CN104784930B - The method for showing game role - Google Patents
The method for showing game role Download PDFInfo
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- CN104784930B CN104784930B CN201510231159.9A CN201510231159A CN104784930B CN 104784930 B CN104784930 B CN 104784930B CN 201510231159 A CN201510231159 A CN 201510231159A CN 104784930 B CN104784930 B CN 104784930B
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- Prior art keywords
- game role
- game
- display
- profile
- role
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Abstract
The invention provides a kind of method for showing game role.The method of display game role includes:S1:When game role enters presumptive area, the game role closeness in presumptive area is calculated;S2:Judge whether game role closeness reaches preset value;S3:If reaching preset value, by game role, front end is shown all the time on display interface, if being not reaching to preset value, game role is normally shown on display interface.The present invention can not hide other game roles in the case of convenience gaming player views game role.
Description
Technical field
The present invention relates to technical field of network information, more particularly to a kind of method for showing game role.
Background technology
With the development of network technology, game industry is able to high speed development.The game of high quality can attract largely to play
Player.However, if the same screen number of interface is relatively more, the game role of game player's control will be by other game angles
Color blocks, and this will influence game player and observe the game role oneself controlled,
In order to solve the above problems, the mode that prior art is taken is the other game roles of Hide All.However, due to net
Network game exists interactive between game role, if hiding other game roles completely, will influence between game player
Interaction, such as fight, merchandise, follow.
The content of the invention
, can be not hiding other the present invention solves the technical problem of a kind of method for showing game role is provided
Convenience gaming player views game role in the case of game role.
In order to solve the above technical problems, one aspect of the present invention is:A kind of display game role is provided
Method, methods described include:S1:When game role enters presumptive area, the game role calculated in the presumptive area is close
Intensity;S2:Judge whether the game role closeness reaches preset value;S3:If reaching the preset value, by the game
Front end is shown role all the time on display interface, if being not reaching to the preset value, by the game role in the display
Normally shown on interface.
Preferably, it is described to be specially the step of front end is shown all the time on display interface by the game role:To be described
Game role, which is set, shows profile, and the profile of the game role is contained in the display profile, by the display profile aobvious
Show that front end is shown all the time on interface.
Preferably, when game role leaves the presumptive area, by the game role on the display interface just
Often display.
Preferably, the game role closeness is the quantity of game role in the unit area of the presumptive area.
The beneficial effects of the invention are as follows:The situation of prior art is different from, the method for display game role of the invention is only
Only when the game role closeness of presumptive area reaches preset value, just by game role, front end shows all the time on display interface
Show, without hiding other game roles, so as to the convenience gaming player views in the case where not hiding other game roles
Game role.
Brief description of the drawings
Fig. 1 is the schematic flow sheet for the method that the embodiment of the present invention shows game role.
Embodiment
Below in conjunction with the accompanying drawing in the embodiment of the present invention, the technical scheme in the embodiment of the present invention is carried out clear, complete
Site preparation describes, it is clear that described embodiment is only the part of the embodiment of the present invention, rather than whole embodiments.It is based on
Embodiment in the present invention, those of ordinary skill in the art are obtained every other under the premise of creative work is not made
Embodiment, belong to the scope of protection of the invention.
It is the schematic flow sheet for the method that the embodiment of the present invention shows game role referring to Fig. 1.The side of the embodiment of the present invention
Method includes:
S1:When game role enters presumptive area, the game role closeness in presumptive area is calculated.
Wherein, presumptive area is, for example, to transmit the place that the game roles such as point, main city zone are often resident.Game role is intensive
Spend the quantity of game role in the unit area for presumptive area.
S2:Judge whether game role closeness reaches preset value.
Wherein, preset value can be adjusted according to being actually needed.
S3:If reaching preset value, by game role, front end is shown all the time on display interface, if be not reaching to default
Value, game role is normally shown on display interface.
Wherein, for game role after front end is shown all the time on display interface, game role is shown in other game angles all the time
Before color or scene of game.And after game role is normally shown on display interface, game role can be by other sports grounds
Scape blocks.
Specifically, it is specially the step of front end is shown all the time on display interface by game role:Set for game role
Display profile is put, the profile of game role is contained in display profile, and front end is shown all the time on display interface by display profile.It is aobvious
Show that profile can block the other game roles or scene of game into its profile, but ground can be shown.Game role
Profile highlights in display profile.
In the present embodiment, when game role leaves presumptive area, game role is normally shown on display interface.
