BE1014563A6 - Gaming machine display, can be illuminated using different coloured lights, e.g. LEDs, to provide necessary information - Google Patents
Gaming machine display, can be illuminated using different coloured lights, e.g. LEDs, to provide necessary information Download PDFInfo
- Publication number
- BE1014563A6 BE1014563A6 BE2003/0244A BE200300244A BE1014563A6 BE 1014563 A6 BE1014563 A6 BE 1014563A6 BE 2003/0244 A BE2003/0244 A BE 2003/0244A BE 200300244 A BE200300244 A BE 200300244A BE 1014563 A6 BE1014563 A6 BE 1014563A6
- Authority
- BE
- Belgium
- Prior art keywords
- display
- different colors
- games
- illuminated
- leds
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/3227—Configuring a gaming machine, e.g. downloading personal settings, selecting working parameters
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3262—Player actions which determine the course of the game, e.g. selecting a prize to be won, outcome to be achieved, game to be played
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- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09F—DISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
- G09F13/00—Illuminated signs; Luminous advertising
- G09F13/04—Signs, boards or panels, illuminated from behind the insignia
- G09F13/08—Signs, boards or panels, illuminated from behind the insignia using both translucent and non-translucent layers
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09F—DISPLAYING; ADVERTISING; SIGNS; LABELS OR NAME-PLATES; SEALS
- G09F9/00—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements
- G09F9/30—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements in which the desired character or characters are formed by combining individual elements
- G09F9/33—Indicating arrangements for variable information in which the information is built-up on a support by selection or combination of individual elements in which the desired character or characters are formed by combining individual elements being semiconductor devices, e.g. diodes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/06—Patience; Other games for self-amusement
- A63F9/0604—Patience; Other games for self-amusement based on the use of colours
- A63F2009/0605—Patience; Other games for self-amusement based on the use of colours referring to colour theory
- A63F2009/0608—Mixing colours
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2451—Output devices visual using illumination, e.g. with lamps
- A63F2009/2454—Output devices visual using illumination, e.g. with lamps with LED
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/0058—Indoor games using small moving playing bodies, e.g. balls, discs or blocks electric
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
- Illuminated Signs And Luminous Advertising (AREA)
Abstract
At least part of the display can be illuminated using different coloured lights. The display comprises a transparent or translucent panel. An Independent claim is also included for a display for a gaming machine with pieces movable in a substantially horizontal plane containing targets, at least part of the display being illuminated using different coloured lights.
Description
<Desc/Clms Page number 1>
Affichage perfectionné pour jeux automatiques.
Domaine technique La présente invention s'applique à tous types de jeux automatiques à base de corps mobile se déplaçant librement sur un plan plus ou moins horizontal comportant les cibles ou objectifs à atteindre en vue de la réalisation de combinaison de figures et/ou de chiffres donnant lieu à un résultat pouvant être associé à un gain ou un avantage sous différentes formes.
Etat technique connu Actuellement ce genre de jeu comporte pour l'affichage des combinaisons, des indications de jeu ou des résultats, une glace ou un support transparent ou translucide, généralement vertical, sur lequel sont dessinées plusieurs cases, champs ou zones contenant une figure ou un texte imprimé ou sérigraphié, ces cases sont éclairée par l'arrière à l'aide d'une ampoule à filament. Le contenu des différentes cases est visible même lorsque celles-ci ne sont pas éclairées. Ces cases sont de couleur fixe dépendant de la sérigraphie.
Identification du problème Les appareils comportent aujourd'hui plusieurs types de jeux différents et la glace doit donc comporter toutes les informations liées à tous les jeux ; or le joueur ne peut sélectionner qu'un jeu à la fois mais l'appareil affiche une série de cases et d'indications qui ne sont pas en relation avec le jeu sélectionné. Ceci peut prêter à confusion voir à litige en cas d'ambiguïté.
