WO2025035666A1 - 一种通信方法、存储介质及电子设备 - Google Patents
一种通信方法、存储介质及电子设备 Download PDFInfo
- Publication number
- WO2025035666A1 WO2025035666A1 PCT/CN2023/138227 CN2023138227W WO2025035666A1 WO 2025035666 A1 WO2025035666 A1 WO 2025035666A1 CN 2023138227 W CN2023138227 W CN 2023138227W WO 2025035666 A1 WO2025035666 A1 WO 2025035666A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- electronic device
- bluetooth
- hfp
- connection
- mobile phone
- Prior art date
Links
Classifications
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/16—Communication-related supplementary services, e.g. call-transfer or call-hold
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/72—Mobile telephones; Cordless telephones, i.e. devices for establishing wireless links to base stations without route selection
- H04M1/724—User interfaces specially adapted for cordless or mobile telephones
- H04M1/72403—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality
- H04M1/72409—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories
- H04M1/72412—User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality by interfacing with external accessories using two-way short-range wireless interfaces
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W4/00—Services specially adapted for wireless communication networks; Facilities therefor
- H04W4/80—Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W60/00—Affiliation to network, e.g. registration; Terminating affiliation with the network, e.g. de-registration
- H04W60/005—Multiple registrations, e.g. multihoming
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W76/00—Connection management
- H04W76/10—Connection setup
- H04W76/14—Direct-mode setup
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04W—WIRELESS COMMUNICATION NETWORKS
- H04W76/00—Connection management
- H04W76/40—Connection management for selective distribution or broadcast
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M1/00—Substation equipment, e.g. for use by subscribers
- H04M1/60—Substation equipment, e.g. for use by subscribers including speech amplifiers
- H04M1/6033—Substation equipment, e.g. for use by subscribers including speech amplifiers for providing handsfree use or a loudspeaker mode in telephone sets
- H04M1/6041—Portable telephones adapted for handsfree use
- H04M1/6058—Portable telephones adapted for handsfree use involving the use of a headset accessory device connected to the portable telephone
- H04M1/6066—Portable telephones adapted for handsfree use involving the use of a headset accessory device connected to the portable telephone including a wireless connection
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04M—TELEPHONIC COMMUNICATION
- H04M2250/00—Details of telephonic subscriber devices
- H04M2250/02—Details of telephonic subscriber devices including a Bluetooth interface
Definitions
- the present application relates to the field of Bluetooth technology, and in particular to a communication method, a storage medium and an electronic device.
- the Bluetooth audio transmission model agreement (Advanced Audio Distribution Profile, A2DP) and the telephone service agreement (Hands-free Profile, HFP) are two protocols for transmitting audio services in the first electronic device (hereinafter described by a mobile phone as an example), that is, through A2DP and HFP, the mobile phone can transmit audio data to the second electronic device with Bluetooth function (hereinafter described by a Bluetooth headset as an example) through Bluetooth.
- A2DP has the characteristic of non-real-time audio transmission and is used to implement multimedia services, such as playing music.
- HFP has the characteristic of real-time audio transmission and is used to implement call services, such as real-time voice.
- Bluetooth physical links are divided into synchronous links (synchronous connection oriented, SCO) and asynchronous links (asynchronous connection less, ACL).
- SCO links are used to transmit data with high real-time requirements, such as audio data for call services.
- ACL links are used to transmit data with non-real-time requirements, such as audio data for music applications. Therefore, in order to ensure call quality, the call service of the mobile phone needs to transmit audio data through HFP on the SCO link.
- the mobile phone will play the incoming call ring tone through the Bluetooth headset according to the Bluetooth protocol, so the mobile phone will establish a connection with the Bluetooth headset.
- the getProfileProxy function is used to register the Bluetooth transmission-related HFP and A2DP protocols, since the registration process of A2DP is faster than that of HFP, the mobile phone will first transmit the incoming call ring tone through A2DP, and then switch to transmitting the incoming call ring tone through HFP.
- the mobile phone will suspend the audio data transmission of the incoming call ring tone, which will cause the incoming call ring tone of the mobile phone to freeze.
- the present application provides a communication method, a storage medium and an electronic device.
- the present application provides a communication method, comprising: corresponding to a first electronic device satisfying a first condition, the first electronic device completes registration of a telephone service protocol HFP and a Bluetooth audio transmission model protocol A2DP; the first electronic device receives an incoming call message, and detects a second electronic device that has been Bluetooth paired with the first electronic device but has not established a Bluetooth connection; the first electronic device establishes a Bluetooth connection with the second electronic device, and the first electronic device first establishes a telephone service protocol HFP connection to transmit audio data to the second electronic device through the telephone service protocol HFP, wherein the audio data includes an incoming call ringtone corresponding to the incoming call message, and the first electronic device establishes a Bluetooth audio transmission model protocol A2DP connection after establishing the telephone service protocol HFP connection.
- the first electronic device mentioned in this application includes any electronic device that can make voice calls and has Bluetooth function, such as a mobile phone
- the second electronic device mentioned in this application includes any electronic device that has Bluetooth function and audio data playback function, such as a Bluetooth headset.
- the mobile phone completes the registration of HFP and A2DP in advance.
- the mobile phone first chooses to establish an HFP connection with the Bluetooth headset according to the type of call service, and the incoming call ringtone of the mobile phone will be played on the Bluetooth headset through HFP.
- the mobile phone establishes an A2DP connection with the Bluetooth headset, and the mobile phone no longer chooses to play the incoming call ringtone through A2DP. This avoids the phenomenon of the incoming call ringtone being stuck when the mobile phone's incoming call ringtone switches from playing on the Bluetooth headset through A2DP to playing on the Bluetooth headset through HFP, improving the user's call experience.
- the first condition includes at least one of the following: entering the power-on phase, the Bluetooth function is turned on, and an electronic device that has been Bluetooth paired is detected.
- the first condition mentioned in this application may be that the mobile phone is in the initialization stage, and the initialization stage of the mobile phone includes but is not limited to entering the power-on stage, the Bluetooth function is turned on, and an electronic device that has been paired with Bluetooth is detected.
- the first electronic device establishes a telephone service protocol HFP connection in the following manner: an audio manager application in the first electronic device sends a message to a Bluetooth application to establish a telephone service protocol HFP connection with the second electronic device, and the Bluetooth application establishes a telephone service protocol HFP connection.
