WO2022024898A1 - Information processing device, information processing method, and computer program - Google Patents

Information processing device, information processing method, and computer program Download PDF

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Publication number
WO2022024898A1
WO2022024898A1 PCT/JP2021/027253 JP2021027253W WO2022024898A1 WO 2022024898 A1 WO2022024898 A1 WO 2022024898A1 JP 2021027253 W JP2021027253 W JP 2021027253W WO 2022024898 A1 WO2022024898 A1 WO 2022024898A1
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WIPO (PCT)
Prior art keywords
viewer
venue
user
event
room
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PCT/JP2021/027253
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French (fr)
Japanese (ja)
Inventor
隆 今村
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株式会社ソニー・インタラクティブエンタテインメント
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Publication of WO2022024898A1 publication Critical patent/WO2022024898A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10KSOUND-PRODUCING DEVICES; METHODS OR DEVICES FOR PROTECTING AGAINST, OR FOR DAMPING, NOISE OR OTHER ACOUSTIC WAVES IN GENERAL; ACOUSTICS NOT OTHERWISE PROVIDED FOR
    • G10K15/00Acoustics not otherwise provided for
    • G10K15/02Synthesis of acoustic waves
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16YINFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
    • G16Y10/00Economic sectors
    • G16Y10/65Entertainment or amusement; Sports
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16YINFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
    • G16Y20/00Information sensed or collected by the things
    • G16Y20/10Information sensed or collected by the things relating to the environment, e.g. temperature; relating to location
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16YINFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
    • G16Y40/00IoT characterised by the purpose of the information processing
    • G16Y40/10Detection; Monitoring
    • GPHYSICS
    • G16INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR SPECIFIC APPLICATION FIELDS
    • G16YINFORMATION AND COMMUNICATION TECHNOLOGY SPECIALLY ADAPTED FOR THE INTERNET OF THINGS [IoT]
    • G16Y40/00IoT characterised by the purpose of the information processing
    • G16Y40/30Control
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/23Processing of content or additional data; Elementary server operations; Server middleware
    • H04N21/239Interfacing the upstream path of the transmission network, e.g. prioritizing client content requests
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/20Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
    • H04N21/25Management operations performed by the server for facilitating the content distribution or administrating data related to end-users or client devices, e.g. end-user or client device authentication, learning user preferences for recommending movies
    • H04N21/258Client or end-user data management, e.g. managing client capabilities, user preferences or demographics, processing of multiple end-users preferences to derive collaborative data
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R27/00Public address systems
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R3/00Circuits for transducers, loudspeakers or microphones
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04RLOUDSPEAKERS, MICROPHONES, GRAMOPHONE PICK-UPS OR LIKE ACOUSTIC ELECTROMECHANICAL TRANSDUCERS; DEAF-AID SETS; PUBLIC ADDRESS SYSTEMS
    • H04R3/00Circuits for transducers, loudspeakers or microphones
    • H04R3/12Circuits for transducers, loudspeakers or microphones for distributing signals to two or more loudspeakers
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04SSTEREOPHONIC SYSTEMS 
    • H04S7/00Indicating arrangements; Control arrangements, e.g. balance control

Definitions

  • the present invention relates to data processing technology, and particularly to an information processing device, an information processing method, and a computer program.
  • the live video may be delivered to the viewer via the Internet or the like.
  • the cheers and cheers of the audience at the venue where the event is held will increase the motivation of the performers of the event (for example, athletes and musicians). Attempts have been made to deliver the appearance and voice of the audience to the performers of the event even in an event without spectators, but the present invention is effective for the performers of the event to react to the viewers who remotely watch the live video of the event. I thought there was room for improvement in order to give feedback to.
  • the present invention has been made based on the above-mentioned idea of the present inventor, and one object is to provide a technique for effectively feeding back the reaction of a viewer who remotely watches a live video of an event to the performer of the event. There is something in it.
  • the information processing apparatus of the present invention assigns a viewer who watches a video of an event delivered online to one of a plurality of positions in the venue where the event is held.
  • Another aspect of the present invention is an information processing method.
  • This method assigns a viewer who watches the video of the event delivered online to one of multiple locations within the venue where the event is held, and the viewer's device, which is transmitted from the viewer's device.
  • the computer performs a step of acquiring data related to the reaction and a step of outputting the sound according to the reaction of the viewer from the speaker provided in the venue in a manner according to the position in the venue to which the viewer is assigned. Run.
  • the reaction of the viewer who remotely watches the live video of the event can be effectively fed back to the performer of the event.
  • FIG. 1 It is a figure which shows the structure of the live streaming system of an Example. It is a block diagram which shows the functional block of the feedback device of FIG. It is a figure which shows the example of the room and the speaker provided in the baseball field. It is a figure which shows the example of a room and a speaker provided in a concert hall. It is a figure which shows the operation of the live streaming system of an Example schematically.
  • the outline of the live streaming system of the embodiment will be described before the detailed configuration thereof is described.
  • a method of feeding back the reaction of the viewer who watches the event remotely to the performer of the event (1) a video showing the viewer (fan, etc.) is displayed on the screen of the venue using a web conference system or the like (1).
  • the live streaming system of the embodiment allows viewers to remotely watch live images such as sports events and music events delivered online (that is, outside the venue where the event is held) in the venue where the event is held. Assign to one of multiple positions.
  • the live streaming system of the embodiment outputs audio according to the viewer's real-time reaction in a manner corresponding to the position in the venue to which the viewer is assigned. As a result, it is possible to effectively feed back the reaction of the viewer to the performers of the event in the venue.
  • the venue where various events such as sports events and music events are held is also referred to as an "event venue".
  • the event venue is, for example, a baseball field or a soccer stadium.
  • the event venue is, for example, a concert hall or a studio.
  • FIG. 1 shows the configuration of the live streaming system 10 of the embodiment.
  • a user a, a user b, and a user c are drawn as viewers who remotely view an event.
  • the live streaming system 10 captures an actual event currently in progress, and a live image showing the state of the event is referred to as a head-mounted display (hereinafter, also referred to as “HMD”) of a plurality of users (user a, user b, user c). ) Is an information processing system to be displayed.
  • HMD head-mounted display
  • the live streaming system 10 includes a user-side processing device 12a, HMD14a, and a controller 16a used by the user a, a user-side processing device 12b, HMD14b, and a controller 16b used by the user b, and a user-side processing device 12c used by the user c. , HMD14c, and controller 16c.
  • the user-side processing device 12a, the user-side processing device 12b, and the user-side processing device 12c are generically referred to, they are simply referred to as the user-side processing device 12.
  • HMD14a, HMD14b, and HMD14c are generically referred to, they are simply referred to as HMD14.
  • the controller 16a, the controller 16b, and the controller 16c are generically referred to, they are simply referred to as the controller 16.
  • the user-side processing device 12 is an information processing device operated by the user, and may be, for example, a stationary game machine, a PC, a tablet terminal, or a smartphone.
  • the user-side processing device 12 and the HMD 14 may be connected by wire using a cable, or may be wirelessly connected using a known wireless communication protocol.
  • the controller 16 is a device to which a user operation for the user-side processing device 12 is input.
  • the user-side processing device 12 and the controller 16 may be connected by wire using a cable, or may be wirelessly connected using a known wireless communication protocol.
  • the user-side processing device 12 controls the display of live video in the HMD 14.
  • the user-side processing device 12 receives the live video data transmitted from the video distribution device 20 described later, transmits the received live video data to the HMD 14, and displays the live video on the HMD 14.
  • the user-side processing device 12 acquires the voice emitted by the user input to the microphone (not shown) of the HMD 14 from the HMD 14, and transmits the voice data to the feedback device 22 described later. Further, the user-side processing device 12 transmits data indicating the user operation (for example, data related to the button pressed by the user) input to the controller 16 to the feedback device 22.
  • the live streaming system 10 further includes a camera 18, a video distribution device 20, a feedback device 22, and a speaker 24.
  • the user-side processing device 12, the video distribution device 20, and the feedback device 22 of FIG. 1 are connected via a communication network 26 including a LAN, a WAN, the Internet, and the like.
  • the camera 18 captures the current state of a sporting event, music event, etc. (for example, the performance of an athlete or a musician).
  • the camera 18 may include a plurality of cameras that capture the state of the event from different positions.
  • the camera 18 outputs a live image showing the current state of the event to the video distribution device 20.
  • the video distribution device 20 is an information processing device that streams and distributes live video data generated by the camera 18 to a plurality of user-side processing devices 12 that have requested distribution of the live video.
  • Speaker 24 will be installed in the event venue.
  • the speaker 24 may include a plurality of speakers corresponding to a plurality of positions in the event venue.
  • the feedback device 22 is an information processing device that outputs sound from the speaker 24 according to the reaction of the user who remotely views the event.
  • FIG. 2 is a block diagram showing a functional block of the feedback device 22 of FIG.
  • Each block shown in the block diagram of the present specification can be realized by an element such as a CPU and a memory of a computer, an electronic circuit, and a mechanical device in terms of hardware, and can be realized by a computer program or the like in terms of software.
  • the functional blocks realized by their cooperation are drawn. Therefore, it is understood by those skilled in the art that these functional blocks can be realized in various forms by combining hardware and software.
  • the feedback device 22 includes a control unit 30, a storage unit 32, and a communication unit 34.
  • the control unit 30 executes various data processing for feeding back the reaction of the viewer to the performer of the event.
  • the storage unit 32 stores data referenced or updated by the control unit 30.
  • the communication unit 34 communicates with the external device according to a predetermined communication protocol.
  • the control unit 30 transmits / receives data to / from the user-side processing device 12, the video distribution device 20, and the speaker 24 via the communication unit 34.
  • the storage unit 32 includes a room data storage unit 40 and a user data storage unit 42.
  • the room data storage unit 40 shows room data indicating a correspondence relationship between a plurality of positions in the event venue (also referred to as “rooms” in the embodiment) and a plurality of speakers 24 provided at the plurality of positions in the event venue.
  • the room can be said to be a virtual space corresponding to the actual audience seats at the event venue.
  • the room is an expression of a processing unit (processing unit) provided on a server and mainly used in an online game to process data for a user.
  • FIG. 3 shows an example of a room and a speaker provided in a baseball field.
  • the spectator seats of the baseball stadium shown in the figure are divided into seven rooms.
  • the speaker 24a is installed in the actual audience seat "back net back seat", and in the room data, the room “back net back seat” and the speaker 24a are associated with each other.
  • a speaker 24b is installed in the actual audience seat "1st base side infield seat", and in the room data, the room “1st base side infield seat” and the speaker 24b are associated with each other.
  • a speaker 24c is installed in the actual audience seat "1st base side middle seat", and in the room data, the room “1st base side middle seat” and the speaker 24c are associated with each other.
  • a speaker 24d is installed in the actual audience seat "3rd base side infield seat", and in the room data, the room “3rd base side infield seat” and the speaker 24d are associated with each other.
  • a speaker 24e is installed in the actual audience seat "third-base side middle seat”, and in the room data, the room “third-base side middle seat” and the speaker 24e are associated with each other.
  • a speaker 24f is installed in the actual audience seat "light side outfield seat”, and in the room data, the room “light side outfield seat” and the speaker 24f are associated with each other.
  • a speaker 24g is installed in the actual audience seat "left side outfield seat”, and in the room data, the room “left side outfield seat” and the speaker 24g are associated with each other.
  • FIG. 4 shows an example of a room and a speaker provided in a concert hall.
  • the audience seats in the concert hall shown in the figure are divided into 16 rooms.
  • speakers 24h to 24o are installed in the actual audience seats “left 1st area” to "left 8th area", and in the room data, the rooms “left 1st area” to “left 8th area” are installed.
  • the area ” is associated with the speaker 24h to the speaker 24o.
  • speakers 24p to 24w are installed in the actual audience seats “right 1st area” to "right 8th area”, and in the room data, the rooms “right 1st area” to “right 8th area” and speakers are installed.
  • 24p to 24w are associated with each other.
  • the user data storage unit 42 includes a plurality of viewers (user or user-side processing device 12) who remotely view the live video of the event, and a plurality of positions in the event venue (“room” in the embodiment). ) And the user data indicating the correspondence relationship is stored.
  • the control unit 30 includes a room allocation unit 44, a voice acquisition unit 46, an extraction unit 48, an operation acquisition unit 50, a conversion unit 52, a synthesis unit 54, and a voice output control unit 56.
  • a computer program (for example, a reaction feedback program) in which the functions of the plurality of functional blocks are implemented may be stored in a recording medium, and may be installed in the storage of the feedback device 22 via the recording medium. Further, the computer program may be downloaded to the feedback device 22 via the network and installed in the storage of the feedback device 22.
