WO2023045897A1 - 一种电子设备的调整方法、装置及电子设备 - Google Patents
一种电子设备的调整方法、装置及电子设备 Download PDFInfo
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- WO2023045897A1 WO2023045897A1 PCT/CN2022/119764 CN2022119764W WO2023045897A1 WO 2023045897 A1 WO2023045897 A1 WO 2023045897A1 CN 2022119764 W CN2022119764 W CN 2022119764W WO 2023045897 A1 WO2023045897 A1 WO 2023045897A1
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for program control, e.g. control units
- G06F9/06—Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
- G06F9/44—Arrangements for executing specific programs
- G06F9/451—Execution arrangements for user interfaces
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- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q10/00—Administration; Management
- G06Q10/10—Office automation; Time management
- G06Q10/109—Time management, e.g. calendars, reminders, meetings or time accounting
Definitions
- the invention relates to the technical field of computers, in particular to an electronic equipment adjustment method, device and electronic equipment.
- mobile terminals such as mobile phones
- application software with game functions emerges in an endless stream.
- mobile terminals have the advantages of being portable and easy to operate. Users often use mobile terminals for entertainment activities, such as using mobile terminals to play games.
- the purpose of the embodiments of the present application is to provide an electronic device adjustment method, device, and electronic device to solve the technical problem that users cannot effectively control the use time of electronic devices and are easily addicted to entertainment through electronic devices.
- the embodiment of the present application provides a method for adjusting an electronic device, including:
- the target output parameter includes at least one of the following: a display parameter, an audio output parameter, and a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- an electronic device adjustment device including:
- the acquisition module is used to acquire the user's status parameters
- a determination module configured to determine that the user is in a target fatigue state according to the state parameters
- an adjustment module configured to adjust target output parameters of the electronic device
- the target output parameter includes at least one of the following: a display parameter, an audio output parameter, and a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the embodiment of the present application provides an electronic device, including: a memory, a processor, and a computer program stored in the memory and operable on the processor.
- the computer program in the first aspect is implemented The steps of the adjustment method of the electronic equipment.
- an embodiment of the present application provides a computer-readable storage medium, in which a computer program is stored on the above-mentioned computer-readable storage medium, and when the above-mentioned computer program is executed by a processor, the method for adjusting an electronic device as in the first aspect is implemented. step.
- the embodiment of the present application provides a chip, the chip includes a processor and a communication interface, the communication interface is coupled to the processor, and the processor is used to run programs or instructions, so as to implement the first aspect the method described.
- an embodiment of the present application provides a computer program product, where the computer program product is executed by at least one processor to implement the method described in the first aspect.
- the electronic device adjustment method, device, and electronic device in the embodiments of the present application determine that the user is in a target fatigue state according to the state parameter by acquiring the user's state parameter, and then adjust the target output parameter of the electronic device; wherein, the target output parameter At least one of the following is included: a display parameter, an audio output parameter, and a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the state parameters of the user by obtaining the state parameters of the user, it is determined based on the obtained state parameters that the user is in the target fatigue state, and then, by adjusting the target output parameters of the electronic device, the user is reminded to adjust the current physical state, thereby It can effectively remind the user of the current physical fatigue state, and then effectively control the user's use time of the electronic device, prevent the user from entering a state of addiction when using the electronic device for entertainment activities, and is beneficial to the user's health.
- FIG. 1 is a schematic flowchart of a first method for adjusting an electronic device provided in an embodiment of the present application
- FIG. 2 is a second schematic flowchart of an electronic device adjustment method provided in an embodiment of the present application.
- FIG. 3 is a schematic flowchart of a third method for adjusting an electronic device provided in an embodiment of the present application.
- FIG. 4 is a schematic flowchart of a fourth method for adjusting an electronic device provided in an embodiment of the present application.
- Fig. 5 is a schematic diagram of the module composition of the adjustment device of the electronic equipment provided by the embodiment of the present application.
- FIG. 6 is a schematic structural diagram of an electronic device provided by an embodiment of the present application.
- the mobile terminal in order to prevent the user from indulging in the entertainment activities (such as games) provided by the mobile terminal, when reminding the user, First obtain the user's state parameters, and determine that the user is in the target fatigue state based on the state parameters obtained above, and then, by adjusting the target output parameters of the electronic device, the user's current physical fatigue state can be effectively reminded, and then effectively Controlling the duration of use of electronic devices by users and preventing users from entering a state of addiction when using electronic devices for entertainment activities is beneficial to the health of users.
- the entertainment activities such as games
- the electronic device may be a smart phone, a tablet computer, etc.
- FIG. 1 is a schematic flow chart of the first method for adjusting an electronic device provided in the embodiment of the present application.
- the method in FIG. 1 can be executed by the electronic device, especially Executed by a program module set in the electronic device, as shown in Figure 1, the method at least includes the following steps:
- step S102 the state parameter of the user is acquired.
- the above state parameter may be a touch parameter, and the touch parameter may be a user’s touch operation parameter on a button displayed on the display interface of the electronic device; or, the above state parameter may be the user’s face obtained by the electronic device. Characteristic Parameters.
- the above state parameter may be a voice feature parameter of the user acquired by the electronic device.
- the above-mentioned touch parameters may be parameters generated after the user performs a touch operation on a virtual joystick, a skill button, a data panel button, etc. displayed on a display interface of the current electronic device.
- the above-mentioned touch parameters may also be parameters generated when the user performs a text input operation on the above-mentioned virtual keyboard through the virtual keyboard displayed on the display interface of the electronic device.
- the above-mentioned facial feature parameters may at least include eye feature parameters and the like.
- the above-mentioned state parameters can also be one or more of touch parameters, voice feature parameters, and face feature parameters. Of course, they can also be other types of parameters. Not specifically limited.
- an anti-addiction processing mechanism for an application program may be preset in the electronic device.
- the above application program may be a game application program.
- the above-mentioned electronic device can detect the trigger operation of the user on the above-mentioned game application, and then can call the above-mentioned preset anti-addiction processing mechanism , detecting the operation behavior of the user when using the above-mentioned electronic device to play games, and acquiring the state parameters of the user within a preset time period.
- the corresponding duration of continuous operation of the application is usually longer than the first preset duration, for example, the above-mentioned first preset duration may be 2 hours or 3 hours, etc.;
- the user when the user is addicted to a certain application program in the electronic device, he usually uses the rest time to operate the certain application program during the preset time period of normal rest, such as the above preset time period can be 20:00-00:00 wait.
- the timing when the above-mentioned electronic device invokes the above-mentioned preset anti-addiction processing mechanism may be when it detects that the user’s operation time on the above-mentioned game application is longer than the first preset time length, or detects that the current time period is within the preset time period .
- the above-mentioned first preset duration can be 2 hours or 3 hours, etc.
- the above-mentioned preset time period can be 20:00-00:00, etc.
- the embodiment of this specification triggers the above-mentioned preset anti-addiction processing mechanism
- the timing, as well as the above-mentioned first preset duration and preset time period are not specifically limited.
- step S104 according to the state parameter, it is determined that the user is in the target fatigue state.
- the current physical state of the user may be determined based on whether the parameter value corresponding to the above state parameter satisfies a preset event rule.
- the above-mentioned touch parameter is a parameter generated after the user performs a touch operation on the skill button displayed on the display interface of the current electronic device
- the current physical state of the user is determined by comparing the parameter value of the touch parameter generated after the touch operation of the skill button displayed on the display interface of the current electronic device with the parameter value of the preset parameter in the segment. Specifically, for example, when it is detected that the triggering time of the above touch parameters is delayed relative to the preset triggering time, it may be determined that the user's current physical state is the target fatigue state.
- the fatigue state may be further divided into a mild fatigue state, a moderate fatigue state, and a high fatigue state.
- the delay when the delay is less than the first preset threshold, it may be determined that the current physical state of the user is a mild fatigue state.
- the delay is greater than the first preset threshold and less than the second preset threshold, it can be determined that the current physical state of the user is a moderate fatigue state.
- the delay is greater than the second preset threshold, it can be determined that the current physical state of the user is a highly fatigued state or the like.
- step S106 the target output parameter of the electronic device is adjusted.
- the target output parameter includes at least one of the following: a display parameter, an audio output parameter, and a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- adjusting the target output parameter of the electronic device may be adjusting a touch response parameter of the electronic device, so that the key state of the electronic device is adjusted to a blinking state.
- an audio output parameter of the electronic device may also be adjusted, so that the electronic device plays audio information for prompting the user to take a break.
- it is also possible to adjust the display parameters of the electronic device so that the above-mentioned electronic device performs a function of gradually turning off the screen within a preset period of time.
- the embodiment of this specification does not specifically limit the specific content of the foregoing adjustment of the target output parameter of the electronic device.
- the electronic device in the embodiment of this specification may be pre-configured with different device adjustment strategies for different target fatigue states, so that the electronic device can be adjusted through different configured device adjustment strategies.
- the above device adjustment strategy may include displaying a strategy on the display screen of the electronic device to remind the user to take a break, or it may also be a strategy of gradually turning off the screen of the electronic device, or it may also be to prompt the user to take a rest by activating the voice prompt function Alternatively, it may also be a strategy for adjusting the button display state of the electronic device to a blinking display state, etc.
- the embodiment of this specification does not specifically limit the above-mentioned device adjustment strategy.
- the types of the aforementioned target fatigue states may be pre-classified into mild fatigue states, moderate fatigue states, high fatigue states, and the like.
- the device adjustment strategy corresponding to the above-mentioned mild fatigue state may be to adjust the state of the button of the device to a blinking state, so that the touch response parameters of the electronic device may be adjusted based on the above-mentioned device adjustment strategy, so that the above-mentioned electronic device The key state is adjusted to flashing state.
- the device adjustment strategy corresponding to the above-mentioned moderate fatigue may be to play audio information prompting the user to pay attention to rest through the voice function of the electronic device.
- the audio output parameters of the electronic device can be adjusted based on the above-mentioned device adjustment strategy, so that the above-mentioned electronic device plays An audio message to prompt the user to take a break.
- the device adjustment strategy corresponding to the above-mentioned high fatigue state may be to perform the function of gradually turning off the screen within a preset time period, etc., so that the display parameters of the electronic device can be adjusted based on the above-mentioned device adjustment strategy, so that the above-mentioned electronic device can Perform the function of gradually turning off the screen within the segment.
