CN101376065A - Interactive toy system thereof control method thereof - Google Patents

Interactive toy system thereof control method thereof Download PDF

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Publication number
CN101376065A
CN101376065A CNA2007100300862A CN200710030086A CN101376065A CN 101376065 A CN101376065 A CN 101376065A CN A2007100300862 A CNA2007100300862 A CN A2007100300862A CN 200710030086 A CN200710030086 A CN 200710030086A CN 101376065 A CN101376065 A CN 101376065A
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module
processing unit
microprocessing unit
sound
control
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CNA2007100300862A
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Chinese (zh)
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CN101376065B (en
Inventor
杨俊仪
王风仁
张士节
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FUGANG ELECTRONIC (KUNSHAN) CO LTD
Cheng Uei Precision Industry Co Ltd
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Foxlink Electronics Dongguan Co Ltd
Cheng Uei Precision Industry Co Ltd
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Priority to CN2007100300862A priority Critical patent/CN101376065B/en
Publication of CN101376065A publication Critical patent/CN101376065A/en
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Publication of CN101376065B publication Critical patent/CN101376065B/en
Expired - Fee Related legal-status Critical Current
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Abstract

The invention discloses an interactive toy system, which comprises a micro-processing unit in which various game systems are arranged. A memory unit is connected with the micro-processing unit to store all action data and voice data; a control module is connected with the micro-processing unit and a drive module is connected with a motor module; the control module acquires the action data stored in the memory unit through the micro-processing unit; a voice processing unit is connected with the micro-processing unit, the memory unit and a voice device respectively; a USB module is connected with the micro-processing unit, and a radio frequency module is provided with a read module connected with the micro-processing unit, a first radio frequency antenna connected with the read module and a plurality of identity modules; and a figure pattern, a label corresponding to the figure pattern and a second radio frequency antenna are arranged, wherein digital codes corresponding to the figure pattern is stored in the label.

