CN104856467A - Electronic management box for entertainment products for students - Google Patents

Electronic management box for entertainment products for students Download PDF

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Publication number
CN104856467A
CN104856467A CN201510312985.6A CN201510312985A CN104856467A CN 104856467 A CN104856467 A CN 104856467A CN 201510312985 A CN201510312985 A CN 201510312985A CN 104856467 A CN104856467 A CN 104856467A
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CN
China
Prior art keywords
students
box
entertainment products
electronic
scanner
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN201510312985.6A
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Chinese (zh)
Inventor
赵安琪
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to CN201510312985.6A priority Critical patent/CN104856467A/en
Publication of CN104856467A publication Critical patent/CN104856467A/en
Pending legal-status Critical Current

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Abstract

The invention relates to electromechanical equipment, and further relates to an electronic management box for entertainment products for students. The electronic management box for entertainment products for students comprises a box body, a box door, a box lock, a scanner, an operation panel, an alarm indicator lamp and a PC (Personal Computer), wherein the box body is used for storing various recreation equipments, the box door can be opened, the scanner is used for scanning exercise books of the students and judging whether the students finish the homework, the operation panel is used for setting and displaying the timing length, the alarm indicator lamp is used for prompting and the PC is used for installing system software. Compared with the prior art, the electronic management box for entertainment products for students provided by the invention has the advantages that anyone with bad self-control can arrange study, work and playtime reasonably, therefore the students and workers can keep away from various electronic or non-electronic recreation equipments in study or at work.

Description

Student's amusing products e-management case
Technical field:
The present invention relates to a kind of electromechanical integration equipment, relate to student's amusing products e-management case further.
Background technology:
Along with the fast development of computer science, various entertainment industry, constantly increase for the kind of the electronic product of student's amusement and quantity.Constantly increase the temptation of student, many times, autocontrol force is poor, can not accomplish to stop before going too far.There will be this thing done now to push away and do again or do again tomorrow until when being compelled to do, just start the study and work of oneself.This situation, seriously attends the meeting and affects student's mood, as there will be self-accusation mood, sense of guilt etc.Long and for a long time it, study can be badly influenced, work and animation.
In order to do not allow student too much touch various amusement equipment, some parents' meetings adopts compulsive means that electronic product for entertainment or non-electronic product are confiscated or field surveillance Students ' Learning.Need supervising of external force, there is very large involuntary property, be unfavorable for the raising of learning efficiency.Operate and lack flexibility, simplification.Be unfavorable for improving students'autonomous study, be unfavorable for the reasonable arrangement of study and playtime.Therefore, the equipment designing a management student amusing products is needed.
Summary of the invention:
The object of the present invention is to provide a student's amusing products e-management case.Concrete technical scheme is as follows:
Student's amusing products e-management case, comprising:
Casing 1, for depositing various amusement equipment;
Chamber door 2, can be opened;
Case lock 3;
Scanner 4, is used for scanning pupil exercise book, judges whether to fulfil assignment;
Guidance panel 5, setting, display timing duration;
Alarm sounds lamp 6a, 6b, prompt facility;
PC 7, installation system software.
The present invention is relative to the advantage of prior art:
The people solving autocontrol force difference reasonably arranges study and work and playtime.Make student and worker, when study and work away from various electronics or nonelectronic amusement equipment.Meanwhile, student and worker can be made independently to arrange the content that will learn, and according to the severity of learning content, reasonably can arrange learning sequence.And reasonably can arrange study/work and playtime.Improve learning efficiency, and can accomplish to strike a proper balance between work and rest.
Accompanying drawing illustrates:
Fig. 1 is structural representation of the present invention; In figure, 1 represents casing, and 2 represent chamber door, and 3 represent case lock, and 4 represent scanner, and 5 represent guidance panel, and 6a, 6b represent alarm sounds lamp, and 7 represent pc machine.
Fig. 2 is the workflow diagram in embodiment in embodiment 2.
Detailed description of the invention:
Embodiment 1:
Student's amusing products e-management case, comprising:
Casing 1, for depositing various amusement equipment, as IPAD, mobile phone, game machine, novel etc.;
Chamber door 2, can be opened, and deposits the entrance of amusement article;
Case lock 3, scanner scans not fulfiling assignment, and after setting timer, equipment box lock can be automatic locking; After having learnt, by the operation completed after new scanning, equipment box lock can be opened automatically;
Scanner 4, is used for scanning pupil exercise book, judges whether to fulfil assignment;
Guidance panel 5, setting, display timing duration; If clocking capability arrange student fulfil assignment after time of amusement; Siren function be setting regulation playtime in not amusement equipment give back to learning casing in, will give the alarm, if give back on time, then not report to the police;
Alarm sounds lamp 6a, 6b, prompt facility;
PC 7, installation system software.
The course of work is as follows:
Preparation: by equipment charge, finds out the electronic product being applicable to amusement, such as IPAD, mobile phone, novel, magazine etc.; These article are positioned in casing.
First, take out the operation needed, application scanning instrument 4 scans the operation needed.
Second step: carry out timing setting to guidance panel 5, as 0 ~ 20 minute, after the time has set, casing was locked.
3rd step: learning time starts; After operation completes, the operation after completing by the scanner scanning on equipment; Case lock is opened, and can carry out rest and entertainment.
4th step: arrive and article are not positioned in house keeper's student equipment box in the timer stipulated time, siren starts to report to the police; If article are put back in required time, then siren can not sound the alarm.
5th step: after article are given back, according to above-mentioned steps, can start the new operation do not completed.
Embodiment 2: application at work
Student's amusing products e-management case, comprising:
Casing 1, for depositing various amusement equipment, as IPAD, mobile phone, game machine, novel etc.;
Chamber door 2, can be opened, and deposits the entrance of amusement article;
Case lock 3, scanner scans not fulfiling assignment, and after setting timer, equipment box lock can be automatic locking; After having learnt, by the operation completed after new scanning, equipment box lock can be opened automatically;
Scanner 4, is used for scanning pupil exercise book, judges whether to fulfil assignment;
Guidance panel 5, setting, display timing duration; If clocking capability arrange student fulfil assignment after time of amusement; Siren function be setting regulation playtime in not amusement equipment give back to learning casing in, will give the alarm, if give back on time, then not report to the police;
Alarm sounds lamp 6a, 6b, prompt facility;
PC 7, installs app application software; The flow chart of software as shown in Figure 2.
The first step: be placed in casing by article unwanted during work, after opening the app software that PC is installed, it can freeze the whole softwares on PC except the useful softwares such as office, PPT, Baidu.
Second step: open a blank document and lock, at the same time, carry out timing setting to the timer on software, case lock is automatic locking, is positioned in the article place equipment box of the inside.
3rd step: the working time starts; After completing document, software can be allowed again to scan, such as: document number of words is indispensable in 600 words, and preserves; After having scanned, the article left in casing can be taken out, for your amusement.
4th step: arrive and article are not positioned in casing in the timer stipulated time, siren starts to report to the police; If article are put back in required time, then siren can not sound the alarm.
5th step: if also have other work, then repeat aforesaid operations.

