CN108882046B - Gift effect repeated playing method and device - Google Patents

Gift effect repeated playing method and device Download PDF

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Publication number
CN108882046B
CN108882046B CN201710344649.9A CN201710344649A CN108882046B CN 108882046 B CN108882046 B CN 108882046B CN 201710344649 A CN201710344649 A CN 201710344649A CN 108882046 B CN108882046 B CN 108882046B
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gift
presenter
live broadcast
anchor
broadcast room
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CN108882046A (en
Inventor
姚金明
陈少杰
张文明
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Wuhan Douyu Network Technology Co Ltd
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Wuhan Douyu Network Technology Co Ltd
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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • H04N21/25866Management of end-user data
    • H04N21/25875Management of end-user data involving end-user authentication
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/433Content storage operation, e.g. storage operation in response to a pause request, caching operations
    • H04N21/4334Recording operations
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting

Abstract

The invention provides a gift effect repeated playing method and device, wherein the method comprises the following steps: s1, recording the gift effect corresponding to the gift giving record; s2, when receiving the historical gift playing request of the anchor, judging whether the presenter is in the current live broadcast room according to the presenter user ID corresponding to the historical gift; s3, if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying the gift effect video corresponding to the historical gift; and if the presenter is not in the current live broadcast room, displaying the gift effect video corresponding to the historical gift. According to the method and the device for repeatedly playing the gift effect, the gift giving guidance is conducted on the user by playing the gift effect video, so that the enthusiasm of the anchor and the participation of the user is mobilized, and the platform income is improved.

Description

Gift effect repeated playing method and device
Technical Field
The invention relates to the field of live broadcast application, in particular to a gift effect repeated playing method and device.
Background
With the rapid development of the live broadcast industry, live broadcast audiences are continuously expanded, and the participation of users is higher and higher when the live broadcast is carried out by a main broadcast. During live broadcast, the user may interact with the anchor, such as sending a barrage, gifting a gift to the anchor, and so on. The method comprises the steps of receiving a value gift, presenting the value gift, and displaying the value gift on a network live broadcast platform.
Through analyzing the gift giving habits of the users, the fact that the gifts given by the users have certain climbing can be found, if one user gives the gifts to the anchor in a live broadcast room of the anchor, other users can give the gifts together, and if none user gives the gifts in the live broadcast room of the anchor, the live broadcast popularity is low, the anchor experience is poor, and the platform does not have income.
At present, when the anchor is played, the webcast platform cannot guide the gift giving action of the user, so that how to effectively guide the user to give the gift is very important when the anchor is played.
Disclosure of Invention
In order to overcome the problem that the gift presenting behavior of the user cannot be guided during the broadcasting of the main broadcast or at least partially solve the problem, the invention provides a method and equipment for repeatedly broadcasting the gift effect.
According to an aspect of the present invention, there is provided a gift effect repeat playing method including:
s1, recording the gift effect corresponding to the gift giving record;
s2, when receiving the historical gift playing request of the anchor, judging whether the presenter is in the current live broadcast room according to the presenter user ID corresponding to the historical gift;
s3, if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying the gift effect video corresponding to the historical gift; and if the presenter is not in the current live broadcast room, displaying the gift effect video corresponding to the historical gift.
Wherein, before step S1, the method further includes:
and S0, acquiring the partition of the anchor corresponding to the live broadcast room, and if the partition of the anchor corresponding to the live broadcast room is matched with the preset gift effect video partition, adding a gift effect video mark for the anchor.
Wherein, before step S0, the method further includes:
s01, setting gift effect video partitions according to the live broadcast type, and adding partition marks for each video partition; accordingly, step S0 further includes:
and acquiring a partition where the anchor broadcast corresponds to the live broadcast room, and if the partition where the anchor broadcast corresponds to the live broadcast room is matched with the partition mark, adding a gift effect video recording mark for the anchor broadcast.
Wherein, step S01 further includes:
setting recording parameters for the gift effect video partition;
wherein the recording parameters include: the maximum effective number of the gift effect video and the maximum query time of the gift giving record.