- the electronic device can determine the device adjustment strategy corresponding to the target fatigue state according to the corresponding fatigue type based on the detected user's current fatigue level, and then adjust the target output parameters of the electronic device based on the determined target fatigue state
- the transition of the method provided by the embodiment of this specification is relatively smooth and easy for the user to accept.
- the aforementioned fatigue state may be preset as a mild fatigue state, a moderate fatigue state, a high fatigue state, and a severe fatigue state.
- the above fatigue state can also be divided into a first-level fatigue state, a second-level fatigue state, etc. according to the fatigue degree, and the embodiment of the present application does not specifically limit the above-mentioned fatigue degree classification method.
- the embodiments of this specification also do not specifically limit the device adjustment strategies corresponding to the above-mentioned different types of target fatigue states, and the specific content of adjusting target output parameters of electronic devices corresponding to each device adjustment strategy.
- the embodiments of this specification determine that the user is in a target fatigue state according to the state parameters obtained by obtaining the user's state parameters, and then adjust the target output parameters of the electronic device; wherein the target output parameters include At least one of the following: a display parameter, an audio output parameter, a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the state parameters of the user by obtaining the state parameters of the user, it is determined based on the obtained state parameters that the user is in the target fatigue state, and then, by adjusting the target output parameters of the electronic device, the user is reminded to adjust the current physical state, thereby It can effectively remind the user of the current physical fatigue state, and then effectively control the user's use time of the electronic device, prevent the user from entering a state of addiction when using the electronic device for entertainment activities, and is beneficial to the user's health.
- the aforementioned target fatigue state may further include at least one of the following: a first fatigue state, a second fatigue state, and a third fatigue state.
- the above-mentioned first fatigue state may be determined based on the acquired fatigue state of the user's facial feature information (such as eye feature information).
- the aforementioned second fatigue state may be determined based on the voice content and tone included in the acquired voice information of the user.
- the aforementioned third fatigue state may be determined based on the touch speed of the user's touch key.
- the above process of determining the fatigue state may be determined based on components of the electronic device and a preset preset algorithm, and based on the state parameters of the user acquired by the electronic device. Alternatively, it may also be determined by inputting the obtained user's state parameters into the preset model through a pre-trained preset model.
- the embodiment of this specification does not specifically limit the specific implementation method adopted for determining the fatigue state.
- step A2 the user's image information is acquired, and if the facial feature information satisfies the first preset condition, it is determined that the user is in the first fatigue state.
- the image information of the user may be acquired through the camera component of the electronic device, the user's facial feature information is extracted from the above image information, and the extracted facial feature information is analyzed and processed In a case where it is detected that among the eye feature parameters included in the face feature information, the parameter value of red blood streaks is greater than a preset threshold, it may be determined that the user is currently in the first fatigue state. Or, it may also be detected that the user rubs his eyes with his hands multiple times in the facial feature information within a preset period of time, and then it is determined that the user is in the first fatigue state.
- the embodiment of the present specification does not specifically limit the specific processing procedure for determining that the user is currently in the second fatigue state.
- step B2 the voice information of the user is acquired, and if the text information contains preset text content, it is determined that the user is in the second fatigue state.
- the user's voice information can be obtained through the voice component of the electronic device, and the voice information can be processed to obtain the text information corresponding to the voice information.
- the preset text content may be uncivilized text content.
- the voice information of the user may also be acquired through the voice component of the electronic device, the tone information contained in the acquired voice information may be analyzed, and if it is detected that the acquired tone information matches the preset tone information, then It may be determined that the user is in the second fatigue state, and the preset tone information may be tone information in which the emotion expressed in the tone is anger or impatience.
- the embodiment of this specification does not specifically limit the specific implementation process of determining that the user is in the second fatigue state.
- step C2 the touch information is obtained, and it is determined that the user is in the third fatigue state when it is detected that the number of times the user has not triggered the preset key within a preset time period satisfies the second preset condition.
- taking the above touch information as an example generated after the user performs a touch operation on the skill button displayed on the display interface of the current electronic device when it is detected that the user has If the number of times the preset button is not triggered (such as the button for acquiring a new skill) is greater than the preset number threshold, it can be determined that the user is in the third fatigue state.
- the electronic device acquires the above touch information when it is detected that the user triggers the above skill button, the match between the touch time parameter and the preset touch time parameter is less than the first preset The threshold, that is, when it is detected that the touch time of the skill button by the user is delayed relative to the preset touch time, it can be determined that the user is currently in the third fatigue state.
- the embodiment of this specification does not specifically limit the specific implementation process of determining that the user is in the third fatigue state.
- step S106 can be varied, and an optional processing method is provided below, and for details, refer to the specific processing process of the following step S1062 .
- step S1062 if the target fatigue state includes the first fatigue state, the display parameters of the electronic device are adjusted.
- the interface display mode corresponding to the adjusted display parameters is an eye protection mode, or, the screen-off process is performed after a preset time.
- the display parameters of the electronic device may be adjusted so that the interface display mode corresponding to the adjusted display parameters is the eye protection mode, or, Execute screen-off processing after a preset time.
- the above-mentioned electronic device when the above-mentioned electronic device detects that the user's eyes are relatively tired through the camera, the above-mentioned electronic device can adjust the display parameters of the screen so that the user's eyes can be more relaxed when watching the screen, or, after a preset time Perform screen-off processing to remind users that their eyes need to rest. Thus, the protection of the user's eyes is realized.
- step S106 can be varied, and an optional processing method is provided below, and for details, refer to the specific processing process of the following step S1064 .
- step S1064 when the target fatigue state includes the second fatigue state, adjust the audio output parameters of the electronic device; wherein, the audio output mode corresponding to the adjusted audio output parameters is the silent mode, or the adjusted The preset text content in the audio corresponding to the audio output parameter has been processed.
- the above preset content may be uncivilized content.
- the audio output parameters of the electronic device may be adjusted so that the audio output mode corresponding to the adjusted audio output parameters is a silent mode, or , the preset text content in the audio corresponding to the adjusted audio output parameter has been processed.
- the specific adjustment method for adjusting the audio output parameters of the above-mentioned electronic device is not specifically limited in the embodiment of this specification.
- the above-mentioned electronic device detects that the obtained voice information carries obvious anger, impatient tone, or uncivilized words through the voice component, in order to protect the user's physical and mental health, the above-mentioned electronic device can temporarily execute the voice The function is turned off, and a mute icon is displayed on the display screen of the electronic device, or the preset text content in the audio corresponding to the audio output parameter is deleted or hidden to remind the user to maintain peace of mind. After the electronic device detects that the user's mood has returned to stability, the voice function of the above-mentioned electronic device can be restarted.
- the specific processing method of the above step S106 can be various, and an optional processing method is provided below, and for details, refer to the specific processing process of the following step S1066 .
- step S1066 if the target fatigue state includes a third fatigue state, adjust the touch response parameters of the electronic device; wherein, if the touch response parameters include a touch response duration parameter, the adjusted touch The touch response time corresponding to the control response time length parameter is extended; or, when the touch response parameter includes the touch key vibration response parameter, the adjusted touch key vibration response amplitude increases; or, when the touch response parameter includes the touch key vibration response parameter
- the adjusted touch button flickering display parameter corresponds to an enhanced flickering degree of the button.
- the touch response corresponding to the touch response duration parameter can be The way to extend the duration is to remind the user. In this way, by extending the touch response time, the user may have to wait for a long time (such as 5 seconds) to acquire a certain skill after touching a certain skill button, so that the user "doesn't follow suit" In this way, the user realizes that he is currently in a state of fatigue and needs to rest for a period of time, thereby effectively preventing the user from entering a state of addiction when using electronic devices for entertainment activities, which is beneficial to the user's health.
- a long time such as 5 seconds
- the touch key vibration can be adjusted to The parameter value corresponding to the response parameter increases the vibration response range of the adjusted touch key to prompt the user.
- the user can be prompted more intuitively, so that the user realizes that he is currently in a state of fatigue and needs to rest for a period of time, thereby effectively preventing the user from becoming addicted when using electronic devices for entertainment activities. state, which is beneficial to the user's health.
- the target state includes the third fatigue state
- the corresponding parameter value makes the flickering degree of the button corresponding to the adjusted touch button flickering display parameter stronger.
- the embodiment of this specification can also obtain the additional information collected by the gyroscope and the acceleration sensor in the electronic device, and determine that the user is in the fourth fatigue state when the above additional information satisfies the third preset condition;
- the electronic device determines that the user is in the fourth fatigue state, it may determine an adjustment strategy for the interface display direction corresponding to the current display interface of the electronic device, and adjust the target output parameters of the electronic device based on the adjustment strategy.
- the electronic device determines that the user is in the fourth fatigue state, it may determine an adjustment strategy for the interface display direction corresponding to the current display interface of the electronic device, and adjust the target output parameters of the electronic device based on the adjustment strategy.
- the above fourth fatigue state can be when the user's current posture is in a bad posture (such as reclining).
- the parameters of the current display interface (such as the game interface) of the electronic device can be adjusted according to the acquired additional information detected by the above-mentioned gyroscope and acceleration sensor, so that the current game interface can be tilted or flipped by preset
- the user cannot obtain a good game experience under the current bad posture, thereby guiding the user to correct his posture, making the display of the current game screen return to normal, and further improving the user's physical health.
- the embodiments of this specification determine that the user is in a target fatigue state according to the state parameters obtained by obtaining the user's state parameters, and then adjust the target output parameters of the electronic device; wherein the target output parameters include At least one of the following: a display parameter, an audio output parameter, a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the state parameters of the user by obtaining the state parameters of the user, it is determined based on the obtained state parameters that the user is in the target fatigue state, and then, by adjusting the target output parameters of the electronic device, the user is reminded to adjust the current physical state, thereby It can effectively remind the user of the current physical fatigue state, and then effectively control the user's use time of the electronic device, prevent the user from entering a state of addiction when using the electronic device for entertainment activities, and is beneficial to the user's health.
- the embodiment of the present application also provides an adjusting device for electronic equipment.
