ATE503239T1 - Verfahren zur synthetisierung eines virtuellen bildes durch strahlabgabe - Google Patents
Verfahren zur synthetisierung eines virtuellen bildes durch strahlabgabeInfo
- Publication number
- ATE503239T1 ATE503239T1 AT07731554T AT07731554T ATE503239T1 AT E503239 T1 ATE503239 T1 AT E503239T1 AT 07731554 T AT07731554 T AT 07731554T AT 07731554 T AT07731554 T AT 07731554T AT E503239 T1 ATE503239 T1 AT E503239T1
- Authority
- AT
- Austria
- Prior art keywords
- beams
- rays
- scene
- propagated
- synthesizing
- Prior art date
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
Landscapes
- Engineering & Computer Science (AREA)
- Computer Graphics (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Image Generation (AREA)
- Image Processing (AREA)
- Processing Or Creating Images (AREA)
- Closed-Circuit Television Systems (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| FR0600914A FR2896895B1 (fr) | 2006-02-01 | 2006-02-01 | Procede de synthese d'une image virtuelle par lancer de faisceaux |
| PCT/FR2007/050726 WO2007090974A2 (fr) | 2006-02-01 | 2007-02-01 | Procede de synthese d'une image virtuelle par lancer de faisceaux |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| ATE503239T1 true ATE503239T1 (de) | 2011-04-15 |
Family
ID=36590818
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| AT07731554T ATE503239T1 (de) | 2006-02-01 | 2007-02-01 | Verfahren zur synthetisierung eines virtuellen bildes durch strahlabgabe |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US20090102844A1 (de) |
| EP (1) | EP1982310B1 (de) |
| JP (1) | JP2009525526A (de) |
| AT (1) | ATE503239T1 (de) |
| DE (1) | DE602007013357D1 (de) |
| FR (1) | FR2896895B1 (de) |
| WO (1) | WO2007090974A2 (de) |
Families Citing this family (40)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8018457B2 (en) * | 2006-09-19 | 2011-09-13 | Caustic Graphics, Inc. | Ray tracing system architectures and methods |
| US9665970B2 (en) | 2006-09-19 | 2017-05-30 | Imagination Technologies Limited | Variable-sized concurrent grouping for multiprocessing |
| US7830379B2 (en) * | 2006-09-19 | 2010-11-09 | Caustic Graphics, Inc. | Architectures for parallelized intersection testing and shading for ray-tracing rendering |
| US9478062B2 (en) | 2006-09-19 | 2016-10-25 | Imagination Technologies Limited | Memory allocation in distributed memories for multiprocessing |
| US7969434B2 (en) * | 2006-09-19 | 2011-06-28 | Caustic Graphics, Inc. | Method, apparatus, and computer readable medium for accelerating intersection testing in ray-tracing rendering |
| US8674987B2 (en) | 2006-09-19 | 2014-03-18 | Caustic Graphics, Inc. | Dynamic ray population control |
| US8125498B2 (en) * | 2007-01-03 | 2012-02-28 | Siemens Medical Solutions Usa, Inc. | Generating a 3D volumetric mask from a closed surface mesh |
| US8063902B2 (en) * | 2007-10-12 | 2011-11-22 | Caustic Graphics, Inc. | Method and apparatus for increasing efficiency of transmission and/or storage of rays for parallelized ray intersection testing |
| US8237711B2 (en) | 2007-11-19 | 2012-08-07 | Caustic Graphics, Inc. | Tracing of shader-generated ray groups using coupled intersection testing |