- audio data is transmitted to a second electronic device via the telephone service protocol HFP, including: a telephone application in the first electronic device receives information that the telephone service protocol HFP is successfully established, and sends an instruction to the audio framework to switch the sound device; the audio framework selects the sound device as the second electronic device that has established a telephone service protocol HFP connection with the first electronic device, and transmits audio data to the second electronic device.
- the sound-emitting device may also be a speaker or receiver of a mobile phone, or an audio device connected to the mobile phone. This application does not limit the type of the sound-emitting device.
- the first electronic device establishes a Bluetooth audio transmission model protocol A2DP connection after establishing a telephone service protocol HFP connection, including: after the first electronic device establishes the telephone service protocol HFP connection, the audio butler application in the first electronic device sends a message to the Bluetooth application to establish a Bluetooth audio transmission model protocol A2DP connection with the second electronic device, and the Bluetooth application establishes the Bluetooth audio transmission model protocol A2DP connection.
- the mobile phone needs to establish a dual connection with the Bluetooth headset, namely the Bluetooth audio transmission model protocol A2DP and the telephone service protocol HFP. After the mobile phone and the Bluetooth headset establish the HFP connection, the mobile phone and the Bluetooth headset establish the A2DP connection.
- the communication method further includes: after the first electronic device establishes a Bluetooth audio transmission model protocol A2DP connection with the second electronic device, the audio framework in the first electronic device no longer reselects the sound-emitting device.
- the audio framework selects the sound device as the Bluetooth headset that establishes an HFP connection with the mobile phone, and no longer reselects the sound device.
- the first electronic device completes the registration of the telephone service protocol HFP and the Bluetooth audio transmission model protocol A2DP, including: the first electronic device completes the registration of the telephone service protocol HFP and the Bluetooth audio transmission model protocol A2DP by executing a first preset function.
- the first preset function includes the getProfileProxy function.
- the Bluetooth application establishes a telephone service protocol HFP connection, including a Bluetooth
- the application establishes a telephone service protocol HFP connection with the second electronic device by calling a second preset function.
- the second preset function includes the ConnectHfp function in the onServiceConnected function.
- the Bluetooth application establishes a Bluetooth audio transmission model protocol A2DP connection, including: the first electronic device establishes a Bluetooth audio transmission model protocol A2DP connection with the second electronic device by calling a third preset function.
- the third preset function includes the ConnectA2dp function in the onServiceConnected function.
- the present application provides a computer-readable storage medium having instructions stored thereon.
- the instructions When the instructions are executed on an electronic device, the electronic device implements the above-mentioned first aspect and any possible communication method of the first aspect.
- the present application provides an electronic device, comprising: a memory for storing instructions executed by one or more processors of the electronic device; and a processor for executing the instructions stored in the memory to implement the above-mentioned first aspect and any possible communication method of the first aspect.
- FIG1( a ) shows a schematic diagram of a scenario in which a mobile phone 20 receives an incoming call according to some embodiments of the present application
- FIG1( b ) shows another schematic diagram of a scenario in which a mobile phone 20 receives a call according to some embodiments of the present application
- FIG2 shows a schematic diagram of a software architecture of a mobile phone 20 according to some embodiments of the present application
- FIG3 shows a schematic diagram of interaction of a mobile phone 20 according to some embodiments of the present application.
- FIG4 shows a schematic diagram of an interaction of a mobile phone 20 according to some embodiments of the present application.
- FIG5 shows a schematic diagram of the hardware structure of a mobile phone 20 according to some embodiments of the present application.
- the illustrative embodiments of the present application include, but are not limited to, a communication method, a storage medium, and an electronic device.
- the first electronic device mentioned in the present application may be any electronic device that can make voice calls and has Bluetooth function, including but not limited to mobile phones, media players, tablet computers, laptop computers, ultra-mobile personal computers (UMPC), personal digital assistants (PDA).
- UMPC ultra-mobile personal computers
- PDA personal digital assistants
- the present application takes the first electronic device as a mobile phone 20 as an example for introduction.
- the second electronic device mentioned in this application can be any electronic device with Bluetooth function and audio data playback function, including but not limited to wireless headphones, wireless speakers, wireless bracelets, wireless car-mounted devices, wireless smart glasses, wireless watches, augmented reality (AR)/virtual reality (VR) devices and other devices.
- This application does not impose any special restrictions on the specific form of the second electronic device.
- this application takes the second electronic device as a Bluetooth headset 10 and a tablet computer 30 as an example for introduction.
- FIG1(a) shows a schematic diagram of a scenario in which a mobile phone 20 receives an incoming call.
- the Bluetooth headset 10 and the tablet computer 30 are in a paired and connected state, that is, the Bluetooth headset 10 and the tablet computer 30 have established a trusted relationship through authentication, and the output audio of the tablet computer 30 can be played through the Bluetooth headset 10.
- the mobile phone 20 turns on the Bluetooth function and is in a paired but unconnected state with the Bluetooth headset 10, that is, the Bluetooth headset 10 and the mobile phone 20 have previously established a trusted relationship through authentication, the output audio of the mobile phone 20 can be played through the local speaker, but cannot be played through the Bluetooth headset 10.
- the mobile phone 20 receives an incoming call, according to the provisions of the Bluetooth protocol, the mobile phone 20 will seize the Bluetooth headset 10, that is, the mobile phone 20 will connect to the Bluetooth headset 10.
- FIG1(b) shows another schematic diagram of a scenario in which a call is coming from a mobile phone 20.
- the mobile phone 20 The Bluetooth function is turned on, and the Bluetooth headset 10 is paired but not connected, that is, the Bluetooth headset 10 and the mobile phone 20 have established a trusted relationship through authentication, but the user manually disconnects the Bluetooth headset 10 from the mobile phone 20, that is, the output audio of the mobile phone 20 can be played through the speaker of the mobile phone, but cannot be played through the Bluetooth headset 10.
- the mobile phone 20 receives an incoming call, according to the provisions of the Bluetooth protocol, the mobile phone 20 will connect to the Bluetooth headset 10.