  • the processor (CPU or the like) of the feedback device 22 may exhibit the functions of the plurality of functional blocks by reading the computer program into the main memory and executing the program.
  • the room allocation unit 44 allocates each of the plurality of users to the plurality of user-side processing devices 12 that have requested the distribution of the live video to any of the plurality of locations (rooms in the embodiment) in the event venue.
  • the room allocation unit 44 allocates any room provided on the server to each user up to the capacity of each room defined by the room data stored in the room data storage unit 40. In other words, the room allocation unit 44 allocates the room on the server to which the viewer is assigned to any of the plurality of locations in the event venue.
  • the room allocation unit 44 may allocate any of a plurality of rooms to each user by round robin.
  • the room allocation unit 44 may acquire data related to the user who requested the distribution of the live video from the requesting user-side processing device 12 or the video distribution device 20. Further, when the video distribution device 20 receives the request for live video distribution from the user-side processing device 12, the video distribution device 20 may transmit data regarding the requesting user to the feedback device 22.
  • the room allocation unit 44 stores the identification information of each of the plurality of users and the identification information of the room assigned to each user in association with each other in the user data storage unit 42.
  • the voice acquisition unit 46 and the operation acquisition unit 50 function as acquisition units for acquiring data related to the reactions of a plurality of users transmitted from the plurality of user-side processing devices 12. Specifically, the voice acquisition unit 46 acquires the voice data transmitted by the user from the user-side processing device 12 as the data related to the user's reaction. On the other hand, the motion acquisition unit 50 acquires data related to the user's motion as data related to the user's reaction. In the embodiment, the operation acquisition unit 50 acquires data indicating a user operation input by the user to the controller 16.
  • the extraction unit 48 extracts a voice indicating a reaction to an event (hereinafter, also referred to as “reaction voice”) from the voice uttered by the user acquired by the voice acquisition unit 46.
  • the reaction voice may be a voice indicating cheers (for example, "wa"), exclamation (for example, "oh"), and cheering (for example, "do your best”).
  • the extraction unit 48 may use a voice recognition technique using known template matching to extract a voice that is the same as or similar to a voice indicating cheers, exclamations, and cheers from the voice uttered by the user as a reaction voice.
  • the extraction unit 48 outputs the reaction voice data extracted from the voice emitted by each user to the synthesis unit 54 in association with the identification information of the room assigned to each user in the user data of the user data storage unit 42. ..
  • the conversion unit 52 functions as a determination unit for determining a voice corresponding to the user's movement (hereinafter, also referred to as “converted voice”) based on the data related to the user's movement acquired by the movement acquisition unit 50.
  • the storage unit 32 stores data of a plurality of types of converted voices in association with a plurality of types of user operations on the controller 16.
  • the plurality of types of converted voices may be voices showing different reactions to the event, and may include, for example, cheering voices, exclamation voices, cheering voices, applause voices, and megaphone tapping voices. .. Further, the plurality of types of converted voices may include voices that are difficult to utter with the human mouth. Further, the operation of pressing the ⁇ button of the controller 16 may be associated with the voice indicating applause, and the operation of pressing the ⁇ button of the controller 16 may be associated with the voice of hitting the megaphone.
  • the conversion unit 52 selects and acquires the conversion voice data associated with the user operation acquired by the operation acquisition unit 50 from the plurality of types of conversion voice data stored in the storage unit 32.
  • the conversion unit 52 associates the converted voice data acquired (generated) based on the actions of individual users with the identification information of the room assigned to each user in the user data of the user data storage unit 42, and synthesizes the unit. Output to 54.
  • the synthesis unit 54 synthesizes the reaction voice extracted by the extraction unit 48 and the converted voice acquired by the conversion unit 52 for each room.
  • the synthesizing unit 54 outputs the voice data synthesized for each room (hereinafter, also referred to as “room voice”) to the voice output control unit 56 in association with the room identification information.
  • the audio output control unit 56 outputs audio according to the user's reaction from the speaker 24 provided in the event venue in an manner according to the position (room in the embodiment) in the event venue to which the viewer is assigned. ..
  • the voice output control unit 56 outputs voice according to the reaction of the user from the speaker corresponding to the room in the event venue to which the user is assigned among the plurality of speakers 24 provided at the plurality of positions of the event venue.
  • the voice output control unit 56 includes a function of outputting the reaction voice extracted by the extraction unit 48 from the speaker 24, and also includes a function of outputting the converted voice acquired by the conversion unit 52 from the speaker 24.
  • the voice output control unit 56 receives the room voice data output from the synthesis unit 54 and the room identification information.
  • the audio output control unit 56 refers to the room data stored in the room data storage unit 40, and among the plurality of speakers 24 installed at the event venue, the speaker 24 associated with the room indicated by the room identification information. To identify.
  • the voice output control unit 56 outputs the room voice (for example, cheers and applause) associated with the room identification information from the speaker 24 associated with the room indicated by the room identification information.
  • the feedback device 22 may be configured not to include the synthesis unit 54.
  • the extraction unit 48 may output the reaction voice data based on the voice emitted by the user to the voice output control unit 56 in association with the identification information of the room assigned to the user.
  • the conversion unit 52 may output the data of the converted voice based on the user's operation to the voice output control unit 56 in association with the identification information of the room assigned to the user.
  • the voice output control unit 56 outputs the reaction voice output from the extraction unit 48 from the speaker 24 corresponding to the room identification information associated with the reaction voice, and the converted voice output from the conversion unit 52 is the converted voice. It may be output from the speaker 24 according to the room identification information associated with.
  • the operation of the live streaming system 10 with the above configuration will be described.
  • the user-side processing device 12 transmits a live video distribution request to the video distribution device 20 according to the user's operation.
  • the video distribution device 20 starts streaming distribution of the live video of the event captured by the camera 18 to the user-side processing device 12.
  • the video distribution device 20 transmits data regarding the user of the live video distribution destination to the feedback device 22.
  • the user-side processing device 12 causes the HMD 14 to display a live video of the event delivered from the video distribution device 20.
  • FIG. 5 schematically shows the operation of the live streaming system 10 (mainly the feedback device 22).
  • the room allocation unit 44 of the feedback device 22 provides one of a plurality of rooms corresponding to a plurality of spectator seats (watching area, etc.) at the event venue to the user of the live video distribution destination notified from the video distribution device 20. assign.
  • the voice acquisition unit 46 of the feedback device 22 acquires the voice data transmitted by the user from the user-side processing device 12.
  • the extraction unit 48 of the feedback device 22 extracts the voice indicating the reaction to the event from the voice emitted by the user.
  • the operation acquisition unit 50 of the feedback device 22 acquires the data indicating the user operation for the controller 16 transmitted from the user side processing device 12.
  • the conversion unit 52 of the feedback device 22 converts the user operation for the controller 16 into a voice indicating a reaction to the event by acquiring the voice corresponding to the user operation for the controller 16 from a plurality of predetermined types of voice. ..
  • the synthesis unit 54 of the feedback device 22 generates a room sound obtained by synthesizing the sound extracted by the extraction unit 48 and the sound converted by the conversion unit 52 for each room of the event venue.
  • the audio output control unit 56 of the feedback device 22 determines the output mode of the room audio of each of the plurality of rooms. In the embodiment, the audio output control unit 56 determines the speaker 24 associated with each room as the output destination of the room audio of each of the plurality of rooms. The audio output control unit 56 outputs the room audio of each of the plurality of rooms from the speaker 24 associated with each room.
  • the voice output control unit 56 When the user a makes a cheer, the voice output control unit 56 outputs the cheer from the speaker 24 (for example, the speaker 24a in FIG. 3) associated with the room behind the back net. Further, when the user b presses the ⁇ button of the controller, the voice output control unit 56 transmits the voice (for example, cheering) corresponding to the pressing of the ⁇ button to the speaker 24 (for example, FIG. It is output from the speaker 24f) of 3.
  • the sound according to the reaction of a plurality of viewers who remotely watch the live video of the event is played in the mode according to the position of the audience seat to which each viewer is assigned. It is output from the speaker 24 provided in. Specifically, cheers, cheers, etc. based on the reaction of each viewer are output from the speaker 24 corresponding to the audience seat to which each viewer is assigned among the plurality of speakers 24 provided at the event venue.
  • This makes it possible to feed back the real-time reaction of the viewer who remotely watches the event to the performer of the event such as an athlete or a musician. Even if the event is unattended, the performer of the event can be made to feel as if the audience is at the venue, and the motivation of the performer can be improved.
  • the voice emitted by the viewer is acquired by using the microphone and voice chat function normally provided in the HMD 14.
  • remote viewing tends to reduce tension, and viewers often emit audio that is not related to the event (also referred to as "noise audio"). Therefore, by extracting the voice showing the reaction to the event from the voice uttered by the viewer, the noise voice is eliminated, and only the voice of cheers, exclamations, cheers, etc. uttered by the viewer is fed back to the performer of the event. It can effectively improve the motivation of the performers of the event.
  • the operation input to the controller 16 by the viewer is converted into a voice showing a reaction to the event, and the converted voice is fed back to the performer of the event.
  • the converted voice is fed back to the performer of the event.
  • the user-side processing device 12 and the HMD 14 may be provided with a camera for photographing the user's body (here, a hand), and the image pickup data output from the camera may be provided.
  • a recognition unit that recognizes a user's movement (here, a hand movement) may be provided.
  • the movement of the user's hand may be, for example, clapping, hitting a megaphone, or various gestures.
  • the user-side processing device 12 may further transmit data indicating the user's hand movement recognized by the recognition unit to the feedback device 22.
  • the motion acquisition unit 50 of the feedback device 22 may further acquire data indicating the user's hand motion transmitted from the user-side processing device 12 as data related to the user's motion.
  • the storage unit 32 of the feedback device 22 may store a plurality of types of voice data in association with a plurality of types of actions of the user's hand. For example, the action of applause may be associated with a voice indicating applause, and the action of striking a megaphone may be associated with a voice indicating that the megaphone has been hit.
  • the conversion unit 52 of the feedback device 22 selects voice data associated with the user's hand movement acquired by the motion acquisition unit 50 from among the plurality of types of voice data stored in the storage unit 32. You may get it. Subsequent processing is the same as that of the embodiment.
  • the motion recognition function (here, the hand recognition function) normally provided in the system including the HMD 14 is used to acquire the motion of the viewer's hand and perform the motion of the viewer's hand. , It is converted into a voice showing the reaction to the event, and the converted voice is fed back to the performer of the event. This makes it possible to feed back the viewer's real-time reaction to the event performer in a wider variety of ways.
  • the capacity of each of the plurality of rooms corresponding to the plurality of spectator seats (watching areas) of the event venue may be arbitrarily determined by the event organizer.
  • the capacity of a room can be said to be the maximum number of people that can be accommodated, and can also be said to be the maximum number of users that can be allocated.
  • the organizer of an event can be said to be the organizer, organizer, or organizer of the event.
  • the capacity of at least one of the plurality of rooms in the event venue may be set to a value exceeding the number of people that can actually be accommodated in the audience seats corresponding to the rooms.
  • the room allocation unit 44 of the feedback device 22 may allocate a plurality of users to at least one of the plurality of rooms in the event venue, which exceeds the number of users that can actually be accommodated in the audience seats corresponding to the rooms. It will be.
  • the capacity of the room corresponding to the left first area may be set to 2000 people.
  • the room allocation unit 44 of the feedback device 22 may allocate a maximum of 2000 users to the room corresponding to the left first area, regardless of the actual number of spectators that can be accommodated in the left first area.
  • the reaction of a large number of viewers exceeding the actual number of spectators that can be accommodated at the event venue can be fed back to the performers of the event. For example, if the venue can accommodate 5,000 spectators, the cheers of 100,000 remote viewers can be delivered to the performers of the event.
  • the voice output control unit 56 of the feedback device 22 outputs the user's voice in a manner corresponding to the room to which the user is assigned (that is, the position in the event venue).
  • the speaker 24 corresponding to the user's room was used for output.
  • the voice output control unit 56 uses known acoustic technology (for example, wave field synthesis technology or virtual surround technology) so that the voice of the user is emitted from the room to which the user is assigned to the performer of the event.
  • the user's voice may be output from one or more speakers 24 installed at the event venue so that the user can hear the sound.
  • a viewer allocation priority may be set by the event organizer in each of the plurality of rooms set in the event venue.
  • the event organizer may set a relatively high priority for a room that wants to fill the viewer quickly.
  • the room data stored in the room data storage unit 40 of the feedback device 22 may include a priority set for each room.
