CN109224456A - Direct broadcasting room game team method, the game interaction system based on live streaming and server - Google Patents

Direct broadcasting room game team method, the game interaction system based on live streaming and server Download PDF

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Publication number
CN109224456A
CN109224456A CN201810886255.0A CN201810886255A CN109224456A CN 109224456 A CN109224456 A CN 109224456A CN 201810886255 A CN201810886255 A CN 201810886255A CN 109224456 A CN109224456 A CN 109224456A
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China
Prior art keywords
team
game
application
forming
broadcast server
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Granted
Application number
CN201810886255.0A
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Chinese (zh)
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CN109224456B (en
Inventor
王京京
陈春凰
张兴华
林美辉
任洪
伦庆文
马保国
韦榴
雷兵
周健兴
林健勇
冼忠致
陈锴
张巍
林永发
方佛财
谢奇
钟永安
刘天航
钟秀丽
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Guangzhou Cubesili Information Technology Co Ltd
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Guangzhou Huaduo Network Technology Co Ltd
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Application filed by Guangzhou Huaduo Network Technology Co Ltd filed Critical Guangzhou Huaduo Network Technology Co Ltd
Priority to CN201810886255.0A priority Critical patent/CN109224456B/en
Publication of CN109224456A publication Critical patent/CN109224456A/en
Application granted granted Critical
Publication of CN109224456B publication Critical patent/CN109224456B/en
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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/21Server components or server architectures
    • H04N21/218Source of audio or video content, e.g. local disk arrays
    • H04N21/2187Live feed
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/254Management at additional data server, e.g. shopping server, rights management server
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25891Management of end-user data being end-user preferences
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering
    • H04N21/4312Generation of visual interfaces for content selection or interaction; Content or additional data rendering involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5546Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
    • A63F2300/5566Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Databases & Information Systems (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Computer Graphics (AREA)
  • Information Transfer Between Computers (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

Game interaction system and server this application discloses a kind of method of direct broadcasting room game team based on live streaming this method comprises: the game troop that direct broadcast server reception user terminal is sent forms a team to apply, and obtain the quantity of the application of forming a team received;When the quantity of application of forming a team described in receive meets preset requirement, the direct broadcast server continues to described while form a team to apply, matches between being broadcast live between current live.By the above-mentioned means, the application can reduce the game waiting time, increase game interest, promotes user experience.

Description

Direct broadcasting room game team method, the game interaction system based on live streaming and server
Technical field
This application involves field of computer technology, more particularly to a kind of direct broadcasting room game team method, based on live streaming Game interaction system and server.
Background technique
With the progress of network communication technology, network direct broadcasting becomes a kind of emerging network social intercourse mode, and network direct broadcasting is flat Platform is also used due to its real-time, interactivity the features such as by more and more users.
Game live streaming is one of network direct broadcasting, and user can watch the process that main broadcaster plays game by live streaming platform, To learning game experience, or participates directly in game and play game together with main broadcaster.
However, present inventor has found in long-term R&D process, user is when playing game with main broadcaster, often only Can form a team participate in game in interface, and can not directly be carried out by the way that interface is broadcast live, and can not be real The matching of game troop between existing different direct broadcasting rooms, to make troubles for user's use, and interest is insufficient.
Summary of the invention
The application is mainly solving the technical problems that provide a kind of direct broadcasting room game team method, the game based on live streaming is handed over Mutual system and server, can reduce the game waiting time, increase game interest, promote user experience.
In order to solve the above technical problems, the technical solution that the application uses is: providing a kind of direct broadcasting room game team Method, which comprises direct broadcast server receives the game troop that user terminal is sent and forms a team to apply, and obtains and receive The application of forming a team quantity;When the quantity of application of forming a team described in receive meets preset requirement, the direct broadcast service Device continues to described while form a team to apply, matches between being broadcast live between current live.
In order to solve the above technical problems, another technical solution that the application uses is: providing a kind of trip based on live streaming Play interactive system, the system comprises: Zhu Boduan, user terminal, direct broadcast server and game server are being broadcast live a game When forming a team, the interactive system executes following steps: the game troop that direct broadcast server reception user terminal is sent forms a team to apply, And obtain the quantity of the application of forming a team received;When the quantity of application of forming a team described in receive meets preset requirement, The direct broadcast server continues to described while form a team to apply, matches between being broadcast live between current live;In game team After the completion of 5 set up, the direct broadcast server is by the data of the user terminal corresponding in the game troop and the main broadcaster The data at end are sent to the game server.
