WO2021200912A1 - Head-up display - Google Patents

Head-up display Download PDF

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Publication number
WO2021200912A1
WO2021200912A1 PCT/JP2021/013479 JP2021013479W WO2021200912A1 WO 2021200912 A1 WO2021200912 A1 WO 2021200912A1 JP 2021013479 W JP2021013479 W JP 2021013479W WO 2021200912 A1 WO2021200912 A1 WO 2021200912A1
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Prior art keywords
display
virtual image
warping
ebx
head
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PCT/JP2021/013479
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French (fr)
Japanese (ja)
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久敏 丸岡
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日本精機株式会社
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Priority to JP2022512271A priority Critical patent/JPWO2021200912A1/ja
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    • BPERFORMING OPERATIONS; TRANSPORTING
    • B60VEHICLES IN GENERAL
    • B60KARRANGEMENT OR MOUNTING OF PROPULSION UNITS OR OF TRANSMISSIONS IN VEHICLES; ARRANGEMENT OR MOUNTING OF PLURAL DIVERSE PRIME-MOVERS IN VEHICLES; AUXILIARY DRIVES FOR VEHICLES; INSTRUMENTATION OR DASHBOARDS FOR VEHICLES; ARRANGEMENTS IN CONNECTION WITH COOLING, AIR INTAKE, GAS EXHAUST OR FUEL SUPPLY OF PROPULSION UNITS IN VEHICLES
    • B60K35/00Instruments specially adapted for vehicles; Arrangement of instruments in or on vehicles
    • GPHYSICS
    • G02OPTICS
    • G02BOPTICAL ELEMENTS, SYSTEMS OR APPARATUS
    • G02B27/00Optical systems or apparatus not provided for by any of the groups G02B1/00 - G02B26/00, G02B30/00
    • G02B27/01Head-up displays
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • GPHYSICS
    • G09EDUCATION; CRYPTOGRAPHY; DISPLAY; ADVERTISING; SEALS
    • G09GARRANGEMENTS OR CIRCUITS FOR CONTROL OF INDICATING DEVICES USING STATIC MEANS TO PRESENT VARIABLE INFORMATION
    • G09G5/00Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
    • G09G5/36Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory
    • G09G5/38Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of a graphic pattern, e.g. using an all-points-addressable [APA] memory with means for controlling the display position

Definitions

  • the present disclosure relates to distortion correction of a virtual image displayed by a head-up display mounted on a vehicle.
  • This head-up display reflects the display light emitted from the display that displays the image on the reflector or the windshield of the vehicle, and displays a virtual image of the display light through the windshield.
  • the virtual image is distorted in the process of reflecting the reflector and the windshield.
  • the head-up display disclosed in Patent Document 1 has a distortion correction processing function called warping due to deformation of the image in order to correct the distortion of the virtual image described above.
  • the inventor of the present disclosure has a problem that the display quality of the head-up display deteriorates as the line of sight deviates from the center point in the eyebox. Recognized.
  • the present disclosure aims to provide a head-up display with high display quality in view of the above-mentioned problems.
  • the head-up display of the present disclosure is A head-up display that includes a display unit that outputs display light that represents an image and a control unit that controls the display unit, and reflects the display light on the windshield of the vehicle so that a virtual image of the display light can be visually recognized from the eye box.
  • a storage unit that stores warping setting values
  • the control unit deforms the image based on the warping set value to correct the distortion of the virtual image.
  • the warping set value is not optimized for the center point of the eyebox, and the statistical variation of the evaluation value of the virtual image visually recognized from a plurality of points in the eyebox is less than a predetermined value. ..
  • the head-up display of the present disclosure will be described with reference to the attached drawings 1-4.
  • the left-right direction of the vehicle is shown as the X direction
  • the vertical direction of the vehicle is shown as the Y direction
  • the front-rear direction of the vehicle is shown as the Z direction.
  • the main ray of the display light PL is illustrated for easy visual understanding.
  • the head-up display HUD is an in-vehicle instrument that projects display light PL representing vehicle information (running speed, various vehicle warnings, route guidance information, etc.) onto the windshield WS of the vehicle and displays vehicle information by a virtual image of the display light PL. be.
  • the passenger P of the vehicle can visually recognize the virtual image by visually recognizing the windshield WS from the inside of the eye box which is the area where the virtual image can be visually recognized.
  • the head-up display HUD includes a display unit 1 that outputs the display light PL, a reflection unit 2 that reflects the display light PL toward the windshield WS, a case 3, and a control circuit board.
  • the display unit 1 is, for example, an image display such as a liquid crystal display, an organic EL display, or a rear projection type projector.
  • the display unit 1 displays an image that is controlled by the control circuit board and represents vehicle information, and outputs the display light PL from this image.