Wherein, the step S1 further includes:
s11, receiving the event that the anchor clicks the gift effect video mark, recording the gift effect corresponding to the gift presentation record selected by the anchor, and locally storing the obtained gift effect video in the anchor;
s12, adding a historical gift mark for the gift giving record, and displaying a historical gift playing switch on a page of a main broadcast live broadcast room;
wherein the historical gift mark is used for marking the presenter information corresponding to the gift giving record and the gift effect video corresponding to the gift giving record.
Wherein, the step S2 further includes:
and when an event that the anchor clicks the historical gift playing switch is received, judging whether the presenter is in the current live broadcast room or not according to the user ID of the presenter corresponding to the historical gift mark.
Wherein the step of determining whether the presenter is in the current live broadcast room according to the user ID of the presenter corresponding to the historical gift mark further comprises:
acquiring a bullet screen service user ID of a current live broadcast room;
if the user ID is inquired in the bullet screen service user ID of the current live broadcast room, the presenter is informed of the current live broadcast room; alternatively, the first and second electrodes may be,
and if the user ID is not inquired in the bullet screen service user ID of the current live broadcast room, acquiring that the presenter is not in the current live broadcast room.
In step S3, the displaying the gift effect video corresponding to the historical gift further includes:
loading the gift effect video corresponding to the historical gift mark, and loading the special effect animation corresponding to the gift effect video.
According to another aspect of the present invention, there is provided a gift effect repeat-play device comprising a memory, a processor and a computer program stored on the memory and executable on the processor, the processor implementing the following steps when executing the program:
recording the gift effect corresponding to the gift giving record;
when a history gift playing request of a main broadcast is received, judging whether a presenter is in a current live broadcast room or not according to a presenter user ID corresponding to the history gift;
if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying a gift effect video corresponding to the historical gift; and if the presenter is not in the current live broadcast room, displaying the gift effect video corresponding to the historical gift.
According to yet another aspect of the present invention, there is provided a non-transitory computer readable storage medium storing computer instructions for causing the computer to perform the gift effect repeat-play method as described above.
According to the method and the device for repeatedly playing the gift effect, the animation effect of the gift is repeatedly played by recording the gift effect corresponding to the historical gift giving record of the user and manually triggering the anchor at a proper time, and the guidance of gift giving is performed on the user, so that the enthusiasm of the anchor and participation of the user is mobilized, and the platform income is improved.
Drawings
Fig. 1 is a flowchart illustrating a method for repeatedly playing a gift effect according to an embodiment of the present invention.
Detailed Description
The following detailed description of embodiments of the present invention is provided in connection with the accompanying drawings and examples. The following examples are intended to illustrate the invention but are not intended to limit the scope of the invention.
As shown in fig. 1, a schematic flow chart of a gift effect repeat playing method according to an embodiment of the present invention includes:
s1, recording the gift effect corresponding to the gift giving record;
s2, when receiving the historical gift playing request of the anchor, judging whether the presenter is in the current live broadcast room according to the presenter user ID corresponding to the historical gift;
s3, if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying the gift effect video corresponding to the historical gift; and if the presenter is not in the current live broadcast room, displaying the gift effect video corresponding to the historical gift.
Each gift of the live broadcast platform has a specific animation effect, the higher the value of the gift is, the more cool and dazzling the corresponding gift animation, namely, the better the effect of the gift is. The gift effect repeated playing means that the specific gift given by the specific user is recorded and stored locally in the anchor, and the anchor can play the recorded gift animation within a specific time by clicking a button for repeated playing. The repeated playing of the gift effect is not related to the presentation of the gift and is consistent with the gift effect actually presented by the user.
