CN104272351A - 用于表示场景中的参与介质的方法以及对应的设备 - Google Patents
用于表示场景中的参与介质的方法以及对应的设备 Download PDFInfo
- Publication number
- CN104272351A CN104272351A CN201380023004.5A CN201380023004A CN104272351A CN 104272351 A CN104272351 A CN 104272351A CN 201380023004 A CN201380023004 A CN 201380023004A CN 104272351 A CN104272351 A CN 104272351A
- Authority
- CN
- China
- Prior art keywords
- point
- crossing
- medium
- distance
- participation
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/06—Ray-tracing
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—Three-dimensional [3D] image rendering
- G06T15/50—Lighting effects
- G06T15/55—Radiosity
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2210/00—Indexing scheme for image generation or computer graphics
- G06T2210/12—Bounding box
Landscapes
- Engineering & Computer Science (AREA)
- Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Computer Graphics (AREA)
- General Physics & Mathematics (AREA)
- Computing Systems (AREA)
- Geometry (AREA)
- Image Generation (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR1252675A FR2988502A1 (fr) | 2012-03-26 | 2012-03-26 | Procede pour representer un milieu participant dans une scene et dispositif correspondant |
| FR1252675 | 2012-03-26 | ||
| PCT/EP2013/056130 WO2013144029A1 (en) | 2012-03-26 | 2013-03-22 | Method for representing a participating media in a scene and corresponding device |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CN104272351A true CN104272351A (zh) | 2015-01-07 |
Family
ID=48045470
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CN201380023004.5A Pending CN104272351A (zh) | 2012-03-26 | 2013-03-22 | 用于表示场景中的参与介质的方法以及对应的设备 |
Country Status (8)
| Country | Link |
|---|---|
| US (1) | US9626791B2 (https=) |
| EP (1) | EP2831846B1 (https=) |
| JP (1) | JP2015515058A (https=) |
| KR (1) | KR20140144714A (https=) |
| CN (1) | CN104272351A (https=) |
| CA (1) | CA2866589C (https=) |
| FR (1) | FR2988502A1 (https=) |
| WO (1) | WO2013144029A1 (https=) |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN107807963A (zh) * | 2017-10-11 | 2018-03-16 | 贵州电网有限责任公司输电运行检修分公司 | 一种基于分治策略的输电网线路汇集区快速搜索的方法 |
| CN112425177A (zh) * | 2018-07-12 | 2021-02-26 | 交互数字Vc控股公司 | 用于体积视频传输的方法和装置 |
| CN112489181A (zh) * | 2020-11-04 | 2021-03-12 | 杭州电魂网络科技股份有限公司 | 基于球谐函数的体积渲染方法、装置、设备和存储介质 |
Families Citing this family (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US20130100135A1 (en) * | 2010-07-01 | 2013-04-25 | Thomson Licensing | Method of estimating diffusion of light |
| US20220043869A1 (en) * | 2020-08-06 | 2022-02-10 | Rovi Guides, Inc. | Methods and systems for searching based on multiple user profiles |
Family Cites Families (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6583787B1 (en) * | 2000-02-28 | 2003-06-24 | Mitsubishi Electric Research Laboratories, Inc. | Rendering pipeline for surface elements |
| US7928993B2 (en) * | 2006-07-28 | 2011-04-19 | Intel Corporation | Real-time multi-resolution 3D collision detection using cube-maps |
| US8009168B2 (en) * | 2007-06-26 | 2011-08-30 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US7940269B2 (en) * | 2007-06-29 | 2011-05-10 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US7940268B2 (en) * | 2007-06-29 | 2011-05-10 | Microsoft Corporation | Real-time rendering of light-scattering media |
| US20090284524A1 (en) * | 2008-05-14 | 2009-11-19 | Robert Allen Shearer | Optimized Graphical Calculation Performance by Removing Divide Requirements |
| US20100085360A1 (en) * | 2008-10-04 | 2010-04-08 | Microsoft Corporation | Rendering in scattering media |
| CN101894390B (zh) | 2010-06-29 | 2012-07-04 | 浙江大学 | 一种非常数折射率介质中的光线跟踪方法 |
| FR2964776A1 (fr) | 2010-09-14 | 2012-03-16 | Thomson Licensing | Procede d’estimation de diffusion de la lumiere dans un milieu homogene |
-
2012