- the mobile phone 20 when the mobile phone 20 receives an incoming call message, in order to allow the incoming call ringtone of the mobile phone 20 to be played from the Bluetooth headset 10, the mobile phone 20 needs to establish HFP and A2DP connections, and there is a phenomenon that the incoming call ringtone of the mobile phone will be stuck during the process of establishing the connection. Specifically, after receiving the incoming call message, the mobile phone 20 will first register the protocol for transmitting audio services, including HFP, which is a protocol for implementing call services, and A2DP, which is a protocol for implementing multimedia services, and then establish the A2DP and HFP connection between the mobile phone 20 and the Bluetooth headset 10.
- HFP which is a protocol for implementing call services
- A2DP which is a protocol for implementing multimedia services
- the mobile phone 20 can perform Bluetooth transmission of audio data, that is, play the incoming call ringtone on the Bluetooth headset 10.
- the process of the mobile phone 20 registering HFP and A2DP is a parallel process, that is, the mobile phone 20 will register HFP and A2DP at the same time.
- the speed of the mobile phone 20 registering A2DP is faster, that is, the mobile phone 20 completes the registration of A2DP first.
- the mobile phone 20 Since the process of establishing HFP and A2DP connection between the mobile phone 20 and the Bluetooth headset 10 is a serial process, that is, after the mobile phone 20 completes the A2DP registration, the mobile phone 20 will first establish an A2DP connection with the Bluetooth headset 10. For example, the mobile phone 20 can first establish an A2DP connection with the Bluetooth headset 10 by executing the ConnectA2dp function in the onServiceConnected function, and play the incoming call ringtone on the Bluetooth headset 10 through A2DP.
- the mobile phone 20 In order to ensure that both the call service and multimedia service in the mobile phone 20 can be played through the Bluetooth headset 10, after the mobile phone 20 receives the incoming call message, the mobile phone 20 needs to establish a dual connection of A2DP and HFP with the Bluetooth headset 10. After the mobile phone 20 establishes the A2DP connection with the Bluetooth headset 10, the mobile phone 20 can complete the HFP registration after a period of time. After the mobile phone 20 completes the HFP registration, the mobile phone 20 can establish the HFP connection with the Bluetooth headset 10. For example, the mobile phone 20 can establish the HFP connection with the Bluetooth headset 10 by executing the ConnectHfp function in the onServiceConnected function.
- the call service is the audio data transmitted through HFP on the SCO link, which has the characteristics of real-time audio transmission.
- the mobile phone 20 After the mobile phone 20 establishes the HFP connection with the Bluetooth headset 10, the mobile phone 20 will give priority to playing the incoming call ring tone on the Bluetooth headset 10 through HFP, that is, the mobile phone 20 will switch from playing the incoming call ring tone on the Bluetooth headset 10 through A2DP to playing the incoming call ring tone on the Bluetooth headset 10 through HFP.
- the incoming call ring tone of the mobile phone 20 In the process of switching the incoming call ring tone of the mobile phone 20, since the mobile phone 20 will pause the audio stream of the incoming call ring tone, the incoming call ring tone of the mobile phone 20 will be stuck.
- the present application provides a method for solving the problem of jamming of incoming call ringtones.
- the mobile phone can be controlled to complete the registration of HFP and A2DP in advance. For example, the mobile phone completes the registration of HFP and A2DP through the getProfileProxy function when it is turned on, when the Bluetooth function is turned on, or when the mobile phone detects a Bluetooth headset that has been paired but not connected before. Then, if the mobile phone receives an incoming call message, it can choose to establish an HFP connection with the Bluetooth headset first, and then establish an A2DP connection with the Bluetooth headset.
- the mobile phone establishes an HFP connection with the Bluetooth headset by executing the ConnectHfp function in the onServiceConnected function; and then establishes an A2DP connection with the Bluetooth headset by executing the ConnectA2dp function in the onServiceConnected function.
- the incoming call ringtone of the mobile phone will be played on the Bluetooth headset through HFP.
- the incoming call ringtone of the mobile phone is jammed when the incoming call ringtone is switched from playing on the Bluetooth headset through A2DP to playing on the Bluetooth headset through HFP, thereby improving the user's call experience.
- FIG. 2 shows a schematic diagram of the software architecture of the mobile phone 20.
- the software architecture of the mobile phone 20 is respectively an application layer 101, a framework layer 102, an Android library 103 and a driver layer 104 from top to bottom.
- the application layer 101 may include applications such as the main interface, phone, Bluetooth, and audio housekeeper.
- the application layer 101 may also include other applications, such as payment applications, shopping applications, banking applications, chat applications, or financial management applications, etc., which are not limited in this application.
- the phone application is used to send a broadcast of an incoming call to the mobile phone 20, and to send an audio stream of an incoming call ringtone in the mobile phone 20 to the framework layer 102.
- the audio housekeeper application is used to register A2DP and HFP, and to send a message to the Bluetooth application to establish an HFP and A2DP connection with the Bluetooth headset 10.
- the Bluetooth application is used to establish an HFP and A2DP connection with the Bluetooth headset 10, and to send a broadcast of a successful connection to the framework layer 102.
- the framework layer 102 includes a telephone framework, a Bluetooth framework, an audio framework, etc.
- the framework layer 102 provides a multi-language framework for the application layer 101, such as computing power (which may include CPU computing power, graphics processing unit (GPU) computing power, image signal processor (ISP) computing power, etc.), voice recognition capability (which may include microphone voice recognition capability, voice recognition capability, etc.), security capability in terms of device security protection (which may include trusted operating environment security level, etc.), display capability (which may include screen resolution, screen size, etc.), playback capability (including sound amplification capability, stereo sound capability, etc.), and storage capability (which may include device memory capability, random access memory (RAM) capability, etc.), without limitation here.
- the application of the application layer 101 can implement the corresponding functions by calling the functions corresponding to the various capabilities provided by the framework layer 102.
- the phone framework is used to provide communication functions for the mobile phone 20. For example, the management of call status (including connecting, hanging up, etc.).
- the Bluetooth framework is used to provide Bluetooth services for the mobile phone 20.
- the audio framework receives audio services sent by each application of the application layer 101, identifies the type of audio services, and performs service arbitration and preemption.
- the audio framework is used to select the sound device as a Bluetooth headset 20 that establishes an A2DP or HFP connection with the mobile phone 20, and is used to receive the ringtone audio stream.