  • the room allocation unit 44 of the feedback device 22 refers to the priority of each room defined in the room data, and prioritizes the room having a relatively high priority. May be assigned to the user in preference to a room with a relatively low value.
  • the room allocation unit 44 may determine the rooms to be allocated to each user so as to fill each room up to the capacity in descending order of priority.
  • the event organizer can arbitrarily set a room to fill the user (that is, an audience) first among a plurality of rooms at the event venue.
  • event organizers can set relatively high priorities for rooms that correspond to spectator seats that are physically close to the performers (eg, back net back seats in baseball stadiums or front row seats in concert halls).
  • the sound output from the room can be made lively at an early stage, and the motivation of the performer can be effectively improved.
  • the live streaming system 10 may be configured so that a user who watches a live video of an event can select a desired room from a plurality of rooms set in the event venue.
  • the room allocation unit 44 of the feedback device 22 provides information on a plurality of rooms set in the event venue (for example, information on the spectator seats corresponding to each room) to the user-side processing device 12 and causes the HMD 14 to display the information. You may.
  • the user-side processing device 12 may transmit data indicating the room selected by the user to the feedback device 22.
  • the room allocation unit 44 of the feedback device 22 receives data indicating a room selected by the user from the feedback device 22, the selected room is given to the user on condition that the selected room has not reached the capacity. May be assigned.
  • the user who watches the live video of the event can select a desired room in the event venue, in other words, the position where the user's sound is output can be selected.
  • the user can deliver cheers and the like to the performers of the event from the same position among like-minded friends and fans.
  • Each of the plurality of rooms set in the event venue may be priced by the organizer of the event.
  • the organizer of an event may set a relatively high price for a room corresponding to an audience seat relatively close to the performer (for example, a back net back seat in a baseball stadium or a front row seat in a concert hall).
  • the price of the room corresponding to the audience seats relatively far from the performer for example, the outfield seats in the baseball stadium or the rear seats in the concert hall
  • the room data stored in the room data storage unit 40 of the feedback device 22 may include the price of each room.
  • the room allocation unit 44 of the feedback device 22 may present the price of each room specified in the room data to the user who watches the live video of the event. When a room is selected by the user, the room allocation unit 44 selects the room on condition that the room has not reached the capacity and that the charge processing for the room price to the user (settlement processing for the room price) is successful.
  • the reserved room may be assigned to the user. According to this variant, it is possible to realize a new business of selling a room to viewers as a means of delivering one's cheers to the performer.
  • the livestreaming system 10 of the embodiment may deliver less cheering to the performers when the number of viewers of the event is small. Therefore, the feedback device 22 may be equipped with a mechanism for amplifying the audio of the viewer.
  • the feedback device 22 storage unit 32 may store a threshold value of the number of users, which is a condition for amplifying the user's voice, which is predetermined by the performer of the event.
  • the audio output control unit 56 of the feedback device 22 may amplify the user's audio and output it from the speaker 24.
  • the voice output control unit 56 may make the volume of the user's voice louder than usual and output it from the speaker 24 corresponding to the room to which the user is assigned.
  • the voice output control unit 56 outputs the user's voice from the speaker 24 corresponding to the room to which the user is assigned, and also outputs the user's voice from the speaker 24 corresponding to another room to which the user is not assigned. You may.
  • the room allocation unit 44 of the feedback device 22 may allocate a plurality of different rooms to the user when the user charges.
  • the room allocation unit 44 may transmit a screen for the user to select whether or not to purchase a room different from the allocated room to the user side processing device 12 and display it on the HMD 14.
  • the first room may be free of charge or may be charged as described in the sixth modification.
  • the audio output control unit 56 of the feedback device 22 transmits the voice of the user from a plurality of different speakers 24 corresponding to the different plurality of rooms assigned to the user. It may be output. According to this variant, the user can amplify and deliver his or her cheers to the performer by purchasing assignments to multiple rooms.
  • the feedback device 22 of the eighth modification may further include a notification unit for notifying the terminal of the performer or the implementer of the event of information (name or handle name, comment, etc.) about the user who purchased the plurality of rooms. .. According to this configuration, it is possible to realize a mechanism in which the performers and organizers of the event express their gratitude to the users who have purchased a plurality of rooms.
  • the ninth modification example will be described.
  • the user may watch the live video of the event using a display other than the HMD 14.
  • the user-side processing device 12 may transmit the voice data of the user acquired by the external microphone or the built-in microphone to the feedback device 22.
  • the present invention can be applied to an information processing device.
  • 10 live streaming system 12 user side processing device, 22 feedback device, 24 speaker, 44 room allocation unit, 46 audio acquisition unit, 48 extraction unit, 50 operation acquisition unit, 52 conversion unit, 56 audio output control unit.

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Abstract

A feedback device 22 assigns a user, who views a video of an event delivered online, to any of a plurality of positions in a venue where the event is being held. The feedback device 22 acquires, via a communication network 26, data concerning a reaction of the user transmitted from a user-side processing device 12. The feedback device 22 causes a speaker 24 installed at the venue to output audio corresponding to the user's reaction in a manner corresponding to the position to which the user is assigned at the venue.

Description

情報処理装置、情報処理方法およびコンピュータプログラムInformation processing equipment, information processing methods and computer programs
 本発明は、データ処理技術に関し、特に情報処理装置、情報処理方法およびコンピュータプログラムに関する。 The present invention relates to data processing technology, and particularly to an information processing device, an information processing method, and a computer program.
 新型コロナウイルス感染症(COVID-19)の流行のため、プロ野球やコンサート等のイベントが、会場に観客を入れずに実施されることが増えている。このような無観客のイベントでは、そのライブ映像が、インターネット等を介して、視聴者へ配信されることがある。 Due to the epidemic of the new coronavirus infection (COVID-19), events such as professional baseball and concerts are increasingly being held without spectators in the venue. In such an unattended event, the live video may be delivered to the viewer via the Internet or the like.
 イベントが開催される会場での観客の歓声や応援は、イベントの演者(例えばスポーツ選手やミュージシャン)のモチベーションを高める。無観客のイベントにおいても、観客の姿や声をイベントの演者に届ける試みがなされているが、本発明者は、イベントのライブ映像をリモートで視聴する視聴者の反応をイベントの演者に効果的にフィードバックするために改善の余地があると考えた。 The cheers and cheers of the audience at the venue where the event is held will increase the motivation of the performers of the event (for example, athletes and musicians). Attempts have been made to deliver the appearance and voice of the audience to the performers of the event even in an event without spectators, but the present invention is effective for the performers of the event to react to the viewers who remotely watch the live video of the event. I thought there was room for improvement in order to give feedback to.
 本発明は本発明者の上記着想に基づいてなされたものであり、1つの目的は、イベントのライブ映像をリモートで視聴する視聴者の反応をイベントの演者に効果的にフィードバックする技術を提供することにある。 The present invention has been made based on the above-mentioned idea of the present inventor, and one object is to provide a technique for effectively feeding back the reaction of a viewer who remotely watches a live video of an event to the performer of the event. There is something in it.
 上記課題を解決するために、本発明のある態様の情報処理装置は、オンラインで配信されるイベントの映像を視聴する視聴者を、イベントが開催される会場内の複数の位置のいずれかに割り当てる割当部と、視聴者の装置から送信された、視聴者の反応に関するデータを取得する取得部と、視聴者の反応に応じた音声を、視聴者が割り当てられた会場内の位置に応じた態様で、会場に設けられたスピーカーから出力させる音声出力制御部と、を備える。 In order to solve the above problems, the information processing apparatus of the present invention assigns a viewer who watches a video of an event delivered online to one of a plurality of positions in the venue where the event is held. An aspect according to the position in the venue to which the viewer is assigned, the allocation unit, the acquisition unit that acquires the data related to the viewer's reaction transmitted from the viewer's device, and the sound according to the viewer's reaction. It is equipped with an audio output control unit that outputs from a speaker installed at the venue.
 本発明の別の態様は、情報処理方法である。この方法は、オンラインで配信されるイベントの映像を視聴する視聴者を、イベントが開催される会場内の複数の位置のいずれかに割り当てるステップと、視聴者の装置から送信された、視聴者の反応に関するデータを取得するステップと、視聴者の反応に応じた音声を、視聴者が割り当てられた会場内の位置に応じた態様で、会場に設けられたスピーカーから出力させるステップと、をコンピュータが実行する。 Another aspect of the present invention is an information processing method. This method assigns a viewer who watches the video of the event delivered online to one of multiple locations within the venue where the event is held, and the viewer's device, which is transmitted from the viewer's device. The computer performs a step of acquiring data related to the reaction and a step of outputting the sound according to the reaction of the viewer from the speaker provided in the venue in a manner according to the position in the venue to which the viewer is assigned. Run.
 なお、以上の構成要素の任意の組合せ、本発明の表現をシステム、コンピュータプログラム、コンピュータプログラムを読み取り可能に記録した記録媒体などの間で変換したものもまた、本発明の態様として有効である。 It should be noted that any combination of the above components and the conversion of the expression of the present invention between a system, a computer program, a recording medium on which a computer program is readable, and the like are also effective as aspects of the present invention.
 本発明によれば、イベントのライブ映像をリモートで視聴する視聴者の反応をイベントの演者に効果的にフィードバックすることができる。 According to the present invention, the reaction of the viewer who remotely watches the live video of the event can be effectively fed back to the performer of the event.
実施例のライブストリーミングシステムの構成を示す図である。It is a figure which shows the structure of the live streaming system of an Example. 図1のフィードバック装置の機能ブロックを示すブロック図である。It is a block diagram which shows the functional block of the feedback device of FIG. 野球場に設けられたルームとスピーカーの例を示す図である。It is a figure which shows the example of the room and the speaker provided in the baseball field. コンサートホールに設けられたルームとスピーカーの例を示す図である。It is a figure which shows the example of a room and a speaker provided in a concert hall. 実施例のライブストリーミングシステムの動作を模式的に示す図である。It is a figure which shows the operation of the live streaming system of an Example schematically.
 実施例のライブストリーミングシステムについて、その詳細な構成を説明する前に概要を説明する。
 イベントをリモートで視聴する視聴者の反応をイベントの演者にフィードバックする方法として、(1)ウェブ会議システム等を使用して視聴者(ファン等)を映した映像を会場のスクリーンに表示させる、(2)視聴者が投稿したコメントを会場のスクリーンに表示させる、(3)視聴者の写真を会場の観客席に並べる、(4)過去のイベントにおける観客の声援を会場のスピーカーから出力させる、ことが行われることがある。
The outline of the live streaming system of the embodiment will be described before the detailed configuration thereof is described.
As a method of feeding back the reaction of the viewer who watches the event remotely to the performer of the event, (1) a video showing the viewer (fan, etc.) is displayed on the screen of the venue using a web conference system or the like (1). 2) Display the comments posted by the viewer on the screen of the venue, (3) Arrange the viewer's photos in the audience seats of the venue, (4) Output the cheers of the audience in the past events from the speakers of the venue. May be done.
 上記(1)のように、視聴者の映像をフィードバックする場合、イベントの視聴者全員の映像を会場のスクリーンに映すことは、スクリーンの面積やデータ転送量の面から困難である。したがって、現状では、ランダムまたは所定の規則にしたがって選択された視聴者の映像だけが、会場のスクリーンに映し出される。そのため、会場のスクリーンに映し出される内容は、会場に観客が収容された場合にイベントの演者から見えるはずの観客の様子の劣化版となる。また、現状での音声のフィードバックは、上記(4)のように、過去の音声を再生することである。そのため、イベントに対する観客のリアルタイムの反応をイベントの演者にフィードバックすることはできない。 As described in (1) above, when feeding back the video of the viewer, it is difficult to display the video of all the viewers of the event on the screen of the venue in terms of the screen area and the amount of data transfer. Therefore, at present, only the images of viewers selected at random or according to a predetermined rule are projected on the screen of the venue. Therefore, the content projected on the screen of the venue is a degraded version of the appearance of the audience that should be visible to the performers of the event when the audience is accommodated in the venue. Further, the feedback of the voice at present is to reproduce the past voice as described in (4) above. Therefore, it is not possible to feed back the real-time reaction of the audience to the event to the performers of the event.
