WO2021145475A1 - Sport entertainment theme park operation management system using smart band - Google Patents

Sport entertainment theme park operation management system using smart band Download PDF

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Publication number
WO2021145475A1
WO2021145475A1 PCT/KR2020/000666 KR2020000666W WO2021145475A1 WO 2021145475 A1 WO2021145475 A1 WO 2021145475A1 KR 2020000666 W KR2020000666 W KR 2020000666W WO 2021145475 A1 WO2021145475 A1 WO 2021145475A1
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WO
WIPO (PCT)
Prior art keywords
customer
smart band
information
management system
operation management
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PCT/KR2020/000666
Other languages
French (fr)
Korean (ko)
Inventor
홍성욱
Original Assignee
위피크 주식회사
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Application filed by 위피크 주식회사 filed Critical 위피크 주식회사
Priority to PCT/KR2020/000666 priority Critical patent/WO2021145475A1/en
Publication of WO2021145475A1 publication Critical patent/WO2021145475A1/en

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    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/02Detecting, measuring or recording pulse, heart rate, blood pressure or blood flow; Combined pulse/heart-rate/blood pressure determination; Evaluating a cardiovascular condition not otherwise provided for, e.g. using combinations of techniques provided for in this group with electrocardiography or electroauscultation; Heart catheters for measuring blood pressure
    • A61B5/024Detecting, measuring or recording pulse rate or heart rate
    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61BDIAGNOSIS; SURGERY; IDENTIFICATION
    • A61B5/00Measuring for diagnostic purposes; Identification of persons
    • A61B5/103Detecting, measuring or recording devices for testing the shape, pattern, colour, size or movement of the body or parts thereof, for diagnostic purposes
    • A61B5/11Measuring movement of the entire body or parts thereof, e.g. head or hand tremor, mobility of a limb
    • GPHYSICS
    • G01MEASURING; TESTING
    • G01RMEASURING ELECTRIC VARIABLES; MEASURING MAGNETIC VARIABLES
    • G01R31/00Arrangements for testing electric properties; Arrangements for locating electric faults; Arrangements for electrical testing characterised by what is being tested not provided for elsewhere
    • G01R31/36Arrangements for testing, measuring or monitoring the electrical condition of accumulators or electric batteries, e.g. capacity or state of charge [SoC]
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T13/00Animation
    • G06T13/802D [Two Dimensional] animation, e.g. using sprites
    • HELECTRICITY
    • H02GENERATION; CONVERSION OR DISTRIBUTION OF ELECTRIC POWER
    • H02JCIRCUIT ARRANGEMENTS OR SYSTEMS FOR SUPPLYING OR DISTRIBUTING ELECTRIC POWER; SYSTEMS FOR STORING ELECTRIC ENERGY
    • H02J7/00Circuit arrangements for charging or depolarising batteries or for supplying loads from batteries

Definitions

  • the present technology relates to a system operated for customer service in a sports entertainment theme park.
  • Sports encompasses a variety of physical and mental activities. Sports can include exercise, play, games, leisure, and recreation according to the purpose or expected performance of a participant, and the boundary is not only through labor but also with play.
  • Sports can make a healthy body, relieve stress in the process of moving the body, and create a more active life by forming empathy and intimacy with people who enjoy sports together.
  • An object of the present invention is to provide a system for operating sports entertainment in which entertainment elements are added to sports so that customers can enjoy sports really.
  • the sports entertainment operation management system using the smart band of the present invention is worn on the customer's body and measures the customer's body information, and generates performance information by checking whether the customer performs an exercise in an experience facility in which the customer is partitioned and sensors are installed.
  • smart band to transmit; and a management server that receives the body information and the performance information, generates and outputs evaluation information that evaluates the customer's body according to a preset evaluation index, and a customer terminal that receives and outputs the evaluation information as visualization information.
  • the smart band is characterized in that the LED is installed and the LED blinks at a preset time, and the color of the blinking LED is different according to the capacity of the battery of the smart band.
  • the present invention includes a charger including a housing formed so that the size is continuously reduced from the lower side so that the smart band can be charged when placed on the outer surface.
  • a fixing protrusion formed with a set interval therebetween is formed on the upper outer surface of the housing, and a charging pin is protruded between the fixing protrusions, so that when the smart band is disposed between the fixing protrusions, the charging pin is It comes into contact with the charging connection part of the smart band, characterized in that the smart band is charged.
