WO2023221946A1 - 一种信息的中转方法及电子设备 - Google Patents

一种信息的中转方法及电子设备 Download PDF

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Publication number
WO2023221946A1
WO2023221946A1 PCT/CN2023/094357 CN2023094357W WO2023221946A1 WO 2023221946 A1 WO2023221946 A1 WO 2023221946A1 CN 2023094357 W CN2023094357 W CN 2023094357W WO 2023221946 A1 WO2023221946 A1 WO 2023221946A1
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WIPO (PCT)
Prior art keywords
interface
floating window
electronic device
application
transfer station
Prior art date
Application number
PCT/CN2023/094357
Other languages
English (en)
French (fr)
Inventor
彭玉卓
Original Assignee
华为技术有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from CN202210701998.2A external-priority patent/CN117130507A/zh
Application filed by 华为技术有限公司 filed Critical 华为技术有限公司
Publication of WO2023221946A1 publication Critical patent/WO2023221946A1/zh

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces

Definitions

  • the present application relates to the technical field of electronic equipment, and in particular, to an information transfer method and electronic equipment.
  • electronic devices provide some simple sharing methods of text, pictures, etc.
  • the user can copy the selected text in Application 1, and then switch to Application 2 to paste the text to share the text.
  • the user can select a picture in Application 1 and save the selected picture to the local gallery application. Then switch to Application 2 and import the pictures in the Gallery application in Application 2 to share the pictures.
  • the user can select a picture from Application 1, select the sharing function, and share the selected picture to Application 2 to realize picture sharing.
  • This application provides an information transfer method and electronic device to reduce information sharing operations and improve information sharing efficiency.
  • this application provides an information transfer method.
  • the method includes: an electronic device displays a first interface of a first application; detects that the first object in the first interface is selected, and detects that the first object in the first interface is selected. A first operation of the first object; in response to detecting the first operation (such as a long press, a long press and then dragging, or a long press and then shaking, etc.), the electronic device displays the first floating window of the second application; A second operation acting on the first object is detected.
  • the second operation may be, for example, an operation of dragging the first object to the first floating window; in response to the second operation, on the first The indicator of the first object is displayed in the floating window, and the indicator may be a text indicator, a picture indicator, or a combination of the two; in response to detecting the third operation, the electronic device displays a third The second interface of the application or the second interface of the first application; detecting the fourth operation of dragging the first floating window to the first position in the second interface and releasing it, or detecting the dragging of the first floating window. a fourth operation of stacking all content displayed in the first floating window to a first position in the second interface and releasing it; in response to detecting the fourth operation, the electronic device in the second interface The first position inserts all or part of the objects included in the first floating window.
  • the second application here refers to the "transfer station” application in subsequent embodiments. It should be understood that the intention of the above operation is to insert all objects in the transfer station, but the actual result may not be able to insert all objects. For example, the first location may not support a specific type of object insertion, so all objects may exist Inserting failed object. It should be understood that "transfer station” is only a name for the application in which the solution provided by this application is located, and does not refer to This application serves a limiting purpose.
  • the first application and the third application may be applications pre-installed before the electronic device leaves the factory, or may be applications installed by the user himself. It should be noted that as long as it is a software component installed in an electronic device, it can be considered an "application” regardless of its size.
  • the software components running on the operating system are applications in the general sense. In this application, the software components (which can also be called services) in the operating system can also be considered as "applications”. This application does not limit the applications. .
  • the operation of selecting the first object and the first operation acting on the first object may be one operation, may be multiple consecutive operations, or may be multiple discontinuous operations.
  • the electronic device when the user intends to insert all the objects in the transfer station or the first floating window, can support showing the effect of dragging the first floating window, and can also support showing the effect of dragging the first floating window. effects on all objects in the window.
  • the electronic device can support showing the effect of dragging the first floating window, and can also support showing the effect of dragging the first floating window. effects on all objects in the window.
  • display them in a stacked display so that the user can drag them all at once.
  • displaying the indicator of the first object in the first floating window includes: displaying the indicator of the first object in a stacked form in the first floating window. and an indicator of the second object.
  • the indicator of the first object is located above the indicator of the second object. It can be seen that the latest dragged object is displayed on the upper level of the stacked object, which makes it easier for users to find it.
  • the method further includes: detecting a fifth operation acting on the first floating window; in response to detecting the fifth operation, the electronic device displays in the first floating window
  • the third interface of the second application includes one or more indicators of objects dragged into the first floating window.
  • the second operation may be, for example, an operation of clicking on a floating window or clicking on a stacked object in the floating window. After performing this operation, the originally stacked objects may be opened to present a tiled third interface (which may also be called a main interface or a main interface). level interface).
  • the method further includes: detecting a sixth operation of an indicator acting on a third object in the first floating window; wherein the third object is included in the first floating window. any object; in response to the sixth operation, the electronic device inserts the third object at a second position in the second interface, wherein the second position is in the second interface Any position or the current cursor position.
  • the sixth operation can, for example, drag the third object to a certain position on the second interface or click the third object, etc.
  • the third object can be inserted into the dragged position; for By clicking, the third object can be inserted by default at the position of the current cursor.
  • the method further includes: detecting a sixth operation acting on a first control in the first floating window, the first control being used to activate the multi-select state of the second application; responding When the sixth operation is detected, the indicator of each object displayed in the first floating window corresponds to a check box; it is detected that the user selects at least two of the first floating windows through the check box.
  • the seventh operation of the indicator of the object; the eighth operation of the indicator acting on the at least two objects or any one of the at least two objects is detected.
  • the eighth operation may be, for example, the user dragging the object.
  • the transfer station provided by this application can also provide a multi-select function, allowing the user to select multiple objects and insert multiple objects by performing a single operation.
  • the electronic device determines that the selected first object is a plurality of objects, and each object in the plurality of objects corresponds to an indicator, then in the first floating window
  • the indicator displaying the first object includes:
  • a plurality of indicators of the plurality of objects are displayed in a stacked form in the first floating window, or a plurality of indicators of the plurality of objects are displayed in a tiled form in the first floating window.
  • the selected object can be stored in the transfer station as one object or as multiple objects.
  • the transfer station can automatically identify multiple objects, making it easier for users to implement more fine-grained object insertion operations when inserting objects. For example, if the user selects a piece of text and an image at the same time, after dragging the selected object into the transfer station, the transfer station will divide the text and the image into two objects for display, and support the user to drag out the text or image separately when dragging out the object. , achieving the effect of saving once and dragging out multiple times.
  • the electronic device when the electronic device determines that the selected first object is a plurality of objects, the electronic device displays the plurality of third objects in a stack in the third interface of the second application. an object.
  • objects dragged once can be displayed in a stacked form to facilitate distinction from other objects not dragged once.
  • the third interface of the transfer station can display all objects in the order of dragging (or other operation methods) into the transfer station; in other embodiments, the transfer station's The third interface can also display all objects in categories, for example, picture objects are in one category, text objects are in another category, and each category of objects is displayed in a stacked manner.
  • determining the selected first object as multiple objects by the electronic device includes: when the selected first object includes different types of content, the electronic device determines the first object as Identified as multiple objects.
  • the electronic device determining the selected first object as multiple objects includes: when the selected first object is discontinuous content, the electronic device determines the discontinued content determine as multiple objects; or when the selected first object is continuous content, and the continuous content includes different types of content, the electronic device determines the first object as multiple objects.
  • the electronic device when multiple identifiers of multiple objects are displayed in a stacked form, the electronic device also displays first indication information in the first floating window, the first indication information being used to indicate The number of objects. Because the number of objects cannot be seen in the stacked form, quantity indication information can be displayed to facilitate users to know the number of objects currently stored in the transfer station.
  • the first indication information may change as the location or status of the transfer station changes. For example, when a transfer station is dragged to the trash can icon with the intention of deleting all content in the transfer station, the first indication information may change from indicating the number of objects in the transfer station to indicating the objects to be deleted in the transfer station. Quantity, for example, when there are two objects in the transfer station, the first indication information can change from "+2" to "-2". For another example, when there is a new object in the relay station, the first indication information may change from "+2" to "+3".
  • the method further includes: detecting a ninth operation acting on a plurality of objects displayed stacked in the third interface; in response to the ninth operation, the electronic device performs a third operation in the second interface.
  • the plurality of first objects are inserted into four positions, and the fourth position is any position in the second interface or the position of the current cursor.
  • the ninth operation can be, for example, a drag operation or a click operation. It can be seen that multiple objects displayed stacked in the third interface can be dragged and moved to a certain position for insertion; or the multiple objects can be automatically inserted by clicking on them. Go to the cursor position to facilitate users to insert multiple objects at one time.
  • the method further includes: in response to detecting the first operation (such as a long press operation), the electronic device further displays a floating layer, and the entire first object is displayed in the floating layer. or part of the content; in response to the second operation, displaying the indicator of the first object in the first floating window includes: in response to detecting the dragging of the floating layer to the first floating window. When you release your hand behind the window, the electronic device displays the indicator of the first object in the first floating window.
  • the selected object is displayed in the form of a floating layer, giving the user a clear perception of the selected object and improving the user's operating experience.
  • the method further includes: in response to detecting a tenth operation acting on the first floating window (such as an operation of dragging the first floating window to a side of the screen), the electronic device The first floating window is switched to a side bar, the side bar displays a part of the content or a specific mark of the first floating window, and the screen area occupied by the side bar is smaller than the screen area occupied by the first floating window. area.
  • a tenth operation acting on the first floating window such as an operation of dragging the first floating window to a side of the screen
  • the tenth operation may not be an operation that acts on the first floating window, and may also trigger the first floating window to switch to a sidebar.
  • the tenth operation can be an operation of dragging one or more objects from the transfer station, an operation of playing a video in full screen, an operation of switching applications, an operation of opening a specific application (for example, the application does not support inserting any content), Or do nothing on the screen for a long time, etc.
  • the method further includes: detecting that the first object in the first interface is selected includes detecting a screenshot operation, and the screenshot operation is used to generate correspondences of all objects in the first interface. a picture, and the first object is the picture. It can be seen that the screenshot operation can also be considered as selecting the object in the first interface, and can also trigger the appearance of the transfer station. In some examples, the appearance of the transfer station can be directly triggered after the screenshot operation; in other examples, the appearance of the transfer station can also be triggered after the user operates on the picture obtained by the screenshot.
  • the method further includes: during the process of dragging the first floating window to the first position in the second interface, when the first floating window is dragged to the second When there is an area in the interface where content cannot be inserted, the electronic device adopts the first style to present the first floating window or the electronic device adopts the first style to present the objects in the first floating window; when the third When a floating window is dragged to an area in the second interface where content can be inserted, the electronic device adopts a second style to present the first floating window or the electronic device adopts a second style to present the first floating window.
  • the object in the window; the second style is different from the first style.
  • the user is prompted through the style of the first floating window or the different styles of the object.
  • the style here includes but is not limited to the identification information, color, border, or transparency of the floating window or object.
  • the method further includes: detecting an action on the second application in the first floating window.
  • the operation of the control the second control is used to start the historical clipboard in the second application; in response to detecting the operation acting on the second control in the first floating window, the electronic device
  • the history clipboard is displayed in the first floating window.
  • the historical clipboard can be activated through the transfer station, providing a new entrance to the historical clipboard for user convenience.
  • the method further includes: in response to detecting that sliding upward in the third interface In the operation, the electronic device displays historical data in the first floating window, where the historical data includes all objects stored before the second application was last exited.
  • the method further includes: in response to detecting an operation of long pressing the first floating window, the electronic device displays a third control, the third control being used to indicate exiting the second application. Or close the first floating window; in response to detecting that the first floating window is dragged to the third control, the electronic device exits the second application or no longer displays the first floating window. It can be seen that the first floating window may no longer be displayed when exiting the transfer station application, or the first floating window may no longer be displayed without exiting the transfer station application.
  • the electronic device before detecting the fourth operation of dragging the first floating window to the first position in the second interface and releasing it, the electronic device further detects a long press on the third A floating window operation.
  • detecting the selection of the first object in the first interface includes detecting an operation acting on a specific position in the first interface, selecting the first interface or the first object in the first interface. All objects act as the first object.
  • the specific position may be, for example, the title bar. For example, long pressing the title bar can select the current page or select all objects in the current page, so that the user can quickly select the first object.
  • the first operation is an operation of long pressing the selected first object.
  • the second operation is an operation of dragging the first object to the first floating window, an operation of shaking the first object, an operation of flicking the first object, or an operation of
  • the fourth control is used to instruct the first object to be stored in the second application.
  • the transfer station can provide the function of expanding the first-level interface, but does not need to provide the function of dragging all objects and inserting them into the first position as described in the first aspect; or the transfer station can provide the function of the history clipboard , but it is not necessary to provide the function of dragging all objects and inserting them into the first position as described in the first aspect.
  • this application provides an information transfer method, which includes: an electronic device displays a first interface of a first application; detects that a first object in the first interface is selected, and detects an action on the first interface. a first operation of an object; in response to detecting the first operation, the electronic device displays a first floating window in a first state, the first floating window containing an indicator of a second object (the second object is a relay a previously stored object); detecting a second operation acting on the first object; in response to the second operation, displaying an indicator of the first object in the first floating window, wherein, The indicator of the second object and the indicator of the first object are in a stacked state (that is, the first floating window is in the first state, and the first floating window occupies a small area of the screen when it is in the first state), and the third floating window is in the first state.
  • An indicator of an object is on an upper layer of the indicator of the second object; in response to detecting the third operation, the electronic device displays a second interface, and the second interface is an interface of a third application or the third application.
  • the second interface is the second interface of the first application; in response to detecting the fourth operation, the first floating window changes from the first state to the second state, and the first object contained in the first floating window
  • the indicator and the indicator of the second object are displayed in a tiled manner (when the first floating window is in the second state, it occupies a larger area of the screen and can present more information about the first object and the second object); in response to The user's operation on the indication of the first object or the indicator of the second object inserts the first object or the second object into the second interface.
  • the first floating window in the second state further includes indicators of a plurality of third objects displayed in a stack
  • the method includes: in response to an operation acting on the plurality of third objects, Indicators of the plurality of third objects are displayed in the first floating window in a tiled form. That is to say, when the first floating window is in the second state, more objects can be displayed, and the user can insert any object stored in the transfer station into the second interface.
  • the present application provides an information transfer method, including: an electronic device displays a first interface of a first application and a first floating window of a second application; detecting and dragging the first floating window to the The operation of dragging all the contents displayed stacked in the first floating window to the first position of the first interface and releasing the operation is detected; in response to detecting the In the operation, the electronic device inserts all or part of the objects included in the second application at the first position in the first interface.
  • the electronic device starts the second application (ie, the transfer station)
  • all or part of the objects in the second application can be directly dragged to the first interface of the first application at one time.
  • the present application provides an information transfer method, including: an electronic device displays a first interface of a first application and a first floating window of a second application; wherein the first floating window includes an indicator of a first object and an indicator of a second object, and the indicator of the first object and the indicator of the second object present a stacked state; detecting an operation on the indicator of the first object or the indicator of the second object; in response to In the operation, the electronic device inserts all or part of the objects included in the second application at the first position in the first interface.
  • the operation is, for example, an operation of dragging the first object or the second object to a first position in the first interface and releasing it.
  • the present application provides an information transfer method, including: the electronic device displays a first interface of a first application and a first floating window of a second application; wherein the first floating window includes an indicator of a first object, The indicator of the second object, the indicator of the third object and the dividing indication (for example, dividing line and text prompt, or prompting by other means); wherein, the indicator of the first object, the indicator of the second object and the third object
  • the indicators of the three objects are displayed in a tiled manner; the indicator of the first object and the indicator of the second object are located on one side of the split indication, and the indicator of the third object is located on the other side of the split indication; it is detected that the user selects the first object and the third object; upon detecting the user's operation on the first object and the third object (such as the operation of dragging the first object and the third object to the first position in the first interface and releasing them), the electronic The device inserts the first object and the third object at the first position in the first interface.
  • the third object is the historical data of the transfer station.
  • the historical data of the transfer station includes the target objects stored by the transfer station before the transfer station last exited.
  • the mobile phone clears the target objects stored before the transfer station exits, and only retains the target objects stored before the mobile phone exits this time in the historical data of the transfer station.
  • objects in the transfer station and historical data of the transfer station can be selected at the same time and dragged to the target interface of the target application at one time.
  • the present application provides an electronic device.
  • the electronic device includes: a processor, a memory, and a touch screen.
  • the memory, the touch screen are coupled to the processor, the memory is used to store computer program code, and the The computer program code includes computer instructions, and when the processor reads the computer instructions from the memory, the electronic device executes the information transfer method provided by any embodiment of the first aspect.
  • the electronic device can also be a tablet computer, a notebook computer, a desktop computer and other types of electronic devices, which is not limited in this application.
  • the present application provides a computer-readable storage medium, including computer instructions.
  • the computer instructions When the computer instructions are run on an electronic device, the electronic device causes the electronic device to execute the information transfer method provided in any embodiment of the first aspect. .
  • the present application provides a chip system, including one or more processors.
  • the one or more processors execute instructions, the one or more processors execute any of the foregoing embodiments of the first aspect.
  • Information transfer methods provided.
  • a ninth aspect provides a device, which is included in an electronic device and has the function of realizing the behavior of the electronic device in any of the above aspects and possible implementation methods.
  • This function can be implemented by hardware, or it can be implemented by hardware executing corresponding software.
  • the hardware or software includes at least one module or unit corresponding to the above functions. For example, a receiving module or unit, a display module or unit, a processing module or unit, etc.
  • a tenth aspect provides a computer program product, which includes computer instructions.
  • the computer instructions When the computer instructions are run on an electronic device, the electronic device causes the electronic device to execute the method described in the above aspect and any possible implementation manner.
  • a graphical user interface on an electronic device has a display screen, a camera, a memory, and one or more processors, and the one or more processors are used to execute the data stored in the One or more computer programs in the memory, the graphical user interface includes a graphical user interface displayed when the electronic device executes the method described in the above aspect and any possible implementation manner therein.
  • Figure 1 is a schematic structural diagram of an electronic device provided as an example in this application.
  • Figure 2 is a schematic structural diagram 2 of an electronic device provided as an example in this application;
  • FIGS 3 to 19 are schematic user interface diagrams of some electronic devices provided as examples in this application.
  • Figures 20A-20C are schematic user interface diagrams of some electronic devices provided as examples in this application.
  • Figures 21-23 are schematic diagrams of user interfaces of some electronic devices provided as examples in this application.
  • Figures 24A-24B are schematic user interface diagrams of some further electronic devices provided as examples in this application.
  • Figures 25-31 are schematic diagrams of user interfaces of some electronic devices provided as examples in this application.
  • FIGS 32 to 35 are schematic flow charts of some information transfer methods provided in examples of this application.
  • Figure 36 is a schematic diagram of a chip system provided as an example in this application.
  • first and second are used for descriptive purposes only and cannot be understood as indicating or implying relative importance or implicitly indicating the quantity of indicated technical features. Therefore, features defined as “first” and “second” may explicitly or implicitly include one or more of these features. In the description of examples in this application, unless otherwise stated, “plurality” means two or more.
  • the electronic devices in the examples of this application can be, for example, mobile phones, tablet computers, personal computers (PCs), personal digital assistants (personal digital assistants, PDAs), smart watches, netbooks, wearable electronic devices, and augmented reality.
  • Technology augmented reality, AR
  • VR virtual reality
  • vehicle-mounted equipment smart screens, smart cars, smart speakers, robots, etc.
  • This application does not place special restrictions on the specific form of the electronic equipment.
  • FIG. 1 shows an example of a schematic structural diagram of an electronic device 100 .
  • the electronic device 100 may include a processor 110, an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a charging management module 140, a power management module 141, a battery 142, an antenna 1, an antenna 2 , mobile communication module 150, wireless communication module 160, audio module 170, speaker 170A, receiver 170B, microphone 170C, headphone interface 170D, sensor module 180, button 190, motor 191, indicator 192, camera 193, display screen 194, and Subscriber identification module (SIM) card interface 195, etc.
  • a processor 110 an external memory interface 120, an internal memory 121, a universal serial bus (USB) interface 130, a charging management module 140, a power management module 141, a battery 142, an antenna 1, an antenna 2 , mobile communication module 150, wireless communication module 160, audio module 170, speaker 170A, receiver 170B, microphone 170C, headphone interface 170D, sensor module 180, button 190, motor 191, indicator 192, camera 193, display
  • the sensor module 180 may include a pressure sensor 180A, a gyro sensor 180B, an air pressure sensor 180C, a magnetic sensor 180D, an acceleration sensor 180E, a distance sensor 180F, a proximity light sensor 180G, a fingerprint sensor 180H, a temperature sensor 180J, a touch sensor 180K, and ambient light. Sensor 180L, bone conduction sensor 180M, etc.
  • the structure illustrated in the example of the present invention does not constitute a specific limitation on the electronic device 100 .
  • the electronic device 100 may include more or fewer components than shown in the figures, or combine some components, or split some components, or arrange different components.
  • the components illustrated may be implemented in hardware, software, or a combination of software and hardware.
  • the processor 110 may include one or more processing units.
  • the processor 110 may include an application processor (application processor, AP), a modem processor, a graphics processing unit (GPU), and an image signal processor. (image signal processor, ISP), controller, video codec, digital signal processor (digital signal processor, DSP), baseband processor, and/or neural network processor (neural-network processing unit, NPU), etc.
  • application processor application processor, AP
  • modem processor graphics processing unit
  • GPU graphics processing unit
  • image signal processor image signal processor
  • ISP image signal processor
  • controller video codec
  • digital signal processor digital signal processor
  • DSP digital signal processor
  • baseband processor baseband processor
  • neural network processor neural-network processing unit
  • the controller can generate operation control signals based on the instruction operation code and timing signals to complete the control of fetching and executing instructions.
  • the processor 110 may also be provided with a memory for storing instructions and data.
  • the memory in processor 110 is cache memory. This memory may hold instructions or data that have been recently used or recycled by processor 110 . If the processor 110 needs to use the instructions or data again, it can be called directly from the memory. Repeated access is avoided and the waiting time of the processor 110 is reduced, thus improving the efficiency of the system.
  • processor 110 may include one or more interfaces. Interfaces may include integrated circuit (inter-integrated circuit, I2C) interface, integrated circuit built-in audio (inter-integrated circuit sound, I2S) interface, pulse code modulation (PCM) interface, universal asynchronous receiver and transmitter (universal asynchronous receiver/transmitter (UART) interface, mobile industry processor interface (MIPI), general-purpose input/output (GPIO) interface, Subscriber identity module (subscriber identity module, SIM) interface, and/or universal serial bus (universal serial bus, USB) interface, etc.
  • I2C integrated circuit
  • I2S integrated circuit built-in audio
  • PCM pulse code modulation
  • UART mobile industry processor interface
  • MIPI mobile industry processor interface
  • GPIO general-purpose input/output
  • SIM subscriber identity module
  • USB universal serial bus
  • the charging management module 140 is used to receive charging input from the charger.
  • the power management module 141 is used to connect the battery 142, the charging management module 140 and the processor 110.
  • the power management module 141 receives input from the battery 142 and/or the charging management module 140, and supplies power to the processor 110, the internal memory 121, the display screen 194, the camera 193, the wireless communication module 160, and the like.
  • the wireless communication function of the electronic device 100 can be implemented through the antenna 1, the antenna 2, the mobile communication module 150, the wireless communication module 160, the modem processor and the baseband processor.
  • Antenna 1 and Antenna 2 are used to transmit and receive electromagnetic wave signals.
  • Each antenna in electronic device 100 may be used to cover a single or multiple communication frequency bands. Different antennas can also be reused to improve antenna utilization.
  • Antenna 1 can be reused as a diversity antenna for a wireless LAN. In other examples, antennas may be used in conjunction with tuning switches.
  • the mobile communication module 150 can provide solutions for wireless communication including 2G/3G/4G/5G applied on the electronic device 100 .
  • the mobile communication module 150 may include at least one filter, switch, power amplifier, low noise amplifier (LNA), etc.
  • the mobile communication module 150 can receive electromagnetic waves through the antenna 1, perform filtering, amplification and other processing on the received electromagnetic waves, and transmit them to the modem processor for demodulation.
  • the mobile communication module 150 can also amplify the signal modulated by the modem processor and convert it into electromagnetic waves through the antenna 1 for radiation.
  • at least part of the functional modules of the mobile communication module 150 may be disposed in the processor 110 .
  • at least part of the functional modules of the mobile communication module 150 may be provided in the same device as at least part of the modules of the processor 110 .
  • a modem processor may include a modulator and a demodulator.
  • the modulator is used to modulate the low-frequency baseband signal to be sent into a medium-high frequency signal.
  • the demodulator is used to demodulate the received electromagnetic wave signal into a low-frequency baseband signal.
  • the demodulator then transmits the demodulated low-frequency baseband signal to the baseband processor for processing. After the low-frequency baseband signal is processed by the baseband processor, it is passed to the application processor.
  • the application processor outputs sound signals through audio devices (not limited to speaker 170A, receiver 170B, etc.), or displays images or videos through display screen 194.
  • the modem processor may be a stand-alone device. In other examples, the modem processor may be independent of the processor 110 and may be provided in the same device as the mobile communication module 150 or other functional modules.
  • the wireless communication module 160 can provide applications on the electronic device 100 including wireless local area networks (WLAN) (such as wireless fidelity (Wi-Fi) network), Bluetooth (bluetooth, BT), and global navigation satellites.
  • WLAN wireless local area networks
  • System global navigation satellite system, GNSS
  • frequency modulation frequency modulation, FM
  • near field communication technology near field communication, NFC
  • infrared technology infrared, IR
  • the wireless communication module 160 may be one or more devices integrating at least one communication processing module.
  • the wireless communication module 160 receives electromagnetic waves via the antenna 2 , frequency modulates and filters the electromagnetic wave signals, and sends the processed signals to the processor 110 .
  • the wireless communication module 160 can also receive the signal to be sent from the processor 110, frequency modulate it, amplify it, and convert it into electromagnetic waves through the antenna 2 for radiation.
  • the electronic device 100 implements display functions through a GPU, a display screen 194, an application processor, and the like.
  • GPU is The image processing microprocessor is connected to the display screen 194 and the application processor. GPUs are used to perform mathematical and geometric calculations for graphics rendering.
  • Processor 110 may include one or more GPUs that execute program instructions to generate or alter display information.
  • the display screen 194 is used to display images, videos, etc.
  • Display 194 includes a display panel.
  • the display panel can use a liquid crystal display (LCD), an organic light-emitting diode (OLED), an active matrix organic light emitting diode or an active matrix organic light emitting diode (active-matrix organic light emitting diode).
  • LCD liquid crystal display
  • OLED organic light-emitting diode
  • AMOLED organic light-emitting diode
  • FLED flexible light-emitting diode
  • Miniled MicroLed, Micro-oLed, quantum dot light emitting diode (QLED), etc.
  • the electronic device 100 may include 1 or N display screens 194, where N is a positive integer greater than 1.
  • the electronic device 100 can implement the shooting function through an ISP, a camera 193, a video codec, a GPU, a display screen 194, an application processor, and the like.
  • the external memory interface 120 can be used to connect an external memory card, such as a Micro SD card, to expand the storage capacity of the electronic device 100.
  • the external memory card communicates with the processor 110 through the external memory interface 120 to implement the data storage function. Such as saving music, videos, etc. files in external memory card.
  • Internal memory 121 may be used to store computer executable program code, which includes instructions.
  • the internal memory 121 may include a program storage area and a data storage area.
  • the stored program area can store an operating system, at least one application program required for a function (such as a sound playback function, an image playback function, etc.).
  • the storage data area may store data created during use of the electronic device 100 (such as audio data, phone book, etc.).
  • the internal memory 121 may include high-speed random access memory, and may also include non-volatile memory, such as at least one disk storage device, flash memory device, universal flash storage (UFS), etc.
  • the processor 110 executes various functional applications and data processing of the electronic device 100 by executing instructions stored in the internal memory 121 and/or instructions stored in a memory provided in the processor.
  • the electronic device 100 can implement audio functions through the audio module 170, the speaker 170A, the receiver 170B, the microphone 170C, the headphone interface 170D, and the application processor. Such as music playback, recording, etc.
  • the software system of the electronic device 100 may adopt a layered architecture, an event-driven architecture, a microkernel architecture, a microservice architecture, or a cloud architecture.
