CN101301526A - Electronic playing card game machine and control method for providing game for contesting with landowner - Google Patents

Electronic playing card game machine and control method for providing game for contesting with landowner Download PDF

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Publication number
CN101301526A
CN101301526A CN 200810126882 CN200810126882A CN101301526A CN 101301526 A CN101301526 A CN 101301526A CN 200810126882 CN200810126882 CN 200810126882 CN 200810126882 A CN200810126882 A CN 200810126882A CN 101301526 A CN101301526 A CN 101301526A
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China
Prior art keywords
landlord
player
machine
game
playing card
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CN 200810126882
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Chinese (zh)
Inventor
廖梅娟
吴昌友
周想明
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SHENZHEN BAOAN DISTRICT FUYONGMING HAOWEI ELECTRONIC FACTORY
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SHENZHEN BAOAN DISTRICT FUYONGMING HAOWEI ELECTRONIC FACTORY
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Priority to CN 200810126882 priority Critical patent/CN101301526A/en
Publication of CN101301526A publication Critical patent/CN101301526A/en
Pending legal-status Critical Current

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Abstract

The invention discloses an electronic poker game and a control method for a landlord game provided by the electronic poker game. The game comprises a processor which is stored with poker game rule program codes, and a game control device, a display interface and a power supply device which are electrically connected with the processor. The control method based on a 'landlord' poker dual meet provided by the electronic poker game not only makes the game to be carried conveniently, makes the players play games at any time in any place, is quick in shuffling, dealing and combination, and saves more game time for the players, but also can provide the functions of a person playing with a single machine independently, two persons playing after network connection and three persons playing after network connection of three machines, thereby the limit that the 'landlord' poker game can not be played without three persons is completely broken through and people do not need to worry about that playmates can not be found. The electronic poker game is accompanied with the voice prompt function, thereby increasing the interest of playing card games.

Description

A kind of electronics canaster machine and the control method that provides fighting landlord to play thereof
Technical field
The present invention relates to electronics canaster machine, refer to a kind of portable electronic canaster machine that " fighting landlord " canaster antagonism match is provided for the player especially.
Background technology
" fighting landlord " is to be popular in a kind of canaster of folks of china, and reportedly in the extremely evil old society, the landlord walks crosswise the home town, do not have to dislike and do not do, people are in order to give vent to the hating of landlord, and usually after one day work, the one family plays " fighting landlord " recreation behind closed doors, its playing method is simple, recreational strong, all-ages, this recreation is played the family expenses pack by three and is resisted match together, and the landlord is a side, and all the other two families are the opposing party, both sides fight, and a side who has gone out board earlier wins.This canaster in many weeks must be gathered enough three people and could begin, and need to shuffle, deal out the cards, take board so not only to delay playtime after the dish but also increased player's workload, long-time use playing card deform easily, breaking makes some player recognize board easily, so just are difficult to guarantee the fair and just of recreation.
In recent years along with the raising of people's living standard and the arriving of cybertimes, huge variation has also taken place in the form of " fighting landlord " recreation, utilize the internet to play " fighting landlord " canaster on computers exactly, its rule is identical with traditional " fighting landlord " canaster, just playing cards have been become the electronics board of simulation, three players carry out " fighting landlord " playing card antagonism match by the internet on computers, utilizing this mode to carry out " fighting landlord " has promptly saved by contrast and has shuffled, deal out the cards, take the time of board, and playing card can not be out of shape, break and guaranteed the fair and just of recreation, this network " fighting landlord " is though recreation is novel, convenient, fast, but the price of computer and network is higher, general consuming public is difficult to bear, three people must be gathered enough in addition and just this recreation of online object for appreciation can be carried out, indispensable, the fault that is exactly network and computer in addition is more, the volume of computer is bigger, problem such as be inconvenient to carry, restricted the development of " fighting landlord " canaster to a certain extent, therefore be necessary existing technical scheme is improved, make it to be more suitable for player's needs.
Summary of the invention
In order to overcome the existing deficiency that " fighting landlord " canaster form exists of playing, the portable electronic game machine that the object of the present invention is to provide a kind of novel " fighting landlord " playing card antagonism to compete, this game machine is not only easy to carry, shuffle, deal out the cards, to organize board rapid, can also provide people's unit to play, two machine lines, two people play, and three machine lines, three people play.
