CN102231999A - Method and apparatus for conducting a wagering process - Google Patents

Method and apparatus for conducting a wagering process Download PDF

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Publication number
CN102231999A
CN102231999A CN2009801476239A CN200980147623A CN102231999A CN 102231999 A CN102231999 A CN 102231999A CN 2009801476239 A CN2009801476239 A CN 2009801476239A CN 200980147623 A CN200980147623 A CN 200980147623A CN 102231999 A CN102231999 A CN 102231999A
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CN
China
Prior art keywords
stake
zone
game
scroll box
frame
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CN2009801476239A
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Chinese (zh)
Inventor
卡恩·保罗·巴洛
阿兰·哈维·霍德金森
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Jupiters Ltd
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Jupiters Ltd
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Filing date
Publication date
Priority claimed from AU2008906166A external-priority patent/AU2008906166A0/en
Application filed by Jupiters Ltd filed Critical Jupiters Ltd
Publication of CN102231999A publication Critical patent/CN102231999A/en
Pending legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0402Rolling boards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/04Dice; Dice-boxes; Mechanical dice-throwing devices
    • A63F9/0468Electronic dice; electronic dice simulators
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3258Cumulative reward schemes, e.g. jackpots
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/326Game play aspects of gaming systems
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00895Accessories for board games
    • A63F2003/00974Accessories for board games mounted, drawn on or designed as a table

Abstract

Method and apparatus are provided for conducting a wagering process using a playfield in connection with least one die. The playfield has a main game area and a progressive side bet area, in relation to which bets may be placed on the outcome of the roll of the die or dice. Bets placed in relation to the progressive side bet area are paid out with a payout ratio dependent on the extent to which the outcome(s) of one or more successive rolls of the die or dice match a predetermined winning sequence. The method and apparatus are suitable for commercial use in gaming establishments, using actual dice in connection with a physical playfield on a gaming table, or a simulated dice game on an electronic gaming machine or multiple linked gaming machines. The method and apparatus may also be embodied in portable electronic devices or programmed computers for individual use.

Description

Be used to carry out the method and apparatus of game process
Technical field
The present invention relates to be used to the method and apparatus that carries out the game process or take a risk to play with scroll box.The present invention can use the entity scroll box to implement, or simulates on electronic game machine, computer or other electronic installations.The present invention is applicable to the commercial use in public place of entertainment or other play facilities, or is used for personal use.
Background technology
Scroll box begins just to be used for recreation and fortune-telling from protohistoric.The Chaucer has just mentioned the Hazard recreation in " The Canterbury Tales " shown in 14th century, the two scroll box recreation of its derivative are used for the play place so far.
In the modern times,, for example simulated the scroll box recreation on the game machine in the public place of entertainment at electronic installation.For example, 5,934, No. 676 United States Patent (USP)s have been described the two scroll box game simulators of electronics.It is found that the player of game machine can be relatively quickly be sick of existing recreation, and/or seek to provide the recreation of bigger or more winning chances for them.Therefore, need to introduce new game method, keeping or to increase the client of public place of entertainment, or promote the sale of personal computer game device or software.But many old scroll boxs or Card Games are converted to electronic format not too easily.
One object of the present invention is to provide uses scroll box or its analogies to carry out improving one's methods of game process and equipment.
Summary of the invention
According to a first aspect of the invention, provide a kind of method of carrying out the game process, may further comprise the steps:
(i) at least one scroll box provides the game field, described game field has primary games zone and the stake zone, accumulation limit that is associated with it;
Make a bet in the stake zone, described at least accumulation limit that (ii) is received in the game field;
(iii) determine the rolling result of described at least one scroll box;
(iv) determine described result whether with the part coupling of the result's in stake zone, accumulation limit predetermined triumph sequence; And
(v) repeat at least step (iii) and (iv);
Wherein, said method comprising the steps of: in the stake zone, described accumulation limit under stake pay, payout ratio depends on the one or many continuous rolling result of described at least one scroll box and the degree of described predetermined triumph sequences match.
