CN103390288B - Three-dimensional rendering files in batch splits rendering layer disposal system - Google Patents

Three-dimensional rendering files in batch splits rendering layer disposal system Download PDF

Info

Publication number
CN103390288B
CN103390288B CN201210143314.8A CN201210143314A CN103390288B CN 103390288 B CN103390288 B CN 103390288B CN 201210143314 A CN201210143314 A CN 201210143314A CN 103390288 B CN103390288 B CN 103390288B
Authority
CN
China
Prior art keywords
file
rendering
layer
user
dimensional rendering
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Active
Application number
CN201210143314.8A
Other languages
Chinese (zh)
Other versions
CN103390288A (en
Inventor
陆佳华
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Shanghai magic Digital Creative Technology Co.,Ltd.
Original Assignee
MOTION MAGIC DIGITAL ENTERTAINMENT Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by MOTION MAGIC DIGITAL ENTERTAINMENT Inc filed Critical MOTION MAGIC DIGITAL ENTERTAINMENT Inc
Priority to CN201210143314.8A priority Critical patent/CN103390288B/en
Publication of CN103390288A publication Critical patent/CN103390288A/en
Application granted granted Critical
Publication of CN103390288B publication Critical patent/CN103390288B/en
Active legal-status Critical Current
Anticipated expiration legal-status Critical

Links

Landscapes

  • Processing Or Creating Images (AREA)

Abstract

The present invention relates to a kind of three-dimensional rendering files in batch and split rendering layer disposal system, comprise the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises: document queue module, for being arranged by setting order by multiple three-dimensional rendering file; File pretreatment module, the video camera arrange, remove unnecessary reference, selected to need to play up, removes solid unnecessary in scene, carries out bug check to scene for scene; Rendering layer arranges module, carries out layered shaping and arrange rendering layer parameter for the rendering layer selected by user to file; Automatically test module is played up, for playing up test to the destination file obtained after fractionation rendering layer.Compared with prior art, the present invention has the process simplifying and play up file declustering rendering layer, improves the advantage such as accuracy and efficiency playing up file declustering rendering layer.

