WO2024090137A1 - 操作装置 - Google Patents
操作装置 Download PDFInfo
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- WO2024090137A1 WO2024090137A1 PCT/JP2023/035609 JP2023035609W WO2024090137A1 WO 2024090137 A1 WO2024090137 A1 WO 2024090137A1 JP 2023035609 W JP2023035609 W JP 2023035609W WO 2024090137 A1 WO2024090137 A1 WO 2024090137A1
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- rotation
- rotation axis
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- controller
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/016—Input arrangements with force or tactile feedback as computer generated output to the user
Definitions
- the present invention relates to an operating device that is held or worn by an operator and is used to operate an object to be operated.
- Patent document 1 discloses a controller used for game operation.
- the controller in patent document 1 has an internal vibrator that can be activated to generate vibrations in the controller. This can provide force feedback so that the operator feels vibrations in their hands while playing the game.
- the present invention was made in consideration of the above problems, and aims to provide an operating device that can provide a variety of force feedback.
- the operating device of the present invention is an operating device that is held or worn by an operator and used to operate an object to be operated, and is characterized by having a rotating body that rotates around a rotation axis, and a rotation drive unit that rotates the rotating body around the rotation axis.
- the operating device can also be configured so that the rotating body, which rotates around the rotation axis, can be rotated around a first rotation axis that is perpendicular to the rotation axis.
- the operating device can also be configured so that the rotating body, which rotates around the rotation axis, can rotate around a second rotation axis that is perpendicular to both the rotation axis and the first rotation axis.
- the above configuration allows a gyro moment to be generated in two different directions, each perpendicular to the axis of rotation of the rotating body.
- the operating device can also be configured to include a first frame that supports the rotating body rotatably around the rotation axis, a second frame that supports the first frame rotatably around the second rotation axis and is rotatable around the first rotation axis, and a guide frame that is rotatable around the first rotation axis and can transmit its own rotation to the first frame to rotate the first frame around the second rotation axis.
- the above configuration makes it possible to eliminate the effect of the weight of the drive source that rotates the rotor in the mechanism that generates the gyro moment, resulting in high responsiveness.
- the rotation drive unit can be configured to be capable of controlling the rotation direction and rotation speed of the rotating body.
- the mechanism that generates the gyro moment can also function as a reaction wheel by controlling the direction and speed of rotation of the rotating body.
- the rotation drive unit can control the rotation direction and rotation speed of the rotating body, and the rotating body can be configured to include multiple rotating bodies whose rotation axes are perpendicular to each other.
- the rotating body and the rotation drive unit are used as part of a reaction wheel, and by changing the rotational speed of the rotating body, it is possible to generate an inertial force in a specific direction.
- the operating device can also be configured to include a first frame that supports the rotating body so that it can rotate around the rotation axis, a second frame that supports the first frame so that it can rotate around the first rotation axis, and a third frame that supports the second frame so that it can rotate around the second rotation axis.
- the above configuration makes it possible to arbitrarily set the orientation of the rotation axis held by the momentum wheel when the rotating body is given the function of a momentum wheel.
- the operating device of the present invention can generate an inertial force in a specific direction. By utilizing this inertial force, it is possible to provide a variety of force feedback (not just vibration) in the operating device.
- FIG. 1 is a perspective view illustrating an example of the appearance of a game controller according to an embodiment of an operating device disclosed in the present application.
- FIG. 1 is a functional block diagram of a game controller according to a first embodiment.
- FIG. 3 is a perspective view of a force feedback unit according to the first embodiment.
- FIG. 4 is a side view of the force feedback unit of FIG. 3 as viewed from the second shaft rotating motor side. 4 is a side view of the force feedback unit of FIG. 3 as viewed from the first shaft rotating motor side. 4 is a diagram for explaining a gyro moment that can be generated by the force feedback unit of FIG. 3.
- 4 is a diagram for explaining a gyro moment that can be generated by the force feedback unit of FIG. 3.
- FIG. 4 is a diagram for explaining a gyro moment that can be generated by the force feedback unit of FIG. 3.
- 4 is a diagram for explaining a gyro moment that can be generated by the force feedback unit of FIG. 3.
- FIG. 13 is a perspective view showing an example of the appearance of a game controller according to another embodiment of the operating device disclosed in the present application.
- FIG. 11 is a functional block diagram of a game controller according to a second embodiment.