Term ' game field ' refers to one or more players and shows the make a bet zone of option of difference.It can belong to the part of entity table for game, or is presented on the electronic console.In general, described game field has primary games zone, straight flange stake zone and the stake zone, accumulation limit that is associated with it.At least one result that each regional display scrolling piece rolls, the player can make a bet about this zone.
Specification in full in, term ' scroll box ' refer to the entity scroll box or, under the situation that context allows, refer to the analogies of scroll box, for example, the image on the video display.Described scroll box can be the form of standard cube body, or is other suitable three-dimensional polygons.
Equally, ' rolling ' of scroll box refers to the actual throwing of entity scroll box, producing result at random, or refers to by (for example) computer or electronic game computer its simulation of carrying out.
' result ' who rolls can be defined as numeral or the symbol on the predetermined side, is generally the top side of each entity scroll box when stopping after rolling, or its analogies, for example, use a computer or electronic game computer in electronics random number or generator as a result.
Preferably, described method further comprises: when the part of described result and predetermined triumph sequence is mated, mark is carried out in the stake in the stake zone, accumulation limit.Can in the stake in stake zone, accumulation limit, place mark, thereby mark is carried out in stake.When underlined, the stake in the stake zone, accumulation limit can't increase in the stake in stake zone, accumulation limit.If determined the result with the more than one continuous rolling of the part of predetermined triumph scroll box sequence coupling, then can be in the stake in the stake zone, accumulation limit other (or different) mark of placement.
In general, when the continuous rolling result of scroll box and the matching degree of predetermined triumph sequence are higher (matching degree reaches maximum under the whole predetermined triumph scroll box sequence situation of rolling out), the amount paid of the triumph stake in the stake zone, accumulation limit is pressed index law to be increased or non-linear increase.
In a preferred embodiment, a pair of scroll box rolls when scroll box rolls at every turn.
Preferably, described game field also has the straight flange stake zone that is associated with it.Described straight flange stake zone preferably include be used for whole scroll boxs on the zone of making a bet.In addition, described straight flange stake zone can comprise be used for scroll box right following to on on the zone of making a bet.Described straight flange stake zone also can comprise be used for to the zone of scroll box to making a bet of result's coupling.
Even mark is positioned in the stake in stake zone, accumulation limit, the player also can make a bet in main region and/or straight flange stake zone.
Preferably, described method is further comprising the steps of: collect all stakes in the primary games zone when the continuous rolling result of scroll box is defeated sequences match with predetermined main stake.
Preferably, described game field comprises:
First group mark, expression primary games zone;
Second group mark, stake zone, expression accumulation limit; And
The 3rd group mark, expression straight flange stake zone.
According to another aspect of the present invention, provide a kind of equipment that is suitable for carrying out the method for carrying out the game process, described equipment comprises the game field, and described game field has:
First group mark, expression primary games zone; And
Second group mark, stake zone, expression accumulation limit.
Described game field also can have the 3rd group mark, is used to represent straight flange stake zone.
In one embodiment, described game field is positioned on the table for game, and described table for game has the barrel structure that is used to hold at least one scroll box that the people that throws scroll box between game play session throws out.
Described equipment can comprise have input and be used to show triumph stake information or other game parameters (electronic equipment of) display for example, mark, game master can be imported the rolling result of described scroll box by input.
Game process of the present invention can be implemented as the simulation scroll box recreation at least one electronic installation.According to another aspect of the present invention, provide the equipment that is used to carry out the game process, described equipment comprises:
Electronic processing device is suitable for simulating the rolling of at least one scroll box;
By the display of electronic processing device control, this display operationally shows the game field with primary games zone and stake zone, accumulation limit; And
But with the input unit of electronic processing device operation communication, the player can be by making a bet in stake zone, the limit of accumulation at least of game field with regard to this input unit;
Wherein, described electronic processing device is programmed, be used in the stake zone, accumulation limit under notes pay, payout ratio depends on the result of one or many continuous rolling of described at least one scroll box and the degree of described predetermined triumph sequences match.
In general, described display operationally shows at least one scroll box.Described electronic processing device can use the rolling of randomizer simulation scroll box.
Described equipment can be portable electronic equipment or personal computer.
But preferably, described equipment is the special electronic game machine.Many this electronic game machines are operationally linked by wide area networks such as LAN or internets, to form link (online) games system.