  • the present invention takes the Android system with a layered architecture as an example to illustrate the software structure of the electronic device 100 .
  • FIG. 2 is a software structure block diagram of the electronic device 100 of the example of the present invention.
  • the layered architecture divides the software into several layers, and each layer has clear roles and division of labor.
  • the layers communicate through software interfaces.
  • the Android system is divided into four layers, from top to bottom: application layer, application framework layer, Android Runtime and system libraries, and kernel layer.
  • the application layer can include a series of application packages.
  • the application package can include camera, gallery, calendar, calling, map, navigation, WLAN, Bluetooth, music, video, short message and other applications.
  • the application framework layer provides an application programming interface (API) and programming framework for applications in the application layer.
  • API application programming interface
  • the application framework layer includes some predefined functions.
  • the application framework layer can include a window manager, content provider, view system, phone manager, resource manager, notification manager, etc.
  • a window manager is used to manage window programs.
  • the window manager can obtain the display size and determine whether there is a status bar. Lock screen, capture screen and more.
  • Content providers are used to store and retrieve data and make this data accessible to applications.
  • Said data can include videos, images, audio, calls made and received, browsing history and bookmarks, phone books, etc.
  • the view system includes visual controls, such as controls that display text, controls that display pictures, etc.
  • a view system can be used to build applications.
  • the display interface can be composed of one or more views.
  • a display interface including a text message notification icon may include a view for displaying text and a view for displaying pictures.
  • the phone manager is used to provide communication functions of the electronic device 100 .
  • call status management including connected, hung up, etc.
  • the resource manager provides various resources to applications, such as localized strings, icons, pictures, layout files, video files, etc.
  • the notification manager allows applications to display notification information in the status bar, which can be used to convey notification-type messages and can automatically disappear after a short stay without user interaction.
  • the notification manager is used to notify download completion, message reminders, etc.
  • the notification manager can also be notifications that appear in the status bar at the top of the system in the form of charts or scroll bar text, such as notifications for applications running in the background, or notifications that appear on the screen in the form of conversation windows. For example, text information is prompted in the status bar, a beep sounds, the electronic device vibrates, the indicator light flashes, etc.
  • Android Runtime includes core libraries and virtual machines. Android Runtime is responsible for the scheduling and management of the Android system.
  • the core library contains two parts: one is the functional functions that need to be called by the Java language, and the other is the core library of Android.
  • the application layer and application framework layer run in virtual machines.
  • the virtual machine executes the java files of the application layer and application framework layer into binary files.
  • the virtual machine is used to perform object life cycle management, stack management, thread management, security and exception management, and garbage collection and other functions.
  • System libraries can include multiple functional modules. For example: surface manager (surface manager), media libraries (Media Libraries), 3D graphics processing libraries (for example: OpenGL ES), 2D graphics engines (for example: SGL), etc.
  • the surface manager is used to manage the display subsystem and provides the fusion of 2D and 3D layers for multiple applications.
  • the media library supports playback and recording of a variety of commonly used audio and video formats, as well as static image files, etc.
  • the media library can support a variety of audio and video encoding formats, such as: MPEG4, H.264, MP3, AAC, AMR, JPG, PNG, etc.
  • the 3D graphics processing library is used to implement 3D graphics drawing, image rendering, composition, and layer processing.
  • 2D Graphics Engine is a drawing engine for 2D drawing.
  • the kernel layer is the layer between hardware and software.
  • the kernel layer contains at least display driver, camera driver, audio driver, and sensor driver.
  • This application example provides an information transfer method, which can store the information (also known as the target object) in the application 1 (also known as the source application) on the electronic device 100 into the transfer station, and then transfer the target object to the transfer station through the transfer station. Insert it into the corresponding position in Application 2 (also called the target application), that is, share it with Application 2.
  • the number of application 1 is one or more.
  • the number of target objects can be one or more.
  • the solution can share multiple target objects to Application 2 at one time, that is, insert them into the corresponding positions of Application 2. For example, when there are multiple applications 1 (and multiple target objects), or when there is one application 1 but multiple target objects, the user can share multiple target objects at once. Give application 2.
  • the number of applications 2 is one or more.
  • the technical solution provided by the examples in this application can realize sharing of one or more target objects to multiple applications at one time.
  • application 2 may be the same application as application 1. That is to say, after the target object of an application is stored in the transfer station, the target object can also be inserted into other locations of the application through the transfer station to realize the function of moving the target object.
  • Application 1 and Application 2 may be located on different devices, with communication connections between the devices. That is to say, the target object can be sent to one or more other devices through the transfer station. It should be noted that this example does not limit the type of communication connection between devices. It may be a wired connection or a wireless connection, such as the communication connection provided by the mobile communication module 150 or the wireless communication module 160 in FIG. 1 . Communication connection, other types of communication connections may also be used.
  • the target object when the target object is sent to another device, it can be sent to a specified application, such as application 2; it can also be sent to no application, in which case the other device receives the
  • the operating system of the device can provide a default storage location to store the target object.
  • the stored target object can be presented by the transfer station, clipboard or other methods of the other device. Subsequently, the target object can be Various operations such as sending, copying, and deletion are performed on this device.
  • transfer station is only a name provided by this application to facilitate the description of the solution. In some examples, it cannot be used to limit the function of the solution.
  • This article takes the electronic device 100 as a mobile phone as an example, and explains in detail the technical solution provided by the example of this application in conjunction with the accompanying drawings. It is understandable that when the electronic device is a mobile phone, some of the following user operations are usually performed by the user touching the screen with fingers; and when the electronic device is a tablet, laptop, desktop or smart large screen or other types of When using the device, some of the following user operations can also be implemented by the user through a stylus, mouse, buttons, remote control, voice, etc.
  • the mobile phone displays interface 301.
  • the interface 301 is, for example, a web page in a browser application (ie, Application 1), or a reading page of a document in a document application (ie, Application 1), or a memo file in a memo application (ie, Application 1), etc.
  • the target object may be the entire interface 301 or part of the content in the interface 301, where part of the content in the interface 301 is, for example, text, pictures, lists in the interface, grids in the interface, and interface capabilities (features). ability, FA) file (such as FA card, etc.) or any combination of several items.
  • the text 302 selected by the user on the interface 301 is used as an example for explanation.
  • the user can perform operation O1 on the selected text 302.
  • This operation O1 is used to trigger the mobile phone to start the function of temporarily storing the target object.
  • the operation O 1 is, for example, any one of a long press followed by a drag (or drag and drop, drag, etc.) operation, a long press followed by a quick slide in a preset direction, a shaking operation, a two-finger sliding operation, and the like.
  • operation O1 may also be inputting a specific voice command, etc.
  • the example of this application does not limit the specific form of operation O1 .
  • the following describes the process of storing the target object in the transfer station according to the user's instructions for different operations O 1 .
  • the mobile phone displays a floating layer (also known as drag and drop) as shown in (2) in Figure 3 Suspended layer, dragging shadow layer, etc.) 304, which displays all or part of the text 302 selected by the user.
  • the suspension layer 304 can also display one or more indication information, used to indicate the number or type of currently selected target objects (such as the number of text or pictures, or the type of text or pictures), or to indicate that the target object can be received The target application, or the application recommended by the system, etc.
  • the mobile phone may display information indicating the transfer station after or while displaying the floating layer 304 (of course, it may also be before displaying the floating layer 304).
  • the implementation form of the information indicating the transfer station is not limited in this application.
  • it may be graphic information, text information, or a combination of graphics and text information.
  • floating window 305 will be used as an example.
  • the floating window 305 is used to indicate the location of the transfer station.
  • the floating window 305 may display a text prompt such as "Drag here".
  • a plus sign "+" or other types of symbol prompts may also be displayed. Both textual prompts and symbolic revelations may be present, or only one of them may be present.
  • the mobile phone can display the floating window 305 at a preset specific location, such as displaying the floating window 305 at the right/upper left corner, left/right border, etc. of the mobile phone screen.
  • the mobile phone may also adaptively choose to display the floating window 305 in a blank position according to the current display interface of the mobile phone to avoid blocking the display content of the current interface.
  • the position of the floating window 305 can be fixed; in other examples, the floating window 305 can be dragged to other positions, and the other positions can be any position in the current interface or the system. One or more locations allowed by default.
  • the floating layer 304 is located below the user's finger, and the floating layer 304 can move following the movement of the user's finger on the screen. Further, in some examples, in response to detecting that the user drags the floating layer 304 close to the floating window 305, and the distance between the floating layer 304 and the floating window 305 is less than or equal to the threshold D 1 , the mobile phone will display the content of the floating layer 304. (i.e.
  • the mobile phone temporarily stores the content of the floating layer 304 (ie, the text 302) to the transfer station; in other examples, in response to detecting the floating layer 304 and the user's finger hovering over the floating layer After the duration on the layer 304 reaches the preset duration T 2 (for example, 2 seconds), the mobile phone temporarily stores the content of the suspended layer 304 (ie, the text 302) to the transfer station.
  • T 2 for example, 2 seconds
  • the mobile phone can also display the interface 307 as shown in (4) in Figure 3, and the floating window 305 in the interface 307 displays a mark. (such as superscript or subscript), used to mark the number of target objects stored in the transfer station this time.
  • the interface 307 displays a subscript quantity "1", which is used to mark the number of target objects stored in the transfer station this time as 1.
  • the tag may be used to tag the total amount of target objects stored in the transit station.
  • the floating window 305 can also display thumbnails or icons with text 302 .
  • the user's finger can also leave the screen of the mobile phone. Further, in some examples, the user presses and holds the floating layer 304 again and drags the floating layer 304 close to the floating window 305 .
  • the mobile phone temporarily stores the content of the floating layer 304 (i.e., the text 302) to the transfer station; in other examples, when it is detected that the user lets go after dragging, the position of the release layer is located on the floating layer.
  • the mobile phone temporarily stores the content of the floating window 304 (ie, the text 302) to the transfer station; in other examples, In response to detecting that the user drags the floating layer 304 and the user's finger hovering time reaches the preset time T 2 (for example, 2 seconds), the mobile phone temporarily stores the content of the floating layer 304 (ie, the text 302) to the transfer station.
  • T 2 for example, 2 seconds
  • the examples of this application do not limit the specific form of operation O1 .
  • the above example is based on the user depositing a target object at one time. In some other examples, users can also choose to deposit multiple targets at once.
  • the user can select multiple target objects, including text and pictures, for example.
  • the mobile phone In response to detecting that the user has long pressed the selected target object 400 for a preset time period T 1 (for example, 1.5 seconds), the mobile phone displays an interface 402 as shown in (2) in Figure 4 , or displays (3 in Figure 4 ) interface 405 shown.
  • the discontinuous content when the selected content is discontinuous (that is, there is unselected content in the middle of the selected content), the discontinuous content can be determined as different target objects.
  • the selected content when the selected content is continuous (that is, there is no unselected content in the middle of the selected content), and when the selected content includes different types of content (such as pictures, text, etc.), the mobile phone can use the pictures as the Split line, split the selected content into multiple target objects.
  • the object is selected by the user at one time, no matter how many types of content it contains, it can be determined as one target object.
  • a floating layer 404 is displayed to prompt the user that the selected target object can be operated.
  • Different target objects in the suspended layer 404 are stacked together.
  • the "stacking" effect can be achieved through one suspended layer 404, that is, there is only one suspended layer 404, but the currently displayed content indicates the aforementioned selected text or picture, and some selected content is not displayed;
  • the "stacking" effect can also be achieved through multiple floating layers 404. Taking (1) in Figure 4 as an example, the selected 2 paragraphs of text and 1 picture, a total of 3 objects, are displayed with 3 floating windows respectively. The floating windows present a stacking effect.
  • indication information can be displayed on the topmost floating window to indicate the number of floating windows.
  • the suspension layer 404 may also include a quantity mark of the target object (such as the mark “3” in (2) in Figure 4).
  • the target object 400 is displayed with a gray background in the interface 402; in other examples, the target object 400 can be highlighted, transparent, or displayed in other ways.
  • a floating window 403 may also be displayed for prompting the location of the transfer station.
  • the mobile phone in response to detecting that the user drags the floating layer 404 close to the floating window 403 and the distance between the floating layer 404 and the floating window 403 is equal to or less than the threshold 1, the mobile phone stores the selected multiple target objects in the transfer station.
  • the floating window 403 displays a quantity mark of the target object (for example, the quantity "3").
  • multiple target object indicators may also be displayed in the floating window 403.
  • the indicator may be, for example, a text indicator (for example, including all or part of the text in the target object), or may be a picture indicator, such as a target A thumbnail image of the object, or an icon applied to the source of the target object, etc.
  • the user can be prompted that there are multiple objects in the current transfer station with the effect of stacking multiple objects.
  • a floating layer 406 is displayed to prompt the user that the selected target object can be operated. Among them, the suspension layer 406 is different The target object is spread out.
  • This interface 405 also displays a floating window 403 for prompting the location of the transfer station.
  • the shapes of the suspension layer 406 or the suspension layer 404 are different, but they are ultimately presented as multiple objects in the transfer station, as shown in (4) in FIG. 4 .
  • the content in the floating layer 406 includes both pictures and text, it can be presented as one object when stored in the transfer station; the floating layer 404 can be multiple stacked floating windows or the same floating window contains multiple objects, but can be rendered as 1 object in the transit station.
  • this application does not limit whether the suspension layer 404 (or the suspension layer 406) is presented as one or multiple objects, and whether the final storage in the transfer station is regarded as one or multiple objects. Whether these two items are consistent.
  • the user after the user performs an operation O 1 and stores the selected target object in the transfer station, he or she can continue to select the target object in Application 1 or other applications, and continue to perform the same operation O 1 or a different operation O 1 Perform other operations of O1 to store the newly selected target object into the transfer station again.
  • the user can exit Application 1 or switch Application 1 to the background to start other applications, such as starting the Notes application.
  • the mobile phone displays interface 409 as shown in (1) in Figure 5.
  • a floating window 403 is displayed in the interface 409, and the number of stored target objects is displayed in the floating window 403 (eg, the number "3" is displayed).
  • the floating window 403 is not initially displayed in the interface 409, but after receiving operations similar to the aforementioned examples, such as long pressing to select text 408, the floating window 403 is displayed, or the memo application can also use other methods. Bring up floating window 403.
  • the floating window 403 may also display an indicator of the stored target object.
  • the mobile phone when it is detected that the user's long press on the target object 408 reaches the preset duration T 1 , the mobile phone displays an interface 410 as shown in (2) in Figure 5, with a floating layer 412 displayed in the interface 410. Further, when it is detected that the user drags the floating layer 412 close to the floating window 403, and the distance between the floating layer 412 and the floating window 403 is equal to or less than the threshold D 1 , the mobile phone stores the target object in the transfer station, as shown in Figure 5 (3 ) interface 411 shown. An indicator of the newly stored target object is displayed in the floating window 403 in the interface 411 .
  • the indicator of the newly stored target object and the indicator of the original existing target object in the transfer station can be displayed in a stacked form.
  • the indicator of the newly stored target object is displayed in the original existing target object.
  • the indicator upper layer of the target object can also be displayed in a tiled form.
  • the number mark of the target object in the floating window 403 has been updated (from the original number "3" to the number "4").
  • this application provides multiple operations related to the transfer station, such as the multiple O 1 provided in the foregoing examples and the multiple operations mentioned in the following examples.
  • you can use The same operation can implement functions related to the transfer station, or different operations can be used to implement functions related to the transfer station.
  • the mobile phone displays an interface 601, and the target object 602 is selected in the interface 601.
  • the mobile phone displays an interface 603 as shown in (2) in Figure 6 .
  • a floating layer 604 is displayed in the interface 603 for presenting the content of the target object 602 .
  • the floating layer 604 may be located under the user's finger, and the floating layer 604 may move following the movement of the finger.
  • the interface 603 also displays a floating window 605 of the transfer station.
  • the mobile phone in response to detecting that the user holds down the floating layer 604 and quickly slides in the direction of the floating window 603 of the transfer station. operation (that is, the operation of pressing and holding the floating layer 604 and throwing it in the direction of the floating window 603 of the transfer station), stores the content of the target object 602 in the transfer station.
  • the mobile phone displays as shown in (3) in Figure 6 The interface 606 shown.
  • the subscript of the floating window 605 in the interface 606 changes, indicating that the transfer station newly stores the target object.
  • the method provided in this example is to replace the drag storage provided in the previous example with the "dump" operation storage.
  • Other implementation methods such as whether fingers are allowed to leave the screen, floating window display timing/method,
  • the implementation methods of storing multiple target objects at one time can be referenced with the previous examples, and will not be described again here.
  • this application provides multiple operations related to the transfer station, such as the multiple O 1 provided in the foregoing examples and the multiple operations mentioned in the following examples.
  • the browser application supports dragging the target object into the transfer station
  • the memo application supports "dumping" the target object into the transfer station.
  • both applications support both operations, and the user can choose any one of them. It is possible to store target objects in the transfer station.
  • the mobile phone displays an interface 701, and the target object 702 is selected in the interface 701.
  • the mobile phone displays an interface 703 as shown in (2) in Figure 7 .
  • a floating layer 704 is displayed in the interface 703 for presenting the content of the target object 702 .
  • the user's finger does not leave the mobile phone screen, the floating layer 704 can be located under the user's finger, and the floating layer 704 can move following the movement of the finger.
  • the interface 703 also displays a floating window 705 of the transfer station.
  • the mobile phone in response to detecting the user's operation of pressing and holding the floating layer 704 and shaking the floating layer 704 left and right, stores the content of the target object 702 in the transfer station.
  • the mobile phone displays as shown in (3) in Figure 7 Interface 706.
  • the subscript of the floating window 705 in the interface 706 changes, indicating that the transfer station newly stores the target object.
  • Operation O1 is to slide with two fingers (or three fingers), slide two fingers (or three fingers) in the direction of the floating window of the transfer station
  • the mobile phone displays an interface 801, and the target object 802 is selected in the interface 801.
  • the mobile phone displays an interface 803 as shown in (2) in Figure 8 .
  • the interface 803 A floating window 804 with a transfer station is displayed. At this time, the user's finger does not leave the phone screen.
  • the mobile phone stores the content of the target object 802 in the transfer station.
  • the mobile phone displays the interface 805 as shown in (3) in Figure 8 .
  • the subscript of floating window 804 in interface 805 A change occurs, instructing the transfer station to store a new target object.
  • the user can also use a preset gesture (drag the target object with two or three fingers) to directly store the target object in the transfer station without displaying a floating window of the target object.
  • a preset gesture drag the target object with two or three fingers
  • the floating window containing the target object in this example can also be displayed.
  • the display method can refer to the aforementioned example, or other display methods can be used, which is not limited in this application.
  • the mobile phone displays an interface 901, and the target object 902 is selected in the interface 901.
  • the mobile phone displays an interface 903 as shown in (2) in Figure 9 .
  • a floating layer 904 is displayed in the interface 903 for presenting the content of the target object 902 .
  • the floating layer 904 can move following the movement of the finger.
  • a shortcut channel 905 of the transfer station is also displayed near the floating layer 904 of the target object.
  • the shortcut channel 905 may also include instruction information for instructing the user to drag the selected target object here. For example, as shown in (2) in FIG.
  • the shortcut channel 905 is a circular object, and the instruction information “drag here and save to the transfer station” is displayed inside the circular object.
  • the mobile phone in response to detecting that the user presses and holds the floating layer 904 and drags the floating layer 904 into the shortcut channel 905, stores the content of the target object 902 in the transfer station.
  • the mobile phone displays as shown in Figure 9 Interface 907 shown in (4).
  • the subscript of the floating window 905 of the transfer station in the interface 907 changes, indicating that the transfer station newly stores the target object.
  • the shortcut channel of the transfer station can also be implemented in various forms such as a dot, a box, a paragraph of text, a three-dimensional graphic (such as a graphic similar to a black hole that expresses the effect of crossing), and this application will not elaborate on them one by one. illustrate.
  • the shortcut channel of the transfer station can be displayed near the target object to shorten the drag path and improve the interaction between the user and the mobile phone. efficiency.
  • the floating window of the transfer station moves to the vicinity of the target object, and drags the target object to the floating window of the transfer station.
  • the mobile phone displays an interface 901, and the target object 902 is selected in the interface 901.
  • the mobile phone displays an interface 903 as shown in (3) in Figure 9 .
  • a floating layer 904 is displayed in the interface 903 for presenting the content of the target object 902 .
  • the floating layer 904 can move following the movement of the finger.
  • the mobile phone directly displays the floating window 906 of the transfer station near the floating layer 904 .
  • the mobile phone first displays the floating window 906 of the transfer station in another position (such as the upper right corner of the screen), and then moves the floating window 906 of the transfer station to the vicinity of the floating layer 904 . Further, in some examples, in response to detecting that the user presses and holds the floating layer 904 and drags the floating layer 904 into the floating window 906 of the transfer station (or the distance between the dragging layer 904 and the floating window 906 is equal to or less than a certain threshold), the mobile phone stores the content of target object 902 in the transfer station. Optionally, the mobile phone can display interface 907 as shown in (4) in Figure 9.
  • the floating window of the transfer station can be moved to the vicinity of the target object, thereby shortening the drag path and improving the interaction efficiency between the user and the mobile phone.
  • the menu bar will pop up and select the Save to Transfer Station option in the menu bar.
  • menu bar 1003 may include one or more menus.
  • the menu bar 1003 is displayed near the target object 1002 (as shown in FIG. 10A ); in other examples, the menu bar 1003 can also be displayed in other locations, for example, when the target object is selected when operating the same screen with both hands. is the left hand, the menu bar can be displayed near the right hand instead of near the selected target object.
  • the selected target object 1002 is stored in the transfer station by selecting the operation of saving to the transfer station in the menu bar 1003.
  • the menu bar 1003 may be a menu that supports multiple selections, that is, the user can select multiple operations at the same time. For example, the user can select the two operations of "translate” and "store in the transfer station” at the same time. Afterwards, the selected target object 1002 can be stored in the transfer station, and the selected target object 1002 can be translated into another language. Optionally, the translated target object 1022 can also be stored in the transfer station.
  • the menu bar can also be popped up through other types of operations. For example, select (such as mouse click, finger click, or finger long press) the target object and then shake the target object to trigger the pop-up menu bar; or select the target object and draw a circle or other shape or letter, etc. to trigger the pop-up menu bar.
  • the menu display mode may be the menu bar 1003 as shown in Figure 10A, or, as shown in (2) in Figure 10B, multiple menu items may be arranged in a ring around the target object.
  • the electronic device 100 is a computer.
  • the computer displays a desktop, and the desktop displays multiple icons, which may include application icons, file icons, folder icons, etc. If it is detected that the user operates one of the icons, such as clicking and dragging the mouse to the icon 1004 in Picture 1, as shown in (2) in Figure 10B, the computer displays the menu item 1005 of the transfer station around the icon 1004.
  • the computer starts the transfer station and stores the file corresponding to the icon 1004 (for example, picture 1) into the transfer station.
  • the computer displays the floating window 1005 of the transfer station, and the indicator of picture 1 (for example, the thumbnail of picture 1) is displayed in the floating window 1005 of the transfer station.
  • the user can also expand the main interface of the transfer station by operating the floating window 1005 of the transfer station.
  • the computer displays the main interface 1009 of the transfer station as shown in Figure 10C.
  • the computer can also display the menu item 1008 of "Send to XX Application", the menu item 1007 of "Smart Image Reading", or the menu of "Send to XX Device". Item 1006 etc. If the corresponding menu item is selected, the operation indicated by the menu item is performed on the target object.
  • the transfer station solution provided by the embodiment of the present application can be implemented on a computer.
  • the menu item 1006 of "Send to mobile phone” can be displayed. If the menu item 1006 of "Send to mobile phone” is clicked, the computer will The target object is sent to the mobile phone.
  • the mobile phone can be a mobile phone that has a communication connection with the computer, or a mobile phone that logs in to a unified account, etc.
  • the menu item 1007 of "Smart Image Recognition" is detected, the computer will activate the smart image recognition function to intelligently recognize the image.
  • the computer starts the sharing panel, which includes multiple forwarding applications (such as text messages, instant messaging applications, mailboxes, WiFi direct connection, etc.). Users can forward the target object to other users or other devices through the selected application through the sharing panel.
  • multiple forwarding applications such as text messages, instant messaging applications, mailboxes, WiFi direct connection, etc.
  • the mobile phone Display the floating window 1102 of the target object.
  • the interface 1104 shown in (2) in Figure 11 when it is detected that the user drags the floating layer 1102 of the target object to a preset area (such as area 1105), let go (or not let go), the floating layer of the target object The layer 1102 is automatically sucked into the floating window 1103 of the transfer station.
  • the mobile phone stores the target object in the transfer station and displays the interface 1106 shown in (3) in Figure 11 .
  • the preset area is, for example, an area whose distance from the frame of the floating window 1103 of the transfer station or the center of the floating window 1103 is within a preset distance value.
  • the floating window 1103 of the transfer station can be enlarged, and then the floating layer 1102 of the target object automatically gradually shrinks and enters the floating window 1103 of the transfer station.
  • the user has an experience of being sucked into the floating window 1103 of the transfer station.
  • system can also provide other types of transfer station entrances.
  • the mobile phone can set the on/off control of the transfer station in the sidebar.
  • the mobile phone displays interface 1201 as shown in (1) in Figure 12 .
  • a sidebar 1202 is displayed on this interface 1201 .
  • the user operates the icon 1203 of the transfer station (ie, a switch control of the transfer station), and the mobile phone turns on the transfer station function.
  • the interface 1206 shown in (3) in Figure 12 can be displayed.
  • the interface 1206 includes the floating window 1207 of the transfer station, or the floating window 1207 is displayed after the user selects the target object (specifically Please refer to the previous example).
  • the mobile phone can set the switch control of the transfer station in the following menu bar or negative screen.
  • the mobile phone displays a drop-down menu bar 1204 as shown in (2) in Figure 12 .
  • the mobile phone turns on the transfer station function and can display the interface 1206 as shown in (3) in Figure 12.
  • the interface 1206 can display the transfer station.
  • the floating window 1207 of the site may not be displayed.
  • this application mostly uses a mobile phone as an example to introduce the implementation of the solution.
  • the common "long press" operation on a mobile phone is used as an example of an operation for selecting a target object.
  • other operations can also replace the long press operation, and other operations can be, for example, click operations (such as finger clicks or mouse clicks), double-click operations, pressure-sensitive operations, etc.
  • the target object can be all or part of the selected content in the current interface, such as text, pictures, text and pictures in the current interface.
  • the relevant content please refer to the description of the relevant content in the aforementioned Figures 3 to 11 and will not be described again here.
  • the target object can be a screenshot of the current interface.
  • the mobile phone in response to detecting the user's screenshot operation, displays the screenshot 1302 on the current interface 1301 .
  • the mobile phone in response to detecting that the duration of the user's long press on the screenshot 1302 reaches a preset duration, displays the floating window 1303 of the transfer station as shown in (2) in Figure 13 .
  • the user can drag the screenshot 1302.
  • the mobile phone stores the screenshot 1302 in the transfer station and displays the interface 1304 shown in (3) in Figure 13 .
  • the mobile phone in response to detecting the user's screenshot operation, displays the screenshot on the current interface and displays the floating window of the transfer station. Afterwards, the user can drag the screenshot to the floating window of the transfer station. Deposit it in the transfer station. In some examples, if the user does not perform any operations on the screenshot within a preset period of time, the screenshot may disappear, and optionally, the floating window of the transfer station may also disappear.
  • the target object can also be the entire page of the current interface.
  • the mobile phone displays interface 1401 as shown in (1) in Figure 14.
  • the preset operation is, for example, performing a long press operation on a blank position or title area in the interface 1401, or performing a four-finger grabbing operation on the screen, or shaking the phone. , or perform a horizontal sliding operation on the interface 1401, etc.
  • the mobile phone displays the floating layer 1402 of the target object as shown in (2) in Figure 14, and the floating window 1403 of the transfer station.
  • the mobile phone stores the target object (ie, the interface 1401) in the transfer station and displays the interface shown in (3) in Figure 14 .
  • the mobile phone can store the one or more FA cards in the transfer station.
  • the mobile phone can store the network link of the target object in the transfer station.
  • the transfer station can use a unified template to render the target object.
  • the preset template includes, for example, a title, a picture preview, an introduction, and other contents.