  • a magnet was installed between the band and the band charger to create a stable charging environment.
  • the smart band is linked with the customer information entered by the customer, and when the customer wears the smart band, the smart band measures the customer's step count and heart rate and transmits it to the management server, and the management
  • the server is characterized in that it stores the received step count and the heart rate of the customer.
  • the management server gives +X values and -X values depending on whether or not the physical activity of the exercise performed in the plurality of experiential facilities is complex, and sets +Y values and -Y values depending on whether rules or goals are set. It is characterized in that by giving an X value and Y value for the exercise performed by the customer, the customer's body evaluation information corresponding to the calculated X value and Y value is output.
  • the management server when the management server receives the performance information, it receives the information measured and transmitted by the sensor in the experience facility, evaluates the physical ability of the customer in comparison with the pre-stored evaluation index, generates evaluation information, and the evaluation information is generated. Character information corresponding to the item that obtained the best score among the physical abilities of the customer is generated from the information and transmitted to the customer terminal.
  • the management server evaluates the physical ability as at least three or more items, sets a score, and places the evaluated physical ability items at the corners of the figure having an isometric angle, and then sets the center of the figure to 0 points and set the corner as 100 points of the evaluated physical ability item, draw a line segment from the center to the corner direction according to the evaluated score, and then connect the ends of each line segment to visualize the physical ability of the customer characterized in that
  • the present invention's sports entertainment operation management system makes a reservation through mobile, enjoys sports play, and allows customers to easily make a reservation, enjoy sports, and receive a result report with entertainment elements added, so that they can feel interested in sports.
  • FIG. 1 shows the basic configuration of a sports entertainment operation management system using a smart band according to the present invention.
  • FIG. 2 is a block diagram of a management server of a sports entertainment operation management system using a smart band according to the present invention.
  • Figure 3 shows a charging device of the sports entertainment operation management system using the smart band of the present invention.
  • Figure 4 shows the base layer of the sports entertainment management system using the smart band of the present invention.
  • Figure 5a shows the front of the smart band when the customer enters
  • Figure 5b shows the back of the smart band when the customer enters
  • Figure 5c shows the front of the smart band when the customer exits
  • Figure 5d shows when the customer does not move while wearing a smart band with more than 31% battery when entering
  • FIG. 5e shows when the customer does not move while wearing a smart band with less than 30% battery when entering
  • 5f shows the state of the smart band when the customer exits the battery when the battery is 31% or more
  • FIG. 5g shows the state of the smart band when the battery is less than 30% when the customer exits.
  • Figure 6a shows the side of the housing of the present invention
  • Figure 6b shows a state in which the smart band is placed in the housing and being charged
  • Figure 6c is when the smart band is placed in the housing and charging is completed 6D shows one side of the interior of the housing.
  • FIG. 7 is a view showing the predisposition information preset in the propensity unit of the management server of the present invention.
  • FIG. 9 is a view showing a display of the customer terminal that has received the first graph information.
  • FIG. 10 is a view showing a display of the customer terminal that has received the second graph information.
  • 11 and 12 are views showing the display of the customer terminal that has received the third graph information.
  • FIG. 1 shows the basic configuration of a sports entertainment operation management system using a smart band according to the present invention.
  • FIG. 2 is a block diagram of a management server of a sports entertainment operation management system using a smart band according to the present invention.
  • the present invention relates to a sports entertainment operation management system using a smart band for operating a sports entertainment space.
  • the customer purchases a ticket to enter sports entertainment through the customer terminal, enters the sports entertainment to enjoy various sports, and when exiting, receives a report with entertainment elements on the customer terminal 200 (eg, mobile phone) can be checked by Through this, customers can feel like they are enjoying entertainment rather than sports.
  • entertainment elements on the customer terminal 200 eg, mobile phone
  • a customer may purchase a ticket by accessing the management server 100 using the customer terminal 200 .
  • the management server 100 includes a ticket linking unit 110 .
  • a customer may install a dedicated application (program) in the customer terminal 200 and purchase a ticket using the dedicated application. That is, the customer can use the customer terminal 200 to generate purchase information for purchasing a ticket by inputting information such as a visit schedule and the number of visitors, and transmit it to the management server 100 .
  • a dedicated application program
  • the ticket linkage unit 110 of the management server 100 may receive purchase information, generate QR code information corresponding to the purchase information, and transmit it to the customer terminal 200 .