- Figure 5 shows the module composition of the adjusting device for electronic equipment provided in the embodiment of the present application Schematic diagram, the adjustment device of the electronic equipment is used to implement the adjustment method of the electronic equipment described in Figures 1 to 4, as shown in Figure 5, the adjustment device of the electronic equipment includes:
- An acquisition module 501 configured to acquire the user's state parameters
- a determining module 502 configured to determine that the user is in a target fatigue state according to the state parameter
- An adjustment module 503, configured to adjust the target output parameters of the electronic device
- the target output parameter includes at least one of the following: a display parameter, an audio output parameter, and a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the target fatigue state includes at least one of the following: a first fatigue state, a second fatigue state, and a third fatigue state;
- the acquisition module is specifically used to: acquire the image information of the user, and the determination module is specifically used to: determine that the user is in the first fatigue state when the facial feature information satisfies the first preset condition;
- the acquiring module is specifically used to: acquire the voice information of the user, and the determining module is specifically used to: determine that the user is in the second fatigue state when the text information in the voice information contains preset text content;
- the acquiring module is specifically used to: acquire the voice information of the user, and the determining module is specifically used to: determine that the user is in the second fatigue state when the tone information in the voice information matches the preset tone information;
- the obtaining module is specifically used to: obtain touch information
- the determining module is specifically used to: determine that the user is in the second preset condition when it is detected that the number of times the user has not triggered the preset key within a preset time period satisfies the second preset condition.
- the acquiring module is specifically used for: acquiring touch information
- the determining module is specifically used for: the matching degree between the touch time parameter generated after detecting that the user triggers the preset key and the preset touch time parameter is less than the first preset When the threshold is set, it is determined that the user is in the third fatigue state.
- the face feature information includes eye feature parameters
- the face feature information includes eye feature parameters
- the preset text content is uncivilized text content
- the preset tone information is tone information expressing anger or impatience.
- adjust the module specifically for:
- the target fatigue state includes the first fatigue state, adjusting display parameters of the electronic device;
- the interface display mode corresponding to the adjusted display parameters is an eye protection mode, or, the screen-off process is performed after a preset time.
- adjust the module specifically for:
- the target fatigue state includes a second fatigue state, adjusting an audio output parameter of the electronic device
- the audio output mode corresponding to the adjusted audio output parameter is a silent mode, or, the preset text content in the audio corresponding to the adjusted audio output parameter has been processed.
- adjust the module specifically for:
- the target fatigue state includes a third fatigue state, adjusting a touch response parameter of the electronic device
- the touch response parameter includes a touch response time length parameter
- the touch response time length corresponding to the adjusted touch response time length parameter is extended
- the adjusted touch key vibration response range increases
- the touch response parameter includes the flickering parameter of the touch key
- the flickering degree of the key corresponding to the adjusted flickering display parameter of the touch key is enhanced.
- the embodiments of this specification determine that the user is in a target fatigue state according to the state parameters obtained by obtaining the user's state parameters, and then adjust the target output parameters of the electronic device; wherein the target output parameters include At least one of the following: a display parameter, an audio output parameter, a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the state parameters of the user by obtaining the state parameters of the user, it is determined based on the obtained state parameters that the user is in the target fatigue state, and then, by adjusting the target output parameters of the electronic device, the user is reminded to adjust the current physical state, thereby It can effectively remind the user of the current physical fatigue state, and then effectively control the use time of the user to use the electronic device, prevent the user from entering a state of addiction when using the electronic device for entertainment activities, and is beneficial to the user's health.
- the apparatus for adjusting an electronic device provided in the embodiment of the present application can implement each process in the embodiment corresponding to the method for adjusting an electronic device described above, and details are not repeated here to avoid repetition.
- the device for adjusting electronic equipment provided in the embodiment of the present application and the method for adjusting electronic equipment provided in the embodiment of the present application are based on the same application concept, so the specific implementation of this embodiment can refer to the implementation of the aforementioned method for adjusting electronic equipment , the repetitions will not be repeated.
- the embodiment of the present application also provides an electronic device, which is used to implement the above-mentioned adjustment method of the electronic device.
- the electronic device shown in FIG. 6 includes but is not limited to: a radio frequency unit 601, a network module 602, an audio output unit 603, an input unit 604, a sensor 605, a display unit 606, and a user input Unit 607, interface unit 608, memory 609, processor 610, power supply 611 and other components.
- electronic devices include but are not limited to mobile phones, tablet computers, notebook computers, palmtop computers, vehicle-mounted terminals, wearable devices, and pedometers.
- processor 610 is used for:
- the state parameter determine that the user is in the target fatigue state
- the target output parameter includes at least one of the following: a display parameter, an audio output parameter, and a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the target fatigue state includes at least one of the following: a first fatigue state, a second fatigue state, and a third fatigue state;
- processor 610 is used for:
- the touch information is acquired, and it is determined that the user is in a third fatigue state when it is detected that the number of times the user has not triggered a preset key within a preset time period satisfies the second preset condition.
- processor 610 is used for:
- the target fatigue state includes the first fatigue state, adjusting display parameters of the electronic device;
- the interface display mode corresponding to the adjusted display parameters is an eye protection mode, or, the screen-off process is performed after a preset time.
- processor 610 is used for:
- the target fatigue state includes a second fatigue state, adjusting an audio output parameter of the electronic device
- the audio output mode corresponding to the adjusted audio output parameter is a silent mode, or, the preset text content in the audio corresponding to the adjusted audio output parameter has been processed.
- processor 610 is used for:
- the target fatigue state includes a third fatigue state, adjusting a touch response parameter of the electronic device
- the touch response parameter includes a touch response time length parameter
- the touch response time length corresponding to the adjusted touch response time length parameter is extended
- the touch response parameter includes a touch key vibration response parameter
- the adjusted touch key vibration response range increases
- the flickering degree of the key corresponding to the adjusted flickering display parameter of the touch key is enhanced.
- the embodiments of this specification determine that the user is in a target fatigue state according to the state parameters obtained by obtaining the user's state parameters, and then adjust the target output parameters of the electronic device; wherein the target output parameters include At least one of the following: a display parameter, an audio output parameter, a touch response parameter; the type of the target output parameter is associated with the type of the target fatigue state.
- the state parameters of the user by obtaining the state parameters of the user, it is determined based on the obtained state parameters that the user is in the target fatigue state, and then, by adjusting the target output parameters of the electronic device, the user is reminded to adjust the current physical state, thereby It can effectively remind the user of the current physical fatigue state, and then effectively control the user's use time of the electronic device, prevent the user from entering a state of addiction when using the electronic device for entertainment activities, and is beneficial to the user's health.
- the electronic device provided in the embodiment of the present application can implement various processes implemented by the electronic device in the above embodiment of the method for adjusting the electronic device, and details are not repeated here to avoid repetition.
- the radio frequency unit 601 can be used for receiving and sending signals during sending and receiving information or during a call. Specifically, the downlink data from the base station is received and processed by the processor 610; in addition, the Uplink data is sent to the base station.
- the radio frequency unit 601 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
- the radio frequency unit 601 can also communicate with the network and other devices through a wireless communication system.
- the electronic device provides users with wireless broadband Internet access through the network module 602, such as helping users send and receive emails, browse web pages, and access streaming media.
- the audio output unit 603 may convert audio data received by the radio frequency unit 601 or the network module 602 or stored in the memory 609 into an audio signal and output as sound. Also, the audio output unit 603 can also provide audio output related to a specific function performed by the electronic device (eg, call signal reception sound, message reception sound, etc.).
- the audio output unit 603 includes a speaker, a buzzer, a receiver, and the like.
- the input unit 604 is used for receiving audio or video signals.
- the input unit 604 can include a graphics processing unit (Graphics Processing Unit, GPU) 6041 and a microphone 6042, and the graphics processing unit 6041 is used for still pictures or video images obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode
- the data is processed.
- the processed image frames may be displayed on the display unit 606 .
- the image frames processed by the graphics processor 6041 may be stored in the memory 609 (or other storage media) or sent via the radio frequency unit 601 or the network module 602 .
- the microphone 6042 can receive sound, and can process such sound into audio data.
- the processed audio data can be converted into a format that can be sent to a mobile communication base station via the radio frequency unit 601 for output in the case of a phone call mode.
- the electronic device also includes at least one sensor 605, such as a light sensor, a motion sensor, and other sensors.
- the light sensor includes an ambient light sensor and a proximity sensor, wherein the ambient light sensor can adjust the brightness of the display panel 6061 according to the brightness of the ambient light, and the proximity sensor can turn off the display panel 6061 and/or when the electronic device moves to the ear. or backlight.
- the accelerometer sensor can detect the magnitude of acceleration in various directions (generally three axes), and can detect the magnitude and direction of gravity when it is still, and can be used to identify the posture of electronic equipment (such as horizontal and vertical screen switching, related games) , magnetometer posture calibration), vibration recognition-related functions (such as pedometer, knocking), etc.; the sensor 605 can also include fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, Infrared sensors, etc., will not be repeated here.
- the display unit 606 is used to display information input by the user or information provided to the user.
- the display unit 606 may include a display panel 6061, and the display panel 6061 may be configured in the form of a liquid crystal display (Liquid Crystal Display, LCD), an organic light-emitting diode (Organic Light-Emitting Diode, OLED), or the like.
- LCD Liquid Crystal Display
- OLED Organic Light-Emitting Diode
- the user input unit 607 can be used to receive input numbers or character information, and generate key signal input related to user settings and function control of the electronic device.
- the user input unit 607 includes a touch panel 6071 and other input devices 6072 .
- the touch panel 6071 also referred to as a touch screen, can collect the user's touch operations on or near it (for example, the user uses any suitable object or accessory such as a finger or a stylus on the touch panel 6071 or near the touch panel 6071). operate).
- the touch panel 6071 may include two parts, a touch detection device and a touch controller.
- the touch detection device detects the user's touch orientation, and detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into contact coordinates, and sends it to the For the processor 610, receive the command sent by the processor 610 and execute it.
- the touch panel 6071 can be implemented in various types such as resistive, capacitive, infrared, and surface acoustic wave.
- the user input unit 607 may also include other input devices 6072 .
- other input devices 6072 may include, but are not limited to, physical keyboards, function keys (such as volume control buttons, switch buttons, etc.), trackballs, mice, and joysticks, which will not be repeated here.
- the touch panel 6071 can be covered on the display panel 6061, and when the touch panel 6071 detects a touch operation on or near it, it will be sent to the processor 610 to determine the type of the touch event, and then the processor 610 can The type of event provides a corresponding visual output on the display panel 6061.
- the touch panel 6071 and the display panel 6061 are used as two independent components to realize the input and output functions of the electronic device, in some embodiments, the touch panel 6071 and the display panel 6061 can be integrated. The implementation of the input and output functions of the electronic device is not specifically limited here.