- FIG. 11 is a perspective view of a force feedback unit according to a second embodiment.
- FIG. 13 is a perspective view of a force feedback unit according to a fourth embodiment.
- FIG. 11 is a functional block diagram of a game controller according to a second embodiment.
- FIG. 11 is a perspective view of a force feedback unit according to a second embodiment
- FIG. 1 is a perspective view showing an example of the appearance of a game controller (hereinafter simply referred to as a controller) 10 according to this embodiment 1.
- Fig. 2 is a functional block diagram of the controller 10.
- the controller 10 illustrated in FIG. 1 is held by an operator with both hands and has an operation input unit 12 (operation stick 12A, cross button 12B, key buttons 12C, etc.) that allows the operator to input operations.
- operation input unit 12 operation stick 12A, cross button 12B, key buttons 12C, etc.
- each of the three orthogonal axes (X-axis, Y-axis, and Z-axis) shown in FIG. 1 corresponds to the left-right direction, front-back direction, and up-down direction on the controller 10, respectively.
- the controller 10 comprises a control unit 11, an operation input unit 12, a communication unit 13, a drive unit 14, and a force feedback unit 15.
- the communication unit 13 is a means for the controller 10 to communicate with the game console (not shown) wirelessly or via a wire.
- the force feedback unit 15 is built into the controller 10 as a means for receiving drive from the drive unit 14 and providing feedback that makes the operator holding the controller 10 feel a force.
- the control unit 11 is a means for performing overall control of the controller 10 (processing control of input signals from the operation input unit 12, communication control with the game console via the communication unit 13, and drive control of the drive unit 14).
- the force feedback unit 15 is not a means for simply generating vibrations like a conventional vibrator, but can generate a force that allows the operator to sense that a force is being applied in a specific direction due to inertial force.
- a force feedback unit 15 that uses a gyro moment is shown as an example.
- Figure 3 is a perspective view of the force feedback unit 15.
- Figure 4 is a side view of the force feedback unit 15 as viewed from the second-shaft rotary motor 157 side.
- Figure 5 is a side view of the force feedback unit 15 as viewed from the first-shaft rotary motor 156 side.
- the force feedback unit 15 has a rotating wheel (rotating body) 151, an inner frame (first frame) 152, an intermediate frame (second frame) 153, and a guide frame 154 as the main components of the mechanism that generates a gyro moment.
- the force feedback unit 15 also has a motor (rotation drive unit) 155, a first-axis rotation motor 156, and a second-axis rotation motor 157 as components equivalent to the drive unit 14 in Figure 2, and further has support legs 158a to 158d for fixing the force feedback unit 15 to the base 101.
- the motor 155 has a configuration in which the rotating wheel 151 is used as a rotor and a stator 155a is disposed inside the rotor.
- the support legs 158a and 158b that support the rotation axis S2 of the intermediate frame 153 described later function as the outer frame.
- the base 101 to which the force feedback unit 15 is attached is depicted as a flat plate, but the base 101 may be part of the frame member of the controller 10.
- the rotating wheel 151 is supported by the inner frame 152, and can be driven to rotate about a rotation axis S1 (see Figures 4 and 5) by a motor 155 attached to the inner frame 152.
- both ends of the inner frame 152 are rotatably attached to the intermediate frame 153.
- the intermediate frame 153 is supported by two opposing support legs 158a, 158b, and can rotate (rotate in the direction of arrow A in FIG. 5) around a rotation axis S2 (first rotation axis: see FIG. 4) by a first-axis rotation motor 156.
- the first-axis rotation motor 156 is a servo motor or stepping motor used to control the rotation of the intermediate frame 153, and is fixedly attached to the support leg 158a.
- rotation refers to a rotational movement that is rotatable in both directions and has a limited angular range. That is, in the force feedback unit 15, the intermediate frame 153 and the first shaft rotating motor 156 have the role of changing the inclination of the rotation axis S1 of the rotating wheel 151 in the direction of arrow A.
- the guide frame 154 is supported by two opposing support legs 158c, 158d, and can be rotated (rotated in the direction of arrow B in FIG. 4) around a rotation axis S3 (second rotation axis: see FIG. 5) by a second-axis rotation motor 157.
- the second-axis rotation motor 157 is a servo motor or stepping motor used to control the rotation of the guide frame 154, and is fixedly attached to the support leg 158c.
