CN103390288A - Three-dimensional rendering file rendering layer batch splitting processing system - Google Patents
Three-dimensional rendering file rendering layer batch splitting processing system Download PDFInfo
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- CN103390288A CN103390288A CN2012101433148A CN201210143314A CN103390288A CN 103390288 A CN103390288 A CN 103390288A CN 2012101433148 A CN2012101433148 A CN 2012101433148A CN 201210143314 A CN201210143314 A CN 201210143314A CN 103390288 A CN103390288 A CN 103390288A
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Abstract
The invention relates to a three-dimensional rendering file rendering layer batch splitting processing system. The three-dimensional rendering file rendering layer batch splitting processing system comprises a three-dimensional rendering file input subsystem, a three-dimensional rendering file processing subsystem and a three-dimensional rendering file output subsystem, wherein the three-dimensional rendering file input subsystem, the three-dimensional rendering file processing subsystem and the three-dimensional rendering file output subsystem are sequentially connected. The three-dimensional rendering file processing subsystem comprises a file arrangement module, a file preprocessing module, a rendering layer setting module and an automatic rendering testing module, wherein the file arrangement module is used for arranging a plurality of three-dimensional rendering files according to a set sequence, the file preprocessing module is used for sorting out scenes, removing surplus references, selecting cameras needing rendering, removing surplus geometries in scenes and conducting error detection on the scenes, the rendering layer setting module is used for conducting layering processing on the files according to rendering layers selected by a user, and setting parameters of the rendering layers, and the automatic rendering testing module is used for conducting rendering testing on result files acquired after the rendering layers are split. Compared with the prior art, the three-dimensional rendering file rendering layer batch splitting processing system has the advantages of simplifying the process that the rendering layers of the rendering files are split and improving the precision and efficiency of rendering layer splitting of the rendering files.
Description
Technical field
The present invention relates to a kind of three-dimensional animation and play up disposal system, especially relate to a kind of three-dimensional rendering files in batch and split the rendering layer disposal system.
Background technology
In the process that three-dimensional rendering is made, it is critical step that the file declustering rendering layer is processed.
In at present common three-dimensional rendering manufacturing process,, in order to reach good rendering effect and maximum later stage dirigibility, generally can adopt the layer rendering technology.As play up Shi Bixu manually go to arrange play up the video camera that uses, select reference that the solid of playing up, judgement use, carry out the rendering layer setting, operations such as result that the test rendering layer splits.Manually carry out the selection of reference and the selection of solid and need to repeatedly select solid, and watching them and whether be presented at and play up in video camera frame by frame, manually carry out the rendering layer fractionation and need to select frequently solid, they are added in each rendering layer, and arrange frequently.Inefficiency so not only, and often easily produce maloperation, leak operation and cause the render process File chaotic, the making progress affected.
The above is also just made for the single file of playing up, and is a large amount of when playing up file and need to split rendering layer when having, and makes method for making by hand will waste a large amount of Production Times, incurs loss through delay fabrication cycle.
Summary of the invention
Purpose of the present invention is exactly to provide a kind of three-dimensional rendering files in batch to split the rendering layer disposal system for the defect that overcomes above-mentioned prior art existence.
Purpose of the present invention can be achieved through the following technical solutions:
A kind of three-dimensional rendering files in batch splits the rendering layer disposal system, it is characterized in that, comprises the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises:
The document queue module, be used for adding, delete, arrange the three-dimensional rendering file, and a plurality of three-dimensional rendering files are sequentially arranged by setting;
The file pretreatment module, be used for scene and arrange, remove unnecessary reference, select the video camera that need to play up, remove solid unnecessary in scene, scene is carried out bug check;
Rendering layer arranges module, is used for, by the rendering layer that the user selects, file is carried out layering and processes and arrange the rendering layer parameter;
Automatically play up test module, be used for playing up test to splitting the destination file that obtains after rendering layer, obtain test process computer mode and the effect of playing up figure.
Described document queue module workflow is as follows:
1) formation of three-dimensional rendering file is saved as a list, and by each file operation of user, revise this list, this list items is added, deletes and sorts;
2) obtain respectively set the playing up file path, the file declustering corresponding table of storing path, reference file height mould, video camera naming rule, rendering layer that user-selected needs split and the maximum fractionation time of file as a result of user, and above-mentioned information is logged into the list of document queue.
3) by arranging of user, arranging of Single document copied to files to be split all in list.
Described file pretreatment module workflow is as follows:
1) video camera of playing up that will give tacit consent to is removed, then according to user's video camera naming rule, arranges and play up video camera in playing up panel, and according to the animation information on video camera, judges that video camera is dynamic camera lens or static camera lens;
2) the reference high precision that provides by the user, the low accuracy model table of comparisons carry out the reference document screening, to hang down the accuracy model automatic replacement and become the high precision model, the high precision model is replaced on demand the version of playing up required use, look and cut a body and cut out test according to playing up video camera, the reference that is not used to is removed;
3) remaining high precision model is looked frame by frame and cut a body and cut out, the object in camera lens is not put into display layer and hidden this layer;
4) list that arranges according to the user is carried out bug check and attempts to repair file one by one, repairs failing and may affect the mistake of tearing layer open and charge to the log file, and stop the fractionation of this document.