- the interface unit 608 is an interface for connecting external devices to electronic equipment.
- an external device may include a wired or wireless headset port, an external power (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input/output (I/O) ports, video I/O ports, headphone ports, and more.
- the interface unit 608 may be used to receive input (eg, data information, power, etc.) from an external device and transmit the received input to one or more elements within the electronic device or may be used transfer data between.
- the memory 609 can be used to store software programs as well as various data.
- the memory 609 can mainly include a program storage area and a data storage area, wherein the program storage area can store an operating system, at least one application program required by a function (such as a sound playback function, an image playback function, etc.); Data created by the use of mobile phones (such as audio data, phonebook, etc.), etc.
- the memory 609 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, flash memory device, or other volatile solid-state storage devices.
- the processor 610 is the control center of the electronic device, and uses various interfaces and lines to connect various parts of the entire electronic device, by running or executing software programs and/or modules stored in the memory 609, and calling data stored in the memory 609 , to perform various functions of the electronic equipment and process data, so as to monitor the electronic equipment as a whole.
- the processor 610 may include one or more processing units; preferably, the processor 610 may integrate an application processor and a modem processor, wherein the application processor mainly processes the operating system, user interface and application programs, etc., and the modem
- the processor mainly handles wireless communication. It can be understood that the foregoing modem processor may not be integrated into the processor 610 .
- the electronic device can also include a power supply 611 (such as a battery) for supplying power to various components.
- a power supply 611 (such as a battery) for supplying power to various components.
- the power supply 611 can be logically connected to the processor 610 through a power management system, so as to manage charging, discharging, and power consumption through the power management system. Function.
- the electronic device includes some functional modules not shown, which will not be repeated here.
- the embodiment of the present application also provides an electronic device, including a processor 610, a memory 609, and a computer program stored in the memory 609 and operable on the processor 610.
- an electronic device including a processor 610, a memory 609, and a computer program stored in the memory 609 and operable on the processor 610.
- the computer program is executed by the processor 610, the above-mentioned
- the embodiment of the method for adjusting an electronic device can achieve the same technical effect, so in order to avoid repetition, details are not repeated here.
- the embodiments of the present application further provide a computer-readable storage medium, on which a computer program is stored, and when the computer program is executed by the processor 610
- a computer-readable storage medium is, for example, a read-only memory (Read-Only Memory, ROM for short), a random access memory (Random Access Memory, RAM for short), a magnetic disk or an optical disk, and the like.
- the embodiments of the present application may be provided as methods, systems, or computer program products. Accordingly, the present application may take the form of an entirely hardware embodiment, an entirely software embodiment, or an embodiment combining software and hardware aspects. Furthermore, the present application may take the form of a computer program product embodied on one or more computer-usable storage media (including but not limited to disk storage, CD-ROM, optical storage, etc.) having computer-usable program code embodied therein.
- computer-usable storage media including but not limited to disk storage, CD-ROM, optical storage, etc.
- These computer program instructions may also be stored in a computer-readable memory capable of directing a computer or other programmable data processing apparatus to operate in a specific manner, such that the instructions stored in the computer-readable memory produce an article of manufacture comprising instruction means, the instructions
- the device realizes the function specified in one or more procedures of the flowchart and/or one or more blocks of the block diagram.
- a computing device includes one or more processors (CPUs), input/output interfaces, network interfaces, and memory.
- processors CPUs
- input/output interfaces network interfaces
- memory volatile and non-volatile memory
- Memory may include non-permanent storage in computer-readable media, in the form of random access memory (RAM) and/or nonvolatile memory such as read-only memory (ROM) or flash RAM. Memory is an example of computer readable media.
- RAM random access memory
- ROM read-only memory
- flash RAM flash random access memory
- Computer-readable media including both permanent and non-permanent, removable and non-removable media, can be implemented by any method or technology for storage of information.
- Information may be computer readable instructions, data structures, modules of a program, or other data.
- Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), read only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory or other memory technology, compact disc read-only memory (CD-ROM), digital versatile disc (DVD) or other optical storage, magnetic A magnetic tape cartridge, tape magnetic disk storage or other magnetic storage device or any other non-transmission medium that can be used to store information that can be accessed by a computing device.
- computer-readable media excludes transitory computer-readable media, such as modulated data signals and carrier waves.
- the processing unit can be implemented in one or more application specific integrated circuits (Application Specific Integrated Circuits, ASIC), digital signal processor (Digital Signal Processing, DSP), digital signal processing device (DSP Device, DSPD), programmable Logic device (Programmable Logic Device, PLD), Field-Programmable Gate Array (Field-Programmable Gate Array, FPGA), general-purpose processor, controller, microcontroller, microprocessor, other electronic units for performing the functions of this application or a combination thereof.
- ASIC Application Specific Integrated Circuits
- DSP Digital Signal Processing
- DSP Device digital signal processing device
- PLD programmable Logic Device
- FPGA Field-Programmable Gate Array
- controller microcontroller
- microprocessor other electronic units for performing the functions of this application or a combination thereof.
- the technologies of the embodiments of the present application may be implemented by modules (such as procedures, functions, etc.) that execute the functions of the embodiments of the present application.
- Software codes can be stored in memory and executed by a processor.
- Memory can be implemented within the processor or external to the processor.
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Abstract
一种电子设备的调整方法、装置及电子设备,属于计算机技术领域。该方法包括:获取用户的状态参数(102);根据状态参数,确定用户处于目标疲劳状态(104);调整电子设备的目标输出参数;其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联(106)。
Description
交叉引用
本发明要求在2021年09月23日提交中国专利局、申请号为202111117543.8、发明名称为“一种提醒方法、装置及电子设备”的中国专利申请的优先权,该申请的全部内容通过引用结合在本发明中。
本发明涉及计算机技术领域,尤其涉及一种电子设备的调整方法、装置及电子设备。
随着移动通信技术的日渐成熟,移动终端(如手机)已成为人们日常生活中必不可少的电子消费品,同时,随着游戏等娱乐应用程序的种类和功能不断的强大,且多种多样的游戏功能的应用软件层出不穷,加之移动终端具有便于携带且易于操作等优势,用户经常使用移动终端进行娱乐活动,如使用移动终端玩游戏。
游戏在给人们带来丰富的娱乐体验的同时,也导致了很多用户沉迷游戏,然而,一旦沉迷其中,用户可能长时间持续的玩游戏,这必将会对人们的身体健康造成严重的影响。
发明内容
本申请实施例的目的是提供一种电子设备的调整方法、装置及电子设备,以解决用户不能有效控制使用电子设备的使用时长,在通过电子设备进行娱乐时容易沉迷的技术问题。
为了解决上述技术问题,本申请实施例是这样实现的:
第一方面,本申请实施例提供了一种电子设备的调整方法,包括:
获取用户的状态参数;
根据所述状态参数,确定所述用户处于目标疲劳状态;
调整电子设备的目标输出参数;
其中,所述目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;所述目标输出参数的类型与所述目标疲劳状态的类型相关联。
第二方面,本申请实施例提供了一种电子设备的调整装置,包括:
获取模块,用于获取用户的状态参数;
确定模块,用于根据所述状态参数,确定所述用户处于目标疲劳状态;
调整模块,用于调整电子设备的目标输出参数;
其中,所述目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;所述目标输出参数的类型与所述目标疲劳状态的类型相关联。
第三方面,本申请实施例提供了一种电子设备,包括:存储器、处理器及存储在存储器上并可在处理器上运行的计算机程序,上述计算机程序被处理器执行时实现如第一方面的电子设备的调整方法的步骤。
第四方面,本申请实施例提供了一种计算机可读存储介质,上述计算机可读存储介质上存储有计算机程序,上述计算机程序被处理器执行时实现如第一方面的电子设备的调整方法的步骤。
第五方面,本申请实施例提供了一种芯片,所述芯片包括处理器和通信接口,所述通信接口和所述处理器耦合,所述处理器用于运行程序或指令,实现如第一方面所述的方法。
第六方面,本申请实施例提供了一种计算机程序产品,所述计算机程序产品被至少一个处理器执行以实现如第一方面所述的方法。
本申请实施例中的电子设备的调整方法、装置及电子设备,通过获取用户的状态参数,根据状态参数,确定用户处于目标疲劳状态,然后,调整电子设备的目标输出参数;其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型 相关联。本申请实施例中,通过获取用户的状态参数,基于上述获取到的状态参数来确定用户处于目标疲劳状态,然后,通过调整电子设备的目标输出参数的方式,以提醒用户调整当前身体状态,从而可以对用户当前的身体疲劳状态进行有效提醒,进而有效控制用户使用电子设备的使用时长,防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
为了更清楚地说明本申请实施例或现有技术中的技术方案,下面将对实施例或现有技术描述中所需要使用的附图作简单地介绍,显而易见地,下面描述中的附图仅仅是本发明中记载的一些实施例,对于本领域普通技术人员来讲,在不付出创造性劳动性的前提下,还可以根据这些附图获得其他的附图。
图1为本申请实施例提供的电子设备的调整方法的第一种流程示意图;
图2为本申请实施例提供的电子设备的调整方法的第二种流程示意图;
图3为本申请实施例提供的电子设备的调整方法的第三种流程示意图;
图4为本申请实施例提供的电子设备的调整方法的第四种流程示意图;
图5为本申请实施例提供的电子设备的调整装置的模块组成示意图;
图6为本申请实施例提供的电子设备的结构示意图。
为了使本技术领域的人员更好地理解本发明中的技术方案,下面将结合本发明实施例中的附图,对本发明实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例仅仅是本发明一部分实施例,而不是全部的实施例。基于本发明中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都应当属于本发明保护的范围。
随着移动通信技术的日渐成熟,电子设备(如移动终端)已成为人们日 常生活中必不可少的电子消费品,同时,随着游戏等娱乐应用程序的种类和功能不断的强大,且多种多样的游戏功能的应用软件层出不穷,加之移动终端具有便于携带且易于操作等优势,用户经常使用移动终端进行娱乐活动,如使用移动终端玩游戏。然而,游戏在给人们带来丰富的娱乐体验的同时,也导致了很多用户沉迷游戏,一旦沉迷其中,用户可能长时间持续的玩游戏,这必将会对人们的身体健康造成严重的影响。基于此,本申请实施例提供一种提醒方法、装置及电子设备,在本申请提供的实施例中,为了防止用户沉迷于移动终端提供的娱乐活动(如游戏),在对用户进行提醒时,首先获取用户的状态参数,基于上述获取到的状态参数来确定用户处于目标疲劳状态,然后,通过调整电子设备的目标输出参数的方式,从而可以对用户当前的身体疲劳状态进行有效提醒,进而有效控制用户使用电子设备的使用时长,防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
本申请实施例中,电子设备可以是智能手机、平板电脑等,图1为本申请实施例提供的电子设备的调整方法的第一种流程示意图,图1中的方法能够由电子设备执行,特别由电子设备其中设置的程序模块执行,如图1所示,该方法至少包括以下步骤:
在步骤S102中,获取用户的状态参数。
可选地,上述状态参数可以是触控参数,该触控参数可以是用户对电子设备显示界面上显示的按键的触控操作参数;或者,上述状态参数可以是电子设备获取到的用户人脸特征参数。或者,上述状态参数可以是电子设备获取到的用户的语音特征参数。
具体地,上述触控参数可以是用户对当前电子设备的显示界面显示的虚拟摇杆、技能按钮、数据面板按钮等进行触控操作后生成的参数。或者,上述触控参数也可以是用户通过电子设备显示界面显示的虚拟键盘,对上述虚拟键盘所执行的文字输入操作时所生成的参数。上述人脸特征参数可以至少 包括眼睛特征参数等。本说明书实施例中,上述状态参数还可以是触控参数、语音特征参数、人脸特征参数中的一个或多个,当然,还可以是其他类型的参数等,本说明书实施例对上述状态参数不作具体限定。
在一种可选的实现方式中,电子设备中可以预先设置有针对某应用程序的防沉迷处理机制,作为示例,上述应用程序可以是游戏应用程序。这样,当用户在使用电子设备对安装在该电子设备中的游戏应用程序进行操作时,上述电子设备可以检测到用户对上述游戏应用程序的触发操作,进而可以调用上述预先设置的防沉迷处理机制,对用户在使用上述电子设备进行游戏时的操作行为进行检测,并获取用户在预设时间段内的状态参数。
具体的,考虑到用户沉迷电子设备中的某应用程序时,对应的对该应用程序的持续操作时长通常大于第一预设时长,如上述第一预设时长可以为2小时或3小时等;或者,用户沉迷电子设备中的某应用程序时,通常会在正常休息的预设时间段内利用休息时间来对某应用程序进行操作,如上述预设时间段可以为20:00-00:00点等。因此,上述电子设备调用上述预先设置的防沉迷处理机制的时机可以是,检测到用户对上述游戏应用程序的操作时长大于第一预设时长,或者,检测到当前时间段处于预设时间段内。作为示例,上述第一预设时长可以为2小时或3小时等,上述预设时间段可以为20:00-00:00点等,本说明书实施例对上述预先设置的防沉迷处理机制的触发时机,以及上述第一预设时长、预设时间段不作具体限定。
在步骤S104中,根据状态参数,确定用户处于目标疲劳状态。
在一种可选的实现方式中,可以基于上述状态参数所对应的参数值是否满足预设事件规则,来确定用户当前的身体状态。
作为示例,以上述状态参数为触控参数,上述触控参数为用户对当前电子设备的显示界面显示的技能按钮等进行触控操作后生成的参数为例,可以通过对用户在上述预设时间段内对当前电子设备的显示界面显示的技能按钮等进行触控操作后生成的触控参数的参数值与预设参数的参数值的比较结果, 来确定用户当前的身体状态。具体的,例如当检测到上述触控参数的触发时间相对于预设触发时间存在延时,则可以确定用户当前的身体状态为目标疲劳状态。
进一步的,在另一种可选的实现方式中,还可以基于上述延时的情况,将上述疲劳状态进一步划分为轻度疲劳状态、中度疲劳状态以及高度疲劳状态等。作为示例,当延时小于第一预设阈值,则可以确定用户当前的身体状态为轻度疲劳状态。当延时大于第一预设阈值且小于第二预设阈值时,则可以确定用户当前的身体状态为中度疲劳状态。当延时大于第二预设阈值时,则可以确定用户当前的身体状态为高度疲劳状态等。
在步骤S106中,调整电子设备的目标输出参数。
