CN106128174A - Limbs teaching method based on virtual reality and teaching system - Google Patents

Limbs teaching method based on virtual reality and teaching system Download PDF

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Publication number
CN106128174A
CN106128174A CN201610682714.4A CN201610682714A CN106128174A CN 106128174 A CN106128174 A CN 106128174A CN 201610682714 A CN201610682714 A CN 201610682714A CN 106128174 A CN106128174 A CN 106128174A
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China
Prior art keywords
learner
virtual reality
virtual
limb action
action
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CN201610682714.4A
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Chinese (zh)
Inventor
杨思茗
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Sichuan Aether Force Technology Co Ltd
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Sichuan Aether Force Technology Co Ltd
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Priority to CN201610682714.4A priority Critical patent/CN106128174A/en
Publication of CN106128174A publication Critical patent/CN106128174A/en
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    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09BEDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
    • G09B5/00Electrically-operated educational appliances
    • G09B5/02Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality

Abstract

The invention discloses a kind of limbs teaching method based on virtual reality, it comprises the steps that a. catches the limb action information of instructor, and the limb action of instructor is mapped to the first virtual subject;B. the action message of described first virtual subject is uploaded to the webserver;C. learner downloads the action message of described first virtual subject from the webserver;D. learner is according to the limb action of the action message learning teaching person of the first virtual subject downloaded.Limbs teaching method based on virtual reality and teaching system, make instructor the most reciprocity with the demand information at learner two ends, learner is allowed to be adjusted by oneself's contrast study in virtual scene, and supervise and guide without instructor can the limb action of Perfect Matchings instructor, which is more vivid, simpler, and be more easy to promote.Correspondingly, the invention also discloses a kind of limbs teaching system based on virtual reality.

Description

Limbs teaching method based on virtual reality and teaching system
Technical field
The present invention relates to field of virtual reality, relate more specifically to a kind of limbs teaching method based on virtual reality and religion System.
Background technology
In complicated limb action aided education field, such as Dancing Teaching, employ motion capture device collection student's limbs Action, data analysis contrast after behaviour of going forward side by side, this mode also rests on the analysis of simple data plane, lacks real-time and not Enough images, student cannot see where do not in place in real time thus adjust in real time, lack one and circulate closing of positive feedback Ring process, experiences and effect is the most bad.
In social networking application, the amateur of special limb action technical ability (such as street dance) is much had to can not find the canal of specialty Road study develops oneself speciality, much wants to learn that the personage of special limb action can not find or famous coach and refers to Lead;Same, the highest couch of a lot of professional standards is because can not find suitable student, and wastes its professional skill resource.From And make the information asymmetry at supply and demand two ends, and it is not well positioned to meet the demand at supply and demand two ends.
Therefore, it is necessary to provide, one realizes information symmetrical between coach person and learner, to realize teaching resource effective The limbs teaching method based on virtual reality utilized and teaching system.
Summary of the invention
It is an object of the invention to provide a kind of limbs teaching method based on virtual reality and teaching system, make instructor with The demand information at learner two ends is the most reciprocity, allows learner be adjusted by oneself's contrast study in virtual scene, and without Instructor supervises and guides the limb action getting final product Perfect Matchings instructor, and which is more vivid, simpler, and is more easy to push away Extensively.
For achieving the above object, the present invention provides a kind of limbs teaching method based on virtual reality, and it includes walking as follows Rapid:
A. catch the limb action information of instructor, and the limb action of instructor is mapped to the first virtual subject;
B. the action message of described first virtual subject is uploaded to the webserver;
C. learner downloads the action message of described first virtual subject from the webserver;
D. learner is according to the limb action of the action message learning teaching person of the first virtual subject downloaded.
It is preferred that described step learner is according to the limbs of the action message learning teaching person of the first virtual subject downloaded Action, the most also includes:
D01. learner makes corresponding limb action according to the action message of the first virtual subject;
D02. the limb action information of learner is caught, and by the limb action information MAP of learner to the second virtual master Body;
D03. learner contrasts the action difference of the second virtual subject and the first virtual subject, and the limbs of regularized learning algorithm person Action;
D04. step d02 and step d03 are repeated, until the action of the second virtual subject and the first virtual subject is identical.