- the Android library 103 includes a surface manager, a media library, a 3D graphics processing library, an Android runtime, and the like.
- the surface manager is used to manage the display subsystem and provide fusion of 2D and 3D layers for multiple applications.
- the media library supports playback and recording of multiple commonly used audio and video formats, as well as static image files.
- the media library can support multiple audio and video encoding formats, such as MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, etc.
- the three-dimensional graphics processing library (for example, OpenGL ES) is used to implement three-dimensional graphics drawing, image rendering, synthesis, and layer processing.
- the Android runtime includes a core library and a virtual machine. The Android runtime is responsible for the scheduling and management of the Android system.
- the core library contains two parts: one part is the function function that the Java language needs to call, and the other part is the Android core library.
- the application layer 101 and the framework layer 102 run in the virtual machine.
- the virtual machine executes the Java files of the application layer 101 and the framework layer 102 as binary files.
- the virtual machine is used to perform object life cycle management, stack management, thread management, security and exception management, and garbage collection.
- the driver layer 104 can provide the mobile phone 20 with unified peripheral access capabilities and management framework, including display drivers, Bluetooth drivers, audio drivers, etc.
- the software architecture of the mobile phone 20 shown in Figure 2 is only an example.
- the software architecture applicable to the embodiments of the present application may include more or less, and may also split or merge parts, and may also adopt other architectures, which are not limited here.
- FIG3 shows a schematic diagram of a process of interaction in the mobile phone 20. As shown in FIG3, the interaction process includes the following steps:
- the Bluetooth application sends a Bluetooth on broadcast to the audio manager application.
- the Bluetooth application When the Bluetooth of the mobile phone 20 is turned on, the Bluetooth application sends a broadcast indicating that the Bluetooth is turned on to the audio manager application.
- S102 The phone application sends a ring tone audio stream to the audio framework.
- the phone application When a call comes in to the mobile phone 20, the phone application sends a ring tone audio stream to the audio framework.
- the ring tone audio stream sent by the phone application is of the type of the stream_ring function, and the present application does not impose any limitation on the type of the ring tone audio stream.
- S103 The phone application sends an incoming call broadcast to the audio manager application.
- the phone application When a call comes in to the mobile phone 20, the phone application sends an incoming call broadcast to the audio manager application.
- step S102 may also be performed after step S103, that is, the phone application first sends the incoming call broadcast of the mobile phone 20 to the audio manager application, and then sends the ringtone audio stream to the audio framework.
- the embodiment of the present application does not limit the order in which the phone application sends the ringtone audio stream and the incoming call broadcast.
- the incoming call broadcast may include the incoming call phone number, the incoming call operator information, etc.
- S104 The audio manager application registers HFP and A2DP.
- the audio manager application After receiving the incoming call broadcast from the mobile phone 20, the audio manager application registers HFP and A2DP.
- the audio manager application can register HFP and A2DP by executing the getProfileProxy function. This application does not limit the specific implementation method of the audio manager application registering HFP and A2DP.
- the process of the audio manager application registering HFP and A2DP is a parallel process, that is, the audio manager application will register HFP and A2DP at the same time. If the mobile phone 20 executes the getProfileProxy function, the audio manager application registers A2DP faster, that is, the audio manager application completes the registration with A2DP first.
- HFP has the characteristic of real-time audio transmission and is used to implement call services, such as real-time voice, etc.
- A2DP has the characteristic of non-real-time audio transmission and is used to implement multimedia services, such as playing music, etc.
- the audio manager application sends a message to the Bluetooth application to establish an A2DP connection with the Bluetooth headset 10.
- the process of establishing HFP and A2DP connection between the mobile phone 20 and the Bluetooth headset 10 is a serial process, after the audio manager application completes the A2DP registration, the audio manager application sends a message to the Bluetooth application to establish an A2DP connection with the Bluetooth headset 10.
- the Bluetooth application first establishes an A2DP connection with the Bluetooth headset 10 by executing the ConnectA2dp function in the onServiceConnected function.
- S106 The Bluetooth application sends a broadcast of successful connection to the audio framework.
- the Bluetooth application sends a broadcast to the audio framework to establish an A2DP connection with the Bluetooth headset 10.
- the Bluetooth application may send a broadcast of successful connection through the Context.sendBroadcast function.
- the audio framework selects a sound output device.
- the audio framework selects the sound device as the Bluetooth headset 10 that establishes an A2DP connection with the mobile phone 20.
- the sound-emitting device may also be a speaker or receiver of the mobile phone 20, or a device such as an audio device connected to the mobile phone 20.
- the present application does not limit the type of the sound-emitting device.
- the audio manager application sends a message to the Bluetooth application to establish an HFP connection with the Bluetooth headset 10.
- the mobile phone 20 needs to establish a dual connection of A2DP and HFP with the Bluetooth headset 10. After the mobile phone 20 establishes the A2DP connection with the Bluetooth headset 10, the mobile phone 20 can complete the HFP registration after a period of time. When the mobile phone 20 completes the HFP registration, the audio manager application sends a message to the Bluetooth application to establish the HFP connection with the Bluetooth headset 10.
- the Bluetooth application executes the ConnectHfp function in the onServiceConnected function.
- An HFP connection is established with the Bluetooth headset 10 .
- S109 The Bluetooth application sends a broadcast indicating successful connection to the phone application.
- the Bluetooth application sends a broadcast to the phone application to establish an HFP connection with the Bluetooth headset 10 .
- the Bluetooth application may send a broadcast of successful connection through the Context.sendBroadcast function.
- S110 The phone application sends a message to the audio framework to select a sound device.
- the phone application After receiving the broadcast of establishing an HFP connection with the Bluetooth headset 10, the phone application sends a message to the audio framework to select a sound device.
- the audio framework selects a sound output device.
- the audio framework selects the sound device as the Bluetooth headset 10 that establishes an HFP connection with the mobile phone 20.
- the mobile phone 20 When the mobile phone 20 switches from playing the incoming call ring tone on the Bluetooth headset 10 through A2DP to playing the incoming call ring tone on the Bluetooth headset 10 through HFP, the mobile phone 20 will suspend the audio data transmission of the incoming call ring tone, so that the incoming call ring tone of the mobile phone 20 becomes stuck.