In order to solve the above technical problems, another technical solution that the application uses is: providing a kind of direct broadcasting room game group The method of team, which comprises reception game troop forms a team to apply, and obtains the number of the application of forming a team received Amount;When the quantity of application of forming a team described in receive meets preset requirement, continue to it is described while form a team to apply, to work as Preceding direct broadcasting room matches between being broadcast live.
In order to solve the above technical problems, another technical solution that the application uses is: providing a kind of direct broadcast server, institute Stating direct broadcast server includes: receiving module, forms a team to apply for receiving game troop;Module is obtained, is received for obtaining The application of forming a team quantity;Matching module, when the quantity for application of forming a team described in receive meets preset requirement, While forming a team to apply described in continuing to, matched between being broadcast live between current live.
In order to solve the above technical problems, another technical solution that the application uses is: providing a kind of direct broadcast server, institute Stating direct broadcast server includes: telecommunication circuit and processor, and the processor couples the telecommunication circuit;The processor is used for The telecommunication circuit receives when forming a team to apply of game troop, obtains the quantity of the application of forming a team received, and is connecing It when the quantity for forming a team application received meets preset requirement, continues to described while form a team to apply, is current live Between be broadcast live between match.
The beneficial effect of the application is: being in contrast to the prior art, the method packet of the application direct broadcasting room game team Include: the game troop that direct broadcast server reception user terminal is sent forms a team to apply, and obtains the application of forming a team received Quantity;When the quantity of application of forming a team described in receive meets preset requirement, the direct broadcast server continues to described group While team applies, matched between being broadcast live between current live.By the above-mentioned means, user can carry out on live streaming interface Game team, without forming a team exclusively by interface;And it is able to carry out the matching between different direct broadcasting rooms, for difference Competition game is carried out between direct broadcasting room, technical support is provided, increase game interest;Meanwhile can it start when forming a team not completing The matching of direct broadcasting room, so that the matching for setting up game troop and direct broadcasting room carries out simultaneously, to reduce game team and direct broadcasting room The occupied time is matched, the game waiting time is reduced, promotes user experience.
Detailed description of the invention
In order to more clearly explain the technical solutions in the embodiments of the present application, make required in being described below to embodiment Attached drawing is briefly described, it should be apparent that, the drawings in the following description are only some examples of the present application, for For those of ordinary skill in the art, without creative efforts, it can also be obtained according to these attached drawings other Attached drawing.Wherein:
Fig. 1 is the structural schematic diagram of game interaction system one embodiment of the application based on live streaming;
Fig. 2 is the flow diagram of one embodiment of method of the application direct broadcasting room game team;
Fig. 3 is that user terminal is formed a team surface chart in the method implementation of the application direct broadcasting room game team;
Fig. 4 is the flow diagram of step S12 in Fig. 2;
Fig. 5 be in Fig. 2 before step S11 the step of flow diagram;
Fig. 6 is the flow diagram of another embodiment of method of the application direct broadcasting room game team;
Fig. 7 is the flow diagram of the another embodiment of method of the application direct broadcasting room game team;
Fig. 8 is the flow diagram of the another embodiment of method of the application direct broadcasting room game team;
Fig. 9 is the structural schematic diagram of one embodiment of the application server;
Figure 10 is the structural schematic diagram of another embodiment of the application server;
Figure 11 is the structural schematic diagram for one embodiment of device that the application has store function.
Specific embodiment
Below in conjunction with the attached drawing in the embodiment of the present application, technical solutions in the embodiments of the present application carries out clear, complete Site preparation description, it is clear that described embodiments are only a part of embodiments of the present application, rather than whole embodiments.Based on this Embodiment in application, those of ordinary skill in the art are obtained every other under the premise of not making creative labor Embodiment shall fall in the protection scope of this application.
Referring to Fig. 1, Fig. 1 is the structural schematic diagram of game interaction system one embodiment of the application based on live streaming.