It is preferred that the action message of described first virtual subject is uploaded to the webserver by described step, it is in particular:
The action message compression coding of described first virtual subject is formed packet, and described packet is uploaded to net Network server.
It is preferred that described packet is encrypted, so that described packet carries use permission status information, and institute Stating use rights state is licensing status or unauthorized state.
It is preferred that when described use rights state is unauthorized state, arrange in described use permission status information There are the encrypted message for decompression and the number information limiting use.
It is preferred that the limbs teaching method based on virtual reality of the present invention further comprises the steps of:
Joint position according to learner adjusts the joint position that described first virtual subject is corresponding, so that described first is empty The joint position information intending main body is identical with the joint position information of described second virtual subject.
Correspondingly, present invention also offers a kind of limbs teaching system based on virtual reality, comprising:
Limb action catcher, in order to catch the limb action information of instructor and learner;
First controls processor, in order to receive the limb action information of the instructor that described limb action catcher obtains, And by the limb action information MAP of described instructor to the first virtual subject, and shape first becomes virtual reality scenario;
The webserver, controls, in order to receive and to store described first, the first virtual reality scenario that processor is formed;
Second controls processor, in order to receive the limb action information of the learner that described limb action catcher obtains, By the limb action information MAP of described learner to the second virtual subject, to form the second virtual reality scenario, and, from described Described first virtual reality scenario is downloaded and stored to the webserver;
Display, in order to show described second virtual reality scenario and to deposit the first virtual reality scenario;
Virtual reality glasses, is worn on the eyes of learner, in order to show first on described display to learner Virtual reality scenario and the second virtual reality scenario.
It is preferred that described first control processor includes a coding unit, in order to the action by described first virtual subject Information compression coding forms packet, and is encrypted described packet, to form the use rights state of described packet Information.
It is preferred that described use rights state is licensing status or unauthorized state.
It is preferred that when described use rights state is unauthorized state, arrange in described use permission status information There are the encrypted message for decompression and the number information limiting use.
It is preferred that described limb action catcher is made up of multiple sensors, and it is worn on instructor and learner setting Articular surface, in order to obtain three-dimensional space position information and the motion track information in each joint.
It is preferred that described limb action catcher also includes multiple angular transducer, described angular transducer is in order to obtain The angle upset information of current joint.
It is preferred that described limb action catcher is picture pick-up device, described picture pick-up device shooting instructor or learner Limb action, and by described first control processor or second control processor vision algorithm process, identify instructor or The limb action information of learner.
It is preferred that described virtual reality glasses also includes an angle detection unit, in order to obtain worn described virtual existing The head rotation angle information of the learner of real glasses, described virtual reality glasses is according to the head rotation angle of the learner obtained Degree information and adjust the first virtual reality scenario and the angle of the second virtual reality scenario of display, so that learner is from 360 ° of sights See the corresponding limb action of the first virtual subject and the second virtual subject.
It is preferred that described virtual reality glasses also includes a control unit, described control unit is in order to control described control In processor, the broadcasting of virtual reality scenario shows.
Compared with prior art, compared with prior art, the limbs teaching method based on virtual reality of the present invention with Teaching system breaks through in tradition limb motion teaching, and learner sees that then instructor's action oneself is imitated, or instructor's hands handle Hands corrects the pattern of the action of learner, and learner can be allowed by the way of the present invention to supervise without instructor in virtual scene Superintend and direct guidance can ideally mate with the limb action of instructor, it is achieved that self-teaching, and instructor is by uploading certainly Oneself limb action information obtains intended return to the webserver so that instructor can preferably play and utilize it certainly The technical ability of body;And the mode of the present invention is more vivid, simpler, and be more easy to promote.
By description below and combine accompanying drawing, the present invention will become more fully apparent, and these accompanying drawings are used for explaining the present invention Embodiment.
Accompanying drawing explanation
Fig. 1 is the flow chart of present invention limbs based on virtual reality teaching method.
Fig. 2 is the flow chart of one embodiment of the invention.
Detailed description of the invention
With reference now to accompanying drawing, describing embodiments of the invention, element numbers similar in accompanying drawing represents similar element.As Upper described, the invention provides a kind of limbs teaching method based on virtual reality and teaching system, make instructor and learner The demand information at two ends is the most reciprocity, and instructor can preferably play and utilize the technical ability of himself, and learner is at virtual scene In adjusted by oneself's contrast study, and without instructor supervise and guide can the limb action of Perfect Matchings instructor, the party Formula is more vivid, simpler, and is more easy to promote.
