CN101436227A - Network game system and network game operation information sharing method - Google Patents

Network game system and network game operation information sharing method Download PDF

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Publication number
CN101436227A
CN101436227A CNA2007101881425A CN200710188142A CN101436227A CN 101436227 A CN101436227 A CN 101436227A CN A2007101881425 A CNA2007101881425 A CN A2007101881425A CN 200710188142 A CN200710188142 A CN 200710188142A CN 101436227 A CN101436227 A CN 101436227A
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CN
China
Prior art keywords
player
operation information
server end
network game
role
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Pending
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CNA2007101881425A
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Chinese (zh)
Inventor
彭国展
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LAGER NETWORK TECHNOLOGIES Inc
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LAGER NETWORK TECHNOLOGIES Inc
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Priority to CNA2007101881425A priority Critical patent/CN101436227A/en
Publication of CN101436227A publication Critical patent/CN101436227A/en
Pending legal-status Critical Current

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Abstract

The invention provides a network game system provided with an operation information sharing platform and a method for sharing operation information of a network game, wherein terminals of a plurality of players are connected with a server end by a network, and a plurality of roles respecting the players respectively are formed in the network game environment. The method comprises the following steps: the server end receives a request from a player that the player plans to sell a right of circulating operation information of the role representing the player, afterwards, the server end announces that the circulation right information is given to at least one part of other players; according to a reserved mechanism, whether the circulation right is sold to another player among the part of other players is decided, if that the circulation right is sold to another player is confirmed, another player can acquire operation information of the player according to reserved conditions(such as paying virtual money) of the circulation right.