Description

Interactive toy system and control method thereof
Affiliated technical field
The present invention relates to a kind of interactive toy system, relate in particular to and a kind ofly can send various voice and make the action that matches with voice with instruction player study and for the interactive toy system and the control method thereof of player's amusement.
Background technology
Toy has very important effect in learning interest that excites children and exploitation children's intellectual aspect.At present, toy on the market is of a great variety, and comprising electronic type toy, this electronic type toy mainly comprises shell, movement, motor, speed changer, remote controller etc.Though this type toy can be controlled its action by the player, yet the action of this type toy is simple, there is no other function.
An other type toy is the intelligence type toy, and this type toy has various lovely animal or human's thing moulding, and can sound and learn for the player.Though this type toy has increased its interest,, the sound that this type toy sent is prerecorded and is finished, and its sound is stereotyped, at every turn all is to send same sound and can't make amendment, change.Therefore, this type toy in use for some time, the player just can be to this toy forfeiture interest, this toy loses its value at last.
Summary of the invention
One of purpose of the present invention is to provide a kind of action that can send various voice and match with voice to learn and supply the interactive toy system of player's amusement with the instruction player at above-mentioned defective.
Two of purpose of the present invention is to provide a kind of control method of interactive toy system, and this interactive toy system can send various voice and the action that matches with voice with instruction player study and confession player amusement.
For achieving the above object, interactive toy system of the present invention comprises a microprocessing unit; At least one mnemon is connected with described microprocessing unit and is used to store exercises data and voice data; One control module is connected with microprocessing unit, and this control module obtains to be stored in mnemon corresponding action data by described microprocessing unit; One driver module, this driver module is connected with control module, is used to drive the motor module of interacting toys; One sound processing unit connects a microprocessing unit and a voice device respectively, and controls sound processing unit by microprocessing unit and obtain corresponding sound data in the mnemon; At least one sensing module, sensing player's various selection operation informations; An and radio frequency identification module, have the read module that is connected with microprocessing unit, first radio-frequency antenna that is connected with read module and several identification modules, these identification modules are provided with a digital pattern, reach second radio-frequency antenna that links to each other with this label with the corresponding label of this digital pattern, store in this label and the corresponding electronic code of digital pattern.
As improvement of the present invention, described interactive toy system further comprises a USB module, is connected with described microprocessing unit.
For achieving the above object two, the control method of interactive toy system of the present invention comprises: a. is provided with polytype recreation in a microprocessing unit; B. storage and various type of play corresponding action data and voice data in a mnemon; C. a sound processing unit is sounded the corresponding sound data in the mnemon under the control of microprocessing unit through a voice device; D., several identification modules are provided, on identification module, are provided with corresponding digital pattern, corresponding label and one second radio-frequency antenna with it, storage and the corresponding electronic code of digital pattern in label; E. the sound that sends according to voice device sends signal to a sensing module, and microprocessing unit is selected type of play according to the sensing module sensed signal; And after the type of f. selection recreation, the sound that sends according to voice device, select corresponding identification module, make the coupling of second radio-frequency antenna and one first radio-frequency antenna, first radio-frequency antenna flows to microprocessing unit with the electronic code of label by a read module, and microprocessing unit is discerned this electronic code and made following operation according to this electronic code: (1) control sound processing unit is sounded voice device; Or/and (2) flow to a control module with the action data in the mnemon, control module is controlled a driver module makes this driver module driving interacting toys make corresponding action.
As mentioned above, the present invention discerns the electronic code that is arranged at the label in the identification module by the read module, first radio-frequency antenna that are connected with microprocessing unit and second radio-frequency antenna that is arranged in the identification module, and the electronic code that is obtained is sent to microprocessing unit carries out relevant treatment, microprocessing unit sends command signal control control module and sound processing unit then, control module and sound processing unit are controlled motor module and voice device respectively, thereby make interacting toys produce the action and the sound of corresponding described electronic code.Moreover described interactive toy system connects external electronic, renewable action data and the voice data that is stored in mnemon by the USB module.
Description of drawings
In Figure of description
Fig. 1 is the circuit block diagram of interactive toy system of the present invention.
Fig. 2 is flow chart interactive between player in the interactive toy system of the present invention and the toy.
Fig. 3 selects to enter the flow chart of human-computer interaction recreation for player in the interactive toy system of the present invention.
Fig. 4 selects to enter the flow chart of story educational games for player in the interactive toy system of the present invention.
The description of reference numerals of each element is as follows among the figure:
Microprocessing unit 10 first mnemons 11
Second mnemon, 12 control modules 13
Driver module 14 motor modules 15
Sound processing unit 16 USB modules 17
First sensing module, 18 second sensing modules 19
Receiving system 20 read modules 21
First radio-frequency antenna, 22 second radio-frequency antennas 23
Label 24
The specific embodiment
By describing technology contents of the present invention, structural feature in detail, realized purpose and effect, give explanation below in conjunction with embodiment and conjunction with figs. are detailed.
See also Fig. 1, be the circuit block diagram of interactive toy system of the present invention.Interactive toy system of the present invention is used to control interacting toys makes exercises and cooperates its action to send corresponding sound, and this interactive toy system has a microprocessing unit 10.Microprocessing unit 10 is connected with one first mnemon 11, one second mnemon 12, a control module 13, a sound processing unit 16, a USB module 17, one first sensing module 18, one second sensing module 19 and a read module 21 respectively, in order to data and the signal of reception from corresponding units and module, and with data and signal processing back data and the signal after corresponding units and module transmission processing that is received.Store the action and the sound control instruction corresponding of several and interacting toys in the described microprocessing unit 10.
Described control module 13 is connected with a driver module 14,14 motor modules 15 that connect interacting toys of this driver module.First mnemon 11 is in order to store the exercises data of interacting toys.Microprocessing unit 10 reads the action data of first mnemon 11, and send this action data and a control instruction to control module 13, control module 13 is according to action data that receives and control instruction control driver module 14, make driver module 14 drive motor module 15, thereby the control interacting toys produces corresponding action.
Described sound processing unit 16 also is connected with described second mnemon 12.Second mnemon 12 is in order to store the various voice datas of interacting toys.Microprocessing unit 10 transmits a control instruction and gives sound processing unit 16, sound processing unit 16 receives after this control instruction and according to this control instruction and reads corresponding voice data in second mnemon 12, and see through and to export after a voice device (not shown) changes into sound with this audio document, therefore, interacting toys can produce various sound.
When microprocessing unit 10 is carried out described control instruction, control module 13 is handled corresponding action data and voice data mutually respectively with sound processing unit 16, reaches by driver module 14 drive motor module 15 respectively then and exports corresponding sound by voice device.
USB module 17 is as the interface of the transmitting-receiving data of interactive toy system and external electronic.Interactive toy system of the present invention connects external electronic is stored in first mnemon 11 and second mnemon 12 with renewal action data and voice data by described USB module 17.