The game interaction system based on live streaming in present embodiment includes: main broadcaster end 11, user terminal 12, direct broadcast server 13 and game server 14.Wherein, the quantity of user terminal 12 can be multiple, during game is played in direct broadcasting room, participate in The user terminal 12 of game is player end 121, and the user terminal 12 for having neither part nor lot in game is viewer end 122.Wherein, the mistake carried out in game The data transformation that Cheng Dangzhong, player end 121 and direct broadcast server 13 received by viewer end 122 are sent is identical, to make Player end 121 is obtained to be able to participate in game, and viewer end 122 can only watch game without can be carried out game operation.It is main It broadcasts end 11 and user terminal 12 establishes connection with direct broadcast server 13, so that main broadcaster end 11 and user terminal 12 pass through direct broadcast service Device 13 is broadcast live.Direct broadcast server 13 also further can establish connection with game server 14.
Wherein, main broadcaster end 11 and user terminal 12 all can be intelligent terminal, such as smart phone, tablet computer, notebook electricity Brain, desktop computer etc..
Specifically, during live streaming, main broadcaster and user pass through direct broadcast service using main broadcaster end 11 and user terminal 12 respectively When device 13 is broadcast live, direct broadcast server 13 generates live streaming interface according to the live data that main broadcaster end 11 and user terminal 12 are sent Data, and live streaming interface data is sent respectively to main broadcaster end 11 and user terminal 12, so that main broadcaster end 11 and user terminal 12 Corresponding live streaming interface is shown according to received live streaming interface data.For example, direct broadcast server 13 can obtain the hair of main broadcaster end 11 That send starts the application of live streaming, so that corresponding live streaming, which is started interface data, is sent to main broadcaster end 11 in the aobvious of main broadcaster end 11 Show and shows corresponding live streaming interface on interface.During live streaming, user can be used user terminal 12 and pass through direct broadcast server 13 It is exchanged with main broadcaster or other users and information sharing, can also further pass through game server 14 and direct broadcast server 13 interaction plays game together with main broadcaster and other users.
Before starting game, main broadcaster can select the game to be played, Zhu Boduan by the game selection interface at main broadcaster end 11 After 11 receive selection game command, the first game data including generating including game name etc. and is sent to direct broadcast service Device 13, then direct broadcast server 13 can further forward it to game server 14 upon receipt, and game server 14 According to the first game data it is available including game corresponding with game name start interface data including the second game data, And second game data is sent to direct broadcast server 13, in addition, direct broadcast server 13 also can receive main broadcaster end 11, user terminal 12 live data, to generate the interface data of fusion according to the second game data and live data, and further by the boundary Face data is respectively sent to main broadcaster end 11 and user terminal 12, to show fusion on the display interface of main broadcaster end 11 and user terminal 12 Game starts the live streaming interface at interface.
In the process that game carries out, main broadcaster and player pass through main broadcaster end 11 and player end 121 respectively and carry out game behaviour Make, and then corresponding main broadcaster end 11 and player end 121 generate the first game data including game operation data respectively, and It is sent to direct broadcast server 13, then first game data further can be transmitted to trip upon receipt by direct broadcast server 13 Play server 14, game server 14 include trip corresponding with game operation data according to the first game data generation received The second game data including play interface data, further, game server 14 is sent to after generating the second game data Direct broadcast server 13, in addition, direct broadcast server 13 also can receive the live data at main broadcaster end 11, user terminal 12, thus according to the Two game datas and live data generate the interface data of fusion, and the interface data is further respectively sent to main broadcaster end 11, player end 121 and viewer end 122, each end upon receipt, are shown on corresponding display interface respectively according to interface data The live streaming interface of interface is merged.
By the above-mentioned means, main broadcaster end 11 and user terminal 12 can play game on live streaming interface, i.e. main broadcaster passes through main broadcaster End 11 and user, which pass through user terminal 12, can play game while being broadcast live, to enhance the interaction of live streaming and game, improve The experience effect of user.
It is the process signal of one embodiment of method of the application direct broadcasting room game team further referring to Fig. 2, Fig. 2 Figure.Wherein, the method for the direct broadcasting room game team in present embodiment is based on the game interaction system based on live streaming in above-mentioned Fig. 1 System.
