WO2022166943A1 - 消息发送的方法及装置、电子设备和可读存储介质 - Google Patents

消息发送的方法及装置、电子设备和可读存储介质 Download PDF

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Publication number
WO2022166943A1
WO2022166943A1 PCT/CN2022/075337 CN2022075337W WO2022166943A1 WO 2022166943 A1 WO2022166943 A1 WO 2022166943A1 CN 2022075337 W CN2022075337 W CN 2022075337W WO 2022166943 A1 WO2022166943 A1 WO 2022166943A1
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Prior art keywords
graphic
area
target object
message
target
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PCT/CN2022/075337
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English (en)
French (fr)
Inventor
唐义
朱宗伟
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维沃移动通信有限公司
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Publication of WO2022166943A1 publication Critical patent/WO2022166943A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/043Real-time or near real-time messaging, e.g. instant messaging [IM] using or handling presence information

Definitions

  • the present application belongs to the field of intelligent terminals, and in particular relates to a method and apparatus for sending a message, an electronic device and a readable storage medium.
  • the way of sending messages is relatively simple, for example, only text messages, preset expressions or pre-shot pictures, or a simple combination.
  • the function of sending chat messages in instant messaging software can no longer meet the needs of users.
  • the purpose of the embodiments of the present application is to provide a method and apparatus for sending a message, an electronic device and a readable storage medium, which can solve the problem that the method of sending chat messages in instant messaging software in the prior art is relatively simple.
  • an embodiment of the present application provides a method for sending a message, including: acquiring a first pattern model, and displaying a first graphic corresponding to the first pattern model on a chat interface; Filling the first graphic with the target object; sending a message to the chatting object in the chatting interface, wherein the message includes the filled first graphic.
  • an embodiment of the present application provides a device for sending a message, including: a first processing module, configured to acquire a first pattern model, and display a first graphic corresponding to the first pattern model on a chat interface;
  • the second filling module is used to fill the target object in the first graphic of the chat interface;
  • the sending module is used to send a message to the chat object in the chat interface, wherein the message includes the filled the first graphic.
  • embodiments of the present application provide an electronic device, the electronic device includes a processor, a memory, and a program or instruction stored on the memory and executable on the processor, the program or instruction being The processor implements the steps of the method according to the first aspect when executed.
  • an embodiment of the present application provides a readable storage medium, where a program or an instruction is stored on the readable storage medium, and when the program or instruction is executed by a processor, the steps of the method according to the first aspect are implemented .
  • an embodiment of the present application provides a chip, the chip includes a processor and a communication interface, the communication interface is coupled to the processor, and the processor is configured to run a program or an instruction, and implement the first aspect the method described.
  • a computer program product is provided, the computer program product is stored in a non-transitory storage medium, and the computer program product is executed by at least one processor to implement the message sending provided by the embodiments of the present application. steps in the method.
  • a communication device configured to perform the steps in the method for sending a message provided by the embodiments of the present application.
  • the target object can be filled in the first graphic, so that a message including the filled first graphic can be sent to the chat object , which enriches the diversity of messages, solves the problem that the method of sending chat messages in instant messaging software is relatively simple in the prior art, and improves the user experience in the chat process.
  • FIG. 1 is a flowchart of a method for sending a message according to an embodiment of the present application
  • FIG. 2 is one of the schematic diagrams of message processing according to an embodiment of the present application.
  • FIG 3 is the second schematic diagram of message processing according to an embodiment of the present application.
  • FIG. 4 is a third schematic diagram of message processing according to an embodiment of the present application.
  • FIG. 5 is a fourth schematic diagram of message processing according to an embodiment of the present application.
  • FIG. 6 is a fifth schematic diagram of message processing according to an embodiment of the present application.
  • FIG. 7 is a sixth schematic diagram of message processing according to an embodiment of the present application.
  • FIG. 8 is a seventh schematic diagram of message processing according to an embodiment of the present application.
  • FIG. 9 is a schematic structural diagram of an apparatus for sending a message according to an embodiment of the present application.
  • FIG. 11 is a second structural diagram of an electronic device according to an embodiment of the present application.
  • first, second and the like in the description and claims of the present application are used to distinguish similar objects, and are not used to describe a specific order or sequence. It is to be understood that the data so used are interchangeable under appropriate circumstances so that the embodiments of the present application can be practiced in sequences other than those illustrated or described herein, and distinguish between “first”, “second”, etc.
  • the objects are usually of one type, and the number of objects is not limited.
  • the first object may be one or more than one.
  • “and/or” in the description and claims indicates at least one of the connected objects, and the character “/" generally indicates that the associated objects are in an "or” relationship.
  • an embodiment of the present application provides a method for sending a message, and the steps of the method include:
  • Step 102 acquiring a first pattern model, and displaying a first graphic corresponding to the first pattern model on the chat interface;
  • Step 104 filling the target object in the first graphic of the chat interface
  • Step 106 Send a message to the chat object in the chat interface, wherein the message includes the filled first graphic.
  • the target object can be filled in the first graphic, so that the chat object can be sent to the chat object including the filled
  • the message of the first graphic enriches the diversity of messages, solves the problem that the method of sending chat messages in instant messaging software is relatively simple in the prior art, and improves the user experience in the chat process.
  • the execution subject of the method steps in the embodiments of the present application may be a smart terminal or a smart device, such as a mobile phone, a tablet computer, a laptop computer, a smart watch, and the like.
  • the first pattern model involved in this application can be a preset pattern model and a custom pattern model, and the preset pattern model can be: a facial expression model, an animal model, a specific model (heart-shaped), etc.;
  • the custom pattern model is a pattern model that can be drawn or placed by the user through touch operations on the chat interface.
