WO2023273569A1 - Interaction method and apparatus, device, and medium - Google Patents

Interaction method and apparatus, device, and medium Download PDF

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Publication number
WO2023273569A1
WO2023273569A1 PCT/CN2022/089193 CN2022089193W WO2023273569A1 WO 2023273569 A1 WO2023273569 A1 WO 2023273569A1 CN 2022089193 W CN2022089193 W CN 2022089193W WO 2023273569 A1 WO2023273569 A1 WO 2023273569A1
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WO
WIPO (PCT)
Prior art keywords
user
social relationship
target
relationship chain
target social
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PCT/CN2022/089193
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French (fr)
Chinese (zh)
Inventor
赵梓存
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北京字跳网络技术有限公司
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Publication of WO2023273569A1 publication Critical patent/WO2023273569A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/308Details of the user interface

Definitions

  • the present disclosure relates to the technical field of the Internet, and in particular to an interaction method, device, equipment and medium.
  • the way for users to expand existing social relationships on the network platform is relatively single. For example, they generally add new friends by searching for strangers who meet the specified conditions, so that users often do not know how to search for more like-minded people. People interact together, which affects user activity and retention.
  • the present disclosure provides an interaction method, device, device and medium.
  • the present disclosure provides an interaction method, including:
  • the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain;
  • the second user connected to the end user of the target social relationship chain is displayed, and the second user has a direct social relationship with the end user of the target social relationship chain
  • the user and the second user form a new terminal user of the target social relationship chain.
  • an interaction device including:
  • the first display unit is configured to display a target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain;
  • the second display unit is configured to display a second user connected to the end user of the target social relationship chain when a first trigger operation on the target social relationship chain is detected, and the second user is the end user of the target social relationship chain There is a direct social relationship between users, and the second user forms a new terminal user of the target social relationship chain.
  • an electronic device including:
  • the processor is configured to read executable instructions from the memory, and execute the executable instructions to implement the interaction method described in the first aspect.
  • the present disclosure provides a computer-readable storage medium, the storage medium stores a computer program, and when the computer program is executed by a processor, the processor implements the interaction method described in the first aspect.
  • the interaction method, device, device, and medium of the embodiments of the present disclosure can display the information that is connected to the end user of the target social relationship chain and the target user when expanding the social relationship for the first user based on the displayed target social relationship chain.
  • Like-minded people can not only further help the first user quickly and reliably expand the social relationship based on the existing target social relationship chain, but also increase the interactive fun of the first user in the process of expanding the social relationship of the first user, and improve user activity and retention.
  • FIG. 1 is a schematic flowchart of an interaction method provided by an embodiment of the present disclosure
  • FIG. 2 is a schematic diagram of an interactive interface provided by an embodiment of the present disclosure
  • FIG. 3 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 4 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 5 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 6 is a schematic diagram of a social graph provided by an embodiment of the present disclosure.
  • FIG. 7 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 8 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 9 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 10 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • FIG. 11 is a schematic structural diagram of an interaction device provided by an embodiment of the present disclosure.
  • Fig. 12 is a schematic structural diagram of an electronic device provided by an embodiment of the present disclosure.
  • the term “comprise” and its variations are open-ended, ie “including but not limited to”.
  • the term “based on” is “based at least in part on”.
  • the term “one embodiment” means “at least one embodiment”; the term “another embodiment” means “at least one further embodiment”; the term “some embodiments” means “at least some embodiments.” Relevant definitions of other terms are given in the description below.
  • the embodiments of the present disclosure provide a method that can further help the first user to quickly and reliably expand the social relationship based on the existing target social relationship chain, and increase the first user's social relationship in the process of expanding the social relationship. Interaction method, device, equipment and medium for user's interactive pleasure.
  • the interaction method may be executed by an electronic device.
  • the electronic equipment may include but not limited to such as mobile phone, notebook computer, digital broadcast receiver, PDA (personal digital assistant), PAD (tablet computer), PMP (portable multimedia player), vehicle terminal (such as vehicle navigation terminal) , wearable devices, etc., and fixed terminals such as digital TVs, desktop computers, smart home devices, etc.
  • Fig. 1 shows a schematic flowchart of an interaction method provided by an embodiment of the present disclosure.
  • the interaction method may include the following steps.
  • the electronic device when the first user wants to expand the social relationship, can display the target social relationship chain that the first user has established in the current network platform for expanding the social relationship for himself. .
  • the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain, that is, every two node users in the target social relationship chain.
  • the direct social relationship may be a social relationship that can directly associate two users.
  • the direct social relationship may include that two users are friends with each other, two users are in the same community, and so on.
  • the indirect social relationship may be a social relationship in which two users can be associated indirectly through a third person, and there is a direct social relationship between the third person and each user.
  • the end user of the target social relationship chain may be the first user, that is, the first user is both the starting point of the target social relationship chain and the end point of the target social relationship chain .
  • Fig. 2 shows a schematic diagram of an interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 201 displays an interactive interface 202, and the social relationship chain 204 of user A 203 is displayed in the interactive interface 202.
  • the social relationship chain 204 has only one node user, that is, user A 203, and the social relationship chain
  • the starting point and end point of 204 are user A 203.
  • user A 203 is the user himself who expands the social relationship.
  • the end user of the target social relationship chain is a node user other than the first user, and at this time, the end user of the target social relationship chain and the first user There can be direct social relationship or indirect social relationship between them.
  • Fig. 3 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 301 displays an interactive interface 302, and the social relationship chain 304 of user A 303 is displayed in the interactive interface 302.
  • the social relationship chain 304 has three node users, namely user A 303 and user B 305 and user C 306, the starting point of the social relationship chain 304 is user A 303, and the end points of the social relationship chain 304 are user B 305 and user C 306 respectively.
  • the first user can input a first trigger operation on the target social relationship chain to trigger the expansion of the social relationship.
  • the electronic device detects the first trigger operation on the target social relationship chain, it can increase the display and
  • the end user of the target social relationship chain is connected to the second user who has a direct social relationship with the end user of the target social relationship chain, and after the second user is displayed, because the second user is newly expanded and has a
  • the terminal users of the social relationship chain are users connected to each other.
  • the second user can form a new terminal user of the target social relationship chain, so that when the first user expands the social relationship based on the target social relationship chain next time, it can increase the display and
  • the new terminal user (second user) of the target social relationship chain is connected to each other, and there is a direct social relationship with the new terminal user (second user) of the target social relationship chain, and so on.
  • the first trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), a voice control operation, or an expression control operation on the first control, which is not limited herein.
  • the first control may be a control for triggering the extension of the social relationship.
  • the first control may be a button or an icon representing the function of "expanding contacts”.
  • an “expand contacts” button 205 may also be displayed in the interactive interface 202, and the user may click the “expand contacts” button 205 to trigger the display of the interactive interface as shown in FIG. 3 .
  • the first trigger operation may also be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the end user of the target social relationship chain, which is not limited here.
  • a gesture control operation such as click, long press, double-click, etc.
  • voice control operation or expression control operation on the end user of the target social relationship chain, which is not limited here.
  • the electronic device may directly display the second user who has a direct social relationship with the end user of the target social relationship chain.
  • the first trigger operation may include a trigger operation on a target end user among the end users of multiple target social relationship chains.
  • the first trigger operation may include a selection operation on the target terminal user and a control trigger operation on the first control.
  • the selection operation may be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the target destination user, which is not limited here.
  • the control trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), a voice control operation, or an expression control operation on the first control, which is not limited herein.
  • the first control may be a control for triggering the extension of the social relationship.
  • the first control may be a button or an icon representing the function of "expanding contacts”.
  • an "expand contacts" button 307 may also be displayed in the interactive interface 302, and the user may first click on user B 305 to select user B 305, and then click on the "expand contacts” button 307 to trigger the display and user B 305 Users with direct social relations, as shown in Figure 4.
  • Fig. 4 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 401 displays an interactive interface 402, and the social relationship chain 404 of user A 403 is displayed in the interactive interface 402.
  • the social relationship chain 404 has four node users, namely user A 403 and user B 405, user C 406 and user D 407, the starting point of social relationship chain 404 is user A 403, and the new end point of social relationship chain 404 is user D 407.
  • the first trigger operation may also be a gesture control operation (such as click, long press, double-tap, etc.), voice control operation, or expression control operation on the target destination user, which is not limited here.
  • a gesture control operation such as click, long press, double-tap, etc.
  • voice control operation or expression control operation on the target destination user, which is not limited here.
  • the second user may be a user who has a direct social relationship with the target end user, and in S120, displaying the second user connected to the end user of the target social relationship chain may include: displaying the The second user to which end users are connected to each other.
  • the electronic device may directly display the second user who has a direct social relationship with the target end user, and use the user specified by the first user as the first user. Users expand their social relationships.
  • the first trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), a voice control operation, or an expression control operation on the first control, which is not limited herein.
  • the first control may be a control for triggering the extension of the social relationship.
  • the first control may be a button or an icon representing the function of "expanding contacts”.
  • the electronic device may display the second users who are respectively connected to the end user of each target social relationship chain, that is, for each target social relationship
  • the end users of the chain can display the second users who have a direct social relationship with them, so as to increase the number of users for the first user to expand the social relationship.
  • the first user can browse the user information of the second user, the social information of the second user, etc., and A social relationship establishment request is sent to the second user to complete this social relationship expansion.
  • the first user when expanding the social relationship for the first user based on the displayed target social relationship chain, it is possible to display the information between the end user of the target social relationship chain and the end user of the target social relationship chain.
  • There is a second user who has a direct social relationship with the first user so that there is a correlation between the second user and the first user, which makes the second user more likely to become the like-minded person expected by the first user, not only can
  • the first user can further help the first user to quickly and reliably expand the social relationship, and can also increase the interactive fun of the first user during the process of expanding the social relationship of the first user, and improve the user's activity and retention rate.
  • each two connected node users may also display the type of social relationship they belong to. That is, between each two connected node users, the social relationship type to which the direct social relationship between the two connected node users belongs may also be displayed.
  • the social relationship type to which the direct social relationship belongs may be a "friend" type.
  • the social relationship type to which the direct social relationship belongs may be the "community" type.
  • “friend” may be displayed on the connection between user A 303 and user B 305, to represent that user A 303 and user B 305 are friends with each other, and the connection between user A 303 and user C 306 "Friends" can be displayed on the screen to indicate that user A 303 and user C 306 are friends with each other.
  • a "community" may be displayed on the connection between user B 405 and user D 407, to indicate that user B 405 and user D 407 are in the same community.
  • the first user may expand social relationships based on a pre-generated social graph based on the six-degree segmentation theory, so as to further help the first user quickly and reliably expand social relationships.
  • the social graph may include a plurality of preset social relationship chains corresponding to the first user, and the first user is respectively a starting point of each preset social relationship chain. Part of the preset social relationship chains among the multiple preset social relationship chains may partially overlap. Moreover, users corresponding to every two interconnected nodes in each preset social relationship chain have a direct social relationship between them.
  • each node user in the target social relationship chain belongs to the social graph, and the second user has a direct social relationship with the end user of the target social relationship chain in the social graph.
  • the first user in order to further increase the interactive fun of the first user in the process of expanding social relations, the first user may also be designated as the target user as the expansion target, so that the first user can use the target user as In the process of expanding your goals, expand your social relationships and discover new like-minded people.
  • the target social relationship chain may be used to indirectly connect the first user with the target user. That is, the purpose of expanding the social relationship for the first user based on the target social relationship chain is to make the relationship between the first user and the target user exist, so that the first user can establish a social relationship with the target user.
  • the target social relationship chain may also include target users.
  • the interaction method may further include: displaying the target user according to the first state.
  • the first state may be a display manner of hiding at least part of the user information. For example, when displaying the target user according to the first state, at least one of user information such as the target user's user name and user avatar can be hidden, so that the target user included in the target social relationship chain is displayed in the form of a mysterious person, and according to The target user displayed in the first state is not connected to any node user in the target social relationship chain.
  • a label capable of characterizing the target user's characteristics may also be displayed during the process of displaying the target user according to the first state.
  • the three tags with the highest priority of the target user may be displayed, that is, the tags representing the three most representative features of the target user, or all tags of the target user may be displayed, which is not limited here.
  • the interaction method may further include: keep displaying the target user according to the first state, so that the first user is expanding the social relationship In the process, you can always understand the purpose of your social relationship expansion.
  • the electronic device 201 displays the initial social relationship chain 204 (that is, the social relationship chain 204 that only includes user A 203), it can display the mysterious person 206, the user avatar of the mysterious person 206. and the user name are hidden, and there are two labels "XX Great God” and "XX Great God” displayed below the mysterious person 206, and the mysterious person 206 is the target of the user's social relationship expansion.
  • the interactive interface 202 may always display the mysterious person 206 in the same manner, as shown in FIGS. 3 and 4 .
  • displaying the second user connected to the end user of the target social relationship chain may specifically include:
  • the target user is switched from the first state to the second state for display, so that the terminal user of the target social relationship chain and the target user are connected to each other.
  • the second state may be a display mode of displaying all user information. For example, when displaying the target user according to the second state, all of the target user's user name, user avatar, etc. may be displayed.
  • the electronic device may determine whether the second user is the target user, and if the second user is the target user, it means that the target social relationship chain has successfully connected A user is indirectly connected to the target user, that is, the first user has successfully established an association with the target user.
  • the target user can be switched from hiding at least part of the user information to displaying all user information, and the end point of the target social relationship chain The user is connected to the target user displayed according to the second state, so that the target user can form a new terminal user of the target social relationship chain, and then complete the expansion of the target social relationship chain.
  • Fig. 5 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 501 displays an interactive interface 502, and a social relationship chain 504 of user A 503 is displayed in the interactive interface 502, and the social relationship chain 504 successfully connects user A 503 and user G 505 as a mysterious person indirectly,
  • the electronic device 501 can display the user information of the user G 505 and the two labels "XX Great God” and "XX Great God” of the user G 505.
  • the first user may correspond to multiple preset social relationship chains.
  • the first user can expand the social relationship based on the pre-generated social graph based on the six-degree segmentation theory.
  • the social graph can contain multiple preset social relationship chains corresponding to the first user. Users are respectively the starting point of each preset social relationship chain. Part of the preset social relationship chains among the multiple preset social relationship chains may partially overlap. Moreover, users corresponding to every two interconnected nodes in each preset social relationship chain have a direct social relationship between them.
  • the target preset social relationship chain among the multiple preset social relationship chains, and the end point of the target preset social relationship chain is the target user, so that the first user performs social relationship based on the multiple preset social relationship chains.
  • the target social relationship chain cannot realize the indirect connection between the first user and the target user, further increasing the interactive fun of the first user in the process of expanding the social relationship.
  • Fig. 6 shows a schematic diagram of a social graph provided by an embodiment of the present disclosure.
  • the social graph can contain multiple social relationship chains, the starting point of each social relationship chain is user A 602, the terminal of some social relationship chains is user G 603 who is a mysterious person, and some social relationship chains There is some overlap between the two.
  • the end user of the selected target social relationship chain may be extended to the target user, or may not Expand to target users.
  • some interaction scenarios may be provided for the first user during the process of extending social relations, so that the first user can In the process of expanding target users, more interactions will be made to improve user activity and retention rate.
  • the interaction method may further include:
  • the first prompt information is displayed.
  • the first prompt information may be used to prompt that there is no social relationship between the terminal user of the target social relationship chain and the target user.
  • the electronic device detects the first trigger operation on the target social relationship chain, it may be determined whether the end user of the target social relationship chain is the intended user to which it belongs. Set the end point of the social relationship chain, if yes, display the first prompt information for prompting that there is no social relationship between the end user of the target social relationship chain and the target user.
  • Fig. 7 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 701 displays an interactive interface 702, and the social relationship chain of user A is displayed in the interactive interface 702.
  • the electronic device 701 Determine that user D 703 is the end point of its preset social relationship chain in the social graph, then a dialog box 704 of user D 703 can be displayed, and a prompt message "I don't know TA" is displayed in the dialog box 704 to show that the user
  • the connection between D 703 and the mysterious person 705 cannot be realized, and the user cannot continue to expand the social relationship based on the user D 703.
  • the end user of the target social relationship chain may be determined Whether it is the end point of the preset social relationship chain to which it belongs, if not, the second user may be displayed, and details will not be described here.
  • the interaction method may further include:
  • target clue information is displayed.
  • the target clue information may be used to prompt clue information related to the target user.
  • the target clue information may include prompt information indicating whether the social relationship chain corresponding to the second user is connected to the target user, information indicating other characteristics of the target user, and the like.
  • the second trigger operation may also be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the second user, which is not limited here.
  • a gesture control operation such as click, long press, double-click, etc.
  • voice control operation or expression control operation on the second user, which is not limited here.
  • the electronic device in the process of expanding the social relationship of the first user, after displaying the second user, when the electronic device detects the second trigger operation on the second user, it can randomly trigger the clue information used to prompt the target user. target clue information.
  • the electronic device 701 displays an interactive interface 702, and the social relationship chain of user A is displayed in the interactive interface 702.
  • a dialog box 704 showing user D 703 can be randomly triggered, and dialog box 704 A clue message "I don't know TA" is displayed inside, to show that the connection between the user D 703 and the mysterious person 705 cannot be realized.
  • Fig. 8 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 801 displays an interactive interface 802, and the social relationship chain of the user A is displayed in the interactive interface 802.
  • the dialog box 804 of the user D 803 can be displayed, and the dialog box 804
  • reward information that the first user can obtain after successfully establishing contact with the target user may also be displayed in the interactive interface.
  • the interaction method may also include:
  • the first target reward resource allocated to the first user is displayed.
  • the third trigger operation may also be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the second control in the target interaction interface, which is not limited here.
  • a gesture control operation such as click, long press, double-click, etc.
  • voice control operation or expression control operation on the second control in the target interaction interface, which is not limited here.
  • the second control may be a control for triggering the display of the first preset session information.
  • the second control may be a button or an icon representing the function of "code word” or "code word”.
  • the first preset session information may be greeting words, such as secret words, passwords, etc., used for establishing contact between the first user and the target user.
  • the electronic device when the electronic device detects the third trigger operation of the second control by the first user, it can display the first preset session information, and the first user has obtained the first preset session information. After the session information is set, the private chat interface with the target user can be entered, and the first preset session information is sent to the target user in the private chat interface. When the electronic device detects that the first preset session information is sent to the target user, it may display the first target reward resource allocated to the first user corresponding to the displayed reward information.
  • the first user may input a third trigger operation on the second control under the condition that the first user is indirectly connected with the target user based on the target clue information.
  • a "code word” prompt module 506 is also displayed in the interactive interface 502, and the initial display state of the "code word” prompt module 506 is to hide and display the content of the code word.