Described first and second sensing module 18,19 can be detected player's operation information, send an index signal to microprocessing unit 10 according to the detecting result then, microprocessing unit 10 sends control instruction according to this index signal, makes driver module 14 corresponding motor modules 15 of driving and sound processing unit 16 control voice devices export corresponding sound.Described second sensing module 19 also is connected with a receiving system 20, this receiving system 20 can receive player's operation information by blue bud or other transmission means, second sensing module 19 detects the operation information from receiving system 20 then, and then sends index signal to microprocessing unit 10.
Described read module 21 is the part of a radio-frequency recognition system, and it is connected with first radio-frequency antenna 22, and this read module 21 is by the radiofrequency signal of 22 emissions of first radio-frequency antenna or reception certain frequency.Described interactive toy system further comprises several identification modules, and identification module can be the carrier of card or other form.This identification module is provided with a digital pattern, reaches second radio-frequency antenna 23 that links to each other with this label 24 with the corresponding label 24 of this digital pattern.Store the electronic code corresponding in the described label 24 with described digital pattern.This label 24, second radio-frequency antenna 23 and read module 21, the described radio-frequency recognition system of first radio-frequency antenna, 22 common formations, second radio- frequency antenna 23 and 22 couplings of first radio-frequency antenna send to read module 21 with the electronic code of storage in the label 24, by read module 21 electronic code are flowed to microprocessing unit 10 identifications then.
Obtaining energy when this label 24 enters first radio-frequency antenna, 22 working regions is activated, label 24 sends information such as self electronic code by second radio-frequency antenna 23, read module 21 is deciphered and is delivered to microprocessing unit 10 and handle after receiving described information by first radio-frequency antenna 22.After the microprocessing unit 10 reception information, send command signal control control module 13 and sound processing unit 16, and then control module 13 control driver modules 14, make it drive motor module 15, thereby make interacting toys produce corresponding action; Sound processing unit 16 control voice devices make interacting toys produce corresponding sound simultaneously.
See also Fig. 2, this figure is a flow chart interactive between player and the described interacting toys.At first, (as step 1), described microprocessing unit 10 control voice devices send voice introduction (as step 2), and this voice introduction instructs the player to carry out type of play and selects, and described type of play comprises arithmetical operation recreation and other recreation to activate this voice device.If the player does not select to carry out arithmetical operation (as step 100), the player can select whether to activate other recreation (as step 200), if the same refusal of player selects to activate other recreation, the voice introduction then points out the player to close this voice device (as step 300), more than and following player to select the information of which kind of operation be to be transferred to microprocessing unit 10 by first sensing module 18, perhaps send microprocessing unit 10 again to by receiving system 20 receptions and after sending second sensing module 19 to, which kind of action next step carries out by microprocessing unit 10 decisions.
If the player has selected to carry out the arithmetical operation recreation, then voice device sends voice and inquires whether the player carries out multiplying, add operation, subtraction or division arithmetic, the player can select to enter next step after wherein a kind of computing, and simultaneously the player also can refuse to select wherein any one computing and reselects type of play (as step 101 to step 104).Now selecting multiplying with the player is example, after the player selects multiplying, voice device proposes multiplying problem (as step 105) to the player, for example voice device send voice " child; 3 multiply by 5 equals what? " at this moment the player has two kinds of selections, the one, the player abandons answering this problem (as step 106), reselect type of play afterwards again, another kind is that the player selects corresponding identification module to answer the enquirement (as step 107) of voice device, the label 24 of described identification module is in the working region of first radio-frequency antenna 22, coupling by second radio-frequency antenna 23 and first radio-frequency antenna 22 sends its electronic code that carries to read module 21, read module 21 sends microprocessing unit 10 to after with this information decoding, and then discerns the electronic code (as step 108) of described identification module.Microprocessing unit 10 receive behind the electronic code of these identification modules with its database in the encoding ratio of corresponding operation result to (as step 109), if the electronic code of this identification module is consistent with the coding of corresponding operation result in the described database, represent that then the player has answered correctly, at this moment, voice device sends voice and tells the described question answering of player correct (as step 110), and the player can continue to select type of play then.If player's erroneous answers, the voice device prompting described question answering mistake of player (as step 111), the player reselects identification module and answers described problem.If the time of microprocessing unit 10 comparison electronic codes surpasses a setting value (as step 112), voice device prompting player re-enters operation result (as step 113) so, and the player reselects identification module and answers described problem.
See also shown in Figure 3, if after step 2, the player does not select to carry out arithmetical operation (step 100) and selects to activate other recreation (as step 200), voice device sends the voice introduction (as step 3), enumerating several can be for the recreation of player's selection, comprising human-computer interaction recreation and story educational games.If the player neither selects human-computer interaction recreation (as step 400) also not select story educational games (as step 500), then voice device prompting player closes recreation (as step 600).
Now selecting the human-computer interaction recreation with the player is example, after the player enters the human-computer interaction recreation, the voice device prompting player selection (step is as 401) of playing, for example the player selects the A recreation then to enter teaching of literacy system (step is as 402), selects the B recreation then to enter story system (as step 405).After the player selects one, recreation beginning (step 403 or 406), continuous expansion along with the recreation plot, voice device constantly sends voice and asks a question to the player and make the player participate among this recreation, the player can select the respective identification module to answer the enquirement of voice device, microprocessing unit 10 develops according to the direction that the player selects according to the information of identification module indication recreation plot, up to game over (as step 404 or 407), thereby has realized the purpose of human-computer interaction.After the game over, the player can reselect want the recreation played.
Please refer to shown in Figure 4, if the player does not select human-computer interaction recreation and selects to enter story educational games (as step 500), same voice device provide a voice introduction (as step 5), the story that instructs the player to select institute to think tin.The mode of selecting also is to discern by identification module, for example the player selects an identification module, a solar pattern is arranged on this identification module, because the different identification module has different electronic codes, after so microprocessing unit 10 receives the information of this identification module that has solar pattern, the control voice device begins to tell about story relevant with the sun or the scientific and technological knowledge relevant with the sun, up to story end (as step 501 to step 503).At this moment, the player can then select different stories also can close this story educational games (as step 504).
In sum, the read module 21 of interactive toy system of the present invention by being connected with microprocessing unit 10, first radio-frequency antenna 22 and second radio-frequency antenna 23 that is arranged in the card are discerned the electronic code that is arranged at the label 24 in the identification module, and the electronic code that is obtained is sent to microprocessing unit 10 handles accordingly, microprocessing unit 10 sends command signal control control module 13 and sound processing unit 16 then, control module 13 and sound processing unit 16 are controlled motor module 15 and voice device respectively, thereby make interacting toys produce the action and the sound of corresponding described electronic code.Moreover described interactive toy system connects external electronic, renewable action data and the voice data that is stored in first mnemon 11 and second mnemon 12 by USB module 17.
In sum, interactive toy system of the present invention and control method thereof be by the explanation of the foregoing description and correlative type, the exposure that oneself is concrete, full and accurate correlation technique, those skilled in the art can be implemented according to this.And above-described embodiment just is used for illustrating the present invention, rather than is used for limiting of the present invention, and interest field of the present invention should be defined by claim of the present invention.Still all should belong to interest field of the present invention as for the change of described component number or the replacement of equivalence element etc. herein.