Refer to Fig. 1, describe the detailed process of present invention limbs based on virtual reality teaching method.Fig. 1 is the present invention The flow chart of limbs teaching method based on virtual reality, as it can be seen, present invention limbs based on virtual reality teaching method Comprise the steps:
Step S101: catch the limb action information of instructor, and it is virtual that the limb action of instructor is mapped to first Main body;In this step, described limb action information is embodied in the action message in each joint of instructor, i.e. instructor The concrete action in the range of a certain continuous time of each joint, and the described action message in each joint includes the three-dimensional space in this joint Between positional information and motion track information;Such as, the arm of instructor carries out a yaw action, and the most described action message includes Shoulder joint is at position mobile message on horizontal level of three-dimensional rotational angle information, carpal joint or elbow joint, and takes on Between joint and carpal joint, whole arm i.e. forms the motion track information of this arm in three-dimensional motion.
It addition, as a preferred specific embodiment of the present invention, described first virtual subject can be specially the most imitative True is humanoid cloth doll or marionette, and described cloth doll or marionette make phase complete with instructor according to mapping relations Same limb action, namely realize the recording to instructor's limb action;The most described first virtual subject is not limited to Bu Wa Baby or marionette, other can emulate into humanoid and can make according to mapping relations complete with instructor in virtual reality scenario The object of identical limb action.
Step S102: the action message of described first virtual subject is uploaded to the webserver;In this step, can lead to Cross use wire transmission mode or the action message of the first virtual subject is sent to the webserver by wireless transmission method;And Instructor can upload the action message of first virtual subject corresponding with its limb action by the way of paid, thus obtains The intended return of instructor so that instructor can preferably play and utilize the technical ability of himself.
It addition, in the present invention, this step is specifically presented as: the action message of described first virtual subject is encoded pressure Contracting forms packet, and described packet is uploaded to the webserver;After forming packet, to facilitate instructor to upload its limb Body action information, is also convenient for follow-up learner simultaneously and downloads the limb action information of instructor from the described webserver and go forward side by side Row study.Further, described packet is packed, so that described packet carries use permission status information, And described use rights state is licensing status or unauthorized state;Thus instructor makes by being formed at described Data Packet Encryption Whether can with use without compensation this packet, and then instructor can therefrom obtain if current learner is limited with permission status information Intended return so that instructor can preferably play and utilize the technical ability of himself.Such as, registration login mechanism can be set, The registered members allowing some platform can gratuitously be obtained the learner on this packet, i.e. this platform and can be put down by the specific of registration Platform and freely download described packet, the use rights state of this packet is licensing status certainly, thus learner can be free The limb action of learning teaching person;Certainly, this mode instructor directly can not obtain paid return from learner side, but can lead to Cross with these specific platform protocol and from platform, obtain paid return, concrete mode instructor can sets itself.And work as institute State use rights state when being unauthorized state, in described use permission status information, be provided with the encrypted message for decompression With the number information limiting use;In addition to the registration learner of above-mentioned particular platform, other learners then can only be used with compensation The limb action information that instructor uploads, the learner of paid utilization is by the paid decompression message in cipher obtaining described packet Breath, learner can normally utilize the limb action in packet to believe after successfully being decompressed by this packet by described encrypted message Breath;Wherein, in order to ensure the return rate of instructor and prevent resource to be abused and improve the self monitoring consciousness of learner, also set Being equipped with and limit the number of times used, learner i.e. obtains concrete access times information, after decompression, learner after being decompressed by packet Often using the limb action information number of times in the most described packet i.e. to subtract 1, to the last number information becomes 0.
Step S103: learner downloads the action message of described first virtual subject from the webserver;In this step In, learner contains the packet of instructor's limb action information by described webserver download package, that is to say described The action message of one virtual subject.And in this step, learner contains instructor's limb action information by paid download package Packet learn so that time occasion of its study is more flexible, and the approach obtaining education resource is the most extensive;Separately Outer owing to being provided with the restriction of access times, learner can be more conscientious during study, and self monitoring consciousness also can be corresponding Strengthening, its experience sense is truer.