  • the reflection unit 2 is a concave mirror that can rotate around the rotation axis AX extending in the left-right direction (X direction in FIG. 1) of the vehicle.
  • the reflecting unit 2 is configured to be rotatable from the first angle to the nth (n is a natural number of 2 or more) angles.
  • the virtual image visible region is located in the eye box EB1 at the first position, and the virtual image V1 can be visually recognized from the eye box EB1.
  • the virtual image visible region is located in the eyebox EBn at the nth position, and the virtual image Vn can be visually recognized from the eyebox EBn. That is, by rotating the reflecting unit 2, the virtual image visible region can be moved in the vertical direction (Y direction in FIG. 2) of the vehicle within the range from the eyebox EB1 to the eyebox EBn, and the viewpoint of the passenger can be changed.
  • the virtual image visible area can be adjusted according to the height.
  • the reflection unit 2 is controlled by the control circuit board to rotate, and the virtual image visible area is formed. Be adjusted.
  • Case 3 is a case that houses the display unit 1, the reflection unit 2, and the control circuit board.
  • the case 3 is formed with an exit opening that emits the display light PL toward the windshield WS.
  • the exit opening of the case 3 is covered with a translucent dustproof cover 31 such as an acrylic resin plate.
  • the control circuit board is a circuit board having an arithmetic integrated circuit (calculation unit) for controlling the display unit 1 and the reflection unit 2 and a non-volatile memory (storage unit) such as a flash memory.
  • the control circuit board performs a warping process that geometrically deforms the image displayed on the display unit 1 in order to correct the distortion of the virtual image caused by the curved shape of the windshield WS.
  • a warping process each point OP of the mesh region obtained by dividing the uncorrected image OM in a grid pattern is deformed according to each point WP of the warping mesh (warping set value) WM.
  • This warping mesh WM is stored in the non-volatile memory of the control circuit board. Specifically, each point OP (0,0) ...
  • one warping mesh is set at each angle from the first angle to the nth angle of the reflection unit 2. That is, one warping mesh WMx is uniquely set for the eyebox EBx in which the reflecting portion 2 is at the xth angle and the virtual image visible region is in the xth position.
  • the reflecting unit 2 is at the x-th angle and the image to be displayed on the display unit 1 is deformed by the warping mesh WMx corresponding to the eye box EBx, the image is visually recognized by the position of the viewpoint of the viewer in the eye box.
  • the inventor of the present disclosure has recognized that the degree of distortion of the virtual image varies.
  • the inventor of the present disclosure has recognized that the degree of distortion of the virtual image Vx (0,0) ... Vx (2,2) seen from 0,0) ... EBx (2,2) is different.
  • the viewpoint of the viewer in the eyebox EBx is set.
  • the inventor of the present disclosure has recognized that if the degree of distortion of the virtual image visually recognized depending on the position varies widely, there is a problem that the display quality of the virtual image displayed by the head-up display HUD is lowered and the commercial value is lowered.
  • a warping mesh WMx with a small variation in the degree of distortion of the virtual image visually recognized depending on the position of the viewpoint of the viewer in the eyebox EBx is calculated by the procedure described below.
  • First step S1 Setting of initial value of warping mesh WMx
  • the warping mesh WMx that minimizes the distortion of the virtual image Vx (1,1) when visually recognized from the center point (1,1) of the eyebox EBx is set as the initial value. After setting, the process proceeds to the second step S2.
  • Step S2 Imaging of virtual image
  • a virtual image when visually recognized from each point of the eye box EBx is imaged. Specifically, it was visually recognized from five points of the center point EBx (1,1) of the eyebox EBx and the points EBx (0,0) ... EBx (2,2) at the four corners of the rectangle centered on this point. Virtual image of time Vx (0,0) ... Vx (2,2) is imaged. After imaging, the process proceeds to the third step S3.
  • the statistical variation of the evaluation value calculated in the third step S3 is calculated.
  • This statistical variation is, for example, the coefficient of variation (relative standard deviation) obtained by dividing the standard deviation by the arithmetic mean.
  • the statistical variation may be variance or standard deviation, but from the viewpoint of treating head-up displays of different models with the same evaluation criteria, it is preferable to use a coefficient of variation expressed as a percentage.
  • the process proceeds to the fifth step S5.
  • the warping mesh WMx is evaluated from the coefficient of variation calculated in the fourth step S4, and if the evaluation is less than a predetermined level, it is determined that the warping mesh WMx needs to be adjusted. Specifically, it is determined that the warping mesh WMx needs to be adjusted when the coefficient of variation is 0.1 or more, and the process proceeds to the sixth step S6. When the coefficient of variation is less than 0.1, it is determined that the warping mesh WMx has little variation in the distortion of the virtual image and the display quality is high regardless of the position in the eyebox EBx, and the process proceeds to the seventh step S7.
