CA2324202A1 - Systeme de generation d'environnement de jeux pour systeme de simulation - Google Patents

Systeme de generation d'environnement de jeux pour systeme de simulation Download PDF

Info

Publication number
CA2324202A1
CA2324202A1 CA002324202A CA2324202A CA2324202A1 CA 2324202 A1 CA2324202 A1 CA 2324202A1 CA 002324202 A CA002324202 A CA 002324202A CA 2324202 A CA2324202 A CA 2324202A CA 2324202 A1 CA2324202 A1 CA 2324202A1
Authority
CA
Canada
Prior art keywords
environment generation
playing environment
outline
generation system
automatically generated
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Granted
Application number
CA002324202A
Other languages
English (en)
Other versions
CA2324202C (fr
Inventor
Kentaro Nishiwaki
Hisashi Shimada
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
D Wonderland Inc
Original Assignee
T & E Soft Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by T & E Soft Inc filed Critical T & E Soft Inc
Publication of CA2324202A1 publication Critical patent/CA2324202A1/fr
Application granted granted Critical
Publication of CA2324202C publication Critical patent/CA2324202C/fr
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • A63F2300/6018Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Processing Or Creating Images (AREA)
CA002324202A 1999-10-25 2000-10-25 Systeme de generation d'environnement de jeux pour systeme de simulation Expired - Fee Related CA2324202C (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP30191499A JP2001120704A (ja) 1999-10-25 1999-10-25 シミュレーションシステムにおけるプレー環境自動生成装置、プレー環境自動生成方法及びそのプレー環境自動生成プログラムを記録した記録媒体。
JP11-301914 1999-10-25

Publications (2)

Publication Number Publication Date
CA2324202A1 true CA2324202A1 (fr) 2001-04-25
CA2324202C CA2324202C (fr) 2004-02-24

Family

ID=17902642

Family Applications (1)

Application Number Title Priority Date Filing Date
CA002324202A Expired - Fee Related CA2324202C (fr) 1999-10-25 2000-10-25 Systeme de generation d'environnement de jeux pour systeme de simulation

Country Status (3)

Country Link
JP (1) JP2001120704A (fr)
CA (1) CA2324202C (fr)
GB (1) GB2358119B (fr)

Families Citing this family (9)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20030044653A (ko) * 2001-11-30 2003-06-09 김기수 체감형 골프 시뮬레이션 제공방법 및 이를 실행하기 위한프로그램을 기록한 컴퓨터로 읽을 수 있는 기록매체
WO2005039717A1 (fr) * 2003-10-29 2005-05-06 Matsushita Electric Industrial Co., Ltd. Systeme de jeu, appareil d'execution de jeu, et support de stockage portable
JP2008253445A (ja) * 2007-04-03 2008-10-23 Taito Corp ゲーム機及びゲームプログラム
KR100953131B1 (ko) * 2009-09-29 2010-04-16 (주) 골프존 가상 골프 시뮬레이션 장치 및 그 방법
KR101078898B1 (ko) * 2011-03-31 2011-11-01 (주) 골프존 가상 골프연습장 시뮬레이션 장치 및 방법
KR101431080B1 (ko) * 2012-12-07 2014-08-22 제주한라대학교산학협력단 승마 코스 설정 시스템
JP6600801B2 (ja) * 2014-07-29 2019-11-06 株式会社コナミデジタルエンタテインメント ゲーム制御装置、ゲームシステム、及びプログラム
CN112190948B (zh) * 2020-10-15 2024-03-22 网易(杭州)网络有限公司 一种游戏地图的生成方法、装置、电子设备及存储介质
KR102444174B1 (ko) * 2020-11-09 2022-09-16 주식회사 씨지엔 골프 시뮬레이터 및 그 제어 방법

Family Cites Families (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS5991978A (ja) * 1982-11-19 1984-05-26 株式会社川口技研 静止ボ−ル打撃球技練習装置
JPH05127590A (ja) * 1991-11-06 1993-05-25 Atena Burein Kk ゴルフ情報サービスシステム
JP3543449B2 (ja) * 1995-11-13 2004-07-14 株式会社セガ 仮想コース表示方法及びそれを利用した遊戯装置
JP3981187B2 (ja) * 1996-06-13 2007-09-26 株式会社バンダイナムコゲームス コースデータ生成方法、画像合成装置及び情報記憶媒体
JPH10154138A (ja) * 1996-09-27 1998-06-09 Namco Ltd コースデータ生成方法、画像合成装置及び情報記憶媒体

Also Published As

Publication number Publication date
GB2358119B (en) 2002-02-06
JP2001120704A (ja) 2001-05-08
GB0026138D0 (en) 2000-12-13
GB2358119A (en) 2001-07-11
CA2324202C (fr) 2004-02-24

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Effective date: 20071025