CN105843374B - 互动系统、遥控器及其运作方法 - Google Patents
互动系统、遥控器及其运作方法 Download PDFInfo
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- CN105843374B CN105843374B CN201510620811.6A CN201510620811A CN105843374B CN 105843374 B CN105843374 B CN 105843374B CN 201510620811 A CN201510620811 A CN 201510620811A CN 105843374 B CN105843374 B CN 105843374B
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Classifications
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
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- G—PHYSICS
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- G06V—IMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
- G06V40/00—Recognition of biometric, human-related or animal-related patterns in image or video data
- G06V40/10—Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
- G06V40/16—Human faces, e.g. facial parts, sketches or expressions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/426—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving on-screen location information, e.g. screen coordinates of an area at which the player is aiming with a light gun
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
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- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0346—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of the device orientation or free movement in a 3D space, e.g. 3D mice, 6-DOF [six degrees of freedom] pointers using gyroscopes, accelerometers or tilt-sensors
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- G06V40/103—Static body considered as a whole, e.g. static pedestrian or occupant recognition
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- G06V40/20—Movements or behaviour, e.g. gesture recognition
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- G—PHYSICS
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- G08C—TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILAR SIGNALS
- G08C17/00—Arrangements for transmitting signals characterised by the use of a wireless electrical link
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- G08C17/00—Arrangements for transmitting signals characterised by the use of a wireless electrical link
- G08C17/02—Arrangements for transmitting signals characterised by the use of a wireless electrical link using a radio link
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N5/00—Details of television systems
- H04N5/222—Studio circuitry; Studio devices; Studio equipment
- H04N5/2224—Studio circuitry; Studio devices; Studio equipment related to virtual studio applications
- H04N5/2226—Determination of depth image, e.g. for foreground/background separation
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- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30196—Human being; Person
- G06T2207/30201—Face
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2207/00—Indexing scheme for image analysis or image enhancement
- G06T2207/30—Subject of image; Context of image processing
- G06T2207/30244—Camera pose
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- G—PHYSICS
- G08—SIGNALLING
- G08C—TRANSMISSION SYSTEMS FOR MEASURED VALUES, CONTROL OR SIMILAR SIGNALS
- G08C2201/00—Transmission systems of control signals via wireless link
- G08C2201/30—User interface
- G08C2201/32—Remote control based on movements, attitude of remote control device
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- General Engineering & Computer Science (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Health & Medical Sciences (AREA)
- General Health & Medical Sciences (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Oral & Maxillofacial Surgery (AREA)
- Psychiatry (AREA)
- Social Psychology (AREA)
- User Interface Of Digital Computer (AREA)
- Position Input By Displaying (AREA)
- Image Analysis (AREA)
- Image Processing (AREA)
Abstract
Description
Claims (15)
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
TW104103379 | 2015-01-30 | ||
TW104103379 | 2015-01-30 | ||
TW104125540 | 2015-08-05 | ||
TW104125540A TWI526879B (zh) | 2015-01-30 | 2015-08-05 | 互動系統、遙控器及其運作方法 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN105843374A CN105843374A (zh) | 2016-08-10 |
CN105843374B true CN105843374B (zh) | 2019-01-04 |
Family
ID=56085502
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN201510620811.6A Active CN105843374B (zh) | 2015-01-30 | 2015-09-25 | 互动系统、遥控器及其运作方法 |
Country Status (5)
Country | Link |
---|---|
US (2) | US10055011B2 (zh) |