In order to achieve the above object, the electronic game machine of " fighting landlord " playing card antagonism match of providing for the player of the present invention is achieved in that
Design the electronic game machine of a " fighting landlord " playing card antagonism match, this game machine comprises: one stores the processor of canaster rule program code and game control device, display interface, the supply unit that is electrically connected with it, described game control device comprises: an ON/OFF switch, in order to control opening or closing of this game machine power supply; At the beginning/Pause key, in order to the continuation of recreation in control recreation beginning or time-out and the time-out; One key that moves to left, successively decreasing and driving cursor left and select playing card in order to the control wager amounts; One key that moves to right, increasing progressively and driving cursor to the right and select playing card in order to the control wager amounts; One selects the board key, in order to playing card selected or that cancellation is selected; One plays a card/acknowledgement key, handles in order to confirm wager amounts or in recreation selected playing card to be got out and can be defaulted as abstention by this key games system when the selected playing card; One board shape key, in the recreation in order to press big minispread of board face or assembled arrangement playing card; One reset key is in order to the control system initialization.
The present invention also has following more excellent technical scheme:
Described processor also is electrically connected with one and connects machine, this connects machine is that lead connects machine or infrared ray emission/reception connects machine, connect machine by this two or three game machines are connected together, carry out playing card antagonism recreation simultaneously for two players or three players; This processor also is electrically connected with a sound circuit system, described game control device also comprises one in order to control the sound key of this sound circuit system sounds, interest in order to prompting player and enhancing recreation, be provided with the program of giving tacit consent to a virtual players at least in this processor, described recreation is " fighting landlord " canaster.
Described display interface is LCDs or touch display screen.
Virtual playing card of described game machine of use and virtual wager amounts are managed at least one dish playing card antagonism match.
The described board key that selects can also be in order to check at least one card in one's hand, and described playing a card/acknowledgement key is also controlled to respectively connecting machine and sent even machine request signal.
It is single cpu mode and company's machine pattern that described electronics canaster machine provides game mode, described single cpu mode is that a player and game machine system carry out playing card antagonism match, the described machine pattern that connects is that two or three organic electronic game machines link to each other, and carries out playing card antagonism match for two players or three players.
The control method that a kind of " fighting landlord " playing card antagonism that provides based on the described electronics canaster of claim 1 machine is competed, it comprises following pattern and step:
1. single cpu mode: promptly a player and game machine system carry out fighting landlord playing card antagonism game, and it is main frame that this game machine system will give tacit consent to player one side; Also give tacit consent to two virtual players and be respectively extension set one and extension set two, the three parts carries out fighting landlord playing card antagonism match, and the beginning of recreation is by host computer control, and operating procedure is as follows;
A. by the ON/OFF switch; Start game machine system, show the recreation standby interface;
B. by beginning/Pause key; Enter recreation, game machine system is defaulted as single cpu mode with game mode, and will give tacit consent to player one side for main frame, also gives tacit consent to two virtual players to be respectively extension set one and extension set two, gives tacit consent to each player's wager amounts, and system is respectively each player and deals out the cards;
C. determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match;
D. landlord's one side's opening lead, either party has gone out board earlier and has been the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
2. connect the machine pattern: be divided into two or three electronics canaster machines by connecting machine and be connected together and forming a LAN, carry out fighting landlord playing card antagonism match;
Two machine lines; Promptly two players control an electronics canaster machine respectively, interconnect by Wiring device separately between the game machine, game machine system will be given tacit consent to a player and be main frame, another player is an extension set, this system also gives tacit consent to a virtual players and is " computer ", the three parts carries out fighting landlord playing card antagonism match, and the beginning of recreation is by host computer control, and operating procedure is as follows;
A. under full standby mode by playing a card/acknowledgement key, each machine begins to send the line request signal to system, system can play a card according to pressing/and the sequencing of acknowledgement key is identity of each game machine outfit automatically, sequencing is " main frame ", " extension set ", the virtual players " computer " of this game machine system acquiescence all shows line success icon, i.e. two game machine successful connections on each screen;
B. just enter recreation by beginning/Pause key; Give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards;
C. determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match;
D. landlord's one side's opening lead, either party has gone out board earlier and has been the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
Three machine lines; Promptly three players control an electronics canaster machine respectively, Wiring device by separately between three game machines interconnects, this game machine system will be given tacit consent to a player and be main frame, two players are respectively extension set one and extension set two in addition, three players carry out fighting landlord playing card antagonism match, the beginning of recreation is by host computer control, and operating procedure is as follows;
A. under full standby mode by playing a card/acknowledgement key, each machine begins to send the line request signal to system, system can play a card according to pressing/and the sequencing of acknowledgement key is identity of each game machine outfit automatically, sequencing is " main frame ", " extension set one " and " extension set two " also all shows line success icon, i.e. three game machine successful connections on each screen;
B. just enter recreation by beginning/Pause key; Give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards;
C. determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord player is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match;
D. landlord's one side's opening lead, either party has gone out board earlier and has been the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
Owing to adopted above-mentioned technical scheme; This game machine is not only easy to carry, can play anywhere or anytime, the shuffling of this game machine system, deal out the cards, to organize board rapid, for the player saves the more play time, can also provide people's unit to play, two machine lines, two people play, the function that three machine lines, three people play has thoroughly been broken and has been gathered the general layout that not enough three people can't play " fighting landlord " canaster, again needn't be worried for can not find the playfellow, this machine has strengthened the interest of playing card with the verbal cue function.
