CN103041592B - Dual screen game module - Google Patents
Dual screen game module Download PDFInfo
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- CN103041592B CN103041592B CN201210181102.9A CN201210181102A CN103041592B CN 103041592 B CN103041592 B CN 103041592B CN 201210181102 A CN201210181102 A CN 201210181102A CN 103041592 B CN103041592 B CN 103041592B
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- game
- screen
- user
- controller
- touch sensitive
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1056—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving pressure sensitive buttons
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
System and method described herein for dual screen game module.First screen can entirely or partially be configured for the display or controller for a game of game.Similarly, the second screen is configurable to display or controller for game.Two screens are configured to appear as an adjacent screen.Including size, layout and the controller function of the sensitivity of pressure can be learnt by user configuration, pre-programmed or by module.
Description
Technical field
The present invention relates to the fields of the electronic equipment with multiple display screens.More particularly the invention relate to
The system and method that a screen is enable to control another screen.
Background technology
There is many portable game devices double screen to enhance game playability.Fig. 1 shows the portable game of the prior art
Equipment 100.Portable game devices 100 include the first screen 108 and the second screen 110.In general, one or two screens
Curtain is touch-sensitive and can be activated by the finger of user or by using stylus 115.Game station is via hinge 109
Open position or closed position can be selectively positioned at, which physically divides the first screen 108 and the second screen
110, so as to prevent them from adjacent.In addition, game station 100 includes one group of master direction indicator 120,130 and of function button
Menu/setting button 140, all these is all the fixed physical button of positions and dimensions or switch.Since principal direction indicates
Device 120, function button 130 and menu/setting button 140 are all physical buttons, so equipment 100 must be made wider so as to
Two screens, 110 side accommodates them.Thus, the size of the second screen 110 is necessarily limited.In addition, due to master direction indicator
120th, function button 130 and menu/setting button 140 are fixed, so their position, size or to pressure cannot be configured in user
Sensitivity.In addition, since hinge 109 divides the first screen 108 and the second screen 110, so preventing them from abutting conduct
One display device.
Invention content
Presently claimed the embodiment of the present invention is related to the system and method for being used to implement following electronic game station,
The electronic game station has the double touch-sensitive displays adjacent to each other when opening equipment.With the solution pair of the prior art
According to two screens have the perception there are one screen, so as to fulfill impossible many embodiments in the prior art.First screen and
The part of second screen can be automatically configured or be in its remaining part of the first screen and the second screen by user configuration
Divide the suitable control device of the upper game shown.For example, the first screen can show game, and the second screen is configurable to control
Device processed.Alternatively, the part of the first screen can show game, and other than the second screen, the rest part of the first screen
It can also be configured to controller.In addition it replacing, the part of the whole of the first screen and the second screen can show game, and
And second the rest part of screen can be controller.Controller can have any function control button and principal direction, wherein
All for size and position by user configuration.In order to sense pressure, the finger triggering that user is opened on one of screen exists
Concentric contact region on function button or principal direction.As following article is more particularly described, concentric contact region with can be with
By user configuration, by device prompts or the amount of pressure automatically configured correlation.Advantageously, pressure can be by standard based on capacitance
The screen-sensing of LED and without recourse to expensive and inefficient pressure-sensitive touch screen.