- the guide frame 154 is formed with a guide hole 154a having a long hole shape with the longitudinal direction parallel to the rotation axis S3, and one end of the rotation axis member of the rotating wheel 151 is inserted into the guide hole 154a.
- the rotating wheel 151 receives a force via the rotation axis member inserted into the guide hole 154a.
- the rotating wheel 151 and the inner frame 152 also rotate in the direction of the arrow B at the same time. That is, in the force feedback unit 15, the guide frame 154 and the second shaft rotating motor 157 have the role of changing the inclination of the rotation axis S1 of the rotating wheel 151 along the direction of the arrow B.
- the inner frame 152 that supports the rotating wheel 151 rotates relative to the intermediate frame 153.
- the intermediate frame 153 does not impede the rotation of the rotating wheel 151 in the direction of arrow B.
- the rotating shaft member of the rotating wheel 151 moves along the guide hole 154a. This means that the guide frame 154 does not impede the rotation of the rotating wheel 151 in the direction of arrow A.
- the rotation axis S1 of the rotating wheel 151 is arranged parallel to the Z axis (up and down).
- the rotation axis S2 is arranged parallel to one of the X and Y axes of the controller 10 (the X axis in the example of Figures 3 to 5), and the rotation axis S3 is arranged parallel to the other of the X and Y axes (the Y axis in the example of Figures 3 to 5).
- the force feedback unit 15 configured as above, while the rotating wheel 151 is rotated at high speed by the motor 155, the inclination of the rotation axis S1 of the rotating wheel 151 is changed by the first axis rotating motor 156 or the second axis rotating motor 157, thereby generating an inertial rotational force (so-called gyro moment).
- Figures 6 to 9 are diagrams explaining the gyro moment that can be generated by the force feedback section 15.
- the rotational force applied by the first axis rotation motor 156 or the second axis rotation motor 157 is designated as F1
- the gyro moment generated in the force feedback section 15 as a result is designated as F2.
- the rotation direction of the rotating wheel 151 at this time is counterclockwise when viewed from above the controller 10.
- the gyro moment F2 shown in Figures 6 to 9 is expressed by the following formula (1). That is, when formula (1) is applied to the example of Figures 6 to 9, consider a coordinate system O-xyz in which an axisymmetric rigid body (here, the rotating wheel 151) rotates around a fixed point on the axis of symmetry (here, the Z axis) or a point O of the center of gravity, and does not have an angular velocity around the axis of symmetry of the rigid body.
- the coordinate system O-xyz is an intermediate coordinate system that rotates around the x-axis and y-axis in conjunction with the rigid body, but does not rotate around the Z-axis.
- the gyro moment generated by the force feedback section 15 can provide feedback that makes the operator feel a force in his or her hand.
- the generated gyro moment gives the operator's hand the sensation of a rotational force in a specific direction, and this direction can be generated in multiple directions.
- rotational control is performed on the inner frame 152, the intermediate frame 153, and the guide frame 154 to generate the rotational force F1, but the first-axis rotation motor 156 and the second-axis rotation motor 157, which are the driving sources for this rotational control, do not themselves move with these frames.
- the second-axis rotation motor 157 needs to transmit a rotational force from the outside of the intermediate frame 153 to the inner frame 152, but by configuring it to transmit the rotational force to the inner frame 152 via the guide frame 154, it becomes unnecessary to attach the second-axis rotation motor 157 to the intermediate frame 152.
- the force feedback unit 15 can rotate the inner frame 152, the intermediate frame 153, and the guide frame 154 without being affected by the weight of the first-axis rotation motor 156 and the second-axis rotation motor 157, and can be made highly responsive.
- Fig. 10 is a perspective view showing an example of the appearance of a game controller (hereinafter simply referred to as a controller) 20 according to the present embodiment 2.
- Fig. 11 is a functional block diagram of the controller 20.
- the controller 20 shown in FIG. 10 has a stick shape with a longitudinal direction, and is operated by an operator holding one end of the stick (the end closest to the hand) in one hand and swinging the controller around.
- the controller 20 also has an operation input unit 22 through which the operator makes operation inputs, and the operation input unit 22 includes an operation means 22A (a button in FIG. 10, but may further include a stick) that is intended to be operated with the thumb.