Description

Network game system and network game operation information sharing method
[technical field]
The present invention relates to a kind of network game system and method, particularly a kind of online game operating system and information sharing method with operation information sharing platform.
[background technology]
The internet has been come into huge numbers of families, becomes indispensable communicative mode by network delivery information.All trades and professions are all by all kinds of business opportunities of network expansion, have become the invisible battlefield of software company as online game, down tens of kinds of the Role Playing Game RPG (Role-playing game) that estimates circulation on the market, and dog-eat-dog can be thought generally.
Fig. 1 is server end and the online environment synoptic diagram of each terminal in the prior art online game.Representativeness is drawn terminal 12, terminal 14 and terminal 16 by network 1 and server end 10 interconnection among Fig. 1.Server end 10 provides the dominance service of online game, supplies a plurality of players of operating terminal 12, terminal 14 and terminal 16 to participate in recreation.
The operator scheme of RPG class recreation please refer to role's operational flowchart in the online game of Fig. 2 prior art, initial step 202 server ends will verify that player's number of the account, password and relevant privacy mechanism such as secret hardware lock or secret paper card etc. participate in qualification with affirmation, the recreation dealer provides a number of the account to comprise a plurality of roles' service mostly at present, therefore in step 204 player by checking after, can select that single role enters recreation in the number of the account.
The role that step 206 player has selected among Fig. 2 is according to the task of server end indication or seek so-called " monster " at random to map, next step 208 hits promptly extremely that monster to monster vital values convergence one predetermined value for example makes zero, and can obtain empirical value, ideal money or the virtual equipment of feedback.And step 210 is when the role accumulates certain empirical value, and role hierarchy is promoted and obtains technical ability joins a little, and distributing technical ability to join a little in the subsequent step 212 can the type ascribed role special ability, for example practices and hits acrobatic skill of killing monster or the like into role a certain more efficient.
The player more throws satisfying of obtaining can't have in the actual life by the role in the recreation on the other hand except that by the online game recreation and amusement.In virtual environment, can have the unparalleled role of acrobatic skill, magnificent flawless virtual outfit and countless ideal money.Role hierarchy constantly promotes according to energy and the money that drops into of playing, and meaning will have the more powerful identity status of beating in strange ability and the recreation relatively, and online game is therefore strong to attract player's participation of all ages time, even indulges wherein.
Participate in the recreation player and have common objective mostly, i.e. fast lifting role hierarchy is done exercises that the place is guided, which kind of equipment combination is preferable or how to temper the more suitable question of role very general in recreation the phenomenon of seeking help the website being discussed such as how joining point, the best.The course that high-grade role grows up from new hand becomes the best object of copying.Right this kind acquisition without consideration information still belongs to fragment, providing the player of information also can't obtain essence satisfies, server end is except that recording the recreation course faithfully and provide the game services, based on commercial standpoint and the service that can not unilateral decision provides part to play player's associative operation information.Therefore, online game circle is demanded an operation information urgently and is exchanged solution.
On the other hand, part player stores the operating process of taking voluntarily, and offers other player's reference with compensation or gratuitously with for example video camera with e-file, and the image archives will be very huge first, and transmission is difficult for; In addition, if paid information interchange, quality also can't guarantee.
On the contrary, the manufacturer of management game, script promptly has online information interchange with the terminating machine that each player is handled, and server end only needs through the computing machine of Network Transmission low volume data to player's terminal, and is carried out computing according to forward data and demonstrate operation result on the screen of player's terminal building the game environment scene by the computing machine of player's terminal.Therefore, by server end a certain specific player's operation information is shared with all the other players, the quantity of information of actual transmissions will be far below transmission image archives on network.Also promptly, same operation information exchanges, and leading by the recreation server end that the operator provided, transmission speed will significantly promote.
[summary of the invention]
Therefore, a purpose of the present invention is to provide a kind of enhancement to participate in exchange of knowledge between the player, network game system and network game operation information sharing method that game tips is further passed on.
Another object of the present invention is to provide a kind of game server end that value added service can be provided, and promotes network game system and network game operation information sharing method further interactive in the virtual environment.
A further object of the present invention, be to provide a kind of specific player to drop into resource after, can obtain the network game system and the network game operation information sharing method of feedback.
Another purpose of the present invention is to provide a kind of a small amount of Internet resources that expend, and the network game system and the network game operation information sharing method of operation information communication function is provided rapidly.
According to the network game system with operation information sharing platform provided by the invention, comprising: a plurality of online game terminals by player's control; At least one stores the database of the described player's virtual role data of representative; An and station server, this server is connected to described at least one database, for in described online game environment, forming a plurality of roles that represent above-mentioned player respectively, accept the operation information interchange right that one of described player filed an application and provided the described player's of representative a role, give at least a portion of all the other players by the described interchange right information of described network announcement, determine with a predetermined mechanisms whether described interchange right provides another player in the part of giving described all the other players, and, obtain the described player role's of described representative operation information by the predetermined condition of described another player according to described interchange right.