Specifically, the gift-giving record in step S1 refers to a historical gift record that is given by the anchor, and the gift-giving record may be specified by the anchor or may be set in the background. The anchor selects proper gift giving record from the historical gift giving records to record the gift effect, and the server pops up the effect of gift animation recording after receiving the gift giving record selected by the anchor for the anchor to confirm. Confirmation may be selected if the anchor is satisfied with the recording of the gift animation. The server records the gift effect corresponding to the gift giving record selected by the anchor broadcast so that the anchor broadcast loads the gift effect record corresponding to the selected gift giving record at the time that the anchor broadcast considers to be suitable, and a user watching the live broadcast of the anchor broadcast can watch the specific gift animation effect. Setting the gift giving record at the background, recording the gift effect of the set gift giving record, and playing the recorded gift effect in the live broadcast room at the time when the anchor broadcast considers to be appropriate, so that the user watching the live broadcast of the anchor broadcast can see the historical gift animation effect obtained by the anchor broadcast and is consistent with the real gift effect given by the user, thereby guiding the user to give the gift.
In step S2, when the server receives the request for playing the historical gifts from the anchor, it indicates that the anchor needs to play the video with the gifts effect, and then it needs to determine whether the presenter corresponding to the historical gifts is in the live broadcast room of the anchor, and the determination method is: and acquiring the user ID of the presenter corresponding to the gift presentation record, searching whether the user ID exists in all the user IDs in the current live broadcast room, if so, indicating that the presenter is in the current live broadcast room, and if not, indicating that the presenter is not in the current live broadcast room.
Hiding the information of the presenter in step S3 means hiding the presenter of the gift in the played gift-effect video and hiding the user name of all users in the current room. Neither the historical gift-giver nor the ordinary user can see the nickname of the gift-giver in the repeated-play gift-effect. If the presenter is in the current live broadcast room, the relative information of the presenter needs to be hidden when the gift effect video is played, so that the consistence of the gift effect video and the real gift animation presented by the user is kept. If the presenter is not in the current live broadcast room, the gift effect video is directly played without hiding the relevant information of the presenter.
According to the method for repeatedly playing the gift effect, the gift effect corresponding to the historical gift giving record of the user is recorded, the animation effect of the gift is repeatedly played through manual triggering of the anchor at a proper time, and guidance of gift giving is conducted on the user, so that enthusiasm of the anchor and participation of the user is mobilized, and platform income is improved.
In another embodiment of the present invention, on the basis of the above embodiment, before step S1, the method further includes:
and S0, acquiring the partition of the anchor corresponding to the live broadcast room, and if the partition of the anchor corresponding to the live broadcast room is matched with the preset gift effect video partition, adding a gift effect video mark for the anchor.
Specifically, in step S0, the Partition where the anchor corresponds to the live broadcast room is obtained, after the anchor logs in the live broadcast platform, the ID (L ogoid) of the anchor currently logged in and the Partition (Partition) where the anchor corresponds to the live broadcast room are obtained through a front-end server (webreceiptionserver), the preset gift effect video Partition refers to a preset area where a gift effect can be recorded, because the resource consumed by the gift video is large, the live broadcast type needs to be divided, and the gift effect video is usually only recorded for the live broadcast type of the hot door.
The gift effect repeated playing method provided by the embodiment of the invention only plays the main broadcast open gift effect repeated playing function meeting the conditions, reduces the resource consumption brought by video recording as much as possible, and realizes the guidance of gift giving of the user.
In another embodiment of the present invention, on the basis of the above embodiment, before step S0, the method further includes:
s01, setting gift effect video partitions according to the live broadcast type, and adding partition marks for each video partition; accordingly, step S0 further includes:
and acquiring a partition where the anchor broadcast corresponds to the live broadcast room, and if the partition where the anchor broadcast corresponds to the live broadcast room is matched with the partition mark, adding a gift effect video recording mark for the anchor broadcast.