其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联。
可选地,上述调整电子设备的目标输出参数可以为调整电子设备的触控响应参数,以使上述电子设备的按键状态调整为闪烁状态。或者,也可以为调整电子设备的音频输出参数,以使上述电子设备播放用以提示用户注意休息的音频信息。或者,还也可以为调整电子设备的显示参数,以使上述电子设备在预设时间段内执行逐渐熄屏功能等。本说明书实施例对上述调整电子设备的目标输出参数的具体内容不作具体限定。
在一种可选的实现方式中,本说明书实施例的电子设备中可以预先配置有针对不同的目标疲劳状态可以进行不同的设备调整的策略,这样,可以通过配置的不同的设备调整策略调整电子设备的目标输出参数。上述设备调整策略可以包括在电子设备的显示屏上显示提示用户休息的策略,或者,也可以是对电子设备执行逐渐熄屏的策略,或者,还可以是通过启动语音提示功能提示用户进行休息的策略,或者,还可以是通过将电子设备的按键显示状态调整为闪烁显示状态的策略等,本说明书实施例对上述设备调整策略不做具体限定。
作为示例,可以将上述目标疲劳状态的类型预先划分为轻度疲劳状态、中度疲劳状态以及高度疲劳状态等。相应的,与上述轻度疲劳状态对应的设备调整策略可以为将设备按键的状态调整为闪烁状态,这样,可以基于上述设备调整策略来调整电子设备的触控响应参数,以使上述电子设备的按键状态调整为闪烁状态。与上述中度疲劳对应的设备调整策略可以为通过电子设备的语音功能播放提示用户注意休息的音频信息,这样,可以基于上述设备调整策略来调整电子设备的音频输出参数,以使上述电子设备播放用以提示用户注意休息的音频信息。与上述高度疲劳状态对应的设备调整策略可以为在预设时间段内执行逐渐熄屏功能等,这样,可以基于上述设备调整策略来调整电子设备的显示参数,以使上述电子设备在预设时间段内执行逐渐熄屏功能等。通过上述方式,电子设备可以基于检测到的用户当前的疲劳程度,根据相应的疲劳类型确定与该目标疲劳状态对应的设备调整策略,进而可以基于与确定的目标疲劳状态调整电子设备的目标输出参数,而非“一刀切”式禁止用户对该应用程序进行操作,使得本说明书实施例提供的方法过渡相对平滑,容易让用户接受。
另外,需要说明的是,本说明书实施例对上述疲劳状态可以预先设置为轻度疲劳状态、中度疲劳状态、高度疲劳状态以及重度疲劳状态等状态。当然,上述疲劳状态也可以针对疲劳程度划分为一级疲劳状态,二级疲劳状态等等,本申请实施例对上述疲劳程度划分的方式不作具体限定。相应的,针对与上述不同类型的目标疲劳状态对应的设备调整策略,以及与各设备调整策略对应的调整电子设备的目标输出参数的具体内容,本说明书实施例同样也不作具体限定。
由以上本说明书实施例提供的技术方案可见,本说明书实施例通过获取用户的状态参数,根据状态参数,确定用户处于目标疲劳状态,然后,调整电子设备的目标输出参数;其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的 类型相关联。本申请实施例中,通过获取用户的状态参数,基于上述获取到的状态参数来确定用户处于目标疲劳状态,然后,通过调整电子设备的目标输出参数的方式,以提醒用户调整当前身体状态,从而可以对用户当前的身体疲劳状态进行有效提醒,进而有效控制用户使用电子设备的使用时长,防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
进一步的,上述目标疲劳状态还可以包括以下至少一项:第一疲劳状态、第二疲劳状态、第三疲劳状态。
作为示例,上述第一疲劳状态可以是基于获取到的用户的人脸特征信息(如眼睛特征信息)的疲劳状态来确定的。上述第二疲劳状态可以是基于获取到的用户的语音信息中所包含的语音内容、语气确定的。上述第三疲劳状态可以是基于用户触控按键的触控速度确定的。
需要说明的是,上述确定疲劳状态的过程可以是基于电子设备的组件以及预先设置的预设算法,基于电子设备获取的用户的状态参数来确定的。或者,也可以是通过预先训练的预设模型,将获取的用户的状态参数输入至上述预设模型来确定的,本说明书实施例对上述确定疲劳状态所采用的具体实现方式不作具体限定。
其中,上述获取用户的状态参数,根据状态参数,确定用户处于目标疲劳状态,还可以包括下述步骤A2、步骤B2或步骤C2的具体处理过程:
在步骤A2中,获取用户的图像信息,在人脸特征信息满足第一预设条件的情况下,确定用户处于第一疲劳状态。
在一种可选的实现方式中,可以通过电子设备的摄像组件获取用户的图像信息,从上述图像信息中提取出用户的人脸特征信息,并对上述提取出的人脸特征信息进行分析处理,在检测到上述人脸特征信息中所包含的眼睛特征参数中存在红血丝的参数值大于预设阈值的情况下,可以确定用户当前处于第一疲劳状态。或者,也可以是检测到在预设时间段内人脸特征信息中存 在用户多次通过手部揉眼睛的情况,则确定用户处于第一疲劳状态。或者,还可以是检测到在预设时间段内人脸特征信息中存在多次眼睛处于闭合状态的眼睛特征参数的情况,则确定用户处于第一疲劳状态等。本说明书实施例对上述确定用户当前处于第二疲劳状态的具体处理过程不作具体限定。
或者,在步骤B2中,获取用户的语音信息,在文本信息中包含有预设文本内容的情况下,确定用户处于第二疲劳状态。
在一种可选的实现方式中,可以通过电子设备的语音组件获取用户的语音信息,对上述语音信息进行处理,得到与上述语音信息对应的文本信息,这样,可以在检测到上述文本信息中包含有预设文本内容的情况下,可以确定上述用户处于第二疲劳状态,作为示例,上述预设文本内容可以为不文明的文本内容。或者,也可以通过电子设备的语音组件获取用户的语音信息,可以对获取到的上述语音信息中所包含的语气信息进行分析,如果检测到上述获取的语气信息与预设语气信息相匹配,则可以确定用户处于第二疲劳状态,上述预设语气信息可以为语气中所表露的情绪为愤怒或急躁的语气信息。本说明书实施例对上述确定用户处于第二疲劳状态的具体实现过程不作具体限定。
或者,在步骤C2中,获取触控信息,在检测到用户在预设时间段内未触发预设按键的次数满足第二预设条件的情况下,确定用户处于第三疲劳状态。
在一种可选的实现方式中,以上述触控信息为用户对当前电子设备的显示界面显示的技能按钮等进行触控操作后生成的信息为例,在检测到用户在预设时间段内未触发预设按键(如获取某新技能的按键)的次数大于预设次数阈值的情况下,则可以确定用户处于第三疲劳状态。或者,也可以是在电子设备获取到上述触控信息的情况下,当检测到用户对上述技能按钮进行触发后生成的触控时间参数与预设触控时间参数的匹配度小于第一预设阈值,也即,当检测到用户对上述技能按钮的触控时间相对于预设触控时间存在延 时,则可以确定用户当前处于第三疲劳状态。当然,上述确定用户处于第三疲劳状态的方式还存在其它的具体确定方式,本说明书实施例对上述确定用户处于第三疲劳状态的具体实现过程不作具体限定。
进一步的,如图2所示,上述步骤S106的具体处理方法可以多种多样,以下再提供一种可选的处理方法,具体可以参见下述步骤S1062的具体处理过程。
在步骤S1062中,在目标疲劳状态包括第一疲劳状态的情况下,对电子设备的显示参数进行调整。其中,调整后的显示参数对应的界面显示模式为护眼模式,或者,在预设时间后执行熄屏处理。
在一些可选地实现方式中,在上述目标状态包括第一疲劳状态的情况下,可以对电子设备的显示参数进行调整,使得调整后的显示参数对应的界面显示模式为护眼模式,或者,在预设时间后执行熄屏处理。
这样,当上述电子设备通过摄像头检测到用户的眼部较为疲劳时,上述电子设备可以通过对屏幕的显示参数进行调整,使得用户在观看屏幕时眼部能够更加放松,或者,在预设时间后执行熄屏处理,以提示用户眼部需要休息。从而实现了对用户眼部的保护。
进一步的,如图3所示,上述步骤S106的具体处理方法可以多种多样,以下再提供一种可选的处理方法,具体可以参见下述步骤S1064的具体处理过程。
在步骤S1064中,在目标疲劳状态包括第二疲劳状态的情况下,对电子设备的音频输出参数进行调整;其中,调整后的音频输出参数对应的音频输出模式为静音模式,或者,调整后的音频输出参数对应的音频中的预设文本内容已被处理。
作为示例,上述预设内容可以是不文明的内容。
在一些可选地实现方式中,在上述目标状态包括第二疲劳状态的情况下,可以对电子设备的音频输出参数进行调整,使得调整后的音频输出参数对应 的音频输出模式为静音模式,或者,调整后的音频输出参数对应的音频中的预设文本内容已被处理。本说明书实施例对上述电子设备的音频输出参数进行调整的具体调整方法不作具体限定。
这样,当上述电子设备通过语音组件检测到获取的语音信息中携带有明显的愤怒、急躁的语气,或存在不文明的话语时,为了保障用户的身心健康,上述电子设备可以通过暂时执行对语音功能进行关闭处理,并在电子设备的显示屏幕中显示静音图标,或者,通过对音频输出参数对应的音频中的预设文本内容进行删除或隐藏的方式,以提示用户保持心态平和。待电子设备检测到用户情绪已恢复稳定,可以重新启动上述电子设备的语音功能。
进一步的,如图4所示,上述步骤S106的具体处理方法可以多种多样,以下再提供一种可选的处理方法,具体可以参见下述步骤S1066的具体处理过程。
在步骤S1066中,在目标疲劳状态包括第三疲劳状态的情况下,对电子设备的触控响应参数进行调整;其中,在触控响应参数包括触控响应时长参数的情况下,调整后的触控响应时长参数对应的触控响应时长延长;或者,在触控响应参数包括触控按键震动响应参数的情况下,调整后的触控按键震动响应幅度增大;或者,在触控响应参数包括触控按键闪烁参数的情况下,调整后的触控按键闪烁显示参数对应的按键闪烁程度增强。
在一种可选的实现方式中,在上述目标状态包括第三疲劳状态的情况下,当上述触控响应参数包括触控响应时长参数时,可以通过将触控响应时长参数对应的触控响应时长延长的方式,来对用户进行提示。这样,通过将触控响应时长进行延长处理,使得用户在触控某个技能按钮后可能得等好长时间(如5秒钟)才可以获得某个技能等,让用户种“不跟手”的感觉,从而使得用户意识到自己目前已经处于疲劳状态,需要休息一段时间,进而有效防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
或者,在另一种可选的方式中,在上述目标状态包括第三疲劳状态的情况下,当上述触控响应参数包括触控按键震动响应参数的情况下,可以通过调整上述触控按键震动响应参数所对应的参数值,使得调整后的触控按键震动响应幅度增大,来对用户进行提示。这样,通过提供上述触控震动反馈,可以更加直观地对用户进行提示,从而使得用户意识到自己目前已经处于疲劳状态,需要休息一段时间,进而有效防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
或者,在又一种可选的方式中,在上述目标状态包括第三疲劳状态的情况下,当上述触控响应参数包括触控按键闪烁参数的情况下,可以通过调整上述触控按键闪烁参数所对应的参数值,使得调整后的触控按键闪烁显示参数对应的按键闪烁程度增强,这样,通过提供上述触控按键闪烁效果,可以更加直观地对用户进行提示,从而使得用户意识到自己目前已经处于疲劳状态,需要休息一段时间,进而有效防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
进一步的,本说明书实施例还可以通过获取电子设备中陀螺仪、加速度传感器采集到的附加信息,在上述附加信息满足第三预设条件的情况下,确定用户处于第四疲劳状态;进而,在上述电子设备确定出用户处于第四疲劳状态的情况下,可以确定对与上述电子设备当前显示界面对应的界面显示方向调整策略,可以基于该调整策略,调整电子设备的目标输出参数。具体的,当通过上述附加信息检测到用户当前体态与预设体态不匹配的情况下,可以确定出用户处于第四疲劳状态,其中,上述第四疲劳状态可以是用户当前体态为不良体态时(如斜躺)的状态。这样,为了帮助用户纠正上述不良体态,可以根据获取到的上述陀螺仪和加速度传感器检测到的附加信息,调整电子设备的当前显示界面(如游戏界面)参数,使得当前游戏界面倾斜或翻转预设角度,进而使得用户在当前不良体态下无法获得良好的游戏体验,从而引导用户纠正自己的体态,使得当前游戏画面的显示恢复正常,进一步提高了 用户的身体健康。
由以上本说明书实施例提供的技术方案可见,本说明书实施例通过获取用户的状态参数,根据状态参数,确定用户处于目标疲劳状态,然后,调整电子设备的目标输出参数;其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联。本申请实施例中,通过获取用户的状态参数,基于上述获取到的状态参数来确定用户处于目标疲劳状态,然后,通过调整电子设备的目标输出参数的方式,以提醒用户调整当前身体状态,从而可以对用户当前的身体疲劳状态进行有效提醒,进而有效控制用户使用电子设备的使用时长,防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
对应上述实施例提供的电子设备的调整方法,基于相同的技术构思,本申请实施例还提供了一种电子设备的调整装置,图5为本申请实施例提供的电子设备的调整装置的模块组成示意图,该电子设备的调整装置用于执行图1至图4描述的电子设备的调整方法,如图5所示,该电子设备的调整装置包括:
获取模块501,用于获取用户的状态参数;
确定模块502,用于根据状态参数,确定用户处于目标疲劳状态;