  • the ticket linkage unit 110 of the management server 100 may store the customer information of the customer terminal 200 corresponding to the QR code information.
  • the ticket linkage unit 110 of the management server 100 checks whether the information and the QR code correspond to the customer terminal 200, and the QR code information is transmitted to the management server 100 using the customer terminal 200.
  • the management server 100 generates and stores customer information in the customer information storage unit 120 .
  • the management server 100 interlocks customer information stored in a specific smart band 300 . That is, the information generated by the specific smart band 300 is recognized and stored as information of linked customer information.
  • the customer wears the smart band 300 before entering.
  • the smart band 300 measures the wearer's body information and transmits it to the management server 100 .
  • the body information may include the number of steps and a heart rate of the customer.
  • the smart band 300 is, for example, made of a synthetic resin material and formed to have elasticity, so that it is preferably formed so that customers having various body types can wear it.
  • the smart band 300 includes a band part that can be wrapped around the customer's wrist and a main part 320 that can be fixed near the back of the customer's hand.
  • Figure 3 shows a charging device of the sports entertainment operation management system using the smart band of the present invention.
  • Figure 4 shows the base layer of the sports entertainment management system using the smart band of the present invention.
  • Figure 5a shows the front of the smart band when the customer enters
  • Figure 5b shows the back of the smart band when the customer enters
  • Figure 5c shows the front of the smart band when the customer exits
  • Figure 5d shows when the customer does not move while wearing a smart band with more than 31% battery when entering
  • FIG. 5e shows when the customer does not move while wearing a smart band with less than 30% battery when entering
  • 5f shows the state of the smart band when the customer exits the battery when the battery is 31% or more
  • FIG. 5g shows the state of the smart band when the battery is less than 30% when the customer exits.
  • the smart band 300 includes an LED 310 .
  • the LED 310 is installed to be exposed on the surface of the smart band 300 so that it can be observed from the outside of the main unit 320 .
  • the LED 310 is flickered periodically at a preset time interval. For example, the LED 310 may blink at a cycle of 3 seconds.
  • the LED 310 is set to emit a different color depending on the remaining battery power of the smart band 300 .
  • the LED 310 may blink green.
  • the LED 310 may blink blue.
  • a motion detection sensor may be installed inside the smart band 300 .
  • the motion sensor may be, for example, a gyro sensor.
  • the LED 310 may emit red light. Through this, the manager can intuitively determine whether the smart band 300 is operating or not.
  • the sports entertainment operation management system using the smart band of the present invention requires a plurality of charged smart bands 300 because a large number of customers enter and enjoy sports. Therefore, the present invention is provided with a charging device 400 that can charge a plurality of smart bands (300).
  • the charging device 400 includes a base frame composed of a plurality of layers, and a charger 420 .
  • the base frame 410 includes a base layer 411 and a plurality of arrangement layers 412 .
  • the base layer 411 has a structure in which the side surface is closed with a blocking plate. However, any one of the blocking plates is configured in an open form at one side.
  • a power supply capable of supplying power is provided on the base layer 411 .
  • a cooling fan is installed on one surface of the base layer 411 . The cooling fan serves to dissipate the heat generated when the power supply device is operating to the outside.
  • the cable connected to the power supply may be connected to the charger 420 disposed on the placement layer 412 through the open portion of the blocking plate.
  • Figure 6a shows the side of the housing of the present invention
  • Figure 6b shows a state in which the smart band is placed in the housing and being charged
  • Figure 6c is when the smart band is placed in the housing and charging is completed 6D shows one side of the interior of the housing.
  • the charger 420 may include a housing 421 and a power supply 422 .
  • the housing 421 of the charger 420 is formed to continuously decrease in size from the lower side to the upper side.
  • the size of the upper side is preferably formed to have a flat surface so that the smart band 300 can be supported.
  • a flange 423 may be formed on the lower side of the housing 421 toward the outside.
  • a hole may be formed in the flange 423 .
  • a hole may be formed at a position corresponding to the hole of the flange 423 of the housing 421 . Accordingly, the hole of the flange 423 and the hole of the placement layer 412 are positioned to correspond, and the flange 423 may be firmly coupled to the placement layer 412 through a bolt and a nut.