In the first aspect of the present invention, a kind of electronic game station include the first touch sensitive screen and with the first touch sensitive screen
The second adjacent touch sensitive screen, wherein the second touch sensitive screen is automatically configured in at least partially aobvious of the first touch sensitive screen
The appropriate game console for the game shown.Preferably, appropriate game console includes master direction indicator and at least one function
Button.One ordinarily skilled in the art will readily appreciate that as in order to control particular game and as needing, it is any useful or
Special control button can be implemented in the first touch sensitive screen or the second touch sensitive screen.In some embodiments, first is touch-sensitive
The part of screen is also automatically configured at least part of the suitable control device of the game for being shown on the first touch sensitive screen.It takes
And instead of, the part display game of the second touch sensitive screen.In addition it replaces, the portion of the first screen of user configuration and the second screen
It is divided into game display or controller.The size of master direction indicator and/or function button can be by user configuration.It is in addition, main
It the position of direction indicator or function button can be by user configuration.When loading game for the first time, a work(can be configured in user
It can number of buttons and function button position.Equipment reuses same configuration after then can prompting user whether they wish.This
Outside, multiple users can be directed to and stores multiple configurations.The function (that is, gained action) of at least one function button indicator is with phase
It can be by user configuration with mode.In some embodiments, at least one function button includes concentric contact region, wherein each connecing
It touches region and corresponds to pressure.Indicate that the inner region gently contacted is related to low-pressure.As user more tightly presses, their finger
It opens and contacts and the relevant more concentric regions of higher pressure.Concentric contact region can be limited by user or by equipment
It prompts to be configured in " test pattern " or " Setting pattern ".In some embodiments, configuration is all in " test pattern "
User's control.
In another aspect of the invention, a kind of method for showing the appropriate game console for game is included in first
Game is shown on touch sensitive screen, and adjacent second touch sensitive screen is configured as the suitable control device for the game.At some
In embodiment, what this method was additionally included in the second touch sensitive screen at least partially shows game, and the first touch sensitive screen is configured
At least partly as the suitable control device for game.Adjacent second touch sensitive screen is configured as the suitable control for game
Device includes receiving the user input related with the function of controller, wherein receiving the user related with the function of controller inputs packet
Include reception and control button layout and/or control button size it is related user input.In some embodiments, receive with
User's input that the function of controller is related includes forming concentric contact region corresponding with pressure.
In another aspect of the invention, a kind of electronic game station includes the first contact sensitive display screen, hingedly couples
To the second contact sensitive display screen of the first contact sensitive display screen.Preferably, the first contact sensitive display screen and the second touch-sensitive display panel
Curtain may be disposed at closed position and open position, and in open position, the first contact sensitive display screen and the second touch-sensitive display panel
Curtain is directly adjacent to each other to form a screen free of discontinuities.In other words, two screens are from the user's point of view together a stream
Dynamic screen.At least part of second contact sensitive display screen is configured for the trip at least partially shown in the first touch sensitive screen
The controller of play.In some embodiments, the part for not being configured to controller of the second touch sensitive screen can also show game or
The part for not showing game of the first contact sensitive display screen of person is also configured as controller.Controller includes master direction indicator and work(
At least one of in energy button.In master direction indicator and function button on controller at least one of positions and dimensions by
User configuration.In some embodiments, at least one in master direction indicator and function button includes same with pressure correlation
Heart contact area.
Description of the drawings
Fig. 1 shows the prior art double screen game station with fixed principal direction and function button.
Fig. 2A shows double screen game station, wherein the first screen display game and the second screen is configured to controller.
Fig. 2 B show double screen game station, wherein the part of the second screen and the first screen display are played and the second screen
Rest part be configured to controller.
Fig. 3 A and 3B show double screen game station, and wherein controller is configured on the part of two screens and plays
Different aspect be shown in the rest part square on the controller of the first screen and remaining below controller of sub-screen
On part.
Fig. 4 A show double screen game station, wherein the first screen display game and the second screen is configured to controller.
Fig. 4 B show double screen game station, wherein the part display of the first screen is played and the rest part of the first screen
Controller is configured to the whole of the second screen.
Fig. 5 shows two players on double screen game station while plays the schematic diagram of a game.
Fig. 6 A show the concentric contact region corresponding with different pressures level on touch screen.
Fig. 6 B show that finger and touch screen offset and opening and contact different concentric contact regions.
Specific embodiment
System and method described herein enable two touch screens selectively to show game and/or be configured for swimming
The controller of play.Two touch screens preferably hingedly couple, and have from the user's point of view in open position and do not divide with an adjoining
Split the identical perception of screen.
