WO2022025357A1 - Block coding processing method for programming education - Google Patents
Block coding processing method for programming education Download PDFInfo
- Publication number
- WO2022025357A1 WO2022025357A1 PCT/KR2020/017361 KR2020017361W WO2022025357A1 WO 2022025357 A1 WO2022025357 A1 WO 2022025357A1 KR 2020017361 W KR2020017361 W KR 2020017361W WO 2022025357 A1 WO2022025357 A1 WO 2022025357A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- block
- script
- blocks
- generating
- selection screen
- Prior art date
Links
Images
Classifications
-
- G—PHYSICS
- G09—EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
- G09B—EDUCATIONAL OR DEMONSTRATION APPLIANCES; APPLIANCES FOR TEACHING, OR COMMUNICATING WITH, THE BLIND, DEAF OR MUTE; MODELS; PLANETARIA; GLOBES; MAPS; DIAGRAMS
- G09B19/00—Teaching not covered by other main groups of this subclass
- G09B19/0053—Computers, e.g. programming
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/34—Graphical or visual programming
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/38—Creation or generation of source code for implementing user interfaces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/40—Transformation of program code
- G06F8/41—Compilation
- G06F8/42—Syntactic analysis
- G06F8/427—Parsing
Definitions
- the embodiments below relate to techniques for processing block coding for programming education.
- blocks are generated and displayed in the window of the block selection screen, and when block coding is performed through the blocks, a script corresponding to the combination and arrangement of blocks is generated, and a child object is created through the script. Its purpose is to provide a block coding processing method for programming education that is additionally registered.
- indexing is performed to identify a table configured by classifying blocks by name, classification, and function. generating and displaying blocks in a window of a block selection screen using one block information table; generating a first script corresponding to a combination and arrangement of the blocks when a script generation button displayed on a part of the block selection screen is selected after block coding is performed through the blocks; and creating a first object through the first script, and adding and registering the first object as a child object of a target object displayed in a window of an execution screen, providing a block coding processing method for programming education do.
- the state and information of blocks connected through the block coding are stored for block coding preservation using a parsing script provided by the block coding software. generating one type of data; checking the first type of data and generating it as a second type of data, which is a string type, according to a syntax of a preset programming language; and converting the second type of data into a script of the programming language to generate the first script.
- the step of creating and displaying the blocks includes listing each element of the element table using the block information table, block GUI image, element table, block action table, and block function and connecting the block function to form a block. generating a block production table for processing to be visualized; and controlling the block to be displayed on the block selection screen by using the block production table, wherein the block information table includes a block name, a category classification, a block color for each category, a block border for each category, and a block shape for each function.
- the block information for the block information is abbreviated to a numeric code as a basis for creating an annotation code
- the block GUI image is an image obtained through an image downloaded from an external server
- the element table is generated using the block GUI image.
- non-writable text, writable text, conditional blank, and each element of the drop-down menu is abbreviated as a symbol to create a comment code
- the block action table extracts the source code and includes a mouse-related action function
- the block function includes a function code to be actually implemented
- the control unit of the block production table generates and stores a code for annotation in an internal script for each block, and among the internal scripts stored for each block according to the selection of the script generation button
- a related script operates to convert the comment code into an actual code to generate a file
- the control unit of the block selection screen provides a screen in which the blocks are listed by category through the category tab, using the block production table,
- the control unit of the entire screen including the block selection screen and the execution screen stores the blocks listed on the block selection screen in a table to prepare for code generation, and each of block joining, block deletion and total block list extraction in the block selection screen You can create an action function for the action of .
- the step of generating and displaying the blocks includes the first block in charge of the effect field, the second block in charge of the visual field, the third block in charge of the sound field, the fourth block in charge of the physical field, and the network field.
- the seventh block is capable of various viewpoint transformations, and the viewport and It is possible to set the frustum, and it can be provided with the goal of applying perspective to make distant objects appear small, and understanding how to use and shooting techniques of free-view cameras, top-down cameras, and TPS cameras.
- the generating and displaying of the blocks includes checking the user's block coding history, and the first block, the second block, the third block, the fourth block, the fifth block, the sixth block, and the Sorting and displaying the seventh block in the order of most use; and when the first block is selected, the second block that is used more than a reference value in connection with the first block is highlighted and the second block is recommended as a block to be placed next to the first block, and the second block is recommended.