  • the user can click on the "code word” prompt module 506 to make the "code word” prompt module 506 display the code word content, as shown in FIG. 9 .
  • Fig. 9 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • an electronic device 901 displays an interactive interface 902, which displays user A's social relationship chain and a "secret language” prompt module 903. ".
  • the first user may also input a third trigger operation on the second control when the identity of the target user is determined based on the target clue information.
  • a "code word” prompt module 805 is also displayed in the interactive interface 802, and the initial display state of the "code word” prompt module 805 is to hide and display the content of the code word. The user can click on the "code word” prompt module 805 to make the "code word” prompt module 805 display the code word content.
  • the user since user A's social relationship chain does not indirectly connect user A with the mysterious person, the user needs to find out the suspected suspicious user based on the clues he has obtained, and enter the private chat interface with the suspicious user. In the interface, the code word content "there is a ghost" is sent to the suspicious user. If the electronic device determines that the suspicious user is a mysterious person, the user can obtain the corresponding reward resources; otherwise, the user cannot obtain the corresponding reward resources.
  • the interaction method may further include:
  • the first target reward resource allocated to the first user is displayed.
  • the first preset session information may be greeting words, such as secret words, passwords, etc., used for establishing contact between the first user and the target user.
  • the electronic device when the electronic device detects that the second user newly expanded by the first user is the target user, it can directly display the first preset session information, and the first user obtains the first After the session information is preset, a private chat interface with the target user can be entered, and the first preset session information is sent to the target user in the private chat interface.
  • the electronic device detects that the first preset session information is sent to the target user, it may display the first target reward resource allocated to the first user corresponding to the displayed reward information.
  • the first preset session information may be used to prompt the target user to feed back the second preset session information to the first user
  • the second preset session information may be used to assign the target user the second preset session information.
  • Target rewards resources may be used to assign the target user the second preset session information.
  • the second preset session information may be greeting words, such as secret words, passwords, etc., used for establishing contact between the target user and the first user.
  • the target user after the first user sends the first preset session information to the target user in the private chat interface, when the target user receives the first preset session information sent by the first user, it may be displayed that the target user needs to target the first preset session information.
  • the session information is the second preset session information fed back to the first user. After the target user feeds back the second preset session information, the corresponding second target reward resource can be obtained.
  • the first user in order to further increase user activity, may also be encouraged to expand their social relationship by completing specified game behaviors.
  • the target social relationship chain may be associated with the first preset game behavior.
  • the electronic device may determine the maximum number of extendable times of the target social relationship chain based on the number of completions of the first preset game behavior. For example, the maximum number of expandable target social relationship chains may be equal to the number of completions of the first preset game behavior.
  • the first preset game behavior may be a preset game behavior that can increase the maximum expandable times of the target social relationship chain according to needs.
  • the game behavior may include at least one of behaviors within the gaming platform and behaviors outside the gaming platform. Behaviors within the game platform may include completing specified game tasks, and behaviors outside the game platform may include interacting with other network platforms, such as forwarding specified content to other network platforms.
  • the maximum number of expandable times will be increased. Decrease the first preset quantity to obtain the remaining expansion times.
  • the first preset number may be a preset number of expansion times required for each social relationship expansion.
  • the preset number may be 1, 2, etc., which is not limited here.
  • the maximum number of extensions for the target social relationship chain may be determined according to the number of available extensions corresponding to the completed first preset game behavior.
  • the maximum expandable times of the target social relationship chain may be equal to the sum of available expanded times corresponding to all completed first preset game behaviors.
  • the first preset game behavior may be a preset game behavior that can increase the maximum number of node users of the target social relationship chain according to needs.
  • the game behavior may include at least one of behaviors within the gaming platform and behaviors outside the gaming platform. Behaviors within the game platform may include completing specified game tasks, and behaviors outside the game platform may include interacting with other network platforms, such as forwarding specified content to other network platforms.
  • the maximum number of expandable times will be increased. Decrease the first preset quantity to obtain the remaining expansion times.
  • the first preset number may be a preset number of expansion times required for each social relationship expansion.
  • the first preset number may be 1, 2, etc., which is not limited here.
  • S110 may include:
  • the target social relationship chain is displayed in the first display area, and the second prompt information corresponding to the first preset game behavior is displayed in the second display area.
  • the second prompt information can be used to prompt the game behavior content corresponding to the first preset game behavior, so that the first user can complete the corresponding first preset game behavior based on the second prompt information.
  • the first display area and the second display area may be two non-overlapping display areas in an interactive interface of the game platform, such as a social relationship expansion task interface, which is not limited here.
  • Fig. 10 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
  • the electronic device 1001 displays an interactive interface 1002, the left display area 1003 of the interactive interface 1002 can be used to display game behavior, and the right display area 1004 of the interactive interface 1002 can be used to display user A's social relationship chain .
  • the remaining number of extensions may also be displayed in the second display area.
  • the remaining number of expansions may be based on the number of completions of the first preset game behavior and the target social relationship chain
  • the number of used extensions is determined.
  • the remaining number of triggers may be the difference between the number of completions of the first preset game behavior and the used number of extensions of the target social relationship chain.
  • the remaining number of expansions can be based on the completed first preset game
  • the number of available extensions corresponding to the behavior and the number of used extensions of the target social relationship chain are determined.
  • the remaining number of expansions may be the difference between the sum of available expansions corresponding to all completed first preset game behaviors and the used expansions of the target social relationship chain.
  • the used number of extensions of the target social relationship link is the product of the number of times the first user inputs the first trigger operation on the target social relationship link and the first preset number.
  • the interaction method may further include:
  • the interaction method may also include:
  • the electronic device after displaying the target social relationship chain, the electronic device will first determine whether the remaining number of extensions is greater than or equal to the first preset number, and if the remaining number of expansions is greater than or equal to the first preset number, it means that the first user meets the social relationship According to the expanded requirements, the electronic device can continuously detect the first trigger operation in real time, and after detecting the first trigger operation on the target social relationship chain, display the second user connected to the end user of the target social relationship chain, At the same time, the remaining number of expansions displayed in the second display area is updated, and the remaining number of expansions is subtracted from the first preset number to obtain and display the new remaining number of expansions; if the remaining number of expansions is less than the first preset number, It means that the first user does not meet the requirements for social relationship expansion, and the electronic device may not detect the first trigger operation, so that the first user cannot expand the social relationship when the remaining expansion times are less than the first preset number.
  • the display area 1004 on the right side may display the button 1005 for clicking the "Expand Network” button.
  • “Expand Network” the button 1005 for clicking the “Expand Network” button.
  • the " button 1005 can be in a clickable state, and the user can click the "expand contacts” button 1005 to trigger the expansion of social relations.
  • the remaining reset times may also be displayed in the second display area.
  • the maximum resettable number of target social relationship links can be restored to the maximum value every predetermined time interval.
  • the target social relationship chain may be initialized to obtain an initial social relationship chain.
  • the initial social relationship chain includes a node user, that is, the first user is both the starting point and the end point of the initial social relationship chain.
  • the maximum number of resetting times will be reduced by a second preset number to obtain the remaining number of resetting times.
  • the second preset number may be a preset reset times required for each reset of the social relationship chain.
  • the second preset number may be 1, 2, etc., which is not limited here.
  • the electronic device may determine the maximum resettable times of the target social relationship chain based on the number of completions of the second preset game behavior. For example, the maximum resettable number of target social relationship chains may be equal to the number of completions of the second preset game behavior.
  • the second preset game behavior may be a preset game behavior that can increase the maximum resettable times of the target social relationship chain according to needs.
  • the game behavior has been explained above, so I won't repeat it here.
  • the maximum number of resetting times will be reduced by a second preset number to obtain the remaining number of resetting times.
  • the second preset number may be a preset reset times required for each reset of the social relationship chain.
  • the second preset number may be 1, 2, etc., which is not limited here.
  • the maximum resettable times of the target social relationship chain may be determined according to the available reset times corresponding to the completed second preset game behavior.
  • the maximum resetable times of the target social relationship chain may be equal to the sum of available reset times corresponding to all completed second preset game behaviors.
  • the second preset game behavior may be a preset game behavior that can increase the maximum resettable times of the target social relationship chain according to needs.
  • the game behavior has been explained above, so I won't repeat it here.
  • the maximum number of resetting times will be reduced by a second preset number to obtain the remaining number of resetting times.
  • the second preset number may be a preset reset times required for each reset of the social relationship chain.
  • the second preset number may be 1, 2, etc., which is not limited here.
  • third prompt information corresponding to the second preset game behavior may also be displayed in the second display area.
  • the third prompt information can be used to prompt the game behavior content corresponding to the second preset game behavior, so that the first user can complete the corresponding second preset game behavior based on the third prompt information.
  • the interaction method may further include:
  • the target social relationship chain is initialized to obtain an initial social relationship chain
  • the fourth trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the third control, which is not limited here.
  • the third control may be a control for triggering the reset of the social relationship chain.
  • the third control may be a button or an icon representing a "reset" function.
  • the electronic device after displaying the target social relationship chain, the electronic device will first determine whether the remaining number of resets is greater than or equal to the second preset number, and if the remaining number of resets is greater than or equal to the second preset number, it means that the first user meets According to the requirement of resetting the social relationship chain, the electronic device can continuously detect the fourth trigger operation in real time, and after detecting the fourth trigger operation on the target social relationship chain, initialize the target social relationship chain, obtain and display The initial social relationship chain, at the same time, update the remaining reset times displayed in the second display area, and subtract the second preset number from the remaining reset times to obtain and display the new remaining reset times; if the remaining reset times If the number of settings is less than the second preset number, it means that the first user does not meet the requirements for resetting the social relationship chain. Reset the social relationship chain when setting the quantity.
  • the display area 1004 on the right side may display a button 1006 that is clicked on the “Reset” button.
  • the “reset” button 1006 can be in a clickable state, and the user can click the "reset” button 1006 to trigger the reset of the social relationship chain.
  • the "reset" button 1006 can be grayed out and cannot be clicked. The user cannot click the "reset” button 1006, and thus cannot trigger the start of the social relationship chain. reset.
  • the interaction method provided by the embodiments of the present disclosure can enable the first user to expand the social relationship based on the target social relationship chain, and not only can further help the first user to quickly and reliably expand the social relationship based on the existing target social relationship chain. It can also increase the interactive fun of the first user in the process of expanding the social relationship of the first user, and improve the activity and retention rate of the user.
  • the first user can expand the social relationship with the goal of establishing a social relationship with the target user, and help the first user establish a social relationship with the target user by providing rewards for the first user and the target user, such as in the game
  • the target user can be a high-level player with the same occupation as the first user, and help the first user establish a social relationship with the target user, thereby further increasing the first user's interest in the game, so as to improve the user's activity and retention rate.
  • An embodiment of the present disclosure also provides an interaction device, which will be described below with reference to FIG. 11 .
  • the interaction device may be an electronic device.
  • electronic equipment may include but not limited to mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, vehicle-mounted terminals (such as vehicle-mounted navigation terminals), wearable devices, etc., and mobile terminals such as digital TVs, desktop Stationary terminals for computers, smart home devices, and more.
  • Fig. 11 shows a schematic structural diagram of an interaction device provided by an embodiment of the present disclosure.
  • the interaction device 1100 may include a first display unit 1110 and a second display unit 1120 .
  • the first display unit 1110 may be configured to display a target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain.
  • the second display unit 1120 may be configured to display a second user connected to the end user of the target social relationship chain when a first trigger operation on the target social relationship chain is detected. There is a direct social relationship between the end users, and the second user forms a new end user of the target social relationship chain.
  • the first user when expanding the social relationship for the first user based on the displayed target social relationship chain, it is possible to display the information between the end user of the target social relationship chain and the end user of the target social relationship chain.
  • There is a second user who has a direct social relationship with the first user so that there is a correlation between the second user and the first user, which makes the second user more likely to become the like-minded person expected by the first user, not only can
  • the first user can further help the first user to quickly and reliably expand the social relationship, and can also increase the interactive fun of the first user during the process of expanding the social relationship of the first user, and improve the user's activity and retention rate.
  • the target social relationship chain may further include a target user, and there is no direct social relationship between the target user and the first user.
  • the interaction device 1100 may further include a third display unit, and the third display unit may be configured to display the target user according to the first state before displaying the target social relationship chain.
  • the second display unit 1120 may be further configured to switch the target user from the first state to the second state for display when the second user is the target user, so that the target social relationship chain The end user and the target user are connected to each other.
  • the first user may correspond to multiple preset social relationship chains, at least one target preset social relationship chain exists in the multiple preset social relationship chains, and the end point of the target preset social relationship chain is the target user .
  • the interaction device 1100 may further include a fourth display unit, and the fourth display unit may be configured to, after detecting the first trigger operation on the target social relationship chain, display If the user is the end point of the preset social relationship chain to which the user belongs and the end user of the target social relationship chain is not the target user, the first prompt information is displayed.
  • the interaction device 1100 may further include a fifth display unit, and the fifth display unit may be configured to, after displaying the second user connected to the terminal user of the target social relationship chain, when the When the second trigger operation is performed by the second user, target clue information is displayed.
  • the interaction device 1100 may further include a sixth display unit and a seventh display unit.
  • the sixth display unit may be configured to display the first preset session information when a third trigger operation on the target interaction interface is detected.
  • the seventh display unit may be configured to display the first target reward resource allocated to the first user when it is detected that the first preset session information is sent to the target user.
  • the first preset session information may be used to prompt the target user to feed back the second preset session information to the first user, and the second preset session information is used to allocate the second target reward resource to the target user.
  • each two connected node users may also display the type of social relationship they belong to.
  • the first trigger operation includes a trigger operation on the target end user among the end users of the multiple target social relationship chains, and the second user is Users with direct social relationship between end users.
  • the second display unit 1120 may be further configured to display a second user connected to the target destination user.
  • the target social relationship chain may be associated with the first preset game behavior.
  • the first display unit 1110 may be further configured to display the target social relationship chain in the first display area, and display the second prompt information corresponding to the first preset game behavior in the second display area .
  • the remaining expansion times may also be displayed in the second display area, and the remaining expansion times are determined according to the available expansion times corresponding to the completed first preset game behavior and the used expansion times of the target social relationship chain.
  • the interaction device 1100 may further include an operation detection unit and a first update unit.
  • the operation detection unit may be configured to, after displaying the target social relationship chain and before detecting the first trigger operation on the target social relationship chain, if the remaining expansion times are greater than or equal to the first preset number, the first trigger Operations are monitored in real time.
  • the first updating unit may be configured to update the remaining times of expansion after detecting the first trigger operation on the target social relationship chain.
  • the remaining reset times may also be displayed in the second display area.
  • the interaction device 1100 may further include an initialization unit and a second updating unit.
  • the initialization unit may be configured to, after displaying the target social relationship chain, if the remaining number of resets is greater than or equal to the second preset number, when the fourth trigger operation on the target social relationship chain is detected, the target social relationship The chain is initialized to obtain the initial social relationship chain.
  • the second updating unit may be configured to update the remaining reset times.
  • interaction device 1100 shown in FIG. 11 can execute each step in the method embodiment shown in FIG. 1 to FIG. 10 , and realize each process and effect in the method embodiment shown in FIG. 1 to FIG. 10 , which will not be described here.
  • An embodiment of the present disclosure also provides an electronic device, which may include a processor and a memory, and the memory may be used to store executable instructions.
  • the processor may be configured to read executable instructions from the memory, and execute the executable instructions to implement the interaction method in the above-mentioned embodiments.
  • Fig. 12 shows a schematic structural diagram of an electronic device provided by an embodiment of the present disclosure. Referring to FIG. 12 in detail below, it shows a schematic structural diagram of an electronic device 1200 suitable for implementing an embodiment of the present disclosure.
  • the electronic device 1200 in the embodiment of the present disclosure may include, but is not limited to, mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, vehicle-mounted terminals (such as vehicle-mounted navigation terminals), wearable devices, etc. And fixed terminals such as digital TV, desktop computer, smart home equipment and so on.
  • mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, vehicle-mounted terminals (such as vehicle-mounted navigation terminals), wearable devices, etc.
  • vehicle-mounted terminals such as vehicle-mounted navigation terminals
  • wearable devices etc.
  • fixed terminals such as digital TV, desktop computer, smart home equipment and so on.
  • the electronic device 1200 may include a processing device (such as a central processing unit, a graphics processing unit, etc.) 1201, which may be stored in a read-only memory (ROM) 1202 or loaded from a storage device 1208 to a random Various appropriate actions and processes are executed by accessing programs in the memory (RAM) 1203 . In the RAM 1203, various programs and data necessary for the operation of the information processing device 1200 are also stored.
  • the processing device 1201, ROM 1202, and RAM 1203 are connected to each other through a bus 1204.
  • An input/output (I/O) interface 1205 is also connected to the bus 1204 .
  • the following devices can be connected to the I/O interface 1205: input devices 1206 including, for example, a touch screen, touchpad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a liquid crystal display (LCD), speaker, vibration an output device 1207 such as a computer; a storage device 1208 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 1209.
  • the communication means 1209 may allow the information display device 1200 to perform wireless or wired communication with other devices to exchange data. While FIG. 12 shows electronic device 1200 having various means, it is to be understood that implementing or having all of the means shown is not a requirement. More or fewer means may alternatively be implemented or provided.
  • An embodiment of the present disclosure also provides a computer-readable storage medium, which stores a computer program, and when the computer program is executed by a processor, the processor implements the interaction method in the above-mentioned embodiments.
  • embodiments of the present disclosure include a computer program product, which includes a computer program carried on a non-transitory computer readable medium, where the computer program includes program code for executing the method shown in the flowchart.
  • the computer program may be downloaded and installed from a network via communication means 1209, or from storage means 1208, or from ROM 1202.
  • the processing device 1201 the above-mentioned functions defined in the interactive method of the embodiments of the present disclosure are executed.
  • the above-mentioned computer-readable medium in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium or any combination of the above two.
  • a computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples of computer-readable storage media may include, but are not limited to, electrical connections with one or more wires, portable computer diskettes, hard disks, random access memory (RAM), read-only memory (ROM), erasable Programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave carrying computer-readable program code therein. Such propagated data signals may take many forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing.
  • a computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can transmit, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device .
  • Program code embodied on a computer readable medium may be transmitted by any appropriate medium, including but not limited to wires, optical cables, RF (radio frequency), etc., or any suitable combination of the above.
  • clients and servers can communicate using any currently known or future developed network protocol, such as HTTP, and can be interconnected with any form or medium of digital data communication (eg, a communication network).
  • a communication network examples include local area networks (“LANs”), wide area networks (“WANs”), internetworks (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed network of.