- FIG. 4 shows a schematic diagram of a process of interaction in the mobile phone 20. As shown in FIG. 4, the interaction process includes the following steps:
- the Bluetooth application sends a broadcast indicating that Bluetooth is turned on to the audio manager application.
- the Bluetooth application When the Bluetooth of the mobile phone 20 is turned on, the Bluetooth application sends a broadcast indicating that the Bluetooth is turned on to the audio manager application.
- S202 The audio manager application registers HFP and A2DP.
- the audio manager application registers HFP and A2DP.
- the audio manager application can register HFP and A2DP by executing the getProfileProxy function. This application does not limit the specific implementation method of the audio manager application registering HFP and A2DP.
- the implementation logic of the registration service may be included in the getProfileProxy function, registering HFP by executing the getProfileProxy(context, mBluetoothListener, BluetoothProfile.HEADSET) function, and registering A2DP by executing the getProfileProxy(context, mBluetoothListener, BluetoothProfile.A2DP) function.
- HFP has the characteristic of real-time audio transmission and is used to implement call services, such as real-time voice, etc.
- A2DP has the characteristic of non-real-time audio transmission and is used to implement multimedia services, such as playing music, etc.
- the process of the audio manager application registering HFP and A2DP is a parallel process, that is, the audio manager application will register HFP and A2DP at the same time.
- S203 The phone application sends a ring tone audio stream to the audio framework.
- the phone application When a call comes in to the mobile phone 20, the phone application sends a ring tone audio stream to the audio framework.
- the ring tone audio stream sent by the phone application is of the type of the stream_ring function, and the present application does not impose any limitation on the type of the ring tone audio stream.
- S204 The phone application sends an incoming call broadcast to the audio manager application.
- the phone application When a call comes in to the mobile phone 20, the phone application sends an incoming call broadcast to the audio manager application.
- step S203 may also be performed after step S204, that is, the phone application first sends a request to the audio manager application.
- the incoming call broadcast of the mobile phone 20 is sent, and then the ring tone audio stream is sent to the audio framework.
- the embodiment of the present application does not limit the order in which the phone application sends the ring tone audio stream and the incoming call broadcast.
- the incoming call broadcast may include the incoming call phone number, the incoming call operator information, etc.
- the audio manager application sends a message to the Bluetooth application to establish an HFP connection with the Bluetooth headset 10.
- the audio manager application sends a message to the Bluetooth application to establish an HFP connection with the Bluetooth headset 10.
- the Bluetooth application can call the ConnectHfp function in the onServiceConnected function when executing the onServiceConnected function, so that the Bluetooth application first establishes an HFP connection with the Bluetooth headset 10.
- the implementation logic of establishing an HFP connection with the Bluetooth headset 10 may include entering the onServiceConnected function after the mobile phone 20 successfully registers the HFP, and using the connectHFP(bluetoothDevice) function to enable the Bluetooth application to first establish an HFP connection with the Bluetooth headset 10.
- S206 The Bluetooth application sends a broadcast of successful connection to the phone application.
- the Bluetooth application sends a broadcast to the phone application to establish an HFP connection with the Bluetooth headset 10 .
- the Bluetooth application may send a broadcast of successful connection through the Context.sendBroadcast function.
- S207 The phone application sends a message to the audio framework to switch out of the sound device.
- the phone application After receiving the message for establishing the HFP connection with the Bluetooth headset 10, the phone application sends a message for switching out the sound device to the audio framework.
- the audio framework selects a sound output device.
- the audio framework selects the sound device as the Bluetooth headset 10 that establishes an HFP connection with the mobile phone 20.
- the sound-emitting device may also be a speaker or receiver of the mobile phone 20, or a device such as an audio device connected to the mobile phone 20.
- the present application does not limit the type of the sound-emitting device.
- S209 The audio manager application sends a message to the Bluetooth application to establish an A2DP connection with the Bluetooth headset 10.
- the mobile phone 20 needs to establish a dual connection of A2DP and HFP with the Bluetooth headset 10. After the mobile phone 20 establishes an HFP connection with the Bluetooth headset 10, the audio manager application sends a message to the Bluetooth application to establish an A2DP connection with the Bluetooth headset 10.
- the Bluetooth application can establish an AD2P connection with the Bluetooth headset 10 by executing the onServiceConnected function, for example, by calling the ConnectA2dp function in the onServiceConnected function, so that the Bluetooth application establishes an A2DP connection with the Bluetooth headset 10.
- the implementation logic of establishing an A2DP connection with the Bluetooth headset 10 may include, after the mobile phone 20 successfully registers A2DP, going to the onServiceConnected function, and establishing an A2DP connection between the Bluetooth application and the Bluetooth headset 10 through the connectA2dp(bluetoothDevice) function.
- S210 The Bluetooth application sends a broadcast of successful connection to the audio framework.
- the Bluetooth application sends a broadcast to the audio framework to establish an A2DP connection with the Bluetooth headset 10.
- the Bluetooth application may send a broadcast of successful connection through the Context.sendBroadcast function.
- the audio framework selects the sound device as the Bluetooth headset 10 that establishes an HFP connection with the mobile phone 20. Then reselect the sound device.
- the mobile phone 20 completes the registration of HFP and A2DP during initialization. If the mobile phone 20 receives an incoming call, according to the characteristics that the audio data of the call service is suitable for transmission through HFP, the mobile phone 20 chooses to establish an HFP connection with the Bluetooth headset 10 first, and then establish an A2DP connection with the Bluetooth headset 10. For example, the mobile phone 20 establishes an HFP connection with the Bluetooth headset 10 by executing the ConnectHfp function in the onServiceConnected function; and then establishes an A2DP connection with the Bluetooth headset 10 by executing the ConnectA2dp function in the onServiceConnected function.
- the incoming ringtone of the mobile phone 20 will be played in the Bluetooth headset 10 through HFP. Thereby avoiding the phenomenon that the incoming ringtone of the mobile phone 20 is stuck when switching from playing in the Bluetooth headset 10 through A2DP to playing in the Bluetooth headset 10 through HFP, thereby improving the user's call experience.
- FIG5 shows a schematic diagram of the hardware structure of the mobile phone 20.