- 2012-03-26 FR FR1252675A patent/FR2988502A1/fr not_active Withdrawn
-
2013
- 2013-03-22 US US14/386,375 patent/US9626791B2/en active Active
- 2013-03-22 EP EP13713818.6A patent/EP2831846B1/en active Active
- 2013-03-22 JP JP2015502248A patent/JP2015515058A/ja active Pending
- 2013-03-22 CN CN201380023004.5A patent/CN104272351A/zh active Pending
- 2013-03-22 WO PCT/EP2013/056130 patent/WO2013144029A1/en not_active Ceased
- 2013-03-22 KR KR1020147029720A patent/KR20140144714A/ko not_active Withdrawn
- 2013-03-22 CA CA2866589A patent/CA2866589C/en active Active
Cited By (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN107807963A (zh) * | 2017-10-11 | 2018-03-16 | 贵州电网有限责任公司输电运行检修分公司 | 一种基于分治策略的输电网线路汇集区快速搜索的方法 |
| CN107807963B (zh) * | 2017-10-11 | 2021-04-06 | 贵州电网有限责任公司 | 一种基于分治策略的输电网线路汇集区快速搜索的方法 |
| CN112425177A (zh) * | 2018-07-12 | 2021-02-26 | 交互数字Vc控股公司 | 用于体积视频传输的方法和装置 |
| CN112489181A (zh) * | 2020-11-04 | 2021-03-12 | 杭州电魂网络科技股份有限公司 | 基于球谐函数的体积渲染方法、装置、设备和存储介质 |
| CN112489181B (zh) * | 2020-11-04 | 2024-09-20 | 杭州电魂网络科技股份有限公司 | 基于球谐函数的体积渲染方法、装置、设备和存储介质 |
Also Published As
| Publication number | Publication date |
|---|---|
| FR2988502A1 (fr) | 2013-09-27 |
| US9626791B2 (en) | 2017-04-18 |
| CA2866589C (en) | 2020-04-07 |
| US20150042642A1 (en) | 2015-02-12 |
| KR20140144714A (ko) | 2014-12-19 |
| EP2831846A1 (en) | 2015-02-04 |
| EP2831846B1 (en) | 2016-12-21 |
| JP2015515058A (ja) | 2015-05-21 |
| WO2013144029A1 (en) | 2013-10-03 |
| CA2866589A1 (en) | 2013-10-03 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| US10325399B2 (en) | Optimal texture memory allocation | |
| CN107341853B (zh) | 超大虚拟场景和动态摄屏的虚实融合方法及系统 | |
| CN109003325A (zh) | 一种三维重建的方法、介质、装置和计算设备 | |
| CN107464286B (zh) | 三维城市模型中的孔洞修复方法及装置、设备及可读介质 | |
| Guo et al. | Foggy scene rendering based on transmission map estimation | |
| Liang et al. | Visualizing 3D atmospheric data with spherical volume texture on virtual globes | |
| KR20120034024A (ko) | 가상 환경의 한 지점에 수신된 광량의 평가 방법 | |
| JP2016510473A (ja) | デプスマップのコンテンツを強化するための方法およびデバイス | |
| JP5873683B2 (ja) | 仮想環境でのオクルージョンを推定する方法 | |
| CN104272351A (zh) | 用于表示场景中的参与介质的方法以及对应的设备 | |
| US20240203030A1 (en) | 3d model rendering method and apparatus, electronic device, and storage medium | |
| Boom et al. | Interactive light source position estimation for augmented reality with an RGB‐D camera | |
| US9235663B2 (en) | Method for computing the quantity of light received by a participating media, and corresponding device | |
| Buyukdemircioglu et al. | Development of a smart city concept in virtual reality environment | |
| Alhejri et al. | Reconstructing real object appearance with virtual materials using mobile augmented reality | |
| Wiemann et al. | Automatic Map Creation For Environment Modelling In Robotic Simulators. | |
| CN119006672A (zh) | 一种基于gpu渲染程序基准测试集的gpu性能优化分析方法 | |
| CN104299262B (zh) | 一种基于速度场流线的三维云模拟方法 | |
| CN117173314B (zh) | 一种图像处理方法、装置、设备、介质及程序产品 | |
| Wang et al. | GEARS: A general and efficient algorithm for rendering shadows | |
| Koduri et al. | AUREATE: An Augmented Reality Test Environment for Realistic Simulations | |
| Russo et al. | Material-Aware Synthetic Data Generation for Smart City Applications | |
| Isshiki et al. | An Offline‐Based On‐Demand Visualization System of Large‐Scale Particle Simulation for Tsunami Disaster Prevention | |
| Mower | Fast Image‐Space Silhouette Extraction for Non‐Photorealistic Landscape Rendering | |
| WO2013104493A1 (en) | Method and device for estimating light scattering |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| C06 | Publication | ||
| PB01 | Publication | ||
| C10 | Entry into substantive examination | ||
| SE01 | Entry into force of request for substantive examination | ||
| AD01 | Patent right deemed abandoned | ||
| AD01 | Patent right deemed abandoned |
Effective date of abandoning: 20180112 |