CN101934144B - Game system and game continuance status setting method - Google Patents

Game system and game continuance status setting method Download PDF

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Publication number
CN101934144B
CN101934144B CN2010102190572A CN201010219057A CN101934144B CN 101934144 B CN101934144 B CN 101934144B CN 2010102190572 A CN2010102190572 A CN 2010102190572A CN 201010219057 A CN201010219057 A CN 201010219057A CN 101934144 B CN101934144 B CN 101934144B
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game
player
recreation
group
identifying information
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CN101934144A (en
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芝宫正和
森山昌广
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Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)

Abstract

The present invention provides a game system and a game continuance status setting method. Even after a prescribed period, it is possible to be the game continuance status that previous group members are all in one group. The game system includes one or more game terminals (1) and a server (3). The game terminal (1) includes a receiving and processing part (161a) for obtaining identification information of a player when the player takes part in one game and transmitting to the server (3); the server (3) includes a historical record storage part (362b) for storing identification information and set identification information of each player for taking parting in the game from each game terminal; and a selection part (361c) for selecting players having common set identification information from players for taking part in the game after the game is over or players who continuously takes part in the game when the game is over to constitute a group of one identical imaginary game space preferentially.

Description

Games system and recreation continue the setting state method
Technical field
In the games system that the present invention relates to play in an imaginary game space that is formed by a plurality of game terminals, the recreation of proceeding to play with the same member of former grouping continues the setting state method.
Background technology
In disposing the shop of game device, expectation can improve running rate or earning rate.Therefore, for example under the situation that can play once recreation with 100 yen, just can play three recreation with 200 yen, that is, utilization continues to play games and improves running rate with regard to discount, and this game device is well known.
In addition, No. the 3238241st, patent documentation 1(Japanese patent gazette) proposes a kind of game device, when the game over of many people contest, monitored each player's recreation achievement, proceeding under the situation of multiplayer, the player's that does well in expense is being given a discount or free.Like this, in multiplayer, by only the player who does well in being reduced game fee, running rate and earning rate have been improved.
But, the game device of patent documentation 1 record is to continue under the condition of recreation in stipulated time after game over, each player's recreation achievement during just according to the last time game over, only the player that does well in is given a discount at the game fee in the multiplayer next time, will limit at the appointed time and continue recreation.
Summary of the invention
In view of the above problems, the invention provides a kind of games system and recreation continuation setting state method, do not establish time restriction, even through after the stipulated time, also can become recreation continuation state, that is, with former group membership also be same member, and under the situation that same member continues to play, can change game fee and set (discount etc.).
The invention provides a kind of games system, comprising: one or more game terminals; And server, interconnect and management game person's information and amusement history record by network and game terminal, it is one group that described games system makes the player of regulation number, in the imaginary game space, play, it is characterized in that, described game terminal has receiving device, described receiving device is used at the identifying information of accepting to obtain when the player attends a game the player, and to described server transmission, described server comprises: player's identifying information storage device, each player's who carries out described recreation that storage is sent from described one or more game terminals identifying information and group identifying information; And selecting apparatus, the player of the participation recreation of accepting after described game over of the same race or the continuation of accepting when described game over are participated in the player of recreation of the same race, will have the preferential group of forming in the same imaginary game space of player of common described group of identifying information.
The present invention also provides a kind of recreation of games system to continue the setting state method, by having one or more game terminals, and interconnect and the server of management game person's information and amusement history record by network and game terminal, the player who makes the regulation number is one group, play in the imaginary game space, it is characterized in that, when accepting the player and attend a game, the receiving device of described game terminal is obtained player's identifying information, and to described server transmission, each player's who carries out described recreation that player's identifying information memory device stores of described server is sent from described one or more game terminals identifying information and group identifying information, the player of the participation recreation of the same race that the selecting apparatus of described server is accepted after the described game over, or the continuation of accepting when described game over participates among the player of recreation of the same race, will have the preferential group of forming in the same imaginary game space of player of common described group of identifying information.
According to foregoing invention, described games system makes the player of regulation number constitute one group in the imaginary game space, namely be distributed into one group plays.And, when accepting the player and attend a game, obtained player's identifying information by the receiving device of game terminal, and to described server transmission, and by player's identifying information storage device of server each player's who carries out described recreation who sends from described one or more game terminals identifying information and group identifying information, be stored in the server.And, the player of the participation recreation of being accepted after described game over by the selecting apparatus of server of the same race or the continuation of accepting when described game over are participated in the player of recreation of the same race, the selected preferential group of forming in the same imaginary game space of player with common described group of identifying information.Therefore, the situation of proceeding to play during except game over, do not establish time restriction, even through after the stipulated time, can become with former group membership yet and also continue state for same member's recreation.