Description of drawings
Fig. 1 is the internal electrical connected mode block diagram of electronics canaster machine of the present invention system.
Fig. 2 is that the outside of electronics canaster machine of the present invention connects the machine block diagram.
Fig. 3 is the structural representation of electronic playing card game machine of the present invention.
Fig. 4 is the wired and wireless electrical block diagram that connects machine mode and built-in power of electronic playing card game machine of the present invention.
Fig. 5 is the wireless electrical block diagram that connects the machine mode of electronic playing card game machine of the present invention.
Fig. 6 is the wired electrical block diagram that connects the machine mode of electronic playing card game machine of the present invention.
Fig. 7 is electronic playing card game machine of the present invention interface demonstration figure when annotating in recreation.
Fig. 8 be electronic playing card game machine of the present invention when in recreation, being the landlord by selecting the board key to enable " gold eye " interface demonstration figure when function is seen card in one's hand.
Fig. 9 electronic playing card game machine of the present invention player whose turn comes next in recreation is a computer when robbing the landlord, and the filling amount of money of seller shows that three seconds interface shows figure.
Figure 10 electronic playing card game machine of the present invention is in recreation, and interface demonstration figure presses the pause button.
The specific embodiment
With reference to the accompanying drawings and in conjunction with the embodiments the utility model is described in further detail:
" fighting landlord " is former to be a kind of being widely current in the canaster of folks of china, is rich in recreational and intelligence, and its playing method is simple, all-ages; This recreation is undertaken by 3 people, and 54 of decks are dealt out the cards back everyone each 17, leave banker for for last 3, and banker is exactly the landlord, and who is the landlord and is decided by the wager amounts size.
Rule of the present invention is identical with traditional " fighting landlord " rule, also is to utilize 54 simulation electronic playing card cards, 17 of people, stay 3 to do card in one's hand, the player can not see card in one's hand before determining the landlord, after the landlord determines, card in one's hand is opened, and three players can see.This game machine is whenever received simulation that one card will send " whiz " sound of dealing out the cards when dealing out the cards.In the process of dealing out the cards, system can give wherein that a player is dealt into a bright board, and the player who obtains bright board can preferentially be the landlord, if this player is not the landlord, promptly waives the right.The player whose turn comes next then is the landlord so.All do not have the player to be the landlord if go back to a circle, system can deal out the cards again and play this moment, made landlord's a side to annotate in the filling amount of money.Minimum filling number is up to 20,000 for 1000 yuan of simulations, if the player has been the landlord, other players can also be robbed the landlord.The player of the power of abandoning cannot rob the landlord again, determines landlord's qualification according to each player's wager amounts size when robbing the landlord, and advocate peace when robbing the landlord all can be with voice " cry landlord/do not cry " with crying, " rob landlord/do not rob ".