  • a gap groove 424 is formed on a lower side of one side of the housing 421 . Accordingly, when the housing 421 is disposed on the placement layer 412 , a space of a set size is formed in the lower portion of one side of the housing 421 due to the gap groove 424 . In this space of the set size, the cables of the power supply may be arranged.
  • the cable of the power supply device disposed inside the housing 421 may be connected to the power supply unit 422 disposed inside the housing 421 .
  • a cable fixing body 425 may be formed on one side of the inside of the housing 421 .
  • the cable fixing body 425 is composed of a fixing part and an elastic part.
  • the elastic portion has a set length, one side is connected to the inner side of the housing 421, the other side is not.
  • the elastic part is formed with an elastic force. Therefore, when the cable is disposed between the fixing part and the elastic body as shown in FIG. 6D, the elastic body moves as much as the cable is disposed, and the cable is pressed to return to its original shape by the elastic force so that the cable can be fixed. As a result, the cable can be positioned and fixed inside the housing 421, so that the cable can be observed from the outside to a minimum, and the cable can be neatly organized.
  • a fixing protrusion 426 and a charging pin are formed on the upper outer surface of the housing 421 .
  • the fixing protrusions 426 are formed along the longitudinal direction of the housing 421 at set intervals.
  • a charging pin is formed on the upper outer surface of the housing 421 .
  • the charging pins are formed to protrude to the outside, and the fixing protrusions 426 are formed in a space between them.
  • the charging pin is also formed along the longitudinal direction of the housing 421 .
  • a plurality of charging pins may be formed. Therefore, in the present invention, a plurality of smart bands 300 can be charged in one housing 421 .
  • a charging connection part is formed on the inner surface of the main part 320 of the smart band 300, so that when the inner surface of the main part 320 is placed on the upper outer surface of the housing 421 in a state in contact with the charging pin, it will be naturally charged.
  • a magnet is installed in the band portion of the smart band 300 , and the housing 421 is made of metal so that the position of the band portion of the smart band 300 is fixed on the side surface of the housing 421 by a repulsive force and is stably disposed.
  • the housing 421 is made of metal so that the position of the band portion of the smart band 300 is fixed on the side surface of the housing 421 by a repulsive force and is stably disposed.
  • at least a side surface of the housing 421 is formed of a magnet, and a metal may be disposed on the band portion of the smart band 300 .
  • the smart band 300 can be stably fixed to the housing 421 by magnetic force is the same.
  • the charging LED 427 is formed in the housing 421 to correspond to the above-described charging pin.
  • the number of charging LEDs 427 corresponding to the charging pins disposed between the fixing protrusions 426 spaced apart from each other is formed.
  • the charging LED 427 may emit a different color depending on the battery charging state of the smart band 300 disposed on the corresponding charging pin. For example, when the charging state of the battery of the smart band 300 is less than 90%, red light may be emitted, and when the battery is charged more than 90%, blue light may be emitted. Therefore, the manager can check the charging LED 427 of the housing 421 and check the battery charge amount of the smart band 300 .
  • a short-distance communication device is disposed on the main unit 320 of the smart band 300 .
  • the customer places the smart band 300 adjacent to the entrance communication device installed on the entrance side, the exercise communication device disposed on the entrance side of the partitioned experience facility, and the exit communication device installed on the exit side to transmit and receive information through communication. It is possible to check whether the customer entered, what kind of exercise they enjoyed, or whether they left.
  • the smart band 300 is an entrance communication device, an exercise communication device, and an exit communication device. By transmitting and receiving information to and from the device, it is possible to know whether the customer entered, what kind of exercise they did, and whether they left.
  • the customer receiving the smart band 300 transmits and receives information by locating the entrance communication device and the smart band 300 adjacent to each other.
  • the management server 100 connected to the entrance communication device can check which customer has entered through this.
  • the smart band 300 When a customer enters the smart band 300 , the smart band 300 measures the number of steps and heart rate of the customer and transmits it to the management server 100 as described above.
  • the management server 100 includes a customer information storage unit 120 .
  • the customer information classified according to the smart band 300 is stored separately in the customer information storage unit 120 .
  • the number of steps and the heart rate of the customer are divided and stored according to time.
  • An exercise communication device is installed at the entrance or exit of the experience facility.
  • the smart band 300 is placed in a short distance from the exercise communication device so that the exercise communication device and the smart band 300 transmit and receive information, and then enter the experience facility.