In order to make the present invention easier to understand and to try out, now will be only as example, with reference to the accompanying drawings one or more embodiment of the present invention are described.
Description of drawings
In the accompanying drawings:
Fig. 1 illustrates the game field according to the table for game of the embodiment of the invention.
Fig. 2 is the block diagram of game machine, and described game machine comprises and comprise the instruction software product that this instruction is used to make machine to carry out the method for carrying out the game process.
Fig. 3 is the flow chart that is used to carry out the software product of the method for carrying out the game process.
Fig. 4 is the flow chart of the subprogram of flow chart shown in Figure 3.
Fig. 5 is the chart of the progressive state of the variable that uses in the software for display product.
Fig. 6 is the diagram that the game machine network is shown.
The specific embodiment
Fig. 1 carries out the game process or the plane that is positioned at the game field layout on the table for game of the recreation of taking a risk for using one or more scroll boxs.The size of entity table can be similar to the roulette table, or size is similar to the two scroll box table for games that have ' bucket ' with design.Described table for game can have the electronic circuit system that is embedded in wherein and LED (or such as LCD display), to show the scroll box combination of winning.In the embodiment shown, molded tap is installed at one end, is used to the recreation of selling as ' dragon fire ' that theme is provided.Described tap can be formed with opening or mouth, is used for holding the scroll box of throwing out during scroll box rolls.
In an embodiment of described method, it is the people who throws scroll box that banker is specified a player at first, and provides a pair of scroll box for it.The described people who throws scroll box stands on the raised platform that is positioned at scroll box bucket one side.Scroll box is thrown into from the end of player's bucket farthest, and preferably, scroll box clashed into the end of table for game before stopping.Preferably, use six scroll boxs of a pair of standard to play, though also can use a scroll box, preferably have the face more than six, or use plural scroll box.
The people who throws scroll box throws before the scroll box, the player have an opportunity will representative stake quantity chip be placed on game field layout shown in part, make a bet, game field layout is as follows:
The primary games zone
Described game field has the primary games zone 3 that is used to hold the standard stake.For example, the player has an opportunity to make a bet in primary games zone 3, and the rolling result who bets two scroll boxs is ' dragon ' or ' fire '.If two scroll boxs add up to 2,3,4,5 or 6, then the result is ' dragon ', and if two scroll boxs add up to 8,9,10,11 or 12, then the result is ' fire '.It should be noted, add up to 7 ecbatics neither ' dragon ', neither ' fire ', that is, there is not the main stake of winning, it provides the deposit of winning for sports ground.
Stake zone, limit
Described game field also has the stake zone, limit 7 that is used to hold the limit stake.For example, can bet on following two kinds of limits, that is, straight flange stake and the stake of accumulation limit are played on the rectangle of straight flange stake in regional 7, and the stake of accumulation limit is played in zone 5.
Straight flange stake zone
Straight flange stake has three kinds of different stakes in the zone---in the square in row's square 9 scroll box down add up to, in the square in row's square 11 down following right/go up to or a square of arranging in square 13 under specific right.The combination of winning has been shown in each square of game field.
Each marginal not zone has a series of payout ratios that depend on result and probability that show in each square.
Stake zone, accumulation limit
In accumulation limit stake zone, if the continuous rolling result of scroll box is mated with one or more predetermined result series, the player just has an opportunity to win and gets higher payout ratio.For example, in the figure illustrated embodiment, all be under 8 the situation at continuous three sums that roll of scroll box, in the stake zone, accumulation limit 5 triumph down bet with 100: 1 and pay.
When can making a bet in two other game area, the player makes a bet in stake zone, accumulation limit 5.Throw out 8 if throw the people of scroll box, all stakes of then accumulating in the stake zone, limit are frozen, can place mark in the stake in this zone, and mark is carried out in stake, can not make a bet with prompting again.The every other stake of epicycle recreation is paid or is defeated.Can not make a bet in the stake of mark, be not 8 up to the sum of throwing out again.At this moment, remove the mark that each is bet.