  • the above are only examples, and corresponding settings may be made according to actual situations in the specific application scenarios of the present application.
  • the display position of the first graphic corresponding to the first pattern model on the chat interface can also be set according to actual requirements, for example, it can be at the bottom of the chat interface, or at the top of the chat interface. Of course, if the displayed position is above the current chat content, the first graphic may be displayed in a translucent manner.
  • the target object in this embodiment of the present application includes at least one of the following: text information, dynamic pictures, and static pictures. That is to say, any one of the above-mentioned target objects can be filled in the first figure. Taking the first figure corresponding to the first pattern model as a heart shape as an example, then only text information can be filled in the heart-shaped figure, or the text information and the A combination of still images. Of course, the above is just an example, and other target objects can also be filled, or a combination of other target objects. In the first graphic, if it is a combination of target objects, the number or proportion of filling target objects can be determined by the user.
  • a desired pattern model can be selected by touching the “model selection” control in the chat interface, such as an alternative
  • the fill color of each graph in Figure 2 is only used to form a graph, and can be filled with different colors in specific application scenarios, for example, the heart shape is red, the animal shape is gray, and the smiley face shape is red and yellow.
  • the specific graphic can be displayed on the chat interface by means of a preview.
  • the user selects a heart-shaped graphic and displays the heart-shaped graphic in the target area at the bottom of the chat interface, in a specific application scenario, it can be filled in the bottom area of the chat interface in the form of a bitmap Heart shape.
  • the target object includes: text information, dynamic pictures, and static pictures for the user to choose.
  • the input pinyin information or other text information symbols can be selected, and the required text information can be selected from the candidate text information. , Hao", etc., select "Good" to fill in the heart shape.
  • the heart-shaped graphic can be filled with the text message "OK".
  • the filling object in FIG. 4 is only for illustration, and it can also be filled with a combination of text information and dynamic pictures (dynamic expressions), which can be filled according to the needs of the user.
  • the filled heart shape is sent to the chat object (small A).
  • the method for filling the target object in the first graphic of the chat interface involved in step 102 of the present application may further include:
  • Step 102-11 Fill the first area of the first graphic with the target object; wherein, the first area is part or all of the target area, and the target area is the area of the first graphic in the chat interface.
  • the first area can be part or all of the target area, and the target area is the area of the first graphic in the chat interface, that is to say, during the specific filling process, the user can fill the entire first graphic area with the same
  • the target object, one part of the first graphic area can also be filled with a target object, and another part can be filled with other target objects.
  • the method of this embodiment of the present application may further include: step 102-10, receiving target input, and responding to the The target input determines the first area in the target area;
  • the target input may be to determine the first area through a touch operation
  • the touch operation may be to directly touch the target area to determine the first area, or to touch other controls, thereby Realize one key to determine the first area.
  • the method of filling the target object in the first area of the first graphic involved in steps 102-11 in this embodiment of the present application may further include: automatically filling the target object in the first area.
  • the user in addition to the user can customize the type of the target object to be filled in the first graphic, and the number of the target object to be filled; it can also be that after a certain area is determined, the area can be automatically filled, There is no need to fill it manually, that is, taking the heart shape in Figure 3 above as an example, if the left half of the heart shape is determined to be the first area, if the target object to be filled is the text information "OK", it can be automatically filled. Filling the first area does not require the user to manually fill in, thereby simplifying the operation and improving the user experience.
  • the method of the embodiment of the present application may further include:
  • Step 108 acquiring a second pattern model, and displaying a second graphic corresponding to the second pattern model on the chat interface;
  • Step 110 fill in the target object in the second graphic of the chat interface.
  • the second graphic can be superimposed when the first graphic is displayed.
  • an arrow graphic can be added on the basis of displaying the heart-shaped graphic, thereby further improving the processing effect of sending messages.
  • the variety of sending messages is increased It further improves the user experience in the message sending process.
  • the method of the embodiment of the present application may further include:
  • Step 112 reset the target object filled in the first area.
  • the user can reset the filled content, and the reset method can be a one-key reset, that is, the entire first All content that has been filled in the graph is cancelled; it can also be partially reset. For example, first determine the area that needs to be reset, then reset the area, and other areas will not be reset. Taking one-key undo as an example, as shown in Figure 7, in the case that the current heart shape has been filled with "OK", it can be reset by one-key.
  • FIG. 7 is only an example, and other specific reset methods are also within the protection scope of the embodiments of the present application.
  • the method further includes:
  • Step 114 cancel the display of the first graphic corresponding to the first graphic model in the chat interface.
  • the current first graphic can be cancelled and another graphic can be selected.
  • the currently selected heart-shaped graphic is selected by the user by mistake, and what he really wants to select is a smiley face graphic, he can use the “Undo” control to cancel first, and then select the smiley face graphic.
  • the execution subject may be an apparatus for sending a message, or a control module in the apparatus for sending a message for executing the method for sending a message.
  • the method for sending a message by an apparatus for sending a message is taken as an example to describe the apparatus for sending a message provided by the embodiment of the present application.
  • an embodiment of the present application further provides a device for sending a message, the device comprising:
  • a first processing module 92 configured to acquire a first pattern model, and display a first graphic corresponding to the first pattern model on the chat interface;
  • the first filling module 94 is used to fill the target object in the first graphic of the chat interface
  • the sending module 96 is configured to send a message to the chat object in the chat interface, wherein the message includes the filled first graphic.
  • the target object can be filled in the first graphic, so that the chat object can be sent a message including the filled first graphic.