  • the experience facility is set up so that you can enjoy various sports.
  • any one of the experience facilities post, ball, and speed measuring sensors, and net motion detecting and measuring sensors are installed. Therefore, when the customer tries to put the ball into the post by kicking the ball at the relevant experience facility, the speed of the ball and whether the ball has entered the post can be checked.
  • a starting check sensor and an ending check sensor may be installed in a space where the customer can enjoy climbing. If the customer operates the start check sensor before starting the climbing and operates the end check sensor after climbing, it is possible to check that the exercise is finished, the start check sensor is operated, and the time the end check sensor is operated This can be measured.
  • customers can enjoy baseball, archery, shooting, clay shooting, shooting nest, soccer, bike, table tennis, mini bowling, curling, handball, ice breaking, kung fu, master climbing, rope course, taekwondo, art climbing, and tlam at the divided experience facilities. Pauline Ninja, Jump Climbing, American Football, Building Climbing, Icarus, Monster Slide, Shouting Nest, Parabolex Slide, Dancing Nest, Free Fall, Jumping Nest, High Jump, Glass Slide, Basketball, Spinning Climbing, Snookball, Futsal (Mini soccer), etc.
  • a sensor corresponding to the exercise that can be performed in each experience facility is installed in order to evaluate the exercise ability of the customer.
  • the management server 100 includes an evaluation unit 130 .
  • the evaluation unit 130 receives the body information and performance information transmitted by the sensor, and generates evaluation information that evaluates the physical ability of the customer.
  • the evaluation unit 130 generates evaluation information in comparison with a preset evaluation index and performance information.
  • the evaluation index is set differently depending on the exercise.
  • the evaluation index is set such that if the sandbag is hit A times for 1 minute, A' point, B' point if B hit, and C' point if hit C times are set.
  • A,B,C and A',B',C' are numbers, and the size is in the order of A>B>C, A'>B'>C'.
  • the evaluation unit 130 generates evaluation information by evaluating the exercise ability of the customer.
  • FIG. 7 is a view showing the predisposition information preset in the propensity unit of the management server of the present invention.
  • the management server 100 includes a propensity unit 140 .
  • the propensity unit 140 generates body evaluation information by evaluating the exercise propensity of the customer.
  • the tendency unit 140 has preset +X values, -X values, +Y values, and -Y values according to the movement. Here, if the exercise is complex with physical activity, a +X value is assigned, otherwise, a -X value is assigned.
  • the inclination unit 140 may give the customer a +X value. if the smart band 300 and the exercise communication device installed in the experience facility where the customer can enjoy curling to enjoy curling transmit and receive information, the inclination unit 140 gives the customer a -X value.
  • a +Y value is assigned, otherwise, a -Y value is assigned.
  • the inclination unit 140 gives the customer a +Y value. If the smart band 300 and the exercise communication device installed between the exercises in which the customer can enjoy the high jump in order to enjoy the high jump transmit and receive information, the inclination unit 140 may give the customer a -Y value. .
  • the tendency unit 140 gives +X value, -X value, +Y value or -Y value to the exercise enjoyed by the customer, and when the customer links the smart band 300 with the exit communication device, the final X value, Calculate the Y value.
  • Contrast tendency information is preset in the propensity unit 140 , so that the movement propensity of the customer is determined according to whether the X and Y values are + or -, and this information is generated and output as evaluation information.
  • the contrast propensity information is as follows.
  • the present invention increases the pleasure of the customer by identifying the customer's exercise tendency, and assigning a preset name according to the customer's exercise tendency.
  • the inclination unit 140 gives different +X values, -X values, +Y values, and -Y values to the exercise enjoyed by the customer. For example, in the case of Taekwondo, +X and +2Y values are given, and in the case of Kung Fu, +2X and +3Y values are given. That is, the size of the X value and the size of the Y value may be set differently for each movement.
  • the inclination unit 140 indicates that the exercise enjoyed by the customer is +, -Identify the customer's tendency according to whether the price is high. For example, if the customer performs Kung Fu, Shouting Nest, and Jumping Nest, scores of +2X and +3Y are given for Kung Fu, and Shouting Nest is -X, -Y, and Jumping Nest is -X. , -2Y is given, and finally the X and Y values obtained by the customer become 0.
  • the exercise enjoyed by the customer is only one exercise in which + is assigned to the X value and Y value, and there are two exercises in which - is assigned to the X value and the Y value.