Claims (9)

1. interactive toy system is used to control interacting toys and makes action and sound, and this interactive toy system comprises:
One microprocessing unit;
At least one mnemon is connected with described microprocessing unit and is used to store exercises data and voice data;
One control module is connected with microprocessing unit, and this control module obtains to be stored in corresponding action data in the mnemon by described microprocessing unit;
One driver module, this driver module is connected with control module, is used to drive the motor module of interacting toys;
One sound processing unit connects a microprocessing unit and a voice device respectively, and controls sound processing unit by microprocessing unit and obtain corresponding voice data in the mnemon;
At least one sensing module, sensing player's various selection operation informations;
It is characterized in that: described interactive toy system also comprises a radio frequency identification module, this radio frequency identification module has the read module that is connected with microprocessing unit, first radio-frequency antenna that is connected with read module and several identification modules, these identification modules are provided with digital pattern, and second radio-frequency antenna that these identification modules have label and link to each other with this label stores in this label and the corresponding electronic code of digital pattern.
2. interactive toy system according to claim 1 is characterized in that: this interactive toy system also comprises a USB module, and this USB module is connected with described microprocessing unit.
3. interactive toy system according to claim 1 is characterized in that: described sensing module also is connected with a receiving system.
4. interactive toy system according to claim 1 is characterized in that: described identification module is the card that carries digital pattern.
5. the control method of an interactive toy system is characterized in that, comprises the following steps:
A., polytype recreation is set in a microprocessing unit;
B. storage and various type of play corresponding action data and voice data in a mnemon;
C. a sound processing unit is sounded the corresponding sound data in the mnemon under the control of microprocessing unit through a voice device;
D., several identification modules are provided, digital pattern, a label and one second radio-frequency antenna are set on identification module, in label, store and the corresponding electronic code of digital pattern;
E. the sound that sends according to voice device sends signal to a sensing module, and microprocessing unit is selected type of play according to the sensing module sensed signal; And
F. after selecting the type of recreation, the sound that sends according to voice device, select corresponding identification module, make the coupling of second radio-frequency antenna and one first radio-frequency antenna, first radio-frequency antenna flows to microprocessing unit with the electronic code of label by a read module, and microprocessing unit is discerned this electronic code and made following operation according to this electronic code: (1) control sound processing unit is sounded voice device; Select once more or/and (2) flow to a control module with the action data in the mnemon according to auditory tone cues, control module is controlled a driver module makes this driver module driving interacting toys make corresponding action.
6. the control method of interactive toy system according to claim 5 is characterized in that: described microprocessing unit is selected arithmetical operation recreation, human-computer interaction recreation and story educational games according to the sensing module sensed signal.
7. the control method of interactive toy system according to claim 6 is characterized in that: after selecting the arithmetical operation recreation, and microprocessing unit control sound processing unit, sound processing unit control voice device sends the sound of selecting arithmetic type; After selecting arithmetic type, sound processing unit control voice device sends operational problem sound; Select identification module according to operational problem, the electronic code in the microprocessing unit identification marking module is also controlled sound processing unit voice device is sounded.
8. the control method of interactive toy system according to claim 6 is characterized in that: after selecting the story educational games, and microprocessing unit control sound processing unit, sound processing unit control voice device sends story and selects a sound; According to the story selection label model that selects a sound, the electronic code in the microprocessing unit identification label module is also controlled sound processing unit and is made voice device send story sound.
9. the control method of interactive toy system according to claim 6 is characterized in that: after selecting the human-computer interaction recreation, and microprocessing unit control sound processing unit, sound processing unit control voice device sends interactive game sound; Carry out in the process in interactive game, sound processing unit control voice device sends interactive problem, selects label model according to the interactive problem that voice device sends, and the electronic code in the microprocessing unit identification label module is also controlled the process of interactive game.
CN2007100300862A 2007-08-31 2007-08-31 Interactive toy system thereof control method thereof Expired - Fee Related CN101376065B (en)