 実施例のライブストリーミングシステムは、オンラインで配信されるスポーツイベントや音楽イベント等のライブ映像をリモート(すなわちイベントが開催される会場の外)で視聴する視聴者を、イベントが開催される会場内の複数の位置のいずれかに割り当てる。実施例のライブストリーミングシステムは、視聴者のリアルタイムの反応に応じた音声をその視聴者が割り当てられた会場内の位置に応じた態様で出力させる。これにより、会場内のイベントの演者に対して視聴者の反応を効果的にフィードバックすることを実現する。 The live streaming system of the embodiment allows viewers to remotely watch live images such as sports events and music events delivered online (that is, outside the venue where the event is held) in the venue where the event is held. Assign to one of multiple positions. The live streaming system of the embodiment outputs audio according to the viewer's real-time reaction in a manner corresponding to the position in the venue to which the viewer is assigned. As a result, it is possible to effectively feed back the reaction of the viewer to the performers of the event in the venue.
 以下、スポーツイベントや音楽イベント等の各種イベントが開催される会場を「イベント会場」とも呼ぶ。スポーツイベントの場合、イベント会場は、例えば、野球場やサッカースタジアムである。音楽イベントの場合、イベント会場は、例えば、コンサートホールやスタジオである。 Hereinafter, the venue where various events such as sports events and music events are held is also referred to as an "event venue". In the case of a sporting event, the event venue is, for example, a baseball field or a soccer stadium. In the case of a music event, the event venue is, for example, a concert hall or a studio.
 実施例のライブストリーミングシステムの詳細な構成を説明する。
 図1は、実施例のライブストリーミングシステム10の構成を示す。図1では、イベントをリモートで視聴する視聴者として、ユーザa、ユーザb、ユーザcを描いている。ライブストリーミングシステム10は、現在進行中の現実のイベントを撮像し、イベントの様子を示すライブ映像を複数のユーザ(ユーザa、ユーザb、ユーザc)のヘッドマウントディスプレイ(以下「HMD」とも呼ぶ。)に表示させる情報処理システムである。
The detailed configuration of the live streaming system of the embodiment will be described.
FIG. 1 shows the configuration of the live streaming system 10 of the embodiment. In FIG. 1, a user a, a user b, and a user c are drawn as viewers who remotely view an event. The live streaming system 10 captures an actual event currently in progress, and a live image showing the state of the event is referred to as a head-mounted display (hereinafter, also referred to as “HMD”) of a plurality of users (user a, user b, user c). ) Is an information processing system to be displayed.
 ライブストリーミングシステム10は、ユーザaが使用するユーザ側処理装置12a、HMD14a、コントローラ16aと、ユーザbが使用するユーザ側処理装置12b、HMD14b、コントローラ16bと、ユーザcが使用するユーザ側処理装置12c、HMD14c、コントローラ16cを備える。ユーザ側処理装置12a、ユーザ側処理装置12b、ユーザ側処理装置12cを総称する場合、単にユーザ側処理装置12と表記する。また、HMD14a、HMD14b、HMD14cを総称する場合、単にHMD14と表記する。また、コントローラ16a、コントローラ16b、コントローラ16cを総称する場合、単にコントローラ16と表記する。 The live streaming system 10 includes a user-side processing device 12a, HMD14a, and a controller 16a used by the user a, a user-side processing device 12b, HMD14b, and a controller 16b used by the user b, and a user-side processing device 12c used by the user c. , HMD14c, and controller 16c. When the user-side processing device 12a, the user-side processing device 12b, and the user-side processing device 12c are generically referred to, they are simply referred to as the user-side processing device 12. Further, when HMD14a, HMD14b, and HMD14c are generically referred to, they are simply referred to as HMD14. Further, when the controller 16a, the controller 16b, and the controller 16c are generically referred to, they are simply referred to as the controller 16.
 ユーザ側処理装置12は、ユーザにより操作される情報処理装置であり、例えば、据置型ゲーム機、PC、タブレット端末、スマートフォンであってもよい。ユーザ側処理装置12とHMD14は、ケーブルで有線接続されてもよく、既知の無線通信プロトコルを用いて無線接続されてもよい。コントローラ16は、ユーザ側処理装置12に対するユーザ操作が入力される装置である。ユーザ側処理装置12とコントローラ16は、ケーブルで有線接続されてもよく、既知の無線通信プロトコルを用いて無線接続されてもよい。 The user-side processing device 12 is an information processing device operated by the user, and may be, for example, a stationary game machine, a PC, a tablet terminal, or a smartphone. The user-side processing device 12 and the HMD 14 may be connected by wire using a cable, or may be wirelessly connected using a known wireless communication protocol. The controller 16 is a device to which a user operation for the user-side processing device 12 is input. The user-side processing device 12 and the controller 16 may be connected by wire using a cable, or may be wirelessly connected using a known wireless communication protocol.
 ユーザ側処理装置12は、HMD14におけるライブ映像の表示を制御する。例えば、ユーザ側処理装置12は、後述の映像配信装置20から送信されたライブ映像のデータを受信し、受信したライブ映像のデータをHMD14へ送信して、ライブ映像をHMD14に表示させる。 The user-side processing device 12 controls the display of live video in the HMD 14. For example, the user-side processing device 12 receives the live video data transmitted from the video distribution device 20 described later, transmits the received live video data to the HMD 14, and displays the live video on the HMD 14.
 また、ユーザ側処理装置12は、HMD14のマイク(不図示)に入力された、ユーザが発した音声をHMD14から取得し、その音声データを後述のフィードバック装置22へ送信する。また、ユーザ側処理装置12は、コントローラ16に入力されたユーザ操作を示すデータ(例えばユーザが押したボタンに関するデータ)をフィードバック装置22へ送信する。 Further, the user-side processing device 12 acquires the voice emitted by the user input to the microphone (not shown) of the HMD 14 from the HMD 14, and transmits the voice data to the feedback device 22 described later. Further, the user-side processing device 12 transmits data indicating the user operation (for example, data related to the button pressed by the user) input to the controller 16 to the feedback device 22.
 ライブストリーミングシステム10は、カメラ18、映像配信装置20、フィードバック装置22、スピーカー24をさらに備える。図1のユーザ側処理装置12、映像配信装置20、フィードバック装置22は、LAN・WAN・インターネット等を含む通信網26を介して接続される。 The live streaming system 10 further includes a camera 18, a video distribution device 20, a feedback device 22, and a speaker 24. The user-side processing device 12, the video distribution device 20, and the feedback device 22 of FIG. 1 are connected via a communication network 26 including a LAN, a WAN, the Internet, and the like.
 カメラ18は、スポーツイベントや音楽イベント等の現在の様子(例えばスポーツ選手やミュージシャンのパフォーマンス)を撮像する。カメラ18は、イベントの様子を異なる位置から撮像する複数台のカメラを含んでもよい。カメラ18は、イベントの現在の様子を映したライブ映像を映像配信装置20へ出力する。 The camera 18 captures the current state of a sporting event, music event, etc. (for example, the performance of an athlete or a musician). The camera 18 may include a plurality of cameras that capture the state of the event from different positions. The camera 18 outputs a live image showing the current state of the event to the video distribution device 20.
 映像配信装置20は、カメラ18により生成されたライブ映像のデータを、当該ライブ映像の配信を要求した複数のユーザ側処理装置12へストリーミング配信する情報処理装置である。 The video distribution device 20 is an information processing device that streams and distributes live video data generated by the camera 18 to a plurality of user-side processing devices 12 that have requested distribution of the live video.
 スピーカー24は、イベント会場内に設置される。スピーカー24は、イベント会場内の複数の位置に対応する複数台のスピーカを含んでもよい。フィードバック装置22は、イベントをリモートで視聴するユーザの反応に応じた音声をスピーカー24から出力させる情報処理装置である。 Speaker 24 will be installed in the event venue. The speaker 24 may include a plurality of speakers corresponding to a plurality of positions in the event venue. The feedback device 22 is an information processing device that outputs sound from the speaker 24 according to the reaction of the user who remotely views the event.
 図2は、図1のフィードバック装置22の機能ブロックを示すブロック図である。本明細書のブロック図で示す各ブロックは、ハードウェア的にはコンピュータのCPUやメモリをはじめとする素子や電子回路、機械装置で実現でき、ソフトウェア的にはコンピュータプログラム等によって実現されるが、ここでは、それらの連携によって実現される機能ブロックを描いている。したがって、これらの機能ブロックはハードウェア、ソフトウェアの組合せによっていろいろなかたちで実現できることは、当業者に理解されるところである。 FIG. 2 is a block diagram showing a functional block of the feedback device 22 of FIG. Each block shown in the block diagram of the present specification can be realized by an element such as a CPU and a memory of a computer, an electronic circuit, and a mechanical device in terms of hardware, and can be realized by a computer program or the like in terms of software. Here, the functional blocks realized by their cooperation are drawn. Therefore, it is understood by those skilled in the art that these functional blocks can be realized in various forms by combining hardware and software.
 フィードバック装置22は、制御部30、記憶部32、通信部34を備える。制御部30は、視聴者の反応をイベントの演者にフィードバックするための各種データ処理を実行する。記憶部32は、制御部30により参照または更新されるデータを記憶する。通信部34は、所定の通信プロトコルにしたがって外部装置と通信する。制御部30は、通信部34を介して、ユーザ側処理装置12、映像配信装置20、スピーカー24とデータを送受信する。 The feedback device 22 includes a control unit 30, a storage unit 32, and a communication unit 34. The control unit 30 executes various data processing for feeding back the reaction of the viewer to the performer of the event. The storage unit 32 stores data referenced or updated by the control unit 30. The communication unit 34 communicates with the external device according to a predetermined communication protocol. The control unit 30 transmits / receives data to / from the user-side processing device 12, the video distribution device 20, and the speaker 24 via the communication unit 34.
 記憶部32は、ルームデータ記憶部40とユーザデータ記憶部42を含む。ルームデータ記憶部40は、イベント会場内の複数の位置(実施例では「ルーム」とも呼ぶ。)と、イベント会場内の複数の位置に設けられた複数のスピーカー24との対応関係を示すルームデータを記憶する。ルームは、イベント会場における現実の観客席に対応する仮想的な空間とも言える。ここで、ルームとは、サーバ上に設けられ、主にオンラインゲームで用いられ、ユーザに対するデータを処理する処理単位(処理ユニット)の表現である。特にインタラクションがあるコンテンツの場合、複数ユーザのインタラクションやデータを同じ仮想空間に反映させるためのサーバ上の限界があるため、ルームという概念を作ることにより、同じ仮想空間上に集まるユーザの数を制限する。例えば同じルーム内にいるユーザは、同じルーム内にいるユーザのみに対して通信およびコミュニケーションがとれ、他のルームにいるユーザに対しては通信およびコミュニケーションがとれない、というルールを用いることでサーバの負荷を減らせることができる。この場合、ユーザがイベントのライブ映像を視聴する場合に、ユーザに対して一つのルームが自動的に割り当てられる場合と、ユーザが選べる場合の両方のケースがある。ルームデータは、各ルームに割当可能な上限ユーザ数、言い換えれば、各ルームの定員を含む。 The storage unit 32 includes a room data storage unit 40 and a user data storage unit 42. The room data storage unit 40 shows room data indicating a correspondence relationship between a plurality of positions in the event venue (also referred to as “rooms” in the embodiment) and a plurality of speakers 24 provided at the plurality of positions in the event venue. Remember. The room can be said to be a virtual space corresponding to the actual audience seats at the event venue. Here, the room is an expression of a processing unit (processing unit) provided on a server and mainly used in an online game to process data for a user. Especially in the case of content with interaction, there is a limit on the server for reflecting the interaction and data of multiple users in the same virtual space, so by creating the concept of room, the number of users gathering in the same virtual space is limited. do. For example, users in the same room can communicate and communicate only with users in the same room, and users in other rooms cannot communicate and communicate with each other. The load can be reduced. In this case, when the user watches the live video of the event, there are cases where one room is automatically assigned to the user and cases where the user can select the room. Room data includes the maximum number of users that can be assigned to each room, in other words, the capacity of each room.
 図3は、野球場に設けられたルームとスピーカーの例を示す。同図に示す野球場の観客席は、7個のルームに分けられている。同図の例では、現実の観客席「バックネット裏席」にはスピーカー24aが設置され、ルームデータでは、ルーム「バックネット裏席」とスピーカー24aとが対応付けられる。また、現実の観客席「1塁側内野席」にはスピーカー24bが設置され、ルームデータでは、ルーム「1塁側内野席」とスピーカー24bとが対応付けられる。また、現実の観客席「1塁側中間席」にはスピーカー24cが設置され、ルームデータでは、ルーム「1塁側中間席」とスピーカー24cとが対応付けられる。 FIG. 3 shows an example of a room and a speaker provided in a baseball field. The spectator seats of the baseball stadium shown in the figure are divided into seven rooms. In the example of the figure, the speaker 24a is installed in the actual audience seat "back net back seat", and in the room data, the room "back net back seat" and the speaker 24a are associated with each other. Further, a speaker 24b is installed in the actual audience seat "1st base side infield seat", and in the room data, the room "1st base side infield seat" and the speaker 24b are associated with each other. Further, a speaker 24c is installed in the actual audience seat "1st base side middle seat", and in the room data, the room "1st base side middle seat" and the speaker 24c are associated with each other.