Claims (1)

1. student's amusing products e-management case, is characterized in that, comprising:
Casing (1), for depositing various amusement equipment;
Chamber door (2), can be opened;
Case lock (3);
Scanner (4), is used for scanning pupil exercise book, judges whether to fulfil assignment;
Guidance panel (5), setting, display timing duration;
Alarm sounds lamp (6a, 6b), prompt facility;
PC (7), installation system software.
CN201510312985.6A 2015-06-10 2015-06-10 Electronic management box for entertainment products for students Pending CN104856467A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201510312985.6A CN104856467A (en) 2015-06-10 2015-06-10 Electronic management box for entertainment products for students

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201510312985.6A CN104856467A (en) 2015-06-10 2015-06-10 Electronic management box for entertainment products for students

Publications (1)

Publication Number Publication Date
CN104856467A true CN104856467A (en) 2015-08-26

Family

ID=53902987

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201510312985.6A Pending CN104856467A (en) 2015-06-10 2015-06-10 Electronic management box for entertainment products for students

Country Status (1)

Country Link
CN (1) CN104856467A (en)

Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1448319A (en) * 2002-03-28 2003-10-15 陈明发 Case and use for storing and giving out learning award
CN201170537Y (en) * 2007-12-18 2008-12-24 英业达股份有限公司 Display capable of prompting cresset and electronic device
KR20100002545U (en) * 2008-08-29 2010-03-10 임지영 Locker
CN202134118U (en) * 2011-06-09 2012-02-01 朱祥兵 Learning machine with treasure chest
CN203376893U (en) * 2013-06-28 2014-01-01 王远顶 Learning reminding instrument

Patent Citations (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN1448319A (en) * 2002-03-28 2003-10-15 陈明发 Case and use for storing and giving out learning award
CN201170537Y (en) * 2007-12-18 2008-12-24 英业达股份有限公司 Display capable of prompting cresset and electronic device
KR20100002545U (en) * 2008-08-29 2010-03-10 임지영 Locker
CN202134118U (en) * 2011-06-09 2012-02-01 朱祥兵 Learning machine with treasure chest
CN203376893U (en) * 2013-06-28 2014-01-01 王远顶 Learning reminding instrument

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Application publication date: 20150826

WD01 Invention patent application deemed withdrawn after publication