Description

Three-dimensional rendering files in batch splits rendering layer disposal system
Technical field
The present invention relates to a kind of three-dimensional animation and play up disposal system, especially relate to a kind of three-dimensional rendering files in batch and split rendering layer disposal system.
Background technology
In the process that three-dimensional rendering makes, the process of file declustering rendering layer is critical step.
In three-dimensional rendering manufacturing process common at present, in order to reach good rendering effect and maximum later stage dirigibility, generally can adopt layer rendering technology.As play up Shi Bixu manually go to arrange play up used video camera, the solid selecting to play up, the reference judging to use, carry out rendering layer setting, the operation such as result that test rendering layer splits.The selection of the selection and solid of manually carrying out reference needs repeatedly to select solid, and watching them and whether be presented at and play up in video camera frame by frame, manually carry out rendering layer fractionation to need to select solid frequently, they are added in each rendering layer, and arrange frequently.So not only inefficiency, and often easily produce maloperation, leakage operation causes render process file chaotic, affects making progress.
The above also just makes for single file of playing up, when have a large amount of play up file need to carry out fractionations rendering layer time, make method for making by hand will waste a large amount of Production Times, delay fabrication cycle.
Summary of the invention
Object of the present invention is exactly provide a kind of three-dimensional rendering files in batch to split rendering layer disposal system to overcome defect that above-mentioned prior art exists.
Object of the present invention can be achieved through the following technical solutions:
A kind of three-dimensional rendering files in batch splits rendering layer disposal system, it is characterized in that, comprises the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises:
Document queue module, for adding, deleting, arrange three-dimensional rendering file, arranges multiple three-dimensional rendering file by setting order;
File pretreatment module, the video camera arrange, remove unnecessary reference, selected to need to play up, removes solid unnecessary in scene, carries out bug check to scene for scene;
Rendering layer arranges module, carries out layered shaping and arrange rendering layer parameter for the rendering layer selected by user to file;
Automatically playing up test module, for playing up test to the destination file obtained after fractionation rendering layer, obtaining test process computer mode and the effect playing up figure.
Described document queue module work flow process is as follows:
1) queue of three-dimensional rendering file is saved as a list, and revise this list by each file operation of user, this list items is added, deletes and sorted;
2) obtain respectively set by user play up file path, maximum fractionation time that file declustering result storing path, the corresponding table of reference file height mould, video camera naming rule, user-selected needs carry out rendering layer and the file split, and above-mentioned information is logged into the list of document queue.
3) by arranging of user, the copy that arranges of Single document is split file to all waiting in list.
Described file pretreatment module workflow is as follows:
1) video camera of playing up of acquiescence is removed, then play up video camera according to the video camera naming rule of user playing up in panel to arrange, and judge that video camera is dynamic camera lens or static camera lens according to the animation information on video camera;
2) the reference high precision provided by user, the low accuracy model table of comparisons carry out reference document screening, low accuracy model is replaced to high-precision model automatically, high-precision model is replaced on demand the version required for playing up, carry out cutting out test depending on cutting body according to playing up video camera, the reference be not used to is removed;
3) remaining high-precision model being cut out depending on cutting body frame by frame, the object not in camera lens being put into display layer and hiding this layer;
4) list arranged according to user is carried out bug check to file one by one and attempts to repair, and charges to log file, and stop the fractionation of this file by failing to repair and may affect the mistake of tearing layer open.
It is as follows that described rendering layer arranges module work flow process:
1) pretreated for file result is arranged;
2) by scene and Role Classification, rendering layer fractionation is carried out to file, and press fractionation rule and the rendering layer of parameter fractionation specified by user of user's setting;
3) layer complete for each fractionation is saved as separately one and make file.
The complete layer of described fractionation comprises scene light layer, role's light layer, z channel layer, occlusion layer, shade layer and role movement obscuring layer.
It is described that automatically to play up test module workflow as follows:
1) write in order play up execution script by splitting file out;
2) automatically run rendering script and monitor render process, the time used played up in record, and the utilization rate of internal memory carries out reference for user, and what stop exceeding max-timeout plays up file.
Compared with prior art, the present invention has the following advantages:
1, break the personnel of playing up in the past and carry out playing up the mode of file declustering rendering layer, uninteresting for major part hard work completed by computing machine;
2, user only need to arrange wait to tear open layer file tear layer rule open, the file of user can be carried out queue arrangement by computing machine automatically, and optimize, debug, reduce the burden playing up unit when making to play up as much as possible;
3, the efficiency and accuracy of playing up file declustering rendering layer can significantly be promoted.
Accompanying drawing explanation
Fig. 1 is hardware configuration schematic diagram of the present invention;
Fig. 2 is the workflow diagram of three-dimensional rendering file handling subsystem of the present invention.
Embodiment
Below in conjunction with the drawings and specific embodiments, the present invention is described in detail.
Embodiment
As shown in Figure 1, a kind of three-dimensional rendering files in batch splits rendering layer disposal system, comprises three-dimensional rendering file input subsystem a, the three-dimensional rendering file handling subsystem b and three-dimensional rendering file output subsystem c that connect successively.
As shown in Figure 2, three-dimensional rendering file handling subsystem b of the present invention comprises: document queue module 1, file pretreatment module 2, rendering layer arrange module 3, automatically play up test module 4, wherein document queue module 1 is for the treatment of document queue, obtains the interpolation of user, deletion, the behavior of amendment document queue corresponding process listed files.By each file in circular treatment listed files after operation.File pretreatment module 2 obtains needing fileinfo to be processed, video camera rule, reference naming rule and rendering layer to split rule from listed files.Rendering layer arranges module 3 and file pretreatment module 2 and to be connected to come the rendering layer of practical operation file, file is carried out layering setting, by required optimum configurations to rendering layer by the information of listed files.Automatically play up after the file in all listed files is all completed fractionation by test module 4 and perform, be used for testing to the result split and obtaining the computer data in rendering result and implementation, carry out reference to user.
Described document queue module comprises: deletion is added in queue, and queue is preserved and read, and queue is revised immediately, and queue parameter copies, and queue terminates automatically.
Described file pretreatment module comprises: play up video camera and judge to arrange, play up panel and arrange, reference selects to replace, and plays up solid screening, scene bug check.Wherein play up the video camera naming rule that video camera judges to adopt user, all video cameras are screened, qualified video camera is set to play up video camera.Wherein play up solid screening to carry out cutting out depending on cutting body with playing up video camera, the cone of video camera is formed six four faces, limit, the summit of cycle calculations solid, if having more than one summit in the face of of camera view cone or more, then thinks that this object needs to be played up.If all summits are not in the cone, then this object added display layer and hide this display layer.
Described rendering layer arranges module and comprises: scene light layer is arranged, role's light layer is arranged, z channel layer is arranged, occlusion layer is arranged, shade layer is arranged, role movement obscuring layer is arranged;
Described test module of automatically playing up comprises: rendering script is write, and render time controls.Wherein rendering script is write is difference by rendering layer, write different script commands and test is played up to file, by the cpu utilization rate in test process and memory usage write log file, user can watch the machine loading in rendering result and render process after fractionation.Render time controls to refer to that user can arrange maximum render time before playing up, and exceedes maximum render time file and will return and heavily play up, repeatedly still exceed render time for 3 times and will skip the rendering task after carrying out.
In sum, this invention simplifies the process playing up file declustering rendering layer, improve the accuracy and efficiency of playing up file declustering rendering layer.