  • LANs local area networks
  • WANs wide area networks
  • Internet internetworks
  • peer-to-peer networks e.g., ad hoc peer-to-peer networks
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device, or may exist independently without being incorporated into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device is made to execute:
  • the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain; when the first trigger of the target social relationship chain is detected
  • the second user connected to the end user of the target social relationship chain is displayed, the second user is a user with a direct social relationship with the end user of the target social relationship chain, and the second user forms a new user of the target social relationship chain. end users.
  • computer program codes for performing the operations of the present disclosure may be written in one or more programming languages or combinations thereof, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and also conventional procedural programming languages—such as "C" or similar programming languages.
  • the program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server.
  • the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through an Internet service provider). Internet connection).
  • LAN local area network
  • WAN wide area network
  • Internet service provider such as AT&T, MCI, Sprint, EarthLink, MSN, GTE, etc.
  • each block in a flowchart or block diagram may represent a module, program segment, or portion of code that contains one or more logical functions for implementing specified executable instructions.
  • the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or they may sometimes be executed in the reverse order, depending upon the functionality involved.
  • each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations can be implemented by a dedicated hardware-based system that performs the specified functions or operations , or may be implemented by a combination of dedicated hardware and computer instructions.
  • the units involved in the embodiments described in the present disclosure may be implemented by software or by hardware. Wherein, the name of a unit does not constitute a limitation of the unit itself under certain circumstances.
  • FPGAs Field Programmable Gate Arrays
  • ASICs Application Specific Integrated Circuits
  • ASSPs Application Specific Standard Products
  • SOCs System on Chips
  • CPLD Complex Programmable Logical device
  • a machine-readable medium may be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, apparatus, or device.
  • a machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium.
  • a machine-readable medium may include, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination of the foregoing.
  • machine-readable storage media would include one or more wire-based electrical connections, portable computer discs, hard drives, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, compact disk read only memory (CD-ROM), optical storage, magnetic storage, or any suitable combination of the foregoing.
  • RAM random access memory
  • ROM read only memory
  • EPROM or flash memory erasable programmable read only memory
  • CD-ROM compact disk read only memory
  • magnetic storage or any suitable combination of the foregoing.

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Abstract

The present disclosure relates to an interaction method and apparatus, a device, and a medium. The interaction method comprises: displaying a target social relationship chain, a start point user of the target social relationship chain being a first user, and a direct social relationship being present between every two interconnected node users in the target social relationship chain; and when a first trigger operation on the target social relationship chain is detected, displaying a second user connected to an end user of the target social relationship chain, the second user being a user who has a direct social relationship with the end user of the target social relationship chain, and the second user forming a new end user of the target social relationship chain. According to embodiments of the present disclosure, the first user can quickly and reliably expand a social relationship on the basis of the existing target social relationship chain, and in the process of expanding the social relationship by the first user, the interaction pleasure of the first user is increased, thereby improving the activity and retention rate of the user.

Description

交互方法、装置、设备及介质Interaction method, device, equipment and medium
本公开要求于2021年06月30日提交中国专利局、申请号为202110737942.8、发明名称为“交互方法、装置、设备及介质”的中国专利申请的优先权,其全部内容通过引用结合在本公开中。This disclosure claims the priority of the Chinese patent application with the application number 202110737942.8 and the invention title "interaction method, device, equipment and medium" submitted to the China Patent Office on June 30, 2021, the entire contents of which are incorporated by reference in this disclosure middle.
技术领域technical field
本公开涉及互联网技术领域,尤其涉及一种交互方法、装置、设备及介质。The present disclosure relates to the technical field of the Internet, and in particular to an interaction method, device, equipment and medium.
背景技术Background technique
随着互联网的普及和电子设备的发展进步,用户之间可以通过电子设备上的各种网络平台进行社交互动。With the popularization of the Internet and the development and progress of electronic devices, users can conduct social interaction through various network platforms on the electronic devices.
目前,用户在网络平台内对已有的社交关系进行拓展的方式较为单一,比如一般通过搜索出符合指定条件的陌生人来添加新的好友,使得用户往往不知道如何才能搜索到更多志同道合的人一起互动,从而影响了用户的活跃性和存留率。At present, the way for users to expand existing social relationships on the network platform is relatively single. For example, they generally add new friends by searching for strangers who meet the specified conditions, so that users often do not know how to search for more like-minded people. People interact together, which affects user activity and retention.
发明内容Contents of the invention
为了解决上述技术问题或者至少部分地解决上述技术问题,本公开提供了一种交互方法、装置、设备及介质。In order to solve the above technical problem or at least partly solve the above technical problem, the present disclosure provides an interaction method, device, device and medium.
第一方面,本公开提供了一种交互方法,包括:In a first aspect, the present disclosure provides an interaction method, including:
显示目标社交关系链,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系;Display the target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain;
当检测到对目标社交关系链的第一触发操作时,显示与目标社交关系链的终点用户相互连接的第二用户,第二用户为与目标社交关系链的终点用户之间存在直接社交关系的用户,第二用户形成目标社交关系链的新的终点用户。When the first trigger operation on the target social relationship chain is detected, the second user connected to the end user of the target social relationship chain is displayed, and the second user has a direct social relationship with the end user of the target social relationship chain The user and the second user form a new terminal user of the target social relationship chain.
第二方面,本公开提供了一种交互装置,包括:In a second aspect, the present disclosure provides an interaction device, including:
第一显示单元,配置为显示目标社交关系链,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系;The first display unit is configured to display a target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain;
第二显示单元,配置为当检测到对目标社交关系链的第一触发操作时,显示与目标社交关系链的终点用户相互连接的第二用户,第二用户为与目标社交关系链的终点用户之间存在直接社交关系的用户,第二用户形成目标社交关系链的新的终点用户。The second display unit is configured to display a second user connected to the end user of the target social relationship chain when a first trigger operation on the target social relationship chain is detected, and the second user is the end user of the target social relationship chain There is a direct social relationship between users, and the second user forms a new terminal user of the target social relationship chain.
第三方面,本公开提供了一种电子设备,包括:In a third aspect, the present disclosure provides an electronic device, including:
处理器;processor;
存储器,用于存储可执行指令;memory for storing executable instructions;
其中,处理器用于从存储器中读取可执行指令,并执行可执行指令以实现第一方面所述的交互方法。Wherein, the processor is configured to read executable instructions from the memory, and execute the executable instructions to implement the interaction method described in the first aspect.
第四方面,本公开提供了一种计算机可读存储介质,该存储介质存储有计算机程序,当计算机程序被处理器执行时,使得处理器实现第一方面所述的交互方法。In a fourth aspect, the present disclosure provides a computer-readable storage medium, the storage medium stores a computer program, and when the computer program is executed by a processor, the processor implements the interaction method described in the first aspect.
本公开实施例提供的技术方案与现有技术相比具有如下优点:Compared with the prior art, the technical solutions provided by the embodiments of the present disclosure have the following advantages:
本公开实施例的交互方法、装置、设备及介质,能够在基于所显示的目标社交关系链为第一用户进行社交关系的拓展时,显示与目标社交关系链的终点用户相互连接的、与目标社交关系链的终点用户之间存在直接社交关系的第二用户,使得为第一用户拓展的第二用户与第一用户之间存在关联性,进而使得第二用户更可能成为第一用户所期望的志同道合的人,不但可以基于已有的目标社交关系链进一步帮助第一用户快速、可靠地扩展社交关系,还可以在第一用户扩展社交关系的过程中增加第一用户的互动乐趣,提高用户的活跃性和存留率。The interaction method, device, device, and medium of the embodiments of the present disclosure can display the information that is connected to the end user of the target social relationship chain and the target user when expanding the social relationship for the first user based on the displayed target social relationship chain. There is a second user who has a direct social relationship between the terminal users of the social relationship chain, so that there is a correlation between the second user and the first user expanded for the first user, which makes the second user more likely to become the first user's expectation Like-minded people can not only further help the first user quickly and reliably expand the social relationship based on the existing target social relationship chain, but also increase the interactive fun of the first user in the process of expanding the social relationship of the first user, and improve user activity and retention.
附图说明Description of drawings
结合附图并参考以下具体实施方式,本公开各实施例的上述和其他特征、优点及方面将变得更加明显。贯穿附图中,相同或相似的附图标记表示相同或相似的元素。应当理解附图是示意性的,原件和元素不一定按照比例绘制。The above and other features, advantages and aspects of the various embodiments of the present disclosure will become more apparent with reference to the following detailed description in conjunction with the accompanying drawings. Throughout the drawings, the same or similar reference numerals denote the same or similar elements. It should be understood that the drawings are schematic and that elements and elements are not necessarily drawn to scale.
图1为本公开实施例提供的一种交互方法的流程示意图;FIG. 1 is a schematic flowchart of an interaction method provided by an embodiment of the present disclosure;
图2为本公开实施例提供的一种交互界面的示意图;FIG. 2 is a schematic diagram of an interactive interface provided by an embodiment of the present disclosure;
图3为本公开实施例提供的另一种交互界面的示意图;FIG. 3 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图4为本公开实施例提供的又一种交互界面的示意图;FIG. 4 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图5为本公开实施例提供的再一种交互界面的示意图;FIG. 5 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图6为本公开实施例提供的一种社交图谱的示意图;FIG. 6 is a schematic diagram of a social graph provided by an embodiment of the present disclosure;
图7为本公开实施例提供的再一种交互界面的示意图;FIG. 7 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图8为本公开实施例提供的再一种交互界面的示意图;FIG. 8 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图9为本公开实施例提供的再一种交互界面的示意图;FIG. 9 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图10为本公开实施例提供的再一种交互界面的示意图;FIG. 10 is a schematic diagram of another interactive interface provided by an embodiment of the present disclosure;
图11为本公开实施例提供的一种交互装置的结构示意图;FIG. 11 is a schematic structural diagram of an interaction device provided by an embodiment of the present disclosure;
图12为本公开实施例提供的一种电子设备的结构示意图。Fig. 12 is a schematic structural diagram of an electronic device provided by an embodiment of the present disclosure.
具体实施方式detailed description
下面将参照附图更详细地描述本公开的实施例。虽然附图中显示了本公开的某些实施例,然而应当理解的是,本公开可以通过各种形式来实现,而且不应该被解释为限于这里阐述的实施例,相反提供这些实施例是为了更加透彻和完整地理解本公开。应当理解的是,本公开的附图及实施例仅用于示例性作用,并非用于限制本公开的保护范围。Embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although certain embodiments of the present disclosure are shown in the drawings, it should be understood that the disclosure may be embodied in various forms and should not be construed as limited to the embodiments set forth herein; A more thorough and complete understanding of the present disclosure. It should be understood that the drawings and embodiments of the present disclosure are for exemplary purposes only, and are not intended to limit the protection scope of the present disclosure.
应当理解,本公开的方法实施方式中记载的各个步骤可以按照不同的顺序执行,和/或并行执行。此外,方法实施方式可以包括附加的步骤和/或省略执行示出的步骤。本公开的范围在此方面不受限制。It should be understood that the various steps described in the method implementations of the present disclosure may be executed in different orders, and/or executed in parallel. Additionally, method embodiments may include additional steps and/or omit performing illustrated steps. The scope of the present disclosure is not limited in this respect.
本文使用的术语“包括”及其变形是开放性包括,即“包括但不限于”。术语“基于”是“至少部分地基于”。术语“一个实施例”表示“至少一个实施例”;术语“另一实施例”表示“至少一个另外的实施例”;术语“一些实施例”表示“至少一些实施例”。其他术语 的相关定义将在下文描述中给出。As used herein, the term "comprise" and its variations are open-ended, ie "including but not limited to". The term "based on" is "based at least in part on". The term "one embodiment" means "at least one embodiment"; the term "another embodiment" means "at least one further embodiment"; the term "some embodiments" means "at least some embodiments." Relevant definitions of other terms are given in the description below.
需要注意,本公开中提及的“第一”、“第二”等概念仅用于对不同的装置、模块或单元进行区分,并非用于限定这些装置、模块或单元所执行的功能的顺序或者相互依存关系。It should be noted that concepts such as "first" and "second" mentioned in this disclosure are only used to distinguish different devices, modules or units, and are not used to limit the sequence of functions performed by these devices, modules or units or interdependence.
需要注意,本公开中提及的“一个”、“多个”的修饰是示意性而非限制性的,本领域技术人员应当理解,除非在上下文另有明确指出,否则应该理解为“一个或多个”。It should be noted that the modifications of "one" and "multiple" mentioned in the present disclosure are illustrative and not restrictive, and those skilled in the art should understand that unless the context clearly indicates otherwise, it should be understood as "one or more" multiple".
本公开实施方式中的多个装置之间所交互的消息或者信息的名称仅用于说明性的目的,而并不是用于对这些消息或信息的范围进行限制。The names of messages or information exchanged between multiple devices in the embodiments of the present disclosure are used for illustrative purposes only, and are not used to limit the scope of these messages or information.
随着互联网的普及和电子设备的发展进步,用户之间可以通过电子设备上的各种网络平台如即时聊天平台、社交平台、游戏平台等进行社交互动。With the popularization of the Internet and the development and progress of electronic devices, users can interact socially through various network platforms on electronic devices, such as instant chat platforms, social platforms, and game platforms.
以用户在游戏平台进行社交互动为例,在游戏过程中,若用户想要对已有的社交关系进行拓展,比如用户想要在游戏中添加新的好友,则可以根据某一指定条件搜索出符合该指定条件的陌生人,并向搜索到的陌生人发送社交关系建立请求(俗称为好友添加请求)。但是,在游戏中,用户往往不知道如何搜索到更多志同道合的好友一起互动,从而影响游戏平台中用户的活跃性以及用户的存留率。Take the user's social interaction on the game platform as an example. During the game, if the user wants to expand the existing social relationship, for example, if the user wants to add new friends in the game, he can search out according to a specified condition. Strangers who meet the specified conditions, and send a social relationship establishment request (commonly known as a friend addition request) to the searched strangers. However, in games, users often do not know how to search for more like-minded friends to interact with, which affects the activity of users on the game platform and the retention rate of users.
为了解决上述的问题,本公开实施例提供了一种能够基于已有的目标社交关系链进一步帮助第一用户快速、可靠地扩展社交关系,并且在第一用户扩展社交关系的过程中增加第一用户的互动乐趣的交互方法、装置、设备及介质。In order to solve the above problems, the embodiments of the present disclosure provide a method that can further help the first user to quickly and reliably expand the social relationship based on the existing target social relationship chain, and increase the first user's social relationship in the process of expanding the social relationship. Interaction method, device, equipment and medium for user's interactive pleasure.
下面首先结合图1-10对本公开实施例提供的交互方法进行说明。The interaction method provided by the embodiment of the present disclosure will first be described below with reference to FIGS. 1-10 .
在本公开实施例中,该交互方法可以由电子设备执行。其中,电子设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、PDA(个人数字助理)、PAD(平板电脑)、PMP(便携式多媒体播放器)、车载终端(例如车载导航终端)、可穿戴设备等等的移动终端以及诸如数字TV、台式计算机、智能家居设备等等的固定终端。In the embodiment of the present disclosure, the interaction method may be executed by an electronic device. Among them, the electronic equipment may include but not limited to such as mobile phone, notebook computer, digital broadcast receiver, PDA (personal digital assistant), PAD (tablet computer), PMP (portable multimedia player), vehicle terminal (such as vehicle navigation terminal) , wearable devices, etc., and fixed terminals such as digital TVs, desktop computers, smart home devices, etc.
图1示出了本公开实施例提供的一种交互方法的流程示意图。Fig. 1 shows a schematic flowchart of an interaction method provided by an embodiment of the present disclosure.
如图1所示,该交互方法可以包括如下步骤。As shown in Fig. 1, the interaction method may include the following steps.
S110、显示目标社交关系链,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系。S110. Display the target social relationship chain, where the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain.
在本公开实施例中,在第一用户想要进行社交关系的拓展时,电子设备可以显示第一用户在当前网络平台内已经建立的、用于为其自身进行社交关系拓展的目标社交关系链。In the embodiment of the present disclosure, when the first user wants to expand the social relationship, the electronic device can display the target social relationship chain that the first user has established in the current network platform for expanding the social relationship for himself. .
在目标社交关系链中,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系,也就是说,目标社交关系链中每两个不相互连接的节点用户之间存在间接社交关系,即目标社交关系链中的每个第一用户以外的节点用户与第一用户之间均存在间接社交关系。In the target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain, that is, every two node users in the target social relationship chain There is an indirect social relationship between node users that are not connected to each other, that is, there is an indirect social relationship between each node user other than the first user in the target social relationship chain and the first user.
可选地,直接社交关系可以为能够使两个用户产生直接关联的社交关系。例如,直接社交关系可以包括两个用户互为好友、两个用户同在一个社团等。Optionally, the direct social relationship may be a social relationship that can directly associate two users. For example, the direct social relationship may include that two users are friends with each other, two users are in the same community, and so on.
可选地,间接社交关系可以为两个用户可以通过第三人产生间接关联的社交关系,并且,该第三人与每个用户之间分别存在直接社交关系。Optionally, the indirect social relationship may be a social relationship in which two users can be associated indirectly through a third person, and there is a direct social relationship between the third person and each user.
在一些实施例中,当目标社交关系链包括一个节点用户时,目标社交关系链的终点用 户可以为第一用户,即第一用户既是目标社交关系链的起点,又是目标社交关系链的终点。In some embodiments, when the target social relationship chain includes a node user, the end user of the target social relationship chain may be the first user, that is, the first user is both the starting point of the target social relationship chain and the end point of the target social relationship chain .
图2示出了本公开实施例提供的一种交互界面的示意图。Fig. 2 shows a schematic diagram of an interactive interface provided by an embodiment of the present disclosure.
如图2所示,电子设备201显示有交互界面202,交互界面202内显示有用户A 203的社交关系链204,此时,社交关系链204只有一个节点用户,即用户A 203,社交关系链204的起点和终点均为用户A 203。其中,用户A 203为进行社交关系拓展的用户本人。As shown in Figure 2, the electronic device 201 displays an interactive interface 202, and the social relationship chain 204 of user A 203 is displayed in the interactive interface 202. At this time, the social relationship chain 204 has only one node user, that is, user A 203, and the social relationship chain The starting point and end point of 204 are user A 203. Among them, user A 203 is the user himself who expands the social relationship.
在另一些实施例中,当目标社交关系链包括多个节点用户时,目标社交关系链的终点用户为第一用户以外的节点用户,此时,目标社交关系链的终点用户与第一用户之间可以存在直接社交关系或间接社交关系。In some other embodiments, when the target social relationship chain includes multiple node users, the end user of the target social relationship chain is a node user other than the first user, and at this time, the end user of the target social relationship chain and the first user There can be direct social relationship or indirect social relationship between them.
