CN101495203A - 游戏控制器 - Google Patents

游戏控制器 Download PDF

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Publication number
CN101495203A
CN101495203A CNA2007800272127A CN200780027212A CN101495203A CN 101495203 A CN101495203 A CN 101495203A CN A2007800272127 A CNA2007800272127 A CN A2007800272127A CN 200780027212 A CN200780027212 A CN 200780027212A CN 101495203 A CN101495203 A CN 101495203A
Authority
CN
China
Prior art keywords
sensed
motion
input
game
action
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CNA2007800272127A
Other languages
English (en)
Chinese (zh)
Inventor
布伦丹·帕特里克·勒登
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
New Concept Gaming Ltd
Original Assignee
New Concept Gaming Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by New Concept Gaming Ltd filed Critical New Concept Gaming Ltd
Publication of CN101495203A publication Critical patent/CN101495203A/zh
Pending legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/02
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/211Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/002Specific input/output arrangements not covered by G06F3/01 - G06F3/16
    • G06F3/005Input arrangements through a video camera
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/0334Foot operated pointing devices
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/03Arrangements for converting the position or the displacement of a member into a coded form
    • G06F3/033Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
    • G06F3/038Control and interface arrangements therefor, e.g. drivers or device-embedded control circuitry
    • G06F3/0383Signal control means within the pointing device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/212Input arrangements for video game devices characterised by their sensors, purposes or types using sensors worn by the player, e.g. for measuring heart beat or leg activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1012Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals involving biosensors worn by the player, e.g. for measuring heart beat, limb activity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/105Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Theoretical Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Position Input By Displaying (AREA)
  • User Interface Of Digital Computer (AREA)
CNA2007800272127A 2006-06-01 2007-05-08 游戏控制器 Pending CN101495203A (zh)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
GB0610827A GB2439553A (en) 2006-06-01 2006-06-01 Video game control based on sensed gross body movements and a direction sensor
GB0610827.8 2006-06-01

Publications (1)

Publication Number Publication Date
CN101495203A true CN101495203A (zh) 2009-07-29

Family

ID=36694758

Family Applications (1)

Application Number Title Priority Date Filing Date
CNA2007800272127A Pending CN101495203A (zh) 2006-06-01 2007-05-08 游戏控制器

Country Status (6)

Country Link
US (1) US20090186698A1 (fr)
EP (1) EP2024044A1 (fr)
JP (1) JP2009538659A (fr)
CN (1) CN101495203A (fr)
GB (1) GB2439553A (fr)
WO (1) WO2007138245A1 (fr)

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102008824A (zh) * 2010-10-22 2011-04-13 东莞市常平永柏高电子贸易部 一种游戏动作感应系统
CN102641591A (zh) * 2012-04-25 2012-08-22 浙江大学 交互式游戏装置
CN107153461A (zh) * 2017-05-08 2017-09-12 联想(北京)有限公司 一种控制显示对象的运动方式的方法和运动控制装置

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JP2010531159A (ja) 2007-06-14 2010-09-24 ハーモニックス・ミュージック・システムズ・インコーポレイテッド ロックバンド疑似体験システム及び方法。
US8678896B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for asynchronous band interaction in a rhythm action game
WO2010006054A1 (fr) 2008-07-08 2010-01-14 Harmonix Music Systems, Inc. Systèmes et procédés de simulation d'une expérience de rock et de groupe
US8449360B2 (en) 2009-05-29 2013-05-28 Harmonix Music Systems, Inc. Displaying song lyrics and vocal cues
US8465366B2 (en) 2009-05-29 2013-06-18 Harmonix Music Systems, Inc. Biasing a musical performance input to a part
US10357714B2 (en) 2009-10-27 2019-07-23 Harmonix Music Systems, Inc. Gesture-based user interface for navigating a menu
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
US8874243B2 (en) 2010-03-16 2014-10-28 Harmonix Music Systems, Inc. Simulating musical instruments
WO2011155958A1 (fr) 2010-06-11 2011-12-15 Harmonix Music Systems, Inc. Jeu et système didactique de danse
US9358456B1 (en) 2010-06-11 2016-06-07 Harmonix Music Systems, Inc. Dance competition game
US8562403B2 (en) 2010-06-11 2013-10-22 Harmonix Music Systems, Inc. Prompting a player of a dance game
US9024166B2 (en) 2010-09-09 2015-05-05 Harmonix Music Systems, Inc. Preventing subtractive track separation
US11116343B2 (en) * 2018-03-15 2021-09-14 Thermogenesis Group, Inc. Standing desk mat
US11387004B2 (en) 2018-03-15 2022-07-12 Thermogenesis Group, Inc. Standing desk mat
JP7258956B2 (ja) * 2018-08-20 2023-04-17 株式会社バンダイ ゲーム装置