  • the warping mesh WMx that minimizes the distortion of the virtual image Vx (1,1) when visually recognized from a certain point EBx (a, b) in the eyebox EBx is recalculated.
  • the warping mesh WMx is recalculated by setting the point moved by a predetermined distance toward the point in the eyebox EBx having the worst evaluation value calculated in the third step S3 as the point EBx (a, b). ..
  • the points EBx (a, b) may be calculated from the evaluation value calculated in the third step S3 and the statistical variation of the evaluation calculated in the fourth step S4. After recalculating the warping mesh WMx, the process proceeds to the second step S2.
  • the warping mesh WMx having a coefficient of variation of less than 0.1 in the fifth step S5 is adopted. ..
  • the adopted warping mesh WMx is stored in the non-volatile memory of the control circuit board as a warping mesh corresponding to the xth angle of the reflection unit 2.
  • the procedure of the first step S1 to the seventh step S7 described above is executed for each of the eyeboxes EB1 to EBn.
  • the head-up display HUD of the present disclosure may be modified as follows.
  • the warping mesh WMx it may be calculated by an evolutionary algorithm such as a genetic algorithm. Alternatively, it may be calculated by multiple regression analysis from parameters such as the curvature of the reflecting mirror 2 and the curvature of the windshield at the position where the display light PL that changes depending on the angle of the reflecting mirror 2 is incident.
  • HUD Head-up display 1 ... Display 2 ... Reflector OM ... Image before deformation WM ; Warping mesh (warping set value) PL ... Main ray of display light WS ... Windshield EB1-EBn ... Eyebox V1-Vn ... Virtual image

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Abstract

Provided is a head-up display having high display quality. A head-up display HUD comprises a display unit 1 for outputting display light PL representing an image, and a control unit for controlling the display unit 1, and causes the display light PL to be reflected on a windshield WS of a vehicle and causes a virtual image Vx of the display light PL to be recognized from an eye box EBx. The control unit corrects distortion of the virtual image Vx by deforming the image on the basis of a warping setting value WMx stored in a storage unit. The warping setting value WMx is not optimized for a center point EBx (1, 1) of the eye box EBx, and a statistical variation of evaluation values of virtual images Vx (0, 0), ... Vx (4, 4) recognized from a plurality of points EBx (0, 0), ... EBx (4, 4) in the eye box EBx is made less than a predetermined value.

Description

ヘッドアップディスプレイHead-up display
 本開示は、車両に搭載されるヘッドアップディスプレイが表示する虚像の歪み補正に関する。 The present disclosure relates to distortion correction of a virtual image displayed by a head-up display mounted on a vehicle.
 従来のヘッドアップディスプレイとして特許文献1に開示されたものがある。このヘッドアップディスプレイは、画像を表示する表示器から出射された表示光を反射鏡や車両のウインドシールドを反射させ、ウインドシールド越しに表示光の虚像を表示する。このようなヘッドアップディスプレイにおいては、反射鏡やウインドシールドを反射する過程で虚像に歪みが生じる。 There is a conventional head-up display disclosed in Patent Document 1. This head-up display reflects the display light emitted from the display that displays the image on the reflector or the windshield of the vehicle, and displays a virtual image of the display light through the windshield. In such a head-up display, the virtual image is distorted in the process of reflecting the reflector and the windshield.
 そのため、特許文献1に開示されたヘッドアップディスプレイは、上述した虚像の歪みを補正するため、ワーピングと呼ばれる画像の変形による歪み補正処理機能を有している。 Therefore, the head-up display disclosed in Patent Document 1 has a distortion correction processing function called warping due to deformation of the image in order to correct the distortion of the virtual image described above.
特開2011-105306号公報Japanese Unexamined Patent Publication No. 2011-105306
 しかしながら、アイボックス内の中心点に基づいてワーピング設定値を定めるため、アイボックス内の中心点から視線が外れるほどヘッドアップディスプレイの表示品質が低下するという課題があることを本開示の発明者は認識した。 However, since the warping setting value is determined based on the center point in the eyebox, the inventor of the present disclosure has a problem that the display quality of the head-up display deteriorates as the line of sight deviates from the center point in the eyebox. Recognized.
 本開示は、上述した課題を鑑みて、表示品質の高いヘッドアップディスプレイを提供することを目的とする。 The present disclosure aims to provide a head-up display with high display quality in view of the above-mentioned problems.