  • the preset template can also predefine the layout of each content, etc. For example, as shown in (3) in Figure 14, the mobile phone can extract the title, picture preview and introduction of the target object 1401, and then arrange these contents using the layout of the preset template, and finally present them in the form of target object 1404 at the transfer station The floating window 1403.
  • the mobile phone takes a screenshot of the target object and then stores the screenshot in the transfer station.
  • the mobile phone can also recognize the text in the target object and then store the text in the target object in the transfer station.
  • the target object can also be one or more items in the list in the current interface, one or more grids, etc.
  • the interface 1501 described in (1) in Figure 15 includes a list, and the list contains multiple items.
  • the interface 1501 is, for example, a ranking list of restaurants/stores/commodities, etc., and the ranking list includes information such as multiple restaurants/stores/commodities.
  • the mobile phone in response to detecting that the user has long pressed the item 1502 in the list for a preset time period, as shown in (2) in Figure 15, the mobile phone displays the floating layer 1503 of the item 1502 and the floating window 1504 of the transfer station. .
  • the mobile phone in response to detecting that the user drags the floating layer 1503 to the position of the floating window 1504, stores the item 1502 in the transfer station, and the mobile phone displays the interface shown in (3) in Figure 15.
  • the interface The subscript displayed in the floating window 1504 indicates that a new target object is stored.
  • each item in the list corresponds to an FA card
  • the mobile phone stores the FA card corresponding to the selected item (for example, item 1502) in the transfer station.
  • the mobile phone can store the network link corresponding to the selected item (for example, item 1502) in the transfer station.
  • the transfer station can only present the network link or more information.
  • the mobile phone can obtain the content of item 1502 (such as pictures, text, etc.), and then use the preset model The board formats the content of item 1502 and then presents it in the transfer station.
  • the mobile phone uses a unified default template to store the content of item 1502.
  • the mobile phone automatically recognizes the pictures and text in the selected item (such as item 1502), and stores the recognized pictures and text in the transfer station.
  • the description is still based on the example of long-pressing the target object and then dragging the target object to the transfer station to instruct the mobile phone to store the target object.
  • the interface 1601 shown in (1) in Figure 16 includes multiple grids, where each grid corresponds to one or more pictures/videos/webpage files, etc.
  • the mobile phone in response to detecting that the user's long press on the grid 1602 in the interface 1602 reaches the preset duration, as shown in (2) in Figure 16, the mobile phone displays the floating window 1603 of the grid 1602 and the transfer station's Floating window 1604. Further, in response to detecting that the user drags the floating layer 1603 to the position of the floating window 1604, the mobile phone stores the grid 1602 in the transfer station, and the mobile phone displays the interface shown in (3) in Figure 16.
  • the mobile phone can store the network link corresponding to the selected palace grid (such as palace grid 1602) in the transfer station; in other examples, the mobile phone automatically recognizes the selected palace grid
  • the pictures and/or text in the palace grid for example, palace grid 1602
  • the recognized pictures and/or text are stored in the transfer station.
  • the target object can also be one or more cards in the multi-tasking interface
  • the mobile phone displays a multi-tasking interface 1701 as shown in (1) in Figure 17.
  • the multi-tasking interface 1701 includes multiple cards (completely displayed cards or incompletely displayed cards).
  • the mobile phone in response to detecting that the user has long pressed the card 1702 in the multitasking interface 1701 for a preset time, as shown in (2) in Figure 17, the mobile phone displays the floating window 1704 of the transfer station, and the card 1702 itself can be dragged.
  • the mobile phone can also display the floating layer 1703 of the card 1702 on the upper layer of the card 1702 .
  • the mobile phone stores the card 1702 in the transfer station, and the mobile phone displays the interface shown in (3) in Figure 17.
  • the target object can also be one or more cards on the negative screen or desktop
  • Application 1 is a one-screen application or a desktop application
  • the target audience is one or more FA cards.
  • the user activates the negative screen 1801 of the mobile phone.
  • the negative screen 1801 includes multiple cards of situational intelligence, such as express card 1802 (displaying express delivery information corresponding to the registered mobile phone number of the mobile phone user). ), travel assistant card 1803 (displays the travel information corresponding to the mobile phone user's registered mobile phone number, such as flight information, train number information, taxi information, etc.) and parking card 1804 (displays the mobile phone user's registered license plate number corresponding to the parking information).
  • the mobile phone in response to detecting that the user has long pressed the express card 1802 for a preset time, as shown in (2) in Figure 18, displays the floating layer 1805 of the express card 1802 and the floating window 1806 of the transfer station. Further, in response to detecting that the user drags the floating layer 1805 to the position of the floating window 1806, the mobile phone stores the express card 1802 in the transfer station, and the mobile phone displays the interface shown in (3) in Figure 18, in which the floating window The subscript displayed in 1806 represents storing a new target object (i.e. express card 1802). In some other examples, the express card 1802 can be directly dragged to the transfer station without displaying additional floating windows, such as the floating layer 1805 .
  • the express card 1802, travel assistant card 1803 and parking card 1804 contained in the negative screen 1801 each correspond to one or more FA cards, then the mobile phone stores the express card 1802 in the transfer station in response to receiving the user instruction. After the instruction, deposit one or more FA cards corresponding to express card 1802 into Transfer.
  • the mobile phone can display a floating window of the transfer station at a fixed position on the screen (for example, the upper right corner of the screen). In other examples, the mobile phone can also choose to display the floating window of the transfer station in a blank position or a position where the interface content is not important based on the content of the current interface.
  • users can manually adjust the position of the floating window of the transfer station by dragging the floating window of the transfer station. For example, as shown in (1) in Figure 19, the user can press and hold the floating window of the transfer station and drag it to any position (such as the upper left corner/upper right corner/lower left corner/lower right corner/middle position of the left border/right The middle position of the side border/center position of the screen, etc.).
  • the mobile phone determines a preset position closest to the user's release position based on the user's drag operation. For example, the mobile phone has four preset positions for displaying the floating window of the transit station. The four preset positions are the upper left corner, the upper right corner, the lower left corner, and the lower right corner. In one example, the mobile phone can display the floating window of the transfer station in the upper right corner by default. As shown in (2) in Figure 19, the mobile phone can divide the screen into an upper left area, an upper right area, a lower left area and a lower right area.
  • the mobile phone determines at which preset position to display the floating window of the transfer station based on the position of the user's release. For example, if the user's release position is in the lower right area, the mobile phone will move the floating window of the transfer station to the lower right corner, as shown in (3) in Figure 19. If the user's release position is in the lower left area, the mobile phone will move the floating window of the transfer station to the lower left corner. If the user's release position is in the upper left area, the mobile phone will move the floating window of the transfer station to the upper left corner. If the user releases his hand in the upper right area, the mobile phone still keeps the floating window of the transfer station displayed in the upper left corner.
  • the mobile phone is provided with two preset positions for displaying the floating window of the transfer station, such as the top left side of the screen (i.e., the upper left corner) and the top right side (i.e., the upper right corner). Then, in response to detecting the user's operation of dragging the floating window of the transfer station, the mobile phone determines at which preset position to display the floating window of the transfer station based on the position of the user's release. For example, if the user lets go closer to the left border of the screen, the phone will move the floating window of the transfer station to the upper left corner. If the user lets go closer to the right border of the screen, the phone moves the floating window of the transfer station to the upper right corner.
  • the transfer station can be displayed in a floating window by default.
  • the mobile phone may display a floating window 2001 as shown in (1) in Figure 20A at a specific position of the current interface (such as the upper right corner of the screen).
  • the floating window 2001 is used to indicate that the mobile phone has currently activated the transfer station. . It can be noted that at this time, the mobile phone displays the complete floating window 2001, and you can see that the floating window 2001 displays indicators of the target object, such as thumbnails or previews.
  • the floating window 2001 also displays the number of target objects stored in the transfer station.
  • one side of the floating window 2001 contacts the frame of the screen.
  • the right border of the floating window 2001 is in contact with the right border of the screen. In other examples, neither side of the floating window 2001 is in contact with the frame of the screen.
  • the mobile phone in response to detecting that the user performs an operation of switching to the side bar display for the floating window 2001, displays an interface as shown in (2) in Figure 20A, that is, the original floating window 2001 is changed to the side bar 2002. , used to prompt the user that the transfer station has been enabled on the mobile phone.
  • the side bar may be part of the content of the floating window 2001 (or may be called an incomplete floating window 2001) or may be other types of marks.
  • the above switching operation can be, for example, the user long-pressing the floating window After 2001, drag the floating window 2001 to the border of the screen, or the user clicks or double-clicks the floating window 2001, or the user slides the floating window 2001 toward the side of the screen, or the user makes a sliding gesture like the side of the screen, or Voice instructions, or other types of operating instructions.
  • the screen area occupied by the side bar 2002 becomes smaller, so the side bar 2002 can no longer display indicators of the target object, such as thumbnails or previews. Information such as the number of stored target objects. It can be understood that the side bar 2002 basically does not block the content of the current interface, which is conducive to the user viewing the content of the current interface. In other examples, for example, when the screen is larger, even if the floating window 2001 is switched to another display state, information such as the content of the target object and/or the number of the target objects can continue to be displayed.
  • the floating window 2001 when the mobile phone detects that the user has not operated the floating window 2001 within a preset period of time, the floating window 2001 can also be automatically switched to the side bar 2002 for display.
  • the mobile phone when the mobile phone displays the side bar 2002 at the border of the screen, the user can still select the target object and store it in the transfer station.
  • the mobile phone displays an interface as shown in (4) in Figure 20A.
  • the side The side bar 2002 is automatically expanded, that is, it is switched back to display the floating window 2003 (or it does not need to be switched to the floating window form).
  • the mobile phone stores the target object in the transfer station.
  • the interface shown in (5) in Figure 20A is displayed, and the floating window 2001 is completely displayed in the interface. (Alternatively, you can continue to maintain the side bar display), and the number of transfer stations indicated by floating window 2001 has been updated.
  • the user can perform an operation of switching back to the floating window display (for example, from the position of the side bar 2002 to the user). and sliding in a direction away from the side bar 2002), causing the mobile phone to switch back to displaying the floating window 2001 as shown in (1) in Figure 20A.
  • the mobile phone in response to detecting the user's sliding operation from the position of the side bar 2002 in a direction away from the side bar 2002 , the mobile phone displays a complete image as shown in (1) in FIG. 20A .
  • the floating window 2001 in response to detecting the user's sliding operation from the position of the side bar 2002 in a direction away from the side bar 2002 .
  • the transfer station can also be displayed in a non-floating window.
  • the mobile phone when it is detected that the user has long pressed the selected target object for a preset time, the mobile phone can display the interface shown in (2) in Figure 20B.
  • the original interface 2003 Zoom out, and display the content of the transfer station in the area 2004 at the bottom (or the top) of the reduced interface 2003, for example, display the target objects stored in the transfer station.
  • area 2004 directly expands the target object that the transfer station has stored.
  • the area 2004 may also display all target objects stacked. Further, in some examples, the user can drag the selected target object to area 2004 and then let go, and the transfer station will store the new target object.
  • the mobile phone when it is detected that the user has long pressed the selected target object for a preset time, the mobile phone can display the interface shown in (4) in Figure 20B , the original interface 2003 is reduced and moved to the lower right of the entire screen (convenient for the user to operate with one hand), and the content of the transfer station is displayed in the area 2005 on the left side of the reduced interface 2003 (it can also be the area at the top), such as displaying the transfer station.
  • Target objects stored in the site In some examples, as shown in (4) in Figure 20B, area 2005 directly expands the target object that the transfer station has stored. In other examples, as shown in (5) in FIG. 20B , the area 2005 may also display all target objects in a stack. Further, in some examples, the user can drag the selected target object to After area 2005, let go and the phone will store a new target object.
  • the mobile phone when the mobile phone has just started the transfer station, the mobile phone can display a mark 2006 to mark that the transfer station function is currently activated.
  • the mark 2006 may be a number indicating the number of target objects stored in the transfer station.
  • the user can expand the target object stored in the transfer station through operation mark 2006, that is, display the main interface of the transfer station. Among them, the contents of the main interface of the transfer station will be described in detail below and will not be explained here.
  • the mobile phone when the mobile phone displays the floating window 2007 of the transfer station, when the mobile phone detects that the user performs two-finger pinching (two-finger pinching) at the position of the floating window 2007 of the transfer station.
  • the mobile phone can switch to the interface shown in (1) in Figure 20C, that is, the floating window 2007 of the transfer station is changed to mark 2006 to avoid the floating window of the transfer station blocking the mobile phone.
  • the content of the current interface when the mobile phone displays the floating window 2007 of the transfer station, when the mobile phone detects that the user performs two-finger pinching (two-finger pinching) at the position of the floating window 2007 of the transfer station.
  • two-finger pinching two-finger pinching
  • the target object is still retained in the transfer station. In other words, the mobile phone shares the target object to Application 2 in a copying manner. In some other examples, when the user selects the target object of the transfer station to share to application 2, the target object is no longer retained in the transfer station. In other words, the mobile phone shares the target object to Application 2 in a cutting manner.
  • options can be set in the system settings of the mobile phone so that the user can choose to use copying or cutting and pasting to share the target object in the transfer station. Of course, the mobile phone can also adopt any of the methods by default, and there is no limit here.
  • App 2 and App 1 are on the same device.
  • Application 2 and Application 1 are applications installed on the same mobile phone.
  • App 2 and App 1 are on different devices.
  • application 1 is installed in the mobile phone, and the transfer station in the mobile phone stores part of the content of application 1; then open application 2 on the laptop, and use the sharing function of the mobile phone transfer station and the communication connection between the mobile phone and the laptop to transfer the application to the mobile phone. Share the content of 1 to application 2.
  • the methods provided in this application can be used in combination with other technologies.
  • the method provided by this application can be applied in a screencasting scenario.
  • a mobile phone is projected to a laptop, and the laptop displays the interface of Application 2 on the mobile phone.
  • the user can insert the objects of Application 1 stored in the notebook transfer station into Application 2 through drag and drop operations.
  • Application 1 is an application installed in the notebook, thus realizing object transfer between two different devices.
  • application 1 can also be an application installed on the mobile phone.
  • the following example uses the mobile phone to copy the target object in the transfer station to Application 2 as an example.
  • the user can drag all content in the transfer station to the target location in App 2 at once.
  • the mobile phone displays the interface of application 2 (for example, the email sending interface of the email application).
  • the interface of the application 2 displays a floating window 2101 of the transfer station, and the floating window 2101 of the transfer station displays a mark, for example, the number of target objects stored in the transfer station is marked with a subscript (the figure shows that the transfer station stores 5 target objects) ).
  • the floating target object 2102 In response to detecting that the duration of the user's long press on the floating window 2101 of the transfer station is equal to or greater than the preset duration, as shown in the figure As shown in (2) in 21, all target objects 2102 in the floating window 2101 of the transfer station float as a whole.
  • the floating target object 2102 is displayed in style 1.
  • style 1 is, for example, "blue background + number of target objects".
  • the floating window 2101 of the transfer station can be temporarily hidden. Further, it is detected that the user drags the floating target object 2102, and the floating target object 2102 moves following the movement of the user's finger. Optionally, when the floating target object 2102 is dragged to the non-insertable area, the floating target object 2102 remains displayed in style 1.
  • Style 2 is different from Style 1.
  • style 2 is, for example, "green background + plus sign icon + number of target objects".
  • the mobile phone can use a floating layer or floating window to realize the floating target object 2102.
  • the floating target object 2102 is displayed using style 1, including the mobile phone using style 1 to display the floating layer or floating window, or the mobile phone using style 1 to present all target objects in the floating layer or floating window.
  • the floating target object 2102 is displayed using style 2, including the mobile phone using style 2 to display the floating layer or floating window, or the mobile phone using style 2 to present all target objects in the floating layer or floating window.
  • the mobile phone in response to detecting that the user lets go at the target location, inserts all objects in the transfer station into the target location of Application 2, displaying an interface as shown in (3) in Figure 21 .
  • the interface of application 2 displays the content of the target object, and optionally, the floating window 2101 of the transfer station is restored to display. It is understandable that when the content of the target objects in the transfer station is large, the user can view the target objects that are not displayed by swiping up on the current interface. For example, as shown in (3) in Figure 21, the contents of target object 1 and target object 2 are displayed in the interface of application 2.
  • the mobile phone displays an interface as shown in (4) in Figure 21, which displays the contents of target object 3, target object 4, and target object 5.
  • the above example introduces the solution of inserting the target object into Application 2 by receiving the operation of the user dragging the selected target object to Application 2 while the mobile phone is displaying the interface of Application 2.
  • the mobile phone can also implement the solution of inserting the target object into Application 2 based on the user's drag operation.
  • the mobile phone when it detects that the floating window of the transfer station is dragged to the corresponding logo of Application 2 (such as the icon of Application 2, the quick launch entrance of Application 2, etc.), the mobile phone can automatically start Application 2: Insert all target objects in the floating window at the default location (such as the end of the document, the location of the cursor when the application was last exited).
  • the default location such as the end of the document, the location of the cursor when the application was last exited.
  • the user can operate the floating window of the transfer station and expand the main interface of the transfer station (which can also be called the first-level interface) to view the details of the target objects stored in the transfer station and perform operations on the target objects therein. .
  • the interface of application 2 as shown in (1) in Figure 22 displays a floating window 2201 of the transfer station.
  • the content inside is displayed in a stacked state.
  • the mobile phone displays the main interface 2202 of the transfer station as shown in (2) in Figure 22 .
  • the main interface 2202 of the transfer station displays each stored target object.
  • the target object saved by each drag is displayed independently. If multiple target objects are stored in a single drag, then these multiple target objects can form a target object group, and multiple target objects in the target object group can be displayed stacked to remind the user that these target objects are dragged together at one time. saved (for example, target object 2204).
  • the mobile phone can also mark the stack to display the number of target objects included in the target object group.
  • the user can also move the display position of the main interface 2202 of the transfer station by, for example, dragging. For example, drag the main interface 2202 of the transfer station from the right side of the screen to the left side of the screen.
  • the user can directly drag the target object in the main interface 2202 to application 2 to insert the target object in the transfer station into the interface of application 2.
  • the user can drag one target object at a time. For example, in response to detecting the user's operation of long-pressing the target object 2203 in the main interface 2202 of the transfer station, the target object 2203 floats. Further, the user continues to drag the target object 2203 out of the main interface 2202 of the transfer station until it is dragged to the target position of application 2.
  • the mobile phone when the user starts to drag the floating target object 2203, or when the user drags the floating target object 2203 out of the main interface 2202 of the transfer station, the mobile phone Hide the main interface 2202 of the transfer station to prevent the main interface 2202 of the transfer station from blocking the interface of application 2, which facilitates the user to drag the floating target object 2202 to the target position of application 2.
  • the floating target object 2102 when the floating target object 2202 is dragged to the non-insertable area, the floating target object 2102 maintains style 1 for display.
  • the floating target object 2202 is dragged to the insertable area, the floating target object 2202 is displayed in the insertable area.
  • Object 2102 is displayed using style 2, and style 1 and style 2 are different.
  • the mobile phone When it is detected that the user drags the floating target object 2202 to the target position and then lets go, the mobile phone displays the interface shown in (4) in Figure 22, that is, the mobile phone inserts the target object 2202 at the target position.
  • the mobile phone can Restore the main interface of the transfer station, or display the floating window of the transfer station.
  • the user can also drag all target objects in the target object group at once.
  • the user can long press the target object group 2204 (containing multiple target objects), and the target object group 2204 will float.
  • the user continues to drag the floating target object group 2204 to the target position of Application 2, and the mobile phone inserts the target object group 2204 (including multiple target objects) into the target position.
  • the relevant content in the user's drag target object 2202 please refer to the description of the relevant content in the user's drag target object 2202, which will not be described again here.
  • the user can also expand multiple target objects in the target object group and select and drag one or more of the target objects. That is to say, although multiple objects in the target object group are dragged into the transfer station at one time, the user can drag these objects out of the transfer station multiple times.
  • the main interface 2301 of the transfer station is displayed on the right side of the mobile phone screen.
  • the mobile phone displays an interface as shown in (2) in Figure 23, or displays an interface as shown in (3) in Figure 23 .
  • the transfer station displays a lower-level interface (also called a secondary interface) 2305 of the main interface, in which multiple target objects in the target object group 2302 are tiled.
  • the user can operate on any target object of the tile, for example, long press one of the target objects and drag it to the target position of Application 2 to insert the target object into the target position of Application 2.
  • the mobile phone can also temporarily hide the interface 2305.
  • the drag operation is completed, the mobile phone completes the target insertion in Application 2.
  • the phone can restore the display interface 2305 or restore the first-level interface.
  • the user can also exit the interface 2305 through the delete control 2303 in the interface 2305 of the transfer station and return to the main interface 2301.
  • the transfer station directly expands multiple target objects in the target object group 2302 in the main interface. Users can directly operate on any target object spread out. The user can also collapse multiple flat target objects through the folding control 2304, that is, restore the stacked display state. For other content, please refer to the relevant content in the previous article and will not go into details here.
  • the user can also select multiple target objects that are displayed independently. That is to say, the user can select multiple target objects stored in the transfer station through multiple drags and drops.
  • the main interface 2401 of the transfer station includes a control 2402.
  • the mobile phone displays a menu 2403 as shown in (2) in Figure 24A.
  • the menu 2403 includes multi-select options and optionally may also include a history clipboard option.
  • the mobile phone displays the transfer station interface 2404 as shown in (3) in Figure 24A.
  • Each target object in the transfer station interface 2404 (single dragging of one target object is stored in the transfer station) Or each target object group (drag multiple target objects multiple times to save to the transfer station) has a corresponding check box. That is, the transfer station enters the multi-selection state.
  • the user can select multiple target objects or target object groups, and the check boxes corresponding to the selected target objects or target object groups are selected.
  • the user presses and holds the selected target object 2405 or target object group 2406, and drags the target object 2405 and target object group 2406 to the target position of application 2.
  • the mobile phone when the user starts to drag the target object 2405 and the target object group 2406, or the user drags the target object 2405 and the target object group 2406 out of the interface of the transfer station At 2402 time, the mobile phone can temporarily hide the interface 2402 of the transfer station. Subsequently, when it is detected that the user releases his hand in the area where the target object can be inserted in Application 2 (the release position is the target position), the mobile phone inserts the target object 2405 and all target objects included in the target object group 2406 at the target position.
  • the user can also expand the target object group and select one or more target objects in the target object group.
  • the transfer station interface shown in (1) in Figure 24B when the user clicks the check box in the target object group 2410, the target object group 2410 is selected.
  • the mobile phone expands the target object group 2410 and displays the interface of the transfer station as shown in (2) in Figure 24B. It can be seen that the mobile phone has tiled each target object in the target object group 2410 (including target object 2411, target object 2412 and target object 2413).
  • each target object also corresponds to a check box, and the user can select any one or several target objects among them.
  • the interface 2404 may also display a delete control 2407 and a transfer control 2408.
  • the user can delete the selected target object and/or target object group from the transfer station through the delete control 2407 .
  • the mobile phone can also display a secondary confirmation pop-up window to ask the user whether he is sure to delete the selected target object.
  • the user can also share the selected target object and/or target object group to other devices through the transfer control 2408.
  • the target object is displayed on the transfer station of the other device.
  • the user can also perform deletion or transfer operations on a single target object or a single target object group.
  • users can perform specific actions (e.g. Swipe the target object horizontally) to bring up the deletion and/or transfer controls for the target object.
  • specific actions e.g. Swipe the target object horizontally
  • the mobile phone displays the target object (or target object group) as shown in (2) in Figure 25.
  • Target object group functional controls, such as delete controls and transfer controls.
  • the user can delete the target object through the deletion control and share the target object with other devices through the transfer control. It is understandable that the user can also expand the target object group and perform similar functions on any target object in the target object group, which will not be described again one by one.
  • the relay station may also provide historical clipboard functionality.
  • the historical clipboard includes objects copied and clipped by the mobile phone, such as text, pictures, videos, etc.
  • the entrance to the historical clipboard can be displayed on the main interface of the transfer station; in other examples, the historical clipboard can be entered into the menu through the main interface button and then entered through the menu.
  • the mobile phone displays the history clipboard interface.
  • the historical clipboard interface 2501 includes objects copied and clipped by the mobile phone, such as text, pictures, videos, etc.
  • the user can also directly drag the object in the historical clipboard (i.e., the target object) to Application 2 to quickly send the object in the historical clipboard to Application 2 or insert it into the target location of Application 2.
  • the interface 2501 may also include a "more" control 2502.
  • the user can open the menu through more controls 2502 and select the multi-select control, so that the historical clipboard enters the multi-select state.
  • the multi-select control can be displayed directly in the interface 2501. Through multi-selection, the user can transfer multiple target objects in the history clipboard to application 2 with one drag operation.
  • the relevant interface can refer to the interface when the transfer station enters the multi-select state, and will not be described again here.
  • the interface 2501 also includes a delete control 2503, through which the user can exit the historical clipboard and return to the transfer station interface, that is, return to the main interface 2401 of the transfer station shown in (2) in Figure 24A.
  • the transfer station may also provide historical data of the transfer station.
  • the historical data of the transfer station includes the target objects stored by the transfer station before the transfer station last exited.
  • the mobile phone clears the target objects stored before the transfer station exits, and only retains the target objects stored before the mobile phone exits this time in the historical data of the transfer station.
  • the mobile phone displays the main interface of the transfer station.
  • the transfer station has not entered the multi-selection state.
  • the user can switch the content displayed on the current main interface of the transfer station by swiping up, for example.
  • the current main interface of the transfer station has displayed all the target objects stored in the transfer station, and in response to the upward swipe operation performed by the user, the mobile phone begins to display the historical data of the transfer station, as shown in (2) of the transfer station in Figure 27 interface.
  • the transfer station can set dividing lines and text prompts between historical data and other data, or prompt users in other ways.
  • the mobile phone switches to display other target objects.
  • the historical data of the transfer station starts to be displayed.
  • the current main interface of the transfer station can simultaneously display the stored target objects and historical data of the transfer station.
  • the main interface of the transfer station can directly display the entrance of historical data, and by clicking the entrance, you can enter the historical data interface to display the historical data.
  • the user can directly drag and drop any target object in the historical data of the transfer station to share it with Application 2. The related operations are the same as dragging the target object stored in the transfer station, and will not be described again here.
  • the mobile phone displays the main interface of the transfer station. Transfer station at this time Entered multi-select state. Similar to when the transfer station has not entered the multi-select state, the user can switch the content displayed on the current main interface of the transfer station through an operation such as sliding up, as shown in (4) in Figure 27.
  • the interface includes the history of the transfer station. data.
  • each target object or target object group in the historical data of the transfer station displayed on the mobile phone corresponds to a check box, and the user can directly select the target object or target object group.
  • each target object in the target object group also corresponds to a check box. In other words, users can select target objects in historical data through check boxes, and then perform operations such as sharing, deletion, and transfer, which improves user operation efficiency.
  • the user can simultaneously select the target object in the transfer station (the target object stored in the process of starting the transfer station this time) and the target object in the historical data of the transfer station (the last transfer The target object stored by the transfer station when the station exits) is shared to other applications at once, which avoids the inconvenience caused by data loss after the user unintentionally exits the transfer station, thus improving the user experience.
  • application 2 may be a document/picture editing application, such as a document application, a PPT application, a table application, a memo application, a picture application, an email application, etc.
  • a document/picture editing application such as a document application, a PPT application, a table application, a memo application, a picture application, an email application, etc.
  • application 2 may also be a communication application, such as SMS communication or instant messaging application.
  • the target object can be directly inserted into the area to be input, or the target object can be directly sent.
  • the mobile phone sends all the target objects in the transfer station, as shown in Figure 28 The interface shown in (2).
  • the mobile phone sends the selected target object, as shown in (3) in Figure 28 4) The interface shown.
  • the mobile phone can share the target object of the transfer station to application 2 by dragging the target object from the transfer station, which also saves the operation process in application 2.
  • the above example saves the user from having to click the send control after entering the content to be sent in the message box to realize the function of sending the message.
  • the target object in the transfer station can be sent by dragging the target object to the contact list or message list.
  • the mobile phone in response to detecting that the user drags the floating window of the transfer station to any contact in the message list/contact list and lets go, the mobile phone will The target object is sent to the corresponding contact.
