneself institute's role is moved freely is generally all accompanied by dizziness with amiable displacement Sense.
Content of the invention
The technical problem to be solved in the present invention be to provide a kind of method for avoiding user's dizziness in virtual reality applications and Device.
It is an object of the invention to provide a kind of method for avoiding user's dizziness in virtual reality applications, including:
Camera lens is set with the gauged distance of the role of user's manipulation and position in virtual reality applications;
The role that control user is manipulated in virtual reality applications is moved in the range of the gauged distance and position.
Wherein, the described method for avoiding user's dizziness in virtual reality applications also includes:
In the gauged distance that the distance of role and camera lens is less than monitoring camera lens and role, control camera lens change position is extensive The gauged distance and position of compound lens and role.
Wherein, the described method for avoiding user's dizziness in virtual reality applications also includes:
In the gauged distance that the distance of role and camera lens is higher than monitoring camera lens and role, control camera lens change position is extensive The gauged distance and position of compound lens and role.
Wherein, the method for avoiding user's dizziness when the camera lens in virtual reality is moved, including:Manual operation mode, Automatic operation mode;
The manual operation mode, including:User is actively operated for camera lens moment to be moved to gauged distance and position;
The automatic operation mode, including:Software by sequential operation automatically camera lens moment be moved to gauged distance and Position.
It is an object of the invention to a kind of device for avoiding user's dizziness in virtual reality applications is also provided, including:
Standard setup module, for arranging camera lens with the gauged distance of the role of user's manipulation and position in virtual reality applications Put;
Control module, for controlling the model of role that user manipulated in virtual reality applications in the gauged distance and position Enclose interior movement.
Wherein, the control module, is additionally operable to the normal pitch for being less than monitoring camera lens and role in the distance of role and camera lens From when, control camera lens changes position, recovers gauged distance and the position of camera lens and role.
Wherein, the control module, is additionally operable to the normal pitch in the distance of role and camera lens being higher than monitoring camera lens and role From when, control camera lens changes position, recovers gauged distance and the position of camera lens and role.
Wherein, the device of user's dizziness is avoided when the camera lens in virtual reality is moved, including:Manual operation mode, Automatic operation mode;
The manual operation mode, including:User is actively operated for camera lens moment to be moved to gauged distance and position;
The automatic operation mode, including:Software by sequential operation automatically camera lens moment be moved to gauged distance and Position.
The method for avoiding user's dizziness in virtual reality applications that the present invention is provided, including:It is existing with virtuality that camera lens is set The gauged distance of the role of user's manipulation and position in real application;The role that control user is manipulated in virtual reality applications is at this Move in the range of gauged distance and position;The present invention occurs the movement that follows of camera lens in a flash, and user is perceived less than void Intend the displacement sense that real content is brought, cognition will not be clashed completely with perceiving, therefore can avoid virtual reality motion sickness completely Generation, applied widely, and do not need any additional hardware equipment to support, it is only necessary to realize from software view, realization Low cost, user only needs to can normally using virtual reality device, without the need for extra use condition, for example:Space model Enclose, specific hardware device etc..
The device for avoiding user's dizziness in virtual reality applications that the present invention is provided, including:Standard setup module, is used for Camera lens is set with the gauged distance of the role of user's manipulation and position in virtual reality applications;Control module, for controlling user The role manipulated in virtual reality applications is moved in the range of the gauged distance and position;Camera lens is followed shifting by the present invention Dynamic occur in a flash, and user perceives the displacement sense brought less than virtual reality content, and cognition will not be rushed completely with perceiving Prominent, therefore the generation of virtual reality motion sickness can be avoided completely, applied widely, and do not need any additional hardware equipment to support, Only need to realize from software view, cost of implementation is low, and user only needs to can normally using virtual reality device, nothing Extra use condition is needed, for example:Spatial dimension, specific hardware device etc..
Description of the drawings
Fig. 1, is the schematic diagram of the method that the present invention avoids user's dizziness in virtual reality applications;
Fig. 2, is the example schematic of the method that the present invention avoids user's dizziness in virtual reality applications;
Fig. 3, is the schematic diagram of the device that the present invention avoids user's dizziness in virtual reality applications.
Specific embodiment
The present invention provides a kind of method and device for avoiding user's dizziness in virtual reality applications, is applied to virtual reality Technical field, the method that the present invention avoids user's dizziness in virtual reality applications, including:Camera lens and virtual reality applications are set The gauged distance of the role of middle user's manipulation and position;The role that control user is manipulated in virtual reality applications is in the normal pitch From and position in the range of move;The present invention occurs the movement that follows of camera lens in a flash, and user is perceived less than virtual reality The displacement sense that content is brought, cognition will not be clashed completely with perceiving, therefore can avoid the generation of virtual reality motion sickness completely, The use condition that camera lens wink of the present invention moves is including but not limited to distance and position, applied widely, and does not need any extra hard Part equipment is supported, it is only necessary to realized from software view, and cost of implementation is low, and user only needs to can normally using virtual reality Equipment, without the need for extra use condition, for example:Spatial dimension, specific hardware device etc..