Specifically, after logging in a background service (WebBackstageServer), a background super-manager (administers) selects a live broadcast type in a partition management (partitionmap) function in the background, and adds a partition mark (partitionmap) to the selected live broadcast type, thereby realizing setting of a gift effect video partition. Correspondingly, when the anchor is played, the Partition (Partition) where the anchor is directly located is acquired through a foreground service (WebBackstageServer), and the Partition (Partition) is matched with the Partition corresponding to the Partition mark (Partition) set in the Partition management (Partition) function of the background service (WebBackstageServer). If the Partition (Partition) where the anchor is located is in the Partition mark (Partition mark), it indicates that the current anchor can perform the recording of the gift effect, and the anchor is added with the video mark of the gift effect, and the anchor can perform the recording of the gift effect by clicking the video mark of the gift effect (videotape mark). If the Partition (Partition) where the anchor corresponds to the live broadcast room is not in the Partition mark (Partition) then the anchor cannot perform the gift special effect video recording. Namely, the function of opening the video recording of the gift effect only for the anchor meeting the matching condition.
According to the method for repeatedly playing the gift effect, the resource consumption is reduced by setting the area for repeatedly recording the gift, so that the guidance for giving the gift to the user is better realized.
Based on the above embodiment, step S01 further includes:
setting recording parameters for the gift effect video partition;
wherein the recording parameters include: the maximum effective number of the gift effect video and the maximum query time of the gift giving record.
Specifically, since recording the gift animation effect requires more resource consumption, it is necessary to set a recording parameter for each gift effect video partition, and limit the number of the gift effect videos and the period of the gift presentation record for the main broadcast to inquire, that is, the recording parameters include: the maximum effective number of gift effect video (videotape max) and the maximum query time of the gift presentation record (TimeMax). And the recording parameters set by a background service (WebbackstatServer) provide support for subsequent gift effect video recording.
After clicking a gift effect video recording mark (videophone record), the anchor may query a presentation record in the gift presentation history, where a maximum query value of the query cannot be greater than a maximum query time (TimeMax) of the gift presentation record, and a maximum number of gift effect records selected by the anchor cannot be greater than a maximum validity number (videophone max).
Based on the above embodiment, step S1 further includes:
s11, receiving the event that the anchor clicks the gift effect video mark, recording the gift effect corresponding to the gift presentation record selected by the anchor, and locally storing the obtained gift effect video in the anchor;
s12, adding a historical gift mark for the gift giving record, and displaying a historical gift playing switch on a page of a main broadcast live broadcast room;
wherein the historical gift mark is used for marking the presenter information corresponding to the gift giving record and the gift effect video corresponding to the gift giving record.
Specifically, the step S11 that the event that the anchor clicks the gift effect video recording indicator is received by the anchor, that is, the anchor clicks the gift effect video recording indicator (videotap) indicating that the partition where the anchor corresponds to the live broadcast room matches the gift effect video partition, and at this time, the anchor needs the gift effect video recording function, so that the anchor can query the gift presentation record in its personal center and select some gift presentation records for video recording. After the anchor selects some gift-giving records, the server pops up the effect of the gift-recording for confirmation by the anchor. Confirmation may be selected if the anchor is satisfied that the gift effect has been repeatedly recorded. The server records the gift effect corresponding to the gift giving record selected by the anchor broadcast and stores the recorded gift effect in the local part of the anchor broadcast.
Step S12, the server adds a historical gift mark (GiftHistoryMark) to the recorded gift-giving record, for marking the presenter information corresponding to the gift-giving record and the gift-effect video corresponding to the gift-giving record. Meanwhile, a historical gift playing switch (GiftSpecial) is displayed on a page of a live broadcast room of the anchor, and the anchor can click the historical gift playing switch (GiftSpecial) at a time which is considered to be appropriate by the anchor to load and display the selected gift effect video, so that a user in the live broadcast room of the anchor can watch the repeated playing effect of the specific gift.
Based on the above embodiment, step S2 further includes:
and when an event that the anchor clicks the historical gift playing switch is received, judging whether the presenter is in the current live broadcast room or not according to the user ID of the presenter corresponding to the historical gift mark.