- the registering may include: analyzing the first object and confirming a second operation to be performed after performing a first operation corresponding to the first object; and automatically generating a second object corresponding to the second operation, adding the second object as a child object of the target object, and registering the second object.
- blocks are generated and displayed in the window of the block selection screen, and when block coding is performed through the blocks, a script corresponding to the combination and arrangement of blocks is generated, and a child object is created through the script.
- FIG. 1 is a diagram showing the configuration of an apparatus according to an embodiment of the present invention.
- FIG. 2 is a flowchart illustrating a process of processing block coding for programming education according to an embodiment of the present invention.
- FIG. 3 is a diagram for explaining a process of generating and displaying block coding according to an embodiment of the present invention.
- FIG. 4 is a diagram for explaining a process of performing block coding for programming education according to an embodiment of the present invention.
- first or second may be used to describe various elements, these terms should be interpreted only for the purpose of distinguishing one element from another.
- a first component may be termed a second component, and similarly, a second component may also be termed a first component.
- FIG. 1 is a diagram showing the configuration of an apparatus according to an embodiment of the present invention.
- Device 101 includes a processor 102 and a memory 103 .
- the processor 102 may perform at least one method to be described later with reference to FIGS. 2 to 4 .
- the memory 103 may store information related to methods to be described later or a program in which methods to be described later are implemented.
- the memory 103 may be a volatile memory or a non-volatile memory.
- the processor 102 may execute a program and control the device 101 .
- the code of the program executed by the processor 102 may be stored in the memory 103 .
- the device 101 may be connected to an external device (eg, a personal computer or a network) through an input/output device (not shown), and may exchange data through wired/wireless communication.
- the Device 101 may be used to train an artificial neural network.
- the memory 103 may include a trained artificial neural network.
- the processor 102 may execute an artificial neural network algorithm stored in the memory 103 .
- the apparatus 101 for training an artificial neural network and the apparatus 101 for using the learned artificial neural network may be the same or may be separate.
- FIG. 2 is a flowchart illustrating a process of processing block coding for programming education according to an embodiment of the present invention.
- block coding software is installed in the device 101, and the block coding process can be started by executing the block coding software.
- the entire screen of the device 101 may be displayed by being divided into a block selection screen and an execution screen, and blocks to be used for coding blocks are displayed on the block selection screen, and the execution screen A target object to be controlled through the coding block may be displayed.
- the device 101 may check the indexed block information table so as to identify a table configured by classifying blocks by name, classification, and function, and generate blocks using the block information table, and store the generated blocks. It can be displayed in the window of the block selection screen.
- a detailed description of the content of generating blocks will be described later with reference to FIG. 3
- a detailed description of the content of displaying the blocks will be described later with reference to FIG. 4 .
- step S202 when the script generation button displayed on a part of the block selection screen is selected after block coding is performed through the blocks, the device 101 checks the combination and arrangement of blocks to correspond to the confirmed combination and arrangement of blocks It is possible to generate a first script that
- the device 101 parses the state and information of blocks connected for block coding using a parsing script. It can be created with type data.
- the parsing script is a script provided by the block coding software installed in the device 101, and it is possible to generate data in a simple first type using a pre-set parsing script, and the first type of data is stored for block coding preservation. and can be stored.
- the device 101 may identify the first type of data and generate it as the second type of data, which is a string type, according to a syntax of a preset programming language. For example, the device 101 may check data in a simple form and generate string-type data according to the syntax of Lua.
- the device 101 may convert the second type of data into a script of a programming language to generate the first script.
- the device 101 may convert data of a string type into a script of Lua.
- step S203 the device 101 may generate the first object through the first script, and for this purpose, matching information between the script and the object may be provided in block coding software installed in the device 101 .
- step S204 the device 101 may add and register the first object as a child object of the target object displayed in the window of the execution screen. That is, the code designed through block coding can be operated only when the script generated through block coding is registered as a child object.
- the device 101 may implement the operation of the target object by using the first object registered as a child object, for example, the first object includes information about the 180 degree rotation to the right. If there is, an operation of rotating the target object 180 degrees to the right may be performed.
- the device 101 may implement by connecting various operations of the target object using a plurality of objects registered as child objects.
- FIG. 3 is a diagram for explaining a process of generating and displaying block coding according to an embodiment of the present invention.