  • the mobile phone can display a prompt box as shown in (2) in Figure 29A, prompting "Sent to George”; in other examples, the mobile phone can display a dialogue interface with George, please refer to Figure 28 (2) shown. It is understandable that in some other examples, the user can also expand the main interface of the transfer station and select one or more target objects to send to other contacts, which will not be described again here.
  • the mobile phone shares the target object of the transfer station to application 2 by dragging the target object from the transfer station, thereby saving the operation process in application 2.
  • the above example saves the user from opening the contact's chat interface, entering the content to be sent in the message box, and clicking the send control, thereby realizing the function of quickly sending messages.
  • the target object in the transfer station can be sent to multiple contacts at one time by selecting multiple contacts.
  • the user can select multiple contacts in the message list/contact list, such as "Jack", “Lily” and "George” in the figure.
  • the mobile phone sends all target objects in the transfer station to the selected contacts.
  • the mobile phone can display a prompt box as shown in (4) in Figure 29A, prompting "Sent to Jack, Lily and George". It is understandable that in some other examples, the user can also expand the main interface of the transfer station and select one or more target objects to send to other contacts, which will not be described again here. It can be seen that one drag and drop action can realize the function of sending messages to multiple contacts, which greatly simplifies the user's operation.
  • finger 1 drags the floating window of the transfer station to contact 1 (such as Jack) and lets go, and at this time it is also detected that finger 2 is pressing a specific position or any point on the screen. position, the mobile phone will send all the target objects of the transfer station to contact 1, and the interface shown in (2) in Figure 29B will be displayed.
  • a prompt pop-up window will be displayed in the interface to prompt "Sent to Jack, and also You can continue dragging.”
  • finger 1 is dragging the floating window of the transfer station to contact 2 (such as Lily) and then released, and at this time it is also detected that finger 2 is pressing a specific position or any position on the screen
  • the mobile phone will transfer the transfer station. All target objects are sent to contact 2, and the interface shown in (3) in Figure 29B is displayed.
  • the interface may display a prompt pop-up window for prompting "sent to Jack and Lily, and you can continue dragging". If the mobile phone detects that finger 2 leaves the screen, the mobile phone displays the interface shown in (4) in Figure 29B.
  • the interface displays a prompt pop-up window for prompting "Sent to Jack and Lily, dragging has stopped.”
  • finger 1 shown in (3) in FIG. 29B is only used to distinguish it from the finger 2 and is not limited to the finger 1 here and the finger 1 shown in (1) in FIG. 29B.
  • a finger can actually be the same finger or different fingers.
  • finger 1 and finger 2 here may be different fingers of the same hand, or may be fingers of different hands.
  • the user can modify or replace the object by dragging the transfer station object to a specific location in the application.
  • the personal information interface shown in (1) in Figure 30 includes the user's avatar picture. Users can directly change the user's avatar by dragging the image from the transfer station to the location of the avatar image in the personal information interface.
  • the mobile phone can hide the interface of the transfer station. When the user drags the new avatar picture to the personal When the user lets go of the avatar picture in the information interface, the mobile phone replaces the user's avatar in the personal information interface with a new avatar picture, and displays the interface shown in (3) in Figure 30.
  • the mobile phone when the target object is dragged to the transfer station, how the transfer station converts the target object and stores the converted target object.
  • the mobile phone can also intelligently convert the target object according to actual needs.
  • the mobile phone can intelligently convert the target object according to the type of the target object supported by the application 2.
  • the mobile phone can intelligently convert the dragged target object to match the type of target object supported by the dragged position.
  • the target object stored in the transfer station is an FA card. The mobile phone preferentially selects the target object and inserts it into application 2 in the form of a FA card.
  • the FA card can be converted into Select the web link and insert it into App 2 as a web link (such as in the form of a preset template), or if App 2 also does not support web links, convert to an image and insert it into App 2 as an image, or you can also convert for text and insert application 2 as text.
  • non-drag operations can also be used to insert the selected target object in Application 2. For example, if it is detected that the user selects one or more target objects in the main interface or other interfaces of the transfer station and then performs a double-click operation, a long press operation, etc., the phone will insert the cursor at the position of the cursor in the currently displayed application (such as application 2) by default. One or more selected target objects.
  • the example of this application does not limit the specific operation of instructing the target object in the application insertion transfer station.
  • the mobile phone exits the transit station after receiving a user instruction to exit the transit station.
  • the mobile phone deletes the target objects stored before exiting the transfer station.
  • the mobile phone can store the target objects stored before the mobile phone exits the transfer station in the historical data of the transfer station.
  • the mobile phone can store the target objects stored by the mobile phone in the process of opening the transfer station in the historical data of the transfer station.
  • the mobile phone starts the transfer station at this time.
  • the mobile phone displays the delete control 3102.
  • the user's finger does not leave the screen.
  • the user drags the floating window 3104 of the transfer station to the delete control 3102 and then lets go.
  • the mobile phone exits the transfer station and displays the interface shown in (2) in Figure 31 .
  • the mobile phone when it is detected that the user drags the floating window 3104 of the transfer station to the delete control 3102 and then lets go, the mobile phone may no longer display the floating window 3104 of the transfer station, but the mobile phone does not exit the transfer station at this time.
  • the user can also instruct the mobile phone to re-display the floating window 3104 of the transfer station by performing operation O1 or through the entrance of the transfer station. For details, please refer to the previous description.
  • the mobile phone when it is detected that the user's long press on the floating window 3101 of the transfer station reaches the preset duration T 4 and is less than the preset duration T 1 , the mobile phone displays a delete control 3102 so that the user instructs the mobile phone to exit the transfer station.
  • the mobile phone can float all the target objects in the transfer station and further drag the floated target objects so that the user can move the floated targets Objects can be shared with other applications.
  • the exit instruction of the transfer station can also be a voice instruction, a two-finger click, or a slide in a specific direction.
  • FIG. 32 a schematic flow chart of an application information transfer method is provided as an example in this application.
  • the method includes:
  • the electronic device displays the first interface of the first application.
  • the first application may be Application 1 in the above example, or may be any application installed on the electronic device.
  • the first application is a document application, a browser application, a memo application, etc.
  • the first interface is, for example, the interface 301 shown in (1) in Figure 3, or the interface 409 shown in (1) in Figure 5, or the interface 409 shown in (1) in Figure 13
  • the first application is a desktop application, and the first interface is the desktop.
  • the first application is a negative one-screen application, and the first interface is the interface 1801 shown in (1) in 18, that is, a negative one-screen interface.
  • the first application is the historical task bar
  • the first interface is the multi-tasking interface 1701 as shown in (1) in Figure 17 .
  • the first object may be any one or a combination of text, pictures, lists in the interface, grids in the interface, FA files (such as FA cards, etc.) in the first interface.
  • content of the first object please refer to the previous content about "describing the types of target objects that the user can select", which will not be described again here.
  • the electronic device may determine the different types of content as different objects respectively, that is, determine the first object as multiple objects. In some examples, when the selected first object is discontinuous content, the electronic device determines the discontinuous content as multiple objects; or, when the selected first object is continuous content, and When the continuous content includes different types of content, the electronic device determines the first object as multiple objects.
  • the operation of selecting the first object includes but is not limited to: selecting the first object in the first interface through a sliding operation; or instructing to generate pictures corresponding to all objects in the first interface by performing a screenshot operation, and selecting the screenshot Picture as the first object; or select the first interface or all objects in the first interface by operating on a specific position (such as the title bar) in the first interface (such as performing a horizontal sliding operation at a specific position in the first interface) as the first object.
  • the electronic device In response to detecting the first operation, displays the first floating window of the second application.
  • the second application may be the transfer station in the above example.
  • the electronic device before the electronic device detects the first operation, the electronic device has not launched the second application, then in response to the first operation, the electronic device launches the second application and displays the first floating window of the second application.
  • the first floating window is, for example, the floating window 305 shown in (2) in Figure 3 .
  • the electronic device before the electronic device detects the first operation, the electronic device has launched the transfer station, but the electronic device has hidden the first floating window of the second application. Then, in response to the first operation, the electronic device resumes displaying the first floating window of the second application.
  • the electronic device before the electronic device detects the first operation, the electronic device has started the transfer station, and when the electronic device displays the first interface of the first application, the electronic device has displayed the first floating point of the second application.
  • Window such as the floating window 403 described in (1) in Figure 5.
  • the second operation and the first operation may be different operations, the same operation, or a series of consecutive operations.
  • a coherent series of operations refers to a series of operations performed by the user's finger without leaving the screen.
  • the first operation is a long press operation
  • the second operation is performed when the user's finger does not leave the screen.
  • the second operation may be a drag operation, a quick sliding operation in a preset direction, a shaking operation, etc.
  • the first operation and the second operation here are recorded as operation O 1 in the above example, such as dragging (or dragging and dropping, dragging, etc.) operations after long pressing, and quickly moving in the preset direction after long pressing. Any of sliding operations, shaking operations, two-finger sliding operations, etc. Please refer to the previous description of operation O 1 for specific content, and will not be repeated here.
  • the indicator of the first object may be, for example, a text indicator (for example, including all or part of the text in the target object), or may be a picture indicator, such as a thumbnail of the target object, or an icon of the source application of the target object, etc. .
  • the indicator can also display the quantity of the first object.
  • the indicator of the second object is already displayed in the first floating window. Then, after the first object is dragged to the first floating window, After the window is opened, the indicator of the first object and the indicator of the second object are displayed in a stacked form in the first floating window. Optionally, the indicator of the first object is located above the indicator of the second object.
  • this embodiment provides examples of how to start the transfer station and how the transfer station is used to transfer target objects.
  • the electronic device can insert the target object in the transfer station into the target application.
  • Figure 33 it is a schematic flow chart of another information transfer method provided by this embodiment. It should be noted that the electronic device can use the method shown in Figure 32 to start the transfer station, or can use other methods to start the transfer station. Transfer station.
  • the electronic device may activate the transfer station before performing step S3206 described below. In other examples, the electronic device may also activate the transfer station after the following step S3206, which is not specifically limited in this embodiment.
  • the method includes:
  • the electronic device In response to detecting the third operation, displays the second interface of the third application or the second interface of the first application.
  • the third operation is to start the third application, or to switch to the second interface of the third application, or to switch to the second interface of the first application.
  • the third application here may specifically be application 2 in the above example.
  • the first floating window is a floating window of the transfer station, and the first floating window includes indicators of multiple target objects that are stacked and displayed.
  • the electronic device In response to detecting the fourth operation, the electronic device inserts all objects included in the first floating window at the first position in the second interface.
  • the user can insert all the objects stored in the second application into the second interface by directly dragging the first floating window to the first position.