In order that the objects, technical solutions and advantages of the present invention become more apparent, below in conjunction with drawings and Examples, right The present invention is further elaborated.It should be appreciated that specific embodiment described herein is only in order to explain the present invention, and It is not used in the restriction present invention.
The present invention provides a kind of method for avoiding user's dizziness in virtual reality applications.
Refer to Fig. 1 and schematic diagram that Fig. 2, Fig. 1 are the method that the present invention avoids user's dizziness in virtual reality applications, Fig. 2 is the example schematic of the method that the present invention avoids user's dizziness in virtual reality applications, and the present invention should in virtual reality The method for avoiding user's dizziness with, including:
The gauged distance of the role of user's manipulation and position, the gauged distance in S11, setting camera lens and virtual reality applications And position is referred to shown in the straight dotted line in Fig. 2 a;
The role that S12, control user are manipulated in virtual reality applications is moved in the range of the gauged distance and position, The scope of the gauged distance and position is referred to shown in the dashed circle in Fig. 2 a.
Wherein, the method that the present invention avoids user's dizziness in virtual reality applications, can also include:
When the role of user's manipulation exceeds to exceed in the range of dashed circle in the range of the gauged distance and position, i.e., The void between camera lens and role in Fig. 2 b is referred to (in the gauged distance that the distance of role and camera lens is less than monitoring camera lens and role Line line), control camera lens changes position, recovers gauged distance and position (the referring to shown in Fig. 2 d) of camera lens and role.
Wherein, the method that the present invention avoids user's dizziness in virtual reality applications, can include again:
When the role of user's manipulation exceeds to exceed in the range of dashed circle in the range of the gauged distance and position, i.e., The void between camera lens and role in Fig. 2 c is referred to (in the gauged distance that the distance of role and camera lens is higher than monitoring camera lens and role Line line), control camera lens changes position, recovers gauged distance and position (the referring to shown in Fig. 2 d) of camera lens and role.
Wherein, the use condition that camera lens wink moves is including but not limited to distance and position.
Wherein, the method that the present invention avoids user's dizziness when camera lens is moved in virtual reality, can include manual operation Pattern, automatic operation mode;Manual operation mode, including:User is actively operated for camera lens moment to be moved to gauged distance And position;Automatic operation mode, including:Camera lens moment is moved to gauged distance and position by sequential operation by software automatically.
The present invention also provides a kind of device for avoiding user's dizziness in virtual reality applications.
Fig. 3 is referred to, Fig. 3 is the schematic diagram of the device that the present invention avoids user's dizziness in virtual reality applications, this The bright device 30 for avoiding user's dizziness in virtual reality applications, including:Standard setup module 301, control module 302;
Standard setup module 301, for arranging the gauged distance of camera lens and the role of user's manipulation in virtual reality applications And position;
Control module 302, for controlling role that user manipulated in virtual reality applications in the gauged distance and position In the range of move.
Wherein, control module 302, are additionally operable to exceed in the range of the gauged distance and position i.e. as the role of user's manipulation Beyond when in the range of dashed circle, i.e., mirror is controlled in the gauged distance that the distance of role and camera lens is less than monitoring camera lens and role Head changes position, recovers gauged distance and the position of camera lens and role.
Wherein, control module 302, are additionally operable to exceed in the range of the gauged distance and position i.e. as the role of user's manipulation Beyond when in the range of dashed circle, i.e., in the gauged distance that the distance of role and camera lens is higher than monitoring camera lens and role, control Camera lens changes position, recovers gauged distance and the position of camera lens and role.
Wherein, the use condition that camera lens wink moves is including but not limited to distance and position.
Wherein, the present invention avoids the device of user's dizziness when camera lens is moved in virtual reality, can include manual operation Pattern, automatic operation mode;Manual operation mode, including:User is actively operated for camera lens moment to be moved to gauged distance And position;Automatic operation mode, including:Camera lens moment is moved to gauged distance and position by sequential operation by software automatically.
The method for avoiding user's dizziness in virtual reality applications that the present invention is provided, including:It is existing with virtuality that camera lens is set The gauged distance of the role of user's manipulation and position in real application;The role that control user is manipulated in virtual reality applications is at this Move in the range of gauged distance and position;The present invention occurs the movement that follows of camera lens in a flash, and user is perceived less than void Intend the displacement sense that real content is brought, cognition will not be clashed completely with perceiving, therefore can avoid virtual reality motion sickness completely Generation, the use condition that camera lens wink of the present invention moves is including but not limited to distance and position, applied widely, and need not be any Additional hardware equipment is supported, it is only necessary to realized from software view, and cost of implementation is low, and user only needs to can normally using void Intend real world devices, need not extra use condition, for example:Spatial dimension, specific hardware device etc..