The feature of games system of the present invention also is, described server comprises: consistent situation judgment means, and use described group of identifying information to judge the consistent situation of each player in the group of each player and the last time recreation in the group of this recreation of carrying out in described selecting apparatus; And the expense setting device, according to the judged result of described consistent situation judgment means, the change setting game fee.According to this configuration, to proceeding a plurality of player's change setting game fees of multiplayer, preferably, improve the enthusiasm that continues recreation thereby reduce game fee, improve running rate or rentability by improving the ratio that continues recreation.
The feature of games system of the present invention also is, the identifying information that in described player's identifying information, comprises the shop that is provided with described game terminal, under the recreation last time situation identical with the store information of this recreation, described consistent situation judgment means is judged the situation unanimity.According to this configuration, direct running rate and rentability can be expected to improve in the shop.
The feature of games system of the present invention also is, the guiding of the continuation recreation after the player is according to game over last time and participating under the situation of this recreation, and described consistent situation judgment means is carried out the judgement of consistent situation.According to this configuration, can more effectively guarantee the succession of playing by continuing recreation.
The feature of games system of the present invention also is, described recreation is that the player of specified quantity is one group, the recreation fought in this group.According to this configuration, the present invention also can be applied to the recreation fought in one group, and 4 Random Factor Mahjongs that the companion carries out for example gather together enough.
The feature of games system of the present invention also is, described recreation is the recreation that the player of the group that constitutes of the player of specified quantity and other groups fights for the adversary.According to this configuration, the present invention also can be applied to the recreation that many groups are fought mutually.In addition, in this case, each group becomes the object that reduces game fee respectively.Therefore, because irrelevant with adversary's group membership's consistent situation, only the consistent situation by the group membership of party of one's own determines whether to reduce game fee, so be reduced the chance of game fee easily.
The feature of games system of the present invention is that also the consistent quantity in the judged result of described consistent situation judgment means is more many, and described expense setting device makes game fee reduce more manyly.According to this configuration, can guide as far as possible with identical member and play repeatedly.
The feature of games system of the present invention also is, has counting device, continuation number of times in the judgment processing that described counting device carries out described consistent situation judgment means is added up, and it is more many to continue number of times, and described expense setting device makes game fee reduce more manyly.According to this configuration, as the special preferential treatment of further minimizing game fee, can guide and repeatedly fight recreation repeatedly.
According to the present invention, do not establish time restriction, even through after the stipulated time, also can become with former group membership and also continue state for same member's recreation.
Description of drawings
Fig. 1 is the pie graph of a kind of embodiment of expression games system of the present invention.
Fig. 2 is the stereoscopic figure of a kind of embodiment of expression game terminal.
Fig. 3 is the hardware structure diagram of a kind of embodiment of expression game terminal.
Fig. 4 is the function constitution map of the control part of game terminal.
Fig. 5 is the hardware structure diagram of a kind of embodiment of expression server.
Fig. 6 is the function constitution map of the control part of server.
Fig. 7 is the figure of an example of expression discount list.
Fig. 8 is the picture figure of an example of the fight picture in the expression game process.
Fig. 9 sets the flow chart that treatment step describes to the game fee that the games of the CPU161 that utilizes game terminal 1 are carried out.
Figure 10 is the flow chart that selected (coupling) treatment step that the program of the CPU361 that utilizes server 3 is carried out is described.
Figure 11 is the subprogram that the program of the CPU361 that utilizes server 3 treatment step that carry out, step S39 is described.
Description of reference numerals
1 game terminal
11 displays
13 card reader
14 coins are collected portion
16 control parts
161a accepts handling part (receiving device)
161c recreation progress monitoring portion
161d image display control unit
161f continues game processing portion
3 servers
361a stores control part (historical record memory control device)
The 361b receiving portion
361c selectes portion's (selecting apparatus)
The consistent situation judging part (consistent situation judgment means) of 361d
The 361f expense is set handling part (expense setting device)
362b historical record storage part (player's identifying information storage device)
362c discount list storage part
The specific embodiment
Fig. 1 is the pie graph of a kind of embodiment of expression games system of the present invention.Games system comprises: game terminal 1 is corresponding with identifying information respectively; Router two as communication equipment, connect into and to communicate by letter with a plurality of (be eight at this) game terminal 1, be used for carrying out the relaying, connection between a plurality of game terminals 1 and connect between the game terminal in each game terminal 1 and other shops by network (for example internet); And server 3, connecting into and can communicate by letter by each router two, gamer authentication, the combination of selecting the player and the information relevant with the amusement history record of using game terminal 1 to carry out to a plurality of players manage.
