CN103390288B - Three-dimensional rendering files in batch splits rendering layer disposal system - Google Patents
Three-dimensional rendering files in batch splits rendering layer disposal system Download PDFInfo
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Abstract
The present invention relates to a kind of three-dimensional rendering files in batch and split rendering layer disposal system, comprise the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises: document queue module, for being arranged by setting order by multiple three-dimensional rendering file; File pretreatment module, the video camera arrange, remove unnecessary reference, selected to need to play up, removes solid unnecessary in scene, carries out bug check to scene for scene; Rendering layer arranges module, carries out layered shaping and arrange rendering layer parameter for the rendering layer selected by user to file; Automatically test module is played up, for playing up test to the destination file obtained after fractionation rendering layer.Compared with prior art, the present invention has the process simplifying and play up file declustering rendering layer, improves the advantage such as accuracy and efficiency playing up file declustering rendering layer.
Description
Technical field
The present invention relates to a kind of three-dimensional animation and play up disposal system, especially relate to a kind of three-dimensional rendering files in batch and split rendering layer disposal system.
Background technology
In the process that three-dimensional rendering makes, the process of file declustering rendering layer is critical step.
In three-dimensional rendering manufacturing process common at present, in order to reach good rendering effect and maximum later stage dirigibility, generally can adopt layer rendering technology.As play up Shi Bixu manually go to arrange play up used video camera, the solid selecting to play up, the reference judging to use, carry out rendering layer setting, the operation such as result that test rendering layer splits.The selection of the selection and solid of manually carrying out reference needs repeatedly to select solid, and watching them and whether be presented at and play up in video camera frame by frame, manually carry out rendering layer fractionation to need to select solid frequently, they are added in each rendering layer, and arrange frequently.So not only inefficiency, and often easily produce maloperation, leakage operation causes render process file chaotic, affects making progress.
The above also just makes for single file of playing up, when have a large amount of play up file need to carry out fractionations rendering layer time, make method for making by hand will waste a large amount of Production Times, delay fabrication cycle.
Summary of the invention
Object of the present invention is exactly provide a kind of three-dimensional rendering files in batch to split rendering layer disposal system to overcome defect that above-mentioned prior art exists.
Object of the present invention can be achieved through the following technical solutions:
A kind of three-dimensional rendering files in batch splits rendering layer disposal system, it is characterized in that, comprises the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises:
Document queue module, for adding, deleting, arrange three-dimensional rendering file, arranges multiple three-dimensional rendering file by setting order;
File pretreatment module, the video camera arrange, remove unnecessary reference, selected to need to play up, removes solid unnecessary in scene, carries out bug check to scene for scene;
Rendering layer arranges module, carries out layered shaping and arrange rendering layer parameter for the rendering layer selected by user to file;
Automatically playing up test module, for playing up test to the destination file obtained after fractionation rendering layer, obtaining test process computer mode and the effect playing up figure.
Described document queue module work flow process is as follows:
1) queue of three-dimensional rendering file is saved as a list, and revise this list by each file operation of user, this list items is added, deletes and sorted;
2) obtain respectively set by user play up file path, maximum fractionation time that file declustering result storing path, the corresponding table of reference file height mould, video camera naming rule, user-selected needs carry out rendering layer and the file split, and above-mentioned information is logged into the list of document queue.
3) by arranging of user, the copy that arranges of Single document is split file to all waiting in list.
Described file pretreatment module workflow is as follows:
1) video camera of playing up of acquiescence is removed, then play up video camera according to the video camera naming rule of user playing up in panel to arrange, and judge that video camera is dynamic camera lens or static camera lens according to the animation information on video camera;
2) the reference high precision provided by user, the low accuracy model table of comparisons carry out reference document screening, low accuracy model is replaced to high-precision model automatically, high-precision model is replaced on demand the version required for playing up, carry out cutting out test depending on cutting body according to playing up video camera, the reference be not used to is removed;
3) remaining high-precision model being cut out depending on cutting body frame by frame, the object not in camera lens being put into display layer and hiding this layer;
4) list arranged according to user is carried out bug check to file one by one and attempts to repair, and charges to log file, and stop the fractionation of this file by failing to repair and may affect the mistake of tearing layer open.