It should be pointed out that the method for the direct broadcasting room game team in present embodiment, which is established, receives choosing at main broadcaster end 11 It selects after game command and before game formally starts.Specifically, when carrying out game team, above-mentioned interactive system executes following Step:
Step S11: the game troop that the reception user terminal 12 of direct broadcast server 13 is sent forms a team to apply, and obtains and receive Form a team application quantity;
Wherein, game troop, that is, main broadcaster and user participate in the troop set up required for game.Specifically, game troop Ke Bao Main broadcaster position and user position are included, the quantity of main broadcaster position can be one, and corresponding to the main broadcaster of the direct broadcasting room, usual main broadcaster is without sending It forms a team to apply, but after the selection game command that direct broadcast server 13 receives the transmission of main broadcaster end 11, just automatically by main broadcaster end 11 corresponding main broadcasters are added in game troop;The quantity of user position can be multiple, with specific reference to game attribute to need It asks and is set, or be system default.Due to number of users may to be multiple, user need by user terminal 12 to The transmission of direct broadcast server 13 forms a team to apply, is possible to be added in game troop, and only in the game troop group of setting The step of starting game can be entered after the completion of building.
In present embodiment, user can be issued by user terminal 12 and form a team to apply.Specifically, user can pass through click The entrance of forming a team that user terminal 12 is broadcast live in interface is formed a team.
In an application scenarios, user is formed a team by way of seizing the position of the user in troop.Please further join Fig. 3 is read, after main broadcaster end 11 receives selection game command, game troop mark 21 is shown on the display interface of user terminal 12, And entrance 22 of forming a team, user can form a team to instruct by clicking the sending of entrance 22 of forming a team, so that user terminal 12 is receiving It forms a team to form a team to apply to the transmission of direct broadcast server 13 after instruction.Certainly, in other application scenarios, user can also use it He forms a team at mode, for example, the blank in the game troop mark 21 shown on the display interface by click user terminal 12 User's bit identification 211 form a team etc., be not specifically limited herein.
In addition, application of forming a team includes user data corresponding with user terminal 12.User data may include current sending group The identity data of the user of team's application, such as head portrait, game ratings, game credits, wealth situation.
The quantity of the application of forming a team received can be direct broadcast server 13 after receiving selection game application, predetermined Period in the quantity of application of forming a team that sends of received user terminal 12.
Step S12: when the quantity of the application of forming a team received meets preset requirement, direct broadcast server 13 continues to group While team applies, matched between being broadcast live between current live.
Game data corresponding with game name can be stored in present embodiment, in direct broadcast server 13, such as the game User's digit of the game troop of required establishment, the corresponding role in each user position etc..Direct broadcast server 13 is receiving master When broadcasting the beginning game application that end 11 is sent, corresponding trip can be obtained in turn according to data included in game application are started The related datas such as the quantity and game team's mode of the user position in play troop.
The quantity for application that direct broadcast server 13 received form a team refers to, receives main broadcaster end 11 from direct broadcast server 13 and sends out The game sent starts to apply, and feeds back data of forming a team accordingly to user terminal 12 and start, what received user terminal 12 was sent Form a team application quantity.
Preset requirement refers to that before completion is set up in game troop, direct broadcast server 13 can receive the same of application of forming a team When, the requirement of satisfaction required for being matched between being broadcast live between current live.In present embodiment, preset requirement can be system The requirement of default can also either be set by main broadcaster or user by main broadcaster end 11 or user terminal 12.
In addition, when carrying out the game based on live streaming game troop can be set up by game team, and can be further It is fought by the game troop that the game troop set up between current live is set up with other direct broadcasting rooms, to improve game Interest.In present embodiment, the trip between direct broadcasting room is further realized by matching between being broadcast live between current live Play battle.
Wherein, between direct broadcasting room can according to the title of selected game, the gender of main broadcaster, game troop number etc. come It is matched by direct broadcast server 13, specific matching rule is not specifically limited herein.
By the above-mentioned means, user can carry out game team on live streaming interface by user terminal 12, without such as working as It needs to form a team exclusively by interface in preceding technology, user is convenient to use;And be able to carry out different direct broadcasting rooms it Between matching, game interaction is carried out between different direct broadcasting rooms, battle provides technical support, increases game interest;Meanwhile it can Start the matching of direct broadcasting room when forming a team not completing, so that the matching for setting up game troop and direct broadcasting room carries out simultaneously, thus It reduces game team and direct broadcasting room matches the occupied time, reduce the game waiting time, promote user experience.
Further referring to Fig. 4, in one embodiment, step S12 includes:
Step S121: whether the quantity for the application of forming a team for judging to receive is not less than default application quantity;
Step S122: being current straight while direct broadcast server 13 continues to form a team to apply when the judgment result is yes It is matched between being broadcast live between broadcasting.