 また、現実の観客席「3塁側内野席」にはスピーカー24dが設置され、ルームデータでは、ルーム「3塁側内野席」とスピーカー24dとが対応付けられる。また、現実の観客席「3塁側中間席」にはスピーカー24eが設置され、ルームデータでは、ルーム「3塁側中間席」とスピーカー24eとが対応付けられる。また、現実の観客席「ライト側外野席」にはスピーカー24fが設置され、ルームデータでは、ルーム「ライト側外野席」とスピーカー24fとが対応付けられる。また、現実の観客席「レフト側外野席」にはスピーカー24gが設置され、ルームデータでは、ルーム「レフト側外野席」とスピーカー24gとが対応付けられる。 In addition, a speaker 24d is installed in the actual audience seat "3rd base side infield seat", and in the room data, the room "3rd base side infield seat" and the speaker 24d are associated with each other. Further, a speaker 24e is installed in the actual audience seat "third-base side middle seat", and in the room data, the room "third-base side middle seat" and the speaker 24e are associated with each other. Further, a speaker 24f is installed in the actual audience seat "light side outfield seat", and in the room data, the room "light side outfield seat" and the speaker 24f are associated with each other. Further, a speaker 24g is installed in the actual audience seat "left side outfield seat", and in the room data, the room "left side outfield seat" and the speaker 24g are associated with each other.
 図4は、コンサートホールに設けられたルームとスピーカーの例を示す。同図に示すコンサートホールの観客席は、16個のルームに分けられている。同図の例では、現実の観客席「左第1エリア」~「左第8エリア」にはスピーカー24h~スピーカー24oが設置され、ルームデータでは、ルーム「左第1エリア」~「左第8エリア」とスピーカー24h~スピーカー24oとが対応付けられる。また、現実の観客席「右第1エリア」~「右第8エリア」にはスピーカー24p~スピーカー24wが設置され、ルームデータでは、ルーム「右第1エリア」~「右第8エリア」とスピーカー24p~スピーカー24wとが対応付けられる。 FIG. 4 shows an example of a room and a speaker provided in a concert hall. The audience seats in the concert hall shown in the figure are divided into 16 rooms. In the example of the figure, speakers 24h to 24o are installed in the actual audience seats "left 1st area" to "left 8th area", and in the room data, the rooms "left 1st area" to "left 8th area" are installed. The area ”is associated with the speaker 24h to the speaker 24o. In addition, speakers 24p to 24w are installed in the actual audience seats "right 1st area" to "right 8th area", and in the room data, the rooms "right 1st area" to "right 8th area" and speakers are installed. 24p to 24w are associated with each other.
 図2に戻り、ユーザデータ記憶部42は、イベントのライブ映像をリモートで視聴する複数の視聴者(ユーザまたはユーザ側処理装置12)と、イベント会場内の複数の位置(実施例では「ルーム」)との対応関係を示すユーザデータを記憶する。 Returning to FIG. 2, the user data storage unit 42 includes a plurality of viewers (user or user-side processing device 12) who remotely view the live video of the event, and a plurality of positions in the event venue (“room” in the embodiment). ) And the user data indicating the correspondence relationship is stored.
 制御部30は、ルーム割当部44、音声取得部46、抽出部48、動作取得部50、変換部52、合成部54、音声出力制御部56を含む。これら複数の機能ブロックの機能が実装されたコンピュータプログラム(例えばリアクションフィードバックプログラム)は、記録媒体に格納されてよく、その記録媒体を介してフィードバック装置22のストレージにインストールされてもよい。また、上記コンピュータプログラムは、ネットワークを介してフィードバック装置22にダウンロードされ、フィードバック装置22のストレージにインストールされてもよい。フィードバック装置22のプロセッサ(CPU等)は、上記コンピュータプログラムをメインメモリに読み出して実行することにより、上記複数の機能ブロックの機能を発揮してもよい。 The control unit 30 includes a room allocation unit 44, a voice acquisition unit 46, an extraction unit 48, an operation acquisition unit 50, a conversion unit 52, a synthesis unit 54, and a voice output control unit 56. A computer program (for example, a reaction feedback program) in which the functions of the plurality of functional blocks are implemented may be stored in a recording medium, and may be installed in the storage of the feedback device 22 via the recording medium. Further, the computer program may be downloaded to the feedback device 22 via the network and installed in the storage of the feedback device 22. The processor (CPU or the like) of the feedback device 22 may exhibit the functions of the plurality of functional blocks by reading the computer program into the main memory and executing the program.
 ルーム割当部44は、ライブ映像の配信を要求した複数のユーザ側処理装置12に対する複数のユーザのそれぞれを、イベント会場内の複数の位置(実施例ではルーム)のいずれかに割り当てる。ルーム割当部44は、ルームデータ記憶部40に記憶されたルームデータで規定される各ルームの定員を上限として、各ユーザに、サーバ上に設けられたいずれかのルームを割り当てる。言い換えれば、ルーム割当部44は、視聴者が割り当てられたサーバ上のルームを、イベント会場内の複数の位置のいずれかに割り当てる。ルーム割当部44は、各ユーザに対して、複数のルームのいずれかをラウンドロビンで割り当ててもよい。 The room allocation unit 44 allocates each of the plurality of users to the plurality of user-side processing devices 12 that have requested the distribution of the live video to any of the plurality of locations (rooms in the embodiment) in the event venue. The room allocation unit 44 allocates any room provided on the server to each user up to the capacity of each room defined by the room data stored in the room data storage unit 40. In other words, the room allocation unit 44 allocates the room on the server to which the viewer is assigned to any of the plurality of locations in the event venue. The room allocation unit 44 may allocate any of a plurality of rooms to each user by round robin.
 ルーム割当部44は、ライブ映像の配信を要求したユーザに関するデータを、要求元のユーザ側処理装置12または映像配信装置20から取得してもよい。また、映像配信装置20は、ライブ映像配信の要求をユーザ側処理装置12から受け付けると、要求元のユーザに関するデータをフィードバック装置22に送信してもよい。ルーム割当部44は、複数のユーザそれぞれの識別情報と、各ユーザに割り当てたルームの識別情報とを対応付けてユーザデータ記憶部42に格納する。 The room allocation unit 44 may acquire data related to the user who requested the distribution of the live video from the requesting user-side processing device 12 or the video distribution device 20. Further, when the video distribution device 20 receives the request for live video distribution from the user-side processing device 12, the video distribution device 20 may transmit data regarding the requesting user to the feedback device 22. The room allocation unit 44 stores the identification information of each of the plurality of users and the identification information of the room assigned to each user in association with each other in the user data storage unit 42.
 音声取得部46と動作取得部50は、複数のユーザ側処理装置12から送信された、複数のユーザの反応に関するデータを取得する取得部として機能する。具体的には、音声取得部46は、ユーザの反応に関するデータとして、ユーザ側処理装置12から送信されたユーザが発した音声のデータを取得する。一方、動作取得部50は、ユーザの反応に関するデータとして、ユーザの動作に関するデータを取得する。実施例では、動作取得部50は、コントローラ16に対してユーザが入力したユーザ操作を示すデータを取得する。 The voice acquisition unit 46 and the operation acquisition unit 50 function as acquisition units for acquiring data related to the reactions of a plurality of users transmitted from the plurality of user-side processing devices 12. Specifically, the voice acquisition unit 46 acquires the voice data transmitted by the user from the user-side processing device 12 as the data related to the user's reaction. On the other hand, the motion acquisition unit 50 acquires data related to the user's motion as data related to the user's reaction. In the embodiment, the operation acquisition unit 50 acquires data indicating a user operation input by the user to the controller 16.
 抽出部48は、音声取得部46により取得されたユーザが発した音声からイベントに対する反応を示す音声(以下「反応音声」とも呼ぶ。)を抽出する。反応音声は、歓声(例えば「ワー」)、感嘆(例えば「オー」)、応援(例えば「頑張れ」)を示す音声であってもよい。抽出部48は、公知のテンプレートマッチングを用いた音声認識技術を用いて、ユーザが発した音声から、歓声、感嘆、応援を示す音声と同一または類似する音声を反応音声として抽出してもよい。抽出部48は、個々のユーザが発した音声から抽出した反応音声のデータを、ユーザデータ記憶部42のユーザデータにおいて各ユーザに割り当てられたルームの識別情報に対応付けて合成部54に出力する。 The extraction unit 48 extracts a voice indicating a reaction to an event (hereinafter, also referred to as “reaction voice”) from the voice uttered by the user acquired by the voice acquisition unit 46. The reaction voice may be a voice indicating cheers (for example, "wa"), exclamation (for example, "oh"), and cheering (for example, "do your best"). The extraction unit 48 may use a voice recognition technique using known template matching to extract a voice that is the same as or similar to a voice indicating cheers, exclamations, and cheers from the voice uttered by the user as a reaction voice. The extraction unit 48 outputs the reaction voice data extracted from the voice emitted by each user to the synthesis unit 54 in association with the identification information of the room assigned to each user in the user data of the user data storage unit 42. ..
 変換部52は、動作取得部50により取得されたユーザの動作に関するデータをもとに、ユーザの動作に対応する音声(以下「変換音声」とも呼ぶ。)を決定する決定部として機能する。 The conversion unit 52 functions as a determination unit for determining a voice corresponding to the user's movement (hereinafter, also referred to as “converted voice”) based on the data related to the user's movement acquired by the movement acquisition unit 50.
 実施例では、記憶部32は、コントローラ16に対する複数種類のユーザ操作に対応付けて複数種類の変換音声のデータを記憶する。複数種類の変換音声は、イベントに対する異なる反応を示す音声であってもよく、例えば、歓声を示す音声、感嘆を示す音声、応援を示す音声、拍手を示す音声、メガホンを叩く音声を含んでもよい。また、複数種類の変換音声は、人間の口では発声が困難な音声を含んでもよい。また、コントローラ16の○ボタンを押す操作は、拍手を示す音声に対応付けられてもよく、コントローラ16の×ボタンを押す操作は、メガホンを叩く音声に対応付けられてもよい。 In the embodiment, the storage unit 32 stores data of a plurality of types of converted voices in association with a plurality of types of user operations on the controller 16. The plurality of types of converted voices may be voices showing different reactions to the event, and may include, for example, cheering voices, exclamation voices, cheering voices, applause voices, and megaphone tapping voices. .. Further, the plurality of types of converted voices may include voices that are difficult to utter with the human mouth. Further, the operation of pressing the ○ button of the controller 16 may be associated with the voice indicating applause, and the operation of pressing the × button of the controller 16 may be associated with the voice of hitting the megaphone.
 変換部52は、記憶部32に記憶された複数種類の変換音声のデータの中から、動作取得部50により取得されたユーザ操作に対応付けられた変換音声のデータを選択して取得する。変換部52は、個々のユーザの動作をもとに取得(生成)した変換音声のデータを、ユーザデータ記憶部42のユーザデータにおいて各ユーザに割り当てられたルームの識別情報に対応付けて合成部54に出力する。 The conversion unit 52 selects and acquires the conversion voice data associated with the user operation acquired by the operation acquisition unit 50 from the plurality of types of conversion voice data stored in the storage unit 32. The conversion unit 52 associates the converted voice data acquired (generated) based on the actions of individual users with the identification information of the room assigned to each user in the user data of the user data storage unit 42, and synthesizes the unit. Output to 54.
 合成部54は、抽出部48により抽出された反応音声と、変換部52により取得された変換音声とをルームごとに合成する。合成部54は、ルームごとに合成した音声(以下「ルーム音声」とも呼ぶ。)のデータを、ルームの識別情報に対応付けて音声出力制御部56へ出力する。 The synthesis unit 54 synthesizes the reaction voice extracted by the extraction unit 48 and the converted voice acquired by the conversion unit 52 for each room. The synthesizing unit 54 outputs the voice data synthesized for each room (hereinafter, also referred to as “room voice”) to the voice output control unit 56 in association with the room identification information.