- the device 101 uses a block information table 304 , a block GUI image 302 , an element table 303 , a block action table 305 and a block function 306 to create a block creation table ( 307) can be created.
- the device 101 may control the block to be displayed on the block selection screen 308 using the block production table 307 .
- the block information table 304 may be a basis for creating a comment code by abbreviated block information on block name, category classification, block color for each category, block border for each category, and block shape for each function into numeric codes, and device 101 can set the block name, category classification, block color for each category, block border for each category, and block shape for each function using the block information table 304 .
- the block GUI image 302 may be an image obtained through an image 301 downloaded from an external server.
- an image produced by the device 101 is uploaded to an external server, and when a program is played, an image can be downloaded from an external server online, and an image 301 downloaded from the external server can be used to download the image.
- a block GUI image 302 may be obtained.
- the device 101 downloads the uploaded image from the external server and transmits the image 303 downloaded from the external server.
- the element table 303 can be created using the block GUI image 302, and each element of non-writable text, writable text, conditional blank, and drop-down menu can be abbreviated with symbols to form a basis for creating comment codes. Also, the device 101 may set each element of the non-writable text, the writable text, the conditional blank, and the drop-down menu as a symbol by using the element table 303 .
- the block action table 305 may include a mouse-related action function by extracting the source code, and the device 101 may set the mouse-related action using the block action table 305 .
- the block function 306 includes function codes to be actually implemented, and may be provided by block coding software installed in the device 101 .
- the block production table 307 may process each element of the element table 303 to be visualized by linking the block function 306 to each element.
- control unit of the block production table 307 generates and stores a code for annotation in the internal script for each block, and according to the selection of the script generation button, a related script among the internal scripts stored for each block operates You can convert the comment code into actual code and generate it as a file.
- the controller of the block selection screen 308 may use the block production table 307 to provide a screen in which blocks are listed by category through the category tab on the block selection screen 308 . .
- control unit of the full screen 309 including the block selection screen 308 and the execution screen stores the blocks listed on the block selection screen 308 in a table to prepare code generation, In the selection screen 308, it is possible to create an action function for each action of block joining, block deletion, and block list extraction.
- FIG. 4 is a diagram for explaining a process of performing block coding for programming education according to an embodiment of the present invention.
- a block selection screen 308 and an execution screen 401 may be displayed separately on the entire screen 309 of the device 101 .
- the target object 403 is displayed on the execution screen 401 , and the first block 411 , the second block 412 , the third block 413 , the fourth block 414 , and the block selection screen 308 are displayed.
- a plurality of blocks such as a fifth block 415 , a sixth block 416 , and a seventh block 417 may be displayed.
- the block selection screen 308 may include a block arrangement screen 402 in which a plurality of blocks are selected and arranged.
- a script generation button 404 for notifying this may be further displayed.
- the device 101 In generating and displaying a plurality of blocks, the device 101 includes a first block 411 for the effect field, a second block 412 for the visual field, and a third block 413 for the sound field. , the fourth block 414 in charge of the physical field, the fifth block 415 in charge of the network field, the sixth block 416 in charge of the 3D field, and the seventh block 417 in charge of the camera field, respectively. It can be generated and displayed on the block selection screen 308 .
- the device 101 performs a first block 411 , a second block 412 , a third block 413 , a fourth block 414 , a fifth block 415 , a sixth block
- a first script corresponding to the combination and arrangement for block 416 and seventh block 417 may be generated.
- the first block 411 , the second block 412 , the third block 413 , the fourth block 414 , the fifth block 415 , the sixth block 416 , and the seventh block 417 are differentiated. It can be created and displayed to provide the specified functions, and the functions provided by each block will be described in detail.
- the first block 411 is responsible for effects on smoke, explosions, fires and beams, and may be provided with the goal of understanding when effects occur and what effects should appear using causality of events.
- the second block 412 designs a screen according to the type of light, processes it so that bloom and blur effects are generated using post processing, and expresses day and night and dark areas. It can be provided with the goal of understanding that the expression of the screen varies according to the range of light and the type of light by using the function for expression of concentration and post-processing using bright areas.
- the third block 413 is set to distinguish between a fixed sound heard from all directions and a sound from a specific area, and set to apply chorus, echo and reverb effects, and enter the cave. Using the effect that the sound gets louder the closer it is to the ringing or sounding source, it can serve with the goal of understanding the correlation between scientific facts and programming factors.