Specifically, the server receives an event that the anchor clicks the historical gift play switch, which indicates that the anchor needs to play the gift effect video, and then first needs to determine a presenter in a gift presentation record corresponding to the gift effect video selected by the anchor, and determine whether the presenter is in a current live broadcast room, where the determination method is: and based on the historical gift mark, acquiring the user ID of the presenter corresponding to the gift presentation record, searching whether the user ID exists in all the user IDs in the current live broadcast room, if so, indicating that the presenter is in the current live broadcast room, and if not, indicating that the presenter is not in the current live broadcast room.
Based on the above embodiment, the step of determining whether the presenter is in the current live broadcast room according to the user ID of the presenter corresponding to the historical gift mark further includes:
acquiring a bullet screen service user ID of a current live broadcast room;
if the user ID is inquired in the bullet screen service user ID of the current live broadcast room, the presenter is informed of the current live broadcast room; alternatively, the first and second electrodes may be,
and if the user ID is not inquired in the bullet screen service user ID of the current live broadcast room, acquiring that the presenter is not in the current live broadcast room.
Specifically, a barrage service user ID (barrage ID) of a current live broadcast room is obtained, a user ID (historyuserid) of a presenter is obtained based on a historical gift mark (GiftHistoryMark), and if the user ID is inquired in the barrage service user ID of the current live broadcast room, the presenter is known to be in the current live broadcast room; and if the user ID is not inquired in the bullet screen service user ID of the current live broadcast room, acquiring that the presenter is not in the current live broadcast room.
Based on the above embodiment, the displaying the gift effect video corresponding to the historical gift in step S3 further includes:
loading the gift effect video corresponding to the historical gift mark, and loading the special effect animation corresponding to the gift effect video.
Specifically, the displaying of the gift effect video corresponding to the history gift mark is to load the gift effect video corresponding to the history gift mark (GiftHistoryMark) through a foreground server (webreceiptionserver), and load the gift special effect animation corresponding to the gift effect video through a flash service (WebFlashServer).
Another embodiment of the present invention provides a gift effect replay device, which includes a memory, a processor, and a computer program stored on the memory and running on the processor, wherein the processor executes the program to implement the following steps:
recording the gift effect corresponding to the gift giving record;
when a history gift playing request of a main broadcast is received, judging whether a presenter is in a current live broadcast room or not according to a presenter user ID corresponding to the history gift;
if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying a gift effect video corresponding to the historical gift; and if the presenter is not in the current live broadcast room, displaying the gift effect video corresponding to the historical gift.
In yet another embodiment of the present invention, a non-transitory computer-readable storage medium is provided, which stores computer instructions for causing the computer to execute the gift effect repeat-play method as described above.
Those of ordinary skill in the art will understand that: all or part of the steps for implementing the method embodiments may be implemented by hardware related to program instructions, and the program may be stored in a computer readable storage medium, and when executed, the program performs the steps including the method embodiments; and the aforementioned storage medium includes: various media that can store program codes, such as ROM, RAM, magnetic or optical disks.
The above-described embodiments of the gift effect repeat-playing apparatus are merely illustrative, wherein the units described as separate parts may or may not be physically separate, and the parts displayed as units may or may not be physical units, may be located in one place, or may be distributed over a plurality of network units. Some or all of the modules may be selected according to actual needs to achieve the purpose of the solution of the present embodiment. One of ordinary skill in the art can understand and implement it without inventive effort.
Through the above description of the embodiments, those skilled in the art will clearly understand that each embodiment can be implemented by software plus a necessary general hardware platform, and certainly can also be implemented by hardware. With this understanding in mind, the above-described technical solutions may be embodied in the form of a software product, which can be stored in a computer-readable storage medium such as ROM/RAM, magnetic disk, optical disk, etc., and includes instructions for causing a computer device (which may be a personal computer, a server, or a network device, etc.) to execute the methods described in the embodiments or some parts of the embodiments.
According to the method and the device for repeatedly playing the gift effect, the animation effect of the gift is repeatedly played by recording the gift effect corresponding to the historical gift giving record of the user and manually triggering the anchor at a proper time, and the guidance of gift giving is performed on the user, so that the enthusiasm of the anchor and participation of the user is mobilized, and the platform income is improved.