In next round recreation, if throw out 8 once more, then on first mark, place second mark, to represent second continuous 8 (perhaps can place not isolabeling, for example, the mark of different colours).Any other sum if throw out is that single result 8 pays to the player that limit stake is arranged with 2: 1 payout ratio, and removes mark.
Second continuous result is after 8, is 8 the 3rd continuous result if throw out, and then with 100: 1 payout ratio all ends is annotated and is paid.Any other sum as a result if throw out is that two times result 8 is paid to the player that the limit stake is arranged with 10: 1 payout ratio then, and removes mark.
Play games
In the typical case of game field shown in using played games, banker invited the player to make a bet on main stake zone and/or stake zone, limit.Descended after all annotate, thrown two scroll boxs of throwing out in the people Xiang Tong of scroll box.When scroll box stops, announcing the digital summation of two scroll box top sides by banker, feasible as the rolling result, be input in the electronic keyboard.As long as throwing the sum that the people of scroll box throws out is not 7, banker will descend the stake on ' dragon ' and ' fire ' to decompose, and banker is paid to the stake of winning with 1: 1 payout ratio, regains the stake of being defeated simultaneously.
Under the people who throws scroll box threw out 7 situation, all stakes in the primary games zone 3 were freezed.To marginal not throw on 7 in 9 any limit stake down pay, every other limit is bet and is defeated.Even the player can not descend the stake of primary games district, any other limit stake that also can point out it to wish down subsequently.
The people who the throws scroll box scroll box of throwing out once more subsequently.If throw the people of scroll box throw out second continuous 7, then all primary games district stakes are defeated.According to circumstances every other result and limit stake are paid, or are defeated, and remove mark.
Throw out 8 if throw the people of scroll box, then all the accumulation limit stakes in the zone 5 are freezed, and place mark on stake zone, accumulation limit.The every other stake of epicycle recreation is paid or is defeated.Can not make a bet in this stake, be not 8 up to the sum of throwing out again.In next round recreation, if throw out 8 once more, then on first mark, place second mark, to represent second continuous 8.Any other sum if throw out is then paid as comfort with 2: 1 payout ratio to the player, and is removed mark.After second continuous 8, if throw out the 3rd continuous 8, with 100: 1 payout ratios all stakes are paid.Any other sum if throw out is then paid as comfort with 10: 1 payout ratio to the player, and is removed mark.
Realize in the electronics mode
Referring now to Fig. 2, it shows the block diagram such as the electronic equipment 6 of personal computer, portable electronic equipment or special electronic game machine (EGM) that the software product of aforementioned game method is carried out in operation.Described equipment 6 comprises the shell 2 that holds processor 8 (or one or more processor), described processor 8 visit RAM 12, ROM 14 and various auxiliary data storage devices 16.Described equipment 6 also has the display 26 of the image that can show the game field.
By the conventional connecting circuit system on the mainboard 10 that is positioned at shell 2, described processor 8 receives user commands from one or more input units such as keyboard 4 and mouse 20.Processor 8 can also be communicated with remote computer by the network support module such as LAN switch or internet gateway.
During use, described processor 8 operating softwares, described software comprises the instruction that is used to carry out the method according to this invention.Although described software can be arranged on memory chip or as downloading in the read-only storage in other electronic circuits of firmware or by the computer network such as the internet, also can be the software product 18 that is stored in the storage device 16.Described software also can place the portable optical medium such as CD-ROM 28, and described computer comprises the disk reader 22 that is used for from the instruction of CD-ROM 28 reading software products.Perhaps, described software also can place on the electronics or magnetic medium such as portable flash memory or floppy disk.Described software also can move on the outward appearance special electronic game machine similar to the special electronic game machine of networking shown in Figure 6.
Described software comprises makes processor 8 carry out the instruction of the method shown in the flow chart of Fig. 3 and Fig. 4.
Referring to Fig. 3, when the recreation beginning, all variablees that use in the described software product initialization or zero clearing in frame 41.These variablees comprise integer variable:
R (writing a Chinese character in simplified form of ' rolling ')---the currency of the sum of two simulation scroll boxs,
RL (' the last rolling ')---the value of sum when scroll box rolls for the last time,
RBL (' second from the bottom rolling ')---the value of sum when scroll box rolls for second from the bottom time, and Boolean variable PSBMarker, SSBMarker and MainBetMarker.