  • the relevant content please refer to the relevant content in the previous article "(1) Share all target objects in the transfer station to application 2", and will not be repeated here.
  • the example of this application can realize the function of inserting multiple objects into the second interface through one drag and drop behavior, simplifying user operations in the process of sharing information between applications, and improving the efficiency of interaction between users and electronic devices.
  • the user can expand the main interface of the transfer station, select a target object from it, and quickly insert the selected target object into the target application.
  • the method includes:
  • the electronic device may use the method shown in FIG. 32 to activate the first floating window of the transfer station, or may use other methods to activate the first floating window of the transfer station.
  • the fifth operation is different from the fourth operation of dragging the first floating window to the first position in the second interface and releasing it in step S3207a.
  • the fifth operation is, for example, a click operation.
  • the electronic device displays the third application of the second application in the first floating window.
  • the third interface includes one or more indicators of objects dragged into the first floating window.
  • the third interface of the second application may be the main interface of the transfer station in the above example, for example, the main interface 2202 of the transfer station shown in (4) in FIG. 22 .
  • the second operation is a drag operation
  • the indicators of the objects stored in each drag operation are displayed independently, that is, displayed in tiles. If multiple objects are saved with a single drag, the indicators of the multiple objects can be displayed in a stack to remind the user that these objects are saved with a single drag (for example, object 2204). Of course, indicators that save multiple objects with a single drag can also be displayed in tiled form.
  • the third object here may be any object displayed tiled, or any object expanded from multiple objects displayed stacked.
  • the third object here may be any object displayed tiled, or any object expanded from multiple objects displayed stacked.
  • the electronic device inserts the third object at a second position in the second interface, where the second position is any position in the second interface. Or the current cursor position.
  • this embodiment provides an example of how to select a specific target object in the transfer station and insert it into the target application.
  • the user can expand the main interface of the transfer station, select multiple target objects, and quickly insert the selected target objects into the target application.
  • the method includes:
  • the electronic device may use the method shown in FIG. 32 to activate the first floating window of the transfer station, or may use other methods to activate the first floating window of the transfer station.
  • the indicator of each object displayed in the first floating window corresponds to a check box.
  • the electronic device inserts the at least two objects at the third position of the second interface, where the third position is in the second interface. Any position or the current cursor position.
  • this embodiment provides an example of how to select multiple specific target objects in the transfer station and insert them into the target application.
  • the user can also exit the second application.
  • the second application also provides historical data and can retain objects stored before the second application was last exited. Users can use historical data to share objects stored before the second application was last exited.
  • the second application can also integrate the function of the historical clipboard. Then, the user can also share objects in the historical clipboard to other applications using a method similar to sharing objects stored in the second application.
  • the chip system includes at least one processor 3601 and at least one interface circuit 3602.
  • the processor 3601 and the interface circuit 3602 may be interconnected via wires.
  • interface circuitry 3602 may be used to receive signals from other devices, such as memory of electronic device 100 .
  • interface circuit 3602 may be used to send signals to other devices (eg, processor 3601).
  • the interface circuit 3602 can read instructions stored in the memory and send the instructions to the processor 3601.
  • the electronic device can be caused to perform various steps performed by the electronic device 100 (such as a mobile phone) in the above example.
  • the chip system may also include other discrete devices, which are not specifically limited in the examples of this application.
  • Examples of this application also provide a device, which is included in an electronic device and has the function of realizing the behavior of the electronic device in any of the methods in the above examples.
  • This function can be implemented by hardware, or it can be implemented by hardware executing corresponding software.
  • the hardware or software includes at least one module or unit corresponding to the above functions. For example, detection module or unit, display module or unit, determination module or unit, and calculation module or unit, etc.
  • Examples of this application also provide a computer storage medium that includes computer instructions.
  • the computer instructions When the computer instructions are run on an electronic device, the electronic device causes the electronic device to perform any of the methods in the above examples.
  • Examples of this application also provide a computer program product.
  • the computer program product When the computer program product is run on a computer, it causes the computer to perform any of the methods in the above examples.
  • Examples of the present application also provide a graphical user interface on an electronic device.
  • the electronic device has a display screen, a camera, a memory, and one or more processors.
  • the one or more processors are used to execute files stored in the memory.
  • the graphical user interface includes a graphical user interface displayed when the electronic device executes any of the methods in the above examples.
  • the above-mentioned electronic devices include hardware structures and/or software modules corresponding to each function.
  • Persons skilled in the art should easily realize that, with the units and algorithm steps of each example described in conjunction with the examples disclosed herein, the examples of the present application can be implemented in the form of hardware or a combination of hardware and computer software. Whether a function is performed by hardware or computer software driving the hardware depends on the specific application and design constraints of the technical solution. Skilled artisans may implement the described functionality using different methods for each specific application, but such implementations should not be considered beyond the scope of the examples of the present invention.
  • Examples of this application can divide the above-mentioned electronic equipment into functional modules according to the above-mentioned method examples.
  • each functional module can be divided corresponding to each function, or two or more functions can be integrated into one processing module.
  • the above integrated modules can be implemented in the form of hardware or software function modules. It should be noted that the division of modules in the examples of the present invention is schematic and is only a logical Functional division can be divided in other ways during actual implementation.
  • Each functional unit in each example of this application can be integrated into one processing unit, or each unit can exist physically alone, or two or more units can be integrated into one unit.
  • the above integrated units can be implemented in the form of hardware or software functional units.
  • the integrated unit is implemented in the form of a software functional unit and sold or used as an independent product, it may be stored in a computer-readable storage medium.
  • the technical solution exemplified in this application is essentially or contributes to the existing technology, or all or part of the technical solution can be embodied in the form of a software product, and the computer software product is stored in a storage medium , including several instructions to cause a computer device (which may be a personal computer, a server, or a network device, etc.) or a processor to execute all or part of the steps of the methods described in each example of this application.
  • the aforementioned storage media include: flash memory, mobile hard disk, read-only memory, random access memory, magnetic disk or optical disk and other media that can store program codes.

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Abstract

一种信息的中转方法及电子设备,涉及电子技术领域,该方法包括电子设备显示第一应用的第一界面;检测到作用于所述第一对象操作,所述电子设备显示第二应用的第一浮窗;检测到作用于所述第一对象的第二操作;响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符;响应于检测到第三操作,所述电子设备显示第三应用的第二界面或所述第一应用的第二界面;检测到拖拽所述第一浮窗至所述第二界面中第一位置并松开的第四操作,或者检测到拖拽所述第一浮窗中堆叠显示的所有内容至所述第二界面中第一位置并松开的第四操作;响应于检测到所述第四操作,所述电子设备在所述第二界面中所述第一位置插入所述第一浮窗中包括的所有对象。

Description

一种信息的中转方法及电子设备
本申请要求于2022年05月18日提交国家知识产权局、申请号为202210546903.4、发明名称为“一种信息的中转方法及电子设备”的中国专利申请的优先权,以及2022年06月20日提交国家知识产权局、申请号为202210701998.2、发明名称为“一种信息的中转方法及电子设备”的中国专利申请的优先权,其全部内容通过引用结合在本申请中。
技术领域
本申请涉及电子设备技术领域,尤其涉及一种信息的中转方法及电子设备。
背景技术
电子设备上的应用越来越多,应用间信息共享的需求也越来越多。目前,电子设备提供了一些简单的文字图片等的共享方法。例如,用户可以在应用1中复制选中的文字,然后切换到应用2中粘贴文字,实现文字的共享。又例如,用户可以在应用1中选中图片,将选中的图片保存到本地的图库应用。然后切换至应用2,在应用2中导入图库应用中的图片,从而实现图片的共享。或者,用户可以从应用1中选中图片,选择分享功能,将选中的图片分享到应用2中,实现图片的共享。可以想到的是,当共享信息的内容/类型较多时,或者共享信息来自多个应用,或者共享信息共享给多个应用时,用户需要在多个应用中反复切换,执行相关的操作,可见现有的应用间信息共享方法操作繁琐,用户使用体验不佳。
发明内容
本申请提供一种信息的中转方法及电子设备,减少信息共享的操作,提升信息共享的效率。
第一方面,本申请提供一种信息的中转方法,该方法包括:电子设备显示第一应用的第一界面;检测到选中所述第一界面中的第一对象,以及检测到作用于所述第一对象的第一操作;响应于检测到所述第一操作(例如长按、长按后拖动或长按后晃一晃等),所述电子设备显示第二应用的第一浮窗;检测到作用于所述第一对象的第二操作,该第二操作例如可以是拖拽该第一对象到所述第一浮窗的操作;响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符,该指示符可以是文字指示符,也可以是图片指示符,或二者的结合;响应于检测到第三操作,所述电子设备显示第三应用的第二界面或所述第一应用的第二界面;检测到拖拽所述第一浮窗至所述第二界面中第一位置并松开的第四操作,或者检测到拖拽所述第一浮窗中堆叠显示的所有内容至所述第二界面中第一位置并松开的第四操作;响应于检测到所述第四操作,所述电子设备在所述第二界面中所述第一位置插入所述第一浮窗中包括的全部或部分对象。
这里的第二应用在后续实施例中指的是“中转站”应用。应理解的是,上述操作的意图是插入中转站中的所有对象,但是实际结果并不一定能插入所有对象,例如,该第一位置可能不支持特定类型的对象插入,所以所有对象中可能存在插入失败的对象。应理解的是,“中转站”仅是本申请提供的方案所在的应用的一个名称,并不对 本申请起限定作用。
第一应用和第三应用可以是电子设备出厂前预先安装的应用,也可以是用户自己安装的应用。需要说明的是,只要是安装到电子设备中的软件组件,无论大小都可认为是一个“应用”。示例性的,操作系统之上运行的软件组件为通常意义上的应用,本申请中操作系统内的软件组件(也可以称之为服务)也可以认为是“应用”,本申请不对应用做限定。
需要说明的是,选中第一对象的操作和作用于所述第一对象的第一操作可能是一个操作,也可能是连续的多个操作,也可以是不连续的过个操作。
在一些实施例中,当用户意图把中转站或第一浮窗中的对象全部插入的时候,电子设备可以支持表现出拖动第一浮窗的效果,也可以支持表现出拖动第一浮窗中的所有对象的效果。可选的,该对象若是多个,以堆叠的显示形式显示,这样用户可以一次性全部拖动。
在一些实施例中,在所述第一对象被拖拽到所述第一浮窗之前,所述第一浮窗内已经显示有第二对象的指示符,那么在所述第一对象被拖拽到所述第一浮窗之后,在所述第一浮窗内显示所述第一对象的指示符包括:在所述第一浮窗内以堆叠的形式显示所述第一对象的指示符和所述第二对象的指示符。本申请在第一浮窗内已存在第二对象的情况下,新的被拖拽进去的第一对象和所述第二对象以堆叠的形式显示。减小了中转站的第一浮窗占用的屏幕空间,避免了屏幕信息的遮挡,提升了用户体验。
在一些实施例中,所述第一对象的指示符位于所述第二对象的指示符的上层。可见,最新拖进来的对象在堆叠对象的上层显示,这样方便用户查找。
在一些实施例中,所述方法还包括:检测到作用于所述第一浮窗的第五操作;响应于检测到所述第五操作,所述电子设备在所述第一浮窗中显示所述第二应用的第三界面,所述第三界面包括一个或多个被拖动到所述第一浮窗中的对象的指示符。该第二操作例如可以为点击浮窗或点击浮窗内堆叠的对象的操作,执行该操作后,可打开原来堆叠的对象,呈现一个平铺的第三界面(也可称为主界面或一级界面)。
在一些实施例中,所述方法还包括:检测到作用于所述第一浮窗中的第三对象的指示符的第六操作;其中所述第三对象为所述第一浮窗中包括的任意一个对象;响应于所述的第六操作,所述电子设备在所述第二界面中第二位置处插入所述第三对象,其中,所述第二位置为所述第二界面中任意一个位置或当前光标所在的位置。该第六操作例如可以拖拽该第三对象到第二界面的某个位置或点击该第三对象等,对于拖拽的方式,该第三对象可以被插入到拖拽到的这个位置;对于点击的方式,该第三对象可以被默认插入到当前光标所在的位置。
在一些实施例中,所述方法还包括:检测到作用于所述第一浮窗中第一控件的第六操作,所述第一控件用于启动所述第二应用的多选状态;响应于检测到所述第六操作,所述第一浮窗中显示的每个对象的指示符对应一个复选框;检测到用户通过所述复选框选中所述第一浮窗中至少两个对象的指示符的第七操作;检测到作用于所述至少两个对象或所述至少两个对象中的任意一个对象的指示符的第八操作,该第八操作例如可以为用户拖拽所述被选中的至少两个对象或所述至少两个对象中的任意一个对象的指示符至第三位置的操作;响应于检测到所述第八操作,所述电子设备在所述第 二界面的所述第三位置插入所述至少两个对象,其中,所述第三位置为所述第二界面中任意一个位置或当前光标所在的位置。可见,本申请提供的中转站也可以提供多选功能,允许用户选中多个对象,执行一次操作就可以插入多个对象。
在一些实施例中,当所述电子设备将选中的所述第一对象确定为多个对象时,所述多个对象中的每个对象对应一个指示符,那么在所述第一浮窗内显示所述第一对象的指示符包括:
在所述第一浮窗内以堆叠的形式显示所述多个对象的多个指示符,或者在所述第一浮窗内以平铺的形式显示所述多个对象的多个指示符。当用户选中对象并打算向中转站中拖拽时,该被选中的对象可以被当做一个对象存储到中转站,也可以被当做多个对象被存储到中转站。也就是说中转站可以自动识别多个对象,方便用户在插入对象的时候实现更加细粒度的对象插入操作。比如,用户同时选中一段文字和一个图片,在将该次选中的对象拖入中转站后,中转站将文字和图片分成两个对象显示,并支持用户在拖出对象时单独拖出文字或图片,达到一次存入,可多次拖出的效果。
在一些实施例中,当所述电子设备将选中的所述第一对象确定为多个对象时,所述电子设备在所述第二应用的所述第三界面中堆叠显示所述多个第一对象。这些实施例中,即使是在中转站的平铺显示的一级界面,一次拖拽的对象也可以以堆叠的形式显示,方便与其它非一次拖拽的对象区分。
在一些实施例中,中转站的第三界面,也就是一级界面,可以按照拖拽(或其它操作方式)到中转站中的顺序来显示所有对象;在另一些实施例中,中转站的第三界面也可以分类显示所有对象,例如图片对象为一类、文字对象为一类,每一类对象呈现堆叠显示。
在一些实施例中,所述电子设备将选中的所述第一对象确定为多个对象包括:当选中的所述第一对象包括不同类型的内容时,所述电子设备将所述第一对象确定为多个对象。这些实施例提供了什么情况下一次拖拽会被确定为多个对象的示例。
在一些实施例中,所述电子设备将选中的所述第一对象确定为多个对象包括:当选中的所述第一对象为不连续的内容时,所述电子设备将所述不连续内容确定为多个对象;或者当选中的所述第一对象为连续的内容,且所述连续的内容包括不同类型的内容时,所述电子设备将所述第一对象确定为多个对象。这些实施例提供了什么情况下一次拖拽被确定为多个对象的示例。
在一些实施例中,当以堆叠的形式显示多个对象的多个标识符时,所述电子设备还在所述第一浮窗内显示第一指示信息,所述第一指示信息用于指示所述多个对象的数量。因为堆叠的形态无法看到对象的数量,所以可以显示数量指示信息,方便用户得知中转站中目前存储的对象的数量。
在一些实施例中,该第一指示信息可以随着中转站的位置或状态的变化而发生变化。例如,当中转站被拖拽到垃圾桶图标,意图删除该中转站中的所有内容时,该第一指示信息可以由指示中转站中的对象数量变为指示中转站中要被删除的对象的数量,例如当中转站中的对象为2个时,该第一指示信息可以由“+2”变为“-2”。再例如,当中转站中有新增对象时,该第一指示信息可以由“+2”变为“+3”。
在一些实施例中,在所述电子设备在所述第一浮窗中显示所述第二应用的第三界 面之后,所述方法还包括:检测到作用于所述第三界面中堆叠显示的多个对象的第九操作;响应于所述第九操作,所述电子设备在所述第二界面中第四位置插入所述多个第一对象,所述第四位置为所述第二界面中任意一个位置或当前光标所在的位置。该第九操作例如可以为拖拽操作或点击操作,可见,可通过拖拽所述第三界面中堆叠显示的多个对象,移至到某个位置插入;或点击该多个对象,自动插入到光标所在位置,方便用户一次性插入多个对象。
在一些实施例中,所述方法还包括:响应于检测到所述第一操作(例如长按操作),所述电子设备还显示悬浮层,所述悬浮层中显示所述第一对象的全部或部分内容;所述响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符包括:响应于检测到拖拽所述悬浮层移至所述第一浮窗后松手,所述电子设备在所述第一浮窗内显示所述第一对象的指示符。这些实施例中以悬浮层的形式显示被选中的对象,给用户明确的选中对象的感知,提升用户的操作体验。
在一些实施例中,所述方法还包括:响应于检测到作用于所述第一浮窗的第十操作(例如将第一浮窗拖到屏幕的侧边的操作),所述电子设备将所述第一浮窗切换为侧边条,所述侧边条显示所述第一浮窗的一部分内容或特定标记,所述侧边条占据的屏幕面积小于所述第一浮窗占据的屏幕面积。
在另一些实施例中,该第十操作还可以不是作用于第一浮窗的操作,也可能触发第一浮窗切换为侧边条。例如,该第十操作可以为从中转站中拖出一个或多个对象的操作、全屏播放视频的操作、切换应用的操作、打开某特定应用的操作(例如该应用不支持插入任何内容)、或者长时间不对屏幕做任何操作等。
在一些实施例中,所述方法还包括:所述检测到选中所述第一界面中的第一对象包括检测到截屏操作,所述截屏操作用于生成所述第一界面中的所有对象对应的图片,所述第一对象为所述图片。可见,截屏操作也可以认为是选中了第一界面中的对象,也可以触发中转站的出现。在一些示例中,截屏操作之后,可以直接触发中转站的出现;在另一些示例中,也可以待用户对截屏获得的图片进行操作之后触发中转站的出现。
在一些实施例中,所述方法还包括:在拖拽所述第一浮窗至所述第二界面中第一位置的过程中,当所述第一浮窗被拖拽至所述第二界面中不可插入内容的区域时,所述电子设备采用第一样式呈现所述第一浮窗或所述电子设备采用第一样式呈现所述第一浮窗中的对象;当所述第一浮窗被拖拽至所述第二界面中可插入内容的区域时,所述电子设备采用第二样式呈现所述第一浮窗或所述电子设备采用第二样式呈现所述第一浮窗中的对象;所述第二样式与所述第一样式不同。可插入和不可插入时通过第一浮窗的样式或对象的不同样式来提示用户。这里的样式包括但不限于浮窗或对象的标识信息、颜色、边框、或透明度等。
在一些实施例中,在所述电子设备在所述第一浮窗中显示所述第二应用的第三界面之后,所述方法还包括:检测到作用于所述第一浮窗中第二控件的操作,所述第二控件用于在所述第二应用中启动历史剪贴板;响应于检测到作用于所述第一浮窗中第二控件的所述操作,所述电子设备在所述第一浮窗中显示历史剪贴板。通过中转站可以启动历史剪贴板,为历史剪贴板提供一个新入口,方便用户使用。
在一些实施例中,在所述电子设备在所述第一浮窗中显示所述第二应用的第三界面之后,所述方法还包括:响应于检测到在所述第三界面中向上滑动的操作,所述电子设备在所述第一浮窗中显示历史数据,所述历史数据包括所述第二应用上一次退出前存储的全部对象。
在一些实施例中,所述方法还包括:响应于检测到长按所述第一浮窗的操作,所述电子设备显示第三控件,所述第三控件用于指示退出所述第二应用或关闭所述第一浮窗;响应于检测到拖拽所述第一浮窗至所述第三控件处,所述电子设备退出所述第二应用或不再显示所述第一浮窗。可见,退出中转站应用的同时可以不再显示第一浮窗,或者可以仅仅不再显示所述第一浮窗但未退出该中转站应用。
在一些实施例中,在检测到所述拖拽所述第一浮窗至所述第二界面中第一位置并松开的第四操作之前,所述电子设备还检测到长按所述第一浮窗的操作。
在一些实施例中,所述检测到选中所述第一界面中的第一对象,包括检测到作用于所述第一界面中特定位置的操作,选中所述第一界面或第一界面中的所有对象作为所述第一对象。该特定位置例如可以是标题栏,例如长按标题栏可以选中当前页面或选中当前页面中的所有对象,方便用户快捷地选择第一对象。
在一些实施例中,所述第一操作为长按被选中的所述第一对象的操作。
在一些实施例中,所述第二操作为拖拽所述第一对象至所述第一浮窗的操作、晃动所述第一对象的操作、甩动所述第一对象的操作、或者作用于第四控件的点击操作,所述第四控件用于指示将所述第一对象存储到所述第二应用。
需要说明的是,以上第一方面的中的部分或全部实施例可以不依托于第一方面而独立实现。应理解的是,对于没有强关联的一些功能,可以存在独立实现该功能的其它示例性方案。例如,在一些示例中,中转站可以提供展开一级界面的功能,但不需要提供如第一方面所述拖动所有对象插入到第一位置的功能;或者中转站可以提供历史剪贴板的功能,但不需要提供如第一方面所述拖动所有对象插入到第一位置的功能。