图3示出了本公开实施例提供的另一种交互界面的示意图。Fig. 3 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图3所示,电子设备301显示有交互界面302,交互界面302内显示有用户A 303的社交关系链304,此时,社交关系链304有三个节点用户,即用户A 303、用户B 305和用户C 306,社交关系链304的起点为用户A 303,社交关系链304的终点分别为用户B 305和用户C 306。As shown in Figure 3, the electronic device 301 displays an interactive interface 302, and the social relationship chain 304 of user A 303 is displayed in the interactive interface 302. At this time, the social relationship chain 304 has three node users, namely user A 303 and user B 305 and user C 306, the starting point of the social relationship chain 304 is user A 303, and the end points of the social relationship chain 304 are user B 305 and user C 306 respectively.
S120、当检测到对目标社交关系链的第一触发操作时,显示与目标社交关系链的终点用户相互连接的第二用户,第二用户为与目标社交关系链的终点用户之间存在直接社交关系的用户,第二用户形成目标社交关系链的新的终点用户。S120. When the first trigger operation on the target social relationship chain is detected, display the second user connected to the end user of the target social relationship chain, where the second user has a direct social relationship with the end user of the target social relationship chain The user of the relationship, the second user forms a new terminal user of the target social relationship chain.
在本公开实施例中,第一用户可以对目标社交关系链输入第一触发操作,以触发社交关系的拓展,当电子设备检测到对目标社交关系链的第一触发操作时,可以增加显示与目标社交关系链的终点用户相互连接的、与目标社交关系链的终点用户之间存在直接社交关系的第二用户,并且在显示了第二用户之后,由于第二用户为新拓展的、与目标社交关系链的终点用户相互连接的用户,因此,第二用户可以形成目标社交关系链的新的终点用户,使得第一用户下一次基于目标社交关系链进行社交关系的拓展时,可以增加显示与目标社交关系链的新的终点用户(第二用户)相互连接的、与目标社交关系链的新的终点用户(第二用户)之间存在直接社交关系的用户,以此类推。In the embodiment of the present disclosure, the first user can input a first trigger operation on the target social relationship chain to trigger the expansion of the social relationship. When the electronic device detects the first trigger operation on the target social relationship chain, it can increase the display and The end user of the target social relationship chain is connected to the second user who has a direct social relationship with the end user of the target social relationship chain, and after the second user is displayed, because the second user is newly expanded and has a The terminal users of the social relationship chain are users connected to each other. Therefore, the second user can form a new terminal user of the target social relationship chain, so that when the first user expands the social relationship based on the target social relationship chain next time, it can increase the display and The new terminal user (second user) of the target social relationship chain is connected to each other, and there is a direct social relationship with the new terminal user (second user) of the target social relationship chain, and so on.
在一些实施例中,目标社交关系链的终点用户可以为一个。In some embodiments, there may be one terminal user of the target social relationship chain.
在一个示例中,第一触发操作可以为对第一控件的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。In an example, the first trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), a voice control operation, or an expression control operation on the first control, which is not limited herein.
其中,第一控件可以为用于触发社交关系的拓展的控件。例如,第一控件可以为表示“拓展人脉”功能的按钮或图标。Wherein, the first control may be a control for triggering the extension of the social relationship. For example, the first control may be a button or an icon representing the function of "expanding contacts".
继续参见图2,交互界面202内还可以显示有“拓展人脉”按钮205,用户可以点击“拓展人脉”按钮205,以触发显示如图3所示的交互界面。Continuing to refer to FIG. 2 , an “expand contacts” button 205 may also be displayed in the interactive interface 202, and the user may click the “expand contacts” button 205 to trigger the display of the interactive interface as shown in FIG. 3 .
在另一个示例中,第一触发操作还可以为对目标社交关系链的终点用户的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。In another example, the first trigger operation may also be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the end user of the target social relationship chain, which is not limited here.
在这些实施例中,当检测到对目标社交关系链的第一触发操作时,电子设备可以直接显示与该目标社交关系链的终点用户之间存在直接社交关系的第二用户。In these embodiments, when the first trigger operation on the target social relationship chain is detected, the electronic device may directly display the second user who has a direct social relationship with the end user of the target social relationship chain.
在另一些实施例中,目标社交关系链的终点用户可以为多个。可选地,第一触发操作可以包括对多个目标社交关系链的终点用户中的目标终点用户的触发操作。In some other embodiments, there may be multiple end users of the target social relationship chain. Optionally, the first trigger operation may include a trigger operation on a target end user among the end users of multiple target social relationship chains.
在一个示例中,第一触发操作可以包括对目标终点用户的选中操作以及对第一控件的控件触发操作。In an example, the first trigger operation may include a selection operation on the target terminal user and a control trigger operation on the first control.
其中,选中操作可以为对目标终点用户的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。控件触发操作可以为对第一控件的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。Wherein, the selection operation may be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the target destination user, which is not limited here. The control trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), a voice control operation, or an expression control operation on the first control, which is not limited herein.
其中,第一控件可以为用于触发社交关系的拓展的控件。例如,第一控件可以为表示“拓展人脉”功能的按钮或图标。Wherein, the first control may be a control for triggering the extension of the social relationship. For example, the first control may be a button or an icon representing the function of "expanding contacts".
继续参见图3,交互界面302内还可以显示有“拓展人脉”按钮307,用户可以先点击用户B 305,以选中用户B 305,然后点击“拓展人脉”按钮307,以触发显示与用户B 305具有直接社交关系的用户,如图4所示。Continuing to refer to Fig. 3, an "expand contacts" button 307 may also be displayed in the interactive interface 302, and the user may first click on user B 305 to select user B 305, and then click on the "expand contacts" button 307 to trigger the display and user B 305 Users with direct social relations, as shown in Figure 4.
图4示出了本公开实施例提供的又一种交互界面的示意图。Fig. 4 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图4所示,电子设备401显示有交互界面402,交互界面402内显示有用户A 403的社交关系链404,此时,社交关系链404有四个节点用户,即用户A 403、用户B 405、用户C 406和用户D 407,社交关系链404的起点为用户A 403,社交关系链404的新的终点为用户D 407。As shown in Figure 4, the electronic device 401 displays an interactive interface 402, and the social relationship chain 404 of user A 403 is displayed in the interactive interface 402. At this time, the social relationship chain 404 has four node users, namely user A 403 and user B 405, user C 406 and user D 407, the starting point of social relationship chain 404 is user A 403, and the new end point of social relationship chain 404 is user D 407.
在另一个示例中,第一触发操作还可以为对目标终点用户的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。In another example, the first trigger operation may also be a gesture control operation (such as click, long press, double-tap, etc.), voice control operation, or expression control operation on the target destination user, which is not limited here.
在这些实施例中,第二用户可以为与目标终点用户之间存在直接社交关系的用户,并且在S120中,显示与目标社交关系链的终点用户相互连接的第二用户可以包括:显示与目标终点用户相互连接的第二用户。In these embodiments, the second user may be a user who has a direct social relationship with the target end user, and in S120, displaying the second user connected to the end user of the target social relationship chain may include: displaying the The second user to which end users are connected to each other.
具体地,当检测到对目标终点用户的第一触发操作时,电子设备可以直接显示与该目标终点用户之间存在直接社交关系的第二用户,以针对第一用户所指定的用户为第一用户进行社交关系拓展。Specifically, when detecting the first trigger operation on the target end user, the electronic device may directly display the second user who has a direct social relationship with the target end user, and use the user specified by the first user as the first user. Users expand their social relationships.
在又一些实施例中,目标社交关系链的终点用户可以为多个。In some other embodiments, there may be multiple end users of the target social relationship chain.
可选地,第一触发操作可以为对第一控件的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。Optionally, the first trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), a voice control operation, or an expression control operation on the first control, which is not limited herein.
其中,第一控件可以为用于触发社交关系的拓展的控件。例如,第一控件可以为表示“拓展人脉”功能的按钮或图标。Wherein, the first control may be a control for triggering the extension of the social relationship. For example, the first control may be a button or an icon representing the function of "expanding contacts".
在这些实施例中,当检测到对目标社交关系链的第一触发操作时,电子设备可以显示分别与每个目标社交关系链的终点用户相互连接的第二用户,即针对每个目标社交关系链的终点用户,均可以显示与其之间存在直接社交关系的第二用户,以增加供第一用户进行社交关系拓展的用户数量。In these embodiments, when the first trigger operation on the target social relationship chain is detected, the electronic device may display the second users who are respectively connected to the end user of each target social relationship chain, that is, for each target social relationship The end users of the chain can display the second users who have a direct social relationship with them, so as to increase the number of users for the first user to expand the social relationship.
在本公开实施例中,可选地,在显示与目标社交关系链的终点用户相互连接的第二用户之后,第一用户可以浏览第二用户的用户信息、第二用户的社交信息等,并且向第二用户发送社交关系建立请求,以完成本次社交关系拓展。In the embodiment of the present disclosure, optionally, after displaying the second user connected to the end user of the target social relationship chain, the first user can browse the user information of the second user, the social information of the second user, etc., and A social relationship establishment request is sent to the second user to complete this social relationship expansion.
在本公开实施例中,能够在基于所显示的目标社交关系链为第一用户进行社交关系的拓展时,显示与目标社交关系链的终点用户相互连接的、与目标社交关系链的终点用户之 间存在直接社交关系的第二用户,使得为第一用户拓展的第二用户与第一用户之间存在关联性,进而使得第二用户更可能成为第一用户所期望的志同道合的人,不但可以基于已有的目标社交关系链进一步帮助第一用户快速、可靠地扩展社交关系,还可以在第一用户扩展社交关系的过程中增加第一用户的互动乐趣,提高用户的活跃性和存留率。In the embodiment of the present disclosure, when expanding the social relationship for the first user based on the displayed target social relationship chain, it is possible to display the information between the end user of the target social relationship chain and the end user of the target social relationship chain. There is a second user who has a direct social relationship with the first user, so that there is a correlation between the second user and the first user, which makes the second user more likely to become the like-minded person expected by the first user, not only can Based on the existing target social relationship chain, the first user can further help the first user to quickly and reliably expand the social relationship, and can also increase the interactive fun of the first user during the process of expanding the social relationship of the first user, and improve the user's activity and retention rate.
在本公开一些实施例中,每两个相互连接的节点用户之间还可以显示有所属的社交关系类型。即每两个相互连接的节点用户之间还可以显示这两个相互连接的节点用户之间的直接社交关系所属的社交关系类型。In some embodiments of the present disclosure, each two connected node users may also display the type of social relationship they belong to. That is, between each two connected node users, the social relationship type to which the direct social relationship between the two connected node users belongs may also be displayed.
以直接社交关系为两个用户互为好友为例,直接社交关系所属的社交关系类型可以为“好友”类型。以直接社交关系为两个用户同在一个社团为例,直接社交关系所属的社交关系类型可以为“社团”类型。Taking the direct social relationship as an example where two users are friends with each other, the social relationship type to which the direct social relationship belongs may be a "friend" type. Taking the direct social relationship as an example where two users belong to the same community, the social relationship type to which the direct social relationship belongs may be the "community" type.
继续参见图3,用户A 303与用户B 305之间的连线上可以显示有“好友”,以表征用户A 303与用户B 305互为好友,用户A 303与用户C 306之间的连线上可以显示有“好友”,以表征用户A 303与用户C 306互为好友。Continuing to refer to Fig. 3, "friend" may be displayed on the connection between user A 303 and user B 305, to represent that user A 303 and user B 305 are friends with each other, and the connection between user A 303 and user C 306 "Friends" can be displayed on the screen to indicate that user A 303 and user C 306 are friends with each other.
继续参见图4,用户B 405与用户D 407之间的连线上可以显示有“社团”,以表征用户B 405与用户D 407同在一个社团。Continuing to refer to FIG. 4, a "community" may be displayed on the connection between user B 405 and user D 407, to indicate that user B 405 and user D 407 are in the same community.
在本公开一些实施例中,第一用户可以基于预先为其生成的、以六度分割理论为基础建立的社交图谱进行社交关系拓展,以进一步帮助第一用户快速、可靠地扩展社交关系。In some embodiments of the present disclosure, the first user may expand social relationships based on a pre-generated social graph based on the six-degree segmentation theory, so as to further help the first user quickly and reliably expand social relationships.
其中,社交图谱中可以包含有第一用户对应的多条预设社交关系链,第一用户分别为每条预设社交关系链的起点。多条预设社交关系链中的部分预设社交关系链可以部分重叠。并且,每条预设社交关系链中的每两个相互连接的节点所对应的用户之间均具有直接社交关系。Wherein, the social graph may include a plurality of preset social relationship chains corresponding to the first user, and the first user is respectively a starting point of each preset social relationship chain. Part of the preset social relationship chains among the multiple preset social relationship chains may partially overlap. Moreover, users corresponding to every two interconnected nodes in each preset social relationship chain have a direct social relationship between them.
进一步地,目标社交关系链中的各个节点用户均属于该社交图谱,并且第二用户在该社交图谱中与目标社交关系链的终点用户之间存在直接社交关系。Further, each node user in the target social relationship chain belongs to the social graph, and the second user has a direct social relationship with the end user of the target social relationship chain in the social graph.
在本公开另一种实施方式中,为了进一步增加第一用户在扩展社交关系过程中的互动乐趣,还可以为第一用户指定作为拓展目标的目标用户,使得第一用户可以在将目标用户作为拓展目标的过程中,拓展自己的社交关系,发掘出新的志同道合的人。In another embodiment of the present disclosure, in order to further increase the interactive fun of the first user in the process of expanding social relations, the first user may also be designated as the target user as the expansion target, so that the first user can use the target user as In the process of expanding your goals, expand your social relationships and discover new like-minded people.
在本公开一些实施例中,目标社交关系链可以用于将第一用户与目标用户间接连接。即基于目标社交关系链为第一用户进行社交关系拓展的目的是使第一用户与目标用户之间存在关联性,进而使第一用户可以与目标用户建立社交关系。In some embodiments of the present disclosure, the target social relationship chain may be used to indirectly connect the first user with the target user. That is, the purpose of expanding the social relationship for the first user based on the target social relationship chain is to make the relationship between the first user and the target user exist, so that the first user can establish a social relationship with the target user.
进一步地,目标用户与第一用户之间可以不存在直接社交关系。Further, there may not be a direct social relationship between the target user and the first user.
可选地,目标社交关系链还可以包括目标用户。Optionally, the target social relationship chain may also include target users.
在这些实施例中,为了在扩展社交关系过程中增加目标用户的神秘感,在S110之前,该交互方法还可以包括:按照第一状态显示目标用户。In these embodiments, in order to increase the mystery of the target user during the process of extending the social relationship, before S110, the interaction method may further include: displaying the target user according to the first state.
其中,第一状态可以为隐藏至少部分的用户信息的显示方式。例如,按照第一状态显示目标用户时,可以隐藏目标用户的用户名、用户头像等用户信息中的至少一种,使得目标社交关系链所包括的目标用户以神秘人的形式进行显示,并且按照第一状态显示的目标用户不与目标社交关系链中的任何节点用户相互连接。Wherein, the first state may be a display manner of hiding at least part of the user information. For example, when displaying the target user according to the first state, at least one of user information such as the target user's user name and user avatar can be hidden, so that the target user included in the target social relationship chain is displayed in the form of a mysterious person, and according to The target user displayed in the first state is not connected to any node user in the target social relationship chain.
进一步地,为了向第一用户提供一些关于目标用户的拓展线索,还可以在按照第一状态显示目标用户的过程中,显示能够表征该目标用户的特征的标签。Further, in order to provide the first user with some extended clues about the target user, a label capable of characterizing the target user's characteristics may also be displayed during the process of displaying the target user according to the first state.
可选地,可以显示目标用户的三个优先级最高的标签,即表征目标用户的三个最具代表性的特征的标签,也可以显示目标用户的全部标签,在此不作限制。Optionally, the three tags with the highest priority of the target user may be displayed, that is, the tags representing the three most representative features of the target user, or all tags of the target user may be displayed, which is not limited here.
可选地,在第一用户成功使用目标社交关系链将其与目标用户间接连接之前,该交互方法还可以包括:按照第一状态保持显示目标用户,使得第一用户在进行社交关系的拓展的过程中,能够始终了解自己进行社交关系拓展的目的。Optionally, before the first user successfully uses the target social relationship link to indirectly connect it with the target user, the interaction method may further include: keep displaying the target user according to the first state, so that the first user is expanding the social relationship In the process, you can always understand the purpose of your social relationship expansion.
在一个示例中,继续参考图2,电子设备201在显示初始的社交关系链204(即只包含用户A 203的社交关系链204)时,便可显示神秘人206,该神秘人206的用户头像和用户名被隐藏,并且该神秘人206的下方显示有两个标签“XX大神”和“XX大神”,神秘人206即为用户进行社交关系的拓展的目标。在用户进行社交关系的拓展的过程中,在第一用户成功找到该神秘人206之前,交互界面202中可以始终按照相同的方式显示该神秘人206,如图3和图4所示。In one example, continuing to refer to FIG. 2, when the electronic device 201 displays the initial social relationship chain 204 (that is, the social relationship chain 204 that only includes user A 203), it can display the mysterious person 206, the user avatar of the mysterious person 206. and the user name are hidden, and there are two labels "XX Great God" and "XX Great God" displayed below the mysterious person 206, and the mysterious person 206 is the target of the user's social relationship expansion. In the process of expanding the user's social relationship, before the first user successfully finds the mysterious person 206, the interactive interface 202 may always display the mysterious person 206 in the same manner, as shown in FIGS. 3 and 4 .
在本公开另一些实施例中,在S120中,显示与目标社交关系链的终点用户相互连接的第二用户可以具体包括:In other embodiments of the present disclosure, in S120, displaying the second user connected to the end user of the target social relationship chain may specifically include:
在第二用户为目标用户的情况下,将目标用户由第一状态切换为第二状态进行显示,以使目标社交关系链的终点用户与目标用户相互连接。In the case that the second user is the target user, the target user is switched from the first state to the second state for display, so that the terminal user of the target social relationship chain and the target user are connected to each other.
其中,第二状态可以为显示全部用户信息的显示方式。例如,按照第二状态显示目标用户时,可以将目标用户的用户名、用户头像等全部进行显示。Wherein, the second state may be a display mode of displaying all user information. For example, when displaying the target user according to the second state, all of the target user's user name, user avatar, etc. may be displayed.