Call subroutine (at frame 43) subsequently, described subprogram comprise the instruction that is used to make equipment all to require (or allowing at least) to make a bet in the stake of accumulation limit, straight flange stake and main stake territory, game place under the situation of zero clearing at Boolean variable PSBMarker, the SSBMarker of correspondence and MainBetMarker.
Subprogram (at frame 45) accept and record under stake.Described software comprises instruction, this instruction be used for this point make equipment be presented on the display 26 on the game field under the image of notes.Equally, it should be understood that software can comprise instruction, this instruction can make equipment show other steps of described method on display 26, comprises that the simulation of scroll box is rolled, makes a bet, pays stake etc.
In frame 47, upgrade the rolling variable R BL and the RL of scroll box, for the rolling again (at frame 49) of scroll box is prepared.In frame 49, call function RollDice, this function generate the new value of the sum of the scroll box after a pair of rolling at random, and newly value is stored among the integer variable R.The value of each scroll box also is recorded among overall integer variable D1 and the D2.It should be understood that R=D1+D2.
In frame 51, caller ProcessBet pays to the stake of winning, and regains the stake of being defeated.Fig. 4 shows the flow chart of ProcessBet program.To this program be described according to a plurality of examples shown in Figure 5.Originally we the hypothesis, when scroll box rolls for the first time (frame 49 among Fig. 3), the result is ' 5 ', that is, two scroll boxs add up to 5.Thus, variable R is initialized to zero with variable R BL and RL in frame 41, now value ' 5 '.
In frame 52, variable MainBetMarker zero clearing.If morning, run duration was provided with MainBetMarker in the ProcessBet subprogram before, variable MainBetMarker zero clearing so is to prevent new down notes the in frame 43 and 45.
In decision box 53, process forwards decision box 57 (because other two outgoing routes all require R=7) to.In decision box 57, control forwards frame 73 (because other three output branches of frame 57 all require R=8) to.In frame 73, main stake is paid with 1: 1 payout ratio, and the stake of being defeated is regained.In frame 77, the limit stake of winning to be paid, the limit stake of being defeated is regained.Carry out step 73 and step 77 (Fig. 3) according to the record of in frame 45, setting up before of making a bet.
Program enters frame 75 subsequently.The result of (being stored in variable R L) is not ' 8 ' because scroll box rolls for the last time, and subprogram stops, and control turns back to frame 43 (Fig. 3).Send the prompting of making a bet in the frame 43 once more, in frame 45, under notes carry out record.In frame 47, variable R BL and RL mix and move (shuffle), make variable R BL (' second from the bottom rolling ') have the value of variable R L (' the last rolling '), and this value is zero.Variable R L has the value (for ' 5 ') of variable R.In frame 49, the scroll box of throwing out once more, as shown in Figure 5, and for the purpose of this example, adopted value ' 7 '.In decision box 53, because R=7 and RL=5 (that is, being not equal to ' 7 '), control forwards frame 55 to.In frame 55, ' 7 ' straight flange stake is paid.Every other stake is regarded as being defeated, and regains.In frame 63, variable MainBetMarker is carried out mark, that is, open, shown in the number of colluding in second rolling column among Fig. 5.
In decision box 75, because RL ≠ 8 and RBL ≠ 8, subprogram stops, and process turns back to the starting point of frame 43.Send the prompting of making a bet in frame 43, still, because MainBetMarker is underlined, prompting means on the main stake zone and can not make a bet.In the frame 45 notes under new are carried out record, in frame 47, upgrade the value of RBL and RL.Produce the new value of R in the frame 49.In this example, new value is R=7.In frame 51, call subroutine ProcessBet causes the control to frame 52, in frame 52, and variable MainBetMarker zero clearing.Because R=7 and RL=7, program enters frame 61 via decision box 53, owing to throw out two ' 7 ' continuously, all main stakes are regained.It should be understood that throw out continuously ' 7 ' with predetermined primary games be defeated sequence, i.e. ' 7,7 ' coupling.
In frame 67, according to circumstances the limit stake of winning to be paid, the limit stake of being defeated is regained.Process directly turns back to frame 43 via decision box 75 subsequently, because the value of R1 and RL is not ' 8 '.
