CN102782728B - 用于实时渲染的依赖于连接性的几何学优化 - Google Patents

用于实时渲染的依赖于连接性的几何学优化 Download PDF

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Publication number
CN102782728B
CN102782728B CN201080054911.2A CN201080054911A CN102782728B CN 102782728 B CN102782728 B CN 102782728B CN 201080054911 A CN201080054911 A CN 201080054911A CN 102782728 B CN102782728 B CN 102782728B
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component
components
rendering
computer
visualizing
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CN102782728A (zh
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J.M.厄斯特万
T.雅各布森
J.S.雅各布森
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Lego AS
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T15/00Three-dimensional [3D] image rendering
    • G06T15/10Geometric effects
    • G06T15/40Hidden part removal
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T17/00Three-dimensional [3D] modelling for computer graphics
    • G06T17/10Constructive solid geometry [CSG] using solid primitives, e.g. cylinders, cubes
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T19/00Manipulating three-dimensional [3D] models or images for computer graphics
    • G06T19/20Editing of three-dimensional [3D] images, e.g. changing shapes or colours, aligning objects or positioning parts
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T2219/00Indexing scheme for manipulating 3D models or images for computer graphics
    • G06T2219/20Indexing scheme for editing of 3D models
    • G06T2219/2004Aligning objects, relative positioning of parts

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  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • Geometry (AREA)
  • Computer Graphics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Software Systems (AREA)
  • Computer Hardware Design (AREA)
  • General Engineering & Computer Science (AREA)
  • Architecture (AREA)
  • Processing Or Creating Images (AREA)
  • Image Generation (AREA)
CN201080054911.2A 2009-10-02 2010-09-10 用于实时渲染的依赖于连接性的几何学优化 Active CN102782728B (zh)

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DKPA200970141 2009-10-02
DKPA200970141 2009-10-02
PCT/EP2010/063296 WO2011039041A2 (en) 2009-10-02 2010-09-10 Connectivity depended geometry optimization for real-time rendering

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CN102782728A CN102782728A (zh) 2012-11-14
CN102782728B true CN102782728B (zh) 2016-03-23

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US (1) US9230360B2 (https=)
EP (1) EP2483868B1 (https=)
JP (1) JP5665872B2 (https=)
KR (1) KR101721715B1 (https=)
CN (1) CN102782728B (https=)
BR (1) BR112012007559B1 (https=)
CA (1) CA2774114C (https=)
DK (1) DK2483868T3 (https=)
ES (1) ES2528605T3 (https=)
MX (1) MX2012003896A (https=)
PL (1) PL2483868T3 (https=)
WO (1) WO2011039041A2 (https=)

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JP5505848B1 (ja) 2013-12-02 2014-05-28 株式会社サイバーノイズ 画像処理装置、画像処理方法及びプログラム
JP6193135B2 (ja) 2014-01-21 2017-09-06 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置、情報処理システム、および情報処理方法
EP3098782B1 (en) * 2014-01-21 2021-06-16 Sony Interactive Entertainment Inc. Information processing device and information processing method
JP6027554B2 (ja) 2014-01-21 2016-11-16 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置、情報処理システム、ブロックシステム、および情報処理方法
JP5610327B1 (ja) 2014-03-18 2014-10-22 株式会社Live2D 画像処理装置、画像処理方法及びプログラム
USD795925S1 (en) * 2014-04-16 2017-08-29 Hitachi, Ltd. Display screen or portion thereof with icon
US10176520B2 (en) * 2015-07-07 2019-01-08 The Boeing Company Product visualization system
US10650222B2 (en) * 2016-05-09 2020-05-12 Lego A/S System and method for toy recognition
EP3299072A1 (en) * 2016-09-27 2018-03-28 Danmarks Tekniske Universitet Method and toy element for generating a computer-readable representation of a construction made of toy building elements
LU100390B1 (en) * 2017-09-05 2019-03-19 Luxembourg Inst Science & Tech List Stretchable interactive tangibles
USD844394S1 (en) 2018-03-29 2019-04-02 Kraft Foods Group Brands Llc Mold
US10894342B2 (en) 2018-03-29 2021-01-19 Kraft Foods Group Brands Llc System and method for molding comestible building blocks
KR102341778B1 (ko) 2019-04-12 2021-12-22 레고 에이/에스 조립식 완구의 조립 순서 결정 및 매뉴얼 생성 방법
KR102384304B1 (ko) * 2019-07-15 2022-04-07 레고 에이/에스 렌더링 방법 및 이를 수행하는 렌더링 장치
DK181187B1 (en) 2021-03-25 2023-04-13 Lego As Modular construction system motor unit for modular construction system
JP7122583B1 (ja) 2022-01-14 2022-08-22 株式会社G-ant ブロックオブジェクトの設計図を生成する方法
KR102658703B1 (ko) * 2023-01-31 2024-04-18 김진한 코딩 교육용 교구 설계도 생성 시스템

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EP1271415A1 (en) * 2001-06-20 2003-01-02 Gateway, Inc. Parts assembly virtual representation and content creation
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CN1615482A (zh) * 2001-12-21 2005-05-11 3D法克图公司 用于配置由多个组元组成的组件的虚拟表示的方法、计算机系统和计算机程序产品
CN1695170A (zh) * 2002-10-11 2005-11-09 英特莱格公司 生成计算机可读模型的方法

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JP5385921B2 (ja) * 2008-01-17 2014-01-08 ダッソー・システムズ・ソリッドワークス・コーポレーション 可視率を利用するモデルのサイズ縮小

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CN1341249A (zh) * 1999-01-22 2002-03-20 英特莱格公司 虚拟现实建模
EP1271415A1 (en) * 2001-06-20 2003-01-02 Gateway, Inc. Parts assembly virtual representation and content creation
US20030103048A1 (en) * 2001-11-30 2003-06-05 Caterpillar Inc. System and method for hidden object removal
CN1615482A (zh) * 2001-12-21 2005-05-11 3D法克图公司 用于配置由多个组元组成的组件的虚拟表示的方法、计算机系统和计算机程序产品
CN1695170A (zh) * 2002-10-11 2005-11-09 英特莱格公司 生成计算机可读模型的方法

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Publication number Publication date
WO2011039041A3 (en) 2012-01-05
MX2012003896A (es) 2012-05-08
CN102782728A (zh) 2012-11-14
ES2528605T3 (es) 2015-02-10
JP5665872B2 (ja) 2015-02-04
EP2483868B1 (en) 2014-12-24
CA2774114A1 (en) 2011-04-07
BR112012007559B1 (pt) 2021-04-27
DK2483868T3 (en) 2015-03-23
CA2774114C (en) 2018-07-31
JP2013506896A (ja) 2013-02-28
KR101721715B1 (ko) 2017-03-30
KR20120083893A (ko) 2012-07-26
US9230360B2 (en) 2016-01-05
HK1174135A1 (zh) 2013-05-31
EP2483868A2 (en) 2012-08-08
BR112012007559A2 (pt) 2020-08-11
PL2483868T3 (pl) 2015-04-30
WO2011039041A2 (en) 2011-04-07
US20120280993A1 (en) 2012-11-08

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