  • the message enriches the diversity of the message, solves the problem that the method of sending chat messages in the instant messaging software is relatively simple in the prior art, and improves the user experience of the user in the chatting process.
  • the first filling module in this embodiment of the present application may further include: a filling unit, configured to fill the target object in the first area of the first graphic; wherein the first area is part or all of the target area, and the target area It is the area of the first graphic in the chat interface.
  • a filling unit configured to fill the target object in the first area of the first graphic; wherein the first area is part or all of the target area, and the target area It is the area of the first graphic in the chat interface.
  • the apparatus in this embodiment of the present application may further include: a second module, configured to receive a target input before the target object is filled in the first area of the first graphic, and determine the first target area in the target area in response to the target input area. Based on this, the filling unit in the embodiment of the present application is also used to automatically fill the target object in the first area.
  • a second module configured to receive a target input before the target object is filled in the first area of the first graphic, and determine the first target area in the target area in response to the target input area. Based on this, the filling unit in the embodiment of the present application is also used to automatically fill the target object in the first area.
  • the apparatus in this embodiment of the present application may further include: a reset module, configured to reset the target object filled in the first area after the target object is filled in the first area of the first graphic.
  • a reset module configured to reset the target object filled in the first area after the target object is filled in the first area of the first graphic.
  • the apparatus in this embodiment of the present application may further include: a cancellation module, configured to cancel the display of the first graphic corresponding to the first pattern model in the chat interface after displaying the first graphic corresponding to the first pattern model in the chat interface. a graphic.
  • the apparatus in this embodiment of the present application may further include: a third processing module, configured to acquire a second pattern model, and display a second graphic corresponding to the second pattern model on the chat interface; a second filling module, configured with for populating the target object in the second graphic of the chat interface.
  • a third processing module configured to acquire a second pattern model, and display a second graphic corresponding to the second pattern model on the chat interface
  • a second filling module configured with for populating the target object in the second graphic of the chat interface.
  • the target object in this embodiment of the present application includes at least one of the following: text information, dynamic pictures, and static pictures.
  • the apparatus for sending a message in this embodiment of the present application may be an apparatus, or may be a component, an integrated circuit, or a chip in a terminal.
  • the apparatus may be a mobile electronic device or a non-mobile electronic device.
  • the mobile electronic device may be a mobile phone, a tablet computer, a notebook computer, a palmtop computer, an in-vehicle electronic device, a wearable device, an ultra-mobile personal computer (UMPC), a netbook, or a personal digital assistant (personal digital assistant).
  • UMPC ultra-mobile personal computer
  • netbook or a personal digital assistant
  • non-mobile electronic devices can be servers, network attached storage (Network Attached Storage, NAS), personal computer (personal computer, PC), television (television, TV), teller machine or self-service machine, etc., this application Examples are not specifically limited.
  • Network Attached Storage NAS
  • personal computer personal computer, PC
  • television television
  • teller machine or self-service machine etc.
  • the apparatus for sending a message in this embodiment of the present application may be an apparatus having an operating system.
  • the operating system may be an Android (Android) operating system, an ios operating system, or other possible operating systems, which are not specifically limited in the embodiments of the present application.
  • the apparatus for sending a message provided by this embodiment of the present application can implement each process implemented by the method embodiment in FIG. 1 , and to avoid repetition, details are not described here.
  • an embodiment of the present application further provides an electronic device 1000, including a processor 1001, a memory 1002, a program or instruction stored in the memory 1002 and executable on the processor 1001,
  • an electronic device 1000 including a processor 1001, a memory 1002, a program or instruction stored in the memory 1002 and executable on the processor 1001,
  • the program or instruction is executed by the processor 1001
  • each process of the above method embodiment for sending a message is implemented, and the same technical effect can be achieved. To avoid repetition, details are not described here.
  • the electronic devices in the embodiments of the present application include the aforementioned mobile electronic devices and non-mobile electronic devices.
  • FIG. 11 is a schematic diagram of a hardware structure of an electronic device implementing an embodiment of the present application.
  • the electronic device 100 includes but is not limited to: a radio frequency unit 101, a network module 102, an audio output unit 103, an input unit 104, a sensor 105, a display unit 106, a user input unit 107, an interface unit 108, a memory 109, and a processor 110, etc. part.
  • the electronic device 100 may also include a power source (such as a battery) for supplying power to various components, and the power source may be logically connected to the processor 110 through a power management system, so as to manage charging, discharging, and power management through the power management system. consumption management and other functions.
  • a power source such as a battery
  • the structure of the electronic device shown in FIG. 11 does not constitute a limitation on the electronic device.
  • the electronic device may include more or less components than those shown in the figure, or combine some components, or arrange different components, which will not be repeated here. .
  • the processor 110 is used to obtain the first pattern model
  • a display unit 106 configured to display a first graphic corresponding to the first pattern model on the chat interface
  • the processor 110 is further configured to fill in the target object in the first graphic of the chat interface, and send a message to the chat object in the chat interface, where the message includes the filled first graphic.
  • the target object can be filled in the first graphic, so that the filled first graphic can be sent to the chat object. It enriches the diversity of messages, solves the problem that the method of sending chat messages in instant messaging software is relatively simple in the prior art, and improves the user experience of users in the chat process.
  • the processor 110 is further configured to fill the target object in the first area of the first graphic; wherein the first area is part or all of the target area, and the target area is the area of the first graphic in the chat interface.
  • the processor 110 is further configured to receive target input before the first area of the first graphic is filled with the target object, and determine the first area in the target area in response to the target input;
  • the processor 110 is further configured to automatically fill in the target object in the first area.