  • the evaluation index is set in the evaluation unit 130, and the evaluation unit 130 receives the performance information and evaluates the physical ability of the customer into five items.
  • the five items could be vitality, reaction power, explosive power, endurance, and coordination.
  • the evaluation unit 130 is Among the physical abilities of this customer, reaction power is evaluated as 70 points and explosive power is evaluated as 50 points. And if the customer enjoys baseball, the number of times the customer hits the ball with a bet is checked and the corresponding item among the customer's physical abilities is evaluated according to a preset evaluation index.
  • items for evaluating the customer's physical ability may overlap during the exercise the customer enjoys. For example, if a customer enjoys Taekwondo and Kung Fu, the reaction force among the evaluation items of physical ability may overlap.
  • the evaluation unit 130 may calculate the average of the scores of the reaction force evaluated in Taekwondo and the score of the reaction force evaluated in Kung Fu, and set this as the score of the customer's reaction force item.
  • the evaluation unit 130 may set a score for the customer's reaction power based on the preset weight. Since the evaluation index of the evaluation unit 130 is preset, when evaluation items for the exercise enjoyed by the customer overlap, the weight may also be preset. In this case, a high weight can be given to the exercise that has a greater effect on the item to be evaluated in preparation for both exercises. For example, if you compare Taekwondo and Kung Fu, because Taekwondo is an exercise that evaluates reaction power rather than Kung Fu, when Taekwondo and Kung Fu compete, a weight of 0.7 for Taekwondo and 0.3 for Kung Fu is given in the reaction category. The customer's reaction ability can be evaluated by calculating the score *0.3 obtained in Kung Fu at 0.7 and adding them together.
  • the management server 100 includes a character matching unit 150 .
  • Five types of character information are pre-stored.
  • the character matching unit 150 matches the character information corresponding to the item given the highest score among the items of evaluation information for evaluating the physical ability of the customer.
  • the character information includes first character information matching vitality, second character information matching explosive power, third character information matching endurance, fourth character information matching coordination power, The fifth character information matching the reaction power was included, and the customer's physical ability was evaluated in five items. If the highest score is given to the explosive power item, the second character information is matched.
  • FIG. 9 is a view showing a display of the customer terminal that has received the first graph information.
  • FIG. 10 is a view showing a display of the customer terminal that has received the second graph information.
  • 11 and 12 are views showing the display of the customer terminal that has received the third graph information.
  • the management server 100 includes a first graph generating unit 160 , a second graph generating unit 170 , and a third graph generating unit 180 .
  • the first graph generating unit 160 sets the customer's entry time as the starting point, the exiting time as the end point as the x-axis, and the y-axis as the number of steps, so that the number of steps of the customer is measured in real-time in the section. It is displayed along the corresponding y-axis. And another y-axis is set as the heart rate and displayed at a position corresponding to the value of the heart rate information transmitted by the smart band 300 . That is, the first graph generating unit 160 of the management server 100 generates the first graph information in which the x-axis is time and the y-axis is the number of steps and the heart rate.
  • the second graph generating unit 170 sets the location corresponding to the exercise communication device installed in the experience facility as a compartment, and displays the compartment corresponding to the exercise communication device that transmitted and received information with the customer's smart band 300 differently. 2nd graph information is generated.
  • any one of the compartments is such that a compartment in which a customer's tendency can be displayed is formed.
  • the partition box corresponding to the exercise exercised by the customer may be displayed in a first color, a second color, and a third color.
  • the first color, the second color, and the third color may be displayed differently depending on the number of times the customer visits the experience facility.
  • the compartment corresponding to Taekwondo may be displayed in the first color.
  • the compartment corresponding to Taekwondo may be displayed in the second color.
  • the compartment corresponding to Taekwondo may be displayed in a third color.
  • the third graph generating unit 180 places items corresponding to each corner in the pentagonal figure, sets the center to 0, sets each corresponding corner to 100 points of each item, and then Third graph information that can visually confirm the score for each item of the customer's physical ability by drawing a line to contrast with the score for each item evaluated by the evaluation unit 130, and connecting the ends of each line create Through the third graph information, the customer can visually check the weak part and the excellent part in each item of his/her physical ability and feel interest.
  • the management server 100 sends customer information, first graph information, second graph information, third graph information, correspondence to the corresponding customer terminal 200 Transmits character information.