In frame 43, send the prompting of making a bet.Because variable MainBetMarker zero clearing, all zones of making a bet are available.In frame 45 under notes carry out record, in frame 47, upgrade the value of variable R BL and RL.Call the RollDice subprogram in frame 49, the value that it is provided with R is made as ' 3 ' with value in this example.In frame 51, call the ProcessBet subprogram subsequently.Because R=3 and RL=7, process directly enters frame 73 via decision box 53 and 57.In frame 73, the main stake of winning to be paid with 1: 1 payout ratio, the stake of being defeated is regained.Equally, in frame 77, the opposite side stake is paid and is regained.Process turns back to frame 43 via decision box 75 (because RL ≠ 8) subsequently, is emitted in the prompting that All Ranges is made a bet in frame 43.In frame 45 under notes carry out record, in frame 47, upgrade the value of variable R BL (second from the bottom time roll) and RL (last rolling).Subsequently the output of function R ollDice is distributed to the moving variable R of current scrolling piece.In this example, the value of distributing for variable R is ' 7 '.R=7, RL=3 and RBL=7 when thus, in frame 51, calling the ProcessBet subprogram.Therefore, process enters frame 55, in frame 55, ' 7 ' straight flange stake is paid, and every other stake is regained.In frame 63, open MainBetMarker.Process turns back to frame 43 via decision box 75 subsequently.
In frame 43, send the prompting of making a bet (except the main stake zone) because MainBetMarker opens.Subsequently in frame 45 under notes carry out record, in frame 47, upgrade variable R BL and RL.In frame 49, the RollDice function is that R distributes new value, and new value is for ' 8 ' in this example.
In frame 52, the zero clearing of MainBetMarker variable, in frame 53, control forwards decision box 57 to.In decision box 57, because R=8 and RL ≠ 8, process enters frame 59.In frame 59, PSBMarker is carried out mark, expression throw out the result for ' 8 ' and the accumulative total limit of game field stake part on placed mark.In frame 65, the main stake of winning to be paid, the main stake of being defeated is regained.In frame 69, the straight flange stake of winning and be defeated is paid and regained.Process enters frame 43 subsequently.
In frame 43, the part prompting except that the accumulation limit stake part of game field is made a bet, because PSBMarker activates.In frame 45, under notes carry out record, new variables and more in frame 47 and 49 for R distributes new value, in this explanation, newly being worth is ' 5 '.Thus, the currency of scroll box rolling variable is R=5, RL=8 and RBL=7.Call subroutine ProcessBet in frame 51 subsequently, in the first box of this subprogram (frame 52), the MainBetMarker zero clearing that does as usual.
In frame 53, because R ≠ 7, control forwards frame 57 to.In frame 57, because R ≠ 8, program enters frame 73, enters frame 77 thus, according to circumstances main stake and limit is bet and pays and regain.Subsequently in frame 75, owing to pay with 2: 1 payout ratio to accumulation limit stake (PSBs), as comfort in RL=8 and RBL ≠ 8.Subsequently in frame 83 with variable PSBMarker zero clearing, process turns back to frame 43.Suppose to throw in frame 49 subsequently to be ' 8 ', process enters decision box 53, wherein R=8, RL=5, RBL=8.Because R ≠ 7, control forwards frame 57 to, forwards frame 59 thus to, in frame 59, variable PSBMarker is carried out mark.In frame 65 and 69, according to circumstances main stake and straight flange are bet and paid and regain.Process turns back to frame 43 subsequently, sends in frame 43 new prompting of annotating (because PSBMarker is underlined) under the part except the accumulation limit stake zone.