具体地,在显示与目标社交关系链的终点用户相互连接的第二用户之前,电子设备可以判断第二用户是否为目标用户,如果第二用户为目标用户,则说明目标社交关系链成功将第一用户与目标用户间接连接,即第一用户成功与目标用户建立了关联,此时,可以将目标用户由隐藏至少部分的用户信息切换为显示全部的用户信息,并且将目标社交关系链的终点用户与按照第二状态显示的目标用户相互连接,使得目标用户可以形成目标社交关系链的新的终点用户,进而完成对目标社交关系链的拓展。Specifically, before displaying the second user connected to the end user of the target social relationship chain, the electronic device may determine whether the second user is the target user, and if the second user is the target user, it means that the target social relationship chain has successfully connected A user is indirectly connected to the target user, that is, the first user has successfully established an association with the target user. At this time, the target user can be switched from hiding at least part of the user information to displaying all user information, and the end point of the target social relationship chain The user is connected to the target user displayed according to the second state, so that the target user can form a new terminal user of the target social relationship chain, and then complete the expansion of the target social relationship chain.
图5示出了本公开实施例提供的再一种交互界面的示意图。Fig. 5 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图5所示,电子设备501显示有交互界面502,交互界面502内显示有用户A 503的社交关系链504,社交关系链504成功将用户A 503和作为神秘人的用户G 505间接连接,使得电子设备501可以显示用户G 505的用户信息和用户G 505的两个标签“XX大神”和“XX大神”。As shown in Figure 5, the electronic device 501 displays an interactive interface 502, and a social relationship chain 504 of user A 503 is displayed in the interactive interface 502, and the social relationship chain 504 successfully connects user A 503 and user G 505 as a mysterious person indirectly, The electronic device 501 can display the user information of the user G 505 and the two labels "XX Great God" and "XX Great God" of the user G 505.
在本公开又一些实施例中,第一用户可以对应多条预设社交关系链。例如,第一用户可以基于预先为其生成的、以六度分割理论为基础建立的社交图谱进行社交关系拓展,社交图谱中可以包含有第一用户对应的多条预设社交关系链,第一用户分别为每条预设社交关系链的起点。多条预设社交关系链中的部分预设社交关系链可以部分重叠。并且,每条预设社交关系链中的每两个相互连接的节点所对应的用户之间均具有直接社交关系。In some other embodiments of the present disclosure, the first user may correspond to multiple preset social relationship chains. For example, the first user can expand the social relationship based on the pre-generated social graph based on the six-degree segmentation theory. The social graph can contain multiple preset social relationship chains corresponding to the first user. Users are respectively the starting point of each preset social relationship chain. Part of the preset social relationship chains among the multiple preset social relationship chains may partially overlap. Moreover, users corresponding to every two interconnected nodes in each preset social relationship chain have a direct social relationship between them.
进一步地,多条预设社交关系链中存在至少一条目标预设社交关系链,目标预设社交关系链的终点为目标用户,使得第一用户在基于多条预设社交关系链进行社交关系的拓展 时,可能存在目标社交关系链无法实现第一用户与目标用户间接连接的情况,进一步增加第一用户在扩展社交关系过程中的互动乐趣。Further, there is at least one target preset social relationship chain among the multiple preset social relationship chains, and the end point of the target preset social relationship chain is the target user, so that the first user performs social relationship based on the multiple preset social relationship chains. When expanding, there may be situations where the target social relationship chain cannot realize the indirect connection between the first user and the target user, further increasing the interactive fun of the first user in the process of expanding the social relationship.
图6示出了本公开实施例提供的一种社交图谱的示意图。Fig. 6 shows a schematic diagram of a social graph provided by an embodiment of the present disclosure.
如图6所示,社交图谱中可以包含多条社交关系链,各条社交关系链的起点均为用户A 602,部分社交关系链的终端为作为神秘人的用户G 603,并且部分社交关系链之间两两存在部分重合。As shown in Figure 6, the social graph can contain multiple social relationship chains, the starting point of each social relationship chain is user A 602, the terminal of some social relationship chains is user G 603 who is a mysterious person, and some social relationship chains There is some overlap between the two.
也就是说,当第一用户基于图6所示的社交图谱时,在对目标社交关系链进行拓展的过程中,所选择的目标社交关系链的终点用户有可能拓展至目标用户,也有可能无法拓展至目标用户。That is to say, when the first user is based on the social graph shown in Figure 6, in the process of expanding the target social relationship chain, the end user of the selected target social relationship chain may be extended to the target user, or may not Expand to target users.
在本公开又一种实施方式中,为了进一步增加第一用户在扩展社交关系过程中的互动乐趣,还可以在扩展社交关系过程中为第一用户提供一些交互情景,使得第一用户可以在将目标用户作为拓展目标的过程中,进行更多的互动,提高用户的活跃性和存留率。In yet another embodiment of the present disclosure, in order to further increase the interaction fun of the first user in the process of expanding social relations, some interaction scenarios may be provided for the first user during the process of extending social relations, so that the first user can In the process of expanding target users, more interactions will be made to improve user activity and retention rate.
在本公开一些实施例中,在检测到对目标社交关系链的第一触发操作之后,该交互方法还可以包括:In some embodiments of the present disclosure, after detecting the first trigger operation on the target social relationship chain, the interaction method may further include:
在目标社交关系链的终点用户为其所属的预设社交关系链的终点且目标社交关系链的终点用户不是目标用户的情况下,显示第一提示信息。When the end user of the target social relationship chain is the end point of the preset social relationship chain to which the target social relationship chain belongs and the end user of the target social relationship chain is not the target user, the first prompt information is displayed.
其中,第一提示信息可以用于提示目标社交关系链的终点用户与目标用户之间不存在社交关系。Wherein, the first prompt information may be used to prompt that there is no social relationship between the terminal user of the target social relationship chain and the target user.
具体地,在目标社交关系链的终点用户不是目标用户的情况下,在电子设备检测到对目标社交关系链的第一触发操作之后,可以判断目标社交关系链的终点用户是否为其所属的预设社交关系链的终点,如果是,则显示用于提示目标社交关系链的终点用户与目标用户之间不存在社交关系的第一提示信息。Specifically, in the case that the end user of the target social relationship chain is not the target user, after the electronic device detects the first trigger operation on the target social relationship chain, it may be determined whether the end user of the target social relationship chain is the intended user to which it belongs. Set the end point of the social relationship chain, if yes, display the first prompt information for prompting that there is no social relationship between the end user of the target social relationship chain and the target user.
图7示出了本公开实施例提供的再一种交互界面的示意图。Fig. 7 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图7所示,电子设备701显示有交互界面702,交互界面702内显示有用户A的社交关系链,当用户选中了用户D 703,并且点击了“拓展人脉”按钮之后,如果电子设备701确定用户D 703为在社交图谱中的其所属的预设社交关系链的终点,则可以显示用户D 703的对话框704,对话框704内显示有提示信息“我不认识TA”,以表明用户D 703与神秘人705之间无法实现连接,并且用户也无法基于用户D 703继续进行社交关系的拓展。As shown in Figure 7, the electronic device 701 displays an interactive interface 702, and the social relationship chain of user A is displayed in the interactive interface 702. When the user selects user D 703 and clicks the "expand contacts" button, if the electronic device 701 Determine that user D 703 is the end point of its preset social relationship chain in the social graph, then a dialog box 704 of user D 703 can be displayed, and a prompt message "I don't know TA" is displayed in the dialog box 704 to show that the user The connection between D 703 and the mysterious person 705 cannot be realized, and the user cannot continue to expand the social relationship based on the user D 703.
在本公开另一些实施例中,在目标社交关系链的终点用户不是目标用户的情况下,在电子设备检测到对目标社交关系链的第一触发操作之后,可以判断目标社交关系链的终点用户是否为其所属的预设社交关系链的终点,如果不是,则可以显示第二用户,在此不做赘述。In other embodiments of the present disclosure, if the end user of the target social relationship chain is not the target user, after the electronic device detects the first trigger operation on the target social relationship chain, the end user of the target social relationship chain may be determined Whether it is the end point of the preset social relationship chain to which it belongs, if not, the second user may be displayed, and details will not be described here.
在本公开又一些实施例中,在S120之后,该交互方法还可以包括:In some other embodiments of the present disclosure, after S120, the interaction method may further include:
当检测到对第二用户的第二触发操作时,显示目标线索信息。When a second trigger operation on the second user is detected, target clue information is displayed.
其中,目标线索信息可以用于提示与目标用户相关的线索信息。例如,目标线索信息可以包括第二用户所对应的社交关系链是否与目标用户连接的提示信息、指示目标用户的其他特征的信息等。Wherein, the target clue information may be used to prompt clue information related to the target user. For example, the target clue information may include prompt information indicating whether the social relationship chain corresponding to the second user is connected to the target user, information indicating other characteristics of the target user, and the like.
其中,第二触发操作还可以为对第二用户的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。Wherein, the second trigger operation may also be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the second user, which is not limited here.
具体地,在第一用户拓展社交关系的过程中,在显示第二用户之后,电子设备在检测到对第二用户的第二触发操作时,可以随机触发用于提示与目标用户相关的线索信息的目标线索信息。Specifically, in the process of expanding the social relationship of the first user, after displaying the second user, when the electronic device detects the second trigger operation on the second user, it can randomly trigger the clue information used to prompt the target user. target clue information.
继续参见图7,电子设备701显示有交互界面702,交互界面702内显示有用户A的社交关系链,当用户点击用户D 703之后,可以随机触发显示用户D 703的对话框704,对话框704内显示有线索信息“我不认识TA”,以表明用户D 703与神秘人705之间无法实现连接。Continue referring to Fig. 7, the electronic device 701 displays an interactive interface 702, and the social relationship chain of user A is displayed in the interactive interface 702. After the user clicks on user D 703, a dialog box 704 showing user D 703 can be randomly triggered, and dialog box 704 A clue message "I don't know TA" is displayed inside, to show that the connection between the user D 703 and the mysterious person 705 cannot be realized.
图8示出了本公开实施例提供的再一种交互界面的示意图。Fig. 8 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图8所示,电子设备801显示有交互界面802,交互界面802内显示有用户A的社交关系链,当用户点击用户D 803之后,则可以显示用户D 803的对话框804,对话框804内显示有线索信息“我知道她,她是H社团的副团长”,以向用户提示神秘人除标签以外的其他特征。As shown in Figure 8, the electronic device 801 displays an interactive interface 802, and the social relationship chain of the user A is displayed in the interactive interface 802. After the user clicks the user D 803, the dialog box 804 of the user D 803 can be displayed, and the dialog box 804 There is a clue message "I know her, she is the deputy head of the H club" displayed in it to remind the user of other characteristics of the mysterious person besides the label.
在本公开再一些实施例中,交互界面内还可以显示有成功与目标用户建立联系后第一用户可以获得的奖励信息。In some further embodiments of the present disclosure, reward information that the first user can obtain after successfully establishing contact with the target user may also be displayed in the interactive interface.
在一些实施例中,该交互方法还可以包括:In some embodiments, the interaction method may also include:
当检测到对目标交互界面的第三触发操作时,显示第一预设会话信息;When a third trigger operation on the target interactive interface is detected, displaying first preset session information;
当检测到向目标用户发送第一预设会话信息时,显示为第一用户分配的第一目标奖励资源。When it is detected that the first preset session information is sent to the target user, the first target reward resource allocated to the first user is displayed.
可选地,第三触发操作还可以为对目标交互界面内的第二控件的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。Optionally, the third trigger operation may also be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the second control in the target interaction interface, which is not limited here.
其中,第二控件可以为用于触发显示第一预设会话信息的控件。例如,第二控件可以为表示“暗语”、“暗号”功能的按钮或图标。Wherein, the second control may be a control for triggering the display of the first preset session information. For example, the second control may be a button or an icon representing the function of "code word" or "code word".
可选地,第一预设会话信息可以为用于第一用户与目标用户建立联系的招呼用语,如暗语、暗号等。Optionally, the first preset session information may be greeting words, such as secret words, passwords, etc., used for establishing contact between the first user and the target user.
具体地,在第一用户拓展社交关系的过程中,当电子设备检测到第一用户对第二控件的第三触发操作时,可以显示第一预设会话信息,第一用户获得了第一预设会话信息之后,可以进入与目标用户的私聊界面,并在私聊界面内向目标用户发送第一预设会话信息。当电子设备检测到向目标用户发送第一预设会话信息时,可以显示为第一用户分配的所显示的奖励信息对应的第一目标奖励资源。Specifically, in the process of the first user expanding the social relationship, when the electronic device detects the third trigger operation of the second control by the first user, it can display the first preset session information, and the first user has obtained the first preset session information. After the session information is set, the private chat interface with the target user can be entered, and the first preset session information is sent to the target user in the private chat interface. When the electronic device detects that the first preset session information is sent to the target user, it may display the first target reward resource allocated to the first user corresponding to the displayed reward information.
在一个示例中,第一用户可以在基于目标线索信息将其与目标用户间接连接的情况下,对第二控件输入第三触发操作。In an example, the first user may input a third trigger operation on the second control under the condition that the first user is indirectly connected with the target user based on the target clue information.
继续参见图5,交互界面502内还显示有“暗语”提示模块506,“暗语”提示模块506的初始显示状态为将暗语内容隐藏显示。用户可以点击“暗语”提示模块506,使“暗语”提示模块506显示暗语内容,如图9所示。Continuing to refer to FIG. 5 , a "code word" prompt module 506 is also displayed in the interactive interface 502, and the initial display state of the "code word" prompt module 506 is to hide and display the content of the code word. The user can click on the "code word" prompt module 506 to make the "code word" prompt module 506 display the code word content, as shown in FIG. 9 .
图9示出了本公开实施例提供的再一种交互界面的示意图。Fig. 9 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图9所示,电子设备901显示有交互界面902,交互界面902内显示有用户A的社交关系链和“暗语”提示模块903,“暗语”提示模块903内显示有暗语内容“有内鬼”。As shown in FIG. 9 , an electronic device 901 displays an interactive interface 902, which displays user A's social relationship chain and a "secret language" prompt module 903. ".
此时,由于用户A的社交关系链已经将用户A与作为神秘人的用户G 904间接连接,用户可以直接点击用户G 904进入与用户G 904的私聊界面,并且在私聊界面内向用户G 904发送暗语内容“有内鬼”,以获得相应的奖励资源。At this time, since user A's social relationship chain has indirectly connected user A to user G 904 as a mysterious person, the user can directly click on user G 904 to enter the private chat interface with user G 904, and send a message to user G in the private chat interface. 904 Send the coded content "there is an inside ghost" to obtain corresponding reward resources.
在另一个示例中,第一用户也可以在基于目标线索信息确定了目标用户的身份的情况下,对第二控件输入第三触发操作。In another example, the first user may also input a third trigger operation on the second control when the identity of the target user is determined based on the target clue information.
继续参见图8,交互界面802内还显示有“暗语”提示模块805,“暗语”提示模块805的初始显示状态为将暗语内容隐藏显示。用户可以点击“暗语”提示模块805,使“暗语”提示模块805显示暗语内容。Continuing to refer to FIG. 8 , a "code word" prompt module 805 is also displayed in the interactive interface 802, and the initial display state of the "code word" prompt module 805 is to hide and display the content of the code word. The user can click on the "code word" prompt module 805 to make the "code word" prompt module 805 display the code word content.
此时,由于用户A的社交关系链未将用户A与神秘人间接联系,用户需要基于其所得到的线索查找到其所猜测的可疑用户,并且进入与该可疑用户私聊界面,在私聊界面内向可疑用户发送暗语内容“有内鬼”,如果电子设备确定该可疑用户为神秘人,则用户可以获得相应的奖励资源,否则,用户则无法获得相应的奖励资源。At this time, since user A's social relationship chain does not indirectly connect user A with the mysterious person, the user needs to find out the suspected suspicious user based on the clues he has obtained, and enter the private chat interface with the suspicious user. In the interface, the code word content "there is a ghost" is sent to the suspicious user. If the electronic device determines that the suspicious user is a mysterious person, the user can obtain the corresponding reward resources; otherwise, the user cannot obtain the corresponding reward resources.
在另一些实施例中,在S120之后,该交互方法还可以包括:In some other embodiments, after S120, the interaction method may further include:
当检测到第二用户为目标用户时,显示第一预设会话信息;When detecting that the second user is the target user, displaying first preset session information;
当检测到向目标用户发送第一预设会话信息时,显示为第一用户分配的第一目标奖励资源。When it is detected that the first preset session information is sent to the target user, the first target reward resource allocated to the first user is displayed.
可选地,第一预设会话信息可以为用于第一用户与目标用户建立联系的招呼用语如暗语、暗号等。Optionally, the first preset session information may be greeting words, such as secret words, passwords, etc., used for establishing contact between the first user and the target user.
具体地,在第一用户拓展社交关系的过程中,当电子设备检测到第一用户新拓展的第二用户就是目标用户时,可以直接显示第一预设会话信息,第一用户获得了第一预设会话信息之后,可以进入与目标用户的私聊界面,并在私聊界面内向目标用户发送第一预设会话信息。当电子设备检测到向目标用户发送第一预设会话信息时,可以显示为第一用户分配的所显示的奖励信息对应的第一目标奖励资源。Specifically, in the process of expanding the social relationship of the first user, when the electronic device detects that the second user newly expanded by the first user is the target user, it can directly display the first preset session information, and the first user obtains the first After the session information is preset, a private chat interface with the target user can be entered, and the first preset session information is sent to the target user in the private chat interface. When the electronic device detects that the first preset session information is sent to the target user, it may display the first target reward resource allocated to the first user corresponding to the displayed reward information.
在本公开实施例中,可选地,第一预设会话信息可以用于提示目标用户向第一用户反馈第二预设会话信息,第二预设会话信息可以用于为目标用户分配第二目标奖励资源。In this embodiment of the present disclosure, optionally, the first preset session information may be used to prompt the target user to feed back the second preset session information to the first user, and the second preset session information may be used to assign the target user the second preset session information. Target rewards resources.
可选地,第二预设会话信息可以为用于目标用户与第一用户建立联系的招呼用语如暗语、暗号等。Optionally, the second preset session information may be greeting words, such as secret words, passwords, etc., used for establishing contact between the target user and the first user.
具体地,第一用户在私聊界面内向目标用户发送第一预设会话信息之后,当目标用户接收到第一用户发送的第一预设会话信息时,可以显示目标用户需针对第一预设会话信息向第一用户反馈的第二预设会话信息。在目标用户反馈第二预设会话信息之后,可以获得相应的第二目标奖励资源。Specifically, after the first user sends the first preset session information to the target user in the private chat interface, when the target user receives the first preset session information sent by the first user, it may be displayed that the target user needs to target the first preset session information. The session information is the second preset session information fed back to the first user. After the target user feeds back the second preset session information, the corresponding second target reward resource can be obtained.
