CN101502716A - Network game station - Google Patents

Network game station Download PDF

Info

Publication number
CN101502716A
CN101502716A CNA2008100370268A CN200810037026A CN101502716A CN 101502716 A CN101502716 A CN 101502716A CN A2008100370268 A CNA2008100370268 A CN A2008100370268A CN 200810037026 A CN200810037026 A CN 200810037026A CN 101502716 A CN101502716 A CN 101502716A
Authority
CN
China
Prior art keywords
player
game
game station
recreation
network
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CNA2008100370268A
Other languages
Chinese (zh)
Inventor
梁亮
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
TIANXIANG NETWORK TECHNOLOGY (SHANGHAI) Co Ltd
Original Assignee
TIANXIANG NETWORK TECHNOLOGY (SHANGHAI) Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by TIANXIANG NETWORK TECHNOLOGY (SHANGHAI) Co Ltd filed Critical TIANXIANG NETWORK TECHNOLOGY (SHANGHAI) Co Ltd
Priority to CNA2008100370268A priority Critical patent/CN101502716A/en
Publication of CN101502716A publication Critical patent/CN101502716A/en
Pending legal-status Critical Current

Links

Abstract

An on-line playstation is based on a PC system, which is provided with a large screen and a touch screen, used for providing various video games and supports a plurality of players to play at the same time; a player uses a wireless handheld controller to realize communication and interaction with the on-line playstation and to carry out various action video group games. The player can select games, participate in games or realize other specific functions by corresponding buttons on the handheld controller and transmit body action information of the player by swinging the handheld controller. During playing, the playstation can carry out coordinate location on each player on the large screen and display the current details of the game. On-line playstations put on the same location or not can be integrated into a network by wireless network equipment to provide a network video game of larger scale for more players to participate, thus creating an interesting, wholesome and social game environment. The on-line playstation also can have the functions of public information service and advertisement broadcasting and can be used as a tool for education and training.

Description

Network game station
Technical field
Video-game has obtained great development since being born, become the favorite of electronic game.The present invention is the another new progress of video-game, not only can provide video-game to single, a plurality of players, more can provide more massive while Online Video recreation by the vast player that networks.Moreover, the present invention has also created the player and has obtained motion and take exercise in recreation, also can exchange mutually between the player, has created a kind of interesting and wholesome and have a game mode of sociability.
Background technology
The present invention perhaps provides video-game by networking to a plurality of and even large-scale player by can be used for based on PC to single player.Use ordinary PC, the video-game that single object for appreciation, double object for appreciation or the many people that Kiosk machine or special game station provide plays has developed a lot of years, these video-games all are to control by mouse, keyboard or other special equipment basically, afterwards, video-game, PDA recreation, mobile phone games and the internet game on line of touch-screen have also occurred using, and can provide many people simultaneously online internet game by this.
Summary of the invention
The present invention is a kind of network game station, each network game station is a game machine based on the PC system, comprise a base that has touch screen, a giant-screen that is used to show recreation is housed on the base, can provide the recreation of various video group to a plurality of players.
The PC system of network game station is contained in its base, can be used for handling various management work, for example allow the player to obtain game information, personal gaming record, carry out member registration, preserve recreation, buy the virtual game gold coin, payment game fee etc., the player also can use this base to lend or give back hand held controller.Simultaneously, this base also is furnished with anti-theft device, prevents that hand held controller from being stolen by player or other people.
The wireless handheld controller that network game station had is in order to the communication between realization player and the network game station and interactive, also is one of key components of network game station.The player can select recreation by the corresponding button on the wireless handheld controller, attends a game, or realizes other specific functions, or control the specific human action of game simulation by brandishing hand held controller.Hand held controller can be special hand held controller, also can be integrated on the mobile phone, and the player can use the mobile phone of oneself to attend a game like this.Communication between hand held controller and the network game station can be realized by infrared technique, Bluetooth technology, Wifi or other feasible modes.
Network game station not only can use by unit, more can networking.The network game station that is placed in same place can pass through bluetooth, Wifi or other mode phase internets, form a LAN, in the all-network game station in this LAN, there is one as the central game station, is used for managing and allocating the communication between the all-network game station in this LAN.A plurality of LANs also can link by the internet, form a wide area network, can provide the recreation of more massive networked video to more player, with the backstage center management system data center of holding concurrently, control the interior network game station of wide area network scope.
Network game station also can be used to provide public information service, advertisement simultaneously, can also be as the means of business initiatives, education and training.Equally, the above-mentioned center management system that is used to manage a plurality of network game stations also can be used for managing issue, renewal of the information of all network game stations and advertisement etc. simultaneously.
The specific embodiment
Each network game station is a game machine based on the PC system, comprises a base that has touch screen, a giant-screen that is used to show recreation, and hand held controller.The player links up by hand held controller and network game station and is interactive, can use the corresponding button on the wireless handheld controller to select recreation, attend a game, or realize other specific functions, or control the specific human action of game simulation by brandishing hand held controller.A network game station can be supported one or more hand held controllers simultaneously.Hand held controller can be special hand held controller, also can be integrated on the mobile phone, and promptly the mobile phone such player of hand held controller that holds concurrently can use the mobile phone of oneself to attend a game.Communication between hand held controller and the network game station can be realized by infrared technique, Bluetooth technology, Wifi or other feasible modes.
The PC system of network game station is contained in its base, carry out the processing of various command by this system, for example allow the player to obtain game information, personal gaming record, carry out member registration, preserve recreation, buy the virtual game gold coin, payment game fee etc., the player also can use this base to lend or give back hand held controller.Simultaneously, this base also is furnished with anti-theft device, prevents that hand held controller from being stolen by player or other people.
The network game station that is placed in same place is unified into a LAN by bluetooth, Wifi or other modes, with a network game station in the LAN as the central game station, be used for managing and allocating the communication between the all-network game station in the LAN, can provide simultaneous gaming to more people like this.A plurality of such LANs are unified into a wide area network, control network game station in the wide area network scope, then can provide large-scale while Online Video recreation to more player with the backstage center management system data center of holding concurrently.
Simultaneously, also can utilize network game station to provide public information service, advertisement to the public, and business initiatives, education and training etc., at this moment, the above-mentioned center management system that is used to manage a plurality of network game stations also can be used for managing issue, renewal of information and advertisement on all network game stations etc. simultaneously.