- the mobile phone 20 may include a processor 110, an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a charging management module 140, a power management module 141, a battery 142, an antenna 1, an antenna 2, a mobile communication module 150, a wireless communication module 160, an audio module 170, a speaker 170A, a receiver 170B, a microphone 170C, an earphone interface 170D, a sensor module 180, a button 190, a motor 191, an indicator 192, a camera 193, a display screen 194, and a subscriber identification module (SIM) card interface 195, etc.
- SIM subscriber identification module
- the sensor module 180 may include a pressure sensor 180A, a gyroscope sensor 180B, an air pressure sensor 180C, a magnetic sensor 180D, an acceleration sensor 180E, a distance sensor 180F, a proximity light sensor 180G, a fingerprint sensor 180H, a temperature sensor 180J, a touch sensor 180K, an ambient light sensor 180L, a bone conduction sensor 180M, etc.
- the structure illustrated in the embodiment of the present application does not constitute a specific limitation on the mobile phone 20.
- the mobile phone 20 may include more or fewer components than shown in the figure, or combine some components, or split some components, or arrange the components differently.
- the components shown in the figure may be implemented in hardware, software, or a combination of software and hardware.
- the processor 110 may include one or more processing units, for example: the processor 110 may include an application processor (application processor, AP), a modem processor, a graphics processor (graphics processing unit, GPU), an image signal processor (image signal processor, ISP), a controller, a memory, a video codec, a digital signal processor (digital signal processor, DSP), a baseband processor, and/or a neural network processor (neural-network processing unit, NPU), etc.
- different processing units can be independent devices or integrated in one or more processors.
- the controller can be the nerve center and command center of the mobile phone 20.
- the controller can generate an operation control signal according to the instruction operation code and the timing signal to complete the control of fetching and executing instructions.
- the processor 110 can execute the communication method mentioned in the present application.
- the processor 110 may also be provided with a memory for storing instructions and data.
- the memory in the processor 110 is a cache memory.
- the processor 110 may execute the communication method mentioned in the present application based on the instructions and data.
- the charging management module 140 is used to receive charging input from the charger.
- the power management module 141 is used to connect the battery 142, the charging management module 140 and the processor 110.
- the wireless communication function of the mobile phone 20 can be realized through the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modem processor and the baseband processor.
- Block 150 can provide solutions for wireless communications including 2G/3G/4G/5G applied on the mobile phone 20.
- the wireless communication module 160 can provide solutions for wireless communications including wireless local area networks (WLAN) (such as wireless fidelity (Wi-Fi) networks), bluetooth (BT), global navigation satellite system (GNSS), frequency modulation (FM), near field communication technology (NFC), infrared technology (IR), etc. applied on the mobile phone 20.
- WLAN wireless local area networks
- BT wireless fidelity
- GNSS global navigation satellite system
- FM frequency modulation
- NFC near field communication technology
- IR infrared technology
- Bluetooth can be used to establish a Bluetooth connection with a Bluetooth headset 10.
- the mobile phone 20 implements the display function through a GPU, a display screen 194, and an application processor.
- the GPU is a microprocessor for image processing, which connects the display screen 194 and the application processor.
- the GPU is used to perform mathematical and geometric calculations for graphics rendering.
- the processor 110 may include one or more GPUs that execute program instructions to generate or change display information.
- the display screen 194 is used to display images, videos, etc.
- the mobile phone 20 can realize the shooting function through the ISP, the camera 193, the video codec, the GPU, the display screen 194 and the application processor.
- the mobile phone 20 can implement audio functions such as music playing and recording through the audio module 170, the speaker 170A, the receiver 170B, the microphone 170C, the earphone interface 170D, and the application processor.
- the audio module 170 is used to convert digital audio information into analog audio signal output, and is also used to convert analog audio input into digital audio signal.
- the audio module 170 can also be used to encode and decode audio signals.
- the audio module 170 can be arranged in the processor 110, or some functional modules of the audio module 170 can be arranged in the processor 110.
- the incoming call ringtone of the mobile phone 20 can convert digital audio information into analog audio signal output through the audio module 170.
- the speaker 170A also called a "speaker" is used to convert audio electrical signals into sound signals.
- the mobile phone 20 can listen to music or listen to hands-free calls through the speaker 170A.
- the speaker 170A of the mobile phone 20 can be used as a sound device for the incoming call ringtone.
- the receiver 170B also called a "handset" is used to convert audio electrical signals into sound signals.
- the voice can be received by placing the receiver 170B close to the ear.
- Microphone 170C also called “microphone” or “microphone” is used to convert sound signals into electrical signals. When making a call or sending a voice message, the user can make a sound by putting his mouth close to microphone 170C to input the sound signal into microphone 170C.
- the mobile phone 20 can be provided with at least one microphone 170C. In other embodiments, the mobile phone 20 can be provided with two microphones 170C, which can not only collect sound signals but also realize noise reduction function. In other embodiments, the mobile phone 20 can also be provided with three, four or more microphones 170C to realize the collection of sound signals, noise reduction, identification of sound sources, and directional recording functions, etc.
- the earphone interface 170D is used to connect a wired earphone.
- the earphone interface 170D may be the USB interface 130, or may be a 3.5 mm open mobile terminal platform (OMTP) standard interface or a cellular telecommunications industry association of the USA (CTIA) standard interface.
- OMTP open mobile terminal platform
- CTIA cellular telecommunications industry association of the USA
- the mobile phone 20 may include more or fewer components than shown in the figure, or combine some components, or split some components, or arrange the components differently.
- the components shown in the figure may be implemented in hardware, software, or a combination of software and hardware.
- the present application provides a computer-readable storage medium, wherein instructions are stored on the computer-readable storage medium, and the instructions are stored on the electronic device. When executed, the electronic device implements the communication method provided by the present application.
- the present application provides an electronic device, comprising: a memory for storing instructions executed by one or more processors of the electronic device; and a processor for executing the instructions stored in the memory to implement the communication method provided by the present application.
- a logical unit/module can be a physical unit/module, or a part of a physical unit/module, or can be implemented as a combination of multiple physical units/modules.
- the physical implementation method of these logical units/modules themselves is not the most important.
- the combination of functions implemented by these logical units/modules is the key to solving the technical problems proposed by the present application.
- the above-mentioned device embodiments of the present application do not introduce units/modules that are not closely related to solving the technical problems proposed by the present application, which does not mean that there are no other units/modules in the above-mentioned device embodiments.