由此,可以通过为第一用户和目标用户提供奖励的方式,帮助第一用户与目标用户建立社交关系,进而提高第一用户进行社交关系拓展的可靠性。Therefore, by providing rewards for the first user and the target user, it is possible to help the first user establish a social relationship with the target user, thereby improving the reliability of the first user's social relationship expansion.
在本公开再一种实施方式中,为了进一步提高用户的活跃性,还可以激励第一用户通过完成指定的游戏行为来实现对其社交关系的拓展。In yet another implementation manner of the present disclosure, in order to further increase user activity, the first user may also be encouraged to expand their social relationship by completing specified game behaviors.
在本公开一些实施例中,在网络平台为游戏平台的情况下,目标社交关系链可以与第一预设游戏行为相关联。In some embodiments of the present disclosure, when the network platform is a game platform, the target social relationship chain may be associated with the first preset game behavior.
在一些实施例中,电子设备可以基于第一预设游戏行为的完成数量确定目标社交关系链的最大可拓展次数。例如,目标社交关系链的最大可拓展次数可以等于第一预设游戏行为的完成数量。In some embodiments, the electronic device may determine the maximum number of extendable times of the target social relationship chain based on the number of completions of the first preset game behavior. For example, the maximum number of expandable target social relationship chains may be equal to the number of completions of the first preset game behavior.
其中,第一预设游戏行为可以为根据需要预先设定的能够增加目标社交关系链的最大可拓展次数的游戏行为。Wherein, the first preset game behavior may be a preset game behavior that can increase the maximum expandable times of the target social relationship chain according to needs.
可选地,游戏行为可以包括游戏平台内的行为和游戏平台外的行为中的至少一种。游戏平台内的行为可以包括完成指定游戏任务的行为,游戏平台外的行为可以包括与其他网络平台进行交互的行为,例如向其他网络平台转发指定内容的行为等。Optionally, the game behavior may include at least one of behaviors within the gaming platform and behaviors outside the gaming platform. Behaviors within the game platform may include completing specified game tasks, and behaviors outside the game platform may include interacting with other network platforms, such as forwarding specified content to other network platforms.
进一步地,每一次基于第一触发操作触发对目标社交关系链的终点用户进行与目标社交关系链的终点用户之间存在直接社交关系的用户的社交关系的拓展时,均会使最大可拓展次数减少第一预设数量,得到剩余拓展次数。Further, every time based on the first trigger operation, when the end user of the target social relationship chain is triggered to expand the social relationship of the user who has a direct social relationship with the end user of the target social relationship chain, the maximum number of expandable times will be increased. Decrease the first preset quantity to obtain the remaining expansion times.
其中,第一预设数量可以为预先设置的每次进行社交关系拓展所需的拓展次数。例如,预设数量可以为1、2等,在此不作限制。Wherein, the first preset number may be a preset number of expansion times required for each social relationship expansion. For example, the preset number may be 1, 2, etc., which is not limited here.
在另一些实施例中,目标社交关系链的最大可拓展次数可以根据已完成的第一预设游戏行为对应的可用拓展次数确定。例如,目标社交关系链的最大可拓展次数可以等于全部已完成的第一预设游戏行为对应的可用拓展次数的总和。In other embodiments, the maximum number of extensions for the target social relationship chain may be determined according to the number of available extensions corresponding to the completed first preset game behavior. For example, the maximum expandable times of the target social relationship chain may be equal to the sum of available expanded times corresponding to all completed first preset game behaviors.
其中,第一预设游戏行为可以为根据需要预先设定的能够增加目标社交关系链的最大节点用户数量的游戏行为。Wherein, the first preset game behavior may be a preset game behavior that can increase the maximum number of node users of the target social relationship chain according to needs.
可选地,游戏行为可以包括游戏平台内的行为和游戏平台外的行为中的至少一种。游戏平台内的行为可以包括完成指定游戏任务的行为,游戏平台外的行为可以包括与其他网络平台进行交互的行为,例如向其他网络平台转发指定内容的行为等。Optionally, the game behavior may include at least one of behaviors within the gaming platform and behaviors outside the gaming platform. Behaviors within the game platform may include completing specified game tasks, and behaviors outside the game platform may include interacting with other network platforms, such as forwarding specified content to other network platforms.
进一步地,每一次基于第一触发操作触发对目标社交关系链的终点用户进行与目标社交关系链的终点用户之间存在直接社交关系的用户的社交关系的拓展时,均会使最大可拓展次数减少第一预设数量,得到剩余拓展次数。Further, every time based on the first trigger operation, when the end user of the target social relationship chain is triggered to expand the social relationship of the user who has a direct social relationship with the end user of the target social relationship chain, the maximum number of expandable times will be increased. Decrease the first preset quantity to obtain the remaining expansion times.
其中,第一预设数量可以为预先设置的每次进行社交关系拓展所需的拓展次数。例如,第一预设数量可以为1、2等,在此不作限制。Wherein, the first preset number may be a preset number of expansion times required for each social relationship expansion. For example, the first preset number may be 1, 2, etc., which is not limited here.
在本公开实施例中,可选地,S110可以包括:In this embodiment of the present disclosure, optionally, S110 may include:
在第一显示区域内显示目标社交关系链,并且在第二显示区域内显示第一预设游戏行为对应的第二提示信息。The target social relationship chain is displayed in the first display area, and the second prompt information corresponding to the first preset game behavior is displayed in the second display area.
其中,第二提示信息可以用于提示第一预设游戏行为对应的游戏行为内容,使得第一用户可以基于第二提示信息完成相应的第一预设游戏行为。Wherein, the second prompt information can be used to prompt the game behavior content corresponding to the first preset game behavior, so that the first user can complete the corresponding first preset game behavior based on the second prompt information.
可选地,第一显示区域和第二显示区域可以为游戏平台的交互界面如社交关系拓展任务界面内的两个互相不重叠的显示区域,在此不作限制。Optionally, the first display area and the second display area may be two non-overlapping display areas in an interactive interface of the game platform, such as a social relationship expansion task interface, which is not limited here.
图10示出了本公开实施例提供的再一种交互界面的示意图。Fig. 10 shows a schematic diagram of another interactive interface provided by an embodiment of the present disclosure.
如图10所示,电子设备1001显示有交互界面1002,交互界面1002的左侧显示区域 1003可以用于显示游戏行为,交互界面1002的右侧显示区域1004可以用于显示用户A的社交关系链。As shown in Figure 10, the electronic device 1001 displays an interactive interface 1002, the left display area 1003 of the interactive interface 1002 can be used to display game behavior, and the right display area 1004 of the interactive interface 1002 can be used to display user A's social relationship chain .
在本公开另一些实施例中,第二显示区域内还可以显示剩余拓展次数。In other embodiments of the present disclosure, the remaining number of extensions may also be displayed in the second display area.
在一些实施例中,在基于第一预设游戏行为的完成数量确定目标社交关系链的最大可拓展次数的情况下,剩余拓展次数可以根据第一预设游戏行为的完成数量和目标社交关系链的已用拓展次数确定。例如,剩余触发次数可以为第一预设游戏行为的完成数量与目标社交关系链的已用拓展次数之差。In some embodiments, in the case where the maximum number of expandable times of the target social relationship chain is determined based on the number of completions of the first preset game behavior, the remaining number of expansions may be based on the number of completions of the first preset game behavior and the target social relationship chain The number of used extensions is determined. For example, the remaining number of triggers may be the difference between the number of completions of the first preset game behavior and the used number of extensions of the target social relationship chain.
在另一些实施例中,在根据已完成的第一预设游戏行为对应的可用拓展次数确定目标社交关系链的最大可拓展次数的情况下,剩余拓展次数可以根据已完成的第一预设游戏行为对应的可用拓展次数和目标社交关系链的已用拓展次数确定。例如,剩余拓展次数可以为全部已完成的第一预设游戏行为对应的可用拓展次数的总和与目标社交关系链的已用拓展次数之差。In some other embodiments, in the case where the maximum expandable number of the target social relationship chain is determined according to the number of available expansions corresponding to the completed first preset game behavior, the remaining number of expansions can be based on the completed first preset game The number of available extensions corresponding to the behavior and the number of used extensions of the target social relationship chain are determined. For example, the remaining number of expansions may be the difference between the sum of available expansions corresponding to all completed first preset game behaviors and the used expansions of the target social relationship chain.
需要说明的是,目标社交关系链的已用拓展次数为第一用户针对目标社交关系链输入第一触发操作的次数与第一预设数量的乘积。It should be noted that the used number of extensions of the target social relationship link is the product of the number of times the first user inputs the first trigger operation on the target social relationship link and the first preset number.
在这些实施例中,可选地,在S110之后、在检测到对目标社交关系链的第一触发操作之前,该交互方法还可以包括:In these embodiments, optionally, after S110 and before detecting the first trigger operation on the target social relationship chain, the interaction method may further include:
在剩余拓展次数大于或等于第一预设数量的情况下,对第一触发操作进行实时检测;When the remaining number of extensions is greater than or equal to the first preset number, perform real-time detection on the first trigger operation;
其中,在检测到对目标社交关系链的第一触发操作之后,该交互方法还可以包括:Wherein, after detecting the first trigger operation on the target social relationship chain, the interaction method may also include:
对剩余拓展次数进行更新。Update the number of remaining expansions.
具体地,在显示目标社交关系链之后,电子设备会首先判断剩余拓展次数是否大于或等于第一预设数量,如果剩余拓展次数大于或等于第一预设数量,则说明第一用户满足社交关系拓展的要求,电子设备可以持续地对第一触发操作进行实时检测,并且在检测到对目标社交关系链的第一触发操作之后,显示与目标社交关系链的终点用户相互连接的第二用户,同时,对第二显示区域内所显示的剩余拓展次数进行更新,将剩余拓展次数减去第一预设数量,得到新的剩余拓展次数并进行显示;如果剩余拓展次数小于第一预设数量,则说明第一用户不满足社交关系拓展的要求,电子设备可以不对第一触发操作进行检测,以使第一用户无法在剩余拓展次数小于第一预设数量时进行社交关系的拓展。Specifically, after displaying the target social relationship chain, the electronic device will first determine whether the remaining number of extensions is greater than or equal to the first preset number, and if the remaining number of expansions is greater than or equal to the first preset number, it means that the first user meets the social relationship According to the expanded requirements, the electronic device can continuously detect the first trigger operation in real time, and after detecting the first trigger operation on the target social relationship chain, display the second user connected to the end user of the target social relationship chain, At the same time, the remaining number of expansions displayed in the second display area is updated, and the remaining number of expansions is subtracted from the first preset number to obtain and display the new remaining number of expansions; if the remaining number of expansions is less than the first preset number, It means that the first user does not meet the requirements for social relationship expansion, and the electronic device may not detect the first trigger operation, so that the first user cannot expand the social relationship when the remaining expansion times are less than the first preset number.
如图10所示,右侧显示区域1004可以显示有点击“拓展人脉”按钮1005,以每次进行社交关系拓展需要1次拓展次数为例,在当前的拓展次数为5次时,“拓展人脉”按钮1005可以处于可点击状态,用户可以点击“拓展人脉”按钮1005以触发社交关系的拓展。As shown in FIG. 10 , the display area 1004 on the right side may display the button 1005 for clicking the "Expand Network" button. Taking the social relationship expansion each time as an example, when the current number of expansion is 5, "Expand Network" The " button 1005 can be in a clickable state, and the user can click the "expand contacts" button 1005 to trigger the expansion of social relations.
需要说明的是,在当前的拓展次数为0次时,“拓展人脉”按钮1005可以置灰显示,并处于不可点击状态,用户无法点击“拓展人脉”按钮1005,进而无法触发社交关系的拓展。It should be noted that when the current number of extensions is 0, the "Expand contacts" button 1005 can be grayed out and cannot be clicked. The user cannot click the "Expand contacts" button 1005, and thus cannot trigger the expansion of social relationships.
在本公开又一些实施例中,第二显示区域内还可以显示剩余重置次数。In some other embodiments of the present disclosure, the remaining reset times may also be displayed in the second display area.
在一些实施例中,目标社交关系链的最大可重置次数可以每隔预定时间间隔恢复为最大值。In some embodiments, the maximum resettable number of target social relationship links can be restored to the maximum value every predetermined time interval.
进一步地,每一次对目标社交关系链进行重置时,目标社交关系链可以被初始化处理, 得到初始社交关系链。初始社交关系链包括一个节点用户时,即第一用户既是初始社交关系链的起点,又是初始社交关系链的终点。Further, each time the target social relationship chain is reset, the target social relationship chain may be initialized to obtain an initial social relationship chain. When the initial social relationship chain includes a node user, that is, the first user is both the starting point and the end point of the initial social relationship chain.
进一步地,每一次对目标社交关系链进行重置时,均会使最大可重置次数减少第二预设数量,得到剩余重置次数。Further, each time the target social relationship chain is reset, the maximum number of resetting times will be reduced by a second preset number to obtain the remaining number of resetting times.
其中,第二预设数量可以为预先设置的每次进行社交关系链进行重置所需的重置次数。例如,第二预设数量可以为1、2等,在此不作限制。Wherein, the second preset number may be a preset reset times required for each reset of the social relationship chain. For example, the second preset number may be 1, 2, etc., which is not limited here.
在另一些实施例中,电子设备可以基于第二预设游戏行为的完成数量确定目标社交关系链的最大可重置次数。例如,目标社交关系链的最大可重置次数可以等于第二预设游戏行为的完成数量。In some other embodiments, the electronic device may determine the maximum resettable times of the target social relationship chain based on the number of completions of the second preset game behavior. For example, the maximum resettable number of target social relationship chains may be equal to the number of completions of the second preset game behavior.
其中,第二预设游戏行为可以为根据需要预先设定的能够增加目标社交关系链的最大可重置次数的游戏行为。游戏行为已在上文说明,在此不做赘述。Wherein, the second preset game behavior may be a preset game behavior that can increase the maximum resettable times of the target social relationship chain according to needs. The game behavior has been explained above, so I won't repeat it here.
进一步地,每一次对目标社交关系链进行重置时,均会使最大可重置次数减少第二预设数量,得到剩余重置次数。Further, each time the target social relationship chain is reset, the maximum number of resetting times will be reduced by a second preset number to obtain the remaining number of resetting times.
其中,第二预设数量可以为预先设置的每次进行社交关系链进行重置所需的重置次数。例如,第二预设数量可以为1、2等,在此不作限制。Wherein, the second preset number may be a preset reset times required for each reset of the social relationship chain. For example, the second preset number may be 1, 2, etc., which is not limited here.
在又一些实施例中,目标社交关系链的最大可重置次数可以根据已完成的第二预设游戏行为对应的可用重置次数确定。例如,目标社交关系链的最大可重置次数可以等于全部已完成的第二预设游戏行为对应的可用重置次数的总和。In still other embodiments, the maximum resettable times of the target social relationship chain may be determined according to the available reset times corresponding to the completed second preset game behavior. For example, the maximum resetable times of the target social relationship chain may be equal to the sum of available reset times corresponding to all completed second preset game behaviors.
其中,第二预设游戏行为可以为根据需要预先设定的能够增加目标社交关系链的最大可重置次数的游戏行为。游戏行为已在上文说明,在此不做赘述。Wherein, the second preset game behavior may be a preset game behavior that can increase the maximum resettable times of the target social relationship chain according to needs. The game behavior has been explained above, so I won't repeat it here.
进一步地,每一次对目标社交关系链进行重置时,均会使最大可重置次数减少第二预设数量,得到剩余重置次数。Further, each time the target social relationship chain is reset, the maximum number of resetting times will be reduced by a second preset number to obtain the remaining number of resetting times.
其中,第二预设数量可以为预先设置的每次进行社交关系链进行重置所需的重置次数。例如,第二预设数量可以为1、2等,在此不作限制。Wherein, the second preset number may be a preset reset times required for each reset of the social relationship chain. For example, the second preset number may be 1, 2, etc., which is not limited here.
在这些实施例中,可选地,在第二显示区域内还可以显示第二预设游戏行为对应的第三提示信息。In these embodiments, optionally, third prompt information corresponding to the second preset game behavior may also be displayed in the second display area.
其中,第三提示信息可以用于提示第二预设游戏行为对应的游戏行为内容,使得第一用户可以基于第三提示信息完成相应的第二预设游戏行为。Wherein, the third prompt information can be used to prompt the game behavior content corresponding to the second preset game behavior, so that the first user can complete the corresponding second preset game behavior based on the third prompt information.
在这些实施例中,可选地,在S110之后,该交互方法还可以包括:In these embodiments, optionally, after S110, the interaction method may further include:
在剩余重置次数或等于第二预设数量的情况下,当检测到对目标社交关系链的第四触发操作时,对目标社交关系链进行初始化处理,得到初始社交关系链;When the remaining number of resets is equal to or equal to the second preset number, when a fourth trigger operation on the target social relationship chain is detected, the target social relationship chain is initialized to obtain an initial social relationship chain;
对剩余重置次数进行更新。Update the number of remaining resets.
其中,第四触发操作可以为对第三控件的手势控制操作(如点击、长按、双击等)、语音控制操作或者表情控制操作等,在此不作限制。Wherein, the fourth trigger operation may be a gesture control operation (such as click, long press, double-click, etc.), voice control operation, or expression control operation on the third control, which is not limited here.
其中,第三控件可以为用于触发社交关系链的重置的控件。例如,第三控件可以为表示“重置”功能的按钮或图标。Wherein, the third control may be a control for triggering the reset of the social relationship chain. For example, the third control may be a button or an icon representing a "reset" function.
具体地,在显示目标社交关系链之后,电子设备会首先判断剩余重置次数是否大于或 等于第二预设数量,如果剩余重置次数大于或等于第二预设数量,则说明第一用户满足社交关系链重置的要求,电子设备可以持续地对第四触发操作进行实时检测,并且在检测到对目标社交关系链的第四触发操作之后,对目标社交关系链进行初始化处理,得到并显示初始社交关系链,同时,对第二显示区域内所显示的剩余重置次数进行更新,将剩余重置次数减去第二预设数量,得到新的剩余重置次数并进行显示;如果剩余重置次数小于第二预设数量,则说明第一用户不满足社交关系链重置的要求,电子设备可以不对第四触发操作进行检测,以使第一用户无法在剩余重置次数小于第二预设数量时进行社交关系链的重置。Specifically, after displaying the target social relationship chain, the electronic device will first determine whether the remaining number of resets is greater than or equal to the second preset number, and if the remaining number of resets is greater than or equal to the second preset number, it means that the first user meets According to the requirement of resetting the social relationship chain, the electronic device can continuously detect the fourth trigger operation in real time, and after detecting the fourth trigger operation on the target social relationship chain, initialize the target social relationship chain, obtain and display The initial social relationship chain, at the same time, update the remaining reset times displayed in the second display area, and subtract the second preset number from the remaining reset times to obtain and display the new remaining reset times; if the remaining reset times If the number of settings is less than the second preset number, it means that the first user does not meet the requirements for resetting the social relationship chain. Reset the social relationship chain when setting the quantity.