第二方面,本申请提供一种信息的中转方法,包括:电子设备显示第一应用的第一界面;检测到选中所述第一界面中的第一对象,以及检测到作用于所述第一对象的第一操作;响应于检测到所述第一操作,所述电子设备显示第一状态的第一浮窗,所述第一浮窗内包含第二对象的指示符(第二对象为中转站之前已存储的对象);检测到作用于所述第一对象的第二操作;响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符,其中,所述第二对象的指示符与所述第一对象的指示符呈现堆叠状态(即第一浮窗处于第一状态,第一浮窗处于第一状态时占据屏幕的面积小),所述第一对象的指示符在所述第二对象的指示符的上层;响应于检测到第三操作,所述电子设备显示第二界面,所述第二界面为第三应用的一个界面或所述第二界面为所述第一应用的第二界面;响应于检测到第四操作,所述第一浮窗由第一状态变换为第二状态,所述第一浮窗内包含的第一对象的指示符和所述第二对象的指示符以平铺的方式显示(第一浮窗处于第二状态时,占据屏幕的面积较大,可以呈现第一对象和第二对象更多的信息);响应于用户对所述第一对象的指示或所述第二对象的指示符的操作,将所述第一对象或所述第二对象插入到所述第二界面中。由此可见,本实施例提供了如何在中转站中根据用户意图选中其中特定的对象(第一对象或第二对象), 将选中的对象插入到第二界面中的方法。
在一些实施例中,处于所述第二状态的第一浮窗中还包括堆叠显示的多个第三对象的指示符,该方法包括:响应于作用于所述多个第三对象的操作,在所述第一浮窗中以平铺的形式显示所述多个第三对象的指示符。也就是说,第一浮窗处于第二状态时,可以显示更多的对象,用户可以对中转站中已存储的任意对象插入到第二界面中。
第三方面,本申请提供一种信息的中转方法,包括:电子设备显示第一应用的第一界面,以及第二应用的第一浮窗;检测到拖拽所述第一浮窗至所述第一界面中第一位置并松开的操作,或者检测到拖拽所述第一浮窗中堆叠显示的所有内容至所述第一界面中第一位置并松开的操作;响应于检测到所述操作,所述电子设备在所述第一界面中所述第一位置插入所述第二应用中包括的全部或部分对象。
也就是说,当电子设备启动第二应用(即中转站)后,可以直接将第二应用中全部或部分对象一次性拖拽到第一应用的第一界面中。
第四方面,本申请提供一种信息的中转方法,包括:电子设备显示第一应用的第一界面,以及第二应用的第一浮窗;其中第一浮窗包括第一对象的指示符和第二对象的指示符,且第一对象的指示符和第二对象的指示符呈现堆叠状态;检测到对所述第一对象的指示符或所述第二对象的指示符的操作;响应于所述操作,所述电子设备在所述第一界面中所述第一位置插入所述第二应用中包括的全部或部分对象。
其中,所述操作例如为拖拽所述第一对象或所述第二对象至所述第一界面中第一位置并松开的操作。
第五方面,本申请提供一种信息的中转方法,包括:电子设备显示第一应用的第一界面,以及第二应用的第一浮窗;其中第一浮窗包括第一对象的指示符、第二对象的指示符,第三对象的指示符以及分割指示(例如为分割线和文字提示,或通过其它方式提示方式);其中,第一对象的指示符、第二对象的指示符以及第三对象的指示符以平铺的方式显示;第一对象的指示符和第二对象的指示符位于分割指示的一侧,第三对象的指示符位于分割指示的另一侧;检测到用户选中第一对象和第三对象;检测到用户针对第一对象和第三对象的操作(例如拖拽第一对象和第三对象至所述第一界面中第一位置并松开的操作),所述电子设备在所述第一界面中所述第一位置插入所述第一对象和第三对象。
其中,第三对象为中转站的历史数据。在一些示例中,该中转站的历史数据包括中转站上一次退出前,中转站存储的目标对象。在一些示例中,手机退出中转站后,手机清空中转站退出前存储的目标对象,仅在中转站的历史数据中保留手机本次退出前存储的目标对象。
由此可见,本实施例还可以同时选中中转站中的对象和中转站的历史数据,并一次性拖拽到目标应用的目标界面上。
第六方面,本申请提供一种电子设备,该电子设备包括:处理器、存储器和触摸屏,所述存储器、所述触摸屏与所述处理器耦合,所述存储器用于存储计算机程序代码,所述计算机程序代码包括计算机指令,当所述处理器从所述存储器中读取所述计算机指令,以使得所述电子设备执行前述第一方面中任意实施例提供的信息中转方法。
本申请中多数实施例以电子设备为智能手机为例绘制附图和介绍方案,但可以理 解的是,该电子设备也可以为平板电脑、笔记本电脑、台式机等其他类型的电子设备,本申请对此不做限定。
第七方面,本申请提供一种计算机可读存储介质,包括计算机指令,当所述计算机指令在电子设备上运行时,使得所述电子设备执行前述第一方面中任意实施例提供的信息中转方法。
第八方面,本申请提供一种芯片系统,包括一个或多个处理器,当所述一个或多个处理器执行指令时,所述一个或多个处理器执行前述第一方面中任意实施例提供的信息中转方法。
第九方面、提供一种装置,该装置包含在电子设备中,该装置具有实现上述方面及可能的实现方式中任一方法中电子设备行为的功能。该功能可以通过硬件实现,也可以通过硬件执行相应的软件实现。硬件或软件包括至少一个与上述功能相对应的模块或单元。例如,接收模块或单元、显示模块或单元、以及处理模块或单元等。
第十方面、提供一种计算机程序产品,包括计算机指令,当计算机指令在电子设备上运行时,使得电子设备执行如上述方面及其中任一种可能的实现方式中所述的方法。
第十一方面、提供一种电子设备上的图形用户界面,所述电子设备具有显示屏、摄像头、存储器、以及一个或多个处理器,所述一个或多个处理器用于执行存储在所述存储器中的一个或多个计算机程序,所述图形用户界面包括所述电子设备执行如上述方面及其中任一种可能的实现方式中所述的方法时显示的图形用户界面。
附图说明
图1为本申请示例提供的一种电子设备的结构示意图一;
图2为本申请示例提供的一种电子设备的结构示意图二;
图3-图19为本申请示例提供的一些电子设备的用户界面示意图;
图20A-图20C为本申请示例提供的又一些电子设备的用户界面示意图;
图21-图23为本申请示例提供的又一些电子设备的用户界面示意图;
图24A-图24B为本申请示例提供的又一些电子设备的用户界面示意图;
图25-图31为本申请示例提供的又一些电子设备的用户界面示意图;
图32-图35为本申请示例提供的一些信息的中转方法的流程示意图;
图36为本申请示例提供的一种芯片系统示意图。
具体实施方式
在本申请示例的描述中,除非另有说明,“/”表示或的意思,例如,A/B可以表示A或B;本文中的“和/或”仅仅是一种描述关联对象的关联关系,表示可以存在三种关系,例如,A和/或B,可以表示:单独存在A,同时存在A和B,单独存在B这三种情况。
以下,术语“第一”、“第二”仅用于描述目的,而不能理解为指示或暗示相对重要性或者隐含指明所指示的技术特征的数量。由此,限定有“第一”、“第二”的特征可以明示或者隐含地包括一个或者更多个该特征。在本申请示例的描述中,除非另有说明,“多个”的含义是两个或两个以上。
在本申请示例中,“示例性的”或者“例如”等词用于表示作例子、例证或说明。本 申请示例中被描述为“示例性的”或者“例如”的任何示例或设计方案不应被解释为比其它示例或设计方案更优选或更具优势。确切而言,使用“示例性的”或者“例如”等词旨在以具体方式呈现相关概念。
示例性的,本申请示例中电子设备例如可以为手机、平板电脑、个人计算机(personal computer,PC)、个人数字助理(personal digital assistant,PDA)、智能手表、上网本、可穿戴电子设备、增强现实技术(augmented reality,AR)设备、虚拟现实(virtual reality,VR)设备、车载设备、智慧屏、智能汽车、智能音响、机器人等,本申请对该电子设备的具体形式不做特殊限制。
图1示出了电子设备100的结构示意图的示例。
电子设备100可以包括处理器110,外部存储器接口120,内部存储器121,通用串行总线(universal serial bus,USB)接口130,充电管理模块140,电源管理模块141,电池142,天线1,天线2,移动通信模块150,无线通信模块160,音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,传感器模块180,按键190,马达191,指示器192,摄像头193,显示屏194,以及用户标识模块(subscriber identification module,SIM)卡接口195等。其中传感器模块180可以包括压力传感器180A,陀螺仪传感器180B,气压传感器180C,磁传感器180D,加速度传感器180E,距离传感器180F,接近光传感器180G,指纹传感器180H,温度传感器180J,触摸传感器180K,环境光传感器180L,骨传导传感器180M等。
可以理解的是,本发明示例示意的结构并不构成对电子设备100的具体限定。在本申请另一些示例中,电子设备100可以包括比图示更多或更少的部件,或者组合某些部件,或者拆分某些部件,或者不同的部件布置。图示的部件可以以硬件,软件或软件和硬件的组合实现。
处理器110可以包括一个或多个处理单元,例如:处理器110可以包括应用处理器(application processor,AP),调制解调处理器,图形处理器(graphics processing unit,GPU),图像信号处理器(image signal processor,ISP),控制器,视频编解码器,数字信号处理器(digital signal processor,DSP),基带处理器,和/或神经网络处理器(neural-network processing unit,NPU)等。其中,不同的处理单元可以是独立的器件,也可以集成在一个或多个处理器中。
控制器可以根据指令操作码和时序信号,产生操作控制信号,完成取指令和执行指令的控制。
处理器110中还可以设置存储器,用于存储指令和数据。在一些示例中,处理器110中的存储器为高速缓冲存储器。该存储器可以保存处理器110刚用过或循环使用的指令或数据。如果处理器110需要再次使用该指令或数据,可从所述存储器中直接调用。避免了重复存取,减少了处理器110的等待时间,因而提高了系统的效率。
在一些示例中,处理器110可以包括一个或多个接口。接口可以包括集成电路(inter-integrated circuit,I2C)接口,集成电路内置音频(inter-integrated circuit sound,I2S)接口,脉冲编码调制(pulse code modulation,PCM)接口,通用异步收发传输器(universal asynchronous receiver/transmitter,UART)接口,移动产业处理器接口(mobile industry processor interface,MIPI),通用输入输出(general-purpose input/output,GPIO)接口, 用户标识模块(subscriber identity module,SIM)接口,和/或通用串行总线(universal serial bus,USB)接口等。可以理解的是,本发明示例示意的各模块间的接口连接关系,只是示意性说明,并不构成对电子设备100的结构限定。在本申请另一些示例中,电子设备100也可以采用上述示例中不同的接口连接方式,或多种接口连接方式的组合。
充电管理模块140用于从充电器接收充电输入。
电源管理模块141用于连接电池142,充电管理模块140与处理器110。电源管理模块141接收电池142和/或充电管理模块140的输入,为处理器110,内部存储器121,显示屏194,摄像头193,和无线通信模块160等供电。
电子设备100的无线通信功能可以通过天线1,天线2,移动通信模块150,无线通信模块160,调制解调处理器以及基带处理器等实现。
天线1和天线2用于发射和接收电磁波信号。电子设备100中的每个天线可用于覆盖单个或多个通信频带。不同的天线还可以复用,以提高天线的利用率。例如:可以将天线1复用为无线局域网的分集天线。在另外一些示例中,天线可以和调谐开关结合使用。
移动通信模块150可以提供应用在电子设备100上的包括2G/3G/4G/5G等无线通信的解决方案。移动通信模块150可以包括至少一个滤波器,开关,功率放大器,低噪声放大器(low noise amplifier,LNA)等。移动通信模块150可以由天线1接收电磁波,并对接收的电磁波进行滤波,放大等处理,传送至调制解调处理器进行解调。移动通信模块150还可以对经调制解调处理器调制后的信号放大,经天线1转为电磁波辐射出去。在一些示例中,移动通信模块150的至少部分功能模块可以被设置于处理器110中。在一些示例中,移动通信模块150的至少部分功能模块可以与处理器110的至少部分模块被设置在同一个器件中。
调制解调处理器可以包括调制器和解调器。其中,调制器用于将待发送的低频基带信号调制成中高频信号。解调器用于将接收的电磁波信号解调为低频基带信号。随后解调器将解调得到的低频基带信号传送至基带处理器处理。低频基带信号经基带处理器处理后,被传递给应用处理器。
应用处理器通过音频设备(不限于扬声器170A,受话器170B等)输出声音信号,或通过显示屏194显示图像或视频。在一些示例中,调制解调处理器可以是独立的器件。在另一些示例中,调制解调处理器可以独立于处理器110,与移动通信模块150或其他功能模块设置在同一个器件中。
无线通信模块160可以提供应用在电子设备100上的包括无线局域网(wireless local area networks,WLAN)(如无线保真(wireless fidelity,Wi-Fi)网络),蓝牙(bluetooth,BT),全球导航卫星系统(global navigation satellite system,GNSS),调频(frequency modulation,FM),近距离无线通信技术(near field communication,NFC),红外技术(infrared,IR)等无线通信的解决方案。无线通信模块160可以是集成至少一个通信处理模块的一个或多个器件。无线通信模块160经由天线2接收电磁波,将电磁波信号调频以及滤波处理,将处理后的信号发送到处理器110。无线通信模块160还可以从处理器110接收待发送的信号,对其进行调频,放大,经天线2转为电磁波辐射出去。
电子设备100通过GPU,显示屏194,以及应用处理器等实现显示功能。GPU为 图像处理的微处理器,连接显示屏194和应用处理器。GPU用于执行数学和几何计算,用于图形渲染。处理器110可包括一个或多个GPU,其执行程序指令以生成或改变显示信息。
显示屏194用于显示图像,视频等。显示屏194包括显示面板。显示面板可以采用液晶显示屏(liquid crystal display,LCD),有机发光二极管(organic light-emitting diode,OLED),有源矩阵有机发光二极体或主动矩阵有机发光二极体(active-matrix organic light emitting diode的,AMOLED),柔性发光二极管(flex light-emitting diode,FLED),Miniled,MicroLed,Micro-oLed,量子点发光二极管(quantum dot light emitting diodes,QLED)等。在一些示例中,电子设备100可以包括1个或N个显示屏194,N为大于1的正整数。
电子设备100可以通过ISP,摄像头193,视频编解码器,GPU,显示屏194以及应用处理器等实现拍摄功能。
外部存储器接口120可以用于连接外部存储卡,例如Micro SD卡,实现扩展电子设备100的存储能力。外部存储卡通过外部存储器接口120与处理器110通信,实现数据存储功能。例如将音乐,视频等文件保存在外部存储卡中。
内部存储器121可以用于存储计算机可执行程序代码,所述可执行程序代码包括指令。内部存储器121可以包括存储程序区和存储数据区。其中,存储程序区可存储操作系统,至少一个功能所需的应用程序(比如声音播放功能,图像播放功能等)等。存储数据区可存储电子设备100使用过程中所创建的数据(比如音频数据,电话本等)等。此外,内部存储器121可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件,闪存器件,通用闪存存储器(universal flash storage,UFS)等。处理器110通过运行存储在内部存储器121的指令,和/或存储在设置于处理器中的存储器的指令,执行电子设备100的各种功能应用以及数据处理。
电子设备100可以通过音频模块170,扬声器170A,受话器170B,麦克风170C,耳机接口170D,以及应用处理器等实现音频功能。例如音乐播放,录音等。
电子设备100的软件系统可以采用分层架构,事件驱动架构,微核架构,微服务架构,或云架构。本发明示例以分层架构的Android系统为例,示例性说明电子设备100的软件结构。
图2是本发明示例的电子设备100的软件结构框图。
分层架构将软件分成若干个层,每一层都有清晰的角色和分工。层与层之间通过软件接口通信。在一些示例中,将Android系统分为四层,从上至下分别为应用程序层,应用程序框架层,安卓运行时(Android Runtime)和系统库,以及内核层。
应用程序层可以包括一系列应用程序包。
如图2所示,应用程序包可以包括相机,图库,日历,通话,地图,导航,WLAN,蓝牙,音乐,视频,短信息等应用程序。
应用程序框架层为应用程序层的应用程序提供应用编程接口(application programming interface,API)和编程框架。应用程序框架层包括一些预先定义的函数。
如图2所示,应用程序框架层可以包括窗口管理器,内容提供器,视图系统,电话管理器,资源管理器,通知管理器等。
窗口管理器用于管理窗口程序。窗口管理器可以获取显示屏大小,判断是否有状态栏, 锁定屏幕,截取屏幕等。
内容提供器用来存放和获取数据,并使这些数据可以被应用程序访问。所述数据可以包括视频,图像,音频,拨打和接听的电话,浏览历史和书签,电话簿等。
视图系统包括可视控件,例如显示文字的控件,显示图片的控件等。视图系统可用于构建应用程序。显示界面可以由一个或多个视图组成的。例如,包括短信通知图标的显示界面,可以包括显示文字的视图以及显示图片的视图。
电话管理器用于提供电子设备100的通信功能。例如通话状态的管理(包括接通,挂断等)。
资源管理器为应用程序提供各种资源,比如本地化字符串,图标,图片,布局文件,视频文件等等。
通知管理器使应用程序可以在状态栏中显示通知信息,可以用于传达告知类型的消息,可以短暂停留后自动消失,无需用户交互。比如通知管理器被用于告知下载完成,消息提醒等。通知管理器还可以是以图表或者滚动条文本形式出现在系统顶部状态栏的通知,例如后台运行的应用程序的通知,还可以是以对话窗口形式出现在屏幕上的通知。例如在状态栏提示文本信息,发出提示音,电子设备振动,指示灯闪烁等。
Android Runtime包括核心库和虚拟机。Android Runtime负责安卓系统的调度和管理。
核心库包含两部分:一部分是java语言需要调用的功能函数,另一部分是安卓的核心库。
应用程序层和应用程序框架层运行在虚拟机中。虚拟机将应用程序层和应用程序框架层的java文件执行为二进制文件。虚拟机用于执行对象生命周期的管理,堆栈管理,线程管理,安全和异常的管理,以及垃圾回收等功能。
系统库可以包括多个功能模块。例如:表面管理器(surface manager),媒体库(Media Libraries),三维图形处理库(例如:OpenGL ES),2D图形引擎(例如:SGL)等。
表面管理器用于对显示子系统进行管理,并且为多个应用程序提供了2D和3D图层的融合。
媒体库支持多种常用的音频,视频格式回放和录制,以及静态图像文件等。媒体库可以支持多种音视频编码格式,例如:MPEG4,H.264,MP3,AAC,AMR,JPG,PNG等。
三维图形处理库用于实现三维图形绘图,图像渲染,合成,和图层处理等。
2D图形引擎是2D绘图的绘图引擎。
内核层是硬件和软件之间的层。内核层至少包含显示驱动,摄像头驱动,音频驱动,传感器驱动。
以下示例中所涉及的技术方案均可以在具有上述硬件架构和软件架构的电子设备100中实现。
本申请示例提供一种信息的中转方法,可以实现将电子设备100上应用1(也可称为源端应用)中信息(也称为目标对象)存入中转站,而后通过中转站将目标对象插入应用2(也可称为目标应用)中相应位置,即分享给应用2。在一些示例中,应用1的数量为一个或多个。目标对象的数量可以为一个或多个。本申请示例提供的技术 方案,可实现将多个目标对象一次性分享给应用2,即插入应用2的相应位置。例如,当应用1的数量为多个(目标对象的数量也为多个),或者,应用1的数量为一个但目标对象的数量为多个时,用户可以实现将多个目标对象一次性分享给应用2。
在另一些示例中,应用2的数量为一个或多个。也就是说,本申请示例提供的技术方案,可实现将一个或多个目标对象一次性分享给多个应用。
在又一些示例中,应用2可以与应用1为同一个应用。也就是说,将某个应用的目标对象存入中转站后,还可以通过该中转站将该目标对象插入该应用的其他位置,实现移动目标对象的作用。
在一些示例中,应用1和应用2可以位于不同的设备上,设备之间具备通信连接。也就是说,可以通过中转站将目标对象发送到另外的一个或多个设备上。需要说明的是,本示例对设备之间的通信连接的类型不做限定,可以是有线连接,也可以是无线连接,例如前述图1中移动通信模块150提供的通信连接或无线通信模块160提供的通信连接,还可以其它类型的通信连接。在一些示例中,当目标对象被发送到另一台设备时,可以发送给指定的某个应用,比如应用2;也可以不限定发送给哪个应用,这种情况下另一台设备收到该目标对象之后,可以由本设备的操作系统提供一个默认存储位置存储该目标对象,存储后的目标对象可以由该另一台设备的中转站、剪贴板或其它方式呈现出来,后续,该目标对象可以在该设备中被执行发送、复制、删除等各种操作。
需要说明的是,“中转站”仅是本申请为方便方案描述提供的一个名称,在一些示例中不能作为对方案的功能的限定。
本文以电子设备100是手机为例,结合附图对本申请示例提供的技术方案进行详细说明。可以理解的是,当电子设备是手机的时候,下述的一些用户操作通常是用户通过手指触摸屏幕实现;而当该电子设备是平板电脑、笔记本电脑、台式机或智慧大屏等其它类型的设备时,下述的一些用户操作也可以是用户通过触控笔、鼠标、按键、遥控器、语音等实现。
一、选中应用1的目标对象,并指示手机将选择的目标对象存入中转站
在一些示例中,如图3中(1)所示,手机显示界面301。该界面301例如为浏览器应用(即应用1)的一个网页,或者文档应用(即应用1)中一篇文档的阅读页面,或者为备忘录应用(即应用1)中的一个备忘录文件等。当用户希望将界面301中的信息(以下称为目标对象)分享给其他应用或者在该应用其他位置插入时,可以先选中目标对象。其中,目标对象可以为整个界面301或者为界面301中的部分内容,其中界面301中的部分内容例如为界面301中的文字、图片、界面中的列表、界面中的宫格、界面能力(feature ability,FA)文件(例如FA卡片等)中任一项或任几项的组合。
这里以用户选中界面301的文字302为例进行说明。如图3中(1)所示,用户可以针对选择的文字302执行操作O1,该操作O1用于触发手机启动暂存目标对象的功能。其中操作O1例如为长按后的拖拽(或称为拖放、拖曳等)操作、长按后并向预设方向快速滑动的操作、晃动操作、双指滑动操作等中任一种。在其它一些示例中,操作O1还可以是输入特定的语音命令等。本申请示例对操作O1的具体形式不做限定。
下面针对不同的操作O1,对用户指示将目标对象存入中转站的过程进行说明。(1)长按目标对象后,并将目标对象拖拽至中转站的浮窗处。
在一些示例中,手机响应于检测到用户长按文字302的时长达到预设时长T1(例如3秒)后,手机显示如图3中(2)所示的悬浮层(也称为拖拽悬浮层、拖拽阴影层等)304,该悬浮层304显示有用户选中的文字302的全部内容或部分内容。可选的,悬浮层304还可以显示一个或多个指示信息,用于指示目前选中的目标对象的数量或类型(例如文字或图片的数量、或文字或图片类型),或者用于指示可接收该目标对象的应用程序、或系统推荐的应用程序等。在一些示例中,手机可以在显示悬浮层304后或者在显示悬浮层304的同时(当然,也可以是在显示悬浮层304之前)显示指示中转站的信息。
指示中转站信息的实现形式本申请不做限定,例如,可以是图形信息、文字信息或图形和文字的结合信息。下述示例中将以浮窗305作为一种示例。该浮窗305用于指示中转站的位置。例如,浮窗305中可以显示“拖到这里”这种文字提示,可选的,还可以显示加号“+”或其它类型的符号提示。文字提示和符号启示可以都存在,也可以仅有其中一项。在一些示例中,手机可以在预设的特定位置显示该浮窗305,例如在手机屏幕的右/左上角、左侧/右侧边框处等显示浮窗305。在另一些示例中,手机也可以根据手机当前显示界面的情况,适应性地选择在空白位置处显示浮窗305,以避免遮挡当前界面的显示内容。在一些示例中,该浮窗305的位置可以固定不变;在另一些示例中,该浮窗305可以被拖动到其它位置,该其它位置可以是当前界面中的任意位置,也可以是系统默认允许的一个或多个位置。
在一些示例中,在用户长按文字302的时长达到预设时长T1后,用户的手指并未离开手机的屏幕。如图3中(3)所示的界面306,悬浮层304位于用户手指的下方,悬浮层304可以跟随用户的手指在屏幕上的移动而移动。进一步的,在一些示例中,响应于检测到用户拖动悬浮层304靠近浮窗305,且悬浮层304与浮窗305之间的距离小于或等于阈值D1时,手机将悬浮层304的内容(即文字302)暂存到中转站;在另一些示例中,响应于检测到用户拖动悬浮层304后松手,松手的位置位于浮窗305所在的区域(或者松手的位置与悬浮层305之间的距离小于或等于阈值1),手机将悬浮层304的内容(即文字302)暂存到中转站;在另一些示例中,响应于检测到悬浮层304且用户手指悬停在所述悬浮层304上的时长达到预设时长T2(例如2秒)后,手机将悬浮层304的内容(即文字302)暂存到中转站。
在一些示例中,在手机将悬浮层304的内容暂存到中转站的同时或之后或之前,手机还可以显示如图3中(4)所示的界面307,界面307中浮窗305显示标记(例如上标或下标),用于标记本次存入中转站的目标对象的数量。例如,界面307中显示有下标数量“1”,用于标记本次存入中转站的目标对象的数量为1。在另一些示例中,该标记可以用于标记中转站中存储的目标对象的总量。可选的,该浮窗305中还可以显示有文字302的缩略图或图标。
在另外一些示例中,在用户长按文字302的时长达到预设时长T1后,手机显示悬浮层304后,用户的手指也可以离开手机的屏幕。进一步的,在一些示例中,用户再次按住悬浮层304,并拖动悬浮层304靠近浮窗305。当检测到悬浮层304与浮窗305 之间的距离小于或等于阈值D1时,手机将悬浮层304的内容(即文字302)暂存到中转站;在另一些示例中,当检测到用户拖动后松手,松手的位置位于浮窗305所在的区域(或者松手的位置与浮窗305之间的距离小于或等于阈值D1),手机将浮窗304的内容(即文字302)暂存到中转站;在另一些示例中,响应于检测到用户拖动悬浮层304后,且用户手指悬停的时长达到预设时长T2(例如2秒)后,手机将悬浮层304的内容(即文字302)暂存到中转站。
总而言之,本申请示例对操作O1的具体形式不做限定。上述示例是以用户一次性存入一个目标对象为例进行说明的。在其他一些示例中,用户还可以选择一次性存入多个目标对象。
在一些示例中,如图4中(1)所示,用户可以选择多个目标对象,例如包括文字和图片。响应于检测到用户长按选中的目标对象400的时长达到预设时长T1(例如1.5秒)后,手机显示如图4中(2)所示的界面402,或者显示如图4中(3)所示的界面405。
在一些示例中,当选中的内容不连续(即选中的内容中间存在未选中的内容)时,不连续的内容可以确定为不同的目标对象。在另一些示例中,当选中的内容连续(即选中的内容中间没有未选中的内容)时,选中的内容中包括不同类型的内容(如图片、文字等)时,手机可以以其中的图片为分割线,将选中的内容分割为多个目标对象。当然,在其它一些示例中,只要是用户一次性选中的对象,不管其中包含几种类型的内容,都可以确定为1个目标对象。
在一些示例中,在图4中(2)所示的界面402中,显示有悬浮层404,用于提示用户可对选择的目标对象进行操作。其中悬浮层404中不同的目标对象堆叠在一起。具体的,在一些示例中,该“堆叠”的效果可以通过一个悬浮层404实现,即悬浮层404只有一个,但当前显示的内容指示前述选中的文字或图片,有些被选中的内容不显示;该“堆叠”的效果还可以通过多个悬浮层404实现,以图4中(1)为例,选中的2段文字和1个图片,共3个对象分别用3个浮窗显示,3个浮窗呈现出堆叠的效果,可选的,在位于最上层的浮窗上可以显示指示信息,用于指示浮窗的数量。可选的,悬浮层404还可以包括目标对象的数量标记(如图4中(2)中的标记“③”)。在一些示例中,界面402中目标对象400呈灰色底色显示;在另一些示例中,目标对象400可以高亮或透明或其它方式显示。该界面402中,还可以显示有浮窗403,用于提示中转站的位置。在一些示例中,响应于检测到用户拖拽悬浮层404靠近浮窗403,且悬浮层404与浮窗403的距离等于或小于阈值1时,手机将选中的多个目标对象存入中转站。如图4中(4)所示的界面407,可选的,浮窗403显示有目标对象的数量标记(例如数量“3”)。可选的,浮窗403中还可以显示多个目标对象的指示符,该指示符例如可以为文字指示符(例如包括目标对象中全部或部分文字),也可以为图片指示符,例如为目标对象的缩略图,或为目标对象来源应用的图标等。可选的,在浮窗403中,可以以堆叠多个对象的效果提示用户当前中转站有多个对象。
可以理解的是,其它示例的实现方式可参考上述一次性存入一个目标对象的示例中相关内容,这里不再赘述。在一些示例中,在图4中(3)所示的界面405中,显示有悬浮层406,用于提示用户可对选择的目标对象进行操作。其中悬浮层406中不同 的目标对象平铺开来。该界面405中,还显示有浮窗403,用于提示中转站的位置。其他实现方式可参考上述示例的相关内容,这里不再赘述。
需要说明的是,图4所示的示例中,悬浮层406或悬浮层404的形态不一样,但最终呈现到中转站中都是多个对象,如图4中(4)所示。在其它一些示例中,悬浮层406中内容虽然既有图片也有文字,但存入中转站中可以呈现为1个对象;悬浮层404可以是堆叠的多个浮窗或同一个浮窗内包含多个对象,但呈现在中转站中可以为1个对象。换句话说,本申请对悬浮层404(或悬浮层406)呈现为1个还是多个对象、最后存入中转站被当做1个还是多个对象,这两项之间是否一致不做限定。
在一些示例中,当用户在执行一次操作O1,将选中的目标对象存入中转站后,还可以继续选中应用1或者其他应用中的目标对象,并继续执行相同的操作O1或不同于操作O1的其它操作,将新选中的目标对象再次存入中转站。
在一些示例中,用户可以退出应用1或者将应用1切换到后台运行,启动其他应用,例如启动备忘录应用。手机显示如图5中(1)所示的界面409。在一些示例中,由于用户并未退出中转站,所以界面409中显示有浮窗403,且浮窗403中显示有已存储的目标对象的数量(如,显示数字“3”)。在另一些示例中,界面409中初始不显示浮窗403,而是在接收到前述示例类似操作,比如长按选中文字408后,显示浮窗403,或,该备忘录应用也可以采用其它的方式调出浮窗403。可选的,浮窗403中还可以显示有已存储的目标对象的指示符。在一些示例中,当检测到用户长按目标对象408的时长达到预设时长T1时,手机显示如图5中(2)所示的界面410,界面410中显示有悬浮层412。进一步的,检测到用户拖拽悬浮层412靠近浮窗403,且悬浮层412和浮窗403的距离等于或小于阈值D1时,手机将目标对象存入中转站,显示如图5中(3)所示的界面411。在界面411中浮窗403中显示有该新存入的目标对象的指示符。在一个示例中,新存入的目标对象的指示符和中转站原来已有的目标对象的指示符可以以堆叠的形式进行显示,比如,新存入的目标对象的指示符在原来已有的目标对象的指示符上层。当然,新存入的目标对象的指示符和中转站原来已有的目标对象的指示符也可以以平铺的形式进行显示。可选的,浮窗403中目标对象的数量标记已更新(由原来的数字“3”更新为数字“4”)。其它实现方式可参考前述示例,在此不再赘述。
需要说明的是,本申请中提供跟中转站相关的多种操作,例如前述示例中提供的多种O1以及下述示例中会提到的多种操作,对于不同的应用而言,可以采用同一种操作实现和中转站相关的功能,也可以采用不同的操作实现和中转站相关的功能。
(2)长按目标对象后并向预设方向(例如,目标对象向着中转站浮窗的方向)快速滑动
在一些示例中,如图6中(1)所示,手机显示界面601,界面601中目标对象602被选中。响应于检测到用户长按目标对象602的时长等于或大于预设时长T1时,手机显示如图6中(2)所示的界面603。界面603中显示有悬浮层604,用于呈现目标对象602的内容。此时,用户的手指未离开手机屏幕。悬浮层604可以位于用户手指下方,悬浮层604可以跟随手指的移动而移动。界面603中还显示有中转站的浮窗605。进一步的,响应于检测到用户按住悬浮层604并向中转站的浮窗603方向快速滑动的 操作(即,按住悬浮层604向中转站的浮窗603的方向甩出去的操作),手机将目标对象602的内容存入中转站,可选的,手机显示如图6中(3)所示的界面606。可选的,界面606中浮窗605的下标发生变化,指示中转站新存入目标对象。
可见,在一些场景中,即使被选中的目标对象与中转站的浮窗距离较远,也可以通过长按目标对象并向预设方向快速滑动的操作,快速指示手机将目标对象存入中转站,可以避免较长的拖拽路径,提升用户与手机的交互效率。
可以理解的是,该示例中提供的方式是把前述示例中提供的拖动存入替换成了“甩”操作存入,其它实现方式,例如手指是否允许离开屏幕、浮窗显示时机/方法、一次性存入多个目标对象的实现方式等等,都可以和前述示例互相参考,在此不再赘述。
需要说明的是,本申请中提供跟中转站相关的多种操作,例如前述示例中提供的多种O1以及下述示例中会提到的多种操作,对于不同的应用而言,可以采用同样的一种或多种操作实现和中转站相关的功能,也可以采用不同的操作实现和中转站相关的功能。例如,浏览器应用支持拖动目标对象存入中转站,而备忘录应用则支持将目标对象“甩”入中转站,或者,两种应用两种操作都支持,用户可以选择其中的任意一种,都可以实现将目标对象存入中转站。
(3)长按目标对象后晃动目标对象
在一些示例中,如图7中(1)所示,手机显示界面701,界面701中目标对象702被选中。响应于检测到用户长按目标对象702的时长等于或大于预设时长T1时,手机显示如图7中(2)所示的界面703。界面703中显示有悬浮层704,用于呈现目标对象702的内容。此时,用户的手指未离开手机屏幕,悬浮层704可以位于用户手指下方,悬浮层704可以跟随手指的移动而移动。界面703中还显示有中转站的浮窗705。进一步的,响应于检测到用户按住悬浮层704并左右晃动悬浮层704的操作,手机将目标对象702的内容存入中转站,可选的,手机显示如图7中(3)所示的界面706。可选的,界面706中浮窗705的下标发生变化,指示中转站新存入目标对象。
可见,在一些场景中,即使被选中的目标对象与中转站的浮窗距离较远,也可以通过长按目标对象并晃动的操作,快速指示手机将目标对象存入中转站,可以避免较长的拖拽路径,提升用户与手机的交互效率。