It is as follows that described rendering layer arranges the module workflow:
1) the pretreated result of file is arranged;
2) by scene and Role Classification, file is carried out rendering layer and split, and by fractionation rule and the parameter that the user arranges, split the specified rendering layer of user;
3) layer that each has been split saves as separately one and makes file.
The complete layer of described fractionation comprises scene light layer, role's light layer, z channel layer, occlusion layer, shade layer and role movement obscuring layer.
It is described that automatically to play up the test module workflow as follows:
The file that 1) will split is out write in order and is played up the execution script;
2) automatically move rendering script and monitor render process, record is played up the time used, and the utilization rate of internal memory is carried out reference for the user, stops surpassing the file of playing up of max-timeout.
Compared with prior art, the present invention has the following advantages:
1, broken personnel of playing up in the past and played up the mode of file declustering rendering layer, the uninteresting hard work of major part completed by computing machine;
2, the user only need to arrange wait to tear open layer file tear layer rule open, computing machine can automatically carry out user's file formation and arrange, and optimization, debug, makes when playing up and reduces as much as possible the burden of playing up unit;
3, can significantly promote efficiency and the accuracy of playing up the file declustering rendering layer.
Description of drawings
Fig. 1 is hardware configuration schematic diagram of the present invention;
Fig. 2 is the workflow diagram of three-dimensional rendering file handling subsystem of the present invention.
Embodiment
The present invention is described in detail below in conjunction with the drawings and specific embodiments.
Embodiment
As shown in Figure 1, a kind of three-dimensional rendering files in batch splits the rendering layer disposal system, comprises three-dimensional rendering file input subsystem a, the three-dimensional rendering file handling subsystem b and the three-dimensional rendering file output subsystem c that connect successively.
As shown in Figure 2, three-dimensional rendering file handling subsystem b of the present invention comprises: document queue module 1, file pretreatment module 2, rendering layer arrange module 3, automatically play up test module 4, wherein document queue module 1, for the treatment of document queue, is obtained user's interpolation, deletion, the behavior of revised file formation and the processing listed files of correspondence.After operation with each file in the circular treatment listed files.File pretreatment module 2 needing to obtain fileinfo to be processed, video camera rule, reference naming rule and rendering layer to split rule from listed files.Rendering layer arranges module 3 and file pretreatment module 2 and is connected to come the rendering layer of practical operation file, by the information of listed files, file is carried out the layering setting, and required parameter is arranged to rendering layer.Automatically play up test module 4 file in all listed files is all completed after splitting and carried out, be used for the result that splits is tested and obtained computer data in rendering result and implementation, to the user, carry out reference.
Described document queue module comprises: deletion is added in formation, and formation is preserved and read, and formation is revised immediately, the queue parameter copy, and formation terminates automatically.
Described file pretreatment module comprises: play up the video camera judgement and arrange, play up the panel setting, reference selects to replace, and plays up the solid screening, the scene bug check.Wherein play up the video camera judgement and adopt user's video camera naming rule, all video cameras are screened, qualified video camera is set to play up video camera.Wherein playing up solid screening looks a section body and cuts out with playing up video camera, the cone of video camera is formed six four limit faces, the summit of cycle calculations solid,, if more than one summit is arranged in one of the video camera cone or above face, think that this object need to be played up.If all summits not in the cone, add this object display layer and hide this display layer.
Described rendering layer arranges module and comprises: scene light layer arranges, role's light layer arranges, the z channel layer arranges, the occlusion layer arranges, the shade layer arranges, the role movement obscuring layer arranges;
The described test module of automatically playing up comprises: rendering script is write, and render time is controlled.Wherein to write be difference by rendering layer to rendering script, write different script commands file is played up test, cpu utilization rate in test process and memory usage are write the log file, and the user can watch the machine loading in rendering result and render process after fractionation.Render time is controlled and is referred to that the user can arrange maximum render time before playing up, and over maximum render time file, will return heavily and play up, and repeatedly still over render time, will skip and carry out rendering task afterwards for 3 times.
In sum, the present invention has simplified the process of playing up the file declustering rendering layer, has improved accuracy and the efficiency of playing up the file declustering rendering layer.
Claims (6)
1. a three-dimensional rendering files in batch splits the rendering layer disposal system, it is characterized in that, comprises the three-dimensional rendering file input subsystem, three-dimensional rendering file handling subsystem and the three-dimensional rendering file output subsystem that connect successively; Described three-dimensional rendering file handling subsystem comprises:
The document queue module, be used for adding, delete, arrange the three-dimensional rendering file, and a plurality of three-dimensional rendering files are sequentially arranged by setting;
The file pretreatment module, be used for scene and arrange, remove unnecessary reference, select the video camera that need to play up, remove solid unnecessary in scene, scene is carried out bug check;
Rendering layer arranges module, is used for, by the rendering layer that the user selects, file is carried out layering and processes and arrange the rendering layer parameter;
Automatically play up test module, be used for playing up test to splitting the destination file that obtains after rendering layer, obtain test process computer mode and the effect of playing up figure.