- the basic position is one in which the operation means 22A faces upward, and the directions of the three orthogonal axes (X-axis, Y-axis, and Z-axis) shown in FIG. 10 correspond to the left-right, front-back, and up-down directions on the controller 20, respectively.
- the controller 20 includes a control unit 21, an operation input unit 22, a motion detection sensor unit 23, a communication unit 24, a drive unit 25, and a force feedback unit 26.
- the motion detection sensor unit 23 is a means for detecting the motion of the controller 20 swung around by the operator, and includes sensors such as a tilt sensor and an acceleration sensor. In the controller 20, a detection signal from the motion detection sensor unit 23 is used as an operation input signal by the operator.
- the communication unit 24 is a means for the controller 20 to communicate with the game console (not shown) wirelessly or via a wire.
- the force feedback unit 26 is built into the controller 20 as a means for receiving drive from the drive unit 25 and giving feedback that allows the operator holding the controller 20 to feel a force.
- the control unit 21 is a means for performing overall control of the controller 20 (processing control of input signals from the operation input unit 22, communication control with the game console via the communication unit 24, and drive control of the drive unit 25).
- the force feedback unit 26 is not a means for simply generating vibrations like a conventional vibrator, but can generate a force that allows the operator to sense that a force is being applied in a specific direction due to inertial force.
- a force feedback unit 26 that uses a reaction wheel is exemplified.
- FIG. 12 is a perspective view of the force feedback unit 26.
- the force feedback unit 26 includes a flywheel (rotating body) 261 and a servo motor (rotation drive unit) 262, which corresponds to the drive unit 25 in FIG. 11.
- 262 may be a stepping motor.
- the servo motor 262 drives the rotation of the flywheel 261, and feedback that allows the operator to feel the force in his/her hand can be provided by the rotation reaction force that is generated when the rotation of the flywheel 261 is accelerated (including rotation from a stop) or decelerated (including stopping from rotation). Specifically, when the flywheel 261 is accelerated, the servo motor 262 receives a force in the opposite direction to the rotation direction of the flywheel 261. Also, when the flywheel 261 is decelerated, the servo motor 262 receives a force in the same direction as the rotation direction of the flywheel 261.
- the force feedback unit 26 is provided near the tip of the controller 20, and is positioned so that the rotation axis of the flywheel 261 is perpendicular to the longitudinal axis of the controller 20, making it possible to apply a force in a specific direction to the operator's hand.
- a force in the Y axis direction (left and right direction) can be applied to the operator's hand.
- a force in the Z axis direction can be applied to the operator's hand.
- the acceleration or deceleration of the flywheel 261 can be performed continuously or intermittently. This can simulate the pulling of a fishing rod when playing a fishing game, for example.
- the force applied to the operator's hand also varies depending on the acceleration of the flywheel 261.
- the controller 20 may include multiple force feedback units 26, each with a flywheel 261 whose rotation axes are oriented in different directions (more specifically, whose rotation axes are perpendicular to each other), as shown in FIG. 10. In this case, forces in various directions can be generated in a single controller 20.
- the force feedback unit 26 using a reaction wheel is mounted on a one-handed controller 20, but the force feedback unit 26 can also be mounted on a two-handed controller 20.
- the force feedback unit 15 using a gyro moment can be mounted on a one-handed controller 20 as well as a two-handed controller 10.
- the force feedback unit 15 using a gyro moment can function as a reaction wheel by increasing or decreasing the number of rotations of the rotating wheel 151. In this case, a rotational force of three axes can be obtained by adding one axis of the reaction wheel to two axes of the gyro moment.
- the force feedback unit 15 or 26 can also be mounted on a type of controller that is directly worn on the body of the operator.
- An example of a wearable controller is a controller that is worn on the operator's hand like a glove.
- a brake (not shown) can be attached to the rotation axis of the flywheel 261.
- the flywheel 261 is rotated at high speed and the rotation is stopped instantly by the brake, allowing the operator to experience a sensation similar to that of an impact. This makes it possible to imitate the sensation of hitting back a ball (the ball hitting the racket) when playing a tennis game, for example.
- the sensation of an impact caused by stopping rotation using a brake can also be applied to the force feedback unit 15 described in the first embodiment.
- the brake can be provided on any of the rotation axes S1 to S3, but it is particularly preferable to provide it on the rotation axis S1. That is, the rotation axis S1 is the axis of rotation of the rotating wheel 151, and providing a brake on this axis can instantly stop the rotating wheel 151, which is rotating at high speed, and produce a sensation similar to that of an impact.