可以理解的是,该示例中提供的方式是把前述示例中提供的拖动存入或“甩”操作存入替换为了“晃动”存入,其它步骤的实现方式可以和前述示例互相参考,在此不再赘述。
(4)操作O1为双指(或三指)滑动,双指(或三指)向中转站的浮窗的方向滑动
在一些示例中,如图8中(1)所示,手机显示界面801,界面801中目标对象802被选中。响应于检测到用户双指长按目标对象802的时长等于或大于预设时长T1(也可以是其他预设时长)时,手机显示如图8中(2)所示的界面803,界面803中显示有中转站的浮窗804。此时,用户的手指未离开手机屏幕。进一步的,响应于检测到用户双指向中转站的浮窗804移动的操作,手机将目标对象802的内容存入中转站,可选的,手机显示如图8中(3)所示的界面805。其中,界面805中浮窗804的下标 发生变化,指示中转站新存入目标对象。
可见,用户也可以通过预设的手势(双指或三指拖拽目标对象)的方式,无需显示目标对象的浮窗,直接将目标对象存入中转站。可选的,该示例中包含目标对象的浮窗也可以显示出来,显示方式可以参考前述示例,也可以采用其它的显示方式,本申请不做限定。
(5)长按目标对象后,并将目标对象拖拽至中转站的快捷通道处。
在一些示例中,如图9中(1)所示,手机显示界面901,界面901中目标对象902被选中。响应于检测到用户长按目标对象902的时长等于或大于预设时长T1时,手机显示如图9中(2)所示的界面903。界面903中显示有悬浮层904,用于呈现目标对象902的内容。悬浮层904可以跟随手指的移动而移动。在目标对象的悬浮层904附近还显示有中转站的快捷通道905。可选的,快捷通道905还可以包括指示信息,用于指示用户将选中的目标对象拖拽到这里。例如图9中(2)所示,快捷通道905是一个圆形对象,该圆形对象内部显示有“拖拽到这里,存入中转站”的指示信息。进一步的,在一些示例中,响应于检测到用户按住悬浮层904并将悬浮层904拖入快捷通道905,手机将目标对象902的内容存入中转站,可选的,手机显示如图9中(4)所示的界面907。可选的,界面907中中转站的浮窗905的下标发生变化,指示中转站新存入目标对象。
在另外一些示例中,中转站的快捷通道还可以实现为圆点、方框、一段文字、一个三维图形(比如一个类似黑洞的表达穿越效果的图形)等各种形式,本申请不再一一说明。
可见,在一些场景中,即使被选中的目标对象与中转站的浮窗距离较远,也可以通过在目标对象的附近显示中转站的快捷通道,以缩短拖拽路径,提升用户与手机的交互效率。
(6)长按目标对象后,中转站的浮窗移至目标对象附近,将目标对象拖拽至中转站的浮窗处
在一些示例中,如图9中(1)所示,手机显示界面901,界面901中目标对象902被选中。响应于检测到用户长按目标对象902的时长等于或大于预设时长T1时,手机显示如图9中(3)所示的界面903。界面903中显示有悬浮层904,用于呈现目标对象902的内容。悬浮层904可以跟随手指的移动而移动。在一些示例中,如界面903所示,手机直接在悬浮层904的附近显示中转站的浮窗906。在另一些示例中,手机先在其他位置(例如屏幕的右上方)显示中转站的浮窗906,而后中转站的浮窗906移至悬浮层904的附近。进一步的,在一些示例中,响应于检测到用户按住悬浮层904并将悬浮层904拖入中转站的浮窗906(或者拖拽至悬浮层904和浮窗906的距离等于或小于某个阈值时),手机将目标对象902的内容存入中转站。可选的,手机可以显示如图9中(4)所示的界面907。
可见,在一些场景中,即使被选中的目标对象与中转站的浮窗距离较远,中转站的浮窗可以移至目标对象的附近,从而缩短拖拽路径,提升用户与手机的交互效率。
(7)长按目标对象后,弹出菜单栏,选择菜单栏中的存入中转站选项
在一些示例中,如图10A所示的界面1001,当用户选中目标对象1002后,可通 过例如长按(或双击或重力按压)等操作,打开菜单栏1003。菜单栏1003可以包括一个或多个菜单。在一些示例中,菜单栏1003在目标对象1002附近显示(如图10A所示);在另一些示例中,菜单栏1003也可以在其它位置显示,例如,双手操作同一块屏幕时,选中目标对象的是左手,菜单栏可以显示在右手附近,而不是被选中的目标对象附近。进一步,在一些示例中,通过选择菜单栏1003中的存入中转站的操作,将选中的目标对象1002存入中转站。
在另一些示例中,菜单栏1003可以是支持多选的菜单,既用户可以同时选择多项操作,例如,用户可同时选择“翻译”和“存入中转站”这两项操作。之后,被选中的目标对象1002可以存入中转站,被选中的目标对象1002被翻译为另一种语言。可选的,翻译后的目标对象1022也可以存入中转站。
在其它一些示例中,也可以通过其它类型的操作弹出菜单栏。例如,选中(例如鼠标点击、手指点击、或手指长按)目标对象后晃一晃该目标对象,触发弹出菜单栏;或者,选中该目标对象后画圆圈或其它形状或字母等,触发弹出菜单栏。示例性的,菜单显示方式可以如图10A所示的菜单栏1003,或者,也可以如图10B中(2)所示,多个菜单项可以环形排列在目标对象周围。
在一个示例中,以电子设备100是电脑为例。如图10B中(1)所示,电脑显示桌面,桌面显示有多个图标,可以包括应用图标、文件图标、文件夹图标等。若检测到用户操作其中某个图标,例如鼠标点击并拖到图片1的图标1004的操作,如图10B中(2)所示,电脑在图标1004的周围显示中转站的菜单项1005。如图10B中(3)所示,当检测到用户将图标1004拖拽至与菜单项1005接触或重合,电脑启动中转站,并将图标1004对应的文件(例如图片1)存储至中转站中。如图10B中(4)所示,电脑显示中转站的浮窗1005,且中转站的浮窗1005中显示有图片1的指示符(例如图片1的缩略图)。
进一步地,用户还可以通过操作中转站的浮窗1005,展开中转站的主界面。例如,当检测到鼠标点击(左键点击、或右键点击)或双击中转站的浮窗1005,电脑显示如图10C中的中转站的主界面1009。关于中转站的主界面1009的内容可参考下文描述,这里先不展开说明。可选的,如图10B中(2)所示,电脑还可以显示“发送到某某应用”的菜单项1008、“智慧识图”的菜单项1007、或“发送到某某设备”的菜单项1006等。若选择对应的菜单项,则对该目标对象执行该菜单项指示的操作。例如,本申请实施例提供的中转站方案可以实现在电脑上,在这种情况下可以显示“发送到手机”的菜单项1006,若点击该“发送到手机”的菜单项1006,则电脑将该目标对象发送给手机。示例性的,该手机可以是和该电脑具备通信连接的手机,或登录统一账号的手机等。又例如,当检测到操作“智慧识图”的菜单项1007,则电脑将启动智慧识图功能,对图片进行智能识别。又例如,当检测到操作“发送到某某应用”的菜单项1008,则电脑启动分享面板,分享面板中包括多个转发应用(如短信、即时通信应用、邮箱、WiFi直连等)。用户可以通过该分享面板将目标对象通过选中的应用转发给其他用户或者其他设备。
(8)长按目标对象并将目标对象拖拽至预设范围后,目标对象被吸入中转站。
在一些示例中,如图11中(1)所示的界面1101,用户在长按目标对象后,手机 显示目标对象的浮窗1102,。进一步的,如图11中(2)所示的界面1104,当检测到用户拖动目标对象的悬浮层1102到达预设区域(如区域1105)时,松手(或不松手),目标对象的悬浮层1102自动被吸入中转站的浮窗1103,手机将目标对象存入中转站,显示如图11中(3)所示的界面1106。预设区域例如为与中转站的浮窗1103的边框或者浮窗1103的中心的距离位于预设距离值之内的区域。
可选的,当目标对象的悬浮层1102被拖拽到预设区域后,中转站的浮窗1103可以变大,而后目标对象的悬浮层1102自动地逐渐缩小并进入中转站的浮窗1103,视觉上给用户一种悬浮层1102被吸入到中转站的浮窗1103中的体验。
除了前述介绍的示例之外,系统还可以提供其它类型的中转站入口。
在一些示例中,手机可以在侧边栏中设置中转站的开关控件。响应于检测到用户执行在手机屏幕的右侧边框向左滑动并悬停的操作,手机显示如图12中(1)所示界面1201。该界面1201中显示有侧边栏1202。进一步地,检测到用户操作中转站的图标1203(即一种中转站的开关控件),手机开启中转站功能。可选的,中转站开启后就可以显示如图12中(3)所示的界面1206,界面1206中包括中转站的浮窗1207,或者在用户选中目标对象之后才显示该浮窗1207(具体可参考前述示例)。而后,如何选中及存入目标对象的操作可参考前述示例,在此不再赘述。在另一些示例中,手机可以在下列菜单栏或负一屏中设置中转站的开关控件。响应于检测到用户执行在手机屏幕的顶部边框向下滑动的操作,手机显示如图12中(2)所示的下拉菜单栏1204。进一步地,检测到用户操作中转站的图标1205(即一种中转站的开关控件),手机开启中转站功能,可以显示如图12中(3)所示的界面1206,界面1206中可以显示中转站的浮窗1207,也可以不显示。而后,而后,如何选中及存入目标对象的操作可参考前述示例,在此不再赘述。
需要说明的是,本申请多以手机为例介绍方案的实现,前述多数实施例中以手机上常见的“长按”操作作为选中目标对象的操作示例。可以理解的是,其它操作也可以替代该长按操作,其它操作例如可以为:单击操作(例如手指点击或鼠标点击)、双击操作、压感操作等。
前述介绍了如何选中目标对象并将目标对象存入中转站的多种方式,各种方式的多种示例可以互相参考或结合。以下对用户可以选择的目标对象的类型进行说明。可以理解的是,以下介绍的多种类型的目标对象可以参考前述示例的方法进行选中以及存入中转站,本申请不再赘述。
(1)目标对象可以是当前界面中的被选中的全部或部分内容,例如当前界面中文字、图片、文字和图片的组合。该部分内容可以参考前述图3至图11中相关内容的描述,这里不再赘述。
(2)目标对象可以是当前界面的截屏。
在一些示例中,如图13中(1)所示,响应于检测到用户的截屏操作,手机在当前界面1301上显示截屏1302。在一些示例中,响应于检测到用户长按截屏1302的时长达到预设时长时,手机显示如图13中(2)所示的中转站的浮窗1303。进一步的,用户可以拖动截屏1302。响应于检测到用户将截屏1302拖动到中转站的浮窗1303处并松手后,手机将截屏1302存入中转站,显示如图13中(3)所示的界面1304。在 另一些示例中,响应于检测到用户的截屏操作,手机在当前界面上显示截屏的图片,同时显示中转站的浮窗,之后,用户可以通过拖动该截屏的图片到中转站的浮窗来将其存入中转站。在一些示例中,如果在预设的时长内用户未对截屏的图片进行任何操作,则截屏图片可消失,可选的,中转站的浮窗也可以消失。
(3)目标对象还可以为当前界面的整个页面。
在一些示例中,手机显示如图14中(1)所示的界面1401。响应于检测到用户执行预设的操作,预设的操作例如为在界面1401中空白位置或标题区域执行长按操作,或者,在屏幕上执行四指抓取的操作,或者,晃动手机的操作,或者在界面1401上执行横滑操作等,手机显示如图14中(2)所示的目标对象的悬浮层1402,以及中转站的浮窗1403。而后,当检测到用户拖拽目标对象的悬浮层1402至中转站的浮窗1403处,手机将目标对象(即界面1401)存入中转站,显示如图14中(3)所示的界面。
在一些示例中,如果目标对象为一个或多个FA卡片时,则手机可以将该一个或多个FA卡片存储在中转站。
在一些示例中,如果目标对象(例如一个网页)对应于一个网络链接,则手机可以将目标对象的网络链接存储在中转站中。在一些示例中,中转站可以采用统一的模板呈现目标对象。例如,中转站虽然存储了网络链接,但是为了提高用户体验,可以选取目标对象的部分内容,然后预设的模板对目标对象的内容进行排版。换言之,中转站可以针对对应网络链接的目标对象采用统一的预设模板进行呈现。该预设模板例如包括标题、图片预览、简介说明等内容,预设模板还可以预定义各个内容的布局等。例如,如图14中(3)所示,手机可以提取目标对象1401的标题、图片预览以及简介说明等,然后采用预设模板的布局排列这些内容,最后以目标对象1404的方式呈现在中转站的浮窗1403中。
在一些示例中,如果目标对象即不为一个或多个FA卡片,也不对应于一个网络链接,则手机对目标对象进行截屏,而后将截屏存储在中转站中。或者,手机还可以识别出目标对象中的文字,而后将目标对象中的文字存储在中转站中。
(4)目标对象还可以为当前界面中列表中的一项或多项、一个或多个宫格等。
以长按目标对象后拖拽目标对象至中转站的方式,指示手机存入目标对象为例进行说明。如图15中(1)所述的界面1501包括列表,该列表包含多个项目,其中界面1501例如为餐厅/店铺/商品等的排行列表,该排行列表包括多个餐厅/店铺/商品等信息。在一些示例中,响应于检测到用户长按列表中的项目1502的时长达到预设时长时,如图15中(2)所示,手机显示项目1502的悬浮层1503以及中转站的浮窗1504。进一步的,响应于检测到用户将悬浮层1503拖拽到浮窗1504的位置,手机将项目1502存入中转站,手机显示如图15中(3)所示的界面,可选的,该界面中浮窗1504显示的下标,表示存入新的目标对象。
在一些示例中,如果列表中每个项目对应一个FA卡片,那么,手机将选中项目(例如项目1502)对应的FA卡片存储在中转站。在另一些示例中,如果列表中每个项目均对应一个网络链接。那么,手机可以将选中的项目(例如项目1502)对应的网络链接存储在中转站,可选的,中转站中可以仅呈现该网络链接,也可以呈现更多信息。例如,手机可以获取项目1502的内容(例如图片、文字等),而后采用预设的模 板对项目1502的内容进行排版,然后呈现在中转站中。换言之,手机采用统一的预设模板存储项目1502的内容。在另一些示例中,手机自动识别出选中的项目(例如项目1502)中的图片和文字,将识别出的图片和文字存储在中转站中。
仍然以长按目标对象后拖拽目标对象至中转站的方式,指示手机存入目标对象为例进行说明。如图16中(1)所示的界面1601包括多个宫格,其中每个宫格对应一个或多个图片/视频/网页文件等。在一些示例中,响应于检测到用户长按界面1602中的宫格1602的时长达到预设时长时,如图16中(2)所示,手机显示宫格1602的浮窗1603以及中转站的浮窗1604。进一步的,响应于检测到用户将悬浮层1603拖拽到浮窗1604的位置,手机将宫格1602存入中转站,手机显示如图16中(3)所示的界面。
如果每个宫格均对应一个网络链接,那么在一些示例中,手机可以将选中的宫格(例如宫格1602)对应的网络链接存储在中转站;在另一些示例中,手机自动识别出选中的宫格(例如宫格1602)中的图片和/或文字,将识别出的图片和/或文字存储在中转站中。
(5)目标对象还可以为多任务界面中的一个或多个卡片
以长按目标对象后拖拽目标对象至中转站的方式,指示手机存入目标对象为例进行说明。手机显示如图17中(1)所示的多任务界面1701,该多任务界面1701包括多个卡片(完整显示的卡片或不完整显示的卡片)。在一些示例中,响应于检测到用户长按多任务界面1701中的卡片1702的时长达到预设时长时,如图17中(2)所示,手机显示中转站的浮窗1704,卡片1702本身就可以被拖动。可选的,如图17中(2)中所示,手机还可以在卡片1702的上层显示卡片1702的悬浮层1703。进一步的,响应于检测到用户将卡片1702(或悬浮层1703)拖拽到浮窗1704的位置,手机将卡片1702存入中转站,手机显示如图17中(3)所示的界面。
(6)目标对象还可以为负一屏或桌面中的一个或多个卡片
一些示例中,应用1为负一屏应用,或者为桌面应用,目标对象为有个或多个FA卡片。以长按目标对象后拖拽目标对象至中转站的方式,指示手机存入目标对象为例进行说明。如图18中(1)所示,用户启动手机的负一屏1801,负一屏1801中包括情景智能的多个卡片,例如快递卡片1802(显示有手机用户已注册的手机号对应的快递信息),旅行助手卡片1803(显示有手机用户已注册的手机号对应的出行信息,如飞机航班信息、火车车次信息、打车信息等)以及停车卡片1804(显示有手机用户已注册的车牌号对应的停车信息)。在一些示例中,响应于检测到用户长按快递卡片1802的时长达到预设时长后,如图18中(2)所示,手机显示快递卡片1802的悬浮层1805以及中转站的浮窗1806。进一步的,响应于检测到用户将悬浮层1805拖拽到浮窗1806的位置,手机将快递卡片1802存入中转站,手机显示如图18中(3)所示的界面,该界面中浮窗1806显示的下标,表示存入新的目标对象(即快递卡片1802)。在其它一些示例中,快递卡片1802可以直接被拖动到中转站,而不显示额外的浮窗,例如悬浮层1805。
在一些示例中,负一屏1801中包含的快递卡片1802、旅行助手卡片1803以及停车卡片1804均分别对应一个或多个FA卡片,那么手机响应于接收到用户指示将快递卡片1802存入中转站的指示后,将快递卡片1802对应的一个或多个FA卡片存入中 转站。
二、中转站的多种显示方式
(1)中转站的浮窗
在一些示例中,手机可以在屏幕中固定的位置(例如屏幕的右上角)显示中转站的浮窗。在另一些示例中,手机还可以根据当前界面中内容,选择在空白的位置或者界面内容不重要的位置显示中转站的浮窗。
在一些示例中,用户可以通过拖拽中转站的浮窗,手动调整中转站的浮窗的位置。例如,如图19中(1)所示,用户可以按住中转站的浮窗,并拖拽至任意位置(例如左上角/右上角/左下角/右下角/左侧边框的中间位置/右侧边框的中间位置/屏幕中心位置等)。
在另一些示例中,手机根据用户的拖拽操作,确定到距离用户松手位置最近的某个预设位置。例如,手机设置有四个预设位置可用于显示中转站的浮窗,这四个预设位置分别为左上角、右上角、左下角、以及右下角。在一个示例中,手机可以默认中转站的浮窗显示在右上角。如图19中(2)所示,手机可以将屏幕划分为左上区域、右上区域、左下区域以及右下区域。响应于检测到用户拖拽中转站的浮窗的操作,手机根据用户松手的位置确定在哪个预设位置显示中转站的浮窗。例如,用户松手位置在右下区域,则手机将中转站的浮窗移至到右下角,如图19中(3)所示。如果用户松手位置在左下区域,则手机将中转站的浮窗移至到左下角。如果用户松手位置在左上区域,则手机将中转站的浮窗移至到左上角。如果用户松手位置在右上区域,则手机仍然保持中转站的浮窗显示在左上角。又例如,手机设置有两个预设位置可用于显示中转站的浮窗,如屏幕顶部左侧(即左上角)和顶部右侧(即右上角)。那么,响应于检测到用户拖拽中转站的浮窗的操作,手机根据用户松手的位置确定在哪个预设位置显示中转站的浮窗。比如,用户松手位置更靠近屏幕的左侧边框,则手机将中转站的浮窗移至到左上角。如果用户松手位置更靠近屏幕的右侧边框,则手机将中转站的浮窗移至到右上角。
可以理解的是,这里的手机根据用户拖拽操作确定中转站的浮窗的位置的规则仅为示例,本申请示例并不限定具体的规则。
(2)中转站的浮窗与中转站的侧边条间的切换
在一些示例中,手机启动中转站后,可以默认以浮窗的形式显示中转站。例如手机在启动中转站后,可以在当前界面的特定位置(如屏幕的右上角)显示如图20A中(1)所示的浮窗2001,该浮窗2001用于指示手机当前已启动中转站。可以注意到,此时手机显示完整的浮窗2001,可以看到浮窗2001中显示有目标对象的指示符,如缩略图或预览图。可选的,浮窗2001中还显示有中转站中已存储的目标对象的数量。在一些示例中,浮窗2001的一边与屏幕的边框接触。例如,浮窗2001的右侧边框与屏幕的右侧边框相接触。在另一些示例中,浮窗2001任一边均不与屏幕的边框接触。
在一些示例中,响应于检测到用户针对浮窗2001执行切换至侧边条显示的操作,手机显示如图20A中(2)所示的界面,即原来的浮窗2001变化为侧边条2002,用于提示用户手机已开启中转站。该侧边条可以为浮窗2001的一部分内容(或者称为显示不完整的浮窗2001)或者为其他类型的标记。上述切换操作例如可以为用户长按浮窗 2001后将浮窗2001拖拽至屏幕的边框处,或者用户点击或双击浮窗2001、或者用户向屏幕侧边的方向滑动浮窗2001、或者用户做出一个像屏幕侧边的滑动手势、或者语音指令、或其它类型的操作指令。在一些示例中,如图20A中(2)所示,侧边条2002占据的屏幕面积变小,因此侧边条2002可以不再显示目标对象的指示符,如缩略图或预览图,中转站已存储的目标对象的数量等信息。能够理解的,侧边条2002基本不会遮挡当前界面的内容,有利于用户查看当前界面的内容。在另一些示例中,例如在屏幕较大的情况下,即使将浮窗2001切换到另一种状态显示,也可以继续显示目标对象的内容和/或目标对象的数量等信息。
在其他一些示例中,当手机监测到用户在预设时长内一直未操作浮窗2001时,也可以自动将浮窗2001切换成侧边条2002显示。
在一些示例中,当手机在屏幕的边框处显示侧边条2002时,用户仍然可以选中目标对象,存入中转站。如图20A中(3)所示,当检测到用户将选中的目标对象拖拽至侧边条2002处时,可选的,手机显示如图20A中(4)所示的界面,此时侧边条2002自动展开,即切换回显示浮窗2003(或者,也可以不切换为浮窗形态)。进一步的,检测到用户将目标对象拖入浮窗2001内,手机将目标对象存入中转站,可选的,显示如图20A中(5)所示的界面,该界面中浮窗2001完整显示(或者,也可以继续维持侧边条形态显示),并浮窗2001指示的中转站的数量已更新。
在一些示例中,如图20A中(2)所示,手机在屏幕的边框处显示侧边条2002后,用户可以通过执行切换回浮窗显示的操作(例如为用户从侧边条2002所在位置并向远离侧边条2002的方向滑动的操作),使得手机切换回显示如图20A中(1)所示的浮窗2001。例如,如图20A中(2)所示,响应于检测到用户从侧边条2002所在位置并向远离侧边条2002的方向滑动的操作,手机显示如图20A中(1)所示的完整的浮窗2001。
(3)其他显示方式
在一些示例中,中转站还可以以非浮窗的形式显示。例如,如图20B中(1)所示的界面2003中,当检测到用户长按选择的目标对象达到预设时长后,手机可以显示如图20B中(2)所示的界面,原界面2003缩小,并在缩小的界面2003底部(也可以是顶部)的区域2004中显示中转站的内容,例如显示中转站中已存储的目标对象。在一些示例中,如图20B中(2)所示,区域2004直接展开了中转站已存储的目标对象。在其它示例中,如图20B中(3)所示,区域2004也可以显示堆叠显示全部的目标对象。进一步的,在一些示例中,用户可以拖拽选中的目标对象移至到区域2004后松手,中转站存入新的目标对象。
在另一些示例中,如图20B中(1)所示的界面2003中,当检测到用户长按选择的目标对象达到预设时长后,手机可以显示如图20B中(4)所示的界面,原界面2003缩小并移至整个屏幕的右下方(方便用户单手操作),并在缩小的界面2003左侧的区域2005(也可以是顶部的区域)中显示中转站的内容,例如显示中转站中已存储的目标对象。在一些示例中,如图20B中(4)所示,区域2005直接展开了中转站已存储的目标对象。在另一些示例中,如图20B中(5)所示,区域2005也可以显示堆叠显示全部的目标对象。进一步的,在一些示例中,用户可以拖拽选中的目标对象移至到 区域2005后松手,手机存入新的目标对象。
在另一些示例中,如图20C中(1)所示的界面,当手机刚启动中转站时,手机可以显示标记2006,用于标记当前已启动中转站功能。在一个示例中,标记2006可以为数字,用于指示中转站中已存储目标对象的数量。可选的,用户可以通过操作标记2006展开中转站中已存储的目标对象,即显示中转站的主界面。其中,中转站的主界面的内容将在下文详细说明,这里先不说明。
在另一些示例中,如图20C中(2)所示的界面,当手机显示中转站的浮窗2007时,当手机检测到用户在中转站的浮窗2007的位置执行两指捏合(两指靠近)的操作、双击操作或单击操作时,手机可以切换到如图20C中(1)所示的界面,即中转站的浮窗2007变更为标记2006,以避免中转站的浮窗遮挡手机当前界面中的内容。
在另一些示例中,如图20C中(3)所示的界面,当手机显示中转站的浮窗2007时,当手机检测到用户在中转站的浮窗2007的位置执行两指分开(两指远离)的操作、单击操作或双击操作时,手机可以展开中转站中已存储的目标对象即显示中转站的主界面。其中,中转站的主界面的内容将在下文详细说明,这里先不说明。
三、选择中转站中的目标对象,分享至应用2
在一些示例中,当用户选择中转站的目标对象分享至应用2后,中转站中仍然保留该目标对象。也就是说,手机是以复制的方式将目标对象分享至应用2的。在其他一些示例中,当用户选择中转站的目标对象分享至应用2后,中转站中不再保留该目标对象。也就是说,手机是以剪切的方式将目标对象分享至应用2的。在具体实现中,可以在手机的系统设置中设置选项,以便用户选择使用复制的方式或剪贴的方式实现分享中转站中的目标对象。当然,手机也可以默认采用其中任一种方式,这里不做限定。
在一些示例中,应用2和应用1位于同一台设备内。例如应用2和应用1是安装在同一台手机内的应用。在另一些示例中,应用2和应用1位于不同的设备内。例如,应用1安装在手机内,手机内的中转站存储了应用1的部分内容;然后在笔记本电脑上打开应用2,通过手机中转站的分享功能,以及手机和笔记本的通信连接,将该应用1的内容分享给应用2。
在一些示例中,本申请提供的方法可以和其它技术结合使用。例如在投屏场景下可以应用本申请提供的方法。示例性的,一台手机投屏到一台笔记本,该笔记本上显示手机上的应用2的界面,此时用户可以通过拖拽操作将笔记本中转站中存储的应用1的对象插入到应用2的界面中,应用1是安装在笔记本中的应用,这样就实现了两个不同设备之间的对象传递。可选的,应用1也可以是手机上安装的应用。以下示例以手机采用复制的方式将中转站中的目标对象分享至应用2为例进行说明的。
(1)将中转站中的全部目标对象分享至应用2
在一些示例中,用户可以一次性拖动中转站中的所有内容至应用2中目标位置。例如,如图21中(1)所示,手机显示应用2的界面(例如为邮件应用的邮件发送界面)。该应用2的界面中显示有中转站的浮窗2101,且中转站的浮窗2101显示有标记,例如用下标标记中转站存储的目标对象数量(图中显示中转站存储有5个目标对象)。响应于检测到用户长按中转站的浮窗2101的时长等于或大于预设时长时,如图 21中(2)所示,中转站的浮窗2101中所有的目标对象2102整体浮起。可选的,浮起的目标对象2102采用样式1进行显示。其中,样式1例如为“蓝色底+目标对象的数量”。可选的,中转站的浮窗2101可临时隐藏。进一步地,检测到用户拖拽浮起的目标对象2102,浮起的目标对象2102跟随用户手指的移动而移动。可选的,当浮起的目标对象2102拖拽至不可插入区域时,浮起的目标对象2102保持样式1进行显示。当浮起的目标对象2102拖拽至可插入区域时,浮起的目标对象2102采用样式2进行显示。样式2与样式1不同。其中,样式2例如为“绿色底+加号图标+目标对象的数量”。需要说明的是,在一个具体实现中,手机可以采用一个悬浮层或浮窗实现浮起的目标对象2102。那么,浮起的目标对象2102采用样式1进行显示,包括手机可以采用样式1显示该悬浮层或浮窗,或者手机采用样式1呈现该悬浮层或浮窗中的全部目标对象。类似的,浮起的目标对象2102采用样式2进行显示,包括手机可以采用样式2显示该悬浮层或浮窗,或者手机采用样式2呈现该悬浮层或浮窗中的全部目标对象。以下关于显示样式的描述均可以参考此处说明,后续不再赘述。
在一些示例中,响应于检测到用户在目标位置松手,手机将中转站中的全部对象插入应用2的目标位置,显示如图21中(3)所示的界面。应用2的界面显示有目标对象的内容,可选的,中转站的浮窗2101恢复显示。可以理解的,当中转站中的目标对象的内容较多时,用户可以通过在当前界面中上滑的操作,查看未显示出的目标对象。例如,如图21中(3)所示,应用2的界面中显示有目标对象1和目标对象2的内容。当检测到用户的上滑操作,手机显示如图21中(4)所示的界面,该界面显示有目标对象3、目标对象4和目标对象5的内容。
当然,在其他一些示例中,当检测到用户长按中转站的浮窗2101的时长等于或大于预设时长时,如图21中(2)所示,中转站的浮窗2101中所有的目标对象2102也可以不浮起。也就是说,用户可以直接拖拽中转站的浮窗至应用2中目标位置,手机在应用2的目标位置中插入中转站中的全部目标对象。
需要说明的是,上述示例介绍了在手机在显示应用2的界面的情况下,接收用户拖拽选中的目标对象移至应用2的操作,实现在应用2中插入目标对象的方案。在另外一些示例中,在手机未显示应用2的界面的情况(包括未启动应用2的情况)下,手机也可以根据用户拖拽操作,实现在应用2中插入目标对象的方案。例如,在手机未启动应用2的情况下,当检测到将中转站的浮窗拖拽至应用2对应的标识(例如应用2的图标,应用2的快捷启动入口等)处,手机可以自动启动应用2,在默认的位置(例如文档的末尾、应用上一次退出时光标所在位置)插入浮窗中的全部目标对象。又例如,在手机已启动应用2,但应用2切换至后台运行或者切换为最小化窗口的情形下,当检测到将中转站的浮窗拖拽至特定位置(例如最小化的窗口处),手机在应用2中默认的位置(例如,应用2切换到后台或切换为最小化窗口显示前光标所在位置)插入浮窗中的全部目标对象。
(2)选择中转站中的一个或多个目标对象分享至应用2
在一些示例中,用户可以操作中转站的浮窗,展开中转站的主界面(也可称为一级界面),以查看中转站中存储的目标对象的详情,以及对其中的目标对象进行操作。
例如,如图22中(1)所示的应用2的界面显示有中转站的浮窗2201,可选的, 里面的内容以堆叠的状态显示。响应于检测到用户展开中转站的操作(例如为单击中转站的浮窗2201),手机显示如图22中(2)所示的中转站的主界面2202。中转站的主界面2202显示有存储的各个目标对象。在一些示例中,每一次拖拽存入的目标对象独立显示。如果单次拖拽存入多个目标对象,那么这多个目标对象可以构成一个目标对象组,该目标对象组中的多个目标对象可以堆叠显示,以提示用户这几个目标对象为一次拖拽存入的(例如目标对象2204)。可选的,手机还可以标记堆叠显示目标对象组中包含的目标对象的数量。可选的,用户还可以通过例如拖拽的方式移动中转站的主界面2202的显示位置。例如,将中转站的主界面2202从屏幕的右侧拖拽到屏幕的左侧。
在中转站主界面显示的情况下,用户可以直接拖拽主界面2202中的目标对象至应用2中,以实现将中转站中的目标对象插入应用2的界面中。
在一些示例中,用户可以一次拖拽一个目标对象。例如,响应于检测到用户长按中转站的主界面2202中的目标对象2203的操作,目标对象2203浮起。进一步的,用户继续拖拽目标对象2203拖出中转站的主界面2202,直到拖拽到应用2的目标位置处。在一些示例中,如图22中(3)所示,当用户开始拖拽浮起的目标对象2203时,或者当用户将浮起的目标对象2203拖拽出中转站的主界面2202时,手机隐藏中转站的主界面2202,避免中转站的主界面2202遮挡应用2的界面,利于用户将浮起的目标对象2202拖拽到应用2的目标位置。可选的,当浮起的目标对象2202拖拽至不可插入区域时,浮起的目标对象2102保持样式1进行显示,当浮起的目标对象2202拖拽至可插入区域时,浮起的目标对象2102采用样式2进行显示,样式1和样式2不同。当检测到用户拖拽浮起的目标对象2202至目标位置后松手,手机显示如图22中(4)所示的界面,即,手机在目标位置插入目标对象2202,,可选的,手机可恢复显示中转站的主界面,或者,显示中转站的浮窗。
在一些示例中,用户还可以一次拖拽目标对象组中的所有目标对象。例如,如图22中(2)所示的中转站的主界面2202,用户可以长按目标对象组2204(包含有多个目标对象),目标对象组2204浮起。继续,用户通过持续拖拽浮起的目标对象组2204至应用2的目标位置,手机将目标对象组2204(包括的多个目标对象)插入目标位置。其他内容请参考用户拖拽目标对象2202中相关内容的描述,这里不再赘述。
在一些示例中,用户还可以展开目标对象组中的多个目标对象,选择拖拽其中一个或多个目标对象。也就是说,尽管目标对象组中的多个对象是被一次性拖入中转站的,用户可以选择多次的方式将这些对象拖出中转站。具体的,在一些示例中,如图23中(1)所示,手机屏幕的右侧显示中转站的主界面2301。响应于检测到用户展开目标对象组2302的操作(例如点击目标对象组2302的操作),手机显示如图23中(2)所示的界面,或者显示如图23中(3)所示的界面。
在图23中(2)所示的界面中,中转站显示主界面的下一级界面(也称为二级界面)2305,在该界面中平铺了目标对象组2302中的多个目标对象,此时用户可以对平铺的任一个目标对象操作,例如长按其中一个目标对象并拖拽至应用2的目标位置,实现在应用2的目标位置中插入该目标对象。可选的,在用户拖拽目标对象的过程中,手机也可以临时隐藏界面2305,当拖拽操作完成后,即手机完成在应用2的目标插入 目标对象后,手机可以恢复显示界面2305或恢复一级界面。其他内容请参考前文的相关内容,这里不再赘述。用户还可以通过中转站的界面2305中的删除控件2303,退出该界面2305,回到主界面2301。
在图23中(3)所示的界面中,中转站直接在主界面中展开目标对象组2302中的多个目标对象。用户可以直接对平铺开的任一目标对象进行操作。用户还可以通过折叠控件2304收起平铺开的多个目标对象,即重新恢复堆叠显示的状态。其他内容请参考前文的相关内容,这里不再赘述。
在另一些示例中,用户还可以选择独立显示的多个目标对象。也就是说,用户可以选择经多次拖拽存入中转站的多个目标对象。例如,如图24A中(1)所示,在中转站的主界面2401中包括控件2402。响应于检测到用户操作控件2402,手机显示如图24A中(2)所示的菜单2403,该菜单2403包括多选选项,可选的,还可以包括历史剪贴板选项。响应于检测到用户选择多选选项,手机显示如图24A中(3)所示的中转站界面2404,该中转站界面2404中每个目标对象(单次拖拽一个目标对象存入中转站)或者每个目标对象组(多次拖拽多个目标对象存入中转站)均对应有复选框。即,中转站进入多选状态。用户可以选择多个目标对象或目标对象组,被选中的目标对象或目标对象组对应的复选框呈现选中状态。在一些示例中,如图24A中(3)所示,用户按住选中的目标对象2405或目标对象组2406,并拖拽目标对象2405和目标对象组2406到应用2的目标位置。可选的,如图24A中(4)所示的界面2409,在用户开始拖拽目标对象2405和目标对象组2406时,或者用户将目标对象2405和目标对象组2406拖拽出中转站的界面2402时,手机可以临时隐藏中转站的界面2402。后续,当检测到用户在应用2中可插入目标对象的区域松手(松手位置即目标位置),手机在目标位置插入目标对象2405以及目标对象组2406包含的全部目标对象。
另外,还需要说明的是,在一些示例中,当中转站进入多选状态后,用户还可以展开目标对象组,选择目标对象组中的一个或多个目标对象。例如,如图24B中(1)所示的中转站界面,当用户点击目标对象组2410中的复选框时,该目标对象组2410被选中。当用户点击该目标对象组2410中除复选框外的其他位置时,手机展开该目标对象组2410,显示如图24B中(2)所示的中转站的界面。可以看到,手机已平铺该目标对象组2410中的各个目标对象(包括目标对象2411、目标对象2412和目标对象2413)。且,各个目标对象也均对应一个复选框,用户可以选择其中任一个或任几个目标对象。
在一些示例中,如图24A中(3)所示的中转站的界面2404,当中转站进入多选状态后,界面2404中还可以显示有删除控件2407和流转控件2408。用户可以通过删除控件2407将选中的目标对象和/或目标对象组从中转站中删除。可选的,当用户操作删除控件2407后,手机还可以显示二次确认弹窗,询问用户是否确定删除选中的目标对象。用户还可以通过流转控件2408将选中的目标对象和/或目标对象组分享给其他设备。在一些示例中,其他设备在接收到该手机分享的目标对象后,其他设备的中转站显示有该目标对象。