  • the processor 110 is further configured to reset the target object filled in the first area after the target object is filled in the first area of the first graphic.
  • the processor 110 is further configured to, after displaying the first graphic corresponding to the first pattern model in the chat interface, cancel the display of the first graphic corresponding to the first pattern model in the chat interface.
  • the processor 110 is further configured to acquire the second pattern model
  • the display unit 106 is further configured to display a second graphic corresponding to the second pattern model on the chat interface;
  • the processor 110 is further configured to fill the target object in the second graphic of the chat interface.
  • the input unit 104 may include a graphics processor (Graphics Processing Unit, GPU) 1041 and a microphone 1042, and the graphics processor 1041 is used to communicate with the image capture device (such as camera) to obtain still pictures or video image data for processing.
  • the display unit 106 may include a display panel 1061, which may be configured in the form of a liquid crystal display, an organic light emitting diode, or the like.
  • the user input unit 107 includes a touch panel 1071 and other input devices 1072 .
  • the touch panel 1071 is also called a touch screen.
  • the touch panel 1071 may include two parts, a touch detection device and a touch controller.
  • Other input devices 1072 may include, but are not limited to, physical keyboards, function keys (such as volume control keys, switch keys, etc.), trackballs, mice, and joysticks, which will not be repeated here.
  • Memory 109 may be used to store software programs as well as various data including, but not limited to, application programs and operating systems.
  • the processor 110 may integrate an application processor and a modem processor, wherein the application processor mainly handles an operating system, a user interface, and an application program, and the like, and the modem processor mainly handles wireless communication. It can be understood that, the above-mentioned modulation and demodulation processor may not be integrated into the processor 110 .
  • the embodiments of the present application further provide a readable storage medium, the readable storage medium may be non-volatile or volatile, and a program or an instruction is stored on the readable storage medium, and the program or instruction is stored in the readable storage medium.
  • a readable storage medium may be non-volatile or volatile
  • a program or an instruction is stored on the readable storage medium, and the program or instruction is stored in the readable storage medium.
  • the embodiments of the present application further provide a computer program product, where the computer program product is stored in a non-transitory storage medium, and the computer program product is executed by at least one processor to implement the message sending provided by the embodiments of the present application.