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CN102284183A (en) * 2010-06-29 2011-12-21 万代股份有限公司 Toy
CN102799847A (en) * 2012-07-04 2012-11-28 清华大学 Interactive toy based on object identity radio frequency identification (RFID)
CN104415554A (en) * 2013-08-23 2015-03-18 朱江 Customized role-playing method of intelligent interactive toy storyboard
CN102430243B (en) * 2011-11-09 2016-12-14 上海联寓智能科技有限公司 A kind of toy based on embedded wireless sensing technology and data processing method thereof
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CN107670273A (en) * 2016-08-01 2018-02-09 上海翻翻豆网络科技有限公司 Intelligent toy and exchanging game data system
CN109011652A (en) * 2018-08-15 2018-12-18 佛山市三水区希望火炬教育科技有限公司 A kind of mushroom baby cartoon toys
CN111090410A (en) * 2019-12-06 2020-05-01 东永电子(深圳)有限公司 Method and device for controlling audio reading material, audio reading material and readable storage medium
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CN102284183B (en) * 2010-06-29 2014-05-14 万代股份有限公司 Toy
CN102284183A (en) * 2010-06-29 2011-12-21 万代股份有限公司 Toy
CN103990272B (en) * 2010-06-29 2017-04-12 万代股份有限公司 Toy
CN102430243B (en) * 2011-11-09 2016-12-14 上海联寓智能科技有限公司 A kind of toy based on embedded wireless sensing technology and data processing method thereof
CN102799847A (en) * 2012-07-04 2012-11-28 清华大学 Interactive toy based on object identity radio frequency identification (RFID)
CN102799847B (en) * 2012-07-04 2015-07-15 清华大学 Interactive toy based on object identity radio frequency identification (RFID)
CN104415554A (en) * 2013-08-23 2015-03-18 朱江 Customized role-playing method of intelligent interactive toy storyboard
CN107670273A (en) * 2016-08-01 2018-02-09 上海翻翻豆网络科技有限公司 Intelligent toy and exchanging game data system
JP2017018609A (en) * 2016-08-18 2017-01-26 株式会社バンダイ toy
CN111565810A (en) * 2018-01-15 2020-08-21 环球城市电影有限责任公司 Local interaction system and method
CN111565810B (en) * 2018-01-15 2023-04-18 环球城市电影有限责任公司 Local interaction system and method
CN109011652A (en) * 2018-08-15 2018-12-18 佛山市三水区希望火炬教育科技有限公司 A kind of mushroom baby cartoon toys
CN111090410A (en) * 2019-12-06 2020-05-01 东永电子(深圳)有限公司 Method and device for controlling audio reading material, audio reading material and readable storage medium
JP2020168555A (en) * 2020-07-20 2020-10-15 株式会社バンダイ toy

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