Similar with above embodiment, the game troop in present embodiment is made of main broadcaster position and user position, main The quantity for broadcasting position can be one, and the quantity of user position can be multiple.Total user's digit of game troop is game troop The total quantity of middle user position.
One application of forming a team can correspond to a user position.In present embodiment, presets application quantity and be less than game troop Total user's digit, it is clear that when the quantity of the application of forming a team received is less than default application quantity, received forms a team to apply Quantity again smaller than in game troop user position total quantity, then completion, therefore, Ke Yi are not yet set up in the troop of game at this time While direct broadcast server 13 continues to form a team to apply, matched between being broadcast live between current live.
Wherein, referring to Fig. 5, in one embodiment, before step S11, the method for the application direct broadcasting room game team Further include:
Step S101: main broadcaster end 11 receives the instruction for starting game, and according to starting the instruction of game to direct broadcast server 13 send beginning game application;
In present embodiment, main broadcaster can send the finger for starting game by the display interface at main broadcaster end 11 to main broadcaster end 11 It enables.
Specifically, main broadcaster can directly select the game to be played to issue the instruction that game starts to main broadcaster end 11, or Person, by clicking the start button of game to issue the instruction that game starts to main broadcaster end 11, herein without limitation.
Step S102: direct broadcast server 13 returns to number of ports of forming a team after receiving beginning game application, to user terminal 12 According to;
Starting game application may include game name, be stored with and game name in direct broadcast server 13 in present embodiment Claim corresponding game data, total user's digit of the game troop of the establishment as required for the game, the corresponding angle in each user position Color etc..
Direct broadcast server 13 according to start data included in game application so that obtain corresponding game and game The relevant data such as troop and user bucket-brigade fashion, and corresponding interface data of forming a team is generated, it is sent to user terminal 12.
It should be pointed out that the game troop mark that direct broadcast server 13 after receiving beginning game application, will additionally generate Know data and be sent to main broadcaster end 11, and shows the composition of game troop on the display interface at main broadcaster end 11.
Step S103: user terminal 12 is formed a team interface data based on the received, and display in the display interface is formed a team entrance;
Step S104: user terminal 12 forms a team to instruct by entrance reception of forming a team, and instructs according to forming a team to direct broadcast server 13 transmissions form a team to apply.
Wherein, form a team entrance and user has sent the mode of instruction etc. of forming a team to user terminal 12 in the above-described embodiment Detailed description was carried out in conjunction with Fig. 3, related detailed content please refers to above embodiment, and details are not described herein again.
Wherein, in one embodiment, after step S102, the method for direct broadcasting room game team further comprises: live streaming Main broadcaster end 11 is added in game troop server 13.
Similar with above embodiment, game troop is made of main broadcaster position and user position in present embodiment, Zhu Boduan After 11 start application to the transmission game of direct broadcast server 13, the corresponding main broadcaster in main broadcaster end 11 is added automatically for direct broadcast server 13 On main broadcaster position in game troop, further passes through main broadcaster end 11 without main broadcaster and form a team manually.
Wherein, referring to Fig. 6, in one embodiment, when being broadcast live game team, above-mentioned interactive system is also held Row following steps:
Step S13: it is not less than total user position of game troop in the quantity for the application of forming a team that direct broadcast server 13 receives When number, game troop, which is set up, to be completed.
It is readily appreciated that ground, it is generally the case that when total user's digit of game troop is n, direct broadcast server 13 needs It receives n to form a team applications, in present embodiment, be not less than in the quantity for the application of forming a team that direct broadcast server 13 receives When total user's digit of game troop, game troop, which is set up, to be completed.
Certainly, in other embodiments, it can also be met in the quantity that direct broadcast server 13 receives application of forming a team It can complete to form a team when he requires, for example, the quantity of the application of forming a team received is higher than the 2 of total user's digit of game troop Times when, further screened according to certain screening conditions, such as the game credits of user, grade, therefrom selection is used with total Family digit is equal and meets the user of screening conditions, and completes to form a team.
Wherein, referring to Fig. 7, in one embodiment, when being broadcast live game team, above-mentioned interactive system is also held Row following steps:
Step S14: after the completion of game troop is set up, direct broadcast server 13 is by user terminal 12 corresponding in game troop Data and the data at main broadcaster end 11 are sent to game server 14.