Step S104: learner is according to the limb action of the action message learning teaching person of the first virtual subject downloaded; In this step, learner carries out self-teaching according to the action message of the first virtual subject, its concrete comprising the steps, Incorporated by reference to reference to Fig. 2:
Step S401. learner makes corresponding limb action according to the action message of the first virtual subject;In this step In, it is learner and learns to make the action identical with the first virtual subject by observing the action of the first virtual subject.
Step S402. catches the limb action information of learner, and by the limb action information MAP of learner to second Virtual subject;In this step, concrete operating process is identical with step S101, and be different only in that seizure is the limb of learner Body action information, the movement displaying of the second virtual subject is the concrete limb action of learner.Wherein, described second virtual subject Identically with the first virtual subject, can be cloth doll or marionette, or other can emulate into humanoid and can be in virtual reality field Scape is made the object of limb action identical with learner according to mapping relations;It addition, to learner limb action Concrete capture-process, identical with to the capture-process of instructor's limb action, not described in detail herein.
Step S403. learner contrasts the action difference of the second virtual subject and the first virtual subject, and regularized learning algorithm person Limb action;In this step, learner is by contrasting the second virtual subject (limb action of learner oneself) and first Action difference between virtual subject, and the limb action difference between discovery learning person and instructor, and then learner is to having The limb action of difference is adjusted improving, to reach the destination of study.Thus in the present invention, learner can be from third-party Angle is by observing the difference of action between two virtual subjects, and finds oneself problem present in the learning process, and phase The improvement of action should be made, recognize problem place from without being assisted by instructor or other third parties and change Entering, therefore learning effect is more directly perceived, and learning cost is greatly reduced.
Step S404. repeats step S402 and step S403, until the second virtual subject and the action of the first virtual subject Identical.In this step, learner often practises the action of the second virtual subject that limb action can be corresponding with instructor Contrast, by contrast learner find oneself limb action (action of the first virtual subject) with instructor's limb action it Between the difference that exists, and then oneself limb action improves in upper once exercise by learner, the most repeatedly practices Practise, until the limb action that learner completes is completely the same with the limb action of instructor, namely the second virtual subject and first The action of virtual subject is identical, thus completes learning process.
It addition, from the foregoing, in the concrete actual application of the present invention, the action message of instructor is recorded the most in advance and is reflected It is incident upon on described first virtual subject, and the build of different learners, joint position may be all different with instructor, in order to Allowing learner preferably reach the effect of study, described first virtual subject can be carried out initially before starting study by learner Change and arrange.Accordingly, as the preferred embodiments of the present invention, described limbs teaching method based on virtual reality further comprises the steps of: Joint position according to learner adjusts the joint position that described first virtual subject is corresponding, so that described first virtual subject Joint position information is identical with the joint position information of described second virtual subject;Arranged described first virtual by adjustment The joint position that main body is corresponding, so that the joint position of its second virtual subject corresponding with learner is identical, thus also The joint position indirectly making instructor have matched the joint position of learner, and therefore, learner can be sent out on more visual pattern ground The now difference between limb action and the limb action of instructor of oneself, to reach more preferable learning effect.From the foregoing, This Initialize installation is that learner was configured before starting study, therefore, may be provided at step in idiographic flow Between S101 and step S102.
Meanwhile, present invention also offers a kind of limbs teaching system based on virtual reality, this system includes:
Limb action catcher, in order to catch the limb action information of coach person and learner;
First controls processor, in order to receive the limb action information of the instructor that described limb action catcher obtains, And by the limb action information MAP of described instructor to the first virtual subject, and shape first becomes virtual reality scenario;
The webserver, controls, in order to receive and to store described first, the first virtual reality scenario that processor is formed;
Second controls processor, in order to receive the limb action information of the learner that described limb action catcher obtains, By the limb action information MAP of described learner to the second virtual subject, to form the second virtual reality scenario, and, from described Described first virtual reality scenario is downloaded and stored to the webserver;
Display, in order to show described secondth virtual reality scenario and the first virtual reality scenario;
Virtual reality glasses, is worn on the eyes of learner, in order to show first on described display to learner Virtual reality scenario and the second virtual reality scenario.