Landscapes
- Engineering & Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Signal Processing (AREA)
- Human Computer Interaction (AREA)
- Telephone Function (AREA)
- Mobile Radio Communication Systems (AREA)
Abstract
Description
Claims (10)
- 一种通信方法,应用于第一电子设备,其特征在于:对应于所述第一电子设备满足第一条件,所述第一电子设备注册电话服务协议HFP和蓝牙音频传输模型协定A2DP;在完成所述电话服务协议HFP和所述蓝牙音频传输模型协定A2DP注册后,所述第一电子设备接收第一呼叫;响应于所述第一呼叫,所述第一电子设备与蓝牙耳机建立电话服务协议HFP连接,所述第一电子设备通过所述电话服务协议HFP连接向所述蓝牙耳机发送来电铃音对应的音频数据,在接收所述第一呼叫前,所述第一电子设备与所述蓝牙耳机已完成配对,且没有建立蓝牙连接;所述第一电子设备与所述蓝牙耳机建立所述电话服务协议HFP连接后,所述第一电子设备与所述蓝牙耳机建立蓝牙音频传输模型协定A2DP连接,且在完成建立所述蓝牙音频传输模型协定A2DP连接后,所述第一电子设备通过所述电话服务协议HFP连接向所述蓝牙耳机发送所述音频数据。
- 根据权利要求1所述的方法,其特征在于,所述对应于所述第一电子设备满足第一条件,所述第一电子设备注册电话服务协议HFP和蓝牙音频传输模型协定A2DP,包括:响应于用户操作,所述第一电子设备启动蓝牙服务;在启动所述蓝牙服务后,所述第一电子设备注册电话服务协议HFP和蓝牙音频传输模型协定A2DP。
- 根据权利要求1所述的通信方法,其特征在于,所述第一电子设备通过以下方式建立电话服务协议HFP连接:所述第一电子设备中的音频管家应用向蓝牙应用发送与所述蓝牙耳机建立电话服务协议HFP连接的消息,所述蓝牙应用建立电话服务协议HFP连接。
- 根据权利要求3所述的通信方法,其特征在于,所述第一电子设备通过所述电话服务协议HFP连接向所述蓝牙耳机发送来电铃音对应的音频数据,包括:所述第一电子设备中的电话应用接收到所述电话服务协议HFP建立成功的信息,向音频框架发送切出声设备指令;所述音频框架选择所述出声设备为与所述第一电子设备建立电话服务协议HFP连接的所述蓝牙耳机,向所述蓝牙耳机发送来电铃音对应的音频数据。
- 根据权利要求3所述的通信方法,其特征在于,所述第一电子设备与所述蓝牙耳机建立蓝牙音频传输模型协定A2DP连接,包括:所述第一电子设备在建立电话服务协议HFP连接之后,所述第一电子设备中的音频管家应用向所述蓝牙应用发送与所述蓝牙耳机建立蓝牙音频传输模型协定A2DP连接的消息,所述蓝牙应用建立蓝牙音频传输模型协定A2DP连接。
- 一种通信系统,其特征在于,所述通信系统包括蓝牙耳机、第一电子设备和第二电子设备,所述第一电子设备与所述蓝牙耳机已配对且没有建立蓝牙连接,所述第二电子设备与所述蓝牙耳机已配对且建立蓝牙连接;对应于所述第一电子设备满足第一条件,所述第一电子设备注册电话服务协议HFP和蓝牙音频传输模型协定A2DP;在完成所述电话服务协议HFP和所述蓝牙音频传输模型协定A2DP注册后,所述第一电子设备接收第一呼叫;所述第一电子设备响应于所述第一呼叫,并与所述蓝牙耳机建立电话服务协议HFP连接,所述第一电子设备通过所述电话服务协议HFP连接向所述蓝牙耳机发送来电铃音对应的音频数据;所述蓝牙耳机播放所述第一电子设备发送的音频数据;所述第一电子设备与所述蓝牙耳机建立所述电话服务协议HFP连接后,所述第一电子设备与所述蓝牙耳机建立蓝牙音频传输模型协定A2DP连接,且在完成建立所述蓝牙音频传输模型协定A2DP连接后,所述第一电子设备通过所述电话服务协议HFP连接向所述蓝牙耳机发送所述音频数据。
- 根据权利要求6所述的系统,其特征在于,所述第一电子设备响应于用户操作,所述第一电子设备启动蓝牙服务;在启动所述蓝牙服务后,所述第一电子设备注册电话服务协议HFP和蓝牙音频传输模型协定A2DP。
- 根据权利要求6所述的系统,其特征在于,在所述蓝牙耳机播放所述第一电子设备发送的音频数据前,所述蓝牙耳机播放所述第二电子设备发送的音频数据。
- 根据权利要求6所述的系统,其特征在于,所述第一电子设备接收所述第一呼叫后,所述蓝牙耳机断开与所述第二电子设备的蓝牙连接。
- 一种电子设备,其特征在于,包括:存储器,用于存储由电子设备的一个或多个处理器执行的指令;以及处理器,用于执行所述存储器中存储的指令以实现权利要求1至5中任一项所述的通信方法。
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP23925586.2A EP4531444A4 (en) | 2023-08-15 | 2023-12-12 | COMMUNICATION METHOD, STORAGE MEDIUM AND ELECTRONIC DEVICE |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CN202311026635.4A CN116744244B (zh) | 2023-08-15 | 2023-08-15 | 一种通信方法、存储介质及电子设备 |
CN202311026635.4 | 2023-08-15 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2025035666A1 true WO2025035666A1 (zh) | 2025-02-20 |
Family
ID=87906456
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/CN2023/138227 WO2025035666A1 (zh) | 2023-08-15 | 2023-12-12 | 一种通信方法、存储介质及电子设备 |
Country Status (3)
Country | Link |
---|---|
EP (1) | EP4531444A4 (zh) |
CN (2) | CN116744244B (zh) |
WO (1) | WO2025035666A1 (zh) |
Families Citing this family (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN116744244B (zh) * | 2023-08-15 | 2023-10-31 | 荣耀终端有限公司 | 一种通信方法、存储介质及电子设备 |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20100069007A1 (en) * | 2008-09-12 | 2010-03-18 | Kabushiki Kaisha Toshiba | Information processing apparatus and mobile communication apparatus |
WO2022007848A1 (zh) * | 2020-07-10 | 2022-01-13 | 华为技术有限公司 | 一种通话方法、装置和系统 |
CN114422984A (zh) * | 2022-01-25 | 2022-04-29 | 斑马网络技术有限公司 | 车载通话方法和车载设备 |
CN115002934A (zh) * | 2022-07-18 | 2022-09-02 | 荣耀终端有限公司 | 音频业务处理系统、电子设备及蓝牙耳机 |
CN116744244A (zh) * | 2023-08-15 | 2023-09-12 | 荣耀终端有限公司 | 一种通信方法、存储介质及电子设备 |
Family Cites Families (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4282721B2 (ja) * | 2007-01-31 | 2009-06-24 | 株式会社東芝 | 携帯端末装置 |