The device for avoiding user's dizziness in virtual reality applications that the present invention is provided, including:Standard setup module 301, For arranging camera lens with the gauged distance of the role of user's manipulation and position in virtual reality applications;Control module 302, for controlling The role that user processed is manipulated in virtual reality applications is moved in the range of the gauged distance and position;The present invention is by camera lens Mobile generation is followed in a flash, user perceives the displacement sense brought less than virtual reality content, cognition completely will not with perceiving Clash, therefore the generation of virtual reality motion sickness can be avoided completely, the use condition that camera lens wink of the present invention moves includes but do not limit In distance and position, applied widely, and do not need any additional hardware equipment to support, it is only necessary to from software view realization it is Can, cost of implementation is low, and user only needs to can normally using virtual reality device, without the need for extra use condition, for example: Spatial dimension, specific hardware device etc..
It is in reality environment that the present invention avoids the method and device of user's dizziness in virtual reality applications, works as mirror When head needs to be moved to certain coordinate position, camera lens coordinate is switched to coordinate bit automatically or by user operation that need to move to Put.Without smooth displacement during the Shot change of this programme, so in Shot change coordinate position, virtual reality content will not Hint user's body is being moved, and the vestibular system of user also perceives the body of user in static, does not move, thus completely Avoid the generation of virtual reality motion sickness.
It should be noted that herein, such as first and second or the like relational terms are used merely to a reality Body or operation are made a distinction with another entity or operation, and are not necessarily required or implied between these entities or operation There is any this actual relation or order.And, term "comprising", " including " or its any other variant are intended to contain Lid nonexcludability includes, so that process, method, article or equipment including a factor of system not only includes that those will Element, but also other key elements including being not expressly set out, or also include for this process, method, article or equipment Intrinsic key element.In the absence of more restrictions, by sentence " including one,,, " key element that limits, it is not excluded that Also there is other identical element in process, method, article, equipment or the device for including the key element.
For the present invention avoids the method and device of user's dizziness in virtual reality applications, the form of realization is multiple many Sample.All any modification, equivalent substitution and improvements that within the spirit and principles in the present invention, is made etc., should be included in this Within bright protection domain.

Claims (8)

1. a kind of method for avoiding user's dizziness in virtual reality applications, it is characterised in that include:
Camera lens is set with the gauged distance of the role of user's manipulation and position in virtual reality applications;
The role that control user is manipulated in virtual reality applications is moved in the range of the gauged distance and position.
2. the method for as claimed in claim 1 avoiding user's dizziness in virtual reality applications, it is characterised in that described The method of user's dizziness is avoided also to include in virtual reality applications:
In the gauged distance that the distance of role and camera lens is less than monitoring camera lens and role, control camera lens change position, recovery mirror Head and gauged distance and the position of role.
3. the method for as claimed in claim 1 avoiding user's dizziness in virtual reality applications, it is characterised in that described The method of user's dizziness is avoided also to include in virtual reality applications:
In the gauged distance that the distance of role and camera lens is higher than monitoring camera lens and role, control camera lens change position, recovery mirror Head and gauged distance and the position of role.
4. the method for avoiding user's dizziness in virtual reality applications as described in claims 1 to 3 any one, its feature exist In, the method that the camera lens in virtual reality avoids user's dizziness when moving, including:Manual operation mode, it is automatically brought into operation mould Formula;
The manual operation mode, including:User is actively operated for camera lens moment to be moved to gauged distance and position;
The automatic operation mode, including:Camera lens moment is moved to gauged distance and position by sequential operation by software automatically.
5. a kind of device for avoiding user's dizziness in virtual reality applications, it is characterised in that include:
Standard setup module, for arranging camera lens with the gauged distance of the role of user's manipulation and position in virtual reality applications;
Control module, for controlling role that user manipulated in virtual reality applications in the range of the gauged distance and position Mobile.
6. the device of user's dizziness is avoided in virtual reality applications as claimed in claim 5, it is characterised in that the control Module, is additionally operable in the gauged distance that the distance of role and camera lens is less than monitoring camera lens and role, control camera lens change position, Recover gauged distance and the position of camera lens and role.
7. the device of user's dizziness is avoided in virtual reality applications as claimed in claim 5, it is characterised in that the control Module, is additionally operable in the gauged distance that the distance of role and camera lens is higher than monitoring camera lens and role, control camera lens change position, Recover gauged distance and the position of camera lens and role.