Suppose to throw out ' 8 ' again subsequently in frame 49, process enters frame 52, in frame 52, and the MainBetMarker zero clearing, subsequent process enters decision box 57, wherein R=8, RL=8 and RBL=5.Therefore, control forwards frame 86 to from decision box 57, in frame 86, variable 2ndPSBMarker is carried out mark.Mark to variable 2ndPSBMarker makes suitable figure be presented at display conversely, is in now in the interior stake in stake zone, accumulative total limit to show second mark.In frame 87, according to circumstances main stake is paid and regain.Equally, in frame 89, stake is paid and is regained to straight flange.Process enters frame 43 subsequently once more.Because PSBMarker keeps flag state, down new prompting of annotating does not allow further to make a bet in stake game zone, accumulation limit.In frame 49, if throw out ' 1 ' now, then process will enter frame 75 via frame 52,53,57,73 and 77.In frame 75, because RL=8 and RBL=8 will pay PSBMarker zero clearing in the frame 83 to the stake of accumulation limit with 10: 1 payout ratio in frame 81.
But, in this example, suppose to throw out ' 8 ' for the third time in the frame 49, R=8, RL=8 and RBL=8 so, thus, process enters frame 85 via frame 51,52,53 and 57, in frame 85, the PSBMarker zero clearing.It should be understood that sequence ' 8,8,8 ' has been predefined for accumulation limit stake triumph sequence.Payout ratio is from being increased to ' 82: 1 of single ' 8 ', and 8 ' 10: 1, and to ' 8,8,8 ' 100: 1.That is, payout ratio depends on the degree of scroll box continuous rolling and triumph scroll box sequences match.
In frame 91, accumulation limit stake is with 100: 1 payout ratio payment, in frame 93, according to circumstances main stake paid and regains.Equally, in frame 95, stake is paid and is regained to straight flange.Process turns back to frame 43 subsequently, repeats with beginning next time.
Commercial Application
Method and apparatus of the present invention is applicable at public place of entertainment or other play facilities and is used for commercial use.For example, the present invention can adopt the entity scroll box on the entity game field of casino game table, or is presented as the simulation on the electronic game machine of Fig. 2 A shown type.Replacedly, the present invention can carry out between a plurality of electronic game machines that connected by LAN.
Method and apparatus of the present invention also is applicable to personal use, for example, is presented as portable electronic equipment or realizes on personal computer.In addition, as shown in Figure 6, method of the present invention can be carried out between by a plurality of players on the networking electronic installation (for example, personal computer 100A-100F) of wide area networks such as internet interconnection, and in this case, described equipment comprises controller 101.In another kind was used, described method can be carried out between by a plurality of players on the mobile phone of cellular network communication.
Previous embodiment is used for that the present invention will be described, is not to be used to limit the scope of the invention.Those skilled in the art can carry out various modifications and interpolation to it putting into practice when of the present invention.Thus, it should be understood that scope of the present invention be not limited to following claim described and shown in definite structure and operation, can contain suitable allowed by law all suitably revise and equivalents.
For example, electronic keyboard and associated circuitry comprise display, microprocessor and comprise memory to similar software product mentioned above, and be capable of being combined to table for game, makes the each result who rolls of game master input scroll box.After the input results, the microprocessor that moves suitable software program calculates the triumph zone of game field, and correspondingly it is lighted.Can indicate the territory, game place of winning and be defeated, for example, indicate by the three-color LED that embeds table top, be coupling on the driver circuitry under the microprocessor control.

Claims (17)

1. method of carrying out the game process may further comprise the steps:
(i) provide the game field that is used in combination with at least one scroll box, described game field has primary games zone and the stake zone, accumulation limit that is associated with it;
(ii) accept regional the making a bet of described at least accumulation limit stake at described game field;
(iii) determine the rolling result of described at least one scroll box;
(iv) determine described result whether with the part coupling of the result's in stake zone, described accumulation limit predetermined triumph sequence; And
(v) repeat at least step (iii) and (iv);
Wherein, described method comprises: payment at stake zone, described accumulation limit under stake, payout ratio depends on the one or many continuous rolling result of described at least one scroll box and the degree of described predetermined triumph sequences match.
2. method of carrying out the game process according to claim 1 further may further comprise the steps:
When the part coupling of described result and described predetermined triumph sequence, mark is carried out in the stake in the stake zone, described accumulation limit; And, stop in stake zone, described accumulation limit and further make a bet, do not match up to the part of result and described predetermined triumph sequence.
3. method of carrying out the game process according to claim 2, wherein, the step of the stake in the stake zone, described accumulation limit being carried out mark comprises: place mark in described stake.