After the landlord determined, the landlord gave with three cards in one's hand in system, and shows one's hand, and landlord one side at first plays a card, and then by playing a card successively clockwise, when taking turns to the player whose turn comes next and playing a card, the player whose turn comes next can select " not going out " or go out than a last board that the player is big.System can send the sound of " mistake " when can not selecting, and can send when playing a card and imitate the sound of playing a card, and has strengthened the interest of recreation, and any player has gone out the bridge queen and just finished this recreation, has gone out board is got this recreation once the side triumph earlier;
The simulation electronic board shape of electronics canaster machine of the present invention has rocket: promptly two kings (king and Xiao Wang) are maximum boards, and it can directly win any board shape, can send the sound of " exploding " when going out this board;
Bomb: four can be sent the sound of " exploding " with numerical value board (as four 5) when going out this board.
Single board: individual board (as Shan Hong peach 8).
To board: two boards (as two 99) that numerical value is identical.
Three boards: three boards that numerical value is identical (as three KKK).
Dan Shun: five or the continuous single board in more limit are (as 34567 or 10 J Q K A.Do not comprise 2 and two kings).
Two suitable: three pairs or more continuously to board (as 334455 or 1010 J J Q Q K K.Do not comprise 2 and two kings).
Three is suitable: continuous three boards in three or more limits are (as 555666 or 333444555.Do not comprise 2 and two kings).
Three are with one: three of a kind+list or a pair of (as 555+3 or 555+33)
Aircraft band wing: three suitable+with single board of quantity or add with quantity to board.(as 444555+79).
Two: four boards of the four-tape+two hand boards are (as 5555+3+6 or 6666+55+33.Annotate: the four-tape two is not a bomb).
The rocket maximum can be played other board type arbitrarily, and bomb is littler than rocket, and is bigger than other boards.Numerical values recited by board when all being bomb is come comparison, except that rocket and bomb, other boards must the board type identical and total number is identical could be than size.The board that numerical value is big is just big, single board is pressed the numeric ratio size, be king>Xiao Wang>2>A>K>Q>J>10>9>8>7>6>5>4>3 successively, be regardless of pattern, board and three boards are all come comparison by its numerical values recited, come comparison along board by the numerical values recited of maximum one card, the aircraft band wing and the four-tape two are come than size by three genial four parts wherein, and the board of band does not influence its size.
As shown in Figure 1: be the internal electrical connection block diagram of electronic playing card game machine of the present invention; It comprises that one stores the processor of " fighting landlord " snipsnapsnorum rule program code and the game control device that is electrically connected with it, display interface, supply unit, sound circuit system and connects machine, this connects machine and comprises that infrared ray connects machine and lead connects machine, and this supply unit comprises built-in direct current and external alternating current device.
As shown in Figure 3: for electronic playing card game machine 1 of the present invention comprises a casing with upper and lower cover 10,20, LCDs 13 is installed in the upper cover 10, the Circuits System of this game machine 1 is arranged in the lower cover 20, the button of control recreation is arranged on both sides on the face of lower cover 20, upper and lower cover 10,20 is amounted to connection through movable rotation-shaft 14, the buckle 12 of upper cover 10 snaps together with the snap close 15 of lower cover 20 when folded position, pushes in the time of launching this game machine 1 to launch key 11 and make buckle 12 and snap close 15 separate and open it.The button of control recreation has an ON/OFF switch 17, in order to control opening or closing of this game machine 1 power supply; At the beginning/Pause key 18, in order to the continuation of recreation in control recreation beginning or time-out and the time-out; One key 19 that moves to left, successively decreasing and driving cursor left and select playing card in order to the control wager amounts; One key 21 that moves to right, increasing progressively and driving cursor to the right and select playing card in order to the control wager amounts; One selects board key 22, in order to playing card selected or that cancellation is selected; One plays a card/acknowledgement key 25, handles in order to confirm that wager amounts or the board with selected in recreation get out and can be defaulted as abstention by this key game machine 1 system when selecting board; One board shape key 23, in the recreation in order to press big minispread of board face or assembled arrangement playing card; One reset key 24, in order to the control system initialization, the sound key 26 of control sound circuit system also is installed on the lower cover 20 with the loudspeaker 16 that are connected the sound circuit system.