 音声出力制御部56は、ユーザの反応に応じた音声を、視聴者が割り当てられたイベント会場内の位置(実施例ではルーム)に応じた態様で、イベント会場に設けられたスピーカー24から出力させる。実施例では、音声出力制御部56は、イベント会場の複数位置に設けられた複数のスピーカー24のうちユーザが割り当てられたイベント会場内のルームに対応するスピーカーから、ユーザの反応に応じた音声を出力させる。音声出力制御部56は、抽出部48により抽出された反応音声をスピーカー24から出力させる機能を含み、また、変換部52により取得された変換音声をスピーカー24から出力させる機能を含む。 The audio output control unit 56 outputs audio according to the user's reaction from the speaker 24 provided in the event venue in an manner according to the position (room in the embodiment) in the event venue to which the viewer is assigned. .. In the embodiment, the voice output control unit 56 outputs voice according to the reaction of the user from the speaker corresponding to the room in the event venue to which the user is assigned among the plurality of speakers 24 provided at the plurality of positions of the event venue. Output. The voice output control unit 56 includes a function of outputting the reaction voice extracted by the extraction unit 48 from the speaker 24, and also includes a function of outputting the converted voice acquired by the conversion unit 52 from the speaker 24.
 具体的には、音声出力制御部56は、合成部54から出力されたルーム音声のデータとルーム識別情報とを受け付ける。音声出力制御部56は、ルームデータ記憶部40に記憶されたルームデータを参照して、イベント会場に設置された複数のスピーカー24の中から、ルーム識別情報が示すルームに対応付けられたスピーカー24を識別する。音声出力制御部56は、ルーム識別情報が示すルームに対応付けられたスピーカー24から、そのルーム識別情報に対応付けられたルーム音声(例えば歓声や拍手の音声)を出力させる。 Specifically, the voice output control unit 56 receives the room voice data output from the synthesis unit 54 and the room identification information. The audio output control unit 56 refers to the room data stored in the room data storage unit 40, and among the plurality of speakers 24 installed at the event venue, the speaker 24 associated with the room indicated by the room identification information. To identify. The voice output control unit 56 outputs the room voice (for example, cheers and applause) associated with the room identification information from the speaker 24 associated with the room indicated by the room identification information.
 変形例として、フィードバック装置22は、合成部54を備えない構成でもよい。この場合、抽出部48は、ユーザが発した音声に基づく反応音声のデータを、当該ユーザに割り当てられたルームの識別情報に対応付けて音声出力制御部56へ出力してもよい。同様に、変換部52は、ユーザの動作に基づく変換音声のデータを、当該ユーザに割り当てられたルームの識別情報に対応付けて音声出力制御部56へ出力してもよい。音声出力制御部56は、抽出部48から出力された反応音声を、その反応音声に紐付くルーム識別情報に応じたスピーカー24から出力させ、変換部52から出力された変換音声を、その変換音声に紐付くルーム識別情報に応じたスピーカー24から出力させてもよい。 As a modification, the feedback device 22 may be configured not to include the synthesis unit 54. In this case, the extraction unit 48 may output the reaction voice data based on the voice emitted by the user to the voice output control unit 56 in association with the identification information of the room assigned to the user. Similarly, the conversion unit 52 may output the data of the converted voice based on the user's operation to the voice output control unit 56 in association with the identification information of the room assigned to the user. The voice output control unit 56 outputs the reaction voice output from the extraction unit 48 from the speaker 24 corresponding to the room identification information associated with the reaction voice, and the converted voice output from the conversion unit 52 is the converted voice. It may be output from the speaker 24 according to the room identification information associated with.
 以上の構成によるライブストリーミングシステム10の動作を説明する。
 ユーザ側処理装置12は、ユーザの操作にしたがって、映像配信装置20に対してライブ映像配信の要求を送信する。映像配信装置20は、カメラ18により撮像されたイベントのライブ映像をユーザ側処理装置12へストリーミング配信することを開始する。それとともに映像配信装置20は、ライブ映像配信先のユーザに関するデータをフィードバック装置22へ送信する。ユーザ側処理装置12は、映像配信装置20から配信されたイベントのライブ映像をHMD14に表示させる。
The operation of the live streaming system 10 with the above configuration will be described.
The user-side processing device 12 transmits a live video distribution request to the video distribution device 20 according to the user's operation. The video distribution device 20 starts streaming distribution of the live video of the event captured by the camera 18 to the user-side processing device 12. At the same time, the video distribution device 20 transmits data regarding the user of the live video distribution destination to the feedback device 22. The user-side processing device 12 causes the HMD 14 to display a live video of the event delivered from the video distribution device 20.
 図5は、ライブストリーミングシステム10(主にフィードバック装置22)の動作を模式的に示す。フィードバック装置22のルーム割当部44は、映像配信装置20から通知されたライブ映像配信先のユーザに対して、イベント会場の複数の観客席(観戦エリア等)に対応する複数のルームのいずれかを割り当てる。フィードバック装置22の音声取得部46は、ユーザ側処理装置12から送信された、ユーザが発した音声のデータを取得する。フィードバック装置22の抽出部48は、ユーザが発した音声からイベントに対する反応を示す音声を抽出する。 FIG. 5 schematically shows the operation of the live streaming system 10 (mainly the feedback device 22). The room allocation unit 44 of the feedback device 22 provides one of a plurality of rooms corresponding to a plurality of spectator seats (watching area, etc.) at the event venue to the user of the live video distribution destination notified from the video distribution device 20. assign. The voice acquisition unit 46 of the feedback device 22 acquires the voice data transmitted by the user from the user-side processing device 12. The extraction unit 48 of the feedback device 22 extracts the voice indicating the reaction to the event from the voice emitted by the user.
 フィードバック装置22の動作取得部50は、ユーザ側処理装置12から送信された、コントローラ16に対するユーザ操作を示すデータを取得する。フィードバック装置22の変換部52は、予め定められた複数種類の音声の中からコントローラ16に対するユーザ操作に対応する音声を取得することにより、コントローラ16に対するユーザ操作をイベントに対する反応を示す音声に変換する。フィードバック装置22の合成部54は、イベント会場のルームごとに、抽出部48により抽出された音声と、変換部52により変換された音声とを合成したルーム音声を生成する。 The operation acquisition unit 50 of the feedback device 22 acquires the data indicating the user operation for the controller 16 transmitted from the user side processing device 12. The conversion unit 52 of the feedback device 22 converts the user operation for the controller 16 into a voice indicating a reaction to the event by acquiring the voice corresponding to the user operation for the controller 16 from a plurality of predetermined types of voice. .. The synthesis unit 54 of the feedback device 22 generates a room sound obtained by synthesizing the sound extracted by the extraction unit 48 and the sound converted by the conversion unit 52 for each room of the event venue.
 フィードバック装置22の音声出力制御部56は、複数のルームそれぞれのルーム音声の出力態様を決定する。実施例では、音声出力制御部56は、複数のルームそれぞれのルーム音声の出力先として、各ルームに対応付けられたスピーカー24を決定する。音声出力制御部56は、複数のルームそれぞれのルーム音声を、各ルームに対応付けられたスピーカー24から出力させる。 The audio output control unit 56 of the feedback device 22 determines the output mode of the room audio of each of the plurality of rooms. In the embodiment, the audio output control unit 56 determines the speaker 24 associated with each room as the output destination of the room audio of each of the plurality of rooms. The audio output control unit 56 outputs the room audio of each of the plurality of rooms from the speaker 24 associated with each room.
 例えば、ユーザaとユーザbが、同じ野球の試合のライブ映像を視聴し、ユーザaにはバックネット裏席のルームが割り当てられ、ユーザbにはレフト側外野席のルームが割り当てられたこととする。音声出力制御部56は、ユーザaが歓声を発した場合、その歓声を、バックネット裏席のルームに対応付けられたスピーカー24(例えば図3のスピーカー24a)から出力させる。また、音声出力制御部56は、ユーザbがコントローラの×ボタンを押下した場合、×ボタンの押下に対応する音声(例えば声援)を、レフト側外野席のルームに対応付けられたスピーカー24(例えば図3のスピーカー24f)から出力させる。 For example, it is assumed that user a and user b watch a live video of the same baseball game, user a is assigned a room in the back of the back net, and user b is assigned a room in the left side outfield seat. .. When the user a makes a cheer, the voice output control unit 56 outputs the cheer from the speaker 24 (for example, the speaker 24a in FIG. 3) associated with the room behind the back net. Further, when the user b presses the × button of the controller, the voice output control unit 56 transmits the voice (for example, cheering) corresponding to the pressing of the × button to the speaker 24 (for example, FIG. It is output from the speaker 24f) of 3.
 実施例のライブストリーミングシステム10によると、イベントのライブ映像をリモートで視聴する複数の視聴者の反応に応じた音声を、各視聴者が割り当てられた観客席の位置に応じた態様で、イベント会場に設けられたスピーカー24から出力させる。具体的には、各視聴者の反応に基づく歓声や応援等を、イベント会場に設けられた複数のスピーカー24のうち各視聴者が割り当てられた観客席に対応するスピーカー24から出力させる。これにより、スポーツ選手やミュージシャン等のイベントの演者に対して、そのイベントをリモートで視聴する視聴者のリアルタイムの反応をフィードバックすることができる。無観客のイベントであっても観客が会場にいるかのようにイベントの演者に感じさせることができ、演者のモチベーションを向上させることができる。 According to the live streaming system 10 of the embodiment, the sound according to the reaction of a plurality of viewers who remotely watch the live video of the event is played in the mode according to the position of the audience seat to which each viewer is assigned. It is output from the speaker 24 provided in. Specifically, cheers, cheers, etc. based on the reaction of each viewer are output from the speaker 24 corresponding to the audience seat to which each viewer is assigned among the plurality of speakers 24 provided at the event venue. This makes it possible to feed back the real-time reaction of the viewer who remotely watches the event to the performer of the event such as an athlete or a musician. Even if the event is unattended, the performer of the event can be made to feel as if the audience is at the venue, and the motivation of the performer can be improved.
 また、実施例のライブストリーミングシステム10によると、HMD14が通常備えるマイクやボイスチャット機能を使用して、視聴者が発した音声を取得する。ただし、リモートでの視聴では緊張感が薄れやすく、視聴者がイベントに関係ない音声(「雑音音声」とも呼ぶ。)を発することも多い。そこで、視聴者が発した音声からイベントに対する反応を示す音声を抽出することで、雑音音声を排除して、視聴者が発した歓声、感嘆、応援等の音声のみをイベントの演者にフィードバックし、イベントの演者のモチベーションを効果的に向上させることができる。 Further, according to the live streaming system 10 of the embodiment, the voice emitted by the viewer is acquired by using the microphone and voice chat function normally provided in the HMD 14. However, remote viewing tends to reduce tension, and viewers often emit audio that is not related to the event (also referred to as "noise audio"). Therefore, by extracting the voice showing the reaction to the event from the voice uttered by the viewer, the noise voice is eliminated, and only the voice of cheers, exclamations, cheers, etc. uttered by the viewer is fed back to the performer of the event. It can effectively improve the motivation of the performers of the event.
 また、実施例のライブストリーミングシステム10によると、視聴者がコントローラ16に入力した操作を、イベントに対する反応を示す音声に変換し、変換後の音声をイベントの演者にフィードバックする。これにより、音声入力手段を持たない視聴者や、発声が難しい状況の視聴者であっても、歓声等をイベントの演者に届けることができる。また、視聴者が実際に発することが難しい音声をイベントの演者に届けることができる。 Further, according to the live streaming system 10 of the embodiment, the operation input to the controller 16 by the viewer is converted into a voice showing a reaction to the event, and the converted voice is fed back to the performer of the event. As a result, even a viewer who does not have a voice input means or a viewer who has difficulty in speaking can deliver cheers and the like to the performer of the event. In addition, it is possible to deliver to the performer of the event a sound that is difficult for the viewer to actually emit.
 以上、本発明を実施例をもとに説明した。この実施例は例示であり、構成要素や処理プロセスの組合せにいろいろな変形例が可能なこと、またそうした変形例も本発明の範囲にあることは当業者に理解されるところである。以下、変形例を説明する。 The present invention has been described above based on the examples. This embodiment is an example, and it is understood by those skilled in the art that various modifications are possible in the combination of components and processing processes, and that such modifications are also within the scope of the present invention. Hereinafter, a modified example will be described.