As it has been described above, the limb action of the limbs teaching system based on virtual reality of the present invention, instructor and learner Information is respectively mapped on described first virtual subject and the second virtual subject after being caught by described limb action catcher, and Control processor and the second control processor by described first and form the first virtual reality scenario and second virtual existing respectively Real field scape, and described first control processor the first virtual reality scenario is uploaded to the webserver, learner can with compensation from Download described first virtual reality scenario on the described webserver and learn, thus instructor can therefrom obtain due Return so that instructor preferably plays and utilize the technical ability of himself.Learner downloads described the from the described webserver One virtual reality scenario is also worn virtual reality glasses and can be watched on the display and include instructor's limb action First virtual reality scenario of information and with include learner self limb action information the second virtual reality scenario, from And the experience effect that learner is in learning process more visual pattern, and learner can watch embodiment with third-party visual angle Second virtual subject of oneself limb action is poor with the action between the two of the first virtual subject of embodiment instructor's limb action Different, and find oneself problem present in the learning process, and make the improvement of action accordingly, from without passing through instructor Or other third parties assist and recognize problem place and improve, therefore learning effect is more directly perceived, and learning cost is the biggest Reduce greatly.
Specifically, in the detailed description of the invention of present invention limbs based on virtual reality teaching system:
Described limb action catcher has two kinds of implementations: the first, it is made up of multiple sensors, and is worn on teaching The articular surface that person sets with learner, in order to obtain three-dimensional space position information and the motion track information in corresponding joint.Root Wearing described sensor according to the action request set at the joint that instructor is corresponding with learner, described sensor is in order to obtain The action message of current joint;Such as, the arm of instructor or learner carries out a yaw action, then have only to instructor Or worn sensor at the shoulder joint of learner and carpal joint/elbow joint, other each joint can be worn.Certainly In actual application, for the coherent embodiment of action, it will usually there is a need to the equal wearable sensors of joint used, To obtain the real-time three-dimensional space position information in each joint and motion track information, thus so that instructor and the limbs of learner Action preferably maps on described first virtual subject and the second virtual subject.Wherein, sensor-based limb action is caught Catch, it is possible to use inertial sensor quadratic integral obtains shift technique, or uses UWB location technology.Preferably, described limbs Motion capture device also includes multiple angular transducer, and described angular transducer is in order to obtain the angle upset information of current joint; When some limb action needing make a certain joint carry out angle upset continually, then need to use described angular transducer Obtain the angle upset information of current joint;Thus more truly and exactly to obtain the limb action of learner and instructor. The second, it is not necessary to wearable sensors equipment, described limb action catcher is picture pick-up device, described picture pick-up device shooting instructor Or the limb action of learner, and processed by the described first vision algorithm controlling processor or the second control processor, know Other instructor or the limb action information of learner;In this way, directly by picture pick-up device shooting instructor or study The limb action of person, the vision algorithm technology through described control processor is identified as limbs joint action message;And the party In the concrete application of formula, the motion capture of picture pick-up device, it is possible to use the kinect technology of Microsoft.
Described first controls processor includes a coding unit, in order to the action message of described first virtual subject to be encoded Compression forms packet, and is encrypted described packet, to form the use permission status information of described packet;By institute The action message compression coding stating the first virtual subject forms packet, not only facilitates instructor to be believed by the limb action of himself Breath uploads to the described webserver, is also convenient for learner simultaneously and uploads the limb action letter of instructor from the described webserver Cease and learn.Wherein, described use rights state is licensing status or unauthorized state;By arranging described use authority Status information, and make different learners obtain different use authorities, such as, registration login mechanism can be set, allow some put down The registered members of platform can gratuitously obtain the learner on this packet, i.e. this platform can be free by the particular platform of registration Download described packet, it will be apparent that, the use rights state of this packet is licensing status, thus learner can freely learn religion The limb action of scholar;When described use rights state is unauthorized state, arrange in described use permission status information There are the encrypted message for decompression and the number information limiting use;That is, in addition to the registration learner of above-mentioned particular platform, Other learners then can only use the limb action information that instructor uploads with compensation, and the learner of paid utilization is obtained by paid The decompression encrypted message of described packet, learner can normal profit after successfully being decompressed by this packet by described encrypted message By the limb action information in packet;Wherein, in order to ensure the return of instructor and prevent resource to be abused, also set up limited The fixed number of times used, learner i.e. obtains concrete access times information after being decompressed by packet, and after decompression, learner often uses Limb action information number of times in the most described packet i.e. subtracts 1, and to the last number information becomes 0.