  • the customer terminal 200 has a dedicated application (program) pre-programmed to visualize and output each information.

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Abstract

Disclosed is a sport entertainment operation management system using a smart band, the system comprising: a smart band which is worn on the body of a pre-configured customer to measure body information of the customer, and checks whether the customer performs exercise in an experience facility which is partitioned and includes a sensor installed therein, and generates and transmits performance information; a management server which receives the body information and the performance information, and generates and outputs evaluation information obtained by evaluating the body of the customer according to a pre-configured evaluation index; and a customer terminal which receives the evaluation information and outputs same as visualized information.

Description

스마트 밴드를 이용한 스포츠 엔터테인먼트 테마파크 운영 관리 시스템Sports entertainment theme park operation management system using smart band
본 기술은 스포츠 엔터테인먼트 테마파크에서 고객 서비스를 위해 운영하는 시스템에 관한 것이다. The present technology relates to a system operated for customer service in a sports entertainment theme park.
스포츠는 건강한 삶을 만든다.Sports make a healthy life.
스포츠의 정의는 다양한 육체적인 정신적인 활동을 포괄하는데, 스포츠에는 참가자의 목적이나 기대되는 성과에 따라서 운동ㆍ놀이ㆍ게임ㆍ여가ㆍ레크리에이션이 포함될 수 있고 그 경계는 노동뿐만 아니라 유희와도 통해 있다.The definition of sport encompasses a variety of physical and mental activities. Sports can include exercise, play, games, leisure, and recreation according to the purpose or expected performance of a participant, and the boundary is not only through labor but also with play.
스포츠는 건강한 신체를 만들고, 몸을 움직이는 과정에서 스트레스를 해소할 수 있으며, 함께 스포츠를 즐기는 사람들과 공감대 및 친밀감을 형성하도록 하여 보다 활력적인 삶을 만들어 줄 수 있다. Sports can make a healthy body, relieve stress in the process of moving the body, and create a more active life by forming empathy and intimacy with people who enjoy sports together.
이처럼 스포츠는 삶을 건전한 방향으로 이끌어 나아가도록 견인차 역할을 함으로 필수적으로 시간을 투자하여야 하는 삶의 일부분이 되어야 하며, 특히나 대부분의 시간을 책상 앞에 앉아서 보내는 직장인들에게는 몸을 움직여야 하는 스포츠는 선택 사항이 아닐 필수 사항일 것이다.As such, sports act as a driving force to lead life in a healthy direction, so it must be a part of life that must be invested in essential time. Especially for office workers who spend most of their time sitting in front of a desk, sports that require movement are an option. no it would be a must.
또한, 최근에는 서구화된 식습관의 영향으로 과체중 및 비만도가 급증하고 있는 상황이며 이 영향으로 각종 성인병의 증가가 우려되고 있다. 미국의학협회의 저널에 따르면 미국인의 약 60%가 과체중 및 비만으로 고생하고 있으며, 국내의 경우 성인의 약 26%가 과체중으로 고생하고 있는 것으로 알려지고 있다. In addition, recently, overweight and obesity are rapidly increasing due to the influence of westernized eating habits, and there is concern about the increase in various adult diseases due to this influence. According to the Journal of the American Medical Association, about 60% of Americans suffer from overweight and obesity, and in Korea, about 26% of adults are known to suffer from overweight.
또한, 국내의 소아 비만도 약 20%에 이르는 것으로 발표되고 있으며 이는 3년 전에 비해 2배나 증가한 수치이다. 이러한 비만은 당뇨, 고혈압 등의 주요 원인이 되고, 소아 비만은 80%이상이 성인 비만으로 연결되기 때문에 사회적으로 운동을 장려하고 있는 실정이다.In addition, it is reported that the prevalence of childhood obesity in Korea is about 20%, which is a figure that has doubled compared to three years ago. Such obesity is a major cause of diabetes and high blood pressure, and since over 80% of childhood obesity is linked to adult obesity, exercise is socially encouraged.
그러나 위와 같은 스포츠가 가지는 장점 및 필요성에도 불구하고, 최근에는 스마트폰의 발전, 인터넷의 발전, 게임 산업의 발전 등으로 인하여 스포츠를 즐기는 인구가 점차 감소해가고 있는 추세이다.However, despite the advantages and necessity of sports as described above, the number of people who enjoy sports is gradually decreasing due to the development of smartphones, the Internet, and the development of the game industry.