  • the steps in the method can achieve the same technical effect, so to avoid repetition, they will not be repeated here.
  • the processor is the processor in the electronic device described in the foregoing embodiments.
  • the readable storage medium includes a computer-readable storage medium, such as a computer read-only memory (Read-Only Memory, ROM), a random access memory (Random Access Memory, RAM), a magnetic disk or an optical disk, and the like.
  • An embodiment of the present application further provides a chip, where the chip includes a processor and a communication interface, the communication interface is coupled to the processor, and the processor is configured to run a program or an instruction to implement the above method embodiment for sending a message and can achieve the same technical effect, in order to avoid repetition, it will not be repeated here.
  • the chip mentioned in the embodiments of the present application may also be referred to as a system-on-chip, a system-on-chip, a system-on-a-chip, or a system-on-a-chip, or the like.
  • the method of the above embodiment can be implemented by means of software plus a necessary general hardware platform, and of course can also be implemented by hardware, but in many cases the former is better implementation.
  • the technical solution of the present application can be embodied in the form of a software product in essence or in a part that contributes to the prior art, and the computer software product is stored in a storage medium (such as ROM/RAM, magnetic disk, CD-ROM), including several instructions to make a terminal (which may be a mobile phone, a computer, a server, an air conditioner, or a network device, etc.) execute the methods described in the various embodiments of this application.
  • a storage medium such as ROM/RAM, magnetic disk, CD-ROM

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Abstract

本申请公开了一种消息发送的方法及装置、电子设备和可读存储介质。其中,该方法包括:获取第一图案模型,并在聊天界面显示与所述第一图案模型对应的第一图形;在所述聊天界面的所述第一图形中填充目标对象;向所述聊天界面中的聊天对象发送消息,其中,所述消息包括填充目标对象后的所述第一图形。

Description

消息发送的方法及装置、电子设备和可读存储介质
相关申请的交叉引用
本申请主张在2021年2月8日在中国提交的中国专利申请No.202110174724.8的优先权,其全部内容通过引用包含于此。
技术领域
本申请属于智能终端领域,具体涉及一种消息发送的方法及装置、电子设备和可读存储介质。
背景技术
目前,用户通过移动终端中的即时通讯软件与朋友聊天的过程中,其发送消息的方式比较单一,例如,只发送文字信息、预设的表情或预先拍好的图片,或者是三者简单的组合。但是,对于用户日益增加的娱乐性需求,目前即时通讯软件中的发送聊天消息的功能已经无法满足用户的需求了。
发明内容
本申请实施例的目的是提供一种消息发送的方法及装置、电子设备和可读存储介质,能够解决现有技术中通过即时通讯软件中的发送聊天消息的方式比较单一的问题。
第一方面,本申请实施例提供了一种消息发送的方法,包括:获取第一图案模型,并在聊天界面显示与所述第一图案模型对应的第一图形;在所述聊天界面的所述第一图形中填充目标对象;向所述聊天界面中的聊天对象发送消息,其中,所述消息包括所述填充后的第一图形。
第二方面,本申请实施例提供了一种消息发送的装置,包括:第一处理模块,用于获取第一图案模型,并在聊天界面显示与所述第一图案模型对应的第一图形;第二填充模块,用于在所述聊天界面的所述第一图形中填充目标对象;发送模块,用于向所述聊天界面中的聊天对象发送消息,其中,所述消息包括所述填充后的第一图形。
第三方面,本申请实施例提供了一种电子设备,该电子设备包括处理器、存储器及存储在所述存储器上并可在所述处理器上运行的程序或指令,所述程序或指令被所述处理器执行时实现如第一方面所述的方法的步骤。
第四方面,本申请实施例提供了一种可读存储介质,所述可读存储介质上存储程序或指令,所述程序或指令被处理器执行时实现如第一方面所述的方法的步骤。
第五方面,本申请实施例提供了一种芯片,所述芯片包括处理器和通信接口,所述通信接口和所述处理器耦合,所述处理器用于运行程序或指令,实现如第一方面所述的方法。
第六方面,提供了一种计算机程序产品,所述计算机程序产品被存储在非瞬态的存储介质中,所述计算机程序产品被至少一个处理器执行以实现本申请实施例提供的消息发送的方法中的步骤。
第七方面,提供一种通信设备,被配置为执行本申请实施例提供的消息发送的方法中的步骤。
在本申请实施例中,可以在聊天界面中显示与第一图案模型对应的第一图形后,在该第一图形中填充目标对象,从而可以向聊天对象发送包括填充后的第一图形的消息,丰富了消息的多样性,解决了现有技术中通过即时通讯软件中的发送聊天消息的方式比较单一的问题,提升了用户在聊天过程中的用户体验。