By the operation that the player stipulates based on the game picture of display 11 demonstrations, game terminal 1 carries out recreation.And the identifying information corresponding with game terminal 1 comprises: the identifying information (or disposing the identifying information in the shop of game terminal 1) that is connected with each router two of game terminal 1; And the identifying information of each game terminal 1 in the shop that disposes game terminal 1.For example, be that the identifying information of the game terminal 1 in A, the shop A is that the identifying information of this game terminal 1 is A4 under 4 the situation at the identifying information of shop A.
Router two connects into and can communicate by letter with server 3 with a plurality of game terminals 1 respectively, and carries out transmission, the reception of data between game terminal 1 and server 3.
Server 3 connects into and can communicate by letter with each router two, storage is used for determining player's the information such as described gamer information corresponding with ID, and use the identifying information of game terminal 1, carry out transmission, the reception of data by router two and each game terminal 1, manage the relevant information of player's (be called and fight the adversary) of playing in same imaginary game space with the player.
Fig. 2 is the stereoscopic figure of a kind of embodiment of expression game terminal 1.And, the recreation of using game terminal 1 to carry out both can be personal gaming, also can be to fight recreation, in the present embodiment, be assumed to Random Factor Mahjong, the player of operate game terminal 1 and the player of other game terminals 1 of operation fight, and fight with CPU player (imaginary game person) as required sometimes.Under the situation that the player of the player of operate game terminal 1 and other game terminals 1 of operation fights, by network service portion 18 and the router two of narrating later, between the game terminal 1 in fight, send, receive the operating data corresponding with the content of each player's operation.
Game terminal 1 comprises: display 11 shows game picture; Touch-screen 11a, be layered on the display 11, perception is by pressing that the player carries out, and according to the address of buttons such as prompts displayed selection on the game picture of display 11 and the pressing position that the player presses, judges whether some buttons are sent instruction; Loudspeaker 12 is used for output sound; Card reader 13 reads the information such as ID that are stored in individual's card; And coin collects portion 14, and the coin that the player drops into is only collected the game fee part.Display 11 is used for showing image, is LCD or plasma display etc.Display 11 shows the image when collecting image before the recreation beginning such as operation channeling conduct, the image of recreation progress in the game process and game over.In addition, individual card is held by the player, is to store this player's the magnetic card of personal information such as ID or IC-card etc.
Dispose control part 16(with reference to Fig. 3 in the appropriate location of game terminal 1), this control part 16 has reception from the detection signal of each several part or to the microcomputer of each several part output control signal etc.
Fig. 3 is the hardware structure diagram of a kind of embodiment of expression game terminal 1.Total body action of control part 16 control game terminals 1, it comprises: information treatment part (CPU) 161, carry out processing, the image relevant with the recreation overall progress and show processing and other various information processings; RAM162, interim stores processor information midway etc.; And ROM163, store the image information of the regulation of narrating later and games etc. in advance.
Test section comprises card reader 13, touch-screen 11a(operating portion) and coin collect portion 14, between control part 16 and this test section, outside input, output control part 171 convert detection signal to the data signal of handling usefulness, in addition, command information converted to control signal and to each equipment output of test section, for example the timesharing signal of being correlated with is handled and input, output are handled.During each timesharing, external equipment control part 172 carries out to the action of each equipment output control signal of test section and the input action from the detection signal of each equipment of test section.
Describe handling part 111 and according to the image idsplay order from control part 16 needed image is shown at display 11, and, describe handling part 111 and have video-ram (Video Random Access Memory) etc.Sound reproduction portion 121 is according to the instruction from control part 16, information or the BGM(background music stipulated) etc. output to loudspeaker 12.
In ROM163, store image, each button and other the various images etc. that constitute mah-jong pieces pattern, desktop picture and accept picture.Mah-jong pieces patterns etc. can three-dimensional depiction, and constituted by the polygon of the required quantity of three-dimensional depiction, describe handling part 111 based on the drawing instruction from CPU161, carry out being the calculating of the position on the simulated three-dimensional space and carrying out light source computing etc. for the evolution from three dimensions, and based on above-mentioned result of calculation, carry out the processing that writes that video-ram needs the image represented data, for example, carry out to the processing that is write (stickup) data texturing by the video-ram zone of polygon appointment.
At this, the action of CPU161 and the relation described between the action of handling part 111 are described.CPU161 is based on the operating system (OS) that is stored in the ROM163, reading images, sound, control program data and game program data from ROM163, this ROM163 are built-in or with respect to being detachable from the outside to display 11 output image informations and the image display control unit that carries out image information display.Part or all of the image that reads out, sound and control program data etc. is stored among the RAM162.After this, CPU161 is based on being stored in the control program among the RAM162, various data (view data, the voice data that comprise other character images such as the polygon that shows object or texture) and from detection signal of test section etc., handling.