According to network game operation information sharing method provided by the invention, wherein said online game be by a plurality of players respectively with separately terminal through network on-line to a server end, and described server end is in described online game environment, be formed with a plurality of roles that represent each described player respectively, described method comprises the following steps: a) to be received by described server end one of described player's application, provides the described player's of a representative a role's operation information to exchange right; B) announce at least one part that described interchange right information is given all the other players by described server end; C) determine with a predetermined mechanisms whether described interchange right offers another player in described all the other players' the part; And d) if described interchange right is confirmed to provide to give another player,, obtains the described player role's of described representative operation information by the predetermined condition of described another player according to described interchange right.
As a kind of preferred embodiment of said method, the predetermined mechanisms of described step c) is a bidding mechanism.
Further, said method also is included between step a) and the step b), is consulted with filing an application the player by server end, pays the step e) that a predetermined condition obtains public offering operation information right.The predetermined condition of described step e) is payment essence currency.
The predetermined condition of described step d) is for the payment ideal money or pay virtual treasure.
According to network game system provided by the invention and network game operation information sharing method, since with role's operation information by the sales behavior transparence, the player who makes operation information can obtain the essence feedback and the player of demand information can pay the operation skill of acquiring demand after a little cost, server end more provides a brand-new value added service so that the recreation player to be provided different selections, is a rare solution in fact.
[description of drawings]
Fig. 1 is server end and the online environment synoptic diagram of each terminal in the online game of prior art;
Fig. 2 is role's operational flowchart in the online game of prior art;
Fig. 3 is the network game system synoptic diagram that the present invention has the operation information sharing platform;
Fig. 4 is network game operation information sharing method operation workflow figure of the present invention;
Fig. 5 is the operation workflow figure of first embodiment of the invention;
Fig. 6 is the operation workflow figure of second embodiment of the invention;
Fig. 7 is the operation workflow figure of third embodiment of the invention; And
Fig. 8 is the operation workflow figure of fourth embodiment of the invention.
[primary clustering symbol description]
1,20... network
10... server end
12,14,16... terminal
2... network game system
22... database
24... server
25~28... online game terminal
202~212,32~38,42~50,51~57,62~70,82~92... step
[embodiment]
The preferred embodiment given below in conjunction with accompanying drawing is elaborated to technology contents of the present invention, characteristics and effect.In each embodiment, identical assembly will indicate with similar label.
Fig. 3 is the network game system synoptic diagram that the present invention has the operation information sharing platform.As shown in the figure, this network game system 2 comprises: a plurality of online game terminals 25~28 by player's control; Store the database 22 of the described player's virtual role data of representative; An and station server 24.Server 24 connects database 22, for in the online game environment, forming a plurality of roles that represent above-mentioned player respectively, accept the operation information interchange right that one of player filed an application and provided a role who represents the player, by the described interchange right information of network 20 bulletins at least a portion to all the other players, exchange another player in the some whether right offer above-mentioned all the other players with predetermined mechanisms decision, and, obtain to represent player role's operation information by the predetermined condition of another player according to the interchange right.
Referring to Fig. 4, it is network game operation information sharing method operation workflow figure of the present invention.Received one of player's application by server end in step 32, sell one and represent player's a role's operation information to exchange right, then step 34 promptly exchanges at least a portion that right information is given all the other players by the server end bulletin.
Whether exchange right with predetermined mechanisms decision in the step 36 sells to another player in all the other players' the part, if exchanging right in step 38 confirms to sell to another player, then, obtain to represent player role's operation information by the predetermined condition of another player according to the interchange right.
For illustrating further, please be referring to Fig. 5, it is the operation workflow figure of first embodiment of the invention.Receive one of player's application in the initial step 42 by server end, on behalf of player's a role's operation information, sell one exchange right, comprise selling term, (for example player A desire is sold the operation information of role a, desiring commercial value is 100,000,000 yuan of ideal moneys, file an application to server end), step 44 exchanges at least one part (for example server end comprises that with the operation information of role a the sale information bulletin of price is in game environment) that right information is given all the other players by the server end bulletin.
In step 46, if the price of purchase operation information surpasses or equals selling term, then proceed next step 48, then do not return step 44 if surpass.
Go on to say first embodiment, whether step 48 will determine to exchange right in proper order with the purchasing demand proposition and sell to another player in all the other players' the some (for example player B agrees with 100,000,000 yuan of cost purchasing demand persons of ideal money for first), and in step 50, if exchanging right confirms to sell to another player, by the predetermined condition of another player according to the interchange right, obtain to represent player role's operation information (for example player B can obtain the operation information of the role a that sold by player A when paying 100,000,000 yuan of full-amount ideal moneys).