Claims (4)

1. three-dimensional rendering files in batch splits a rendering layer disposal system, it is characterized in that, comprises the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises:
Document queue module, for adding, deleting, arrange three-dimensional rendering file, arranges multiple three-dimensional rendering file by setting order;
File pretreatment module, the video camera arrange, remove unnecessary reference, selected to need to play up, removes solid unnecessary in scene, carries out bug check to scene for scene;
Rendering layer arranges module, carries out layered shaping and arrange rendering layer parameter for the rendering layer selected by user to file;
Automatically playing up test module, for playing up test to the destination file obtained after fractionation rendering layer, obtaining test process computer mode and the effect playing up figure;
Described document queue module work flow process is as follows:
1) queue of three-dimensional rendering file is saved as a list, and revise this list by each file operation of user, this list items is added, deletes and sorted;
2) obtain respectively set by user play up file path, maximum fractionation time that file declustering result storing path, the corresponding table of reference file height mould, video camera naming rule, user-selected needs carry out rendering layer and the file split, and above-mentioned information is logged into the list of document queue;
3) by arranging of user, the copy that arranges of Single document is split file to all waiting in list;
Described file pretreatment module workflow is as follows:
1) video camera of playing up of acquiescence is removed, then play up video camera according to the video camera naming rule of user playing up in panel to arrange, and judge that video camera is dynamic camera lens or static camera lens according to the animation information on video camera;
2) the reference high precision provided by user, the low accuracy model table of comparisons carry out reference document screening, low accuracy model is replaced to high-precision model automatically, high-precision model is replaced on demand the version required for playing up, carry out cutting out test depending on cutting body according to playing up video camera, the reference be not used to is removed;
3) remaining high-precision model being cut out depending on cutting body frame by frame, the object not in camera lens being put into display layer and hiding this layer;
4) list arranged according to user is carried out bug check to file one by one and attempts to repair, and charges to log file, and stop the fractionation of this file by failing to repair and may affect the mistake of tearing layer open.
2. a kind of three-dimensional rendering files in batch according to claim 1 splits rendering layer disposal system, and it is characterized in that, it is as follows that described rendering layer arranges module work flow process:
1) pretreated for file result is arranged;
2) by scene and Role Classification, rendering layer fractionation is carried out to file, and press fractionation rule and the rendering layer of parameter fractionation specified by user of user's setting;
3) layer complete for each fractionation is saved as separately one and make file.
3. a kind of three-dimensional rendering files in batch according to claim 2 splits rendering layer disposal system, it is characterized in that, the complete layer of described fractionation comprises scene light layer, role's light layer, z channel layer, occlusion layer, shade layer and role movement obscuring layer.
4. a kind of three-dimensional rendering files in batch according to claim 2 splits rendering layer disposal system, it is characterized in that, described automatically to play up test module workflow as follows:
1) write in order play up execution script by splitting file out;
2) automatically run rendering script and monitor render process, the time used played up in record, and the utilization rate of internal memory carries out reference for user, and what stop exceeding max-timeout plays up file.
CN201210143314.8A 2012-05-09 2012-05-09 Three-dimensional rendering files in batch splits rendering layer disposal system Active CN103390288B (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CN201210143314.8A CN103390288B (en) 2012-05-09 2012-05-09 Three-dimensional rendering files in batch splits rendering layer disposal system

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CN201210143314.8A CN103390288B (en) 2012-05-09 2012-05-09 Three-dimensional rendering files in batch splits rendering layer disposal system

Publications (2)

Publication Number Publication Date
CN103390288A CN103390288A (en) 2013-11-13
CN103390288B true CN103390288B (en) 2016-04-27

Family

ID=49534545

Family Applications (1)

Application Number Title Priority Date Filing Date
CN201210143314.8A Active CN103390288B (en) 2012-05-09 2012-05-09 Three-dimensional rendering files in batch splits rendering layer disposal system

Country Status (1)

Country Link
CN (1) CN103390288B (en)