- a force feedback unit 31 that can be used as a momentum wheel is exemplified.
- a momentum wheel a wheel that rotates at high speed generates an action that tries to hold its axis of rotation.
- FIG. 13 is a perspective view of the force feedback unit 31.
- the force feedback unit 31 has a rotating wheel (rotating body) 311, an inner frame (first frame) 312, an intermediate frame (second frame) 313, an outer frame (third frame) 314, a motor (rotation drive unit) 315, a first-axis rotating motor 316, and a second-axis rotating motor 317.
- the motor 315 is configured with the rotating wheel 311 as the rotor, and a stator 315a disposed inside the rotor.
- a servo motor or a stepping motor is used for the first-axis rotating motor 316 and the second-axis rotating motor 317.
- the inner frame 312 supports the rotating wheel 311 so that it can rotate around the rotation axis S1.
- a motor 315 for driving the rotating wheel 311 is also fixed to the inner frame 312.
- the intermediate frame 313 supports the inner frame 312 so that it can rotate around the rotation axis S2 (first rotation axis).
- a first axis rotation motor 316 for rotating the inner frame 312 relative to the intermediate frame 313 is also fixed to the intermediate frame 313.
- the outer frame 314 supports the intermediate frame 313 so that it can rotate around the rotation axis S3 (second rotation axis).
- a second axis rotation motor 317 for rotating the intermediate frame 313 relative to the outer frame 314 is also fixed to the outer frame 314.
- the motor 315 rotates the rotating wheel 311 at high speed, thereby generating an inertial force that tries to maintain the orientation (tilt) of the rotation axis S1.
- this force feedback unit 31 is mounted on, for example, a game controller (controller 10 or 20)
- the outer frame 314 is attached so as to be fixed to a frame member of the controller.
- a controller equipped with a force feedback unit 31 when the operator moves the controller (including at least a movement that rotates and displaces the controller) while the force feedback unit 31 is operating (while the rotating wheel 311 is rotating), an inertial force is generated in a direction that attempts to return the orientation of the rotation axis S1 to its original position in response to the movement of the controller, and this inertial force becomes force feedback for the operator.
- the force feedback unit 31 that uses the action of the momentum wheel can provide passive force feedback when a movement is applied to the controller from the operator side.
- the direction of the rotation axis S1 can be changed by rotating the inner frame 312 with the first axis rotation motor 316 and rotating the middle frame 313 with the second axis rotation motor 317.
- the direction of the rotation axis S1 to be held can be set to any direction.
- the operating device disclosed in the present application is applied to a game controller.
- the application of the operating device disclosed in the present application is not limited to game controllers, and the operating device disclosed in the present application can be applied to various other devices.
- a force feedback unit 15 that utilizes a gyro moment can be applied to a power tool such as a handy drill.
- a power tool such as a handy drill.
- the force feedback unit 15 is positioned so that the rotation axis S1 of the rotating wheel 151 is parallel to the rotation axis of the drill, and if the position of the handy drill shifts (if the rotation axis of the drill tilts), the force feedback unit 15 generates the above-mentioned gyro moment, which can be used as a rotational force to correct the shift.
- the force feedback unit 15 can be applied to an electric grass cutter as shown in FIG. 15.
- a force F1 to the rotating disk that cuts the grass, which swings back and forth around a fulcrum (the center of rotation of the disk)
- a force F2 that swings the rotating disk left and right can be generated, providing a force that supports the work.
- an actuator that swings the disk back and forth is attached to the disk and only the disk swings back and forth, the disk can swing left and right with the part that comes into contact with the body as the fulcrum.