Described virtual reality glasses also includes an angle detection unit, wears described virtual reality glasses in order to obtain The head rotation angle information of learner, described virtual reality glasses according to obtain learner head rotation angle information and Adjust the first virtual reality scenario and the angle of the second virtual reality scenario of display, so that learner is empty from 360 ° of viewings first Intend the corresponding limb action of main body and the second virtual subject.Wherein, after the head of learner turns, its Viewing-angle information is also corresponding to be occurred Change, after described angle detection unit detects the rotational angle information of learner head, virtual reality glasses is by learner Visual angle transition information be sent to virtual reality engine, can move therewith in corresponding visual angle.Specifically, when learner currently viewing During the action of two virtual subjects, visual angle is towards all the time towards the three-dimensional center position of the second virtual subject, and view position can be With the center of the second virtual subject as the center of circle, current location, visual angle to center of circle distance is to move on the sphere of radius;Its control refers to Order is i.e. controlled by the visual angle transition information of described virtual reality glasses;Action when currently viewing first virtual subject of learner Time, the adjustment process at visual angle is identical with the adjustment process of action of viewing the second virtual subject, is different only in that, is now with the The three-dimensional center of one virtual subject is the center of circle, not described in detail herein;Learner is facilitated to watch the first virtual subject and second virtual The match condition at each position of main body.Wherein, virtual reality engine uses U3D engine, and its platform supported includes but do not limits In web browser, Android system, ios system etc..Preferably, described virtual reality glasses also includes a control unit, institute State control unit and show in order to control the broadcasting of virtual reality scenario in described control processor;Thus learner is at learning process In can by described virtual reality glasses control in real time described first virtual reality scenario and the second virtual reality scenario in Existing, use more flexible, and be more beneficial for finding the difference that action exists in time, can improve learning efficiency further.
In sum, the limbs teaching method based on virtual reality of the present invention and teaching system break through tradition limbs fortune In dynamic teaching, learner sees that then instructor's action oneself is imitated, or the mould of instructor's action of correction learner by doing and illustrating Formula, can allow by the way of the present invention learner in virtual scene without instructor supervise and guide can ideally with teaching The limb action of person mates, it is achieved that self-teaching, and instructor is by uploading the limb action information of oneself to network Server and obtain intended return so that instructor can preferably play and utilize the technical ability of himself;And the present invention Mode is more vivid, simpler, and is more easy to promote.
Above in association with most preferred embodiment, invention has been described, but the invention is not limited in enforcement disclosed above Example, and amendment, the equivalent combinations that the various essence according to the present invention is carried out should be contained.

Claims (15)

1. a limbs teaching method based on virtual reality, it is characterised in that comprise the steps:
A. catch the limb action information of instructor, and the limb action of instructor is mapped to the first virtual subject;
B. the action message of described first virtual subject is uploaded to the webserver;
C. learner downloads the action message of described first virtual subject from the webserver;
D. learner is according to the limb action of the action message learning teaching person of the first virtual subject downloaded.
2. limbs teaching method based on virtual reality as claimed in claim 1, it is characterised in that described step learner root According to the limb action of the action message learning teaching person of the first virtual subject downloaded, the most also include:
D01. learner makes corresponding limb action according to the action message of the first virtual subject;
D02. the limb action information of learner is caught, and by the limb action information MAP of learner to the second virtual subject;
D03. learner contrasts the action difference of the second virtual subject and the first virtual subject, and the limbs of regularized learning algorithm person move Make;
D04. step d02 and step d03 are repeated, until the action of the second virtual subject and the first virtual subject is identical.
3. limbs teaching method based on virtual reality as claimed in claim 1, it is characterised in that described step is by described the The action message of one virtual subject is uploaded to the webserver, is in particular:
The action message compression coding of described first virtual subject is formed packet, and described packet is uploaded to network clothes Business device.
4. limbs teaching method based on virtual reality as claimed in claim 3, it is characterised in that
Described packet is encrypted, so that described packet carries use permission status information, and described use authority State is licensing status or unauthorized state.
5. limbs teaching method based on virtual reality as claimed in claim 4, it is characterised in that when described use authority shape When state is unauthorized state, in described use permission status information, it is provided with the encrypted message for decompression and restriction use Number information.