 本開示のヘッドアップディスプレイは、
 画像を表す表示光を出力する表示部と、前記表示部を制御する制御部を備え、前記表示光を車両のウインドシールドに反射させてアイボックスから前記表示光の虚像を視認させるヘッドアップディスプレイであって、
 ワーピング設定値を記憶する記憶部を備え、
 前記制御部は、前記ワーピング設定値に基づいて前記画像を変形させて前記虚像の歪みを補正し、
 前記ワーピング設定値は、前記アイボックスの中心点に最適化されたものでなく、且つ、前記アイボックス内の複数の点から視認される前記虚像の評価値の統計的ばらつきが所定値未満である。
The head-up display of the present disclosure is
A head-up display that includes a display unit that outputs display light that represents an image and a control unit that controls the display unit, and reflects the display light on the windshield of the vehicle so that a virtual image of the display light can be visually recognized from the eye box. There,
Equipped with a storage unit that stores warping setting values
The control unit deforms the image based on the warping set value to correct the distortion of the virtual image.
The warping set value is not optimized for the center point of the eyebox, and the statistical variation of the evaluation value of the virtual image visually recognized from a plurality of points in the eyebox is less than a predetermined value. ..
 本開示によれば、表示品質の高いヘッドアップディスプレイを提供できる。 According to the present disclosure, it is possible to provide a head-up display with high display quality.
本開示のヘッドアップディスプレイの構成概略図Schematic diagram of the configuration of the head-up display of the present disclosure 補正前の画像及びワーピングメッシュを示す図The figure which shows the image before correction and the warping mesh アイボックス内の各視点位置に対応する虚像を示す図Diagram showing virtual images corresponding to each viewpoint position in the eyebox ワーピングメッシュを算出する手順を示す図Diagram showing the procedure for calculating the warping mesh
 本開示のヘッドアップディスプレイを添付図面1-4に基づいて説明する。各図において、車両の左右方向をX方向、車両の上下方向をY方向、車両の前後方向をZ方向として図示する。また、図1において、視覚的に理解しやすいように、表示光PLの主光線を図示する。 The head-up display of the present disclosure will be described with reference to the attached drawings 1-4. In each figure, the left-right direction of the vehicle is shown as the X direction, the vertical direction of the vehicle is shown as the Y direction, and the front-rear direction of the vehicle is shown as the Z direction. Further, in FIG. 1, the main ray of the display light PL is illustrated for easy visual understanding.
 ヘッドアップディスプレイHUDは、車両情報(走行速度や各種車両警告、経路案内情報など)を表す表示光PLを車両のウインドシールドWSに投射し、表示光PLの虚像によって車両情報を表示する車載計器である。車両の搭乗者Pは、虚像視認可能領域であるアイボックス内からウインドシールドWSを視認することで虚像を視認することができる。 The head-up display HUD is an in-vehicle instrument that projects display light PL representing vehicle information (running speed, various vehicle warnings, route guidance information, etc.) onto the windshield WS of the vehicle and displays vehicle information by a virtual image of the display light PL. be. The passenger P of the vehicle can visually recognize the virtual image by visually recognizing the windshield WS from the inside of the eye box which is the area where the virtual image can be visually recognized.
 ヘッドアップディスプレイHUDは、表示光PLを出力する表示部1と、表示光PLをウインドシールドWSに向けて反射する反射部2と、ケース3と制御回路基板を有する。 The head-up display HUD includes a display unit 1 that outputs the display light PL, a reflection unit 2 that reflects the display light PL toward the windshield WS, a case 3, and a control circuit board.
 表示部1は、例えば、液晶ディスプレイや有機ELディスプレイ、あるいは、リアプロジェクション方式のプロジェクタなどの画像表示器である。表示部1は、制御回路基板に制御されて車両情報を表す画像を表示し、この画像から表示光PLを出力する。 The display unit 1 is, for example, an image display such as a liquid crystal display, an organic EL display, or a rear projection type projector. The display unit 1 displays an image that is controlled by the control circuit board and represents vehicle information, and outputs the display light PL from this image.
 反射部2は、車両の左右方向(図1におけるX方向)に延びる回転軸AXを中心に回転可能な凹面鏡である。 The reflection unit 2 is a concave mirror that can rotate around the rotation axis AX extending in the left-right direction (X direction in FIG. 1) of the vehicle.