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Abstract
Description
以下、本願開示の操作装置の実施形態について、図面を参照して詳細に説明する。本実施の形態1では、本願開示の操作装置をゲーム用コントローラの適用する場合を例示する。図1は、本実施の形態1に係るゲーム用コントローラ(以下、単にコントローラと称する)10の外観例を示す斜視図である。図2は、コントローラ10の機能ブロック図である。
本実施の形態2では、本願開示の操作装置を実施の形態1とは異なるゲーム用コントローラの適用する場合を例示する。図10は、本実施の形態2に係るゲーム用コントローラ(以下、単にコントローラと称する)20の外観例を示す斜視図である。図11は、コントローラ20の機能ブロック図である。
上記実施の形態1,2では、回転体(回転ホイール151またはフライホイール261)に対しては、これを回転駆動する駆動部(モータ155またはサーボモータ262)のみを組み合わせる構成を例示した。しかしながら、本願開示はこれに限定されるものではなく、回転体に対して、その回転を急激に停止させるブレーキを組み合わせることも可能である。この場合に使用されるブレーキには、MR流体(磁気粘性流体)ブレーキやER流体(電気粘性流体)ブレーキが好適に使用できる。
本実施の形態4では、モーメンタムホイールとして利用可能なフォースフィードバック部31を例示する。モーメンタムホイールでは、高速に回転するホイールがその回転軸を保持しようとする作用を生じる。
上記実施の形態1~4では、本願開示の操作装置をゲーム用コントローラに適用する場合を例示した。しかしながら、本願開示の操作装置の適用はゲーム用コントローラに限定されるものでなく、他に様々な機器に適用することが可能である。
11,21 制御部
12,22 操作入力部
13,24 通信部
14,25 駆動部
15,26,31 フォースフィードバック部
151 回転ホイール(回転体)
152,312 内側フレーム(第1フレーム)
153,313 中間フレーム(第2フレーム)
154 ガイドフレーム
155,315 モータ(回転駆動部)
156,316 第1軸回転モータ
157,317 第2軸回転モータ
158a~158d 支持脚
23 動作検出センサ部
261 フライホイール(回転体)
262 サーボモータ(回転駆動部)
314 外側フレーム(第3フレーム)
Claims (7)
- 操作者が所持または装着して、操作対象の操作の用に供する操作装置であって、
回転軸を回転中心として回転する回転体と、
前記回転体を、前記回転軸を中心に回転させる回転駆動部とを備えることを特徴とする操作装置。 - 請求項1に記載の操作装置であって、
前記回転軸を中心として回転している前記回転体を、前記回転軸に直交する第1の回動軸を中心に回動可能であることを特徴とする操作装置。 - 請求項2に記載の操作装置であって、
前記回転軸を中心として回転している前記回転体を、前記回転軸および前記第1の回動軸の両方に直交する第2の回動軸を中心に回動可能であることを特徴とする操作装置。 - 請求項3に記載の操作装置であって、
前記回転体を、前記回転軸を回転中心として回転可能に支持する第1フレームと、
前記第1フレームを、前記第2の回動軸を回動中心として回動可能に支持するとともに、前記第1の回動軸を回動中心として回動可能である第2フレームと、
前記第1の回動軸を回動中心として回動可能であり、自身の回動を前記第1フレームに伝達することで、前記第1フレームを前記第2の回動軸を回動中心として回動させることが可能であるガイドフレームとを備えることを特徴とする操作装置。 - 請求項2から4の何れか1項に記載の操作装置であって、
前記回転駆動部は、前記回転体の回転方向および回転速度を制御可能であることを特徴とする操作装置。 - 請求項1に記載の操作装置であって、
前記回転駆動部は、前記回転体の回転方向および回転速度を制御可能であり、
前記回転体として、前記回転軸がそれぞれ直交する複数の回転体を備えることを特徴とする操作装置。 - 請求項3に記載の操作装置であって、
前記回転体を、前記回転軸を回転中心として回転可能に支持する第1フレームと、
前記第1フレームを、前記第1の回動軸を回動中心として回動可能に支持する第2フレームと、
前記第2フレームを、前記第2の回動軸を回動中心として回動可能に支持する第3フレームとを備えることを特徴とする操作装置。
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| DE112023004493.7T DE112023004493T5 (de) | 2022-10-27 | 2023-09-29 | Bedienvorrichtung |
| CN202380065272.7A CN119856139A (zh) | 2022-10-27 | 2023-09-29 | 操作装置 |
| US19/112,601 US20260084047A1 (en) | 2022-10-27 | 2023-09-29 | Operating device |
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| JP2022-172654 | 2022-10-27 | ||
| JP2022172654A JP2024064224A (ja) | 2022-10-27 | 2022-10-27 | 操作装置 |
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| US (1) | US20260084047A1 (ja) |
| JP (1) | JP2024064224A (ja) |
| CN (1) | CN119856139A (ja) |
| DE (1) | DE112023004493T5 (ja) |
| TW (1) | TWI894603B (ja) |
| WO (1) | WO2024090137A1 (ja) |
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| WO2026038491A1 (ja) * | 2024-08-12 | 2026-02-19 | ミネベアミツミ株式会社 | 装置 |
| WO2026038494A1 (ja) * | 2024-08-12 | 2026-02-19 | ミネベアミツミ株式会社 | 反力発生装置 |