The following drawings illustrates the feature of presently claimed specific embodiments of the present invention.In all the following drawings
In, identical label refers to same or similar element.Following embodiment is intended to illustrate the presently claimed present invention
Feature.The present invention is not limited only to disclosed embodiment.
Fig. 2A and Fig. 2 B show double screen game station 200, and equipment display is played and also had and is configured to play
Controller.Fig. 2A shows the game station 200 that game is shown in the whole of the first touch sensitive screen 201, and controller
It is configured on the second touch sensitive screen 202.Preferably, the first touch sensitive screen 201 and the second touch sensitive screen 202 can by hinge 210
It rotatably couples, thus in open position, as shown in Figure 2 A, the first touch sensitive screen 201 and the second touch sensitive screen 202 are each other
Direct neighbor and from the user's point of view be a screen.Dividing line 203 can artificially be positioned to make controller part and first
The game display portion of 201 and second touch sensitive screen 202 of touch sensitive screen is isolated to give well-known portable game to user
The perception of equipment.However, as will be explained below, can as wished or be required mobile dividing line 203.Second
Touch sensitive screen 202 is configured to the controller of game for being exclusively used in showing on the first touch sensitive screen 201.Controller includes many institute's weeks
The feature known, such as master direction indicator 210 and function button 215.In the example of offer, the first touch sensitive screen 201 is shown
Bowling.Master direction indicator 210 for example can move personage 204 about bowling lanes 205.Function button 215 can be with
Such as control bowling 204A is retracted and is discharged.Function button 215 needs not to be one-touch button.For example, it can be touched across second
Sweeping movement is called in domain on quick screen 202, wherein entire domain is function button 215.The example provided in Fig. 2A and Fig. 2 B
In, game is relatively easy so as to need less to control.Thus it can amplify game display area and minimize controller region.For
This, Fig. 2 B show equipment 200, and the equipment 200 is configured so that the whole and the second touch-sensitive display of the first touch-sensitive display 201
Both 202 parts simultaneously and cooperate with display to play, and second touch-sensitive display 202 does not show being partially configured to for game
Game console.For example, user can select, and drop-down menu 220 occur from two menus and setting button 217.
If drop-down menu 220 includes dry separation, such as " display ".In " display ", user can select " amplification " or " maximization "
To maximize or enlarged display area.In addition, function button 215A has been reconfigured for personage 204 to bowling
The corresponding sliding motion of release of 204A.User can in the directions of the arrows inswept function button 215A to imitate rolling bowling
The movement of ball.In addition it replaces, function button 215B can be moved into for being carried out for game and in non-key region
In display area.In the example of Fig. 2 B, the right side that function button 215B can shift to alley 205 is played without interference standard
It carries out.When maximizing display area, dividing line 203 shifts to new position 203A to continue to draw between display area and controller
Point.In some embodiments, manual portable cord 203A.For example, select " manual " and user can will from drop-down menu 220
Line 203A is dragged and is placed to a certain position have required game display area and required controller region.In addition it takes and generation
It, user can drag and place line 203A and never call drop-down menu 220.
Fig. 3 A show exemplary method of the display for the order of mobile controller function.Equally, double screen game station has
There are the first touch sensitive screen 301 and the second touch sensitive screen 302 being rotatably coupled by hinge 303.First touch sensitive screen 301 is aobvious
Show golf game.Second touch sensitive screen is configured to controller.User can call menu or setting button 317 to show down
Draw menu 320.Among example selection in drop-down menu 320, user can select " to move ", may then pass through pressing
" selection " or select single button simply by " mobile all ".By selecting " selection ", user can be about game
Equipment 300 is placed in halted state, and user may then pass through and keep their finger downwards and they be shifted to institute
Position is needed to drag and place any button in function button 315, principal direction 310 or setting/menu button 317.