如图10所示,右侧显示区域1004可以显示有点击“重置”按钮1006,以每次进行社交关系链重置需要1次重置次数为例,在当前的重置次数为10次时,“重置”按钮1006可以处于可点击状态,用户可以点击“重置”按钮1006以触发社交关系链的重置。As shown in FIG. 10 , the display area 1004 on the right side may display a button 1006 that is clicked on the “Reset” button. For example, one reset is required for each reset of the social relationship chain. When the current reset is 10 times , the "reset" button 1006 can be in a clickable state, and the user can click the "reset" button 1006 to trigger the reset of the social relationship chain.
需要说明的是,在当前的重置次数为0次时,“重置”按钮1006可以置灰显示,并处于不可点击状态,用户无法点击“重置”按钮1006,进而无法触发社交关系链的重置。It should be noted that when the current number of resets is 0, the "reset" button 1006 can be grayed out and cannot be clicked. The user cannot click the "reset" button 1006, and thus cannot trigger the start of the social relationship chain. reset.
综上所述,本公开实施例所提供的交互方法,可以使第一用户基于目标社交关系链拓展社交关系,不但可以基于已有的目标社交关系链进一步帮助第一用户快速、可靠地扩展社交关系,还可以在第一用户扩展社交关系的过程中增加第一用户的互动乐趣,提高用户的活跃性和存留率。同时,可以使第一用户以与目标用户建立社交关系为目标进行社交关系的拓展,并通过为第一用户和目标用户提供奖励的方式,帮助第一用户与目标用户建立社交关系,例如在游戏场景下,目标用户可以为与第一用户同职业的高等级玩家,帮助第一用户与目标用户建立社交关系,进而进一步提高第一用户对游戏的兴趣,以提高用户的活跃性和存留率。To sum up, the interaction method provided by the embodiments of the present disclosure can enable the first user to expand the social relationship based on the target social relationship chain, and not only can further help the first user to quickly and reliably expand the social relationship based on the existing target social relationship chain. It can also increase the interactive fun of the first user in the process of expanding the social relationship of the first user, and improve the activity and retention rate of the user. At the same time, the first user can expand the social relationship with the goal of establishing a social relationship with the target user, and help the first user establish a social relationship with the target user by providing rewards for the first user and the target user, such as in the game In the scenario, the target user can be a high-level player with the same occupation as the first user, and help the first user establish a social relationship with the target user, thereby further increasing the first user's interest in the game, so as to improve the user's activity and retention rate.
本公开实施例还提供了一种交互装置,下面结合图11进行说明。An embodiment of the present disclosure also provides an interaction device, which will be described below with reference to FIG. 11 .
在本公开实施例中,该交互装置可以为电子设备。其中,电子设备可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、PDA、PAD、PMP、车载终端(例如车载导航终端)、可穿戴设备等等的移动终端以及诸如数字TV、台式计算机、智能家居设备等等的固定终端。In the embodiment of the present disclosure, the interaction device may be an electronic device. Among them, electronic equipment may include but not limited to mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, vehicle-mounted terminals (such as vehicle-mounted navigation terminals), wearable devices, etc., and mobile terminals such as digital TVs, desktop Stationary terminals for computers, smart home devices, and more.
图11示出了本公开实施例提供的一种交互装置的结构示意图。Fig. 11 shows a schematic structural diagram of an interaction device provided by an embodiment of the present disclosure.
如图11所示,该交互装置1100可以包括第一显示单元1110和第二显示单元1120。As shown in FIG. 11 , the interaction device 1100 may include a first display unit 1110 and a second display unit 1120 .
该第一显示单元1110可以配置为显示目标社交关系链,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系。The first display unit 1110 may be configured to display a target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain.
该第二显示单元1120可以配置为当检测到对目标社交关系链的第一触发操作时,显示与目标社交关系链的终点用户相互连接的第二用户,第二用户为与目标社交关系链的终点用户之间存在直接社交关系的用户,第二用户形成目标社交关系链的新的终点用户。The second display unit 1120 may be configured to display a second user connected to the end user of the target social relationship chain when a first trigger operation on the target social relationship chain is detected. There is a direct social relationship between the end users, and the second user forms a new end user of the target social relationship chain.
在本公开实施例中,能够在基于所显示的目标社交关系链为第一用户进行社交关系的拓展时,显示与目标社交关系链的终点用户相互连接的、与目标社交关系链的终点用户之间存在直接社交关系的第二用户,使得为第一用户拓展的第二用户与第一用户之间存在关联性,进而使得第二用户更可能成为第一用户所期望的志同道合的人,不但可以基于已有 的目标社交关系链进一步帮助第一用户快速、可靠地扩展社交关系,还可以在第一用户扩展社交关系的过程中增加第一用户的互动乐趣,提高用户的活跃性和存留率。In the embodiment of the present disclosure, when expanding the social relationship for the first user based on the displayed target social relationship chain, it is possible to display the information between the end user of the target social relationship chain and the end user of the target social relationship chain. There is a second user who has a direct social relationship with the first user, so that there is a correlation between the second user and the first user, which makes the second user more likely to become the like-minded person expected by the first user, not only can Based on the existing target social relationship chain, the first user can further help the first user to quickly and reliably expand the social relationship, and can also increase the interactive fun of the first user during the process of expanding the social relationship of the first user, and improve the user's activity and retention rate.
在本公开一些实施例中,目标社交关系链还可以包括目标用户,目标用户与第一用户之间不存在直接社交关系。In some embodiments of the present disclosure, the target social relationship chain may further include a target user, and there is no direct social relationship between the target user and the first user.
相应地,该交互装置1100还可以包括第三显示单元,该第三显示单元可以配置为在显示目标社交关系链之前,按照第一状态显示目标用户。Correspondingly, the interaction device 1100 may further include a third display unit, and the third display unit may be configured to display the target user according to the first state before displaying the target social relationship chain.
在本公开一些实施例中,该第二显示单元1120可以进一步配置为在第二用户为目标用户的情况下,将目标用户由第一状态切换为第二状态进行显示,以使目标社交关系链的终点用户与目标用户相互连接。In some embodiments of the present disclosure, the second display unit 1120 may be further configured to switch the target user from the first state to the second state for display when the second user is the target user, so that the target social relationship chain The end user and the target user are connected to each other.
在本公开一些实施例中,第一用户可以对应多条预设社交关系链,多条预设社交关系链中存在至少一条目标预设社交关系链,目标预设社交关系链的终点为目标用户。In some embodiments of the present disclosure, the first user may correspond to multiple preset social relationship chains, at least one target preset social relationship chain exists in the multiple preset social relationship chains, and the end point of the target preset social relationship chain is the target user .
在本公开一些实施例中,该交互装置1100还可以包括第四显示单元,该第四显示单元可以配置为在检测到对目标社交关系链的第一触发操作之后,在目标社交关系链的终点用户为其所属的预设社交关系链的终点且目标社交关系链的终点用户不是目标用户的情况下,显示第一提示信息。In some embodiments of the present disclosure, the interaction device 1100 may further include a fourth display unit, and the fourth display unit may be configured to, after detecting the first trigger operation on the target social relationship chain, display If the user is the end point of the preset social relationship chain to which the user belongs and the end user of the target social relationship chain is not the target user, the first prompt information is displayed.
在本公开一些实施例中,该交互装置1100还可以包括第五显示单元,该第五显示单元可以配置为在显示与目标社交关系链的终点用户相互连接的第二用户之后,当检测到对第二用户的第二触发操作时,显示目标线索信息。In some embodiments of the present disclosure, the interaction device 1100 may further include a fifth display unit, and the fifth display unit may be configured to, after displaying the second user connected to the terminal user of the target social relationship chain, when the When the second trigger operation is performed by the second user, target clue information is displayed.
在本公开一些实施例中,该交互装置1100还可以包括第六显示单元和第七显示单元。In some embodiments of the present disclosure, the interaction device 1100 may further include a sixth display unit and a seventh display unit.
该第六显示单元可以配置为当检测到对目标交互界面的第三触发操作时,显示第一预设会话信息。The sixth display unit may be configured to display the first preset session information when a third trigger operation on the target interaction interface is detected.
该第七显示单元可以配置为当检测到向目标用户发送第一预设会话信息时,显示为第一用户分配的第一目标奖励资源。The seventh display unit may be configured to display the first target reward resource allocated to the first user when it is detected that the first preset session information is sent to the target user.
在本公开一些实施例中,第一预设会话信息可以用于提示目标用户向第一用户反馈第二预设会话信息,第二预设会话信息用于为目标用户分配第二目标奖励资源。In some embodiments of the present disclosure, the first preset session information may be used to prompt the target user to feed back the second preset session information to the first user, and the second preset session information is used to allocate the second target reward resource to the target user.
在本公开一些实施例中,每两个相互连接的节点用户之间还可以显示有所属的社交关系类型。In some embodiments of the present disclosure, each two connected node users may also display the type of social relationship they belong to.
在本公开一些实施例中,目标社交关系链的终点用户可以为多个,第一触发操作包括对多个目标社交关系链的终点用户中的目标终点用户的触发操作,第二用户为与目标终点用户之间存在直接社交关系的用户。In some embodiments of the present disclosure, there may be multiple end users of the target social relationship chain, the first trigger operation includes a trigger operation on the target end user among the end users of the multiple target social relationship chains, and the second user is Users with direct social relationship between end users.
相应地,该第二显示单元1120可以进一步配置为显示与目标终点用户相互连接的第二用户。Correspondingly, the second display unit 1120 may be further configured to display a second user connected to the target destination user.
在本公开一些实施例中,目标社交关系链可以与第一预设游戏行为相关联。In some embodiments of the present disclosure, the target social relationship chain may be associated with the first preset game behavior.
在本公开一些实施例中,该第一显示单元1110可以进一步配置为在第一显示区域内显示目标社交关系链,并且在第二显示区域内显示第一预设游戏行为对应的第二提示信息。In some embodiments of the present disclosure, the first display unit 1110 may be further configured to display the target social relationship chain in the first display area, and display the second prompt information corresponding to the first preset game behavior in the second display area .
在本公开一些实施例中,第二显示区域内还可以显示剩余拓展次数,剩余拓展次数根据已完成的第一预设游戏行为对应的可用拓展次数和目标社交关系链的已用拓展次数确 定。In some embodiments of the present disclosure, the remaining expansion times may also be displayed in the second display area, and the remaining expansion times are determined according to the available expansion times corresponding to the completed first preset game behavior and the used expansion times of the target social relationship chain.
相应地,该交互装置1100还可以包括操作检测单元和第一更新单元。Correspondingly, the interaction device 1100 may further include an operation detection unit and a first update unit.
该操作检测单元可以配置为在显示目标社交关系链之后、在检测到对目标社交关系链的第一触发操作之前,在剩余拓展次数大于或等于第一预设数量的情况下,对第一触发操作进行实时检测。The operation detection unit may be configured to, after displaying the target social relationship chain and before detecting the first trigger operation on the target social relationship chain, if the remaining expansion times are greater than or equal to the first preset number, the first trigger Operations are monitored in real time.
该第一更新单元可以配置为在检测到对目标社交关系链的第一触发操作之后,对剩余拓展次数进行更新。The first updating unit may be configured to update the remaining times of expansion after detecting the first trigger operation on the target social relationship chain.
在本公开一些实施例中,第二显示区域内还可以显示有剩余重置次数。In some embodiments of the present disclosure, the remaining reset times may also be displayed in the second display area.
相应地,该交互装置1100还可以包括初始化单元和第二更新单元。Correspondingly, the interaction device 1100 may further include an initialization unit and a second updating unit.
该初始化单元可以配置为在显示目标社交关系链之后,在剩余重置次数大于或等于第二预设数量的情况下,当检测到对目标社交关系链的第四触发操作时,对目标社交关系链进行初始化处理,得到初始社交关系链。The initialization unit may be configured to, after displaying the target social relationship chain, if the remaining number of resets is greater than or equal to the second preset number, when the fourth trigger operation on the target social relationship chain is detected, the target social relationship The chain is initialized to obtain the initial social relationship chain.
该第二更新单元可以配置为对剩余重置次数进行更新。The second updating unit may be configured to update the remaining reset times.
需要说明的是,图11所示的交互装置1100可以执行图1至图10所示的方法实施例中的各个步骤,并且实现图1至图10所示的方法实施例中的各个过程和效果,在此不做赘述。It should be noted that the interaction device 1100 shown in FIG. 11 can execute each step in the method embodiment shown in FIG. 1 to FIG. 10 , and realize each process and effect in the method embodiment shown in FIG. 1 to FIG. 10 , which will not be described here.
本公开实施例还提供了一种电子设备,该电子设备可以包括处理器和存储器,存储器可以用于存储可执行指令。其中,处理器可以用于从存储器中读取可执行指令,并执行可执行指令以实现上述实施例中的交互方法。An embodiment of the present disclosure also provides an electronic device, which may include a processor and a memory, and the memory may be used to store executable instructions. Wherein, the processor may be configured to read executable instructions from the memory, and execute the executable instructions to implement the interaction method in the above-mentioned embodiments.
图12示出了本公开实施例提供的一种电子设备的结构示意图。下面具体参考图12,其示出了适于用来实现本公开实施例中的电子设备1200的结构示意图。Fig. 12 shows a schematic structural diagram of an electronic device provided by an embodiment of the present disclosure. Referring to FIG. 12 in detail below, it shows a schematic structural diagram of an electronic device 1200 suitable for implementing an embodiment of the present disclosure.
本公开实施例中的电子设备1200可以包括但不限于诸如移动电话、笔记本电脑、数字广播接收器、PDA、PAD、PMP、车载终端(例如车载导航终端)、可穿戴设备、等等的移动终端以及诸如数字TV、台式计算机、智能家居设备等等的固定终端。The electronic device 1200 in the embodiment of the present disclosure may include, but is not limited to, mobile terminals such as mobile phones, notebook computers, digital broadcast receivers, PDAs, PADs, PMPs, vehicle-mounted terminals (such as vehicle-mounted navigation terminals), wearable devices, etc. And fixed terminals such as digital TV, desktop computer, smart home equipment and so on.
需要说明的是,图12示出的电子设备1200仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。It should be noted that the electronic device 1200 shown in FIG. 12 is only an example, and should not limit the functions and scope of use of the embodiments of the present disclosure.
如图12所示,该电子设备1200可以包括处理装置(例如中央处理器、图形处理器等)1201,其可以根据存储在只读存储器(ROM)1202中的程序或者从存储装置1208加载到随机访问存储器(RAM)1203中的程序而执行各种适当的动作和处理。在RAM 1203中,还存储有信息处理设备1200操作所需的各种程序和数据。处理装置1201、ROM 1202以及RAM 1203通过总线1204彼此相连。输入/输出(I/O)接口1205也连接至总线1204。As shown in FIG. 12, the electronic device 1200 may include a processing device (such as a central processing unit, a graphics processing unit, etc.) 1201, which may be stored in a read-only memory (ROM) 1202 or loaded from a storage device 1208 to a random Various appropriate actions and processes are executed by accessing programs in the memory (RAM) 1203 . In the RAM 1203, various programs and data necessary for the operation of the information processing device 1200 are also stored. The processing device 1201, ROM 1202, and RAM 1203 are connected to each other through a bus 1204. An input/output (I/O) interface 1205 is also connected to the bus 1204 .
通常,以下装置可以连接至I/O接口1205:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置1206;包括例如液晶显示器(LCD)、扬声器、振动器等的输出装置1207;包括例如磁带、硬盘等的存储装置1208;以及通信装置1209。通信装置1209可以允许信息显示设备1200与其他设备进行无线或有线通信以交换数据。虽然图12示出了具有各种装置的电子设备1200,但是应理解的是,并不要求实施或具备所有示出的装置。可以替代地实施或具备更多或更少的装置。Typically, the following devices can be connected to the I/O interface 1205: input devices 1206 including, for example, a touch screen, touchpad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a liquid crystal display (LCD), speaker, vibration an output device 1207 such as a computer; a storage device 1208 including, for example, a magnetic tape, a hard disk, etc.; and a communication device 1209. The communication means 1209 may allow the information display device 1200 to perform wireless or wired communication with other devices to exchange data. While FIG. 12 shows electronic device 1200 having various means, it is to be understood that implementing or having all of the means shown is not a requirement. More or fewer means may alternatively be implemented or provided.
本公开实施例还提供了一种计算机可读存储介质,该存储介质存储有计算机程序,当 计算机程序被处理器执行时,使得处理器实现上述实施例中的交互方法。An embodiment of the present disclosure also provides a computer-readable storage medium, which stores a computer program, and when the computer program is executed by a processor, the processor implements the interaction method in the above-mentioned embodiments.
特别地,根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,其包括承载在非暂态计算机可读介质上的计算机程序,该计算机程序包含用于执行流程图所示的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置1209从网络上被下载和安装,或者从存储装置1208被安装,或者从ROM 1202被安装。在该计算机程序被处理装置1201执行时,执行本公开实施例的交互方法中限定的上述功能。In particular, according to an embodiment of the present disclosure, the processes described above with reference to the flowcharts can be implemented as computer software programs. For example, embodiments of the present disclosure include a computer program product, which includes a computer program carried on a non-transitory computer readable medium, where the computer program includes program code for executing the method shown in the flowchart. In such an embodiment, the computer program may be downloaded and installed from a network via communication means 1209, or from storage means 1208, or from ROM 1202. When the computer program is executed by the processing device 1201, the above-mentioned functions defined in the interactive method of the embodiments of the present disclosure are executed.