CN114079892B (zh) * | 2020-08-12 | 2025-04-04 | 华为技术有限公司 | 蓝牙通信方法、可穿戴设备及系统 |
CN115696283A (zh) * | 2021-07-28 | 2023-02-03 | 华为技术有限公司 | 音频控制方法、电子设备、音频设备和存储介质 |
CN114466099B (zh) * | 2021-08-31 | 2022-12-20 | 荣耀终端有限公司 | 蓝牙设备的控制方法、装置和存储介质 |
CN115915037B (zh) * | 2021-09-24 | 2025-03-18 | Oppo广东移动通信有限公司 | 通话控制方法、装置、电子设备及计算机可读存储介质 |
CN116419192A (zh) * | 2021-12-31 | 2023-07-11 | 上海博泰悦臻网络技术服务有限公司 | 音频管理方法及系统、车载终端及存储介质 |
CN115442694A (zh) * | 2022-08-26 | 2022-12-06 | 深圳市和宏实业股份有限公司 | 一种解决tws无线蓝牙耳机音量自动增益的控制方法 |
-
2023
- 2023-08-15 CN CN202311026635.4A patent/CN116744244B/zh active Active
- 2023-08-15 CN CN202311709735.7A patent/CN119497049A/zh active Pending
- 2023-12-12 EP EP23925586.2A patent/EP4531444A4/en active Pending
- 2023-12-12 WO PCT/CN2023/138227 patent/WO2025035666A1/zh unknown
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20100069007A1 (en) * | 2008-09-12 | 2010-03-18 | Kabushiki Kaisha Toshiba | Information processing apparatus and mobile communication apparatus |
WO2022007848A1 (zh) * | 2020-07-10 | 2022-01-13 | 华为技术有限公司 | 一种通话方法、装置和系统 |
CN114422984A (zh) * | 2022-01-25 | 2022-04-29 | 斑马网络技术有限公司 | 车载通话方法和车载设备 |
CN115002934A (zh) * | 2022-07-18 | 2022-09-02 | 荣耀终端有限公司 | 音频业务处理系统、电子设备及蓝牙耳机 |
CN116744244A (zh) * | 2023-08-15 | 2023-09-12 | 荣耀终端有限公司 | 一种通信方法、存储介质及电子设备 |
Non-Patent Citations (1)
Title |
---|
See also references of EP4531444A4 |
Also Published As
Publication number | Publication date |
---|---|
CN116744244B (zh) | 2023-10-31 |
CN116744244A (zh) | 2023-09-12 |
EP4531444A1 (en) | 2025-04-02 |
CN119497049A (zh) | 2025-02-21 |
EP4531444A4 (en) | 2025-06-25 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN113395685B (zh) | 蓝牙通信系统和无线通信系统 | |
WO2020107466A1 (zh) | 一种点对多点的数据传输方法及设备 | |
WO2018032455A1 (zh) | 一种蓝牙通信的方法及终端 | |
US20230299806A1 (en) | Bluetooth Communication Method, Wearable Device, and System | |
CN115002934B (zh) | 音频业务处理系统、电子设备及蓝牙耳机 | |
EP3986008A1 (en) | Method for using remote sim module, and electronic apparatus | |
CN116033057B (zh) | 基于分布式通话录音同步方法、电子设备及可读存储介质 | |
CN115190197A (zh) | 基于蓝牙耳机的通话方法、装置及存储介质 | |
CN116471355B (zh) | 音频播放的方法及电子设备 | |
CN111556439A (zh) | 一种终端的连接控制方法、终端及计算机存储介质 | |
CN1842193B (zh) | 再现移动通信终端的音乐文件的方法及实现其的移动终端 | |
WO2025035666A1 (zh) | 一种通信方法、存储介质及电子设备 | |
WO2021233398A1 (zh) | 无线音频系统、无线通讯方法及设备 | |
CN113954756A (zh) | 功能冲突的处理方法、装置、电子设备和可读存储介质 | |
CN116137639A (zh) | 一种跨设备音频数据传输的方法和电子设备 | |
CN114885317A (zh) | 设备间协同控制的方法、通信系统、电子设备及存储介质 | |
CN115087134A (zh) | 一种蓝牙连接的方法和电子设备 | |
CN114496007A (zh) | 数据处理方法、装置、设备、存储介质及计算机程序产品 | |
WO2025039495A1 (zh) | 一种音频控制方法、电子设备及可读存储介质 | |
CN116887200B (zh) | 一种彩信发送方法、电子设备及存储介质 | |
CN118677982A (zh) | 来电处理方法、装置、智能穿戴设备及存储介质 | |
WO2024082855A1 (zh) | 一种音频业务处理方法、电子设备及计算机存储介质 | |
CN115967928A (zh) | 耳机音频播放方法、装置、设备和存储介质 | |
WO2025011354A1 (zh) | 通话方法和通话装置 | |
CN119743715A (zh) | 音频播放方法、系统、电子设备及计算机可读存储介质 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
ENP | Entry into the national phase |
Ref document number: 2023925586 Country of ref document: EP Effective date: 20240909 |
|
ENP | Entry into the national phase |
Ref document number: 2023925586 Country of ref document: EP Effective date: 20240909 |
|
121 | Ep: the epo has been informed by wipo that ep was designated in this application |
Ref document number: 23925586 Country of ref document: EP Kind code of ref document: A1 |
|
WWP | Wipo information: published in national office |
Ref document number: 2023925586 Country of ref document: EP |