Finally, the method of the present application is only a preferred embodiment and is not intended to limit the scope of the present invention. Any modification, equivalent replacement, or improvement made within the spirit and principle of the present invention should be included in the protection scope of the present invention.

Claims (10)

1. A gift effect repeat playing method, comprising:
s1, recording the gift effect corresponding to the gift giving record;
s2, when receiving the historical gift playing request of the anchor, judging whether the presenter is in the current live broadcast room according to the presenter user ID corresponding to the historical gift;
s3, if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying the gift effect video corresponding to the historical gift; if the presenter is not in the current live broadcast room, displaying a gift effect video corresponding to the historical gift;
the hiding of the information of the presenter is to specifically hide a nickname of a user of the presenter of the gift in the played gift effect video.
2. The method according to claim 1, further comprising, before step S1:
and S0, acquiring the partition of the anchor corresponding to the live broadcast room, and if the partition of the anchor corresponding to the live broadcast room is matched with the preset gift effect video partition, adding a gift effect video mark for the anchor.
3. The method according to claim 2, further comprising, before step S0:
s01, setting gift effect video partitions according to the live broadcast type, and adding partition marks for each video partition; accordingly, step S0 further includes:
and acquiring a partition where the anchor broadcast corresponds to the live broadcast room, and if the partition where the anchor broadcast corresponds to the live broadcast room is matched with the partition mark, adding a gift effect video recording mark for the anchor broadcast.
4. The method according to claim 3, wherein step S01 further comprises:
setting recording parameters for the gift effect video partition;
wherein the recording parameters include: the maximum effective number of the gift effect video and the maximum query time of the gift giving record.
5. The method of claim 2, wherein step S1 further comprises:
s11, receiving the event that the anchor clicks the gift effect video mark, recording the gift effect corresponding to the gift presentation record selected by the anchor, and locally storing the obtained gift effect video in the anchor;
s12, adding a historical gift mark for the gift giving record, and displaying a historical gift playing switch on a page of a main broadcast live broadcast room;
wherein the historical gift mark is used for marking the presenter information corresponding to the gift giving record and the gift effect video corresponding to the gift giving record.
6. The method of claim 5, wherein step S2 further comprises:
and when an event that the anchor clicks the historical gift playing switch is received, judging whether the presenter is in the current live broadcast room or not according to the user ID of the presenter corresponding to the historical gift mark.
7. The method of claim 6, wherein the step of determining whether the donor is in the current live broadcast room according to the user ID of the donor corresponding to the historical gift certificate further comprises:
acquiring a bullet screen service user ID of a current live broadcast room;
if the user ID is inquired in the bullet screen service user ID of the current live broadcast room, the presenter is informed of the current live broadcast room; alternatively, the first and second electrodes may be,
and if the user ID is not inquired in the bullet screen service user ID of the current live broadcast room, acquiring that the presenter is not in the current live broadcast room.
8. The method of claim 5, wherein the displaying the gift effect video corresponding to the historical gift in step S3 further comprises:
loading the gift effect video corresponding to the historical gift mark, and loading the special effect animation corresponding to the gift effect video.
9. A gift effect replay device comprising a memory, a processor, and a computer program stored on the memory and executable on the processor, wherein,
the processor implements the following steps when executing the program:
recording the gift effect corresponding to the gift giving record;
when a history gift playing request of a main broadcast is received, judging whether a presenter is in a current live broadcast room or not according to a presenter user ID corresponding to the history gift;
if the presenter is in the current live broadcast room, hiding the information of the presenter and displaying a gift effect video corresponding to the historical gift; if the presenter is not in the current live broadcast room, displaying a gift effect video corresponding to the historical gift;
the hiding of the information of the presenter is to specifically hide a nickname of a user of the presenter of the gift in the played gift effect video.
10. A non-transitory computer-readable storage medium storing computer instructions that cause a computer to perform the method of any one of claims 1 to 8.
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