Certainly, notion of the present invention can be changed to another embodiment by those skilled in the art.Referring to Fig. 6, it is the operation workflow figure of second embodiment of the invention.Step 51 is received one of player's application by server end, on behalf of player's a role's operation information, sell one exchange right, (for example player C desire is sold the operation information of role c to comprise selling term, and expectation the lowest selling price is 80,000,000 yuan of ideal moneys, and player C proposes this application to server end).
When carrying out step 52, exchanging right information by server end bulletin gives at least a portion of all the other players and announces the bid time (information on bidding of server end bulletin role c for example, and low bid is 80,000,000 yuan of ideal moneys, and the bid time is from three days days for announcing).
Step 53 will judge that bid whether greater than selling term, then enters next judgement if set up, and not set up and then return step 52; Step 54 will be judged the respectively mxm. of bid, then enter next determining step 55 again if set up, if go out price more above the step 53 of having bid then to return; Step 55 item judges whether the bid time make zero, and does not then return step 54 if make zero, and the bid time has made zero and then carry out step 56.
To exchange right and whether sell that (for example player D bid ideal money is 90,000,000 yuan to another player in all the other players' the part with the optimum conditional decision of buying in the period in the step 56 of second embodiment, 100,000,000 yuan of player E bid ideal moneys, and the bid time expires, the bid condition of player E is better than player D, is therefore obtained by player E and exchanges right).Then stepping goes into rapid 57, if exchanging right confirms to sell to another player, by the predetermined condition of another player according to the interchange right, obtain to represent player role's operation information (for example player E is paying full-amount must the marked price during 100,000,000 yuan of ideal moneys, can obtain the operation information of the role c that sold by player C).
Each player all plays in the environment that server end provided in the online game, server end is to the total naturally record of each role's development history, but commercial sincere based on what maintain secrecy, the recreation dealer of upright operation can not increase business revenue with vending operation information voluntarily.The invention provides flexible mode, please be referring to the operation workflow figure of Fig. 7 third embodiment of the invention, initial step 62 is received one of player's application by server end, on behalf of player's a role's operation information, sale one exchange right, and (for example player F desire is sold the operation information of role f, and expectation the lowest selling price is 100,015,000 yuan of ideal moneys, and player F proposes this application to server end).Step 64 server end is consulted with filing an application the player, pays the right (for example server end thinks that the expectation price of player F proposition is higher, consults with 100,000,000 yuan of conclusions of the business of ideal money) that a predetermined condition obtains the public offering operation information.
Then exchanging right information by server end bulletin in step 66 gives at least a portion of all the other players (exchanges right and bought out by server end this moment, for example server end is to sell the operation information of the mode public offering role f that resells, and price is 100,013,000 yuan of ideal moneys).Whether step 68 exchanges right with predetermined mechanisms decision and sells to another player in all the other players' the part (for example with reference to the bid of second embodiment pattern of bidding, obtain the interchange right by player G, must mark the price is 100,015,000 yuan of ideal moneys).Enter step 70 then, if exchanging right confirms to sell to give another player, by the predetermined condition of another player according to the interchange right, obtain to represent player role's operation information (for example player G is paying full-amount must the marked price during 100,015,000 yuan of ideal moneys, can obtain the operation information of the role f that sold by server end).
Be the basic currency of concluding the business with ideal money in the game on line, more than three embodiment be the transaction example with the ideal money.But the pattern of exchange of goods also is common trade mode in virtual environment, the virtual treasure that certain each embodiment also can change with certain specification is terms of trade, even with the used essence currency of actual daily life as terms of trade, as long as satisfy both parties' expectation.
Certainly, can understand easily as those skilled in the art, though previous embodiment is that for the manufacturer that manages game on line, " popularity " also is indispensable important indicator with the ideal money of game on line or other paid door of sharing right as the information of obtaining that exchanges.Therefore, in order to improve popularity, also may provide award to the player that operation information is provided by the operator.And as shown in Figure 8,, express and be ready to provide the operation information of representing its role to give other player in step 82 reception one specific player's application earlier by server end.In step 84, announce this information subsequently, attract other to have the player of demand to note by server end.
During step 86, by the elementary player's of server end admittance multidigit registration, and open the lot, who registration player obtains the right that this watches in step 88 decision, and according to for example registration, and provide senior player's popularity of sharing some, give some awards in step 90 judgement; At last online by the elementary player who obtains to view and admire right in step 92, receive the operating process of representing the role from the described senior player of server end.
From the description of previous embodiment as can be known, network game system network game system disclosed by the invention and network game operation information sharing method can realize not thinking in the past and operation information share and peddle.Senior player can regain the arduous feedback that drops into recreation by the present invention, and the new hand player can obtain martial arts circles's treasured book with certain cost by the present invention, and server end also will obtain consumer's favor because of this service is provided, and what is called serves multiple.
Only for explanation the present invention's usefulness, those of ordinary skill in the art also can make various distortion and conversion to above preferred embodiment under the guide that does not break away from the spirit and scope of the present invention.Therefore all etc. scheme all belong to protection scope of the present invention.