 反射部2は、第1の角度から第n(nは2以上の自然数)の角度に回動可能に構成される。反射部2が第1の角度にあるとき、虚像視認可能領域は第1の位置にあるアイボックスEB1に位置し、アイボックスEB1から虚像V1が視認可能になる。また、反射部2が第nの角度にあるとき、虚像視認可能領域は第nの位置にあるアイボックスEBnに位置し、アイボックスEBnから虚像Vnが視認可能になる。つまり、反射部2を回動させることで、虚像視認可能領域をアイボックスEB1からアイボックスEBnの範囲で車両の上下方向(図2におけるY方向)に移動させることができ、搭乗者の視点の高さに合わせて虚像視認可能領域を調節できる。 The reflecting unit 2 is configured to be rotatable from the first angle to the nth (n is a natural number of 2 or more) angles. When the reflecting portion 2 is at the first angle, the virtual image visible region is located in the eye box EB1 at the first position, and the virtual image V1 can be visually recognized from the eye box EB1. Further, when the reflecting unit 2 is at the nth angle, the virtual image visible region is located in the eyebox EBn at the nth position, and the virtual image Vn can be visually recognized from the eyebox EBn. That is, by rotating the reflecting unit 2, the virtual image visible region can be moved in the vertical direction (Y direction in FIG. 2) of the vehicle within the range from the eyebox EB1 to the eyebox EBn, and the viewpoint of the passenger can be changed. The virtual image visible area can be adjusted according to the height.
 車両のステアリングに設けられたスイッチ等の操作手段によって虚像視認可能領域の調節指示が制御回路基板に入力されると、制御回路基板に制御されて反射部2は回動し、虚像視認可能領域が調節される。 When an adjustment instruction for the virtual image visible area is input to the control circuit board by an operating means such as a switch provided on the steering of the vehicle, the reflection unit 2 is controlled by the control circuit board to rotate, and the virtual image visible area is formed. Be adjusted.
 ケース3は、表示部1、反射部2、制御回路基板を収容するケースである。ケース3には、表示光PLをウインドシールドWSに向けて出射する出射開口が形成されている。ケース3の出射開口はアクリル樹脂板などの透光性防塵カバー31によって覆われている。 Case 3 is a case that houses the display unit 1, the reflection unit 2, and the control circuit board. The case 3 is formed with an exit opening that emits the display light PL toward the windshield WS. The exit opening of the case 3 is covered with a translucent dustproof cover 31 such as an acrylic resin plate.
 制御回路基板は、表示部1及び反射部2を制御する演算集積回路(演算部)と、フラッシュメモリなどの不揮発性メモリ(記憶部)を有する回路基板である。 The control circuit board is a circuit board having an arithmetic integrated circuit (calculation unit) for controlling the display unit 1 and the reflection unit 2 and a non-volatile memory (storage unit) such as a flash memory.
 (ワーピング設定値に基づく歪み補正処理)
 制御回路基板は、ウインドシールドWSの湾曲形状などに起因する虚像の歪みを補正するため、表示部1に表示させる画像を幾何学変形させるワーピング処理をする。このワーピング処理は、補正前画像OMを格子状に分割したメッシュ領域の各点OPを、ワーピングメッシュ(ワーピング設定値)WMの各点WPに合わせて変形させるものである。このワーピングメッシュWMは、制御回路基板の不揮発性メモリに記憶されている。具体的に例示すると、補正前画像OMを格子状に16分割したメッシュ領域の各点OP(0,0)…OP(4,4)を、ワーピングメッシュWMの各点WP(0,0)…WP(4,4)に対応させ、ワーピングメッシュWMの各領域に補正前画像OMの各分割領域の画像をテクスチャマッピングする。
(Distortion correction processing based on warping setting value)
The control circuit board performs a warping process that geometrically deforms the image displayed on the display unit 1 in order to correct the distortion of the virtual image caused by the curved shape of the windshield WS. In this warping process, each point OP of the mesh region obtained by dividing the uncorrected image OM in a grid pattern is deformed according to each point WP of the warping mesh (warping set value) WM. This warping mesh WM is stored in the non-volatile memory of the control circuit board. Specifically, each point OP (0,0) ... OP (4,4) of the mesh region obtained by dividing the uncorrected image OM into 16 grids, each point WP (0,0) of the warping mesh WM ... Corresponding to WP (4, 4), the image of each divided region of the uncorrected image OM is texture-mapped to each region of the warping mesh WM.
 制御回路基板のワーピングメッシュWMは、反射部2の第1の角度から第nの角度の各角度に1つのワーピングメッシュが設定される。つまり、反射部2が第xの角度にあり虚像視認可能領域が第xの位置にあるアイボックスEBxに対し1つのワーピングメッシュWMxが一意に設定される。 In the warping mesh WM of the control circuit board, one warping mesh is set at each angle from the first angle to the nth angle of the reflection unit 2. That is, one warping mesh WMx is uniquely set for the eyebox EBx in which the reflecting portion 2 is at the xth angle and the virtual image visible region is in the xth position.
 ここで、反射部2が第xの角度にありアイボックスEBxに対応するワーピングメッシュWMxによって表示部1に表示させる画像を変形した場合において、アイボックス内における視認者の視点の位置によって視認される虚像の歪み度合いにばらつきが生じることを本開示の発明者は認識した。 Here, when the reflecting unit 2 is at the x-th angle and the image to be displayed on the display unit 1 is deformed by the warping mesh WMx corresponding to the eye box EBx, the image is visually recognized by the position of the viewpoint of the viewer in the eye box. The inventor of the present disclosure has recognized that the degree of distortion of the virtual image varies.