Such as game interaction system of the above-mentioned the application based on live streaming, the application passes through direct broadcast server 13 and game server Data interaction between 14 can be realized on live streaming interface while incorporate interface.
And before the game starts, the position of robbing that direct broadcast server 13 further analyzes user terminal 12 is applied, and is therefrom obtained Corresponding user data, to send it to game server 14, so that game server 14 is according to acquired user data For the game configuration game resource that will start.
It should be pointed out that in present embodiment, it can be when often forming a team a successfully user, direct broadcast server 13 will The corresponding user data of successful user terminal 12 of forming a team is sent to game server 14;Or it can also be set up in game troop After the completion, whole corresponding user data in user position is sent to game server 14 by direct broadcast server 13 together, herein not It is specifically limited.
Referring to Fig. 8, Fig. 8 is the flow diagram of the another embodiment of method of the application direct broadcasting room game team, this The executing subject of method in embodiment is the direct broadcast server in above-mentioned the application in the game interaction system based on live streaming 13.Specifically, this method comprises:
Step S21: reception game troop forms a team to apply, and obtains the quantity of the application of forming a team received;
Step S22: when the quantity of the application of forming a team received meets preset requirement, the same of application of forming a team is continued to When, it is matched between being broadcast live between current live.
Wherein, it is broadcast live in the method in present embodiment and the method implementation of above-mentioned the application direct broadcasting room game team Step performed by server 13 is identical, and related detailed content please refers to above embodiment, and details are not described herein again.
Referring to Fig. 9, Fig. 9 is the structural schematic diagram of one embodiment of the application server.Service in present embodiment Device refers to the direct broadcast server 13 in the game interaction system in above-mentioned the application based on live streaming.Specifically, which includes: Receiving module 31, judgment module 32 and matching module 33.
Wherein, receiving module 31 is used to receive game troop and forms a team to apply.
Obtain the quantity that module 32 is used to obtain the application of forming a team received.
Matching module 33 is used to continue to form a team to apply when the quantity of the application of forming a team received meets preset requirement While, it is matched between being broadcast live between current live.
Specifically, content performed by each module of above-mentioned server and the method for above-mentioned the application direct broadcasting room game team are real Apply that content performed by direct broadcast server 13 in mode is identical, and related detailed content please refers to above embodiment, herein no longer It repeats.
Referring to Fig. 10, Figure 10 is the structural schematic diagram of another embodiment of the application server.In present embodiment Server refers to the direct broadcast server 13 in the game interaction system in above-mentioned the application based on live streaming.Specifically, the server It include: telecommunication circuit 41 and processor 42, processor 42 couples telecommunication circuit 41.
Processor is used to receive when forming a team to apply of game troop in telecommunication circuit, obtains the application of forming a team received Quantity, and when the quantity of the application of forming a team received meets preset requirement, it is current straight while continuing to form a team to apply It is matched between being broadcast live between broadcasting.
In the present embodiment, processor 42 can also be known as CPU (Central Processing Unit, central processing list Member).Processor 42 may be a kind of IC chip, the processing capacity with signal.Processor 42 can also be general place Manage device, digital signal processor (DSP), specific integrated circuit (ASIC), ready-made programmable gate array (FPGA) or other can Programmed logic device, discrete gate or transistor logic, discrete hardware components.General processor can be microprocessor or Person's processor is also possible to any conventional processor etc..
It should be pointed out that content performed by above-mentioned server and the method for above-mentioned the application direct broadcasting room game team are real Apply that content performed by direct broadcast server 13 in mode is identical, and related detailed content please refers to above embodiment, herein no longer It repeats.
Figure 11 is please referred to, Figure 11 is the structural schematic diagram for one embodiment of device that the application has store function.The tool There is the device of store function to be stored with program data 51, which can be performed to realize as corresponding in Fig. 8 The method of the application direct broadcasting room game team.
Involved method in the embodiment of the method for the application direct broadcasting room game team, when realizing with software function list Member form exist and when sold or used as an independent product, can store in the device with store function, such as In one computer-readable storage medium.Based on this understanding, the technical solution of the application is substantially in other words to existing The all or part of part or the technical solution that technology contributes can be embodied in the form of software products, the meter Calculation machine software product is stored in a storage medium, including some instructions are used so that a computer equipment (can be a People's computer, server or network equipment etc.) or each embodiment method of processor (processor) the execution present invention All or part of the steps.And storage medium above-mentioned includes: USB flash disk, mobile hard disk, read-only memory (ROM, Read-Only Memory), random access memory (RAM, Random Access Memory), magnetic or disk etc. are various can store journey The medium of sequence code.