需要说明的是,本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是——但不限于——电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质的更具体的例子可以包括但不限于:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、随机访问存储器(RAM)、只读存储器(ROM)、可擦式可编程只读存储器(EPROM或闪存)、光纤、便携式紧凑磁盘只读存储器(CD-ROM)、光存储器件、磁存储器件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括但不限于电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括但不限于:电线、光缆、RF(射频)等等,或者上述的任意合适的组合。It should be noted that the above-mentioned computer-readable medium in the present disclosure may be a computer-readable signal medium or a computer-readable storage medium or any combination of the above two. A computer readable storage medium may be, for example, but not limited to, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or any combination thereof. More specific examples of computer-readable storage media may include, but are not limited to, electrical connections with one or more wires, portable computer diskettes, hard disks, random access memory (RAM), read-only memory (ROM), erasable Programmable read-only memory (EPROM or flash memory), optical fiber, portable compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the above. In the present disclosure, a computer-readable storage medium may be any tangible medium that contains or stores a program that can be used by or in conjunction with an instruction execution system, apparatus, or device. In the present disclosure, however, a computer-readable signal medium may include a data signal propagated in baseband or as part of a carrier wave carrying computer-readable program code therein. Such propagated data signals may take many forms, including but not limited to electromagnetic signals, optical signals, or any suitable combination of the foregoing. A computer-readable signal medium may also be any computer-readable medium other than a computer-readable storage medium, which can transmit, propagate, or transmit a program for use by or in conjunction with an instruction execution system, apparatus, or device . Program code embodied on a computer readable medium may be transmitted by any appropriate medium, including but not limited to wires, optical cables, RF (radio frequency), etc., or any suitable combination of the above.
在一些实施方式中,客户端、服务器可以利用诸如HTTP之类的任何当前已知或未来研发的网络协议进行通信,并且可以与任意形式或介质的数字数据通信(例如,通信网络)互连。通信网络的示例包括局域网(“LAN”),广域网(“WAN”),网际网(例如,互联网)以及端对端网络(例如,ad hoc端对端网络),以及任何当前已知或未来研发的网络。In some embodiments, clients and servers can communicate using any currently known or future developed network protocol, such as HTTP, and can be interconnected with any form or medium of digital data communication (eg, a communication network). Examples of communication networks include local area networks ("LANs"), wide area networks ("WANs"), internetworks (e.g., the Internet), and peer-to-peer networks (e.g., ad hoc peer-to-peer networks), as well as any currently known or future developed network of.
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。The above-mentioned computer-readable medium may be included in the above-mentioned electronic device, or may exist independently without being incorporated into the electronic device.
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该电子设备执行时,使得该电子设备执行:The above-mentioned computer-readable medium carries one or more programs, and when the above-mentioned one or more programs are executed by the electronic device, the electronic device is made to execute:
显示目标社交关系链,目标社交关系链的起点用户为第一用户,目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系;当检测到对目标社交关系链的第一触发操作时,显示与目标社交关系链的终点用户相互连接的第二用户,第二用户为与目标社交关系链的终点用户之间存在直接社交关系的用户,第二用户形成目标社交关系链的新的终点用户。Display the target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain; when the first trigger of the target social relationship chain is detected During operation, the second user connected to the end user of the target social relationship chain is displayed, the second user is a user with a direct social relationship with the end user of the target social relationship chain, and the second user forms a new user of the target social relationship chain. end users.
在本公开实施例中,可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括但不限于面向对象的程序设计语言—诸 如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(LAN)或广域网(WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。In the embodiments of the present disclosure, computer program codes for performing the operations of the present disclosure may be written in one or more programming languages or combinations thereof, including but not limited to object-oriented programming languages—such as Java, Smalltalk, C++, and also conventional procedural programming languages—such as "C" or similar programming languages. The program code may execute entirely on the user's computer, partly on the user's computer, as a stand-alone software package, partly on the user's computer and partly on a remote computer or entirely on the remote computer or server. In cases involving a remote computer, the remote computer can be connected to the user computer through any kind of network, including a local area network (LAN) or a wide area network (WAN), or it can be connected to an external computer (such as through an Internet service provider). Internet connection).
附图中的流程图和框图,图示了按照本公开各种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。也应当注意,在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。也要注意的是,框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。The flowchart and block diagrams in the Figures illustrate the architecture, functionality, and operation of possible implementations of systems, methods and computer program products according to various embodiments of the present disclosure. In this regard, each block in a flowchart or block diagram may represent a module, program segment, or portion of code that contains one or more logical functions for implementing specified executable instructions. It should also be noted that, in some alternative implementations, the functions noted in the block may occur out of the order noted in the figures. For example, two blocks shown in succession may, in fact, be executed substantially concurrently, or they may sometimes be executed in the reverse order, depending upon the functionality involved. It should also be noted that each block of the block diagrams and/or flowchart illustrations, and combinations of blocks in the block diagrams and/or flowchart illustrations, can be implemented by a dedicated hardware-based system that performs the specified functions or operations , or may be implemented by a combination of dedicated hardware and computer instructions.
描述于本公开实施例中所涉及到的单元可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,单元的名称在某种情况下并不构成对该单元本身的限定。The units involved in the embodiments described in the present disclosure may be implemented by software or by hardware. Wherein, the name of a unit does not constitute a limitation of the unit itself under certain circumstances.
本文中以上描述的功能可以至少部分地由一个或多个硬件逻辑部件来执行。例如,非限制性地,可以使用的示范类型的硬件逻辑部件包括:现场可编程门阵列(FPGA)、专用集成电路(ASIC)、专用标准产品(ASSP)、片上系统(SOC)、复杂可编程逻辑设备(CPLD)等等。The functions described herein above may be performed at least in part by one or more hardware logic components. For example, without limitation, exemplary types of hardware logic components that may be used include: Field Programmable Gate Arrays (FPGAs), Application Specific Integrated Circuits (ASICs), Application Specific Standard Products (ASSPs), System on Chips (SOCs), Complex Programmable Logical device (CPLD) and so on.
在本公开的上下文中,机器可读介质可以是有形的介质,其可以包含或存储以供指令执行系统、装置或设备使用或与指令执行系统、装置或设备结合地使用的程序。机器可读介质可以是机器可读信号介质或机器可读储存介质。机器可读介质可以包括但不限于电子的、磁性的、光学的、电磁的、红外的、或半导体系统、装置或设备,或者上述内容的任何合适组合。机器可读存储介质的更具体示例会包括基于一个或多个线的电气连接、便携式计算机盘、硬盘、随机存取存储器(RAM)、只读存储器(ROM)、可擦除可编程只读存储器(EPROM或快闪存储器)、光纤、便捷式紧凑盘只读存储器(CD-ROM)、光学储存设备、磁储存设备、或上述内容的任何合适组合。In the context of the present disclosure, a machine-readable medium may be a tangible medium that may contain or store a program for use by or in conjunction with an instruction execution system, apparatus, or device. A machine-readable medium may be a machine-readable signal medium or a machine-readable storage medium. A machine-readable medium may include, but is not limited to, electronic, magnetic, optical, electromagnetic, infrared, or semiconductor systems, apparatus, or devices, or any suitable combination of the foregoing. More specific examples of machine-readable storage media would include one or more wire-based electrical connections, portable computer discs, hard drives, random access memory (RAM), read only memory (ROM), erasable programmable read only memory (EPROM or flash memory), optical fiber, compact disk read only memory (CD-ROM), optical storage, magnetic storage, or any suitable combination of the foregoing.
以上描述仅为本公开的较佳实施例以及对所运用技术原理的说明。本领域技术人员应当理解,本公开中所涉及的公开范围,并不限于上述技术特征的特定组合而成的技术方案,同时也应涵盖在不脱离上述公开构思的情况下,由上述技术特征或其等同特征进行任意组合而形成的其它技术方案。例如上述特征与本公开中公开的(但不限于)具有类似功能的技术特征进行互相替换而形成的技术方案。The above description is only a preferred embodiment of the present disclosure and an illustration of the applied technical principle. Those skilled in the art should understand that the disclosure scope involved in this disclosure is not limited to the technical solution formed by the specific combination of the above-mentioned technical features, but also covers the technical solutions formed by the above-mentioned technical features or Other technical solutions formed by any combination of equivalent features. For example, a technical solution formed by replacing the above-mentioned features with (but not limited to) technical features with similar functions disclosed in this disclosure.
此外,虽然采用特定次序描绘了各操作,但是这不应当理解为要求这些操作以所示出的特定次序或以顺序次序执行来执行。在一定环境下,多任务和并行处理可能是有利的。同样地,虽然在上面论述中包含了若干具体实现细节,但是这些不应当被解释为对本公开 的范围的限制。在单独的实施例的上下文中描述的某些特征还可以组合地实现在单个实施例中。相反地,在单个实施例的上下文中描述的各种特征也可以单独地或以任何合适的子组合的方式实现在多个实施例中。In addition, while operations are depicted in a particular order, this should not be understood as requiring that the operations be performed in the particular order shown or performed in sequential order. Under certain circumstances, multitasking and parallel processing may be advantageous. Likewise, while the above discussion contains several specific implementation details, these should not be construed as limitations on the scope of the present disclosure. Certain features that are described in the context of separate embodiments can also be implemented in combination in a single embodiment. Conversely, various features that are described in the context of a single embodiment can also be implemented in multiple embodiments separately or in any suitable subcombination.
尽管已经采用特定于结构特征和/或方法逻辑动作的语言描述了本主题,但是应当理解所附权利要求书中所限定的主题未必局限于上面描述的特定特征或动作。相反,上面所描述的特定特征和动作仅仅是实现权利要求书的示例形式。Although the subject matter has been described in language specific to structural features and/or methodological acts, it is to be understood that the subject matter defined in the appended claims is not necessarily limited to the specific features or acts described above. Rather, the specific features and acts described above are merely example forms of implementing the claims.

Claims (17)

  1. 一种交互方法,其特征在于,包括:An interactive method, characterized in that it includes:
    显示目标社交关系链,所述目标社交关系链的起点用户为第一用户,所述目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系;Displaying a target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two interconnected node users in the target social relationship chain;
    当检测到对所述目标社交关系链的第一触发操作时,显示与所述目标社交关系链的终点用户相互连接的第二用户,所述第二用户为与所述目标社交关系链的终点用户之间存在直接社交关系的用户,所述第二用户形成所述目标社交关系链的新的终点用户。When the first trigger operation on the target social relationship chain is detected, a second user connected to the end user of the target social relationship chain is displayed, and the second user is the end point of the target social relationship chain For users with direct social relationships among users, the second user forms a new terminal user of the target social relationship chain.
  2. 根据权利要求1所述的方法,其特征在于,所述目标社交关系链还包括目标用户,所述目标用户与所述第一用户之间不存在直接社交关系;The method according to claim 1, wherein the target social relationship chain further includes a target user, and there is no direct social relationship between the target user and the first user;
    其中,在所述显示目标社交关系链之前,所述方法还包括:Wherein, before the displaying the target social relationship chain, the method further includes:
    按照第一状态显示所述目标用户。The target user is displayed according to the first state.
  3. 根据权利要求2所述的方法,其特征在于,所述显示与所述目标社交关系链的终点用户相互连接的第二用户,包括:The method according to claim 2, wherein the displaying the second user connected to the terminal user of the target social relationship chain comprises:
    在所述第二用户为所述目标用户的情况下,将所述目标用户由所述第一状态切换为第二状态进行显示,以使所述目标社交关系链的终点用户与所述目标用户相互连接。In the case that the second user is the target user, switch the target user from the first state to the second state for display, so that the terminal user of the target social relationship chain and the target user interconnected.
  4. 根据权利要求2所述的方法,其特征在于,所述第一用户对应多条预设社交关系链,所述多条预设社交关系链中存在至少一条目标预设社交关系链,所述目标预设社交关系链的终点为所述目标用户。The method according to claim 2, wherein the first user corresponds to a plurality of preset social relationship chains, and there is at least one target preset social relationship chain in the plurality of preset social relationship chains, and the target The end point of the preset social relationship chain is the target user.
  5. 根据权利要求4所述的方法,其特征在于,在所述检测到对所述目标社交关系链的第一触发操作之后,所述方法还包括:The method according to claim 4, wherein after the first trigger operation on the target social relationship chain is detected, the method further comprises:
    在所述目标社交关系链的终点用户为其所属的预设社交关系链的终点且所述目标社交关系链的终点用户不是所述目标用户的情况下,显示第一提示信息。In a case where the end user of the target social relationship chain is the end point of a preset social relationship chain to which the target social relationship chain belongs and the end user of the target social relationship chain is not the target user, displaying first prompt information.
  6. 根据权利要求1所述的方法,其特征在于,在所述显示与所述目标社交关系链的终点用户相互连接的第二用户之后,所述方法还包括:The method according to claim 1, characterized in that, after displaying the second user connected to the terminal user of the target social relationship chain, the method further comprises:
    当检测到对所述第二用户的第二触发操作时,显示目标线索信息。When a second trigger operation on the second user is detected, target clue information is displayed.
  7. 根据权利要求2-6中任一项所述的方法,其特征在于,所述方法还包括:The method according to any one of claims 2-6, wherein the method further comprises:
    当检测到对目标交互界面的第三触发操作时,显示第一预设会话信息;When a third trigger operation on the target interactive interface is detected, displaying first preset session information;
    当检测到向目标用户发送所述第一预设会话信息时,显示为所述第一用户分配的第一目标奖励资源。When it is detected that the first preset session information is sent to the target user, the first target reward resource allocated to the first user is displayed.
  8. 根据权利要求7所述的方法,其特征在于,所述第一预设会话信息用于提示所述目标用户向所述第一用户反馈第二预设会话信息,所述第二预设会话信息用于为所述目标用户分配第二目标奖励资源。The method according to claim 7, wherein the first preset session information is used to prompt the target user to feed back second preset session information to the first user, and the second preset session information It is used to allocate the second target reward resource to the target user.
  9. 根据权利要求1所述的方法,其特征在于,所述每两个相互连接的节点用户之间还显示有所属的社交关系类型。The method according to claim 1, characterized in that, each two connected node users also display the type of social relationship they belong to.
  10. 根据权利要求1所述的方法,其特征在于,所述目标社交关系链的终点用户为多个,所述第一触发操作包括对多个所述目标社交关系链的终点用户中的目标终点用户的触发操作,所述第二用户为与所述目标终点用户之间存在直接社交关系的用户;The method according to claim 1, wherein there are multiple end users of the target social relationship chain, and the first trigger operation includes performing a target end user among the end users of the target social relationship chain trigger operation, the second user is a user who has a direct social relationship with the target terminal user;
    其中,所述显示与所述目标社交关系链的终点用户相互连接的第二用户,包括:Wherein, the displaying the second user connected to the terminal user of the target social relationship chain includes:
    显示与所述目标终点用户相互连接的所述第二用户。The second user interconnected with the target end user is displayed.
  11. 根据权利要求1所述的方法,其特征在于,所述目标社交关系链与第一预设游戏行为相关联。The method according to claim 1, wherein the target social relationship chain is associated with a first preset game behavior.
  12. 根据权利要求11所述的方法,其特征在于,所述显示目标社交关系链,包括:The method according to claim 11, wherein the displaying the target social relationship chain comprises:
    在第一显示区域内显示所述目标社交关系链,并且在第二显示区域内显示所述第一预设游戏行为对应的第二提示信息。The target social relationship chain is displayed in the first display area, and the second prompt information corresponding to the first preset game behavior is displayed in the second display area.
  13. 根据权利要求12所述的方法,其特征在于,所述第二显示区域内还显示剩余拓展次数,所述剩余拓展次数根据已完成的所述第一预设游戏行为对应的可用拓展次数和所述目标社交关系链的已用拓展次数确定;The method according to claim 12, wherein the remaining number of expansions is also displayed in the second display area, and the remaining number of expansions is based on the number of available expansions and the number of expansions corresponding to the completed first preset game behavior. Determine the number of used extensions of the target social relationship chain;
    其中,在所述显示目标社交关系链之后、在所述检测到对所述目标社交关系链的第一触发操作之前,所述方法还包括:Wherein, after the display of the target social relationship chain and before the detection of the first trigger operation on the target social relationship chain, the method further includes:
    在所述剩余拓展次数大于或等于第一预设数量的情况下,对所述第一触发操作进行实时检测;When the remaining number of extensions is greater than or equal to a first preset number, perform real-time detection on the first trigger operation;
    其中,在所述检测到对所述目标社交关系链的第一触发操作之后,所述方法还包括:Wherein, after the detection of the first trigger operation on the target social relationship chain, the method further includes:
    对所述剩余拓展次数进行更新。The remaining times of expansion are updated.
  14. 根据权利要求12所述的方法,其特征在于,所述第二显示区域内还显示有剩余重置次数;The method according to claim 12, wherein the second display area also displays remaining reset times;
    其中,在所述显示目标社交关系链之后,所述方法还包括:Wherein, after the displaying the target social relationship chain, the method further includes:
    在所述剩余重置次数大于或等于第二预设数量的情况下,当检测到对所述目标社交关系链的第四触发操作时,对所述目标社交关系链进行初始化处理,得到初始社交关系链;In the case where the remaining reset times are greater than or equal to the second preset number, when a fourth trigger operation on the target social relationship chain is detected, the target social relationship chain is initialized to obtain an initial social relationship relationship chain;
    对所述剩余重置次数进行更新。The remaining reset times are updated.
  15. 一种交互装置,其特征在于,包括:An interactive device, characterized in that it comprises:
    第一显示单元,配置为显示目标社交关系链,所述目标社交关系链的起点用户为第一用户,所述目标社交关系链中每两个相互连接的节点用户之间存在直接社交关系;The first display unit is configured to display a target social relationship chain, the starting user of the target social relationship chain is the first user, and there is a direct social relationship between every two connected node users in the target social relationship chain;
    第二显示单元,配置为当检测到对所述目标社交关系链的第一触发操作时,显示与所述目标社交关系链的终点用户相互连接的第二用户,所述第二用户为与所述目标社交关系链的终点用户之间存在直接社交关系的用户,所述第二用户形成所述目标社交关系链的新的终点用户。The second display unit is configured to, when a first trigger operation on the target social relationship chain is detected, display a second user interconnected with the terminal user of the target social relationship chain, the second user being the same as the target social relationship chain There is a direct social relationship between the end users of the target social relationship chain, and the second user forms a new end user of the target social relationship chain.
  16. 一种电子设备,其特征在于,包括:An electronic device, characterized in that it comprises:
    处理器;processor;
    存储器,用于存储可执行指令;memory for storing executable instructions;
    其中,所述处理器用于从所述存储器中读取所述可执行指令,并执行所述可执行指令以实现上述权利要求1-14中任一项所述的交互方法。Wherein, the processor is configured to read the executable instruction from the memory, and execute the executable instruction to implement the interaction method described in any one of claims 1-14 above.
  17. 一种计算机可读存储介质,其特征在于,所述存储介质存储有计算机程序,当所述计算机程序被处理器执行时,使得处理器实现上述权利要求1-14中任一项所述的交互方法。A computer-readable storage medium, characterized in that the storage medium stores a computer program, and when the computer program is executed by a processor, the processor realizes the interaction described in any one of claims 1-14 method.
PCT/CN2022/089193 2021-06-30 2022-04-26 Interaction method and apparatus, device, and medium WO2023273569A1 (en)

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