De plus une fois les couleurs choisies pour réaliser la glace, celles-ci sont figées et ne peuvent changer en cours de jeu, il n'est pas possible de faire varier les associations de couleurs.
<Desc/Clms Page number 2>
L'utilisation d'ampoules à filament implique une maintenance régulière afin d'éviter les litiges en cas de mauvais contact ou d'ampoule défectueuse.
Définition du but et objectif de l'invention Le but de la présente invention est d'augmenter la fiabilité et les possibilités de jeux par l'utilisation de sources lumineuses multicolores, comme par exemple des diodes électroluminescentes (LED), en lieu et place des ampoules à filament. De plus l'utilisation judicieuse des différentes couleurs et de moyen de sélection tels que filtres colorés et/ou à cristaux liquides permettra de ne faire apparaître que les informations nécessaires et suffisantes à un moment donné du jeu.
Avantages de l'invention La possibilité de ne faire apparaître que les indications désirées à un moment donné permet d'augmenter la jouabilité de l'appareil en diminuant les risques de confusion pour le joueur.
L'utilisation de LED multicolores permet de faire changer les couleurs de cases en cours de jeu et ainsi de faire changer les associations de couleurs, offrant ainsi la possibilité de créer de nouvelles philosophies de jeu se basant sur les couleurs, alors qu'au stade actuel les couleurs sont figées par la sérigraphie de la glace.
En jouant sur la couleur d'éclairage d'une case et au moyen d'un jeu de filtres colorés et/ou à cristaux liquides, il est possible d'afficher un seul parmi plusieurs textes et/ou figures différents dans une même case.
Le fait de pouvoir éclairer une case de plusieurs couleurs différentes permet aussi de créer des animations plus attractives dans les différents jeux.
Les LED sont plus fiables et ont une plus grande durée de vie que les ampoules à filament, la maintenance des appareils s'en trouvera dès lors améliorée. Les risques de litiges seront également diminués.
<Desc/Clms Page number 3>
Variantes L'utilisation de LED multicolores disposées en matrice constitue une variante intéressante du procédé, car elle permet de créer des textes ou des figures graphiques colorées permettant ainsi d'ajouter encore des possibilités supplémentaires de jeux.
L'utilisation de ces procédés sur le plan plus ou moins horizontal permettrait également d'ajouter des variantes aux jeux proposés.
Les dessins annexés illustrent le nouveau concept de l'invention : Dans ces dessins, les figures 1 A - 1 C représentent une case d'affichage non éclairée (fig. 1A) la même case d'affichage éclairée à l'aide d'une LED de couleur (rouge), ne faisant apparaître que l'affichage TILT (en rouge) ; la même case d'affichage éclairée à l'aide d'une LED de couleur (verte), ne faisant apparaître que l'affichage WIN (en vert) ; la figure 2 représente une figure obtenue par association en matrice de LED multicolores (de couleurs vert, rouge et jaune).
Les exemples de couleurs repris ici ne sont bien entendu pas exhaustifs, les LED existent en une variété de couleurs allant du rouge au bleu et comprennent également le blanc.
<Desc / Clms Page number 1>
Advanced display for automatic games.
Technical Field The present invention applies to all types of automatic games based on a moving body moving freely on a more or less horizontal plane comprising the targets or objectives to be achieved with a view to achieving a combination of figures and / or figures. giving rise to a result which can be associated with a gain or advantage in different forms.
Known technical state Currently this kind of game includes for the display of combinations, game indications or results, a transparent or translucent glass or support, generally vertical, on which are drawn several boxes, fields or zones containing a figure or printed or screen-printed text, these boxes are lit from the back using a filament bulb. The content of the different boxes is visible even when they are not lit. These boxes are fixed color depending on the screen printing.
Identification of the problem Today, the devices include several different types of games and the window must therefore contain all the information linked to all the games; however, the player can only select one game at a time, but the device displays a series of boxes and indications which are not related to the selected game. This can lead to confusion or even litigation in the event of ambiguity.