It is as follows that described rendering layer arranges module work flow process:
1) pretreated for file result is arranged;
2) by scene and Role Classification, rendering layer fractionation is carried out to file, and press fractionation rule and the rendering layer of parameter fractionation specified by user of user's setting;
3) layer complete for each fractionation is saved as separately one and make file.
The complete layer of described fractionation comprises scene light layer, role's light layer, z channel layer, occlusion layer, shade layer and role movement obscuring layer.
It is described that automatically to play up test module workflow as follows:
1) write in order play up execution script by splitting file out;
2) automatically run rendering script and monitor render process, the time used played up in record, and the utilization rate of internal memory carries out reference for user, and what stop exceeding max-timeout plays up file.
Compared with prior art, the present invention has the following advantages:
1, break the personnel of playing up in the past and carry out playing up the mode of file declustering rendering layer, uninteresting for major part hard work completed by computing machine;
2, user only need to arrange wait to tear open layer file tear layer rule open, the file of user can be carried out queue arrangement by computing machine automatically, and optimize, debug, reduce the burden playing up unit when making to play up as much as possible;
3, the efficiency and accuracy of playing up file declustering rendering layer can significantly be promoted.
Accompanying drawing explanation
Fig. 1 is hardware configuration schematic diagram of the present invention;
Fig. 2 is the workflow diagram of three-dimensional rendering file handling subsystem of the present invention.
Embodiment
Below in conjunction with the drawings and specific embodiments, the present invention is described in detail.
Embodiment
As shown in Figure 1, a kind of three-dimensional rendering files in batch splits rendering layer disposal system, comprises three-dimensional rendering file input subsystem a, the three-dimensional rendering file handling subsystem b and three-dimensional rendering file output subsystem c that connect successively.
As shown in Figure 2, three-dimensional rendering file handling subsystem b of the present invention comprises: document queue module 1, file pretreatment module 2, rendering layer arrange module 3, automatically play up test module 4, wherein document queue module 1 is for the treatment of document queue, obtains the interpolation of user, deletion, the behavior of amendment document queue corresponding process listed files.By each file in circular treatment listed files after operation.File pretreatment module 2 obtains needing fileinfo to be processed, video camera rule, reference naming rule and rendering layer to split rule from listed files.Rendering layer arranges module 3 and file pretreatment module 2 and to be connected to come the rendering layer of practical operation file, file is carried out layering setting, by required optimum configurations to rendering layer by the information of listed files.Automatically play up after the file in all listed files is all completed fractionation by test module 4 and perform, be used for testing to the result split and obtaining the computer data in rendering result and implementation, carry out reference to user.
Described document queue module comprises: deletion is added in queue, and queue is preserved and read, and queue is revised immediately, and queue parameter copies, and queue terminates automatically.
Described file pretreatment module comprises: play up video camera and judge to arrange, play up panel and arrange, reference selects to replace, and plays up solid screening, scene bug check.Wherein play up the video camera naming rule that video camera judges to adopt user, all video cameras are screened, qualified video camera is set to play up video camera.Wherein play up solid screening to carry out cutting out depending on cutting body with playing up video camera, the cone of video camera is formed six four faces, limit, the summit of cycle calculations solid, if having more than one summit in the face of of camera view cone or more, then thinks that this object needs to be played up.If all summits are not in the cone, then this object added display layer and hide this display layer.
Described rendering layer arranges module and comprises: scene light layer is arranged, role's light layer is arranged, z channel layer is arranged, occlusion layer is arranged, shade layer is arranged, role movement obscuring layer is arranged;
Described test module of automatically playing up comprises: rendering script is write, and render time controls.Wherein rendering script is write is difference by rendering layer, write different script commands and test is played up to file, by the cpu utilization rate in test process and memory usage write log file, user can watch the machine loading in rendering result and render process after fractionation.Render time controls to refer to that user can arrange maximum render time before playing up, and exceedes maximum render time file and will return and heavily play up, repeatedly still exceed render time for 3 times and will skip the rendering task after carrying out.
In sum, this invention simplifies the process playing up file declustering rendering layer, improve the accuracy and efficiency of playing up file declustering rendering layer.