附图说明
图1是本申请实施例的消息发送的方法流程图;
图2是本申请实施例的消息处理的示意图之一;
图3是本申请实施例的消息处理的示意图之二;
图4是本申请实施例的消息处理的示意图之三;
图5是本申请实施例的消息处理的示意图之四;
图6是本申请实施例的消息处理的示意图之五;
图7是本申请实施例的消息处理的示意图之六;
图8是本申请实施例的消息处理的示意图之七;
图9是本申请实施例的消息发送的装置的结构示意图;
图10是本申请实施例的电子设备的结构图之一;
图11是本申请实施例的电子设备的结构图之二。
具体实施方式
下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有做出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。
本申请的说明书和权利要求书中的术语“第一”、“第二”等是用于区别类似的对象,而不用于描述特定的顺序或先后次序。应该理解这样使用的数据在适当情况下可以互换,以便本申请的实施例能够以除了在这里图示或描述的那些以外的顺序实施,且“第一”、“第二”等所区分的对象通常为一类,并不限定对象的个数,例如第一对象可以是一个,也可以是多个。此外,说明书以及权利要求中“和/或”表示所连接对象的至少其中之一,字符“/”,一般表示前后关联对象是一种“或”的关系。
下面结合附图,通过具体的实施例及其应用场景对本申请实施例提供的消息发送的方法进行详细地说明。
如图1所示,本申请实施例提供了一种消息发送的方法,该方法的步骤包括:
步骤102,获取第一图案模型,并在聊天界面显示与第一图案模型对应的第一图形;
步骤104,在聊天界面的第一图形中填充目标对象;
步骤106,向聊天界面中的聊天对象发送消息,其中,消息包括填充后的第一图形。
通过本申请实施例中的步骤102至步骤106,可以在聊天界面中显示与第一图案模型对应的第一图形后,在该第一图形中填充目标对象,从而可以向聊天对象发送包括填充后的第一图形的消息,丰富了消息的多样性,解决了现有技术中通过即时通讯软件中的发送聊天消息的方式比较单一的问题, 提升了用户在聊天过程中的用户体验。
在本申请实施例的可选实施方式中,本申请实施例中的方法步骤的执行主体可以是智能终端或智能设备,例如:手机、平板电脑、手提电脑、智能手表等。此外,本申请中涉及到的第一图案模型可以是预先设置的图案模型和自定义的图案模型,预先设置的图案模型可以是:面部表情的模型、动物模型、特定模型(心形)等;自定义的图案模型是可以由用户在聊天界面通过触控操作画出来或摆出来的图案模型。当然,上述仅仅是举例说明,在本申请的具体应用场景中可以根据实际情况进行相应的设置。
需要说明的是,与第一图案模型对应的第一图形在聊天界面的显示位置也可以根据实际需求进行相应的设置,例如可以是在聊天界面的底部,或者是在聊天界面的顶部等。当然,如果显示的位置在当前聊天内容之上,则可以通过半透明的方式显示该第一图形。
此外,本申请实施例中的目标对象包括以下至少一项:文本信息、动态图片、静态图片。也就是说,可以在第一图形中填充上述任一种目标对象,以第一图案模型对应的第一图形为心形为例,则可以在心形图形中只填充文本信息,或者是文本信息与静态图片的组合。当然,上述仅仅是举例说明,也可以只填充其他目标对象,或者是其他目标对象的组合。在第一图形中如果是目标对象的组合,填充目标对象数量或比例可以由用户自行确定。
下面结合具体应用场景对本申请实施例中的消息发送过程进行举例说明,如图2所示,可以通过触控聊天界面中的“模型选择”控件,以选择所需要的图案模型,例如备选的图案模型中有心形图形、动物图形、笑脸图形。需要说明的是,图2中各个图形的填充颜色仅仅是用来形成图形,在具体应用场景中可以通过不同的颜色来填充,例如心形是红色、动物图形是灰色、笑脸图形是红色和黄色的组合。此外,在具体应用场景中该具体的图形可以通过预览的方式在聊天界面显示。
如图3所示,如果用户从中选择出了心形图形,并在聊天界面的底部的目标区域显示该心形图形,在具体应用场景中可以通过位图的形式在聊天界面的底部区域中填充出心形图形。如图4所示,可以触控“填充选择”控件,在心形图形中填充目标对象,目标对象包括:文本信息、动态图片、静态图 片,以供用户选择,如果用户选择文本信息,则可以从输入的拼音信息或其他能够选择文本信息符号,从候选文本信息中选择出需要的文本信息,例如,用户通过输入法输入“hao”,则用户可以从候选文本信息“好,号,灏,豪,浩”等中选择出“好”,以填充到心形图形中。对应其他目标对象也是类似的处理方式,即重候选的静态图片或动态图片中选择需要的对象,以填充到心形图形中。因此,如果小A(聊天对象)向我发送了消息“明天一起去逛街吗”,则此时,如图4所示,可以在心形图形中填充文字信息“好”。当然,图4中的填充对象仅仅是举例说明,也可以填充为文本信息和动态图片(动态表情)的组合,具体可以根据用户的需求进行填充。如图5所示,将填充后的心形图形发送给聊天对象(小A)。
在本申请实施例的可选实施方式中,对于本申请步骤102中涉及到的在聊天界面的第一图形中填充目标对象的方式,进一步可以包括:
步骤102-11,在第一图形的第一区域填充目标对象;其中,第一区域为目标区域的部分或全部,目标区域为第一图形在聊天界面中的区域。
可见,由于第一区域可以是目标区域的部分或全部,而目标区域为第一图形在聊天界面中的区域,也就是说,用户在具体填充过程中,可以是将整个第一图形区域填充同一目标对象,也可以对其中一部分第一图形区域填充一目标对象,在另一部分填充其他目标对象,以上述图3中的心形图形为例,可以先确定心形图形的左半边为第一区域,以填充文本信息,再确认心形图形的右半边为第一区域以填充动态图片。也就是说,在本申请中在确定好第一图案模型的第一图形后,用户可以自行确定第一图形中具体填充的对象,以及目标对象在第一图形中的比例或数量。
在本申请实施例的另一个可选实施方式中,在第一图形的第一区域填充目标对象之前,本申请实施例的方法还可以包括:步骤102-10,接收目标输入,并响应于该目标输入在目标区域中确定第一区域;
需要说明的是,该目标输入可以是通过触控操作来确定第一区域,该触控操作可以是直接在目标区域进行触控以确定第一区域,也可以是对其他控件进行触控,从而实现一键确定第一区域。
基于此,本申请实施例中的步骤102-11中涉及到的在第一图形的第一区 域填充目标对象的方式进一步可以包括:在第一区域自动填充目标对象。
可见,在本申请实施例中,除了用户可以自定义在第一图形中填充的目标对象的类型,以及填充的目标对象的数量;还可以是在确定某一区域后,可以自动填充该区域,无需手动去填充,即以上述图3中的心形图形为例,在确定心形图形的左半边为第一区域的情况下,如果要填充的目标对象为文本信息“好”,则可以自动填充该第一区域,无需用户手动去填充,从而简化了操作,提升了用户体验。
在本申请实施例的另一个可选实施方式中,本申请实施例的方法还可以包括:
步骤108,获取第二图案模型,并在聊天界面显示与第二图案模型对应的第二图形;
步骤110,在聊天界面的第二图形中填充目标对象。