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US4281734A (en) * 1979-10-29 1981-08-04 Johnston Gary D Multi-function control system
US5229756A (en) * 1989-02-07 1993-07-20 Yamaha Corporation Image control apparatus
US5718639A (en) * 1994-06-20 1998-02-17 Thrustmaster, Inc. Opto-electric golf club swing sensing system having vertically offset sensors
JPH08103568A (ja) * 1994-10-04 1996-04-23 Utec:Kk 運動量入力機能付きゲーム機
GB2311362A (en) * 1996-03-20 1997-09-24 Nigel Keith Bouchier Robertson Foot-operated cursor control
JP3592051B2 (ja) * 1997-10-03 2004-11-24 任天堂株式会社 歩数計
JP3580519B2 (ja) * 1997-08-08 2004-10-27 株式会社ハドソン 運動用補助計器
US6428449B1 (en) * 2000-05-17 2002-08-06 Stanford Apseloff Interactive video system responsive to motion and voice command
GB2376283B (en) * 2001-06-04 2005-03-16 Hewlett Packard Co Foot activated user input
FR2847689B1 (fr) * 2002-11-27 2005-01-21 Commissariat Energie Atomique Procede et dispositif de capture du mouvement d'un solide, utilisant au moins une camera et un capteur angulaire
JP2004246445A (ja) * 2003-02-12 2004-09-02 Japan Science & Technology Agency ポインティング・デバイス
US7233316B2 (en) * 2003-05-01 2007-06-19 Thomson Licensing Multimedia user interface
US7542040B2 (en) * 2004-08-11 2009-06-02 The United States Of America As Represented By The Secretary Of The Navy Simulated locomotion method and apparatus
US20070109259A1 (en) * 2005-11-11 2007-05-17 Xin Liu Exploring platform for virtual environment
WO2007086838A1 (fr) * 2006-01-25 2007-08-02 Mattel, Inc. Dispositif de jeu electronique dote de commandes a la main et au pied

Cited By (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN102008824A (zh) * 2010-10-22 2011-04-13 东莞市常平永柏高电子贸易部 一种游戏动作感应系统
CN102641591A (zh) * 2012-04-25 2012-08-22 浙江大学 交互式游戏装置
CN107153461A (zh) * 2017-05-08 2017-09-12 联想(北京)有限公司 一种控制显示对象的运动方式的方法和运动控制装置
CN107153461B (zh) * 2017-05-08 2020-01-31 联想(北京)有限公司 一种控制显示对象的运动方式的方法和运动控制装置

Also Published As

Publication number Publication date
GB0610827D0 (en) 2006-07-12
JP2009538659A (ja) 2009-11-12
GB2439553A (en) 2008-01-02
EP2024044A1 (fr) 2009-02-18
US20090186698A1 (en) 2009-07-23
WO2007138245A1 (fr) 2007-12-06

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Legal Events

Date Code Title Description
C06 Publication
PB01 Publication
C10 Entry into substantive examination
SE01 Entry into force of request for substantive examination
C02 Deemed withdrawal of patent application after publication (patent law 2001)
WD01 Invention patent application deemed withdrawn after publication

Open date: 20090729