Also can utilize for example drivers such as hard disk drive, CD drive, floppy disk, silicon disk driver and boxlike medium reading machine, read the data in the recording medium that to install and remove of can being stored in the various data that are stored in the ROM163, in this case, recording medium for example is hard disk, CD, floppy disk, CD, DVD and semiconductor memory etc.
Network service portion 18 is used for by router two again by network, and the game terminal 1 in fighting sends, be received in the operation information that carries out the player that produces in the Random Factor Mahjong.And, the recreation achievement the when information relevant with personal authentication etc. when network service portion 18 is used for sending, being received in recreation and new players accepted to handle before and after carrying out to server 3 by router two and game over etc.
Fig. 4 is the function constitution map of the control part 16 of game terminal 1.The CPU161 of control part 16 comprises: accept handling part 161a, accept the player and attend a game; And judging part 161b, judge whether the player has dropped into the game fee of setting.In addition, CPU161 also comprises: the recreation progress monitoring 161c of portion, control begins to a series of progresses that finish from recreation, that is to say, according to operating sequence, reception from as the operation information of the touch-screen 11a of the operating portion of player operation, for example be received in play a game in the board of touching of from board is piled up, take domino (hereinafter referred to as touching board) when taking turns to own operation operate, Random Factor Mahjong is carried out; Image display control unit 161d makes to show acceptance pattern picture or game image etc. on the display 11; Achievement handling part 161e is by estimating the operation of the player in the game process, the recreation achievement when determining game over (point value of chip point) or ranking; Continue the game processing 161f of portion, after fighting game over, the what is called guiding of whether proceeding to fight recreation continues the processing of recreation; Communication control unit 161g controls the communication of various information; And timer 161h, be used for carrying out timing.In addition, CPU161 also comprises environment set handling part 161i, is used for operating personnel (salesman in shop) and adjusts the game environment of setting game terminal 1.
Accepting handling part 161a detects the player who is attended a game by hope by touch-screen 11a and supresses the illustrated participation of omission that shows at display 11 and accept button etc., and the individual's card in the card reader 13 that is inserted into game terminal 1, read ID.Accepting handling part 161a also makes each identifying information in ID, game terminal 1 and shop as a whole to server 3 transmissions.
The game fee that the interim storage of judging part 161b is sent from server 3 receives coin and collects the supervision result of portion 14, judges whether to have dropped into needed game fee.
The progress of the recreation progress monitoring 161c of portion control recreation.That is to say, if the recreation progress monitoring 161c of portion has determined the fight adversary, then shown in an example of the game picture of Fig. 8, beginning is carried out Random Factor Mahjong by four players, between the player, make and touch board order and carry out with the reiteration of regulation, if game over, then request drops into the game fee of regulation.The recreation progress monitoring 161c of portion sets the predetermined restricted time, and conduct is selected the time of operation from beginning to touch board to allowing to get the acceptance of holding any one card the board when touching board at every turn.Therefore, the player considered to get any one card, and determines the assigned operation of board in the time of at every turn touching board, that is to say, pressed the operation of the image display position of this board.If carried out this operation, then by communication control unit 161g this operation information is sent to other game terminals in fighting, upgrade the image content of own and other game terminals 1, and board is touched in prompting in the game terminal 1 of next order.
In addition, in the mode that inserts coin, coin is collected portion 14 and is worked as the expense levying device, on the other hand, also can replace the mode that inserts coin, employing has the mode of the expense levying device of Load Game expense from the prepaid card that inserts game terminal 1 etc., in the mode with expense levying device, the device of taking-up (deducting) game fee from the left fund of card is used as the expense levying device.
The RAM162 of control part 16 comprises: pass through information storage part 162a midway, one by one the recreation in each player, the i.e. own and fight recreation of whole fight adversarys on same desktop (same gamespace) that can obtain by network service portion 18 is carried out updated stored through information midway; And recreation achievement storage part 162b, store that each player is determined by achievement handling part 161e, when player's game over as the ranking (comprising counting of chip point as required) of recreation achievement.When each game over, the recreation achievement of communication control unit 161g during the game over that is stored in the recreation achievement storage part 162b sends to server 3 with player's ID.
Fig. 5 is the hardware structure diagram of a kind of embodiment of expression server 3.The molar behavior of control part 36 Control Servers 3, it comprises: information treatment part (CPU) 361; RAM362 stores player's personal information, each player's the information relevant with recreation etc. temporarily; And ROM363, store the specified image information of management usefulness and the program of management usefulness in advance.
Also can utilize for example drivers such as hard disk drive, CD drive, floppy disk, silicon disk driver and boxlike medium reading machine, read the data in the recording medium that to install and remove of can being stored in the various data that are stored in the ROM363, in this case, recording medium is for example hard disk, CD, floppy disk, CD, DVD and semiconductor memory etc.