 具体的には、アイボックスEBxの中央の点EBx(1,1)から見た虚像Vx(1,1)と、中央の点EBx(1,1)を中心とする矩形の四隅の点EBx(0,0)…EBx(2,2)から見た虚像Vx(0,0)…Vx(2,2)の歪み度合いは異なることを本開示の発明者は認識した。 Specifically, the virtual image Vx (1,1) seen from the center point EBx (1,1) of the eyebox EBx and the points EBx (points EBx) at the four corners of the rectangle centered on the center point EBx (1,1). The inventor of the present disclosure has recognized that the degree of distortion of the virtual image Vx (0,0) ... Vx (2,2) seen from 0,0) ... EBx (2,2) is different.
 そして、反射部2が第xの角度にあり虚像視認可能領域が第xの位置にあるアイボックスEBxに対し1つのワーピングメッシュWMxを一意に設定する場合、アイボックスEBx内における視認者の視点の位置によって視認される虚像の歪み度合いにばらつきが大きいと、ヘッドアップディスプレイHUDが表示する虚像の表示品質が低下し商品価値が下がるという課題があることを本開示の発明者は認識した。 Then, when one warping mesh WMx is uniquely set for the eyebox EBx in which the reflecting portion 2 is at the xth angle and the virtual image visible region is in the xth position, the viewpoint of the viewer in the eyebox EBx is set. The inventor of the present disclosure has recognized that if the degree of distortion of the virtual image visually recognized depending on the position varies widely, there is a problem that the display quality of the virtual image displayed by the head-up display HUD is lowered and the commercial value is lowered.
 この課題を解決するため、以下に説明する手順により、アイボックスEBx内における視認者の視点の位置によって視認される虚像の歪み度合いのばらつきが小さいワーピングメッシュWMxを算出する。 In order to solve this problem, a warping mesh WMx with a small variation in the degree of distortion of the virtual image visually recognized depending on the position of the viewpoint of the viewer in the eyebox EBx is calculated by the procedure described below.
 (ワーピング設定値の算出手順)
 反射部2が第xの角度にあり虚像視認可能領域が第xの位置にあるアイボックスEBxに対し一意に定めるワーピングメッシュWMxの算出手順を以下に説明する。
(Procedure for calculating warping setting value)
The calculation procedure of the warping mesh WMx uniquely defined for the eye box EBx in which the reflecting portion 2 is at the x-th angle and the virtual image visible region is in the x-th position will be described below.
 (第1工程S1:ワーピングメッシュWMxの初期値の設定)
 アイボックスEBxの中心点(1,1)から視認したときの虚像Vx(1,1)の歪みが最も小さくなるワーピングメッシュWMxを初期値として設定する。設定後、第2工程S2に進む。
(First step S1: Setting of initial value of warping mesh WMx)
The warping mesh WMx that minimizes the distortion of the virtual image Vx (1,1) when visually recognized from the center point (1,1) of the eyebox EBx is set as the initial value. After setting, the process proceeds to the second step S2.
 (第2工程S2:虚像の撮像)
 アイボックスEBxの各点から視認したときの虚像を撮像する。具体的には、アイボックスEBxの中央の点EBx(1,1)及び、この点を中心とする矩形の四隅の点EBx(0,0)…EBx(2,2)の5点から視認したときの虚像Vx(0,0)…Vx(2,2)を撮像する。撮像後、第3工程S3に進む。
(Second step S2: Imaging of virtual image)
A virtual image when visually recognized from each point of the eye box EBx is imaged. Specifically, it was visually recognized from five points of the center point EBx (1,1) of the eyebox EBx and the points EBx (0,0) ... EBx (2,2) at the four corners of the rectangle centered on this point. Virtual image of time Vx (0,0) ... Vx (2,2) is imaged. After imaging, the process proceeds to the third step S3.
 (第3工程S3:虚像の評価)
 各虚像Vx(0,0)…Vx(2,2)の表示品質を評価する評価値を算出する。この評価値は、変形前の画像OMを基準に各虚像Vx(0,0)…Vx(2,2)の回転量、拡大縮小量、平行移動量に基づいて算出する。算出後、第4工程S4に進む。
(Third step S3: Evaluation of virtual image)
An evaluation value for evaluating the display quality of each virtual image Vx (0,0) ... Vx (2,2) is calculated. This evaluation value is calculated based on the amount of rotation, the amount of enlargement / reduction, and the amount of translation of each virtual image Vx (0,0) ... Vx (2,2) with reference to the image OM before deformation. After the calculation, the process proceeds to the fourth step S4.
