ATE546202T1 - Kabelloser videospielcontroller und verfahren zum betreiben des kabellosen videospielcontrollers - Google Patents
Kabelloser videospielcontroller und verfahren zum betreiben des kabellosen videospielcontrollersInfo
- Publication number
- ATE546202T1 ATE546202T1 AT06814475T AT06814475T ATE546202T1 AT E546202 T1 ATE546202 T1 AT E546202T1 AT 06814475 T AT06814475 T AT 06814475T AT 06814475 T AT06814475 T AT 06814475T AT E546202 T1 ATE546202 T1 AT E546202T1
- Authority
- AT
- Austria
- Prior art keywords
- video game
- parameter
- game controller
- value
- wireless video
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41A—FUNCTIONAL FEATURES OR DETAILS COMMON TO BOTH SMALLARMS AND ORDNANCE, e.g. CANNONS; MOUNTINGS FOR SMALLARMS OR ORDNANCE
- F41A33/00—Adaptations for training; Gun simulators
- F41A33/02—Light- or radiation-emitting guns ; Light- or radiation-sensitive guns; Cartridges carrying light emitting sources, e.g. laser
-
- F—MECHANICAL ENGINEERING; LIGHTING; HEATING; WEAPONS; BLASTING
- F41—WEAPONS
- F41J—TARGETS; TARGET RANGES; BULLET CATCHERS
- F41J5/00—Target indicating systems; Target-hit or score detecting systems
- F41J5/02—Photo-electric hit-detector systems
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
- G06F3/0325—Detection arrangements using opto-electronic means using a plurality of light emitters or reflectors or a plurality of detectors forming a reference frame from which to derive the orientation of the object, e.g. by triangulation or on the basis of reference deformation in the picked up image
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- General Engineering & Computer Science (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
- Image Analysis (AREA)
- Position Input By Displaying (AREA)
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US71814505P | 2005-09-15 | 2005-09-15 | |
US11/301,673 US7646372B2 (en) | 2003-09-15 | 2005-12-12 | Methods and systems for enabling direction detection when interfacing with a computer program |
US11/429,414 US7627139B2 (en) | 2002-07-27 | 2006-05-04 | Computer image and audio processing of intensity and input devices for interfacing with a computer program |
PCT/US2006/035383 WO2007035314A2 (en) | 2005-09-15 | 2006-09-11 | Computer image and audio processing of intensity and input devices for interfacing with a computer program |
Publications (1)
Publication Number | Publication Date |
---|---|
ATE546202T1 true ATE546202T1 (de) | 2012-03-15 |
Family
ID=40506502
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AT09006378T ATE543545T1 (de) | 2005-09-15 | 2006-09-11 | Beschaffung einer eingabe zum kontrollieren der ausführung eines spielprogrammes |
AT06814475T ATE546202T1 (de) | 2005-09-15 | 2006-09-11 | Kabelloser videospielcontroller und verfahren zum betreiben des kabellosen videospielcontrollers |
Family Applications Before (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
AT09006378T ATE543545T1 (de) | 2005-09-15 | 2006-09-11 | Beschaffung einer eingabe zum kontrollieren der ausführung eines spielprogrammes |
Country Status (3)
Country | Link |
---|---|
EP (1) | EP2111901B1 (de) |
JP (1) | JP5116679B2 (de) |
AT (2) | ATE543545T1 (de) |
Families Citing this family (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8368753B2 (en) * | 2008-03-17 | 2013-02-05 | Sony Computer Entertainment America Llc | Controller with an integrated depth camera |
US20100303297A1 (en) * | 2009-05-30 | 2010-12-02 | Anton Mikhailov | Color calibration for object tracking |
US8976986B2 (en) | 2009-09-21 | 2015-03-10 | Microsoft Technology Licensing, Llc | Volume adjustment based on listener position |
JP5320332B2 (ja) * | 2010-03-19 | 2013-10-23 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
FR2973714A1 (fr) * | 2011-04-08 | 2012-10-12 | Thomson Licensing | Dispositif pour controler le deplacement d'un joueur virtuel et d'un ballon virtuel dans une application de jeu |
US8870654B2 (en) * | 2011-11-23 | 2014-10-28 | Sony Computer Entertainment America Llc | Gaming controller |
US9349218B2 (en) * | 2012-07-26 | 2016-05-24 | Qualcomm Incorporated | Method and apparatus for controlling augmented reality |
JP5939553B2 (ja) * | 2012-10-15 | 2016-06-22 | 株式会社ソニー・インタラクティブエンタテインメント | 操作デバイス |
TR201910307T4 (tr) | 2012-10-15 | 2019-08-21 | Sony Interactive Entertainment Inc | Kontrol cihazı. |
JP6146056B2 (ja) * | 2013-03-05 | 2017-06-14 | 株式会社三洋物産 | 遊技機 |
US9626801B2 (en) * | 2013-12-31 | 2017-04-18 | Daqri, Llc | Visualization of physical characteristics in augmented reality |
US9480925B2 (en) | 2014-03-27 | 2016-11-01 | Edward A. Schmitt | Image construction game |
CN110322892B (zh) * | 2019-06-18 | 2021-11-16 | 中国船舶工业系统工程研究院 | 一种基于麦克风阵列的语音拾取系统和方法 |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
HU201906B (en) | 1987-03-04 | 1991-01-28 | Sandoz Ag | Process for producing phenyl-carbamate derivative and acid additional salts and pharmaceutical compositions containing them |
US5704839A (en) * | 1996-01-30 | 1998-01-06 | Lord Corporation | Elastomeric torsional drive coupling with secondary damping element |
IL125221A0 (en) * | 1998-07-06 | 1999-03-12 | Toy Control Ltd | Motion activation using passive sound source |
JP3867627B2 (ja) * | 2002-06-26 | 2007-01-10 | ソニー株式会社 | 観客状況推定装置と観客状況推定方法および観客状況推定プログラム |
US7613310B2 (en) * | 2003-08-27 | 2009-11-03 | Sony Computer Entertainment Inc. | Audio input system |
US7102615B2 (en) * | 2002-07-27 | 2006-09-05 | Sony Computer Entertainment Inc. | Man-machine interface using a deformable device |
GB2398690B (en) * | 2003-02-21 | 2006-05-10 | Sony Comp Entertainment Europe | Control of data processing |
US7444386B2 (en) | 2003-06-20 | 2008-10-28 | Sun Microsystems, Inc. | Application programming interface for provisioning services |
-
2006
- 2006-09-11 EP EP09006378A patent/EP2111901B1/de active Active
- 2006-09-11 AT AT09006378T patent/ATE543545T1/de active
- 2006-09-11 AT AT06814475T patent/ATE546202T1/de active
- 2006-09-11 JP JP2008531230A patent/JP5116679B2/ja active Active
Also Published As
Publication number | Publication date |
---|---|
ATE543545T1 (de) | 2012-02-15 |
JP2009508581A (ja) | 2009-03-05 |
EP2111901B1 (de) | 2012-02-01 |
EP2111901A2 (de) | 2009-10-28 |
JP5116679B2 (ja) | 2013-01-09 |
EP2111901A3 (de) | 2009-12-09 |
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