Claims (4)
1. three-dimensional rendering files in batch splits a rendering layer disposal system, it is characterized in that, comprises the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises:
Document queue module, for adding, deleting, arrange three-dimensional rendering file, arranges multiple three-dimensional rendering file by setting order;
File pretreatment module, the video camera arrange, remove unnecessary reference, selected to need to play up, removes solid unnecessary in scene, carries out bug check to scene for scene;
Rendering layer arranges module, carries out layered shaping and arrange rendering layer parameter for the rendering layer selected by user to file;
Automatically playing up test module, for playing up test to the destination file obtained after fractionation rendering layer, obtaining test process computer mode and the effect playing up figure;
Described document queue module work flow process is as follows:
1) queue of three-dimensional rendering file is saved as a list, and revise this list by each file operation of user, this list items is added, deletes and sorted;
2) obtain respectively set by user play up file path, maximum fractionation time that file declustering result storing path, the corresponding table of reference file height mould, video camera naming rule, user-selected needs carry out rendering layer and the file split, and above-mentioned information is logged into the list of document queue;
3) by arranging of user, the copy that arranges of Single document is split file to all waiting in list;
Described file pretreatment module workflow is as follows:
1) video camera of playing up of acquiescence is removed, then play up video camera according to the video camera naming rule of user playing up in panel to arrange, and judge that video camera is dynamic camera lens or static camera lens according to the animation information on video camera;
2) the reference high precision provided by user, the low accuracy model table of comparisons carry out reference document screening, low accuracy model is replaced to high-precision model automatically, high-precision model is replaced on demand the version required for playing up, carry out cutting out test depending on cutting body according to playing up video camera, the reference be not used to is removed;
3) remaining high-precision model being cut out depending on cutting body frame by frame, the object not in camera lens being put into display layer and hiding this layer;
4) list arranged according to user is carried out bug check to file one by one and attempts to repair, and charges to log file, and stop the fractionation of this file by failing to repair and may affect the mistake of tearing layer open.
2. a kind of three-dimensional rendering files in batch according to claim 1 splits rendering layer disposal system, and it is characterized in that, it is as follows that described rendering layer arranges module work flow process:
1) pretreated for file result is arranged;
2) by scene and Role Classification, rendering layer fractionation is carried out to file, and press fractionation rule and the rendering layer of parameter fractionation specified by user of user's setting;
3) layer complete for each fractionation is saved as separately one and make file.
3. a kind of three-dimensional rendering files in batch according to claim 2 splits rendering layer disposal system, it is characterized in that, the complete layer of described fractionation comprises scene light layer, role's light layer, z channel layer, occlusion layer, shade layer and role movement obscuring layer.
4. a kind of three-dimensional rendering files in batch according to claim 2 splits rendering layer disposal system, it is characterized in that, described automatically to play up test module workflow as follows:
1) write in order play up execution script by splitting file out;
2) automatically run rendering script and monitor render process, the time used played up in record, and the utilization rate of internal memory carries out reference for user, and what stop exceeding max-timeout plays up file.
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CN105763885B (en) * | 2014-12-19 | 2020-05-12 | 艾迪普(北京)文化科技股份有限公司 | Method and device for releasing three-dimensional image-text information in real time |
KR102354989B1 (en) * | 2015-04-14 | 2022-01-24 | 삼성전자주식회사 | Method and apparatus for performing tile binning for path rendering |
CN106780686B (en) * | 2015-11-20 | 2020-07-10 | 网易(杭州)网络有限公司 | 3D model merging and rendering system and method, and terminal |
CN111340923A (en) * | 2020-02-23 | 2020-06-26 | 广东明星创意动画有限公司 | Rapid Arnold layered rendering setting method |
CN111524215B (en) * | 2020-04-20 | 2022-12-16 | 深圳市环球数码影视文化有限公司 | Method for splitting CG picture rendering layer |
CN112915536B (en) * | 2021-04-02 | 2024-03-22 | 网易(杭州)网络有限公司 | Virtual model rendering method and device |
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Address after: No. 13, Lane 777, Guangzhong West Road, Zhabei District, Shanghai 200072 Patentee after: Shanghai magic Digital Creative Technology Co.,Ltd. Address before: No. 13, Lane 777, Guangzhong West Road, Zhabei District, Shanghai 200072 Patentee before: MOTION MAGIC DIGITAL ENTERTAINMENT Inc. |