The foregoing is merely presently filed embodiments, are not intended to limit the scope of the patents of the application, all to utilize this Equivalent structure or equivalent flow shift made by application specification and accompanying drawing content, it is relevant to be applied directly or indirectly in other Technical field similarly includes in the scope of patent protection of the application.

Claims (10)

1. a kind of method of direct broadcasting room game team, which is characterized in that the described method includes:
The game troop that direct broadcast server reception user terminal is sent forms a team to apply, and obtains the application of forming a team received Quantity;
When the quantity of application of forming a team described in receive meets preset requirement, the direct broadcast server continues to described form a team While application, matched between being broadcast live between current live.
2. the method according to claim 1, wherein the quantity for application of forming a team described in receive meet it is default It is required that when, the direct broadcast server continue to it is described while form a team to apply, it is matched between being broadcast live between current live Step further comprises:
Judge whether the quantity for forming a team application received is not less than default application quantity, wherein the default application number Amount is less than total user's digit of the game troop;
When the judging result, which is, is, it is described current that the direct broadcast server, which continues to described while form a team to apply, Direct broadcasting room matches between being broadcast live.
3. the method according to claim 1, wherein direct broadcast server receives the game troop that user terminal is sent Before the step of forming a team to apply, the method also includes:
Main broadcaster end receives the instruction for starting game, and is started according to the instruction for starting game to direct broadcast server transmission Game application;
The direct broadcast server returns to interface data of forming a team after receiving the beginning game application, to the user terminal;
The user terminal interface data of forming a team based on the received, in the display interface display are formed a team entrance;
The user terminal forms a team to instruct by the entrance reception of forming a team, and forms a team to instruct to the direct broadcast server according to described It forms a team to apply described in transmission.
4. according to the method described in claim 3, it is characterized in that, the direct broadcast server is receiving the beginning game Shen Please the step of after, the method further includes:
Main broadcaster end is added in the game troop direct broadcast server.
5. the method according to claim 1, wherein the method also includes:
The quantity applied of forming a team described in receiving in the direct broadcast server is not less than total user terminal number of the game troop When, the game troop, which is set up, to complete.
6. the method according to claim 1, wherein the method also includes:
After the completion of game troop is set up, the direct broadcast server is by the data of the user terminal corresponding in the game troop And the data at main broadcaster end are sent to game server.
7. a kind of game interaction system based on live streaming, which is characterized in that the system comprises: Zhu Boduan, user terminal, live streaming clothes It is engaged in device and game server, when being broadcast live game team, the interactive system executes following steps:
The game troop that direct broadcast server reception user terminal is sent forms a team to apply, and obtains the application of forming a team received Quantity;
When the quantity of application of forming a team described in receive meets preset requirement, the direct broadcast server continues to described form a team While application, matched between being broadcast live between current live;
After the completion of game troop is set up, the direct broadcast server is by the data of the user terminal corresponding in the game troop And the data at the main broadcaster end are sent to the game server.
8. a kind of method of direct broadcasting room game team, which is characterized in that the described method includes:
Reception game troop forms a team to apply, and obtains the quantity of the application of forming a team received;
It when the quantity of application of forming a team described in receive meets preset requirement, continues to described while form a team to apply, is It is matched between being broadcast live between current live.
9. a kind of direct broadcast server, which is characterized in that the direct broadcast server includes:
Receiving module forms a team to apply for receiving game troop;
Obtain module, for obtains receive described in form a team apply quantity;
Matching module when the quantity for application of forming a team described in receive meets preset requirement, continues to described form a team While application, matched between being broadcast live between current live.
10. a kind of direct broadcast server, which is characterized in that the direct broadcast server includes: telecommunication circuit and processor, the processing Device couples the telecommunication circuit;
The processor is used to receive when forming a team to apply of game troop in the telecommunication circuit, obtains described group received The quantity of team's application, and when the quantity for application of forming a team described in receive meets preset requirement, continue to the Shen of forming a team Please while, matched between being broadcast live between current live.
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