2. a kind of three-dimensional rendering files in batch according to claim 1 splits the rendering layer disposal system, it is characterized in that, described document queue module workflow is as follows:
1) formation of three-dimensional rendering file is saved as a list, and by each file operation of user, revise this list, this list items is added, deletes and sorts;
2) obtain respectively set the playing up file path, the file declustering corresponding table of storing path, reference file height mould, video camera naming rule, rendering layer that user-selected needs split and the maximum fractionation time of file as a result of user, and above-mentioned information is logged into the list of document queue.
3) by arranging of user, arranging of Single document copied to files to be split all in list.
3. a kind of three-dimensional rendering files in batch according to claim 2 splits the rendering layer disposal system, it is characterized in that, described file pretreatment module workflow is as follows:
1) video camera of playing up that will give tacit consent to is removed, then according to user's video camera naming rule, arranges and play up video camera in playing up panel, and according to the animation information on video camera, judges that video camera is dynamic camera lens or static camera lens;
2) the reference high precision that provides by the user, the low accuracy model table of comparisons carry out the reference document screening, to hang down the accuracy model automatic replacement and become the high precision model, the high precision model is replaced on demand the version of playing up required use, look and cut a body and cut out test according to playing up video camera, the reference that is not used to is removed;
3) remaining high precision model is looked frame by frame and cut a body and cut out, the object in camera lens is not put into display layer and hidden this layer;
4) list that arranges according to the user is carried out bug check and attempts to repair file one by one, repairs failing and may affect the mistake of tearing layer open and charge to the log file, and stop the fractionation of this document.
4. a kind of three-dimensional rendering files in batch according to claim 3 splits the rendering layer disposal system, it is characterized in that, it is as follows that described rendering layer arranges the module workflow:
1) the pretreated result of file is arranged;
2) by scene and Role Classification, file is carried out rendering layer and split, and by fractionation rule and the parameter that the user arranges, split the specified rendering layer of user;
3) layer that each has been split saves as separately one and makes file.
5. a kind of three-dimensional rendering files in batch according to claim 4 splits the rendering layer disposal system, it is characterized in that, the complete layer of described fractionation comprises scene light layer, role's light layer, z channel layer, occlusion layer, shade layer and role movement obscuring layer.
6. a kind of three-dimensional rendering files in batch according to claim 4 splits the rendering layer disposal system, it is characterized in that, described automatically to play up the test module workflow as follows:
The file that 1) will split is out write in order and is played up the execution script;
2) automatically move rendering script and monitor render process, record is played up the time used, and the utilization rate of internal memory is carried out reference for the user, stops surpassing the file of playing up of max-timeout.
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CN106056657A (en) * | 2015-04-14 | 2016-10-26 | 三星电子株式会社 | Method and apparatus for performing tile binning for path rendering |
CN106780686A (en) * | 2015-11-20 | 2017-05-31 | 网易(杭州)网络有限公司 | The merging rendering system and method, terminal of a kind of 3D models |
CN111340923A (en) * | 2020-02-23 | 2020-06-26 | 广东明星创意动画有限公司 | Rapid Arnold layered rendering setting method |
CN111524215A (en) * | 2020-04-20 | 2020-08-11 | 深圳市环球数码影视文化有限公司 | Method for splitting CG picture rendering layer |
CN112915536A (en) * | 2021-04-02 | 2021-06-08 | 网易(杭州)网络有限公司 | Rendering method and device of virtual model |
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CN105763885A (en) * | 2014-12-19 | 2016-07-13 | 艾迪普(北京)文化科技股份有限公司 | Three-dimensional graphics and text information real-time distribution method and device |
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CN111524215A (en) * | 2020-04-20 | 2020-08-11 | 深圳市环球数码影视文化有限公司 | Method for splitting CG picture rendering layer |
CN111524215B (en) * | 2020-04-20 | 2022-12-16 | 深圳市环球数码影视文化有限公司 | Method for splitting CG picture rendering layer |
CN112915536A (en) * | 2021-04-02 | 2021-06-08 | 网易(杭州)网络有限公司 | Rendering method and device of virtual model |
CN112915536B (en) * | 2021-04-02 | 2024-03-22 | 网易(杭州)网络有限公司 | Virtual model rendering method and device |
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Address after: No. 13, Lane 777, Guangzhong West Road, Zhabei District, Shanghai 200072 Patentee after: Shanghai magic Digital Creative Technology Co.,Ltd. Address before: No. 13, Lane 777, Guangzhong West Road, Zhabei District, Shanghai 200072 Patentee before: MOTION MAGIC DIGITAL ENTERTAINMENT Inc. |