Network service portion 38 is by the WWW(WWW) wait the network of formation, via in a plurality of router twos any one, between the game terminal 1 of correspondence, send, receive the information of various data according to terminal identification information.
And hypervisor is stored among the ROM363, and is loaded among the RAM362, by carried out the recreation progress program among the RAM362 successively by CPU361, realizes function separately.
Fig. 6 is the function constitution map of the control part 36 of server 3.RAM362 comprises: gamer information storage part 362a, personal information such as storage ID; Historical record storage part 362b, updated stored includes the amusement history record of each player's recreation achievement; And the discount list storage part 362c that narrates later.
The CPU361 of control part 36 comprises: storage control part 361a, store each information in gamer information storage part 362a and historical record storage part 362b; Receiving portion 361b replys the player of each game terminal 1 application that attends a game, and carries out a series of management processing of accepting; The selected 361c of portion, from the player who is accepted by receiving portion 361b or from the player who is continued by the hope that continues the game processing 161f of portion acceptance, be selected in specified quantity (the being four-player during mahjong) player's who plays in the same gamespace combination according to the rule of narrating later; Consistent situation judging part 361d based on the group identifying information of narrating later, judges the consistent situation between the player in last time and this group; Communication control unit 361e carries out reception, the transmission of information between each game terminal 1; And expense is set handling part 361f, the setting game fee.
The setting result of the selected 361c of portion of storage control part 361a basis, making group identifying information, and be stored among the historical record storage part 362b.And as shown in Figure 6, the group identifying information of setting is written to the historical record storage part 362b from the selected 361c of portion, in addition, also can from historical record storage part 362b, read out the group identifying information, in this case, also can be by the selected 361c of portion making group identifying information.
Receiving portion 361b receives each identifying information in personal information, game terminal 1 and shop of the player's who sends from game terminal 1 ID, accepts to attend a game application.
In addition, specifying from the player under the situation of participating in the fight recreation, receiving portion 361b instructs the selected 361c of portion to carry out fighting for combination selected (coupling) processing of adversary.The selected 361c of portion is in each stipulated time (for example 5 minutes), make in this stipulated time, accept, according to the person of attending a game or wish to continue the determined person of attending a game of recreation, every four-player distributes (interrelated) in the same gamespace (imaginary desktop).Preestablish the condition that is distributed in the same space.For example, for the player of new participation for example according to sequencing, in addition, the player who continues for hope, with the recreation shop identical with last time and in group membership's priority allocation of same gamespace at same gamespace.In being assigned to the group membership of same gamespace, each group identifying information of setting as companion's information carries out described preferential selected based on this information.Particularly in order to continue recreation, utilization group identifying information is distributed in same gamespace by being selected to the group membership who will fight recreation last time, realizes that the pilot set member continues recreation.Wherein, the important document of group since the picture selected 361c of portion that passes through as described later to carry out the player selected, no matter whether the shop is identical, all consider to be distributed in same group, so existing whole group member is in the situation in same shop, the situation that the player who comprises different shops is also arranged, but also might be all in different shops.
The player that consistent situation judging part 361d continues recreation for hope judges the consistent situation that is distributed in player and the group membership that the preceding fight of this continuations recreation is played of same gamespace by the selected 361c of portion.By storage control part 361a(or the selected 361c of portion) make consistent player's ID and the information of number, as new companion's information (group identifying information).
Expense is set handling part 361f according to the judged result of consistent situation judging part 361d, sets the game fee that continues recreation with the discount rate of correspondence.After sending the game fee of setting to game terminal 1, need to remind the player, for example show (perhaps using sound notification) at display 11, collect portion 14 by coin again and monitor.The back will narrate be included in the amusement history recorded information in corresponding discount rate such as companion's information (group identifying information).
In addition, RAM362 has the discount list storage part 362c that narrates later.As shown in Figure 7, discount list storage part 362c set to continue the recreation number of times and continues recreation last time in the recreation and the group membership's of this recreation consistent quantity and the relation between the discount rate.It is more many to continue the recreation number of times, and discount rate is set more highly.And, owing to for the first time be not to proceed recreation, so there is not discount (namely 0%).In addition, about group member's consistent situation, under the above situation of proceeding to play of at least 2 people, just become the object of discount, and number is more many among the member in same imaginary game space, discount rate is set more highly.