4. according to each described method of carrying out the game process in the aforementioned claim, wherein, described method comprises: accept making a bet at the described primary games zone of described game field; Further may further comprise the steps: if the continuous rolling result of scroll box and the predetermined main sequences match of being defeated of betting then collect all stakes in the described primary games zone.
5. according to each described method of carrying out the game process of aforementioned claim, wherein, when the degree of the continuous rolling result of described at least one scroll box and described predetermined triumph sequences match was higher, the payout ratio of the triumph stake in stake zone, described accumulation limit increased.
6. according to each described method of carrying out the game process in the aforementioned claim, wherein, described method is implemented as the simulation scroll box recreation at least one electronic installation.
7. according to each described method of carrying out the game process in the aforementioned claim, wherein, described at least one scroll box comprises a pair of scroll box.
8. according to each described method of carrying out the game process in the aforementioned claim, wherein, described game field also has the straight flange stake zone that is associated with it.
9. be suitable for carrying out the equipment that carries out the method for game process according to claim 1, described equipment comprises the game field, and described game field has:
First group echo, the main stake of expression zone; And
Second group echo, stake zone, expression accumulation limit.
10. equipment according to claim 9 further comprises position, described game field table for game thereon, and described table for game comprises the barrel structure that is used to hold at least one scroll box that the people that throws scroll box between game play session throws out.
11. according to claim 9 or 10 described equipment, described equipment further comprises the electronic equipment of display that has input and be used to show the stake information of triumph, and game master can be by the rolling result of described at least one scroll box of described input input.
12. be used to carry out the equipment of game process, described equipment comprises:
Electronic processing device is suitable for simulating the rolling of at least one scroll box;
By the display of described electronic processing device control, described display operationally shows the game field with primary games zone and stake zone, accumulation limit; And
But with the input unit of described electronic processing device operation communication, the player can make a bet at the stake zone, described at least accumulation limit of described game field by described input unit;
Wherein, described electronic processing device is programmed, be used to pay at stake zone, described accumulation limit under stake, payout ratio depends on the one or many continuous rolling result of described at least one scroll box and the degree of described predetermined triumph sequences match.
13. equipment according to claim 12, wherein, described display operationally shows at least one scroll box.
14. according to claim 12 or 13 described equipment, wherein, described equipment is portable electronic equipment or personal computer.
15. according to claim 12 or 13 described equipment, wherein, described equipment is the special electronic game machine.
16. according to each described equipment of claim 12 to 15, wherein, electronic processing device comprises the randomizer that is used to simulate at least one scroll box rolling.
17. a game machine network comprises a plurality of electronic game machines that are operably connected, wherein, each game machine comprises:
Electronic processing device is suitable for simulating the rolling of at least one scroll box;
By the display of described electronic processing device control, described display operationally shows the game field with primary games zone and stake zone, accumulation limit; And
But with the input unit of described electronic processing device operation communication, the other player of this machine can be by making a bet in the stake zone, described at least accumulation limit of described input unit at described game field;
Wherein, described electronic processing device is programmed, be used to pay at stake zone, described accumulation limit under stake, payout ratio depends on the one or many continuous rolling result of described at least one scroll box and the degree of described predetermined triumph sequences match.
CN2009801476239A 2008-11-28 2009-11-27 Method and apparatus for conducting a wagering process Pending CN102231999A (en)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
AU2008906166A AU2008906166A0 (en) 2008-11-28 A Game of Chance
AU2008906166 2008-11-28
PCT/AU2009/001558 WO2010060157A1 (en) 2008-11-28 2009-11-27 Method and apparatus for conducting a wagering process

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CN102231999A true CN102231999A (en) 2011-11-02

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AU (1) AU2009240870B2 (en)
WO (1) WO2010060157A1 (en)

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US5413351A (en) * 1994-07-01 1995-05-09 Franklin; Thomas L. Method of playing a dice game
US5829749A (en) * 1994-09-13 1998-11-03 Hobert; Marcus V. Method of playing a craps game with a jackpot wager
US5788574A (en) * 1995-02-21 1998-08-04 Mao, Inc. Method and apparatus for playing a betting game including incorporating side betting which may be selected by a game player
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