 (第4工程S4:評価の統計的ばらつきを算出)
 第3工程S3で算出した評価値の統計的ばらつきを算出する。この統計的ばらつきは、例えば、標準偏差を算術平均で割った変動係数(相対標準偏差)である。統計的ばらつきは、分散や標準偏差であってもよいが、機種の異なるヘッドアップディスプレイを同様の評価基準で扱う観点では、百分率で表される変動係数を用いることが好ましい。算出後、第5工程S5に進む。
(Fourth step S4: Calculate the statistical variation in evaluation)
The statistical variation of the evaluation value calculated in the third step S3 is calculated. This statistical variation is, for example, the coefficient of variation (relative standard deviation) obtained by dividing the standard deviation by the arithmetic mean. The statistical variation may be variance or standard deviation, but from the viewpoint of treating head-up displays of different models with the same evaluation criteria, it is preferable to use a coefficient of variation expressed as a percentage. After the calculation, the process proceeds to the fifth step S5.
 (第5工程S5:算出したワーピングメッシュの評価)
 第4工程S4で算出した変動係数からワーピングメッシュWMxを評価し、評価が所定の水準未満の場合はワーピングメッシュWMxを調整する必要があると判断する。具体的には、変動係数が0.1以上である場合にワーピングメッシュWMxを調整する必要があると判断し、第6工程S6に進む。変動係数が0.1未満の場合はアイボックスEBx内のどの位置に視点があっても虚像の歪みのばらつきが少なく表示品質が高いワーピングメッシュWMxであると判断し、第7工程S7に進む。
(Fifth step S5: Evaluation of calculated warping mesh)
The warping mesh WMx is evaluated from the coefficient of variation calculated in the fourth step S4, and if the evaluation is less than a predetermined level, it is determined that the warping mesh WMx needs to be adjusted. Specifically, it is determined that the warping mesh WMx needs to be adjusted when the coefficient of variation is 0.1 or more, and the process proceeds to the sixth step S6. When the coefficient of variation is less than 0.1, it is determined that the warping mesh WMx has little variation in the distortion of the virtual image and the display quality is high regardless of the position in the eyebox EBx, and the process proceeds to the seventh step S7.
 (第6工程S6:ワーピングメッシュの調整)
 アイボックスEBx内のある点EBx(a,b)から視認したときの虚像Vx(1,1)の歪みが最も小さくなるワーピングメッシュWMxを再計算する。具体的には、第3工程S3で算出した評価値の最も悪いアイボックスEBx内の点に向けて所定距離移動した点を点EBx(a,b)として設定してワーピングメッシュWMxを再計算する。または、第3工程S3で算出した評価値及び第4工程S4で算出した評価の統計的ばらつきから、点EBx(a,b)を算出してもよい。ワーピングメッシュWMxを再計算後、第2工程S2に進む。
(Sixth step S6: Adjustment of warping mesh)
The warping mesh WMx that minimizes the distortion of the virtual image Vx (1,1) when visually recognized from a certain point EBx (a, b) in the eyebox EBx is recalculated. Specifically, the warping mesh WMx is recalculated by setting the point moved by a predetermined distance toward the point in the eyebox EBx having the worst evaluation value calculated in the third step S3 as the point EBx (a, b). .. Alternatively, the points EBx (a, b) may be calculated from the evaluation value calculated in the third step S3 and the statistical variation of the evaluation calculated in the fourth step S4. After recalculating the warping mesh WMx, the process proceeds to the second step S2.
 (第7工程S7:ワーピングメッシュの決定)
 反射部2が第xの角度にあり虚像視認可能領域が第xの位置にあるアイボックスEBxのワーピングメッシュとして、第5工程S5で変動係数が0.1未満であったワーピングメッシュWMxを採用する。採用されたワーピングメッシュWMxは、反射部2の第xの角度に対応するワーピングメッシュとして制御回路基板の不揮発性メモリに記憶する。
(7th step S7: determination of warping mesh)
As the warping mesh of the eyebox EBx in which the reflecting portion 2 is at the xth angle and the virtual image visible region is in the xth position, the warping mesh WMx having a coefficient of variation of less than 0.1 in the fifth step S5 is adopted. .. The adopted warping mesh WMx is stored in the non-volatile memory of the control circuit board as a warping mesh corresponding to the xth angle of the reflection unit 2.
 上述した第1工程S1から第7工程S7の手順をアイボックスEB1~EBnのそれぞれに対して実行する。 The procedure of the first step S1 to the seventh step S7 described above is executed for each of the eyeboxes EB1 to EBn.