With respect to for the first time, there are two players in discount list as shown in Figure 7 if (continue recreation for the first time) for the second time in same imaginary game space, then " 2 people " hurdle with table is corresponding, afterwards for the third time, the 4th time ... it also is same hurdle.In addition, with respect to for the first time, have three players in same imaginary game space if (continue recreation for the first time) for the second time, then " 3 people " hurdle with table is corresponding, as long as comprise this 3 people, afterwards for the third time, the 4th time ... it also is same hurdle.If 3 philtrums, 1 people withdraws from, then after this be transferred to " 2 people " hurdle.In addition, with respect to for the first time, have whole four players in same imaginary game space if (continue recreation for the first time) for the second time, then " 4 people " hurdle with table is corresponding, as long as comprise this 4 people, afterwards for the third time, the 4th time ... it also is same hurdle.If 1 people of 4 philtrums withdraws from, then be transferred to " 3 people " hurdle, if 2 people of 4 philtrums withdraw from, then be transferred to " 2 people " hurdle.
And, setting to the discount state of the game terminal 1 in the shop, it is the bonnet (omitting diagram) of being opened the casing of for example playing by operating personnel, the environment set handling part 161i that the switch (omit diagram) of utilization by pressing regulation etc. starts is transferred to the environment set pattern, in this environment set pattern, under the situation of forbidding the discount correspondence, as long as output inhibit command signal.In addition, number of degrees, the discount rate of discount list are not limited to Fig. 7, can set variety of way for.That is to say, can adopt operating personnel to select any one method in the pre-prepd multiple table, the method that perhaps adopts operating personnel that the content of a table is rewritten.
If determined interrelated between player and the desktop by the selected 361c of portion, then communication control unit 361e is to accepting the information that game terminal 1 that this player attends a game sends the expression foregoing.In addition, if made the whole players on this desktop interrelated, then communication control unit 361e sends each gamer information mutually to game terminal 1.In addition, if determined to wish to continue the interrelated of player and desktop, then communication control unit 361e sends as companion's (group) information described consistent player's ID and number to this each game terminal 1.
Fig. 8 is the picture figure of the example of fight picture in the expression game process.Can see the kind of the board of board 501 in player's hand at the picture downside of game picture 500, and can not see the kind of the board of board 502 in fight person's hand in picture upside and the left and right sides, picture substantially central authorities show the board that includes board turning pile up 503 and board pile up and get board 504 around 503, show the various buttons of being pressed by the player at the picture downside.Show each player's surname or title in each player's the position of getting board 504, thus, each player can be identified in the member that same gamespace is played.The player is seeing game picture 500 on one side, by suitably press the button play on one side.And player's surname or title can be submitted to when obtaining individual's card, or illustrated input unit input never, are generated by log-on message.
Fig. 9 sets the flow chart that treatment step describes to the game fee that the games of the CPU161 that utilizes game terminal 1 are carried out.At first, if individual's card is inserted in the card reader 13 of game terminal 1, then from individual's card, reads ID by accepting handling part 161a, and send (step S1) to server 3.Then, if receive the player's who sends from server 3 information (step S3), then in order to mate, gamer information each identifying information with game terminal 1 and shop, send (step S5) to server 3.Afterwards, game terminal 1 is transferred to holding state, is used for the gamer information (step S7) that receives as the player who fights the adversary from server 3.
Then, the fight adversary that judges whether to have gathered together enough, that is, whether own three players in addition are on the same desktop (step S9).Fight the adversary if also gather together enough, then turn back to step S7 and standby, if gathered together enough whole fight adversarys, the fight of then stipulating is played, and carries out the Random Factor Mahjong (step S11) of regulation office number in the present example.And, can collect portion 14 at recreation beginning forward direction coin and insert coin, imposing initial game fee, in adopting the mode of prepaid card etc. as mentioned above, also can be before the recreation beginning or impose initial game fee during game at first.
If the continuation game fee (step S13) that receives is then set and is imposed in the fight game over.Because initial recreation is not to proceed recreation, so can skip this processing, in addition, also can be set at 0% according to the content of the discount list storage part 362c of Fig. 7.
Then, the illustrated button of omission of the instruction when picture shows that being used for receiving hope continues recreation in this picture, utilizes timer 161h only to judge whether to continue the instruction (step S15) of recreation at the appointed time.If do not continue the instruction of recreation, individual's card and process ends are withdrawed from then game over.
On the other hand, if the instruction that continues recreation is arranged, then turn back to step S5, the coupling in order to continue to play sends gamer information to server 3.And, after fighting recreation (step S11) end, in step S13, set the continuation game fee that receives.And impose the game fee of this continuation recreation at this.Then, be transferred to step S15.
And, when setting the continuation game fee or imposing, also can carry out as follows.For example, though be when continuing recreation in step S15, turn back to step S5, proceed to step S9, S11 again, but owing in described step S9, S11, the group membership, the coupling continuation recreation number of times that continue in the same shop in the recreation are determined, so can be before proceeding to fight the recreation beginning, make to point out on the display 11 and continue game fee etc., and impose.This method is to begin recreation after imposing end again.