As shown in Figure 2; The game mode that electronic playing card game machine of the present invention provides divides single cpu mode and connects the machine pattern; Single cpu mode promptly is that a player and a game machine system carry out fighting landlord playing card antagonism game, and game machine system will be given tacit consent to player one side and be main frame; Also give tacit consent to two virtual players and be respectively extension set one and extension set two, the three parts carries out fighting landlord playing card antagonism match, and the beginning of recreation is by host computer control; The player is by the ON/OFF switch; Start game machine system, show the recreation standby interface; Just enter recreation by beginning/Pause key again; Game machine system is defaulted as single cpu mode with game mode, and system will give tacit consent to player one side and be main frame; Also give tacit consent to two virtual players and be respectively extension set one and extension set two, and give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards; Determine first player who is the landlord by system, rob the landlord by clockwise or counterclockwise each player with the filling form, finally will determine landlord's qualification with each player's the big mini system of wager amounts, the landlord is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match; Landlord's one side's opening lead, either party has gone out board earlier for the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
Connect the machine pattern: be divided into two or three electronics canaster machines and link together through respectively connecting machine, forms a LAN, carry out the antagonism of fighting landlord playing card and compete by lead or infrared ray; Two machine lines; Promptly two players control an electronics canaster machine respectively, the company's of selection machine mode interconnects by Wiring device between each game machine, game machine system will be given tacit consent to a player and be main frame, another player is an extension set, this system also gives tacit consent to a virtual players and is " computer ", the three parts carries out fighting landlord playing card antagonism match, and the beginning of recreation is by host computer control; Under full standby mode by playing a card/acknowledgement key, each machine begins to send the line request signal to system, system can press according to the player and play a card/and the sequencing of acknowledgement key is that each game machine is equipped with an identity automatically, sequencing is " main frame ", " extension set ", all show line success icon, i.e. two game machine successful connections with the virtual players " computer " of system default and on each screen; Just enter recreation by beginning/Pause key; Give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards; Determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord player is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match; Landlord's one side's opening lead, either party has gone out board earlier for the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
Three machine lines; Promptly three players control a game machine respectively, interconnect by Wiring device between three electronic game machines, game machine system will be given tacit consent to a player and be main frame, and two players are respectively extension set one and extension set two in addition, three players carry out fighting landlord playing card antagonism match, and the beginning of recreation is by host computer control; Under full standby mode by playing a card/acknowledgement key, each machine begins to send the line request signal to system, system can play a card according to pressing/and the sequencing of acknowledgement key is identity of each game machine outfit automatically, sequencing is " main frame ", " extension set one " and " extension set two " also all shows line success icon, i.e. three game machine successful connections on each screen; Just enter recreation by beginning/Pause key; Give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards; Determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord player is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match; Landlord's one side's opening lead, either party has gone out board earlier for the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
As Fig. 4 is the wired and wireless electrical block diagram that connects machine mode and built-in power of electronic playing card game machine of the present invention; Can adopt singly also as circuit structure of the present invention as described in Fig. 5, Fig. 6 that single wireless to connect the machine mode be that infrared ray connects the machine mode; Can also adopt single lead line to connect the machine mode.
Electronic playing card game machine of the present invention and " fighting landlord " snipsnapsnorum concrete operations that provide thereof are such:
Please refer to Fig. 7 to Figure 10; The sound circuit system that startup electronic playing card game machine is electrically connected with processor when the time comes during at first by the ON/OFF key or by reset key sends interesting to listen to startup music, complete apparent after 2 seconds, enter the LOGO icon and show and have start sound " happy fighting landlord; prepare beginning ", directly enter recreation by beginning/Pause key, this moment, game mode was defaulted as single cpu mode, and each player's assets is defaulted as virtual 500,000 yuan.If connect machine, just begin line this moment to playing.Under standby mode, as long as it is just effective by " reset key, beginning key, sound key, ON/OFF switch ", if just playing, single unit begins recreation by " beginning key ", this moment, game machine system was each player action of dealing out the cards, during every one card all with the sound of dealing out the cards of " whiz ", if connect the machine pattern after the line success, can send voice " ding-dong ", time length is one second.Each player's board can slowly increase in the process of dealing out the cards; Distribute the bridge queen and just begin to cry the landlord, when dealing out the cards, give wherein by system that a player sends a bright board, but the board shape of this bright board does not show the shape of playing a card, be used for determining first player who is the landlord, system can send voice " cry landlord/do not cry " (unit with online in all the same) at this moment.When being the landlord, making landlord's icon of landlord one side to glimmer and light; As shown in Figure 7; Whenever by the right button amount of money 1000 of once annotating, and have keypad tone, filling amount of money place shows the stake that computer side is named.As shown in Figure 9; If the player whose turn comes next is a computer when robbing the landlord, the filling amount of money of seller will show three seconds and just can rush to register after (this time is tentative).If the player whose turn comes next be the people for robbing the landlord, the filling amount of money of seller just needn't show three seconds, just can rob at once and cry.When robbing the landlord, all can send the voice of " rob landlord/do not rob ".