6. limbs teaching method based on virtual reality as claimed in claim 2, it is characterised in that further comprise the steps of:
Joint position according to learner adjusts the joint position that described first virtual subject is corresponding, so that described first virtual master The joint position information of body is identical with the joint position information of described second virtual subject.
7. a limbs teaching system based on virtual reality, it is characterised in that including:
Limb action catcher, in order to catch the limb action information of instructor and learner;
First controls processor, in order to receive the limb action information of the instructor that described limb action catcher obtains, and will The limb action information MAP of described instructor is to the first virtual subject, and shape first becomes virtual reality scenario;
The webserver, controls, in order to receive and to store described first, the first virtual reality scenario that processor is formed;
Second controls processor, in order to receive the limb action information of the learner that described limb action catcher obtains, by institute State the limb action information MAP of learner to the second virtual subject, to form the second virtual reality scenario, and, from described network Described first virtual reality scenario is downloaded and stored to server;
Display, in order to show described second virtual reality scenario and to deposit the first virtual reality scenario;
Virtual reality glasses, is worn on the eyes of learner, in order to show that on described display first is virtual to learner Reality scene and the second virtual reality scenario.
8. limbs teaching system based on virtual reality as claimed in claim 7, it is characterised in that described first control processes Device includes a coding unit, in order to the action message compression coding of described first virtual subject is formed packet, and to described Packet is encrypted, to form the use permission status information of described packet.
9. limbs teaching system based on virtual reality as claimed in claim 8, it is characterised in that described use rights state For licensing status or unauthorized state.
10. limbs teaching system based on virtual reality as claimed in claim 9, it is characterised in that when described use authority When state is unauthorized state, in described use permission status information, it is provided with the encrypted message for decompression uses with limiting Number information.
11. limbs teaching systems based on virtual reality as claimed in claim 7, it is characterised in that described limb action is caught Catch device to be made up of multiple sensors, and be worn on the articular surface that instructor sets with learner, in order to obtain the three of each joint Dimension space positional information and motion track information.
12. limbs teaching systems based on virtual reality as claimed in claim 11, it is characterised in that described limb action is caught Catching device and also include multiple angular transducer, described angular transducer is in order to obtain the angle upset information of current joint.
13. limbs teaching systems based on virtual reality as claimed in claim 7, it is characterised in that described limb action is caught Catching device is picture pick-up device, described picture pick-up device shooting instructor or the limb action of learner, and by described first control at Reason device or second controls the vision algorithm of processor and processes, and identifies instructor or the limb action information of learner.
14. limbs teaching systems based on virtual reality as claimed in claim 7, it is characterised in that described virtual reality eye Mirror also includes an angle detection unit, believes in order to obtain the head rotation angle of the learner wearing described virtual reality glasses Breath, described virtual reality glasses adjusts the first virtual reality of display according to the head rotation angle information of the learner obtained The angle of scene and the second virtual reality scenario, so that learner is from 360 ° of viewing first virtual subjects and the second virtual subject Corresponding limb action.
15. limbs teaching systems based on virtual reality as claimed in claim 14, it is characterised in that described virtual reality eye Mirror also includes a control unit, and described control unit shows in order to control the broadcasting of virtual reality scenario in described control processor Show.
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CN106803366A (en) * 2016-12-30 2017-06-06 武汉市马里欧网络有限公司 Children's dancing study system and method based on AR
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CN107154003A (en) * 2017-06-01 2017-09-12 三峡大学 Traditional handicraft protection and training system based on virtual reality
CN107341981A (en) * 2017-08-25 2017-11-10 宁波灵云科技信息服务有限公司 Student instruction interaction platform and control method based on VR technologies
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CN109658777A (en) * 2018-12-29 2019-04-19 陕西师范大学 Method and system for the teaching control of limb action class
CN111696398A (en) * 2019-03-15 2020-09-22 中国石油化工股份有限公司 Immersion type virtual simulation training method for eliminating hidden danger of direct operation link of petrochemical enterprise
CN112614399A (en) * 2020-11-25 2021-04-06 武汉露娜芭蕾教育科技有限公司 Dance teaching equipment based on virtual reality and teaching method thereof
CN113012505A (en) * 2021-02-24 2021-06-22 宜春职业技术学院(宜春市技术工人学校) Interactive dance teaching practice platform and method based on Internet

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