Figure 10 is the flow chart that selected (coupling) treatment step that the program of the CPU361 that utilizes server 3 is carried out is described.At first, after matching treatment begins, utilize to omit illustrated internal timer etc., judge whether through coupling accept time, for example 5 minutes (step S31).If coupling is accepted the time and do not finished, then judge whether to have received ID (step S33) from game terminal 1.If do not receive ID, then turn back to step S31.On the other hand, if received ID, then the ID that receives is stored in the historical record storage part 362b (step S35) temporarily, and turns back to step S31.
If judge that in step S31 mating the time of accepting finishes, and then carries out matching treatment (step S37).At this, as mentioned above, the player's who uses player in the historical record storage part 362b temporarily be stored in server 3, that participate in from the hope of each game terminal 1 or wish to continue ID, under this external situation to each player's setting group identifying information, use this information will have the player of same group of identifying information or player's priority allocation in same shop becomes same member, that is to say, in Random Factor Mahjong, be distributed in same desktop.Then, confirm that coupling continues recreation number of times, same shop and companion's information (group identifying information), that is to say, obtain from last time Random Factor Mahjong continue to attend a game the time, player's ID and the information of number thereof are mutually related on the same desktop, and this information sent to the operated game terminal of this player 1, again this information updating is stored in described each player's corresponding historical record storage part 362b in (step S39).Then, more new settings is used for the time of accepting (step S41) of next matching treatment, and turns back to step S31.Like this, by the group identifying information is write in the historical record storage part 362b, when the last time game over, proceed under the situation of recreation of the same race, perhaps when temporary transient Exit Game and passed through and carried out again behind the certain hour under the situation of recreation of the same race, all use groups identifying information that continues to play is handled.
Figure 11 is the subprogram that the treatment step of step S39 that the program of the CPU361 that utilizes server 3 is carried out describes.At first, judge whether same shop and companion's information exist consistent (step S51).If there is no consistent, (step S53) resets then to make same shop and companion's information number of times (coupling continues the recreation number of times).On the other hand, if there is unanimity, then makes coupling continue the recreation number of times and add 1(step S55).Wherein, the so-called existence consistently refers to the group membership of certain recreation and proceeds in this shop between the group membership of described certain recreation to have a plurality of common players.And, also can make the consistent meaning than above-mentioned strictness, for example be more than half, or all.
Then, based on discount list, continue recreation number of times, same shop and companion's information according to coupling, set the continuation game fee, and the continuation game fee information that will set is to this player's game terminal 1 transmission (step S57).Wherein, so-called this player only refers to continue game mode becomes the player who is included in same shop and the companion's information, can not comprise that last time is at the player of other gamespaces or this player's who attends a game first game terminal.Then, will mate continue to play number of times, same shop and companion's information is stored in the historical record storage part 362b temporarily.The so-called interim meaning refers to specified time limit (valid period), carries out timing and management by omitting illustrated internal timer etc.For example adopt 1 hour or 1 day etc.And, specified time limit as from play temporary transient finish the back when attending a game to next time during, it is long-term in fact also can making the time limit.
Then, judge whether the match information (step S61) whether handled, the match information of if there is no not handling, then process ends if the match information of whether handling then turns back to step S51, repeats same processing.
And the present invention can adopt following embodiment.
(1) in the present embodiment, though each player is fought recreation with the regulation number to be illustrated Random Factor Mahjong as an example, but the player of the regulation number of indication of the present invention is 4 people's situation except being illustrated in the Random Factor Mahjong, also comprise two groups between ourselves and the enemy of formations, for example also comprise in the fight recreation of 4 people being carried out with 4 people and respectively organize 4 people.For example, also can be applied in the shooting game that 4 people carry out 4 people, the A shop has 4 players to participate in, and the B shop has 4 players to participate in, and 4 people in A shop and 4 people in B shop carry out the mode of shooting game in same gamespace.In this case, after shooting game finished, for the A shop, the player in the A shop had and wishes more than 2 people to continue under the situation of recreation, and priority allocation and is determined the discount rate of this number by Fig. 7 in same gamespace.Equally, for the B shop after the shooting game end, player in the B shop has under the situation of wishing more than 2 people to continue to play, whether priority allocation (does not know that the gamespace with the continuation recreation of shop A is same gamespace) in same gamespace, and is determined the discount rate of this number by Fig. 7.
(2) in the present embodiment, though same shop is set at the condition of discount, the member there is no need to play in same shop, under opposite extreme situations, and also can be respectively in different shops.But, as term of discount, can be set at each player and play in the shop identical with last time.In this case, be distributed in the condition in the same gamespace as proceeding to play, the shop that is not subjected to all members place is the restriction in same shop, as long as set member's priority allocation with recreation last time in same gamespace.