调整模块503,用于调整电子设备的目标输出参数;
其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联。
可选地,目标疲劳状态包括以下至少一项:第一疲劳状态、第二疲劳状态、第三疲劳状态;
获取模块具体用于:获取用户的图像信息,确定模块具体用于:在人脸特征信息满足第一预设条件的情况下,确定用户处于第一疲劳状态;
或者,获取模块具体用于:获取用户的语音信息,确定模块具体用于: 在语音信息中的文本信息中包含有预设文本内容的情况下,确定用户处于第二疲劳状态;
或者,获取模块具体用于:获取用户的语音信息,确定模块具体用于:在语音信息中的语气信息与预设语气信息相匹配的情况下,确定用户处于第二疲劳状态;
或者,获取模块具体用于:获取触控信息,确定模块具体用于:在检测到用户在预设时间段内未触发预设按键的次数满足第二预设条件的情况下,确定用户处于第三疲劳状态;
或者,获取模块具体用于:获取触控信息,确定模块具体用于:在检测到用户对预设按键进行触发后生成的触控时间参数与预设触控时间参数的匹配度小于第一预设阈值的情况下,确定用户处于第三疲劳状态。
可选地,确定模块,具体用于:
在人脸特征信息中包括眼睛特征参数的情况下,通过眼睛特征参数确定出红血丝的参数值大于预设阈值的情况,确定用户当前处于第一疲劳状态;
或者,在检测到用户在预设时间段内多次通过手部揉眼睛的情况下,确定用户处于第一疲劳状态;
或者,在人脸特征信息中包括眼睛特征参数的情况下,在预设时间段内通过眼睛特征参数确定出眼睛多次处于闭合状态,确定用户处于第一疲劳状态。
可选地,预设文本内容为不文明的文本内容,预设语气信息为表露的情绪为愤怒或急躁的语气信息。
可选地,调整模块,具体用于:
在目标疲劳状态包括第一疲劳状态的情况下,对电子设备的显示参数进行调整;
其中,调整后的显示参数对应的界面显示模式为护眼模式,或者,在预设时间后执行熄屏处理。
可选地,调整模块,具体用于:
在目标疲劳状态包括第二疲劳状态的情况下,对电子设备的音频输出参数进行调整;
其中,调整后的音频输出参数对应的音频输出模式为静音模式,或者,调整后的音频输出参数对应的音频中的预设文本内容已被处理。
可选地,调整模块,具体用于:
在目标疲劳状态包括第三疲劳状态的情况下,对电子设备的触控响应参数进行调整;
其中,在触控响应参数包括触控响应时长参数的情况下,调整后的触控响应时长参数对应的触控响应时长延长;
在触控响应参数包括触控按键震动响应参数的情况下,调整后的触控按键震动响应幅度增大;
在触控响应参数包括触控按键闪烁参数的情况下,调整后的触控按键闪烁显示参数对应的按键闪烁程度增强。
由以上本说明书实施例提供的技术方案可见,本说明书实施例通过获取用户的状态参数,根据状态参数,确定用户处于目标疲劳状态,然后,调整电子设备的目标输出参数;其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联。本申请实施例中,通过获取用户的状态参数,基于上述获取到的状态参数来确定用户处于目标疲劳状态,然后,通过调整电子设备的目标输出参数的方式,以提醒用户调整当前身体状态,从而可以对用户当前的身体疲劳状态进行有效提醒,进而有效控制用户使用电子设备的使用时长,防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
本申请实施例提供的电子设备的调整装置能够实现上述电子设备的调整方法对应的实施例中的各个过程,为避免重复,这里不再赘述。
需要说明的是,本申请实施例提供的电子设备的调整装置与本申请实施例提供的电子设备的调整方法基于同一申请构思,因此该实施例的具体实施可以参见前述电子设备的调整方法的实施,重复之处不再赘述。
对应上述实施例提供的电子设备的调整方法,基于相同的技术构思,本申请实施例还提供了一种电子设备,该设备用于执行上述的电子设备的调整方法,图6为实现本申请各个实施例的一种电子设备的硬件结构示意图,图6所示的电子设备包括但不限于:射频单元601、网络模块602、音频输出单元603、输入单元604、传感器605、显示单元606、用户输入单元607、接口单元608、存储器609、处理器610、以及电源611等部件。本领域技术人员可以理解,图6中示出的电子设备结构并不构成对电子设备的限定,电子设备可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。在本申请实施例中,电子设备包括但不限于手机、平板电脑、笔记本电脑、掌上电脑、车载终端、可穿戴设备、以及计步器等。
其中,处理器610,用于:
获取用户的状态参数;
根据状态参数,确定用户处于目标疲劳状态;
调整电子设备的目标输出参数;
其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联。
可选地,目标疲劳状态包括以下至少一项:第一疲劳状态、第二疲劳状态、第三疲劳状态;
其中,处理器610,用于:
获取用户的图像信息,在人脸特征信息满足第一预设条件的情况下,确定用户处于第一疲劳状态;
或者,获取用户的语音信息,在文本信息中包含有预设文本内容的情况下,确定用户处于第二疲劳状态;
或者,获取触控信息,在检测到用户在预设时间段内未触发预设按键的次数满足第二预设条件的情况下,确定用户处于第三疲劳状态。
其中,处理器610,用于:
在目标疲劳状态包括第一疲劳状态的情况下,对电子设备的显示参数进行调整;
其中,调整后的显示参数对应的界面显示模式为护眼模式,或者,在预设时间后执行熄屏处理。
其中,处理器610,用于:
在目标疲劳状态包括第二疲劳状态的情况下,对电子设备的音频输出参数进行调整;
其中,调整后的音频输出参数对应的音频输出模式为静音模式,或者,调整后的音频输出参数对应的音频中的预设文本内容已被处理。
其中,处理器610,用于:
在目标疲劳状态包括第三疲劳状态的情况下,对电子设备的触控响应参数进行调整;
其中,在触控响应参数包括触控响应时长参数的情况下,调整后的触控响应时长参数对应的触控响应时长延长;
或者,在触控响应参数包括触控按键震动响应参数的情况下,调整后的触控按键震动响应幅度增大;
或者,在触控响应参数包括触控按键闪烁参数的情况下,调整后的触控按键闪烁显示参数对应的按键闪烁程度增强。
由以上本说明书实施例提供的技术方案可见,本说明书实施例通过获取用户的状态参数,根据状态参数,确定用户处于目标疲劳状态,然后,调整电子设备的目标输出参数;其中,目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;目标输出参数的类型与目标疲劳状态的类型相关联。本申请实施例中,通过获取用户的状态参数,基于上述获取到 的状态参数来确定用户处于目标疲劳状态,然后,通过调整电子设备的目标输出参数的方式,以提醒用户调整当前身体状态,从而可以对用户当前的身体疲劳状态进行有效提醒,进而有效控制用户使用电子设备的使用时长,防止用户在使用电子设备进行娱乐活动时进入沉迷状态,有利于用户的身体健康。
需要说明的是,本申请实施例提供的电子设备能够实现上述电子设备的调整方法实施例中电子设备实现的各个过程,为避免重复,这里不再赘述。
应理解的是,本申请实施例中,射频单元601可用于收发信息或通话过程中,信号的接收和发送,具体的,将来自基站的下行数据接收后,给处理器610处理;另外,将上行的数据发送给基站。通常,射频单元601包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元601还可以通过无线通信系统与网络和其他设备通信。
电子设备通过网络模块602为用户提供了无线的宽带互联网访问,如帮助用户收发电子邮件、浏览网页和访问流式媒体等。
音频输出单元603可以将射频单元601或网络模块602接收的或者在存储器609中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元603还可以提供与电子设备执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出单元603包括扬声器、蜂鸣器以及受话器等。
输入单元604用于接收音频或视频信号。输入单元604可以包括图形处理器(Graphics Processing Unit,GPU)6041和麦克风6042,图形处理器6041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元606上。经图形处理器6041处理后的图像帧可以存储在存储器609(或其它存储介质)中或者经由射频单元601或网络模块602进行发送。麦克风6042可以接收声音,并且能够将这样的声音处理为音频数据。处理后的音频数据 可以在电话通话模式的情况下转换为可经由射频单元601发送到移动通信基站的格式输出。
电子设备还包括至少一种传感器605,比如光传感器、运动传感器以及其他传感器。具体地,光传感器包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板6061的亮度,接近传感器可在电子设备移动到耳边时,关闭显示面板6061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别电子设备姿态(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;传感器605还可以包括指纹传感器、压力传感器、虹膜传感器、分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等,在此不再赘述。
显示单元606用于显示由用户输入的信息或提供给用户的信息。显示单元606可包括显示面板6061,可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板6061。
用户输入单元607可用于接收输入的数字或字符信息,以及产生与电子设备的用户设置以及功能控制有关的键信号输入。具体地,用户输入单元607包括触控面板6071以及其他输入设备6072。触控面板6071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板6071上或在触控面板6071附近的操作)。触控面板6071可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器610,接收处理器610发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板6071。除了触控面板6071,用户输入单元607还可以包括其他输入设备6072。具体地,其 他输入设备6072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。
进一步的,触控面板6071可覆盖在显示面板6061上,当触控面板6071检测到在其上或附近的触摸操作后,传送给处理器610以确定触摸事件的类型,随后处理器610根据触摸事件的类型在显示面板6061上提供相应的视觉输出。虽然在图6中,触控面板6071与显示面板6061是作为两个独立的部件来实现电子设备的输入和输出功能,但是在某些实施例中,可以将触控面板6071与显示面板6061集成而实现电子设备的输入和输出功能,具体此处不做限定。
接口单元608为外部装置与电子设备连接的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元608可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到电子设备内的一个或多个元件或者可以用于在电子设备和外部装置之间传输数据。
存储器609可用于存储软件程序以及各种数据。存储器609可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器609可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器610是电子设备的控制中心,利用各种接口和线路连接整个电子设备的各个部分,通过运行或执行存储在存储器609内的软件程序和/或模块,以及调用存储在存储器609内的数据,执行电子设备的各种功能和处理数据,从而对电子设备进行整体监控。处理器610可包括一个或多个处理单元;优 选的,处理器610可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器610中。
电子设备还可以包括给各个部件供电的电源611(比如电池),优选的,电源611可以通过电源管理系统与处理器610逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
另外,电子设备包括一些未示出的功能模块,在此不再赘述。
优选的,本申请实施例还提供一种电子设备,包括处理器610,存储器609,存储在存储器609上并可在处理器610上运行的计算机程序,该计算机程序被处理器610执行时实现上述电子设备的调整方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