Embodiments of the invention are the foregoing is only, are not intended to limit the scope of the invention, it is every to utilize this hair
The equivalent structure or equivalent flow conversion that bright specification and accompanying drawing content are made, or directly or indirectly it is used in other related skills
Art field, is included within the scope of the present invention.
Claims (2)
- A kind of 1. method for showing game role, it is characterised in that methods described includes:S1 :When the game role observed by player enters presumptive area, the game role calculated in the presumptive area is intensive Degree;The game role closeness is the quantity of all game roles in the unit area of the presumptive area;S2 :Judge whether the game role closeness reaches preset value;S3 :If reaching the preset value, by the game role observed by player, front end is shown all the time on display interface, such as Fruit is not reaching to the preset value, and the game role observed by player is normally shown on the display interface;The game role by observed by player on display interface all the time front end show the step of be specially:Being set for the game role observed by player and show profile, the profile of the game role is contained in the display profile, By the display profile, front end is shown all the time on display interface;Display profile block into its profile other game roles or Scene of game, but show ground.
- 2. the method for display game role according to claim 1, it is characterised in that in the game role observed by player When leaving the presumptive area, the game role is normally shown on the display interface.
Priority Applications (1)
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CN201510231159.9A CN104784930B (en) | 2015-05-08 | 2015-05-08 | The method for showing game role |
Applications Claiming Priority (1)
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CN201510231159.9A CN104784930B (en) | 2015-05-08 | 2015-05-08 | The method for showing game role |
Publications (2)
Publication Number | Publication Date |
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CN104784930A CN104784930A (en) | 2015-07-22 |
CN104784930B true CN104784930B (en) | 2017-11-10 |
Family
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Family Applications (1)
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CN201510231159.9A Active CN104784930B (en) | 2015-05-08 | 2015-05-08 | The method for showing game role |
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Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN106924968A (en) * | 2015-12-31 | 2017-07-07 | 网易(杭州)网络有限公司 | Virtual role is formed a team control method and device |
WO2018095366A1 (en) | 2016-11-24 | 2018-05-31 | 腾讯科技(深圳)有限公司 | Frame-synchronisation-based data processing method for video recommendation determination and information display |
CN106730839B (en) * | 2016-11-24 | 2018-12-11 | 腾讯科技(深圳)有限公司 | A kind of method and terminal that information is shown |
CN106512402A (en) * | 2016-11-29 | 2017-03-22 | 北京像素软件科技股份有限公司 | Game role rendering method and device |
CN108245892B (en) * | 2017-12-19 | 2022-02-15 | 网易(杭州)网络有限公司 | Information processing method, information processing device, electronic equipment and storage medium |
Citations (5)
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JPH11333137A (en) * | 1998-05-22 | 1999-12-07 | Namco Ltd | Game system and information recording medium |
JP2006020758A (en) * | 2004-07-07 | 2006-01-26 | Konami Co Ltd | Game system, and game program |
JP2008173482A (en) * | 2007-01-17 | 2008-07-31 | Nhn Corp | On-line game method, and on-line game system |
WO2013081918A1 (en) * | 2011-12-02 | 2013-06-06 | Microsoft Corporation | User interface control based on head orientation |
CN103785174A (en) * | 2014-02-26 | 2014-05-14 | 北京智明星通科技有限公司 | Method and system for displaying tens of thousands of people on same screen of game |
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2015
- 2015-05-08 CN CN201510231159.9A patent/CN104784930B/en active Active
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH11333137A (en) * | 1998-05-22 | 1999-12-07 | Namco Ltd | Game system and information recording medium |
JP2006020758A (en) * | 2004-07-07 | 2006-01-26 | Konami Co Ltd | Game system, and game program |
JP2008173482A (en) * | 2007-01-17 | 2008-07-31 | Nhn Corp | On-line game method, and on-line game system |
WO2013081918A1 (en) * | 2011-12-02 | 2013-06-06 | Microsoft Corporation | User interface control based on head orientation |
CN103785174A (en) * | 2014-02-26 | 2014-05-14 | 北京智明星通科技有限公司 | Method and system for displaying tens of thousands of people on same screen of game |
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CN104784930A (en) | 2015-07-22 |
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Effective date of registration: 20190128 Address after: 216100 No. 101, Nine Groups, Anqiao Village, Zhengyu Town, Haimen City, Nantong City, Jiangsu Province Patentee after: Haimen Chuang Hao Industrial Design Co., Ltd. Address before: 610041 No. 16, South Fourth Section of Xiaojiahe Second Ring Road, Chengdu High-tech Zone, Sichuan Province Patentee before: The Sichuan You Jia network technology in the sky Co., Ltd |