When taking turns to the player and being the landlord, the player can directly press " left button " or " right button " amount of money of annotating, and can only add money on the amount of money basis of seller during the filling amount of money, otherwise just handles when abstention.If the player is not (or not robbing) landlord, can directly press " key of playing a card " and waive the right, directly be the landlord by the player whose turn comes next.After this player of abstention will not rob landlord's qualification.When being the landlord or robbing the landlord, if no any operation in ten seconds, system will calculate abstention and handle.To take turns to next family and be the landlord.In when filling, the filling numeral can be lighted in flicker, and whenever by once " right button ", the amount of money can add 1000, and whenever by once " left button ", the amount of money can reduce 1000 and have keypad tone, after wager amounts sets, carries out the amount of money by " key of playing a card " and determines.The filling numeral stops flicker, 3 second trailing wheel be the landlord to next family.When being the landlord, Maximum Amount is 20,000, and minimum amount is 1000; Every the highest all amount of money that can only go out to control oneself of player can not be overdrawed; The amount of money who cries is many, and who will become the landlord.Cry the landlord by only one enclosing in turn counterclockwise, if the no one is the landlord, this dish is abandoned, and deals out the cards again.As shown in Figure 8; When being the landlord or robbing the landlord, can use " gold eye " to go to steal a glance in three cards in one's hand wherein two earlier, whether decision is the landlord again." gold eye " every dish at most can only be with twice.When being the landlord, be " gold eye " function by " selecting the board key ", the time of stealing a glance at is 1 second.The chance that the every dish of each player is for once robbed the landlord abandons crying landlord's player to have no right to rob the landlord.
Board has been sent out well now, and the landlord has also determined well, and next step begins to have played a card, and is begun to play a card by the landlord, carries out moving cursor by left button or right button; By selecting the board key to select the playing cards that will go out, the triangle icon on the playing cards is represented the board chosen; Choosing the back plays a card by the key of playing a card.(can send " keypad tone " during by right and left key, can send " selecting the board sound " during selected playing cards, send " sound of playing a card " when playing a card).Because the player whose turn comes next can not eat, and sends " mistake " sound by the key of playing a card, the icon of " mistake " is lighted.The player whose turn comes next who takes turns to it plays a card, and after computer is played a card, when the player whose turn comes next who takes turns to it plays a card, plays a card if the player whose turn comes next also is a computer, and the board that is gone out of seller will show three seconds after (this time is tentative), and the player whose turn comes next just can play a card.If the player whose turn comes next be the people for playing a card, the board that seller went out just needn't show three seconds, just can play a card at once.Left side computer one is played a card, and " computer " icon can glimmer and light simultaneously; (board that left side computer goes out is shown to the up left side, and the board that the right computer goes out is presented at up the right).The main frame seller has gone out board, take turns to main frame at once and play a card, if this moment main frame have eat play the board of seller the time, system can move on to cursor on the corresponding board automatically; If this moment, main frame can not eaten the board of seller, system can be put into cursor leftmost board automatically.
When playing a card, do not select for a post what board, directly by the key of playing a card, be " mistake " this moment, sends " mistake " sound, takes turns to the player whose turn comes next and play a card; If at Lian Jizhong, this action can show the icon of " mistake " on other two machines.No matter be unit or connect machine, when taking turns to the player and playing a card, player idle 30 seconds, system is automatically when " mistakes " processing.As shown in figure 10; In recreation, press the pause button, the interface appears suspending in recreation.In time-out, to shut down automatically by on ﹠ off switch shutdown or system, system can preserve recreation automatically, as long as under the situation of not cutting off the power supply, when pressing the on ﹠ off switch start next time, can also follow recreation last time and continue to play.When having a family to go out board earlier, recreation just is through with so, if the right computer has gone out board earlier, win side the right computer and left computer can send the sound of ", I win ", and defeated side can send "; defeated is very miserable " sound, (no matter being unit, two-shipper, all the same when three machines are played) defeated side's stake will be carved up by the opposing party, and this board game finishes, and begins the recreation of a new dish by beginning/Pause key.