EP (1) | EP3127586B1 (zh) |
JP (1) | JP6129363B2 (zh) |
CN (1) | CN105843374B (zh) |
TW (1) | TWI526879B (zh) |
Families Citing this family (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI526879B (zh) * | 2015-01-30 | 2016-03-21 | 原相科技股份有限公司 | 互動系統、遙控器及其運作方法 |
US10110877B2 (en) * | 2015-10-12 | 2018-10-23 | Dell Products, Lp | Method and apparatus for depth algorithm adjustment to images based on predictive analytics and sensor feedback in an information handling system |
TWI632527B (zh) * | 2017-11-22 | 2018-08-11 | 東友科技股份有限公司 | 影像擷取與輸出方法 |
CN108920639B (zh) * | 2018-07-02 | 2022-01-18 | 北京百度网讯科技有限公司 | 基于语音交互的上下文获取方法及设备 |
CN108986825A (zh) * | 2018-07-02 | 2018-12-11 | 北京百度网讯科技有限公司 | 基于语音交互的上下文获取方法及设备 |
US11159840B2 (en) * | 2018-07-25 | 2021-10-26 | Samsung Electronics Co., Ltd. | User-aware remote control for shared devices |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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CN102300044A (zh) * | 2010-06-22 | 2011-12-28 | 原相科技股份有限公司 | 处理图像的方法与图像处理模块 |
CN102445179A (zh) * | 2010-10-13 | 2012-05-09 | 原相科技股份有限公司 | 测距方法、测距系统与其处理方法 |
CN102681654A (zh) * | 2011-03-18 | 2012-09-19 | 深圳富泰宏精密工业有限公司 | 3d可视视角自动调整系统及方法 |
Family Cites Families (11)
Publication number | Priority date | Publication date | Assignee | Title |
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JP3851601B2 (ja) * | 2002-09-27 | 2006-11-29 | 富士写真フイルム株式会社 | 携帯端末装置 |
US7874917B2 (en) * | 2003-09-15 | 2011-01-25 | Sony Computer Entertainment Inc. | Methods and systems for enabling depth and direction detection when interfacing with a computer program |
RU2006121437A (ru) * | 2003-12-18 | 2007-12-27 | Конинклейке Филипс Электроникс Н.В. (Nl) | Способ и система для управления устройством |
JP2006301906A (ja) * | 2005-04-20 | 2006-11-02 | Nec Corp | カメラ付携帯電話端末、カメラ付携帯電話端末操作方法、及びカメラ付携帯電話端末操作プログラム |
JP2008146164A (ja) * | 2006-12-06 | 2008-06-26 | Toshiba Corp | 小型端末装置 |
US8788977B2 (en) * | 2008-11-20 | 2014-07-22 | Amazon Technologies, Inc. | Movement recognition as input mechanism |
TWI401963B (zh) | 2009-06-25 | 2013-07-11 | Pixart Imaging Inc | Dynamic image compression method for face detection |
EP2498487B1 (en) * | 2009-11-02 | 2017-01-04 | Lenovo Innovations Limited (Hong Kong) | Mobile communication apparatus |
CN103988226B (zh) * | 2011-08-31 | 2017-09-26 | Metaio有限公司 | 用于估计摄像机运动以及用于确定实境三维模型的方法 |
US9304574B2 (en) | 2012-04-13 | 2016-04-05 | Pixart Imaging Inc. | Remote device and power saving method of interactive system |
TWI526879B (zh) * | 2015-01-30 | 2016-03-21 | 原相科技股份有限公司 | 互動系統、遙控器及其運作方法 |
-
2015
- 2015-08-05 TW TW104125540A patent/TWI526879B/zh active
- 2015-09-25 CN CN201510620811.6A patent/CN105843374B/zh active Active
-
2016
- 2016-01-14 JP JP2016005162A patent/JP6129363B2/ja active Active
- 2016-01-19 US US15/000,426 patent/US10055011B2/en active Active
- 2016-07-12 EP EP16179092.8A patent/EP3127586B1/en active Active
-
2018
- 2018-02-15 US US15/897,959 patent/US10534426B2/en active Active
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN102300044A (zh) * | 2010-06-22 | 2011-12-28 | 原相科技股份有限公司 | 处理图像的方法与图像处理模块 |
CN102445179A (zh) * | 2010-10-13 | 2012-05-09 | 原相科技股份有限公司 | 测距方法、测距系统与其处理方法 |
CN102681654A (zh) * | 2011-03-18 | 2012-09-19 | 深圳富泰宏精密工业有限公司 | 3d可视视角自动调整系统及方法 |
Also Published As
Publication number | Publication date |
---|---|
CN105843374A (zh) | 2016-08-10 |
JP2016143414A (ja) | 2016-08-08 |
TW201627818A (zh) | 2016-08-01 |
TWI526879B (zh) | 2016-03-21 |
US20160225133A1 (en) | 2016-08-04 |
JP6129363B2 (ja) | 2017-05-17 |
EP3127586B1 (en) | 2019-06-26 |
US10055011B2 (en) | 2018-08-21 |
US10534426B2 (en) | 2020-01-14 |
US20180173301A1 (en) | 2018-06-21 |
EP3127586A1 (en) | 2017-02-08 |
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Inventor after: Yang Shuxian Inventor after: Cheng Hanping Inventor after: Kumazaki Daisuke Inventor after: Shimohatakey Yasuko Inventor after: Ukai Yukihiro Inventor before: Yang Shuxian Inventor before: Cheng Hanping |
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Effective date of registration: 20161101 Address after: Taiwan, Hsinchu, China Science and Technology Industrial Park, Hsinchu County Road, building 5, No. 5 Applicant after: Yuanxiang Science & Technology Co., Ltd. Applicant after: Nintendo Co., Ltd. Address before: Taiwan, Hsinchu, China Science and Technology Industrial Park, Hsinchu County Road, building 5, No. 5 Applicant before: Yuanxiang Science & Technology Co., Ltd. |
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