需要说明的是,当中转站未进入多选状态时,用户也可以对单个目标对象或者单个目标对象组执行删除或流转的操作。在一些示例中,用户可以通过特定操作(例如 横滑目标对象)调出针对该目标对象的删除和/或流转控件。例如,如图25中(1)所示,响应于用户按住某个目标对象(或目标对象组)向左滑动的操作,手机显示如图25中(2)所示针对该目标对象(或目标对象组)的功能控件,如删除控件和流转控件。那么,用户可以通过该删除控件删除该目标对象,通过该流转控件向其他设备分享该目标对象。可以理解的,用户还可以展开目标对象组,针对目标对象组中的任一个目标对象执行类似的功能,不再一一赘述。
在一些示例中,中转站还可以提供历史剪贴板的功能。该历史剪贴板中包括手机复制、剪贴过的对象,例如文字、图片、视频等。
本申请对中转站的入口不做限定。在一些示例中,历史剪切板可以的入口可以在中转站的主界面显示;在另一些示例中,历史剪贴板可以通过主界面按钮进入菜单,再通过菜单进入。例如,参考图24A中(1)和(2)所示,当检测到用户在菜单2403中选择“历史剪贴板”选项后,手机显示历史剪贴板界面。在一些示例中,如图26所示,历史剪贴板界面2501中包括手机复制、剪贴过的对象,例如文字、图片、视频等。可选的,用户还可以直接拖拽历史剪贴板中的对象(即目标对象)至应用2中,实现将历史剪贴板中的对象快速发送给应用2或插入到应用2的目标位置。可选的,界面2501中还可以包括“更多”控件2502。在一些示例中,用户可以通过更多控件2502打开菜单,选择多选控件,以使得历史剪贴板进入多选状态。在另一些示例中,多选控件可以直接显示在界面2501中。通过多选的方式,用户可以一次拖拽的操作将历史剪贴板中的多个目标对象传递给应用2。相关界面可以参考中转站进入多选状态时的界面,这里不再赘述。界面2501中还包括删除控件2503,用户可以通过该删除控件2503退出历史剪贴板,回到中转站的界面,即回到图24A中(2)所示的中转站的主界面2401。
在另外一些示例中,中转站还可以提供中转站的历史数据。在一些示例中,该中转站的历史数据包括中转站上一次退出前,中转站存储的目标对象。在一些示例中,手机退出中转站后,手机清空中转站退出前存储的目标对象,仅在中转站的历史数据中保留手机本次退出前存储的目标对象。
例如,如图27中(1)所示,手机显示中转站的主界面。此时中转站未进入多选状态。用户可以通过例如上滑的操作,切换中转站当前主界面显示的内容。在一些示例中,中转站当前主界面已显示中转站存储的全部目标对象,则响应于用户执行的上滑操作,手机开始显示中转站历史数据,如图27中(2)所示的中转站的界面。可选的,中转站可以通过历史数据和其它数据之间设置分割线和文字提示,或通过其它方式提示用户。在另一些示例中,中转站当前主界面未显示中转站的全部目标对象,则响应于用户执行的上滑操作,手机切换显示其他的目标对象。在中转存储的目标对象的最后,开始显示中转站历史数据。在另一些示例中,中转站当前主界面可以同时显示存储的目标对象以及中转站历史数据。在另一些示例中,中转站主界面可以直接显示历史数据的入口,通过点击该入口进入历史数据界面以显示历史数据。在一些示例中,用户可以直接拖拽中转站历史数据中的任一项目标对象分享给应用2,相关操作与拖拽中转站存储的目标对象方法相同,这里不再赘述。
在另一些示例中,如图27中(3)所示,手机显示中转站的主界面。此时中转站 已进入多选状态。与中转站未进入多选状态类似,用户可以通过例如上滑的操作,切换中转站当前主界面显示的内容,如图27中(4)所示的界面,界面中包括显示出中转站的历史数据。可选的,这种情况下手机显示的中转站的历史数据中的各个目标对象或目标对象组均对应一个复选框,用户可以直接选中该目标对象或目标对象组。可以理解的是,在一些示例中,当用户展开目标对象组后,目标对象组中的每个目标对象也对应一个复选框。换言之,用户可以对历史数据中的目标对象通过复选框进行选择,然后执行分享、删除以及流转等操作,提高了用户的操作效率。
可以注意到,通过上述一些示例提供的方法,用户可以同时选中中转站中的目标对象(本次启动中转站过程中存入的目标对象)和中转站的历史数据中的目标对象(上一次中转站退出时中转站已存储的目标对象),一次性分享到其他应用中,避免了用户可能无意中退出中转站后造成数据丢失导致的操作不便,从而提升了用户体验。
其他内容可以参考上述直接拖拽中转站的浮窗的示例中的相关内容,这里不再赘述。
(3)不同类型的应用2的示例
在一些示例中,应用2可以是文档/图片编辑类应用,例如文档应用、PPT应用、表格应用、备忘录应用、图片类应用、邮件应用等。当目标对象被拖拽到这类应用中的待输入区域时,可以直接在该待输入区域中插入该目标对象。
在另一些示例中,应用2还可以是通信类应用,比如短信通信或即时通信类应用。当目标对象被拖拽到这类应用中的待输入区域时,可以直接在待输入区域中插入该目标对象,或者,也可以直接发送该目标对象。例如,如图28中(1)所示的对话界面,当检测到用户直接拖拽整个中转站的浮窗至消息框并松手时,手机发送中转站中全部的目标对象,显示如图28中(2)所示的界面。又例如,如图28中(3)所示的界面,当检测到用户拖拽中转站中的某个目标对象至消息框并松手时,手机发送该选中的目标对象,显示如图28中(4)所示的界面。
由此可见,手机通过从中转站中拖拽目标对象的方式可以将中转站的目标对象分享给应用2,又节省了应用2中操作流程。如,以上示例节省了用户在消息框中输入待发送的内容后,还要点击发送控件,才能实现发送消息的功能。
在另一些示例中,可以通过拖拽中转站中的目标对象到联系人列表或消息列表来发送该目标对象。例如,如图29A中(1)所示的界面,响应于检测到用户拖拽中转站的浮窗至消息列表/联系人列表中的任一联系人处且松手时,手机将中转站中全部的目标对象发送给对应的联系人。在一些示例中,手机可以显示如图29A中(2)所示的提示弹框,提示“已发送给George”;在另一些示例中,手机可以显示与George的对话界面,可参考图28中(2)所示。可以理解的是,在其它一些示例中,用户也可以展开中转站的主界面,从中选择一个或多个目标对象发送给其他联系人,这里不再一一赘述。
由此可见,手机通过从中转站中拖拽目标对象的方式将中转站的目标对象分享给应用2,又节省了应用2中操作流程。如,以上示例节省了用户打开联系人的聊天界面,在消息框中输入待发送的内容,以及点击发送控件的一系列操作,实现快速发送消息的功能。
在又一些示例中,可以通过选择多个联系人将中转站中的目标对象一次性发给多个联系人。例如,如图29A中(3)所示的界面,用户可以选中消息列表/联系人列表中多个联系人,如图中选中“Jack”、“Lily”和“George”。响应于检测到用户拖拽中转站的浮窗至任意一个选中联系人处且松手时,手机将中转站中全部的目标对象发送给选中的多个联系人。可选的,手机可以显示如图29A中(4)所示的提示弹框,提示“已发送给Jack、Lily和George”。可以理解的是,在其它一些示例中,用户也可以展开中转站的主界面,从中选择一个或多个目标对象发送给其他联系人,这里不再一一赘述。由此可见,一次拖拽行为实现向多个联系人发送消息的功能,极大地简化了用户的操作。
在其他示例中,还可以通过双指或双手配合实现将一次拖拽行为实现向多个联系人发送消息的功能。例如图29B中(1)所示,当检测手指1拖拽中转站的浮窗移至联系人1(如Jack)处松手,且此时还检测到手指2按住屏幕上特定位置或任一位置上,则手机将中转站的全部目标对象发送给联系人1,显示如图29B中(2)所示的界面,该界面中显示有提示弹窗,用于提示“已发送给Jack,还可以继续拖拽”。当进一步检测到手指1拖拽中转站的浮窗移至联系人2(如Lily)处松手,且此时还检测到手指2按住屏幕上特定位置或任一位置上,则手机将中转站的全部目标对象发送给联系人2,显示如图29B中(3)所示的界面,该界面可以显示有提示弹窗,用于提示“已发送给Jack和Lily,还可以继续拖拽”。若手机检测到手指2离开屏幕,则手机显示如图29B中(4)所示的界面,该界面显示有提示弹窗,用于提示“已发送给Jack和Lily,已停止拖拽”。
需要说明的是,图29B中(3)中所示的手指1仅用于区分与手指2为不同手指,并不限定此处的手指1与图29B中(1)所示的手指1为同一个手指,事实上可以为同一个手指,也可以为不同的手指。并且,可以理解的,这里的手指1和手指2可以为同一只手的不同手指,也可以为不同手的手指。
在又一些示例中,用户可以通过拖拽中转站的对象到应用的特定位置,实现对象的修改或替换。例如,如图30中(1)所示的个人信息界面,该个人信息界面包括用户的头像图片。用户可以通过拖拽中转站的图片至个人信息界面中头像图片所在位置,直接更换用户的头像。响应于检测到用户从中转站中拖拽新头像图片移出中转站的界面后,如图30中(2)所示的界面,手机可以隐藏中转站的界面,当用户拖拽新头像图片到个人信息界面的头像图片处,且用户松手时,手机将个人信息界面中用户的头像替换为新头像图片,显示图30中(3)所示的界面。
(4)当目标对象被拖拽到应用2后,对目标对象进行智能转换
前面已讲述,当目标对象被拖拽到中转站时,中转站如何对目标对象进行转换并存储转换后的目标对象。类似的,当目标对象从中转站被拖拽到应用2时,手机也可以根据实际需求对目标对象进行智能转换。在一些示例中,手机可以根据应用2支持的目标对象的类型对目标对象进行智能转换。例如,手机可以根据拖拽位置所能支持的目标对象的类型,将拖拽的目标对象进行智能转换,以匹配拖拽位置所能支持的目标对象的类型。比如,中转站中存储的目标对象为FA卡片,手机优先选择目标对象以FA卡片形式插入应用2,但如果应用2不支持FA卡片,则可以转换该FA卡片为 选择网络链接并以网络链接的形式(如采用预设模板的形式)插入应用2,或者,如果应用2也不支持网络链接,则转换为图片并以图片的形式插入应用2,或者还可以转换为文字并以文字的形式插入应用2。
还需要说明的是,上述示例是以用户从中转站的主界面中或者其他界面中拖拽目标对象移至应用2的方式,在应用2中插入拖拽的目标对象为例进行说明的。可以理解的,在另外一些示例中,也可以采用非拖拽的操作,在应用2中插入选中的目标对象。例如,检测到用户在中转站的主界面或其他界面中选中一个或多个目标对象后执行例如双击操作、长按操作等,手机默认在当前显示的应用(如应用2)中光标所在位置插入选中的一个或多个目标对象。总而言之,本申请示例对指示在应用插入中转站中目标对象的具体操作不做限定。
四、退出中转站
在一些示例中,当接收到用户指示退出中转站的操作后,手机退出中转站。可选的,手机删除退出中转站前已存储的目标对象。可选的,手机可以在中转站的历史数据中存储手机本次退出中转站前已存储的目标对象。可选的,手机可以在中转站的历史数据中存储手机本次开启中转站过程中存入的目标对象。
例如,如图31中(1)所示的界面,此时手机启动中转站。当检测到用户拖拽中转站的浮窗3101时,手机显示删除控件3102。可选的,用户手指未离开屏幕。进一步地,检测到用户拖拽中转站的浮窗3104移至删除控件3102处后松手,手机退出中转站,显示如图31中(2)所示的界面。
在另外一些示例中,当检测到用户拖拽中转站的浮窗3104移至删除控件3102处后松手,手机也可以不再显示中转站的浮窗3104,但此时手机并未退出中转站。用户还可以通过执行操作O1或者通过中转站的入口指示手机重新显示中转站的浮窗3104,具体内容可参考前文描述。
在其他一些示例中,当检测到用户长按中转站的浮窗3101的时长达到预设时长T4且小于预设时长T1时,手机显示删除控件3102,以便用户指示手机退出中转站。当检测到用户长按中转站的浮窗的时长达到预设时长T1时,手机可以浮起中转站中全部的目标对象,并进一步拖动浮起的目标对象,以便用户将浮起的目标对象分享到其他应用中。
在又一些示例中,中转站的退出指令还可以为语音指令、双指点击、或向特定方向的滑动等操作。
如图32所示,为本申请示例提供的一种应用信息中转方法的流程示意图,该方法包括:
S3201、电子设备显示第一应用的第一界面。
S3202、检测到选中第一界面中的第一对象,以及检测到作用于第一对象的第一操作。
其中,第一应用可以为上述示例中的应用1,可以为电子设备上安装的任意应用。
例如,第一应用为文档应用、浏览器应用、备忘录应用等,第一界面例如为图3中(1)所示的界面301,或图5中(1)所示的界面409,或图13中(1)所示的界面1301,或如图15中(1)所示的界面1501,或如图16中(1)所示的界面1601,如图 17中(1)所示的界面1701等。
又例如,第一应用为桌面应用,第一界面为桌面。又例如,第一应用为负一屏应用,第一界面为如18中(1)所示的界面1801,即负一屏界面。
又例如,第一应用为历史任务栏,第一界面为如图17中(1)所示的多任务界面1701。
其中,第一对象可以为第一界面中文字、图片、界面中的列表、界面中的宫格、FA文件(例如FA卡片等)中任一项或任几项的组合。其中,关于第一对象的内容可以参考前文中关于“对用户可以选择的目标对象的类型进行说明”的内容,这里不再赘述。
在一些示例中,当第一对象包含不同类型的内容时,电子设备可以把不同类型的内容分别确定为不同的对象,即确定第一对象为多个对象。在又一些示例中,当选中的所述第一对象为不连续的内容时,电子设备将该不连续内容确定为多个对象;或者,当选中的所述第一对象为连续的内容,且所述连续的内容包括不同类型的内容时,所述电子设备将所述第一对象确定为多个对象。
其中,选中第一对象的操作包括但不限于:通过滑动的操作选中第一界面中的第一对象;或者通过执行截屏操作指示生成所述第一界面中的所有对象对应的图片,选择该截屏图片作为第一对象;或者通过作用于第一界面中特定位置(例如标题栏)的操作(例如在第一界面中特定位置执行横滑操作),选中第一界面或第一界面中的所有对象作为第一对象。
S3203、响应于检测到第一操作,电子设备显示第二应用的第一浮窗。
其中,第二应用可以为上述示例中的中转站。
在一个示例中,在电子设备检测到该第一操作之前,电子设备尚未启动第二应用,那么响应于该第一操作,电子设备启动第二应用,并显示第二应用的第一浮窗。该第一浮窗例如为图3中(2)所示的浮窗305。
在另一个示例中,在电子设备检测到该第一操作之前,电子设备已启动中转站,但电子设备已隐藏第二应用的第一浮窗。那么,响应于该第一操作,电子设备恢复显示第二应用的第一浮窗。
在又一个示例中,在电子设备检测到该第一操作之前,电子设备已启动中转站,且在电子设备显示第一应用的第一界面时,电子设备已显示有第二应用的第一浮窗,如图5中(1)所述的浮窗403。
S3204、检测到作用于第一对象的第二操作。
其中,第二操作和第一操作可以为不同的操作,也可以为同一操作,或者连贯的一系列操作。其中,连贯的一系列操作,是指用户手指在未离开屏幕的情况执行的一系列操作。
例如,第一操作为长按操作,在用户手指未离开屏幕时,执行第二操作,第二操作例如为拖拽操作、向预设方向快速滑动的操作、晃动操作等。换言之,这里的第一操作和第二操作记为上述示例中的操作O1,例如为长按后的拖拽(或称为拖放、拖曳等)操作、长按后并向预设方向快速滑动的操作、晃动操作、双指滑动操作等中任一种。具体内容请参考前文对操作O1的描述,这里不再赘述。
S3205、响应于第二操作,在第一浮窗内显示第一对象的指示符。
其中,第一对象的指示符例如可以为文字指示符(例如包括目标对象中全部或部分文字),也可以为图片指示符,例如为目标对象的缩略图,或为目标对象来源应用的图标等。可选的,指示符还可以显示第一对象的数量。
请参考前文关于图5的描述,在第一对象被拖拽到第一浮窗之前,第一浮窗内已经显示有第二对象的指示符,那么在第一对象被拖拽到第一浮窗之后,在第一浮窗内以堆叠的形式显示第一对象的指示符和第二对象的指示符。可选的,第一对象的指示符位于第二对象的指示符的上层。
由此可见,本实施例提供了如何启动中转站,以及中转站用于中转目标对象的示例。
在另一些示例中,电子设备可以将中转站中的目标对象插入到目标应用中。如图33所示,为本实施例提供的另一种信息的中转方法的流程示意图,需要说明的是,电子设备可以采用如上述图32所示的方法启动中转站,也可以采用其他方法启动中转站。另外,电子设备可以在执行下述步骤S3206之前启动中转站。在另一些示例中,电子设备也可以在下述步骤S3206之后启动中转站,本实施例不做具体限定。该方法包括:
S3206、响应于检测到第三操作,电子设备显示第三应用的第二界面或第一应用的第二界面。
其中,第三操作为启动第三应用,或者为切换到第三应用的第二界面,或者切换到第一应用的第二界面。这里的第三应用可具体为上述示例中的应用2。
S3207a、检测到拖拽第一浮窗至第二界面中第一位置并松开的第四操作。
其中,第一浮窗为中转站的浮窗,第一浮窗中包括堆叠显示的多个目标对象的指示符。
S3207b、响应于检测到所述第四操作,所述电子设备在所述第二界面中所述第一位置插入所述第一浮窗中包括的所有对象。
也就是说,在一些示例中,用户可以通过直接拖拽第一浮窗至第一位置的方式实现在第二界面中插入第二应用存储的全部对象。具体内容可参考前文“(1)将中转站中的全部目标对象分享至应用2”中的相关内容,这里不再赘述。
由此可见,本申请示例能够通过一次拖拽行为能够实现在第二界面中插入多个对象的功能,简化应用间分享信息过程中的用户操作,提升用户与电子设备的交互效率。
可以理解的是,用户还可以再次拖拽第一浮窗至其他界面,实现在多个界面中快速插入多个对象的功能。
如图34所示,为本实施例提供的另一种信息的中转方法,用户可以展开中转站的主界面,从中选中一个目标对象,并将选中目标对象快速插入目标应用。该方法包括:
S3208a、检测到作用于第一浮窗的第五操作。
需要说明的是,电子设备可以采用上述图32所示的方法启动中转站的第一浮窗,也可以采用其他方法启动中转站的第一浮窗。
其中,第五操作与上述步骤S3207a中的拖拽第一浮窗至第二界面中第一位置并松开的第四操作不同。第五操作例如为点击操作。
S3208b、响应于检测到第五操作,电子设备在第一浮窗中显示所述第二应用的第 三界面,所述第三界面包括一个或多个被拖动到所述第一浮窗中的对象的指示符。
其中,第二应用的第三界面可以为上述示例中的中转站的主界面,例如为图22中(4)所示的中转站的主界面2202。在一些示例中,当第二操作为拖拽操作时,每一次拖拽操作存入的对象的指示符独立显示,即平铺显示进行显示。如果单次拖拽存入多个对象,那么这多个对象的指示符可以堆叠显示,以提示用户这几个对象为一次拖拽存入的(例如对象2204)。当然,单次拖拽存入多个对象的指示符也可以平铺形式进行显示。
S3208c、检测到作用于第一浮窗中的第三对象的指示符的第六操作;其中第三对象为所述第一浮窗中包括的任意一个对象。
在一个示例,这里第三对象可以是平铺显示的任一个对象,也可以是堆叠显示的多个对象展开后的任一个对象。这里的内容具体可参考前文关于图22和图23的描述,这里不再赘述。
S3208d、响应于所述的第六操作,所述电子设备在所述第二界面中第二位置处插入所述第三对象,其中,所述第二位置为所述第二界面中任意一个位置或当前光标所在的位置。
由此可见,本实施例提供的如何选中中转站中特定一个目标对象插入目标应用的示例。
如图35所示,为本实施例提供的另一种信息的中转方法,用户可以展开中转站的主界面,从中选中多个目标对象,并将选中多个目标对象快速插入目标应用。该方法包括:
S3209a、检测到作用于所述第一浮窗中第一控件的第六操作,所述第一控件用于启动所述第二应用的多选状态。
需要说明的是,电子设备可以采用上述图32所示的方法启动中转站的第一浮窗,也可以采用其他方法启动中转站的第一浮窗。
S3209b、响应于检测到所述第六操作,所述第一浮窗中显示的每个对象的指示符对应一个复选框。
S3209c、检测到用户通过所述复选框选中所述第一浮窗中至少两个对象的指示符的第七操作。
S3209d、检测到作用于所述至少两个对象或所述至少两个对象中的任意一个对象的指示符的第八操作。
S3209e、响应于检测到所述第八操作,所述电子设备在所述第二界面的所述第三位置插入所述至少两个对象,其中,所述第三位置为所述第二界面中任意一个位置或当前光标所在的位置。
上述步骤S3209a-步骤S3209e可参考前文关于图24A和图24B的描述,这里不再赘述。
由此可见,本实施例提供的如何选中中转站中特定多个目标对象插入目标应用的示例。
需要说明的是,为了便于说明,在上述步骤S3207a-步骤S3207b,步骤S3208a-步骤S3208d,步骤S3209a-步骤S3209e均是以在检测到用户在“第二界面”上执行不 同操作进行说明的。可以理解的是,这里的“第二界面”可以是相同的界面,也可以是不同的界面。
在第二界面中插入用户选中的第二应用的对象后,用户还可以退出第二应用。在另一些示例中,第二应用还提供历史数据,可以保留第二应用上一次退出前存储的对象。用户可以通过历史数据,实现分享第二应用上一次退出前存储的对象。
还需要说明的是,在又一些示例中,第二应用中还可以集成历史剪贴板的功能。那么,用户也可以采用与分享第二应用中存储的对象相似的方法,向其他应用分享历史剪贴板中的对象。
本示例其他内容可以参考前文其他示例中的相关描述,这里不再赘述。
本申请示例还提供一种芯片系统,如图36所示,该芯片系统包括至少一个处理器3601和至少一个接口电路3602。处理器3601和接口电路3602可通过线路互联。例如,接口电路3602可用于从其它装置(例如电子设备100的存储器)接收信号。又例如,接口电路3602可用于向其它装置(例如处理器3601)发送信号。示例性的,接口电路3602可读取存储器中存储的指令,并将该指令发送给处理器3601。当所述指令被处理器3601执行时,可使得电子设备执行上述示例中的电子设备100(比如,手机)执行的各个步骤。当然,该芯片系统还可以包含其他分立器件,本申请示例对此不作具体限定。
本申请示例还提供一种装置,该装置包含在电子设备中,该装置具有实现上述示例中任一方法中电子设备行为的功能。该功能可以通过硬件实现,也可以通过硬件执行相应的软件实现。硬件或软件包括至少一个与上述功能相对应的模块或单元。例如,检测模块或单元、显示模块或单元、确定模块或单元、以及计算模块或单元等。
本申请示例还提供一种计算机存储介质,包括计算机指令,当计算机指令在电子设备上运行时,使得电子设备执行如上述示例中任一方法。
本申请示例还提供一种计算机程序产品,当计算机程序产品在计算机上运行时,使得计算机执行如上述示例中任一方法。
本申请示例还提供一种电子设备上的图形用户界面,所述电子设备具有显示屏、摄像头、存储器、以及一个或多个处理器,所述一个或多个处理器用于执行存储在所述存储器中的一个或多个计算机程序,所述图形用户界面包括所述电子设备执行如上述示例中任一方法时显示的图形用户界面。
可以理解的是,上述电子设备等为了实现上述功能,其包含了执行各个功能相应的硬件结构和/或软件模块。本领域技术人员应该很容易意识到,结合本文中所公开的示例描述的各示例的单元及算法步骤,本申请示例能够以硬件或硬件和计算机软件的结合形式来实现。某个功能究竟以硬件还是计算机软件驱动硬件的方式来执行,取决于技术方案的特定应用和设计约束条件。专业技术人员可以对每个特定的应用来使用不同方法来实现所描述的功能,但是这种实现不应认为超出本发明示例的范围。
本申请示例可以根据上述方法示例对上述电子设备等进行功能模块的划分,例如,可以对应各个功能划分各个功能模块,也可以将两个或两个以上的功能集成在一个处理模块中。上述集成的模块既可以采用硬件的形式实现,也可以采用软件功能模块的形式实现。需要说明的是,本发明示例中对模块的划分是示意性的,仅仅为一种逻辑 功能划分,实际实现时可以有另外的划分方式。
通过以上的实施方式的描述,所属领域的技术人员可以清楚地了解到,为描述的方便和简洁,仅以上述各功能模块的划分进行举例说明,实际应用中,可以根据需要而将上述功能分配由不同的功能模块完成,即将装置的内部结构划分成不同的功能模块,以完成以上描述的全部或者部分功能。上述描述的系统,装置和单元的具体工作过程,可以参考前述方法示例中的对应过程,在此不再赘述。
在本申请示例各个示例中的各功能单元可以集成在一个处理单元中,也可以是各个单元单独物理存在,也可以两个或两个以上单元集成在一个单元中。上述集成的单元既可以采用硬件的形式实现,也可以采用软件功能单元的形式实现。
所述集成的单元如果以软件功能单元的形式实现并作为独立的产品销售或使用时,可以存储在一个计算机可读取存储介质中。基于这样的理解,本申请示例的技术方案本质上或者说对现有技术做出贡献的部分或者该技术方案的全部或部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质中,包括若干指令用以使得一台计算机设备(可以是个人计算机,服务器,或者网络设备等)或处理器执行本申请各个示例所述方法的全部或部分步骤。而前述的存储介质包括:快闪存储器、移动硬盘、只读存储器、随机存取存储器、磁碟或者光盘等各种可以存储程序代码的介质。
以上所述,仅为本申请的具体实施方式,但本申请的保护范围并不局限于此,任何在本申请揭露的技术范围内的变化或替换,都应涵盖在本申请的保护范围之内。因此,本申请的保护范围应以所述权利要求的保护范围为准。

Claims (28)

  1. 一种信息的中转方法,其特征在于,包括:
    电子设备显示第一应用的第一界面;
    检测到选中所述第一界面中的第一对象,以及检测到作用于所述第一对象的第一操作;
    响应于检测到所述第一操作,所述电子设备显示第二应用的第一浮窗;
    检测到作用于所述第一对象的第二操作;
    响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符;
    响应于检测到第三操作,所述电子设备显示第三应用的第二界面或所述第一应用的第二界面;
    检测到拖拽所述第一浮窗至所述第二界面中第一位置并松开的第四操作,或者检测到拖拽所述第一浮窗中堆叠显示的所有内容至所述第二界面中第一位置并松开的第四操作;响应于检测到所述第四操作,所述电子设备在所述第二界面中所述第一位置插入所述第二应用中包括的全部或部分对象。
  2. 根据权利要求1所述的方法,其特征在于,在所述第一对象被拖拽到所述第一浮窗之前,所述第一浮窗内已经显示有第二对象的指示符,那么在所述第一对象被拖拽到所述第一浮窗之后,在所述第一浮窗内显示所述第一对象的指示符包括:在所述第一浮窗内以堆叠的形式显示所述第一对象的指示符和所述第二对象的指示符。
  3. 根据权利要求2所述的方法,其特征在于,所述第一对象的指示符位于所述第二对象的指示符的上层。
  4. 根据权利要求1-3任意一项所述的方法,其特征在于,所述方法还包括:
    检测到作用于所述第一浮窗的第五操作;
    响应于检测到所述第五操作,所述电子设备在所述第一浮窗中显示所述第二应用的第三界面,所述第三界面包括一个或多个被拖动到所述第一浮窗中的对象的指示符。
  5. 根据权利要求1-4任意一项所述的方法,其特征在于,所述方法还包括:
    检测到作用于所述第一浮窗中的第三对象的指示符的第六操作;其中所述第三对象为所述第一浮窗中包括的任意一个对象;
    响应于所述的第六操作,所述电子设备在所述第二界面中第二位置处插入所述第三对象,其中,所述第二位置为所述第二界面中任意一个位置或当前光标所在的位置。
  6. 根据权利要求1-5任意一项所述的方法,其特征在于,所述方法还包括:
    检测到作用于所述第一浮窗中第一控件的第六操作,所述第一控件用于启动所述第二应用的多选状态;
    响应于检测到所述第六操作,所述第一浮窗中显示的每个对象的指示符对应一个复选框;
    检测到用户通过所述复选框选中所述第一浮窗中至少两个对象的指示符的第七操作;
    检测到作用于所述至少两个对象或所述至少两个对象中的任意一个对象的指示符的第八操作;
    响应于检测到所述第八操作,所述电子设备在所述第二界面的第三位置插入所述 至少两个对象,其中,所述第三位置为所述第二界面中任意一个位置或当前光标所在的位置。
  7. 根据权利要求1-6任意一项所述的方法,其特征在于,
    当所述电子设备将选中的所述第一对象确定为多个对象时,所述多个对象中的每个对象对应一个指示符,那么在所述第一浮窗内显示所述第一对象的指示符包括:
    在所述第一浮窗内以堆叠的形式显示所述多个对象的多个指示符,或者
    在所述第一浮窗内以平铺的形式显示所述多个对象的多个指示符。
  8. 根据权利要求4所述的方法,其特征在于,
    当所述电子设备将选中的所述第一对象确定为多个对象时,所述电子设备在所述第二应用的所述第三界面中堆叠显示所述多个第一对象。
  9. 根据权利要求7或8所述的方法,其特征在于,所述电子设备将选中的所述第一对象确定为多个对象包括:
    当选中的所述第一对象包括不同类型的内容时,所述电子设备将所述第一对象确定为多个对象。
  10. 根据权利要求7或8所述的方法,其特征在于,所述电子设备将选中的所述第一对象确定为多个对象包括:
    当选中的所述第一对象为不连续的内容时,所述电子设备将所述不连续内容确定为多个对象;或者,
    当选中的所述第一对象为连续的内容,且所述连续的内容包括不同类型的内容时,所述电子设备将所述第一对象确定为多个对象。
  11. 根据权利要求7-10任意一项所述的方法,其特征在于,
    当以堆叠的形式显示多个对象的多个标识符时,所述电子设备还在所述第一浮窗内显示第一指示信息,所述第一指示信息用于指示所述多个对象的数量。
  12. 根据权利要求4或5所述的方法,其特征在于,在所述电子设备在所述第一浮窗中显示所述第二应用的第三界面之后,所述方法还包括:
    检测到作用于所述第三界面中堆叠显示的多个对象的第九操作;
    响应于所述第九操作,所述电子设备在所述第二界面中第四位置插入所述多个第一对象,所述第四位置为所述第二界面中任意一个位置或当前光标所在的位置。
  13. 根据权利要求1-8任意一项所述的方法,其特征在于,所述方法还包括:
    响应于检测到所述第一操作,所述电子设备还显示悬浮层,所述悬浮层中显示所述第一对象的全部或部分内容;
    所述响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符包括:
    响应于检测到拖拽所述悬浮层移至所述第一浮窗后松手,所述电子设备在所述第一浮窗内显示所述第一对象的指示符。
  14. 根据权利要求1-13任一项所述的方法,其特征在于,所述方法还包括:
    响应于检测到作用于所述第一浮窗的第十操作,所述电子设备将所述第一浮窗切换为侧边条,所述侧边条显示所述第一浮窗的一部分内容或特定标记,所述侧边条占据的屏幕面积小于所述第一浮窗占据的屏幕面积。
  15. 根据权利要求1-14任一项所述的方法,其特征在于,所述检测到选中所述第 一界面中的第一对象包括:
    检测到截屏操作,所述截屏操作用于生成所述第一界面中的所有对象对应的图片,所述第一对象为所述图片。
  16. 根据权利要求1-15任一项所述的方法,其特征在于,所述方法还包括:
    在拖拽所述第一浮窗至所述第二界面中第一位置的过程中,
    当所述第一浮窗被拖拽至所述第二界面中不可插入内容的区域时,所述电子设备采用第一样式呈现所述第一浮窗或所述电子设备采用第一样式呈现所述第一浮窗中的对象;
    当所述第一浮窗被拖拽至所述第二界面中可插入内容的区域时,所述电子设备采用第二样式呈现所述第一浮窗或所述电子设备采用第二样式呈现所述第一浮窗中的对象;
    所述第二样式与所述第一样式不同。
  17. 根据权利要求4所述的方法,其特征在于,在所述电子设备在所述第一浮窗中显示所述第二应用的第三界面之后,所述方法还包括:
    检测到作用于所述第一浮窗中第二控件的操作,所述第二控件用于在所述第二应用中启动历史剪贴板;
    响应于检测到作用于所述第一浮窗中第二控件的所述操作,所述电子设备在所述第一浮窗中显示历史剪贴板。
  18. 根据权利要求4所述的方法,其特征在于,在所述电子设备在所述第一浮窗中显示所述第二应用的第三界面之后,所述方法还包括:
    响应于检测到在所述第三界面中向上滑动的操作,所述电子设备在所述第一浮窗中显示历史数据,所述历史数据包括所述第二应用上一次退出前存储的全部对象。
  19. 根据权利要求1-14任一项所述的方法,其特征在于,所述方法还包括:
    响应于检测到长按所述第一浮窗的操作,所述电子设备显示第三控件,所述第三控件用于指示退出所述第二应用或关闭所述第一浮窗;
    响应于检测到拖拽所述第一浮窗至所述第三控件处,所述电子设备退出所述第二应用或不再显示所述第一浮窗。
  20. 根据权利要求1-19任一项所述的方法,其特征在于,在检测到所述拖拽所述第一浮窗至所述第二界面中第一位置并松开的第四操作之前,所述电子设备还检测到长按所述第一浮窗的操作。
  21. 根据权利要求1-20任一项所述的方法,其特征在于,所述检测到选中所述第一界面中的第一对象,包括检测到作用于所述第一界面中特定位置的操作,选中所述第一界面或第一界面中的所有对象作为所述第一对象。
  22. 根据权利要求1-21任一项所述的方法,其特征在于,所述第一操作为长按被选中的所述第一对象的操作。
  23. 根据权利要求1-21任一项所述的方法,其特征在于,所述第二操作为拖拽所述第一对象至所述第一浮窗的操作、晃动所述第一对象的操作、甩动所述第一对象的操作、或者作用于第四控件的点击操作,所述第四控件用于指示将所述第一对象存储到所述第二应用。
  24. 一种信息的中转方法,其特征在于,包括:
    电子设备显示第一应用的第一界面;
    检测到选中所述第一界面中的第一对象,以及检测到作用于所述第一对象的第一操作;
    响应于检测到所述第一操作,所述电子设备显示第一状态的第一浮窗,所述第一浮窗内包含第二对象的指示符;
    检测到作用于所述第一对象的第二操作;
    响应于所述第二操作,在所述第一浮窗内显示所述第一对象的指示符,其中,所述第二对象的指示符与所述第一对象的指示符呈现堆叠状态,所述第一对象的指示符在所述第二对象的指示符的上层;
    响应于检测到第三操作,所述电子设备显示第二界面,所述第二界面为第三应用的一个界面或所述第二界面为所述第一应用的第二界面;
    响应于检测到第四操作,所述第一浮窗由第一状态变换为第二状态,所述第一浮窗内包含的第一对象的指示符和所述第二对象的指示符以平铺的方式显示;
    响应于用户对所述第一对象的指示或所述第二对象的指示符的操作,将所述第一对象或所述第二对象插入到所述第二界面中。
  25. 根据权利要求24所述的方法,其特征在于,处于所述第二状态的第一浮窗中还包括堆叠显示的多个第三对象的指示符,所述方法包括:
    响应于作用于所述多个第三对象的操作,在所述第一浮窗中以平铺的形式显示所述多个第三对象的指示符。
  26. 一种电子设备,其特征在于,包括:处理器、存储器和触摸屏,所述存储器、所述触摸屏与所述处理器耦合,所述存储器用于存储计算机程序代码,所述计算机程序代码包括计算机指令,当所述处理器从所述存储器中读取所述计算机指令,以使得所述电子设备执行如权利要求1-25中任一项所述的信息的中转方法。
  27. 一种计算机可读存储介质,其特征在于,包括计算机指令,当所述计算机指令在电子设备上运行时,使得所述电子设备执行如权利要求1-25中任一项所述的信息的中转方法。
  28. 一种芯片系统,其特征在于,包括一个或多个处理器,当所述一个或多个处理器执行指令时,所述一个或多个处理器执行如权利要求1-25中任一项所述的信息的中转方法。
PCT/CN2023/094357 2022-05-18 2023-05-15 一种信息的中转方法及电子设备 WO2023221946A1 (zh)

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