通过上述步骤108和步骤110可知,在本申请中,可以在显示第一图形的情况下,还可以叠加第二图形。在具体应用场景中,如图6所示,可以在显示心形图形的基础上再增加箭头图形,从而进一步提升了对发送消息的处理效果,同时通过叠加不同的图形,增加了发送消息的多样性,进一步提升了用户在消息发送过程中体验效果。
在本申请实施例的另一个可选实施方式中,在第一图形的第一区域填充目标对象之后,本申请实施例的方法还可以包括:
步骤112,对填充在第一区域的目标对象进行重置。
通过上述步骤112,用户在误操作导致填充的目标对象不是所需要的目标对象的情况下,可以对填充的内容进行重置,该重置的方式可以是以一键重置,即整个第一图形已经填充的内容全部撤销;也可以部分重置,例如,先确定需要重置的区域,然后对该区域进行重置,其他区域则不会被重置。以一键撤销为例,如图7所示,在当前的心形图形中已经填充“好”的情况下,可以对其进行一键重置。当然图7仅仅是举例说明,其他具体重置方式也是在本申请实施例的保护范围之内。
在本申请实施例的另一个可选实施方式中,在聊天界面显示与第一图案模型对应的第一图形之后,方法还包括:
步骤114,撤销显示在聊天界面中与第一图案模型对应的第一图形。
通过上述步骤114,在用户误操作导致所需要的图形不是当前已选择的图形的情况下,可以撤销当前第一图形而选择其他图形。如图8所示,如果当前选择的心形图形是用户误操作选择的,其真正想选择的是笑脸图形,则可以通过“撤销”控件先撤销,然后选择笑脸图形。
需要说明的是,本申请实施例提供的消息发送的方法,执行主体可以为消息发送的装置,或者该消息发送的装置中的用于执行消息发送的方法的控制模块。本申请实施例中以消息发送的装置执行消息发送的方法为例,说明本申请实施例提供的消息发送的装置。
如图9所示,本申请实施例还提供了一种消息发送的装置,该装置包括:
第一处理模块92,用于获取第一图案模型,并在聊天界面显示与第一图案模型对应的第一图形;
第一填充模块94,用于在聊天界面的第一图形中填充目标对象;
发送模块96,用于向聊天界面中的聊天对象发送消息,其中,消息包括填充后的第一图形。
通过本申请实施例的装置,可以在聊天界面中显示与第一图案模型对应的第一图形后,在该第一图形中填充目标对象,从而可以向聊天对象发送包括填充后的第一图形的消息,丰富了消息的多样性,解决了现有技术中通过即时通讯软件中的发送聊天消息的方式比较单一的问题,提升了用户在聊天过程中的用户体验。
可选地,本申请实施例中的第一填充模块进一步可以包括:填充单元,用于在第一图形的第一区域填充目标对象;其中,第一区域为目标区域的部分或全部,目标区域为第一图形在聊天界面中的区域。
可选地,本申请实施例中的装置还可以包括:第二模块,用于在第一图形的第一区域填充目标对象之前,接收目标输入,并响应于目标输入在目标区域中确定第一区域。基于此,本申请实施例中的填充单元,还用于在第一区域自动填充目标对象。
可选地,本申请实施例中的装置还可以包括:重置模块,用于在第一图形的第一区域填充目标对象之后,对填充在第一区域的目标对象进行重置。
可选地,本申请实施例中的装置还可以包括:撤销模块,用于在聊天界面显示与第一图案模型对应的第一图形之后,撤销显示在聊天界面中与第一图案模型对应的第一图形。
可选地,本申请实施例中的装置还可以包括:第三处理模块,用于获取第二图案模型,并在聊天界面显示与第二图案模型对应的第二图形;第二填充模块,用于在聊天界面的第二图形中填充目标对象。
可选地,本申请实施例中的目标对象包括以下至少一项:文本信息、动态图片、静态图片。
本申请实施例中的消息发送的装置可以是装置,也可以是终端中的部件、集成电路、或芯片。该装置可以是移动电子设备,也可以为非移动电子设备。示例性的,移动电子设备可以为手机、平板电脑、笔记本电脑、掌上电脑、车载电子设备、可穿戴设备、超级移动个人计算机(ultra-mobile personal computer,UMPC)、上网本或者个人数字助理(personal digital assistant,PDA)等,非移动电子设备可以为服务器、网络附属存储器(Network Attached Storage,NAS)、个人计算机(personal computer,PC)、电视机(television,TV)、柜员机或者自助机等,本申请实施例不作具体限定。
本申请实施例中的消息发送的装置可以为具有操作系统的装置。该操作系统可以为安卓(Android)操作系统,可以为ios操作系统,还可以为其他可能的操作系统,本申请实施例不作具体限定。
本申请实施例提供的消息发送的装置能够实现图1的方法实施例实现的各个过程,为避免重复,这里不再赘述。
可选地,如图10所示,本申请实施例还提供一种电子设备1000,包括处理器1001,存储器1002,存储在存储器1002上并可在所述处理器1001上运行的程序或指令,该程序或指令被处理器1001执行时实现上述消息发送的方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
需要说明的是,本申请实施例中的电子设备包括上述所述的移动电子设备和非移动电子设备。
图11为实现本申请实施例的一种电子设备的硬件结构示意图。
该电子设备100包括但不限于:射频单元101、网络模块102、音频输出单元103、输入单元104、传感器105、显示单元106、用户输入单元107、接口单元108、存储器109、以及处理器110等部件。
本领域技术人员可以理解,电子设备100还可以包括给各个部件供电的电源(比如电池),电源可以通过电源管理系统与处理器110逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。图11中示出的电子设备结构并不构成对电子设备的限定,电子设备可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置,在此不再赘述。
其中,处理器110,用于获取第一图案模型
显示单元106,用于在聊天界面显示与第一图案模型对应的第一图形;
处理器110,还用于在聊天界面的第一图形中填充目标对象,以及向聊天界面中的聊天对象发送消息,其中,消息包括填充后的第一图形。
通过本申请实施例的电子设备,可以在聊天界面中显示与第一图案模型对应的第一图形后,在该第一图形中填充目标对象,从而可以向聊天对象发送包括填充后的第一图形的消息,丰富了消息的多样性,解决了现有技术中通过即时通讯软件中的发送聊天消息的方式比较单一的问题,提升了用户在聊天过程中的用户体验。
可选地,处理器110,还用于在第一图形的第一区域填充目标对象;其中,第一区域为目标区域的部分或全部,目标区域为第一图形在聊天界面中的区域。
可选地,处理器110,还用于在第一图形的第一区域填充目标对象之前,接收目标输入,并响应于目标输入目标区域中确定第一区域;
处理器110,还用于在第一区域自动填充目标对象。
可选地,处理器110,还用于在第一图形的第一区域填充目标对象之后,对填充在第一区域的目标对象进行重置。
可选地,处理器110,还用于在聊天界面显示与第一图案模型对应的第一图形之后,撤销显示在聊天界面中与第一图案模型对应的第一图形。
可选地,处理器110,还用于获取第二图案模型;
显示单元106,还用于在聊天界面显示与第二图案模型对应的第二图形;