- the fourth block 414 sets the effects related to gravity, friction and collision, rotation speed, joint, and energy effects to be applicable, and for mass and gravitational acceleration applied to gravity rather than implementing the physical code. It can be provided with the goal of understanding the physics formula by making it while changing the factor value.
- the fifth block 415 provides a function of a project that can be carried out by several people in other terminals using chatting, dialog, and dialog choice, understands the functions and techniques used in chatting, It can be provided with the goal of understanding the technique of expressing one's story to others using a dialog.
- the sixth block 416 controls information on meshes and textures used to express humanoid characters, cubes, spheres, and cylinders, which are objects that are difficult to express in 2D, and makes animation into a simple picture change. It can be provided with the goal of experiencing animations in which position, rotation and scale values are changed rather than non-existent.
- the device 101 checks the user's block coding history, and the first block 411 , the second block 412 , the third block 413 , and the second block
- the fourth block 414 , the fifth block 415 , the sixth block 416 , and the seventh block 417 may be arranged and displayed in the order in which they are most frequently used.
- the device 101 confirms that the third block 413, the second block 412, and the fourth block 414 are frequently used in the order, the third block The block 413 , the second block 412 , and the fourth block 414 may be arranged in order to be displayed at the top.
- the device 101 highlights and displays the second block 412 that has been used more than the reference value in connection with the first block 411 to display the second block 412 . It may be recommended as a block for the subsequent arrangement of the first block 411 . That is, when the first block 411 in charge of the effect is selected, the second block 412 in charge of the time in connection therewith may be recommended.
- the device 101 highlights and displays the third block 413 that is used more than the reference value in connection with the second block 412 to display the third block 413 . It may be recommended as a block for subsequent placement of the second block 412 . That is, when the second block 412 in charge of time is selected, the third block 413 in charge of sound in connection therewith may be recommended.
- the device 101 highlights and displays the seventh block 417 that is used more than the reference value in connection with the sixth block 416 . It may be recommended as a block for subsequent placement of the sixth block 416 . That is, when the sixth block 416 in charge of 3D is selected, the seventh block 417 in charge of the camera may be recommended in connection therewith.
- the device 101 may analyze the first object and identify a second operation that must be performed after the first operation corresponding to the first object is performed.
- the device 101 intends to implement that the target object 403 is moving on an S-shaped road, if a first motion corresponding to the first object is confirmed as moving through a left turn, then it is essentially performed The second operation to be performed may be confirmed as movement through a right turn.
- the device 101 may automatically create a second object corresponding to the second operation, add the second object as a child object of the target object 403 and register it.
- the device 101 generates the first script through the user's block coding, and after generating the first object through the first script, even if the user's subsequent block coding is not performed, the device 101 automatically generates the second script according to the situation.
- the device 101 By creating an object, adding and registering the first object and the second object as child objects at once, the convenience and effect of block coding can be increased.
- the embodiments described above may be implemented by a hardware component, a software component, and/or a combination of a hardware component and a software component.
- the apparatus, methods, and components described in the embodiments may include, for example, a processor, a controller, an arithmetic logic unit (ALU), a digital signal processor, a microcomputer, a field programmable gate (FPGA) array), a programmable logic unit (PLU), a microprocessor, or any other device capable of executing and responding to instructions, may be implemented using one or more general purpose or special purpose computers.
- the processing device may execute an operating system (OS) and one or more software applications running on the operating system.
- a processing device may also access, store, manipulate, process, and generate data in response to execution of the software.
- OS operating system
- a processing device may also access, store, manipulate, process, and generate data in response to execution of the software.
- the processing device includes a plurality of processing elements and/or a plurality of types of processing elements. It can be seen that can include For example, the processing device may include a plurality of processors or one processor and one controller. Other processing configurations are also possible, such as parallel processors.
- the method according to the embodiment may be implemented in the form of program instructions that can be executed through various computer means and recorded in a computer-readable medium.
- the computer-readable medium may include program instructions, data files, data structures, etc. alone or in combination.
- the program instructions recorded on the medium may be specially designed and configured for the embodiment, or may be known and available to those skilled in the art of computer software.