| WO2009117691A2 (en) * | 2008-03-21 | 2009-09-24 | Caustic Graphics, Inc | Architectures for parallelized intersection testing and shading for ray-tracing rendering |
| US9483864B2 (en) * | 2008-12-05 | 2016-11-01 | International Business Machines Corporation | System and method for photorealistic imaging using ambient occlusion |
| US8350846B2 (en) * | 2009-01-28 | 2013-01-08 | International Business Machines Corporation | Updating ray traced acceleration data structures between frames based on changing perspective |
| US8723865B1 (en) * | 2010-08-06 | 2014-05-13 | Nvidia Corporation | System and method for rendering a volumetric shadow |
| CN103765376B (zh) | 2011-06-16 | 2017-05-31 | 想象技术有限公司 | 具有无阻塞并行架构的图形处理器 |
| US10061618B2 (en) | 2011-06-16 | 2018-08-28 | Imagination Technologies Limited | Scheduling heterogenous computation on multithreaded processors |
| US10185785B2 (en) * | 2012-04-12 | 2019-01-22 | Refraresources Llc | System and method for tracking components of complex three dimensional structures |
| US20140375640A1 (en) * | 2012-12-26 | 2014-12-25 | Reuven Bakalash | Ray shadowing method utilizing geometrical stencils |
| US20140375642A1 (en) * | 2012-12-26 | 2014-12-25 | Reuven Bakalash | Ray shadowing system utilizing geometrical stencils |
| US9483865B2 (en) * | 2012-12-26 | 2016-11-01 | Adshir Ltd. | Ray shooting method utilizing geometrical stencils |
| CN103247068B (zh) * | 2013-04-03 | 2016-03-30 | 上海晨思电子科技有限公司 | 一种渲染方法和装置 |
| US8947447B1 (en) | 2014-02-13 | 2015-02-03 | Raycast Systems, Inc. | Computer hardware architecture and data structures for ray binning to support incoherent ray traversal |
| KR102166426B1 (ko) * | 2014-07-07 | 2020-10-16 | 삼성전자주식회사 | 렌더링 시스템 및 이의 렌더링 방법 |
| US11295506B2 (en) | 2015-09-16 | 2022-04-05 | Tmrw Foundation Ip S. À R.L. | Chip with game engine and ray trace engine |
| US10614614B2 (en) | 2015-09-29 | 2020-04-07 | Adshir Ltd. | Path tracing system employing distributed accelerating structures |
| US10297068B2 (en) * | 2017-06-06 | 2019-05-21 | Adshir Ltd. | Method for ray tracing augmented objects |
| US9679398B2 (en) * | 2015-10-19 | 2017-06-13 | Chaos Software Ltd. | Rendering images using color contribution values of render elements |
| US10565776B2 (en) | 2015-12-12 | 2020-02-18 | Adshir Ltd. | Method for fast generation of path traced reflections on a semi-reflective surface |
| US12008704B2 (en) | 2016-01-28 | 2024-06-11 | Snap Inc. | System for photo-realistic reflections in augmented reality |
| US10614612B2 (en) | 2018-06-09 | 2020-04-07 | Adshir Ltd. | Fast path traced reflections for augmented reality |
| US11301951B2 (en) | 2018-03-15 | 2022-04-12 | The Calany Holding S. À R.L. | Game engine and artificial intelligence engine on a chip |
| WO2019195774A1 (en) * | 2018-04-05 | 2019-10-10 | Nvidia Corporation | Shader binding management in ray tracing |
| US10699468B2 (en) | 2018-06-09 | 2020-06-30 | Adshir Ltd. | Method for non-planar specular reflections in hybrid ray tracing |
| US11625884B2 (en) | 2019-06-18 | 2023-04-11 | The Calany Holding S. À R.L. | Systems, methods and apparatus for implementing tracked data communications on a chip |
| US12137996B2 (en) | 2019-08-09 | 2024-11-12 | Orthosoft Ulc | Revision robotics |
| US11017581B1 (en) | 2020-01-04 | 2021-05-25 | Adshir Ltd. | Method for constructing and traversing accelerating structures |