处理器110,还用于在聊天界面的第二图形中填充目标对象。
应理解的是,本申请实施例中,输入单元104可以包括图形处理器(Graphics Processing Unit,GPU)1041和麦克风1042,图形处理器1041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。显示单元106可包括显示面板1061,可以采用液晶显示器、有机发光二极管等形式来配置显示面板1061。用户输入单元107包括触控面板1071以及其他输入设备1072。触控面板1071,也称为触摸屏。触控面板1071可包括触摸检测装置和触摸控制器两个部分。其他输入设备1072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。存储器109可用于存储软件程序以及各种数据,包括但不限于应用程序和操作系统。处理器110可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器110中。
本申请实施例还提供一种可读存储介质,所述可读存储介质可以是非易失的,也可以是易失的,所述可读存储介质上存储有程序或指令,该程序或指令被处理器执行时实现上述消息发送的方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
本申请实施例还提供一种计算机程序产品,所述计算机程序产品被存储在非瞬态的存储介质中,所述计算机程序产品被至少一个处理器执行以实现本申请实施例提供的消息发送的方法中的步骤,且能达到相同的技术效果,为避免重复,这里不再赘述。
其中,所述处理器为上述实施例中所述的电子设备中的处理器。所述可读存储介质,包括计算机可读存储介质,如计算机只读存储器(Read-Only Memory,ROM)、随机存取存储器(Random Access Memory,RAM)、磁碟或者光盘等。
本申请实施例另提供了一种芯片,所述芯片包括处理器和通信接口,所述通信接口和所述处理器耦合,所述处理器用于运行程序或指令,实现上述消息发送的方法实施例的各个过程,且能达到相同的技术效果,为避免重复, 这里不再赘述。
应理解,本申请实施例提到的芯片还可以称为系统级芯片、系统芯片、芯片系统或片上系统芯片等。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素。此外,需要指出的是,本申请实施方式中的方法和装置的范围不限按示出或讨论的顺序来执行功能,还可包括根据所涉及的功能按基本同时的方式或按相反的顺序来执行功能,例如,可以按不同于所描述的次序来执行所描述的方法,并且还可以添加、省去、或组合各种步骤。另外,参照某些示例所描述的特征可在其他示例中被组合。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本申请的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本申请各个实施例所述的方法。
上面结合附图对本申请的实施例进行了描述,但是本申请并不局限于上述的具体实施方式,上述的具体实施方式仅仅是示意性的,而不是限制性的,本领域的普通技术人员在本申请的启示下,在不脱离本申请宗旨和权利要求所保护的范围情况下,还可做出很多形式,均属于本申请的保护之内。

Claims (15)

  1. 一种消息发送的方法,包括:
    获取第一图案模型,并在聊天界面显示与所述第一图案模型对应的第一图形;
    在所述聊天界面的所述第一图形中填充目标对象;
    向所述聊天界面中的聊天对象发送消息,其中,所述消息包括填充目标对象后的所述第一图形。
  2. 根据权利要求1所述的方法,其中,所述在所述聊天界面的所述第一图形中填充目标对象,包括:
    在所述第一图形的第一区域填充所述目标对象;
    其中,所述第一区域为目标区域的部分或全部,所述目标区域为所述第一图形在所述聊天界面中的区域。
  3. 根据权利要求2所述的方法,其中,
    在所述第一图形的第一区域填充所述目标对象之前,所述方法包括:接收目标输入,并响应于所述目标输入在所述目标区域中确定所述第一区域。
  4. 根据权利要求2所述的方法,其中,在所述第一图形的第一区域填充所述目标对象之后,所述方法还包括:
    对填充在所述第一区域的所述目标对象进行重置。
  5. 根据权利要求1所述的方法,其中,所述方法还包括:
    获取第二图案模型,并在聊天界面显示与所述第二图案模型对应的第二图形;
    在所述聊天界面的所述第二图形中填充所述目标对象。
  6. 一种消息发送的装置,包括:
    第一处理模块,用于获取第一图案模型,并在聊天界面显示与所述第一图案模型对应的第一图形;
    第一填充模块,用于在所述聊天界面的所述第一图形中填充目标对象;
    发送模块,用于向所述聊天界面中的聊天对象发送消息,其中,所述消息包括填充目标对象后的所述第一图形。
  7. 根据权利要求6所述的装置,其中,所述第一填充模块包括:
    填充单元,用于在所述第一图形的第一区域填充所述目标对象;
    其中,所述第一区域为目标区域的部分或全部,所述目标区域为所述第一图形在所述聊天界面中的区域。
  8. 根据权利要求7所述的装置,其中,
    所述装置还包括:第二处理模块,用于在所述第一图形的第一区域填充所述目标对象之前,接收目标输入,并响应于所述目标输入在从所述目标区域中确定所述第一区域。
  9. 根据权利要求7所述的装置,其中,所述装置还包括:
    重置模块,用于在所述第一图形的第一区域填充所述目标对象之后,对填充在所述第一区域的所述目标对象进行重置。
  10. 根据权利要求6所述的装置,其中,所述装置还包括:
    第三处理模块,用于获取第二图案模型,并在聊天界面显示与所述第二图案模型对应的第二图形;
    第二填充模块,用于在所述聊天界面的所述第二图形中填充所述目标对象。
  11. 一种电子设备,包括处理器,存储器及存储在所述存储器上并可在所述处理器上运行的程序或指令,其中,所述程序或指令被所述处理器执行时实现如权利要求1-5中任一项所述的消息发送的方法的步骤。
  12. 一种可读存储介质,所述可读存储介质上存储程序或指令,其中,所述程序或指令被处理器执行时实现如权利要求1-5中任一项所述的消息发送的方法的步骤。
  13. 一种芯片,包括处理器和通信接口,其中,所述通信接口和所述处理器耦合,所述处理器用于运行程序或指令,实现如权利要求1至5中任一项所述的消息发送的方法的步骤。
  14. 一种计算机程序产品,其中,所述计算机程序产品被存储在非瞬态的可读存储介质中,所述计算机程序产品被至少一个处理器执行以实现如权利要求1至5中任一项所述的消息发送的方法的步骤。
  15. 一种通信设备,被配置为执行如权利要求1至5中任一项所述的消 息发送的方法的步骤。
PCT/CN2022/075337 2021-02-08 2022-02-07 消息发送的方法及装置、电子设备和可读存储介质 WO2022166943A1 (zh)

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