进一步地,对应上述实施例提供的电子设备的调整方法,本申请实施例还提供一种计算机可读存储介质,该计算机可读存储介质上存储有计算机程序,该计算机程序被处理器610执行时实现如上述电子设备的调整方法实施例的各步骤,且能达到相同的技术效果,为避免重复,这里不再赘述。其中,的计算机可读存储介质,如只读存储器(Read-Only Memory,简称ROM)、随机存取存储器(Random Access Memory,简称RAM)、磁碟或者光盘等。
本领域内的技术人员应明白,本申请的实施例可提供为方法、系统、或计算机程序产品。因此,本申请可采用完全硬件实施例、完全软件实施例、或结合软件和硬件方面的实施例的形式。而且,本申请可采用在一个或多个其中包含有计算机可用程序代码的计算机可用存储介质(包括但不限于磁盘存储器、CD-ROM、光学存储器等)上实施的计算机程序产品的形式。
本申请是参照根据本申请实施例的方法、设备(系统)、和计算机程序产品的流程图和/或方框图来描述的。应理解可由计算机程序指令实现流程图和/或方框图中的每一流程和/或方框、以及流程图和/或方框图中的流程和/或方框的结合。可提供这些计算机程序指令到通用计算机、专用计算机、 嵌入式处理机或其他可编程数据处理设备的处理器以产生一个机器,使得通过计算机或其他可编程数据处理设备的处理器执行的指令产生用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的装置。
这些计算机程序指令也可存储在能引导计算机或其他可编程数据处理设备以特定方式工作的计算机可读存储器中,使得存储在该计算机可读存储器中的指令产生包括指令装置的制造品,该指令装置实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能。
这些计算机程序指令也可装载到计算机或其他可编程数据处理设备上,使得在计算机或其他可编程设备上执行一系列操作步骤以产生计算机实现的处理,从而在计算机或其他可编程设备上执行的指令提供用于实现在流程图一个流程或多个流程和/或方框图一个方框或多个方框中指定的功能的步骤。
在一个典型的配置中,计算设备包括一个或多个处理器(CPU)、输入/输出接口、网络接口和内存。
内存可能包括计算机可读介质中的非永久性存储器,随机存取存储器(RAM)和/或非易失性内存等形式,如只读存储器(ROM)或闪存(flash RAM)。内存是计算机可读介质的示例。
计算机可读介质包括永久性和非永久性、可移动和非可移动媒体可以由任何方法或技术来实现信息存储。信息可以是计算机可读指令、数据结构、程序的模块或其他数据。计算机的存储介质的例子包括,但不限于相变内存(PRAM)、静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)、其他类型的随机存取存储器(RAM)、只读存储器(ROM)、电可除可编程只读存储器(EEPROM)、快闪记忆体或其他内存技术、只读光盘只读存储器(CD-ROM)、数字多功能光盘(DVD)或其他光学存储、磁盒式磁带,磁带磁磁盘存储或其他磁性存储设备或任何其他非传输介质,可用于存储可以被计算设备访问的信息。按照本文中的界定,计算机可读介质不包括暂存电脑可 读媒体(transitory media),如调制的数据信号和载波。
可以理解的是,本申请实施例描述的这些实施例可以用硬件、软件、固件、中间件、微码或其组合来实现。对于硬件实现,处理单元可以实现在一个或多个专用集成电路(Application Specific Integrated Circuits,ASIC)、数字信号处理器(Digital Signal Processing,DSP)、数字信号处理设备(DSP Device,DSPD)、可编程逻辑设备(Programmable Logic Device,PLD)、现场可编程门阵列(Field-Programmable Gate Array,FPGA)、通用处理器、控制器、微控制器、微处理器、用于执行本申请功能的其它电子单元或其组合中。
对于软件实现,可通过执行本申请实施例功能的模块(例如过程、函数等)来实现本申请实施例的技术。软件代码可存储在存储器中并通过处理器执行。存储器可以在处理器中或在处理器外部实现。
还需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、商品或者设备不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、商品或者设备所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括所述要素的过程、方法、商品或者设备中还存在另外的相同要素。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分可以以计算机软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端(可以是手机,计算机,服务器,或者网络设备等)执行本申请各个实施例所述的方法。
上面结合附图对本申请的实施例进行了描述,但是本申请并不局限于上述的具体实施方式,上述具体实施方式仅仅是示意性的,而不是限制性的, 本领域的普通技术人员在本申请的启示下,在不脱离本申请宗旨和权利要求所保护的范围情况下,本申请可以有各种更改和变化。凡在本申请的精神和原理之内所作的任何修改、等同替换、改进等,均应包含在本申请的权利要求范围之内。
Claims (19)
- 一种电子设备的调整方法,其中,所述方法包括:获取用户的状态参数;根据所述状态参数,确定所述用户处于目标疲劳状态;调整电子设备的目标输出参数;其中,所述目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;所述目标输出参数的类型与所述目标疲劳状态的类型相关联。
- 根据权利要求1所述的方法,其中,所述目标疲劳状态包括以下至少一项:第一疲劳状态、第二疲劳状态、第三疲劳状态;所述获取用户的状态参数,根据所述状态参数,确定所述用户处于目标疲劳状态,包括:获取所述用户的图像信息,在人脸特征信息满足第一预设条件的情况下,确定所述用户处于第一疲劳状态;或者,获取所述用户的语音信息,在所述语音信息中的文本信息中包含有预设文本内容的情况下,确定所述用户处于第二疲劳状态;或者,获取所述用户的语音信息,在所述语音信息中的语气信息与预设语气信息相匹配的情况下,确定所述用户处于第二疲劳状态;或者,获取触控信息,在检测到所述用户在预设时间段内未触发预设按键的次数满足第二预设条件的情况下,确定所述用户处于第三疲劳状态;或者,获取触控信息,在检测到所述用户对所述预设按键进行触发后生成的触控时间参数与预设触控时间参数的匹配度小于第一预设阈值的情况下,确定所述用户处于第三疲劳状态。
- 根据权利要求2所述的方法,其特征在于,所述在人脸特征信息满足第一预设条件的情况下,确定所述用户处于第一疲劳状态,包括:在所述人脸特征信息中包括眼睛特征参数的情况下,通过所述眼睛特征参数确定出红血丝的参数值大于预设阈值的情况,确定所述用户当前处于所述第一疲劳状态;或者,在检测到所述用户在预设时间段内多次通过手部揉眼睛的情况下,确定所述用户处于第一疲劳状态;或者,在所述人脸特征信息中包括眼睛特征参数的情况下,在预设时间段内通过所述眼睛特征参数确定出眼睛多次处于闭合状态,确定所述用户处于第一疲劳状态。
- 根据权利要求2所述的方法,其特征在于,所述预设文本内容为不文明的文本内容,所述预设语气信息为表露的情绪为愤怒或急躁的语气信息。
- 根据权利要求2所述的方法,其中,所述调整电子设备的目标输出参数,包括:在所述目标疲劳状态包括所述第一疲劳状态的情况下,对所述电子设备的所述显示参数进行调整;其中,调整后的所述显示参数对应的界面显示模式为护眼模式,或者,在预设时间后执行熄屏处理。
- 根据权利要求2所述的方法,其中,所述调整电子设备的目标输出参数,包括:在所述目标疲劳状态包括所述第二疲劳状态的情况下,对所述电子设备的所述音频输出参数进行调整;其中,所述调整后的音频输出参数对应的音频输出模式为静音模式,或者,所述调整后的音频输出参数对应的音频中的所述预设文本内容已被处理。
- 根据权利要求2所述的方法,其中,所述调整电子设备的目标输出参 数,包括:在所述目标疲劳状态包括所述第三疲劳状态的情况下,对所述电子设备的触控响应参数进行调整;其中,在所述触控响应参数包括触控响应时长参数的情况下,所述调整后的触控响应时长参数对应的触控响应时长延长;或者,在所述触控响应参数包括触控按键震动响应参数的情况下,所述调整后的触控按键震动响应幅度增大;或者,在所述触控响应参数包括触控按键闪烁参数的情况下,所述调整后的触控按键闪烁显示参数对应的按键闪烁程度增强。
- 一种电子设备的调整装置,其中,所述装置包括:获取模块,用于获取用户的状态参数;确定模块,用于根据所述状态参数,确定所述用户处于目标疲劳状态;调整模块,用于调整电子设备的目标输出参数;其中,所述目标输出参数包括以下至少一项:显示参数、音频输出参数、触控响应参数;所述目标输出参数的类型与所述目标疲劳状态的类型相关联。
- 根据权利要求8所述的装置,其中,所述目标疲劳状态包括以下至少一项:第一疲劳状态、第二疲劳状态、第三疲劳状态;所述获取模块具体用于:获取所述用户的图像信息,所述确定模块具体用于:在所述人脸特征信息满足第一预设条件的情况下,确定所述用户处于第一疲劳状态;或者,所述获取模块具体用于:获取所述用户的语音信息,所述确定模块具体用于:在所述语音信息中的文本信息中包含有预设文本内容的情况下,确定所述用户处于第二疲劳状态;或者,所述获取模块具体用于:获取所述用户的语音信息,所述确定模 块具体用于:在所述语音信息中的语气信息与预设语气信息相匹配的情况下,确定所述用户处于第二疲劳状态;或者,所述获取模块具体用于:获取触控信息,所述确定模块具体用于:在检测到所述用户在预设时间段内未触发预设按键的次数满足第二预设条件的情况下,确定所述用户处于第三疲劳状态;或者,所述获取模块具体用于:获取触控信息,所述确定模块具体用于:在检测到所述用户对所述预设按键进行触发后生成的触控时间参数与预设触控时间参数的匹配度小于第一预设阈值的情况下,确定所述用户处于第三疲劳状态。
- 根据权利要求9所述的装置,其特征在于,所述确定模块,具体用于:在所述人脸特征信息中包括眼睛特征参数的情况下,通过所述眼睛特征参数确定出红血丝的参数值大于预设阈值的情况,确定所述用户当前处于所述第一疲劳状态;或者,在检测到所述用户在预设时间段内多次通过手部揉眼睛的情况下,确定所述用户处于第一疲劳状态;或者,在所述人脸特征信息中包括眼睛特征参数的情况下,在预设时间段内通过所述眼睛特征参数确定出眼睛多次处于闭合状态,确定所述用户处于第一疲劳状态。
- 根据权利要求9所述的装置,其特征在于,所述预设文本内容为不文明的文本内容,所述预设语气信息为表露的情绪为愤怒或急躁的语气信息。
- 根据权利要求9所述的装置,其中,所述调整模块,具体用于:在所述目标疲劳状态包括所述第一疲劳状态的情况下,对所述电子设备的所述显示参数进行调整;其中,调整后的所述显示参数对应的界面显示模式为护眼模式,或者,在预设时间后执行熄屏处理。
- 根据权利要求9所述的装置,其中,所述调整模块,具体用于:在所述目标疲劳状态包括所述第二疲劳状态的情况下,对所述电子设备的所述音频输出参数进行调整;其中,所述调整后的音频输出参数对应的音频输出模式为静音模式,或者,所述调整后的音频输出参数对应的音频中的所述预设文本内容已被处理。
- 根据权利要求9所述的装置,其中,所述调整模块,具体用于:在所述目标疲劳状态包括所述第三疲劳状态的情况下,对所述电子设备的触控响应参数进行调整;其中,在所述触控响应参数包括触控响应时长参数的情况下,所述调整后的触控响应时长参数对应的触控响应时长延长;或者,在所述触控响应参数包括触控按键震动响应参数的情况下,所述调整后的触控按键震动响应幅度增大;或者,在所述触控响应参数包括触控按键闪烁参数的情况下,所述调整后的触控按键闪烁显示参数对应的按键闪烁程度增强。
- 一种电子设备,其中,包括:处理器、存储器及存储在所述存储器上并可在所述处理器上运行的计算机程序,所述计算机程序被所述处理器执行时实现如权利要求1至7中任一项所述的电子设备的调整方法的步骤。
- 一种计算机可读存储介质,其中,所述计算机可读存储介质上存储有计算机程序,所述计算机程序被处理器执行时实现如权利要求1至7中任一项所述的电子设备的调整方法的步骤。
- 一种计算机程序产品,所述程序产品被至少一个处理器执行以实现如权利要求1至7中任一项所述的电子设备的调整方法的步骤。
- 一种芯片,所述芯片包括处理器和通信接口,所述通信接口和所述处理器耦合,所述处理器用于运行程序或指令,实现如权利要求1至7中任一项所述的电子设备的调整方法的步骤。
- 一种电子设备,包括所述电子设备被配置成用于执行如权利要求1至7中任一项所述的电子设备的调整方法的步骤。
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| CN117271564A (zh) * | 2023-11-01 | 2023-12-22 | 绍兴帛雍纺织品有限公司 | 一种用户状态的可视化显示方法及装置 |
| CN118605737A (zh) * | 2024-07-05 | 2024-09-06 | 东莞市极制电子科技有限公司 | 设备调节方法、装置及电子设备 |
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