In some embodiments, it is desirable to have secondary game is shown.For this purpose, Fig. 3 B show the double screen game station of Fig. 3 A
300, wherein the first touch sensitive screen 301 is partially configured to the first display area 350, and the part of the second touch sensitive screen 302 is matched
It is set to the second display area 352.Remaining region between the first display area 350 and the second display area 352 is configured to control
Region 351 processed.In this example, controller region 351 includes lower part and the second touch-sensitive display of the first touch-sensitive display 301
The top of device 302.However controller region 351 can be fully located in any touch sensitive screen.First display area 350 and
Two different aspects that respectively display is played of display areas 352.In the example of offer, the first display area 350, which is shown, to be fallen
Enter the golf in the greenery patches of hole.Second display area 352 shows entire track of the ball 304 in its traveling alley length.
In unshowned second example, the first display area 350 can show personage in the game of " first person shooting " style, and
Second display area 352 can show the map of character positions.Dividing line where providing hinge 303 is touch-sensitive first to show
Physical division between 301 and second touch sensitive screen 302 of screen.It, can be since the height of controller 351 can configure property
It is divided between one touch sensitive screen 301 and the second touch sensitive screen 302 any in master direction indicator 310 or function button 315
Experience of the one or more without influencing user.It replaces, the second display area 352 can show any other useful letter
Breath.For example, double screen game station 300 can also include phone or smart phone ability.For this purpose, the second display area 352 can
To show any other display feature being generally available on time, weather, incoming call or smart phone.
Fig. 4 A and Fig. 4 B show double screen game station 400 for game carries out difficulty level it is multi-functional with
And the adaptability and configurability that are used to adapt to user's needs of controller.Fig. 4 A and Fig. 4 B boths are all shown to be shown respectively
Curling stone game in display area 450 and 450 '.For example, Fig. 4 A show the curling stone in easy or beginner mode
Game.Since game carries out relatively easily, needing less to control, and controller part 451 uses the second touch-sensitive display 402
Whole or more small part because two function buttons 415 ' and display portion 450 is only needed to use the first touch sensitive screen 401
Whole.However, as game carries out becoming advanced, user can be prompted to take the bigger control to personage.It is then desired to more
It is multi-functional so as to need more multifunctional button 415 '.For this purpose, Fig. 4 B show the equipment 400 automatically configured in advanced setting.
There are six function button 415 ' rather than two.Since more spaces being needed to be controlled for bigger, so aobvious in Advanced Edition
It is the part of the first touch sensitive screen 401 to show region 450 ', and control area 451 ' has grown into and covered the second touch sensitive screen 402
Whole and the first touch sensitive screen 401 part.In addition, it will be appreciated that the function of any controlling feature of Fig. 2A-Fig. 4 B, position or
Any one or more of person's size can provide individualized game experience by user configuration.
In some embodiments, two players can play one simultaneously on double screen game station 500 as shown in Figure 5
Game.Equipment 500 is configured to for the first control area 550 of the first user, display area 551 and for the second use
Second control area 552 at family.In the example provided in Figure 5, boxing game is shown in display area 551, and natural
And right is that the game of such as boxing game etc is played for two players.First control area includes 510 He of the first principal direction
First group of function button 515.The first principal direction 510 and first group of function button can be configured in first user as desired
515.Similarly, the second control area includes the second principal direction 510 ' and second group of function button 515 '.Second user can be as
The second principal direction 510 ' and second group of function button 515 ' are configured as wishing.As default setting, the first control area 550
It is that mutual mirror image image is used to implement identical game progress with the second control area 553.