In addition, once the colors have been chosen to make the glass, they are frozen and cannot change during the game, it is not possible to vary the color associations.
<Desc / Clms Page number 2>
The use of filament bulbs requires regular maintenance to avoid litigation in the event of poor contact or a defective bulb.
Definition of the aim and objective of the invention The aim of the present invention is to increase the reliability and the possibilities of play by the use of multicolored light sources, such as for example light-emitting diodes (LED), in place of the filament bulbs. In addition, the judicious use of the different colors and selection means such as colored filters and / or liquid crystal will make it possible to show only the information that is necessary and sufficient at a given moment in the game.
Advantages of the invention The possibility of only showing the indications desired at a given time makes it possible to increase the playability of the device by reducing the risks of confusion for the player.
The use of multicolored LEDs makes it possible to change the colors of boxes during the game and thus to change the color associations, thus offering the possibility of creating new game philosophies based on colors, while at the stage currently the colors are frozen by the screen printing of the glass.
By playing on the lighting color of a box and by means of a set of colored and / or liquid crystal filters, it is possible to display only one among several different texts and / or figures in the same box.
The fact of being able to light up a box of several different colors also makes it possible to create more attractive animations in the different games.
LEDs are more reliable and have a longer lifespan than filament bulbs, maintenance of the devices will therefore be improved. The risk of litigation will also be reduced.
<Desc / Clms Page number 3>
Variants The use of multicolored LEDs arranged in a matrix constitutes an interesting variant of the process, as it allows the creation of text or colored graphic figures, thus making it possible to add additional possibilities for games.
The use of these methods on the more or less horizontal plane would also make it possible to add variants to the games offered.
The accompanying drawings illustrate the new concept of the invention: In these drawings, FIGS. 1 A - 1 C represent an unlit display box (FIG. 1A) the same display box lit using a Colored LED (red), showing only the TILT display (in red); the same display box lit with a colored LED (green), showing only the WIN display (green); FIG. 2 represents a figure obtained by association in a matrix of multicolored LEDs (green, red and yellow colors).
The examples of colors given here are of course not exhaustive, LEDs exist in a variety of colors ranging from red to blue and also include white.
Claims (5)
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
BE2003/0244A BE1014563A6 (en) | 2003-04-17 | 2003-04-17 | Gaming machine display, can be illuminated using different coloured lights, e.g. LEDs, to provide necessary information |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
BE2003/0244A BE1014563A6 (en) | 2003-04-17 | 2003-04-17 | Gaming machine display, can be illuminated using different coloured lights, e.g. LEDs, to provide necessary information |
Publications (1)
Publication Number | Publication Date |
---|---|
BE1014563A6 true BE1014563A6 (en) | 2003-12-02 |
Family
ID=29588513
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
BE2003/0244A BE1014563A6 (en) | 2003-04-17 | 2003-04-17 | Gaming machine display, can be illuminated using different coloured lights, e.g. LEDs, to provide necessary information |
Country Status (1)
Country | Link |
---|---|
BE (1) | BE1014563A6 (en) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2441000A (en) * | 2006-08-15 | 2008-02-20 | Igt Uk Ltd | Multi-functional illuminated press button with colour-controlled display |
CN101961539A (en) * | 2010-04-05 | 2011-02-02 | 成都市宇中梅科技有限责任公司 | Luminous parallel bars |
-
2003
- 2003-04-17 BE BE2003/0244A patent/BE1014563A6/en not_active IP Right Cessation
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB2441000A (en) * | 2006-08-15 | 2008-02-20 | Igt Uk Ltd | Multi-functional illuminated press button with colour-controlled display |
CN101961539A (en) * | 2010-04-05 | 2011-02-02 | 成都市宇中梅科技有限责任公司 | Luminous parallel bars |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
RE20 | Patent expired |
Owner name: S.A.*TETRA GAMES Effective date: 20090417 |