- Examples of the computer-readable recording medium include magnetic media such as hard disks, floppy disks and magnetic tapes, optical media such as CD-ROMs and DVDs, and magnetic such as floppy disks.
- - includes magneto-optical media, and hardware devices specially configured to store and execute program instructions, such as ROM, RAM, flash memory, and the like.
- Examples of program instructions include not only machine language codes such as those generated by a compiler, but also high-level language codes that can be executed by a computer using an interpreter or the like.
- a hardware device may be configured to operate as one or more software modules to perform the operations of the embodiments, and vice versa.
- Software may comprise a computer program, code, instructions, or a combination of one or more thereof, which configures a processing device to operate as desired or is independently or collectively processed You can command the device.
- the software and/or data may be any kind of machine, component, physical device, virtual equipment, computer storage medium or apparatus, to be interpreted by or to provide instructions or data to the processing device. , or may be permanently or temporarily embody in a transmitted signal wave.
- the software may be distributed over networked computer systems and stored or executed in a distributed manner. Software and data may be stored in one or more computer-readable recording media.
Landscapes
- Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Software Systems (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Human Computer Interaction (AREA)
- Computer Hardware Design (AREA)
- Entrepreneurship & Innovation (AREA)
- Educational Administration (AREA)
- Educational Technology (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
Claims (3)
- 블록 코딩 소프트웨어가 설치된 장치에 의해 수행되는, 프로그래밍 교육을 위해 블록 코딩을 처리하는 방법에 있어서,A method of processing block coding for programming education, performed by a device installed with block coding software, the method comprising:블록들의 이름, 분류 및 기능 별로 구별하여 구성된 테이블을 확인할 수 있도록 인덱싱한 블록 정보 테이블을 이용하여, 블록 선택 화면의 창에 블록들을 생성하여 표시하는 단계;generating and displaying blocks in a window of a block selection screen using an indexed block information table so that a table configured by classifying blocks by name, classification, and function can be identified;상기 블록들을 통해 블록 코딩이 수행된 후 상기 블록 선택 화면의 일부분에 표시된 스크립트 생성 버튼이 선택되면, 상기 블록들의 조합 및 배치에 대응하는 제1 스크립트를 생성하는 단계; 및generating a first script corresponding to a combination and arrangement of the blocks when a script generation button displayed on a part of the block selection screen is selected after block coding is performed through the blocks; and상기 제1 스크립트를 통해 제1 오브젝트를 생성하고, 상기 제1 오브젝트를 실행 화면의 창에 표시된 대상 오브젝트의 자식 오브젝트로 추가하여 등록하는 단계를 포함하는, generating a first object through the first script, adding the first object as a child object of a target object displayed in a window of an execution screen, and registering the first object,프로그래밍 교육을 위한 블록 코딩 처리 방법.Block coding processing method for programming education.
- 제1항에 있어서,The method of claim 1,상기 제1 스크립트를 생성하는 단계는,The step of generating the first script is,상기 스크립트 생성 버튼이 선택되면, 상기 블록 코딩을 통해 연결된 블록들의 상태 및 정보를 상기 블록 코딩 소프트웨어에서 제공하는 파싱 스크립트를 이용하여 블록 코딩 보존용으로 보관되는 제1 타입의 데이터로 생성하는 단계;generating, when the script generation button is selected, the state and information of blocks connected through the block coding as a first type of data stored for block coding preservation using a parsing script provided by the block coding software;상기 제1 타입의 데이터를 확인하여 미리 설정된 프로그래밍 언어의 구문에 따라 문자열 타입인 제2 타입의 데이터로 생성하는 단계; 및checking the first type of data and generating it as a second type of data, which is a string type, according to a syntax of a preset programming language; and상기 제2 타입의 데이터를 상기 프로그래밍 언어의 스크립트로 변환하여 상기 제1 스크립트를 생성하는 단계를 포함하는, converting the second type of data into a script of the programming language to generate the first script,프로그래밍 교육을 위한 블록 코딩 처리 방법.Block coding processing method for programming education.