In some applications, in order to play carry out and wish apparatus senses pressure.Caused by being pressed on function button
Game playability and user experience can be enhanced to the analog response rather than binary of pressure contact/contactless response.However,
Prior art solution for pressure-sensitive touch screen is of high cost and consumes the electric current of emitting unacceptable amount.However, present disclosure
One side be related to it is a kind of for sensing the mode of pressure on standard capacitance touch sensitive screen.Referring now to Fig. 6 A, show
Domain 600.Domain 600 can be any position on any touch sensitive screen described in above-mentioned attached drawing and corresponding word.Domain 600 is
Touch-sensitive domain with function button 610.Function button 610 can be with play carry out or it is other using related any work(
Energy.As in the previous embodiment, function button 610 can be limited in terms of function, size and layout by user.In Fig. 6 A
In the embodiment of Fig. 6 B, the form of concentric contact region 601-605 corresponding with pressure include user's configurability and
Functional additional dimension.Referring now to Fig. 6 B, show that finger 620 is pressed into the surface of screen 630 in contact point 615
On.During initial or light contact, finger 620 slightly opens and only touch-sensitive first contact area 601 in contact point 615.
When user needs the bigger from function button 610 to respond, they more press finger 620 so as to generate in finger
Bigger contact area 617 between 620 and surface 630.With the bigger pressure for applying user, bigger contact point 618 is formed.
Finally, Maximum Contact 619 is generated to limit maximum concentric contact region 605.It is it can be advantageous to most touch-sensitive being currently used in
Embodiment as being realized on standard capacitance touch screen in.Fig. 6 A are looked back, concentric contact region 601-605 is without definite right
It should be in the boundary of function button 610.Due to originally center that user will contact function button 610, so the opening of finger 620 will
It is most of to occur other than the boundary of function button 610.
In some embodiments, user can enter " pressure-sensing " test pattern, wherein device prompts user to regulation
Apply light, moderate and maximum pressure on domain.Then equipment calculates concentric pressure zones 601-605 about function button 610.Take and
Instead of, user can manual configuration concentric pressure zones 601-605 as desired.In addition it replaces, by concentric compressive force
Region is pre-programmed into equipment.Although showing function button 610 in the example of offer, principal direction or any other
Button can also be pressure-sensitive in the device described in Fig. 6 A and Fig. 6 B.
The present invention is described in terms of the specific embodiment for being incorporated to details to help to understand construction of the invention and behaviour
Make principle.Here the model for being not intended as limitation the appended claims to the reference of specific embodiment and its details in this way
It encloses.Those skilled in the art will be readily apparent, the embodiment selected for example can be made other various modifications without
It is detached from the spirit and scope of the present invention limited such as the appended claims.
Claims (24)
1. a kind of electronic game station, including:
A. the first touch sensitive screen;
B. the second touch sensitive screen, it is adjacent with first touch sensitive screen, wherein second touch sensitive screen is automatically configured to be used for
The appropriate game console of game shown in the game display portion at least partially of first touch sensitive screen;
C. at user option dividing line by artificial is positioned to that the game console is made with the game display portion to be isolated,
Wherein described game display portion is in first position when ratio when the dividing line is in the second position more in the dividing line
Greatly, wherein the size of the game display portion is automatically designated based on the complexity that game carries out;And
D. function button (610), including concentric contact region that can be personalized, wherein each contact area is corresponding to different
Pressure;When the user needs the bigger response from the function button (610), the user more presses finger
(620) so as to generate the bigger contact area (617) between the surface of the finger (620) and screen (630).
2. electronic game station according to claim 1, wherein the appropriate game console includes master direction indicator.
3. electronic game station according to claim 1, wherein the appropriate game console includes the function button.
4. electronic game station according to claim 1, wherein the part of first touch sensitive screen is also automatically configured to
For at least part of the suitable control device of the game shown on first touch sensitive screen.
5. electronic game station according to claim 1, wherein the part of second touch sensitive screen shows the game.
6. electronic game station according to claim 2, wherein the size of the master direction indicator can be by user configuration.
7. electronic game station according to claim 3, wherein the size of the function button can be by user configuration.
8. electronic game station according to claim 2, wherein the position of the master direction indicator can be by user configuration.