Claims (11)

1. the present invention is a kind of network game station that has giant-screen and touch-screen that video-game is provided, can play for many people simultaneous gaming or grouping, everyone passes through to use the communication and the interaction of realization of wireless handheld controller and network game station, and carries out the recreation of exercises class video group.The game station that is placed in same place or different location also can network mutually, can provide the recreation of large-scale video group to large-scale player.Like this, game station has also created a kind of game environment of interesting and wholesome sociability simultaneously.The present networks game station mainly comprises the base that has touch screen, is used to show the giant-screen of recreation, and hand held controller.
2. network game station as claimed in claim 1, it is a game machine based on the PC system, comprise a base that has touch screen, a giant-screen that is used to show recreation is housed on the base, the present networks game station can provide the recreation of various video group to a plurality of players.
3. the base that has touch-screen as claimed in claim 2, the PC system of network game station is contained in this base, can be used for handling various management work, for example allow the player to obtain game information, personal gaming record, carry out member registration, preserve recreation, buy the virtual game gold coin, payment game fee etc.
4. the base that has touch-screen as claimed in claim 2, the PC system of network game station is contained in this base, and the player can use this base to lend or give back hand held controller.This base also is furnished with anti-theft device, prevents that hand held controller from being stolen by player or other people.
5. network game station as claimed in claim 1, its wireless handheld controller are in order to realize communication and the interaction between player and the network game station.The player can select recreation by the corresponding button on the wireless handheld controller, attends a game, or realizes other specific functions, or control the specific human action of game simulation by brandishing hand held controller.A network game station can be supported one or more hand held controllers simultaneously.
6. network game station as claimed in claim 1, its hand held controller can be special hand held controllers, also can be integrated on the mobile phone, and the player can use the mobile phone of oneself to attend a game like this; Communication between hand held controller and the network game station can be realized by infrared technique, Bluetooth technology, Wifi or other feasible modes.
7. network game station as claimed in claim 1, each instruction of sending by hand held controller for the player (for example select to play, attend a game etc.), and each hand held controller is mobile, network game station all can be made corresponding reaction, and this reaction is to make according to game rule, game themes and player's reaction.
8. network game station as claimed in claim 1, all recreation details all will be presented on the giant-screen, comprise: the player who initiates recreation initiates recreation, and more player joins recreation, the overall process of recreation, and game over, victory or defeat result, score situation etc.
9. network game station as claimed in claim 1, video-game can have following mode: compete between player and the player, compete between team and the team, in the time that limits, finish recreation, competing between player and the game robot, can be SPG, policy class recreation, Role Playing Game, recreation league matches etc.
10. network game station as claimed in claim 1, the network game station that is placed in same place can pass through bluetooth, Wifi or other mode phase internets, form a LAN, in the all-network game station in this LAN, must there be one as the central game station, be used for managing and allocating the communication between the all-network game station in this LAN.A plurality of such LANs also can link by the internet, form a wide area network, can provide the recreation of more massive networked video to more player,, control the interior network game station of wide area network scope with the backstage center management system data center of holding concurrently.
11. network game station as claimed in claim 1 also can be used to provide public information service, advertisement simultaneously, can also be as the means of business initiatives, education and training.Equally, center management system as claimed in claim 10 is used for managing the information of all network game stations and issue, the renewal of advertisement simultaneously.
CNA2008100370268A 2008-05-06 2008-05-06 Network game station Pending CN101502716A (en)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CNA2008100370268A CN101502716A (en) 2008-05-06 2008-05-06 Network game station