- 제1항에 있어서,According to claim 1,상기 블록들을 생성하여 표시하는 단계는,Creating and displaying the blocks includes:상기 블록 정보 테이블, 블록 GUI 이미지, 요소 테이블, 블록 동작 테이블 및 블록 함수를 이용하여, 상기 요소 테이블의 각각의 요소를 나열하고 상기 블록 함수를 연결하여 블록이 가시화되도록 처리하는 블록 제작 테이블을 생성하는 단계; 및Using the block information table, block GUI image, element table, block action table, and block function, each element of the element table is listed and the block function is linked to create a block production table that processes the block to be visualized step; and상기 블록 제작 테이블을 이용하여 상기 블록 선택 화면 상에서 블록이 표시되도록 제어하는 단계를 포함하며,and controlling the block to be displayed on the block selection screen using the block production table,상기 블록 정보 테이블은,The block information table is블록명, 카테고리 분류, 카테고리별 블록 색, 카테고리별 블록 테두리 및 기능별 블록 모양에 대한 블록 정보를 숫자코드로 축약하여 주석 코드를 만드는 기초가 되고,Block information on block name, category classification, block color by category, block border by category, and block shape by function is abbreviated into numeric codes to become the basis for creating comment codes,상기 블록 GUI 이미지는,The block GUI image is외부 서버로부터 다운로드한 이미지를 통해 획득된 이미지이고,It is an image obtained through an image downloaded from an external server,상기 요소 테이블은,The element table is상기 블록 GUI 이미지를 이용하여 생성되어, 기입 불가 텍스트, 기입 가능 텍스트, 조건부 빈칸 및 드롭다운 메뉴 각각의 요소를 기호로 축약하여 주석 코드를 만드는 기초가 되고,Created using the block GUI image, abbreviating each element of non-writable text, writable text, conditional blank, and drop-down menu with a symbol becomes the basis for creating an annotation code,상기 블록 동작 테이블은,The block operation table is소스 코드를 추출하여 마우스 관련 동작 함수를 포함하며,Extract the source code to include mouse-related motion functions,상기 블록 함수는,The block function is실제 구현할 함수 코드를 포함하며,It contains the function code to be actually implemented,상기 블록 제작 테이블의 제어부는,The control unit of the block production table,블록 별로 내부 스크립트에 주석용 코드를 생성하여 저장하고, 상기 스크립트 생성 버튼의 선택에 따라 상기 블록 별로 저장된 내부 스크립트 중 관련 스크립트가 작동하여 주석 코드를 실제 코드로 변환하여 파일로 생성하고,Generates and stores the code for comments in the internal script for each block, and according to the selection of the script generation button, a related script among the internal scripts stored for each block operates to convert the comment code into an actual code and generate a file,상기 블록 선택 화면의 제어부는,The control unit of the block selection screen,상기 블록 제작 테이블을 이용하여, 카테고리 탭을 통해 상기 블록들이 카테고리 별로 나열된 화면을 제공하고,Using the block production table, a screen in which the blocks are listed by category through the category tab is provided,상기 블록 선택 화면 및 상기 실행 화면을 포함하는 전체 화면의 제어부는,The control unit of the entire screen including the block selection screen and the execution screen,상기 블록 선택 화면에 나열된 블록들을 테이블에 저장하여 코드 생성을 준비하고, 상기 블록 선택 화면 내 블록 접합, 블록 삭제 및 총 블록 목록 추출 각각의 동작에 대한 동작 함수를 생성하는, Preparing the code generation by storing the blocks listed on the block selection screen in a table, and generating an operation function for each operation of block joining, block deletion, and total block list extraction in the block selection screen,프로그래밍 교육을 위한 블록 코딩 처리 방법.Block coding processing method for programming education.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
GB2112709.7A GB2602860A (en) | 2020-07-28 | 2020-12-01 | Method for processing block coding for programme education |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR10-2020-0093444 | 2020-07-28 | ||
KR1020200093444A KR102228085B1 (en) | 2020-07-28 | 2020-07-28 | Method for processing block coding for programming education |
Publications (1)
Publication Number | Publication Date |
---|---|
WO2022025357A1 true WO2022025357A1 (en) | 2022-02-03 |
Family
ID=75177160
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/KR2020/017361 WO2022025357A1 (en) | 2020-07-28 | 2020-12-01 | Block coding processing method for programming education |
Country Status (2)
Country | Link |
---|---|
KR (1) | KR102228085B1 (en) |
WO (1) | WO2022025357A1 (en) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR102443672B1 (en) | 2021-08-12 | 2022-09-15 | 주식회사 로보그램 | Method, device and system for providing block coding education service |
KR102378690B1 (en) * | 2021-08-17 | 2022-03-25 | (주)비케이시스템 | Methdo of generating programming code using code black and apparatus performing the same |
Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR19990048314A (en) * | 1997-12-09 | 1999-07-05 | 구자홍 | Software Agent Generator |