| CN111965837B (zh) * | 2020-07-30 | 2022-07-29 | 北京应用物理与计算数学研究所 | 用于光线衍射传输问题的求解方法及系统 |
| CN112270759B (zh) * | 2020-10-30 | 2022-06-24 | 北京字跳网络技术有限公司 | 基于图像的光效处理方法、装置、设备及存储介质 |
| CN115115747B (zh) * | 2021-03-09 | 2025-01-21 | 网易(杭州)网络有限公司 | 光照渲染方法、装置、电子设备及存储介质 |
| US11657552B2 (en) * | 2021-10-07 | 2023-05-23 | Adobe Inc. | Generating illuminated two-dimensional vector graphics using path tracing |
| CN114967119B (zh) * | 2022-05-07 | 2023-03-14 | 华中科技大学 | 一种光学仿真的区域划分方法 |
Family Cites Families (11)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5138699A (en) * | 1990-02-13 | 1992-08-11 | International Business Machines Corporation | Hardware utilization of color interpolation capability in a color imaging system |
| US5031117A (en) * | 1990-02-13 | 1991-07-09 | International Business Machines Corporation | Prioritization scheme for enhancing the display of ray traced images |
| JPH05324852A (ja) * | 1992-05-22 | 1993-12-10 | Asahi Glass Co Ltd | コンピュータグラフィックス手法 |
| GB9424273D0 (en) * | 1994-12-01 | 1995-01-18 | Wrigley Adrian M T | Improvements in and relating to image constrcution |
| US6111582A (en) * | 1996-12-20 | 2000-08-29 | Jenkins; Barry L. | System and method of image generation and encoding using primitive reprojection |
| US6023279A (en) * | 1997-01-09 | 2000-02-08 | The Boeing Company | Method and apparatus for rapidly rendering computer generated images of complex structures |
| JP3073943B2 (ja) * | 1997-09-16 | 2000-08-07 | 日本無線株式会社 | 画像合成装置及び方法 |
| US6111583A (en) * | 1997-09-29 | 2000-08-29 | Skyline Software Systems Ltd. | Apparatus and method for three-dimensional terrain rendering |
| US6556200B1 (en) * | 1999-09-01 | 2003-04-29 | Mitsubishi Electric Research Laboratories, Inc. | Temporal and spatial coherent ray tracing for rendering scenes with sampled and geometry data |
| JP4480210B2 (ja) * | 1999-09-10 | 2010-06-16 | 株式会社バンダイナムコゲームス | 3次元コンピュータグラフィックを処理する画像処理装置、画像処理方法および記録媒体 |
| US7212207B2 (en) * | 2003-08-20 | 2007-05-01 | Sony Computer Entertainment Inc. | Method and apparatus for real-time global illumination incorporating stream processor based hybrid ray tracing |
-
2006
- 2006-02-01 FR FR0600914A patent/FR2896895B1/fr not_active Expired - Fee Related
-
2007
- 2007-02-01 US US12/162,967 patent/US20090102844A1/en not_active Abandoned
- 2007-02-01 AT AT07731554T patent/ATE503239T1/de not_active IP Right Cessation
- 2007-02-01 JP JP2008552864A patent/JP2009525526A/ja active Pending
- 2007-02-01 DE DE602007013357T patent/DE602007013357D1/de active Active
- 2007-02-01 WO PCT/FR2007/050726 patent/WO2007090974A2/fr not_active Ceased
- 2007-02-01 EP EP07731554A patent/EP1982310B1/de not_active Not-in-force
Also Published As
| Publication number | Publication date |
|---|---|
| US20090102844A1 (en) | 2009-04-23 |
| WO2007090974A3 (fr) | 2007-10-18 |
| JP2009525526A (ja) | 2009-07-09 |
| DE602007013357D1 (de) | 2011-05-05 |
| FR2896895B1 (fr) | 2008-09-26 |
| WO2007090974A2 (fr) | 2007-08-16 |
| EP1982310B1 (de) | 2011-03-23 |
| EP1982310A2 (de) | 2008-10-22 |
| FR2896895A1 (fr) | 2007-08-03 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| RER | Ceased as to paragraph 5 lit. 3 law introducing patent treaties |