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CNA2008100370268A CN101502716A (en) 2008-05-06 2008-05-06 Network game station

Publications (1)

Publication Number Publication Date
CN101502716A true CN101502716A (en) 2009-08-12

Family

ID=40975176

Family Applications (1)

Application Number Title Priority Date Filing Date
CNA2008100370268A Pending CN101502716A (en) 2008-05-06 2008-05-06 Network game station

Country Status (1)

Country Link
CN (1) CN101502716A (en)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102968549A (en) * 2012-10-17 2013-03-13 北京大学 Multi-user on-line interaction method and system based on intelligent mobile terminal equipment
CN106267814A (en) * 2015-05-18 2017-01-04 瑞云资讯股份有限公司 Group is to games system

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102968549A (en) * 2012-10-17 2013-03-13 北京大学 Multi-user on-line interaction method and system based on intelligent mobile terminal equipment
CN106267814A (en) * 2015-05-18 2017-01-04 瑞云资讯股份有限公司 Group is to games system

Similar Documents

Publication Publication Date Title
CN103535008B (en) System and method and its controller for interactive experience
JP2010515524A (en) Game system in which mobile phone and user game common terminal are linked and method thereof
KR20080021799A (en) System and method for providing interoperability of independently-operable electronic games
JP5797012B2 (en) Game server processing system
US20210205716A1 (en) Data processing systems and methods for facilitating playing arcade games
CN104815439B (en) A kind of exchange method and system of mobile terminal and equipment room game data
JP7344948B2 (en) system
CN104321113A (en) Virtual golf simulation method and device for providing network match
JP2021020074A (en) Game program, method, and information processor
CN106163623A (en) Stake chance in instant Baccarat table game
JP6785325B2 (en) Game programs, methods, and information processing equipment
JP6726322B1 (en) Game program, method, and information processing device
JP2011090616A (en) Bingo game management device and terminal device
CN107661628A (en) It is a kind of to create network to promote the method and system of multi-player gaming
CN101502716A (en) Network game station
JP2020179184A (en) Game program, method, and information processor
TW201116324A (en) System architecture and technology for wireless-interactive near field reality game
CN104162276B (en) A kind of method for performing game
JP2007075624A (en) Data providing system
KR20040070523A (en) Online Cyber Cubic Game
JP6724209B2 (en) Game system and game program
JP6724210B2 (en) Game system and game program
JP6232528B2 (en) Game system
JP6754654B2 (en) Server equipment and programs
WO2022113330A1 (en) Method, computer-readable medium, and information processing device

Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
DD01 Delivery of document by public notice

Addressee: Tianxiang Network Technology (Shanghai) Co. Ltd.

Document name: the First Notification of an Office Action

DD01 Delivery of document by public notice

Addressee: Tianxiang Network Technology (Shanghai) Co. Ltd.

Document name: Notification that Application Deemed to be Withdrawn

C02 Deemed withdrawal of patent application after publication (patent law 2001)
WD01 Invention patent application deemed withdrawn after publication

Application publication date: 20090812