After multimachine links successfully, enter recreation by main frame by " beginning/Pause key ", Lian Jizhong deals out the cards, and is the landlord, and the operation of playing a card with in the standalone version of advocating peace the same with robbing.Please refer to single-set operation.
Only be preferred implementation of the present invention in sum, should be understood that for the person of ordinary skill of the art that without departing from the inventive concept of the premise, can also make several distortion and improvement, these also should be considered as within protection scope of the present invention.

Claims (10)

1, a kind of electronics canaster machine, it is characterized in that: this game machine comprises: one stores the processor of canaster rule program code and game control device, display interface, the supply unit that is electrically connected with it, described game control device comprises: an ON/OFF switch, in order to control opening or closing of this game machine power supply; At the beginning/Pause key, in order to the continuation of recreation in control recreation beginning or time-out and the time-out; One key that moves to left, successively decreasing and driving cursor left and select playing card in order to the control wager amounts; One key that moves to right, increasing progressively and driving cursor to the right and select playing card in order to the control wager amounts; One selects the board key, in order to playing card selected or that cancellation is selected; One plays a card/acknowledgement key, handles in order to confirm wager amounts or in recreation selected playing card to be got out and can be defaulted as abstention by this key games system when the selected playing card; One board shape key, in the recreation in order to press big minispread of board face or assembled arrangement playing card; One reset key is in order to the control system initialization.
2, electronics canaster machine according to claim 1 is characterized in that: described processor also is electrically connected with one and connects machine.
3, electronics canaster machine according to claim 2, it is characterized in that: the described machine that connects is that lead connects machine or infrared ray emission/reception connects machine, connect machine by this two or three game machines are connected together, carry out playing card antagonism recreation simultaneously for two players or three players.
4, electronics canaster machine according to claim 1 is characterized in that: be provided with the program of giving tacit consent to a virtual players at least in the described processor, described recreation is " fighting landlord " canaster.
5, electronics canaster machine according to claim 1, it is characterized in that: described processor also is electrically connected with a sound circuit system, and described game control device also comprises one in order to control the sound key of this sound circuit system sounds.
6, electronics canaster machine according to claim 1, it is characterized in that: described display interface is LCDs or touch display screen.
7, electronics canaster machine according to claim 1 is characterized in that: virtual playing card of described game machine of use and virtual wager amounts are managed at least one dish playing card antagonism match.
8, electronics canaster machine according to claim 1 is characterized in that: the described board key that selects can also be in order to check at least one card in one's hand, and described playing a card/acknowledgement key is also controlled to respectively connecting machine and sent even machine request signal.
9, according to claim 1 and 4 described electronic playing card game machines, it is characterized in that: it is single cpu mode and company's machine pattern that described electronics canaster machine provides game mode, described single cpu mode is that a player and game machine system carry out playing card antagonism match, the described machine pattern that connects is that two or three electronic game machines link to each other, and carries out playing card antagonism match for two players or three players.