| WO2026038493A1 (ja) * | 2024-08-12 | 2026-02-19 | ミネベアミツミ株式会社 | 装置 |
| WO2026038492A1 (ja) * | 2024-08-12 | 2026-02-19 | ミネベアミツミ株式会社 | 装置 |
| WO2026038484A1 (ja) * | 2024-08-12 | 2026-02-19 | ミネベアミツミ株式会社 | 装置 |
Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2009075861A (ja) * | 2007-09-20 | 2009-04-09 | Panasonic Corp | 入力装置および入力システム |
| JP2009289015A (ja) * | 2008-05-29 | 2009-12-10 | Sharp Corp | 力覚付与型入力装置 |
| US20100022300A1 (en) * | 2008-07-23 | 2010-01-28 | Industrial Technology Research Institute | Device with spatially unrestricted force feedback |
| JP2021534428A (ja) * | 2016-09-15 | 2021-12-09 | リアル シンプル アイディアズ エルエルシー | ジャイロ運動フィードバック装置 |
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| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPWO2002073385A1 (ja) | 2001-03-08 | 2004-09-09 | 独立行政法人産業技術総合研究所 | ジャイロを用いた力覚呈示方法及び装置 |
| WO2016020868A1 (en) * | 2014-08-06 | 2016-02-11 | Haways S.R.L. | Actuator for haptic devices |
| JP7610618B2 (ja) * | 2020-12-10 | 2025-01-08 | 任天堂株式会社 | 情報処理システム、コントローラ、情報処理方法、情報処理プログラム |
| US12386425B2 (en) * | 2021-01-29 | 2025-08-12 | Tdk Taiwan Corp. | Tactile feedback system |
-
2022
- 2022-10-27 JP JP2022172654A patent/JP2024064224A/ja active Pending
-
2023
- 2023-08-18 TW TW112131042A patent/TWI894603B/zh active
- 2023-09-29 WO PCT/JP2023/035609 patent/WO2024090137A1/ja not_active Ceased
- 2023-09-29 US US19/112,601 patent/US20260084047A1/en active Pending
- 2023-09-29 DE DE112023004493.7T patent/DE112023004493T5/de active Pending
- 2023-09-29 CN CN202380065272.7A patent/CN119856139A/zh active Pending
Patent Citations (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2009075861A (ja) * | 2007-09-20 | 2009-04-09 | Panasonic Corp | 入力装置および入力システム |
| JP2009289015A (ja) * | 2008-05-29 | 2009-12-10 | Sharp Corp | 力覚付与型入力装置 |
| US20100022300A1 (en) * | 2008-07-23 | 2010-01-28 | Industrial Technology Research Institute | Device with spatially unrestricted force feedback |
| JP2021534428A (ja) * | 2016-09-15 | 2021-12-09 | リアル シンプル アイディアズ エルエルシー | ジャイロ運動フィードバック装置 |
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| NAKATA KENTARO: "Torque −feedback Device using Angular Momentum Transition", TRANSACTIONS OF THE VIRTUAL REALITY SOCIETY OF JAPAN, vol. 6, no. 2, 30 June 2001 (2001-06-30), pages 115 - 120, XP093165218 * |
| YANO, HIROAKI: "Force Feedback Device Using Gyro Moment - Force Feedback to Support Active Human Movement", GAZO RABO = IMAGE LABORATORY, NIHON KOGYO SHUPPAN, TOKYO,, JP, vol. 14, no. 7, 1 July 2003 (2003-07-01), JP , pages 20 - 24, XP009554856, ISSN: 0915-6755 * |
Also Published As
| Publication number | Publication date |
|---|---|
| US20260084047A1 (en) | 2026-03-26 |
| JP2024064224A (ja) | 2024-05-14 |
| TWI894603B (zh) | 2025-08-21 |
| CN119856139A (zh) | 2025-04-18 |
| DE112023004493T5 (de) | 2025-08-21 |
| TW202418047A (zh) | 2024-05-01 |
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