(3) in the present embodiment, though come the tariff discount rate by discount list, fighting under the fixing situation of game fee, also direct storage expenses.In addition, the member also is not limited to 4 people, but suitably sets according to the kind of recreation.For example also can be applied to 8 people to 8 people's shooting game, 9 people to baseball of 9 people etc.In addition, according to (continuation of multiplayer) the discount concept to companion or group, except the fight recreation that 2 people carry out, so long as the recreation that many people carry out is then irrelevant with the kind of recreation, can be applied to various recreation.For example, also can be the cycle racing recreation of carrying out more than 3 people, under the situation of 1 people to 2 people's fight recreation, the present invention is only applicable to 2 people, one side.In addition, the group number is not limited to two groups between ourselves and the enemy, also can be more than 3 groups, to that is to say, also can be in same gamespace, 3 groups (or group of 3 groups of above specified quantities) respectively with own beyond the game mode fought of group.
(4) the present invention is not limited to the situation proceeding to play in the continuation mode, also can be applied to behind Exit Game and open game terminal, accepts the situation that same member attends a game again under defined terms.Condition be during since the last time game over elapsed time at the appointed time in, for example 1 hour or 1 day.And condition also can strictly be to be distributed in the same gamespace last time member whole (or more than half).In this case, server 3 is as long as continue recreation number of times, same shop and companion's information in the coupling of preserving in the valid period shown in step S59.Server 3 also can be checked the ID of accepting time and player, store information and preservation data at the member of new fight recreation, carries out the judgment processing whether discount is suitable for.
(5) in the present embodiment, though not the player who proceeds to fight the new participation in the recreation as the discount object, also can be with them as the discount object.Thus, also can provide beyond thought preferential to other players, thereby can improve the enthusiasm of recreation or the enthusiasm of patronizing the shop.

Claims (9)

1. a games system comprises: one or more game terminals; And server, interconnecting and management game person's information and amusement history record by network and game terminal, it is one group that described games system makes the player of regulation number, plays in the imaginary game space, it is characterized in that,
Described game terminal has receiving device, and described receiving device is used at the identifying information of accepting to obtain when the player attends a game the player, and sends to described server,
Described server comprises:
Player's identifying information storage device, each player's who carries out described recreation that storage is sent from described one or more game terminals identifying information and group identifying information; And
Selecting apparatus, the player of the participation recreation of accepting after described game over of the same race or the continuation of accepting when described game over are participated in the player of recreation of the same race, will have the preferential group of forming in the same imaginary game space of player of common described group of identifying information.
2. games system according to claim 1 is characterized in that,
Described server comprises:
Consistent situation judgment means uses described group of identifying information to judge the consistent situation of each player in each player and the group of playing last time in the group of this recreation of carrying out in described selecting apparatus; And
The expense setting device, according to the judged result of described consistent situation judgment means, the change setting game fee.
3. games system according to claim 2, it is characterized in that, the identifying information that in described player's identifying information, comprises the shop that is provided with described game terminal, under the recreation last time situation identical with the store information of this recreation, described consistent situation judgment means is judged the situation unanimity.
4. games system according to claim 2 is characterized in that, the guiding of continuation after the player is according to game over last time recreation and participating under the situation of this recreation, and described consistent situation judgment means is carried out the judgement of consistent situation.
5. games system according to claim 1 is characterized in that, described recreation is that the player of specified quantity is one group, the recreation fought in this group.
6. games system according to claim 1 is characterized in that, described recreation is the recreation that the player of the group that constitutes of the player of specified quantity and other groups fights for the adversary.
7. games system according to claim 2 is characterized in that, the consistent quantity in the judged result of described consistent situation judgment means is more many, and described expense setting device makes game fee reduce more manyly.
8. games system according to claim 2, it is characterized in that having counting device, the continuation number of times in the judgment processing that described counting device carries out described consistent situation judgment means is added up, it is more many to continue number of times, and described expense setting device makes game fee reduce more manyly.
9. the recreation of a games system continues the setting state method, by having one or more game terminals and utilizing network and game terminal interconnects and the server of management game person's information and amusement history record, the player who makes the regulation number is one group, play in the imaginary game space, it is characterized in that
When accepting the player and attend a game, the receiving device of described game terminal is obtained player's identifying information, and sends to described server,
Each player's who carries out described recreation that player's identifying information memory device stores of described server is sent from described one or more game terminals identifying information and group identifying information,
The player of the participation recreation of the same race that the selecting apparatus of described server is accepted after described game over or the continuation of accepting when described game over are participated in the player of recreation of the same race, will have the preferential group of forming in the same imaginary game space of player of common described group of identifying information.
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