 第1変形例を説明する。上記実施例では言及していないが、ユーザ側処理装置12とHMD14の少なくとも一方は、ユーザの身体(ここでは手とする)を撮像するカメラを備えてもよく、そのカメラから出力された撮像データに基づいてユーザの動作(ここでは手の動きとする)を認識する認識部を備えてもよい。ユーザの手の動作は、例えば、拍手であってもよく、メガホンを叩く動作であってもよく、様々なジェスチャーであってもよい。ユーザ側処理装置12は、認識部により認識されたユーザの手の動作を示すデータをフィードバック装置22へさらに送信してもよい。 The first modification example will be described. Although not mentioned in the above embodiment, at least one of the user-side processing device 12 and the HMD 14 may be provided with a camera for photographing the user's body (here, a hand), and the image pickup data output from the camera may be provided. A recognition unit that recognizes a user's movement (here, a hand movement) may be provided. The movement of the user's hand may be, for example, clapping, hitting a megaphone, or various gestures. The user-side processing device 12 may further transmit data indicating the user's hand movement recognized by the recognition unit to the feedback device 22.
 フィードバック装置22の動作取得部50は、ユーザの動作に関するデータとして、ユーザ側処理装置12から送信されたユーザの手の動作を示すデータをさらに取得してもよい。フィードバック装置22の記憶部32は、ユーザの手の複数種類の動作に対応付けて複数種類の音声のデータを記憶してもよい。例えば、拍手の動作は、拍手を示す音声に対応付けられてもよく、メガホンを叩く動作は、メガホンが叩かれたことを示す音声に対応付けられてもよい。フィードバック装置22の変換部52は、記憶部32に記憶された複数種類の音声のデータの中から、動作取得部50により取得されたユーザの手の動作に対応付けられた音声のデータを選択して取得してもよい。以降の処理は、実施例と同様である。 The motion acquisition unit 50 of the feedback device 22 may further acquire data indicating the user's hand motion transmitted from the user-side processing device 12 as data related to the user's motion. The storage unit 32 of the feedback device 22 may store a plurality of types of voice data in association with a plurality of types of actions of the user's hand. For example, the action of applause may be associated with a voice indicating applause, and the action of striking a megaphone may be associated with a voice indicating that the megaphone has been hit. The conversion unit 52 of the feedback device 22 selects voice data associated with the user's hand movement acquired by the motion acquisition unit 50 from among the plurality of types of voice data stored in the storage unit 32. You may get it. Subsequent processing is the same as that of the embodiment.
 第1変形例のライブストリーミングシステム10によると、HMD14を含むシステムが通常備える動作認識機能(ここでは手認識機能)を利用して視聴者の手の動作を取得し、視聴者の手の動作を、イベントに対する反応を示す音声に変換して、変換後の音声をイベントの演者にフィードバックする。これにより、一層多様な手法で、視聴者のリアルタイムの反応をイベントの演者にフィードバックすることができる。 According to the live streaming system 10 of the first modification, the motion recognition function (here, the hand recognition function) normally provided in the system including the HMD 14 is used to acquire the motion of the viewer's hand and perform the motion of the viewer's hand. , It is converted into a voice showing the reaction to the event, and the converted voice is fed back to the performer of the event. This makes it possible to feed back the viewer's real-time reaction to the event performer in a wider variety of ways.
 第2変形例を説明する。上記実施例では言及していないが、イベント会場の複数の観客席(観戦エリア)に対応する複数のルームそれぞれの定員は、イベントの実施者により任意に決定されてよい。ルームの定員は、最大収容人数とも言え、割り当て可能な上限ユーザ数とも言える。イベントの実施者は、イベントの開催者、主催者、または興行主とも言える。イベント会場内の複数のルームのうち少なくとも1つのルームの定員は、そのルームに対応する観客席に現実に収容可能な人数を超えた値に設定されてよい。この結果、フィードバック装置22のルーム割当部44は、イベント会場内の複数のルームのうち少なくとも1つのルームに、そのルームに対応する観客席に現実に収容可能な人数を超える複数のユーザを割り当て得ることになる。 The second modification example will be explained. Although not mentioned in the above embodiment, the capacity of each of the plurality of rooms corresponding to the plurality of spectator seats (watching areas) of the event venue may be arbitrarily determined by the event organizer. The capacity of a room can be said to be the maximum number of people that can be accommodated, and can also be said to be the maximum number of users that can be allocated. The organizer of an event can be said to be the organizer, organizer, or organizer of the event. The capacity of at least one of the plurality of rooms in the event venue may be set to a value exceeding the number of people that can actually be accommodated in the audience seats corresponding to the rooms. As a result, the room allocation unit 44 of the feedback device 22 may allocate a plurality of users to at least one of the plurality of rooms in the event venue, which exceeds the number of users that can actually be accommodated in the audience seats corresponding to the rooms. It will be.
 例えば、図4に示すコンサートホールの左第1エリアに現実には100人収容可能である場合に、左第1エリアに対応するルームの定員が2000人に設定されてもよい。この場合、フィードバック装置22のルーム割当部44は、左第1エリアに対応するルームに、左第1エリアにおける現実の観客収容可能人数に関わらず、最大で2000人のユーザを割り当ててもよい。この変形例によると、イベント会場における現実の観客収容可能人数を超えた多数の視聴者の反応をイベントの演者にフィードバックすることができる。例えば、会場の観客収容可能人数が5千人である場合に、リモートの視聴者10万人の歓声をイベントの演者に届けることができる。 For example, when the left first area of the concert hall shown in FIG. 4 can actually accommodate 100 people, the capacity of the room corresponding to the left first area may be set to 2000 people. In this case, the room allocation unit 44 of the feedback device 22 may allocate a maximum of 2000 users to the room corresponding to the left first area, regardless of the actual number of spectators that can be accommodated in the left first area. According to this variant, the reaction of a large number of viewers exceeding the actual number of spectators that can be accommodated at the event venue can be fed back to the performers of the event. For example, if the venue can accommodate 5,000 spectators, the cheers of 100,000 remote viewers can be delivered to the performers of the event.
 第3変形例を説明する。上記実施例では、フィードバック装置22の音声出力制御部56は、ユーザの音声を、そのユーザが割り当てられたルーム(すなわちイベント会場内の位置)に応じた態様で出力させることとして、ユーザの音声を、イベント会場に設けられた複数のスピーカー24のうち当該ユーザのルームに対応するスピーカー24から出力させた。変形例として、音声出力制御部56は、公知の音響技術(例えば波面合成技術やバーチャルサラウンド技術)を用いて、イベントの演者にとってユーザの音声がそのユーザが割り当てられたルームから発せられているよう聞こえるように、イベント会場に設置された1台以上のスピーカー24からユーザの音声を出力させてもよい。 The third modification example will be explained. In the above embodiment, the voice output control unit 56 of the feedback device 22 outputs the user's voice in a manner corresponding to the room to which the user is assigned (that is, the position in the event venue). , Of the plurality of speakers 24 provided at the event venue, the speaker 24 corresponding to the user's room was used for output. As a modification, the voice output control unit 56 uses known acoustic technology (for example, wave field synthesis technology or virtual surround technology) so that the voice of the user is emitted from the room to which the user is assigned to the performer of the event. The user's voice may be output from one or more speakers 24 installed at the event venue so that the user can hear the sound.
 第4変形例を説明する。イベント会場に設定される複数のルームのそれぞれには、イベントの実施者により視聴者割り当ての優先度が設定されてもよい。例えば、イベントの実施者は、視聴者を早く埋めたいルームに対して相対的に高い優先度を設定してもよい。フィードバック装置22のルームデータ記憶部40に記憶されるルームデータは、各ルームに設定された優先度を含んでもよい。フィードバック装置22のルーム割当部44は、複数のルームのいずれかをユーザに割り当てる際に、ルームデータに定められた各ルームの優先度を参照して、優先度が相対的に高いルームを優先度が相対的に低いルームより優先してユーザに割り当ててもよい。例えば、ルーム割当部44は、優先度の降順で各ルーム
を定員まで埋めるように、各ユーザに割り当てるルームを決定してもよい。
A fourth modification will be described. A viewer allocation priority may be set by the event organizer in each of the plurality of rooms set in the event venue. For example, the event organizer may set a relatively high priority for a room that wants to fill the viewer quickly. The room data stored in the room data storage unit 40 of the feedback device 22 may include a priority set for each room. When allocating any of a plurality of rooms to the user, the room allocation unit 44 of the feedback device 22 refers to the priority of each room defined in the room data, and prioritizes the room having a relatively high priority. May be assigned to the user in preference to a room with a relatively low value. For example, the room allocation unit 44 may determine the rooms to be allocated to each user so as to fill each room up to the capacity in descending order of priority.
 この変形例によると、イベントの実施者は、イベント会場の複数のルームの中で先にユーザ(すなわち観客)を埋めるルームを任意に設定することができる。例えば、イベントの実施者は、演者に物理的に近い観客席(例えば野球場におけるバックネット裏席やコンサートホールにおける最前列席)に対応するルームの優先度を相対的に高く設定することで、それらのルームから出力される音声を早い段階でにぎやかにすることができ、演者のモチベーションを効果的に向上させることができる。 According to this variant, the event organizer can arbitrarily set a room to fill the user (that is, an audience) first among a plurality of rooms at the event venue. For example, event organizers can set relatively high priorities for rooms that correspond to spectator seats that are physically close to the performers (eg, back net back seats in baseball stadiums or front row seats in concert halls). The sound output from the room can be made lively at an early stage, and the motivation of the performer can be effectively improved.
 第5変形例を説明する。上記実施例では、ユーザがイベントのライブ映像を視聴する場合に、ユーザに対して一つのルームが自動的に割り当てられる構成とした。変形例として、ライブストリーミングシステム10は、イベントのライブ映像を視聴するユーザが、イベント会場に設定される複数のルームの中から所望のルームを自身で選択可能なように構成されてもよい。例えば、フィードバック装置22のルーム割当部44は、イベント会場に設定された複数のルームの情報(例えば各ルームが対応する観客席の情報等)をユーザ側処理装置12へ提供し、HMD14に表示させてもよい。ユーザ側処理装置12は、ユーザにより選択されたルームを示すデータをフィードバック装置22へ送信してもよい。 The fifth modification example will be described. In the above embodiment, when the user watches the live video of the event, one room is automatically assigned to the user. As a modification, the live streaming system 10 may be configured so that a user who watches a live video of an event can select a desired room from a plurality of rooms set in the event venue. For example, the room allocation unit 44 of the feedback device 22 provides information on a plurality of rooms set in the event venue (for example, information on the spectator seats corresponding to each room) to the user-side processing device 12 and causes the HMD 14 to display the information. You may. The user-side processing device 12 may transmit data indicating the room selected by the user to the feedback device 22.
 フィードバック装置22のルーム割当部44は、フィードバック装置22からユーザにより選択されたルームを示すデータを受け付けた場合、選択されたルームが定員に達していないことを条件として、選択されたルームをユーザに割り当ててもよい。この変形例によると、イベントのライブ映像を視聴するユーザ自身にイベント会場における所望のルームを選択させることができ、言い換えれば、ユーザの音声を出力する位置を選択させることができる。これにより、ユーザは、気の合う仲間同士やファン同士で、同じ位置からイベントの演者へ歓声等を届けることができる。 When the room allocation unit 44 of the feedback device 22 receives data indicating a room selected by the user from the feedback device 22, the selected room is given to the user on condition that the selected room has not reached the capacity. May be assigned. According to this modification, the user who watches the live video of the event can select a desired room in the event venue, in other words, the position where the user's sound is output can be selected. As a result, the user can deliver cheers and the like to the performers of the event from the same position among like-minded friends and fans.
 第6変形例を説明する。イベント会場に設定される複数のルームのそれぞれには、イベントの実施者により価格が設定されてもよい。例えば、イベントの実施者は、演者に相対的に近い観客席(例えば野球場におけるバックネット裏席やコンサートホールにおける最前列席)に対応するルームの価格を相対的に高く設定してもよい。一方、演者に相対的に遠い観客席(例えば野球場における外野席やコンサートホールにおける後方席)に対応するルームの価格を相対的に低く設定してもよい。フィードバック装置22のルームデータ記憶部40に記憶されるルームデータは、各ルームの価格を含んでもよい。 The sixth modification will be described. Each of the plurality of rooms set in the event venue may be priced by the organizer of the event. For example, the organizer of an event may set a relatively high price for a room corresponding to an audience seat relatively close to the performer (for example, a back net back seat in a baseball stadium or a front row seat in a concert hall). On the other hand, the price of the room corresponding to the audience seats relatively far from the performer (for example, the outfield seats in the baseball stadium or the rear seats in the concert hall) may be set relatively low. The room data stored in the room data storage unit 40 of the feedback device 22 may include the price of each room.