 このように構成することで、アイボックス内における視認者の視点の位置によって視認される虚像の歪み度合いにばらつきが小さく、表示品質の高いヘッドアップディスプレイを提供することができる。 With such a configuration, it is possible to provide a head-up display having high display quality with little variation in the degree of distortion of the virtual image visually recognized depending on the position of the viewpoint of the viewer in the eye box.
 本開示のヘッドアップディスプレイHUDは、以下の変形をしてもよい。 The head-up display HUD of the present disclosure may be modified as follows.
 ワーピングメッシュWMxの算出にあたって、遺伝的アルゴリズムなどの進化的アリゴリズムによって算出してもよい。あるいは、反射鏡2の角度によって変化する表示光PLが入射する位置の反射鏡2の曲率やウインドシールドの曲率などのパラメータから重回帰分析によって算出してもよい。 In calculating the warping mesh WMx, it may be calculated by an evolutionary algorithm such as a genetic algorithm. Alternatively, it may be calculated by multiple regression analysis from parameters such as the curvature of the reflecting mirror 2 and the curvature of the windshield at the position where the display light PL that changes depending on the angle of the reflecting mirror 2 is incident.
 HUD    …ヘッドアップディスプレイ
 1      …表示部
 2      …反射部
 OM     …変形前の画像
 WM     …ワーピングメッシュ(ワーピング設定値)
 PL     …表示光の主光線
 WS     …ウインドシールド
 EB1~EBn…アイボックス
 V1~Vn  …虚像
HUD ... Head-up display 1 ... Display 2 ... Reflector OM ... Image before deformation WM ... Warping mesh (warping set value)
PL ... Main ray of display light WS ... Windshield EB1-EBn ... Eyebox V1-Vn ... Virtual image

Claims (3)

  1.  画像を表す表示光を出力する表示部と、前記表示部を制御する制御部を備え、前記表示光を車両のウインドシールドに反射させてアイボックスから前記表示光の虚像を視認させるヘッドアップディスプレイであって、
     ワーピング設定値を記憶する記憶部を備え、
     前記制御部は、前記ワーピング設定値に基づいて前記画像を変形させて前記虚像の歪みを補正し、
     前記ワーピング設定値は、前記アイボックスの中心点に最適化されたものでなく、且つ、前記アイボックス内の複数の点から視認される前記虚像の評価値の統計的ばらつきが所定値未満である、
     ことを特徴とするヘッドアップディスプレイ。
    A head-up display that includes a display unit that outputs display light that represents an image and a control unit that controls the display unit, and reflects the display light on the windshield of the vehicle so that a virtual image of the display light can be visually recognized from the eye box. There,
    Equipped with a storage unit that stores warping setting values
    The control unit deforms the image based on the warping set value to correct the distortion of the virtual image.
    The warping set value is not optimized for the center point of the eyebox, and the statistical variation of the evaluation value of the virtual image visually recognized from a plurality of points in the eyebox is less than a predetermined value. ,
    A head-up display that features that.
  2.  前記評価値は、前記変形前の画像を基準に、前記虚像の回転量、拡大縮小量、平行移動量に基づいて算出される、
     ことを特徴とする請求項1に記載のヘッドアップディスプレイ。
    The evaluation value is calculated based on the amount of rotation, the amount of enlargement / reduction, and the amount of translation of the virtual image based on the image before deformation.
    The head-up display according to claim 1.
  3.  前記表示光を前記ウインドシールドに反射させる回転可能な反射部を備え、
     前記記憶部は、前記反射鏡の回転位置に対応して複数の前記ワーピング設定値を記憶し、
     前記制御部は、前記反射部の回転位置に対応する前記ワーピング設定値に基づいて前記画像を変形させて前記虚像の歪みを補正する、
     ことを特徴とする請求項1に記載のヘッドアップディスプレイ。
    A rotatable reflector that reflects the display light to the windshield
    The storage unit stores a plurality of the warping set values corresponding to the rotation positions of the reflector, and stores the warping set values.
    The control unit deforms the image based on the warping set value corresponding to the rotation position of the reflection unit to correct the distortion of the virtual image.
    The head-up display according to claim 1.
PCT/JP2021/013479 2020-03-30 2021-03-30 Head-up display WO2021200912A1 (en)

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Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2019181926A1 (en) * 2018-03-20 2019-09-26 日本精機株式会社 Head-up display device
JP2019169828A (en) * 2018-03-23 2019-10-03 三菱電機株式会社 On-vehicle display control unit and on-vehicle display control method

Patent Citations (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO2019181926A1 (en) * 2018-03-20 2019-09-26 日本精機株式会社 Head-up display device
JP2019169828A (en) * 2018-03-23 2019-10-03 三菱電機株式会社 On-vehicle display control unit and on-vehicle display control method

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