Families Citing this family (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN105763885B (en) * 2014-12-19 2020-05-12 艾迪普(北京)文化科技股份有限公司 Method and device for releasing three-dimensional image-text information in real time
KR102354989B1 (en) * 2015-04-14 2022-01-24 삼성전자주식회사 Method and apparatus for performing tile binning for path rendering
CN106780686B (en) * 2015-11-20 2020-07-10 网易(杭州)网络有限公司 3D model merging and rendering system and method, and terminal
CN111340923A (en) * 2020-02-23 2020-06-26 广东明星创意动画有限公司 Rapid Arnold layered rendering setting method
CN111524215B (en) * 2020-04-20 2022-12-16 深圳市环球数码影视文化有限公司 Method for splitting CG picture rendering layer
CN112915536B (en) * 2021-04-02 2024-03-22 网易(杭州)网络有限公司 Virtual model rendering method and device

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6266068B1 (en) * 1998-03-13 2001-07-24 Compaq Computer Corporation Multi-layer image-based rendering for video synthesis
CN101847269A (en) * 2009-03-27 2010-09-29 上海科泰世纪科技有限公司 Multi-layer cartoon rendering system and method
CN102088472A (en) * 2010-11-12 2011-06-08 中国传媒大学 Wide area network-oriented decomposition support method for animation rendering task and implementation method

Family Cites Families (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US8780119B2 (en) * 2005-08-26 2014-07-15 Sony Corporation Reconstruction render farm used in motion capture

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6266068B1 (en) * 1998-03-13 2001-07-24 Compaq Computer Corporation Multi-layer image-based rendering for video synthesis
CN101847269A (en) * 2009-03-27 2010-09-29 上海科泰世纪科技有限公司 Multi-layer cartoon rendering system and method
CN102088472A (en) * 2010-11-12 2011-06-08 中国传媒大学 Wide area network-oriented decomposition support method for animation rendering task and implementation method

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
基于3DSMAX二次开发的批量渲染系统;龚蕾 等;《计算机技术与发展》;20090228;第19卷(第2期);第102-104页 *

Also Published As

Publication number Publication date
CN103390288A (en) 2013-11-13

Similar Documents

Publication Publication Date Title
CN103390288B (en) Three-dimensional rendering files in batch splits rendering layer disposal system
NL2010546C2 (en) Method and apparatus for automatically generating a test script for a graphical user interface.
CN106815131B (en) A kind of game resource inspection method and system based on Unity engine
US20120297178A1 (en) Configuration mode switching system and method
CN110737594B (en) Database standard conformance testing method and device for automatically generating test cases
CN104866556B (en) Fault handling method, device and the Database Systems of database
CN104793945B (en) The high-volume image display method and its device for preventing internal memory from overflowing
CN106446019A (en) Software function processing method and device
CN106201224A (en) The method and device that a kind of batch data processes
CN110471754A (en) Method for exhibiting data, device, equipment and storage medium in job scheduling
US20090178015A1 (en) Method and system for reducing turn around time of complicated engineering change orders and asic design reutilization
JP2017084082A (en) Simulation device, test scenario file creation method, and test method using test scenario file
CN104216618A (en) Interface control method
CN110162563B (en) Data warehousing method and system, electronic equipment and storage medium
CN114185874A (en) Big data based modeling method and device, development framework and equipment
CN107133072B (en) Operation execution method and device
US8024158B2 (en) Management system and management method of CAD data used for a structural analysis
CN108959456A (en) A kind of method of automatic recovery completion data
CN104598278B (en) A kind of data processing method and electronic equipment
US10073938B2 (en) Integrated circuit design verification
CN202662066U (en) A processing apparatus for batch splitting of rendering layers of three-dimensional rendering files
US20160246825A1 (en) Columnar database processing method and apparatus
CN103902903A (en) Malicious code analyzing method and system based on dynamic sandbox environment
CN100458800C (en) Automatic construction system and method for electronic circuit design
CN110888909A (en) Data statistical processing method and device for evaluation content

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C14 Grant of patent or utility model
GR01 Patent grant
CP01 Change in the name or title of a patent holder
CP01 Change in the name or title of a patent holder

Address after: No. 13, Lane 777, Guangzhong West Road, Zhabei District, Shanghai 200072

Patentee after: Shanghai magic Digital Creative Technology Co.,Ltd.

Address before: No. 13, Lane 777, Guangzhong West Road, Zhabei District, Shanghai 200072

Patentee before: MOTION MAGIC DIGITAL ENTERTAINMENT Inc.