KR20010076775A (en) * | 2000-01-28 | 2001-08-16 | 오길록 | Script automatic generation agent and method |
US20140170633A1 (en) * | 2012-12-14 | 2014-06-19 | Kelvin Voon-Kit Chong | Programming learning center |
KR20190033955A (en) * | 2017-09-22 | 2019-04-01 | 주식회사 플레이코드 | Play code training system and method of supporting coding education by inducing various play code assembly or combination |
KR20200054654A (en) * | 2018-11-12 | 2020-05-20 | 장선연 | Apparatus and methd for coding with 3d block |
-
2020
- 2020-07-28 KR KR1020200093444A patent/KR102228085B1/en active IP Right Grant
- 2020-12-01 WO PCT/KR2020/017361 patent/WO2022025357A1/en active Application Filing
Patent Citations (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
KR19990048314A (en) * | 1997-12-09 | 1999-07-05 | 구자홍 | Software Agent Generator |
KR20010076775A (en) * | 2000-01-28 | 2001-08-16 | 오길록 | Script automatic generation agent and method |
US20140170633A1 (en) * | 2012-12-14 | 2014-06-19 | Kelvin Voon-Kit Chong | Programming learning center |
KR20190033955A (en) * | 2017-09-22 | 2019-04-01 | 주식회사 플레이코드 | Play code training system and method of supporting coding education by inducing various play code assembly or combination |
KR20200054654A (en) * | 2018-11-12 | 2020-05-20 | 장선연 | Apparatus and methd for coding with 3d block |
Also Published As
Publication number | Publication date |
---|---|
KR102228085B1 (en) | 2021-03-12 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US20190236975A1 (en) | Integrated development environment for visual and text coding | |
Chun | On software, or the persistence of visual knowledge | |
KR101344727B1 (en) | Apparatus and method for controlling intelligent robot | |
WO2022025357A1 (en) | Block coding processing method for programming education | |
WO1999053464A1 (en) | Computer assisted interactive entertainment/educational character goods | |
CN107423049A (en) | Realize method, browser and the terminal device of online programming | |
García-Zubía et al. | Learning to program in K12 using a remote controlled robot: RoboBlock | |
Sandoval-Reyes et al. | Visual learning environments for computer programming | |
KR20180046242A (en) | Nfc block, and operating method using the same | |
WO2023136417A1 (en) | Method and device for constructing transformer model for video story question answering | |
Hu et al. | A rapid development method of virtual assembly experiments based on 3d game engine | |
Allsopp | Playful programming products vs. programming concepts matrix | |
GB2602860A (en) | Method for processing block coding for programme education | |
CN211979874U (en) | Programming auxiliary jigsaw component and auxiliary programming system | |
Jin et al. | Isea: An interesting application of chemistry education based on AR | |
KR20200139859A (en) | System and method for providing coding education using star topology in Internet of things | |
Yamanoor et al. | Python Programming with Raspberry Pi | |
Lamberta et al. | Foundation HTML5 Animation with JavaScript | |
Bates | Raspberry Pi Projects for Kids | |
Oliphant | Meemoo: Hackable web app framework | |
Barmpoutis et al. | Assessing the effectiveness of emoticon-like scripting in computer programming | |
WO2021006467A1 (en) | System and method for providing coding education by using peer terminals connected to cloud platform | |
Li et al. | Development and design of virtual experiment system based on 3dsmax and virtools technology | |
Yuan | The application of virtual reality technology in ESP teaching | |
CN108268327A (en) | The processing method of big data, apparatus and system in remote online |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
ENP | Entry into the national phase |
Ref document number: 202112709 Country of ref document: GB Kind code of ref document: A Free format text: PCT FILING DATE = 20201201 |
|
121 | Ep: the epo has been informed by wipo that ep was designated in this application |
Ref document number: 20947593 Country of ref document: EP Kind code of ref document: A1 |
|
NENP | Non-entry into the national phase |
Ref country code: DE |
|
122 | Ep: pct application non-entry in european phase |
Ref document number: 20947593 Country of ref document: EP Kind code of ref document: A1 |