8. the device for avoiding user's dizziness in virtual reality applications as described in claim 5 to 7 any one, its feature exist In, the camera lens in virtual reality avoids the device of user's dizziness when moving, including:Manual operation mode, it is automatically brought into operation mould Formula;
The manual operation mode, including:User is actively operated for camera lens moment to be moved to gauged distance and position;
The automatic operation mode, including:Camera lens moment is moved to gauged distance and position by sequential operation by software automatically.
CN201610909041.1A 2016-10-18 2016-10-18 A kind of method and device for avoiding user's dizziness in virtual reality applications Pending CN106502395A (en)

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PCT/CN2017/098341 WO2018072548A1 (en) 2016-10-18 2017-08-21 Method and device for preventing dizziness of user in virtual reality application

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CN106990848A (en) * 2017-04-10 2017-07-28 河南中医药大学 A kind of virtual reality anti-dazzle method and system
CN107229340A (en) * 2017-06-29 2017-10-03 联想(北京)有限公司 A kind of information processing method and electronic equipment
CN107450747A (en) * 2017-07-25 2017-12-08 腾讯科技(深圳)有限公司 The displacement control method and device of virtual role
CN107704165A (en) * 2017-08-18 2018-02-16 网易(杭州)网络有限公司 The control method and device of virtual lens, storage medium, electronic equipment
WO2018072548A1 (en) * 2016-10-18 2018-04-26 深圳市火花幻境虚拟现实技术有限公司 Method and device for preventing dizziness of user in virtual reality application
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CN108427501A (en) * 2018-03-19 2018-08-21 网易(杭州)网络有限公司 Control method for movement and device in virtual reality
CN108830938A (en) * 2018-05-30 2018-11-16 链家网(北京)科技有限公司 A kind of virtual three-dimensional space picture balance method and device
CN110554771A (en) * 2018-05-31 2019-12-10 托比股份公司 Eye tracking applications in virtual reality and augmented reality
CN111246095A (en) * 2020-01-17 2020-06-05 腾讯科技(深圳)有限公司 Method, device and equipment for controlling lens movement and storage medium

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WO2018072548A1 (en) * 2016-10-18 2018-04-26 深圳市火花幻境虚拟现实技术有限公司 Method and device for preventing dizziness of user in virtual reality application
CN106990848A (en) * 2017-04-10 2017-07-28 河南中医药大学 A kind of virtual reality anti-dazzle method and system
CN107229340A (en) * 2017-06-29 2017-10-03 联想(北京)有限公司 A kind of information processing method and electronic equipment
CN107229340B (en) * 2017-06-29 2020-04-24 联想(北京)有限公司 Information processing method and electronic equipment
US11049329B2 (en) 2017-07-25 2021-06-29 Tencent Technology (Shenzhen) Company Limited Method and apparatus for controlling placement of virtual character and storage medium
US12026847B2 (en) 2017-07-25 2024-07-02 Tencent Technology (Shenzhen) Company Limited Method and apparatus for controlling placement of virtual character and storage medium
US11527052B2 (en) 2017-07-25 2022-12-13 Tencent Technology (Shenzhen) Company Limited Method and apparatus for controlling placement of virtual character and storage medium
CN107450747A (en) * 2017-07-25 2017-12-08 腾讯科技(深圳)有限公司 The displacement control method and device of virtual role
CN107704165A (en) * 2017-08-18 2018-02-16 网易(杭州)网络有限公司 The control method and device of virtual lens, storage medium, electronic equipment
CN108037902A (en) * 2017-11-27 2018-05-15 北京小鸟看看科技有限公司 Wear the display methods, equipment and system of display device
CN108427501B (en) * 2018-03-19 2022-03-22 网易(杭州)网络有限公司 Method and device for controlling movement in virtual reality
CN108427501A (en) * 2018-03-19 2018-08-21 网易(杭州)网络有限公司 Control method for movement and device in virtual reality
CN108830938A (en) * 2018-05-30 2018-11-16 链家网(北京)科技有限公司 A kind of virtual three-dimensional space picture balance method and device
CN110554771A (en) * 2018-05-31 2019-12-10 托比股份公司 Eye tracking applications in virtual reality and augmented reality
CN110554771B (en) * 2018-05-31 2023-06-02 托比股份公司 Eye tracking applications in virtual reality and augmented reality
CN111246095B (en) * 2020-01-17 2021-04-27 腾讯科技(深圳)有限公司 Method, device and equipment for controlling lens movement and storage medium
US11962897B2 (en) 2020-01-17 2024-04-16 Tencent Technology (Shenzhen) Company Limited Camera movement control method and apparatus, device, and storage medium
CN111246095A (en) * 2020-01-17 2020-06-05 腾讯科技(深圳)有限公司 Method, device and equipment for controlling lens movement and storage medium

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