 フィードバック装置22のルーム割当部44は、ルームデータに規定された各ルームの価格を、イベントのライブ映像を視聴するユーザに提示してもよい。ルーム割当部44は、ユーザによりルームが選択された場合、そのルームが定員に達していないこと、および、ユーザに対するルーム代金の課金処理(ルーム代金の決済処理)が成功したことを条件として、選択されたルームをユーザに割り当ててもよい。この変形例によると、自分の歓声等を演者に届ける手段としてのルームを視聴者に販売するという新たなビジネスを実現することができる。 The room allocation unit 44 of the feedback device 22 may present the price of each room specified in the room data to the user who watches the live video of the event. When a room is selected by the user, the room allocation unit 44 selects the room on condition that the room has not reached the capacity and that the charge processing for the room price to the user (settlement processing for the room price) is successful. The reserved room may be assigned to the user. According to this variant, it is possible to realize a new business of selling a room to viewers as a means of delivering one's cheers to the performer.
 第7変形例を説明する。実施例のライブストリーミングシステム10は、イベントの視聴者数が少ない場合、演者に少ない声援しか届けられない可能性がある。そこで、フィードバック装置22には、視聴者の音声を増幅する仕組みが実装されてもよい。例えば、フィードバック装置22記憶部32は、イベントの実施者により予め定められた、ユーザの音声を増幅する条件とするユーザ数の閾値を記憶してもよい。フィードバック装置22の音声出力制御部56は、イベントのライブ映像を視聴するユーザ数が上記閾値未満の場合、ユーザの音声を増幅してスピーカー24から出力させてもよい。 The 7th modification will be described. The livestreaming system 10 of the embodiment may deliver less cheering to the performers when the number of viewers of the event is small. Therefore, the feedback device 22 may be equipped with a mechanism for amplifying the audio of the viewer. For example, the feedback device 22 storage unit 32 may store a threshold value of the number of users, which is a condition for amplifying the user's voice, which is predetermined by the performer of the event. When the number of users who watch the live video of the event is less than the above threshold value, the audio output control unit 56 of the feedback device 22 may amplify the user's audio and output it from the speaker 24.
 ユーザの音声を増幅させる例として、音声出力制御部56は、ユーザの音声の音量を通常より大きくして、そのユーザが割り当てられたルームに対応するスピーカー24から出力させてもよい。または、音声出力制御部56は、ユーザの音声を、そのユーザが割り当てられたルームに対応するスピーカー24から出力させるとともに、そのユーザが割り当てられていない別のルームに対応するスピーカー24からも出力させてもよい。 As an example of amplifying the user's voice, the voice output control unit 56 may make the volume of the user's voice louder than usual and output it from the speaker 24 corresponding to the room to which the user is assigned. Alternatively, the voice output control unit 56 outputs the user's voice from the speaker 24 corresponding to the room to which the user is assigned, and also outputs the user's voice from the speaker 24 corresponding to another room to which the user is not assigned. You may.
 第8変形例を説明する。フィードバック装置22のルーム割当部44は、ユーザが課金をした場合、当該ユーザに異なる複数のルームを割り当ててもよい。ルーム割当部44は、割当済のルームとは異なるルームを購入するか否かをユーザに選択させる画面をユーザ側処理装置12に送信してHMD14に表示させてもよい。なお、1つ目のルームは、無償であってもよく、第6変形例に記載したように有償であってもよい。 The eighth modification example will be described. The room allocation unit 44 of the feedback device 22 may allocate a plurality of different rooms to the user when the user charges. The room allocation unit 44 may transmit a screen for the user to select whether or not to purchase a room different from the allocated room to the user side processing device 12 and display it on the HMD 14. The first room may be free of charge or may be charged as described in the sixth modification.
 或るユーザに異なる複数のルームが割り当てられた場合、フィードバック装置22の音声出力制御部56は、当該ユーザの音声を、当該ユーザに割り当てられた異なる複数のルームに対応する異なる複数のスピーカー24から出力させてもよい。この変形例によると、ユーザは、複数のルームへの割り当てを購入することにより、自身の声援を増幅して演者に届けることができる。 When a plurality of different rooms are assigned to a user, the audio output control unit 56 of the feedback device 22 transmits the voice of the user from a plurality of different speakers 24 corresponding to the different plurality of rooms assigned to the user. It may be output. According to this variant, the user can amplify and deliver his or her cheers to the performer by purchasing assignments to multiple rooms.
 また、第8変形例のフィードバック装置22は、複数のルームを購入したユーザに関する情報(氏名またはハンドルネーム、コメント等)をイベントの演者や実施者の端末に通知する通知部をさらに備えてもよい。この構成によると、複数のルームを購入したユーザに対してイベントの演者や実施者が感謝の意を伝える仕組みを実現することができる。 Further, the feedback device 22 of the eighth modification may further include a notification unit for notifying the terminal of the performer or the implementer of the event of information (name or handle name, comment, etc.) about the user who purchased the plurality of rooms. .. According to this configuration, it is possible to realize a mechanism in which the performers and organizers of the event express their gratitude to the users who have purchased a plurality of rooms.
 第9変形例を説明する。ユーザは、HMD14以外のディスプレイを用いてイベントのライブ映像を視聴してもよい。この場合、ユーザ側処理装置12は、外付けマイクまたは内蔵マイクにより取得されたユーザが発した音声のデータをフィードバック装置22へ送信してもよい。 The ninth modification example will be described. The user may watch the live video of the event using a display other than the HMD 14. In this case, the user-side processing device 12 may transmit the voice data of the user acquired by the external microphone or the built-in microphone to the feedback device 22.
 上述した実施例および変形例の任意の組み合わせもまた本開示の実施の形態として有用である。組み合わせによって生じる新たな実施の形態は、組み合わされる実施例および変形例それぞれの効果をあわせもつ。また、請求項に記載の各構成要件が果たすべき機能は、実施例および変形例において示された各構成要素の単体もしくはそれらの連携によって実現されることも当業者には理解されるところである。 Any combination of the above-mentioned examples and modifications is also useful as an embodiment of the present disclosure. The new embodiments resulting from the combination have the effects of each of the combined examples and variants. It is also understood by those skilled in the art that the functions to be fulfilled by each of the constituent elements described in the claims are realized by a single component or a cooperation thereof shown in the examples and modifications.
 本発明は、情報処理装置に適用することができる。 The present invention can be applied to an information processing device.
 10 ライブストリーミングシステム、 12 ユーザ側処理装置、 22 フィードバック装置、 24 スピーカー、 44 ルーム割当部、 46 音声取得部、 48 抽出部、 50 動作取得部、 52 変換部、 56 音声出力制御部。 10 live streaming system, 12 user side processing device, 22 feedback device, 24 speaker, 44 room allocation unit, 46 audio acquisition unit, 48 extraction unit, 50 operation acquisition unit, 52 conversion unit, 56 audio output control unit.

Claims (9)

  1.  オンラインで配信されるイベントの映像を視聴する視聴者を、前記イベントが開催される会場内の複数の位置のいずれかに割り当てる割当部と、
     前記視聴者の装置から送信された、前記視聴者の反応に関するデータを取得する取得部と、
     前記視聴者の反応に応じた音声を、前記視聴者が割り当てられた前記会場内の位置に応じた態様で、前記会場に設けられたスピーカーから出力させる音声出力制御部と、
     を備えることを特徴とする情報処理装置。
    An assignment unit that assigns viewers who watch the video of the event delivered online to one of multiple locations in the venue where the event is held, and
    An acquisition unit that acquires data related to the viewer's reaction transmitted from the viewer's device, and
    An audio output control unit that outputs audio according to the reaction of the viewer from a speaker provided in the venue in an manner corresponding to the position in the venue to which the viewer is assigned.
    An information processing device characterized by being equipped with.
  2.  前記音声出力制御部は、前記会場内の複数の位置に設けられた複数のスピーカーのうち前記視聴者が割り当てられた前記会場内の位置に対応するスピーカーから、前記視聴者の反応に応じた音声を出力させることを特徴とする請求項1に記載の情報処理装置。 The audio output control unit receives audio according to the reaction of the viewer from the speaker corresponding to the position in the venue to which the viewer is assigned among the plurality of speakers provided at the plurality of positions in the venue. The information processing apparatus according to claim 1, wherein the information processing apparatus is to be output.
  3.  抽出部をさらに備え、
     前記取得部は、前記視聴者の反応に関するデータとして、前記視聴者が発した音声のデータを取得し、
     前記抽出部は、前記視聴者が発した音声から前記イベントに対する反応を示す音声を抽出し、
     前記音声出力制御部は、前記抽出部により抽出された音声を前記スピーカーから出力させることを特徴とする請求項1または2に記載の情報処理装置。
    With more extraction section,
    The acquisition unit acquires audio data emitted by the viewer as data relating to the reaction of the viewer.
    The extraction unit extracts a sound showing a reaction to the event from the sound emitted by the viewer, and then extracts the sound indicating a reaction to the event.
    The information processing device according to claim 1 or 2, wherein the voice output control unit outputs the voice extracted by the extraction unit from the speaker.
  4.  決定部をさらに備え、
     前記取得部は、前記視聴者の反応に関するデータとして、前記視聴者の動作に関するデータを取得し、
     前記決定部は、前記視聴者の動作に対応する音声を決定し、
     前記音声出力制御部は、前記決定部により決定された音声を前記スピーカーから出力させることを特徴とする請求項1から3のいずれかに記載の情報処理装置。
    With more decision-making parts
    The acquisition unit acquires data on the operation of the viewer as data on the reaction of the viewer.
    The determination unit determines the sound corresponding to the movement of the viewer, and determines the sound.
    The information processing device according to any one of claims 1 to 3, wherein the voice output control unit outputs the voice determined by the determination unit from the speaker.
  5.  前記割当部は、前記会場内の複数の位置のうち少なくとも1つの位置に、当該位置に現実に収容可能な人数を超える複数の視聴者を割り当て得ることを特徴とする請求項1から4のいずれかに記載の情報処理装置。 Any of claims 1 to 4, wherein the allocation unit can allocate a plurality of viewers to at least one of the plurality of positions in the venue, which exceeds the number of viewers that can be actually accommodated at the position. Information processing device described in Crab.
  6.  前記会場内の複数の位置のそれぞれには優先度が設定されており、
     前記割当部は、前記会場内の複数の位置のいずれかを視聴者に割り当てる際に、優先度が高い位置を優先して視聴者に割り当てることを特徴とする請求項1から5のいずれかに記載の情報処理装置。
    Priority is set for each of the multiple locations in the venue.
    The allocation unit according to any one of claims 1 to 5, wherein when allocating any of the plurality of positions in the venue to the viewer, the position having a high priority is preferentially assigned to the viewer. The information processing device described.
  7.  前記割当部は、前記視聴者が割り当てられたサーバ上のルームを、前記会場内の複数の位置のいずれかに割り当てることを特徴とする請求項1から6のいずれかに記載の情報処理装置。 The information processing device according to any one of claims 1 to 6, wherein the allocation unit allocates a room on a server to which the viewer is assigned to any of a plurality of positions in the venue.
  8.  オンラインで配信されるイベントの映像を視聴する視聴者を、前記イベントが開催される会場内の複数の位置のいずれかに割り当てるステップと、
     前記視聴者の装置から送信された、前記視聴者の反応に関するデータを取得するステップと、
     前記視聴者の反応に応じた音声を、前記視聴者が割り当てられた前記会場内の位置に応じた態様で、前記会場に設けられたスピーカーから出力させるステップと、
     をコンピュータが実行することを特徴とする情報処理方法。
    A step of assigning a viewer who watches a video of an event delivered online to one of multiple locations in the venue where the event is held, and
    The step of acquiring the data regarding the reaction of the viewer transmitted from the device of the viewer, and
    A step of outputting audio according to the reaction of the viewer from a speaker provided in the venue in an manner corresponding to the position in the venue to which the viewer is assigned.
    An information processing method characterized by the execution of a computer.
  9.  オンラインで配信されるイベントの映像を視聴する視聴者を、前記イベントが開催される会場内の複数の位置のいずれかに割り当てる機能と、
     前記視聴者の装置から送信された、前記視聴者の反応に関するデータを取得する機能と、
     前記視聴者の反応に応じた音声を、前記視聴者が割り当てられた前記会場内の位置に応じた態様で、前記会場に設けられたスピーカーから出力させる機能と、
     をコンピュータに実現させるためのコンピュータプログラム。
    A function to assign viewers who watch the video of the event delivered online to one of multiple locations in the venue where the event is held, and
    A function to acquire data related to the viewer's reaction transmitted from the viewer's device, and
    A function of outputting audio according to the reaction of the viewer from a speaker provided in the venue in a manner corresponding to the position in the venue to which the viewer is assigned.
    A computer program to realize the above in a computer.
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