Claims (7)

1. network game system with operation information sharing platform comprises:
A plurality of online game terminals by player's control;
At least one stores the database of the described player's virtual role data of representative; And
One station server, be connected to described at least one database, for in described online game environment, forming a plurality of roles that represent described player respectively, accept the operation information interchange right that one of described player filed an application and provided the described player's of representative a role, give at least a portion of all the other players by the described interchange right information of described network announcement, determine with a predetermined mechanisms whether described interchange right offers another player in described all the other players' the part, and, obtain the described player role's of described representative operation information by the predetermined condition of described another player according to described interchange right.
2. network game operation information sharing method, wherein said online game be by a plurality of players respectively with separately terminal through network on-line to a server end, and described server end is in described online game environment, be formed with a plurality of roles that represent each described player respectively, described method comprises the following steps:
A) receive one of described player's application by described server end, provide the described player's of a representative a role's operation information to exchange right;
B) announce at least one part that described interchange right information is given all the other players by described server end;
C) determine with a predetermined mechanisms whether described interchange right offers another player in described all the other players' the part; And
D) if described interchange right is confirmed to provide to give another player,, obtain the described player role's of described representative operation information by the predetermined condition of described another player according to described interchange right.
3. network game operation information sharing method according to claim 2, wherein, the predetermined mechanisms of described step c) is a bidding mechanism.
4. network game operation information sharing method according to claim 2 also is included between step a) and the step b), is consulted with filing an application the player by server end, pays the step e) that a predetermined condition obtains public offering operation information right.
5. network game operation information sharing method according to claim 4, wherein, the predetermined condition of described step e) is payment essence currency.
6. network game operation information sharing method according to claim 2, wherein, the predetermined condition of described step d) is the payment ideal money.
7. network game operation information sharing method according to claim 2, wherein, the predetermined condition of described step d) is the virtual treasure of payment.
CNA2007101881425A 2007-11-12 2007-11-12 Network game system and network game operation information sharing method Pending CN101436227A (en)

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Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103258352A (en) * 2012-12-25 2013-08-21 上海绿岸网络科技股份有限公司 Network game cinema simulative audience ticketing system
CN104239668A (en) * 2013-06-20 2014-12-24 恩希软件株式会社 Interaction method and interaction system for interactive players during multiplayer online interaction
WO2016161959A1 (en) * 2015-04-08 2016-10-13 Vcoin Limited System and method for facilitating virtual currency transaction
WO2017120874A1 (en) * 2016-01-15 2017-07-20 孙绍莉 Information pushing method for positioning same equipment, and positioning system
WO2017120875A1 (en) * 2016-01-15 2017-07-20 孙绍莉 Method for positioning same equipment, and positioning system

Cited By (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN103258352A (en) * 2012-12-25 2013-08-21 上海绿岸网络科技股份有限公司 Network game cinema simulative audience ticketing system
CN104239668A (en) * 2013-06-20 2014-12-24 恩希软件株式会社 Interaction method and interaction system for interactive players during multiplayer online interaction
WO2016161959A1 (en) * 2015-04-08 2016-10-13 Vcoin Limited System and method for facilitating virtual currency transaction
WO2017120874A1 (en) * 2016-01-15 2017-07-20 孙绍莉 Information pushing method for positioning same equipment, and positioning system
WO2017120875A1 (en) * 2016-01-15 2017-07-20 孙绍莉 Method for positioning same equipment, and positioning system

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Open date: 20090520