CA3077448A1 - Methode et appareil pour le suivi dynamique de renseignements sur un objet dans un jeu video - Google Patents

Methode et appareil pour le suivi dynamique de renseignements sur un objet dans un jeu video Download PDF

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Publication number
CA3077448A1
CA3077448A1 CA3077448A CA3077448A CA3077448A1 CA 3077448 A1 CA3077448 A1 CA 3077448A1 CA 3077448 A CA3077448 A CA 3077448A CA 3077448 A CA3077448 A CA 3077448A CA 3077448 A1 CA3077448 A1 CA 3077448A1
Authority
CA
Canada
Prior art keywords
value
response
virtual environment
scoring event
objects
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
CA3077448A
Other languages
English (en)
Inventor
Matthieu Gallais
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Square Enix Ltd
Original Assignee
Square Enix Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Square Enix Ltd filed Critical Square Enix Ltd
Priority to CA3077448A priority Critical patent/CA3077448A1/fr
Publication of CA3077448A1 publication Critical patent/CA3077448A1/fr
Pending legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/57Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
    • A63F13/573Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/46Computing the game score
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
CA3077448A 2020-03-30 2020-03-30 Methode et appareil pour le suivi dynamique de renseignements sur un objet dans un jeu video Pending CA3077448A1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CA3077448A CA3077448A1 (fr) 2020-03-30 2020-03-30 Methode et appareil pour le suivi dynamique de renseignements sur un objet dans un jeu video

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
CA3077448A CA3077448A1 (fr) 2020-03-30 2020-03-30 Methode et appareil pour le suivi dynamique de renseignements sur un objet dans un jeu video

Publications (1)

Publication Number Publication Date
CA3077448A1 true CA3077448A1 (fr) 2021-09-30

Family

ID=77920304

Family Applications (1)

Application Number Title Priority Date Filing Date
CA3077448A Pending CA3077448A1 (fr) 2020-03-30 2020-03-30 Methode et appareil pour le suivi dynamique de renseignements sur un objet dans un jeu video

Country Status (1)

Country Link
CA (1) CA3077448A1 (fr)

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Effective date: 20220512

EEER Examination request

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EEER Examination request

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EEER Examination request

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