10, a kind of " fighting landlord " playing card that provide based on the described electronics canaster of claim 1 machine resist the control method of match, and it is characterized in that: it comprises following pattern and step:
1. single cpu mode: promptly a player and game machine system carry out " fighting landlord " playing card antagonism game, and it is main frame that this game machine system will give tacit consent to player one side; Also give tacit consent to two virtual players and be respectively extension set one and extension set two, the three parts carries out " fighting landlord " playing card antagonism match, and the beginning of recreation is by host computer control, and operating procedure is as follows;
A. by the ON/OFF switch; Start game machine system, show the recreation standby interface;
B. by beginning/Pause key; Enter recreation, this game machine system is defaulted as single cpu mode with game mode, and will give tacit consent to player one side for main frame, also gives tacit consent to two virtual players to be respectively extension set one and extension set two, gives tacit consent to each player's wager amounts, and system is respectively each player and deals out the cards;
C. determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match;
D. landlord's one side's opening lead, either party has gone out board earlier and has been the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
2. connect the machine pattern: be divided into two or three electronics canaster machines by connecting machine separately and be connected together and forming a LAN, carry out fighting landlord playing card antagonism match;
Two machine lines; Promptly two players control an electronics canaster machine respectively, interconnect by Wiring device separately between the game machine, game machine system will be given tacit consent to a player and be main frame, another player is an extension set, this system also gives tacit consent to a virtual players and is " computer ", the three parts carries out fighting landlord playing card antagonism match, and the beginning of recreation is by host computer control, and operating procedure is as follows;
A. under full standby mode by playing a card/acknowledgement key, each machine begins to send the line request signal to system, system can press according to the player and play a card/and the sequencing of acknowledgement key is that each game machine is equipped with an identity automatically, sequencing is " main frame ", " extension set ", the virtual players of system default " computer " all shows line success icon, i.e. two game machine successful connections on each screen;
B. just enter recreation by beginning/Pause key; Give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards;
C. determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and to work as the landlord, wager amounts size with each player is determined landlord's qualification, and the landlord is that other two players of a side are the opposing party and carry out fighting landlord playing card antagonism match;
D. landlord's one side's opening lead, either party has gone out board earlier and has been the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.Three machine lines; Promptly three players control an electronics canaster machine respectively, interconnect by Wiring device between three game machines, game machine system will be given tacit consent to a player and be main frame, two players are respectively extension set one and extension set two in addition, three players carry out fighting landlord playing card antagonism match, the beginning of recreation is by host computer control, and operating procedure is as follows;
A. under full standby mode by playing a card/acknowledgement key, each machine begins to send the line request signal to system, system can play a card according to pressing/and the sequencing of acknowledgement key is identity of each game machine outfit automatically, sequencing is " main frame ", " extension set one " and " extension set two " also all shows line success icon, i.e. three game machine successful connections on each screen;
B. just enter recreation by beginning/Pause key; Give tacit consent to each player's wager amounts, system is respectively each player and deals out the cards;
C. determine first player who is the landlord by system, rob with the filling form by clockwise or counterclockwise each player and work as the landlord that determine landlord's qualification with each player's wager amounts size, the landlord player is that other two players of a side compete for the opposing party carries out the fighting landlord playing card;
D. landlord's one side's opening lead, either party has gone out board earlier and has been the winner by game rule, and defeated board one side's wager amounts will be carved up by the opposing party when the time comes, and a board game finishes.
CN 200810126882 2008-07-10 2008-07-10 Electronic playing card game machine and control method for providing game for contesting with landowner Pending CN101301526A (en)

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Cited By (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI406692B (en) * 2010-07-23 2013-09-01
CN105447296A (en) * 2014-09-25 2016-03-30 博雅网络游戏开发(深圳)有限公司 Poker hand pattern sequence data processing system, apparatus and method and Poker card order sequence data processing system, apparatus and method
CN106075903A (en) * 2016-08-12 2016-11-09 刘永富 A kind of intelligent game interaction systems
CN107185222A (en) * 2017-05-27 2017-09-22 竞技世界(北京)网络技术有限公司 Cards game head is the determination method and device of power
WO2018027487A1 (en) * 2016-08-08 2018-02-15 吕秋萍 Method for automatically pausing game, and control system
CN108198352A (en) * 2018-01-10 2018-06-22 周翔 A kind of chess and card room's charging administration system

Cited By (8)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
TWI406692B (en) * 2010-07-23 2013-09-01
CN105447296A (en) * 2014-09-25 2016-03-30 博雅网络游戏开发(深圳)有限公司 Poker hand pattern sequence data processing system, apparatus and method and Poker card order sequence data processing system, apparatus and method
CN105447296B (en) * 2014-09-25 2018-01-16 博雅网络游戏开发(深圳)有限公司 Data handling system, the apparatus and method of playing card board type sequence winning sequence sequence
WO2018027487A1 (en) * 2016-08-08 2018-02-15 吕秋萍 Method for automatically pausing game, and control system
CN106075903A (en) * 2016-08-12 2016-11-09 刘永富 A kind of intelligent game interaction systems
CN107185222A (en) * 2017-05-27 2017-09-22 竞技世界(北京)网络技术有限公司 Cards game head is the determination method and device of power
CN107185222B (en) * 2017-05-27 2018-04-24 竞技世界(北京)网络技术有限公司 Cards game head is the definite method and device of power
CN108198352A (en) * 2018-01-10 2018-06-22 周翔 A kind of chess and card room's charging administration system

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