9. electronic game station according to claim 3, wherein the position of the function button can be by user configuration.
10. electronic game station according to claim 3, wherein the function of the function button can be by user configuration.
11. electronic game station according to claim 1, wherein the concentric contact region corresponding with pressure can by with
Family is configured.
12. a kind of method for showing the appropriate game console for game, including:
A. game is shown in the game display portion including the first touch sensitive screen;
B. adjacent second touch sensitive screen is configured as the suitable control device for the game;C. as game is carried out in difficulty side
Face promotes, and automatically moves at user option dividing line, the size of the game display portion is thus adjusted, so that described the
The part of one touch sensitive screen includes the part of the controller;
D. display function button (610), the push button function include concentric contact region that can be personalized, wherein each contact
Region corresponds to different pressure;When the user needs the bigger response from the function button (610), the user
More pressing finger (620) is so as to generate the bigger contact zone between the surface of the finger (620) and screen (630)
Domain (617).
13. according to the method for claim 12, further include configuration first touch sensitive screen at least partly as
The suitable control device of the game.
14. according to the method for claim 12, wherein adjacent second touch sensitive screen is configured as the suitable of the game
When controller includes receiving the user input related with the function of the controller.
15. according to the method for claim 14, include wherein receiving the user input related with the function of the controller
Receive the user input related with the layout of control button.
16. according to the method for claim 14, include wherein receiving the user input related with the function of the controller
Receive the user input related with the size of control button.
17. according to the method for claim 14, include wherein receiving the user input related with the function of the controller
Form the concentric contact region corresponding with pressure.
18. a kind of electronic game station, including:
A. the first contact sensitive display screen;
B. the second contact sensitive display screen is hingedly coupled to first contact sensitive display screen, wherein the first touch-sensitive display
Screen and second contact sensitive display screen may be disposed at closed position and open position, wherein in open position, described first
Contact sensitive display screen and second contact sensitive display screen are directly adjacent to each other to form a screen free of discontinuities, wherein being used for
The controller of game is placed between two game display portions, wherein the first game display portion be configured in it is described
In the first part of first contact sensitive display screen, and the second game display portion is configured in the described second touch-sensitive display
In the first part of screen;And
C. function button (610), including concentric contact region that can be personalized, wherein each contact area is corresponding to different
Pressure, when the user needs the bigger response from the function button (610), the user more presses finger
(620) so as to generate the bigger contact area (617) between the surface of the finger (620) and screen (630).
19. electronic game station according to claim 18, wherein the controller includes master direction indicator and function
At least one of in button.
20. electronic game station according to claim 19, wherein the master direction indicator on the controller and
The position of at least one in function button is by user configuration.
21. electronic game station according to claim 19, wherein the master direction indicator on the controller and
The size of at least one in function button is by user configuration.
22. electronic game station according to claim 18, wherein the controller is configurable, so that the control
Device processed is no longer between described two game display portions.
23. electronic game station according to claim 18, wherein further including be configured as being relocated at least one
A at user option dividing line, wherein at least one at user option dividing line divides the controller and the trip
Play.
24. electronic game station according to claim 18, wherein the first game display and the described second game are aobvious
The different aspect of each respective display game in showing.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/174,447 US20130005469A1 (en) | 2011-06-30 | 2011-06-30 | Dual screen game module |
US13/174,447 | 2011-06-30 |
Publications (2)
Publication Number | Publication Date |
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CN103041592A CN103041592A (en) | 2013-04-17 |
CN103041592B true CN103041592B (en) | 2018-06-15 |
Family
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Application Number | Title | Priority Date | Filing Date |
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CN201210181102.9A Active CN103041592B (en) | 2011-06-30 | 2012-05-31 | Dual screen game module |
Country Status (2)
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US (1) | US20130005469A1 (en) |
CN (1) | CN103041592B (en) |
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CN103041592A (en) | 2013-04-17 |
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