이러한 사람들의 건강을 우려하며 스포츠를 독려하는 목소리에 대해 이들은 스포츠에 대하여 "단조롭고 재미가 없다."라고 반박한다. 즉, 스포츠를 즐기지 않는 사람들은 스포츠에 대하여 흥미, 재미를 느끼지 못하기 때문에 그러하다고 반박하는 것이다.Concerned about the health of these people and the voices encouraging sports, they refute the sport, saying, "It's monotonous and not fun." In other words, people who do not enjoy sports are refusing to say that because they do not feel interest or fun in sports.
이러한 사람들에게 스포츠를 억지로 강요한다면 스포츠를 지속적으로 즐기기보다는 중간에 포기하는 경우가 많을 것이다. 위와 같은 사람들에게 스포츠의 재미를 일깨워 주기 위하여는 억지로 스포츠를 권유하기 보다는 스포츠가 "변화무쌍하며 재미가 있다."는 것을 인지시켜 자발적으로 스포츠를 좋아하게 만들면 될 것이다.If you force these people to play sports, there will be many cases of giving up halfway through rather than continuing to enjoy sports. In order to awaken the fun of sports to the above people, rather than forcibly recommending sports, they should recognize that sports are "changeable and fun" and make them voluntarily like sports.
이러한 변화무쌍하며 재미있는 스포츠는 스포츠에 엔터테인먼트적인 요소를 가미하고 그 접합지점을 찾는다면 가능할 것이다.These ever-changing and fun sports will be possible if we add an entertainment element to sports and find the junction.
본 발명은 고객이 즐겁게 스포츠를 즐길 수 있도록 스포츠에 엔터테인먼트적 요소를 가미한 스포츠 엔터테인먼트를 운영하는 시스템을 제공하는 것을 목적으로 한다.An object of the present invention is to provide a system for operating sports entertainment in which entertainment elements are added to sports so that customers can enjoy sports happily.
본 발명이 이루고자 하는 기술적 과제는 이상에서 언급한 기술적 과제로 제한되지 않으며 언급되지 않은 또 다른 기술적 과제들은 아래의 기재로부터 본 발명이 속하는 기술분야에서 통상의 지식을 가진 자에게 명확하게 이해될 수 있을 것이다.The technical problems to be achieved by the present invention are not limited to the technical problems mentioned above, and other technical problems not mentioned can be clearly understood by those of ordinary skill in the art to which the present invention belongs from the description below. will be.
본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템은 고객의 신체에 착용되어 기설정된 고객의 신체정보를 측정하며, 상기 고객이 구획되며 센서가 설치된 체험시설에서 운동을 수행하는지 체크하여 수행정보를 생성하여 전송하는 스마트 밴드; 상기 신체정보와 상기 수행정보를 수신하여 기설정된 평가지표에 따라 상기 고객의 신체를 평가한 평가정보를 생성하여 출력하는 관리서버 및 상기 평가정보를 수신하여 시각화 정보로 출력하는 고객단말기를 포함한다.The sports entertainment operation management system using the smart band of the present invention is worn on the customer's body and measures the customer's body information, and generates performance information by checking whether the customer performs an exercise in an experience facility in which the customer is partitioned and sensors are installed. smart band to transmit; and a management server that receives the body information and the performance information, generates and outputs evaluation information that evaluates the customer's body according to a preset evaluation index, and a customer terminal that receives and outputs the evaluation information as visualization information.
스마트밴드는, LED가 설치되어 있으며, 기설정된 시간에 LED를 점멸하되, 상기 스마트밴드의 베터리의 용량에 따라 점멸되는 LED의 색을 다르게 하는 것을 특징으로 한다.The smart band is characterized in that the LED is installed and the LED blinks at a preset time, and the color of the blinking LED is different according to the capacity of the battery of the smart band.
여기서, 본 발명은 스마트 밴드가 외측면에 배치되면 충전될 수 있도록 하측에서 연속되어 크기가 작아지도록 형성된 하우징을 포함하는 충전기를 포함한다.Here, the present invention includes a charger including a housing formed so that the size is continuously reduced from the lower side so that the smart band can be charged when placed on the outer surface.
여기서, 하우징의 상측 외측면에는 설정된 간격을 사이에 두고 형성된 고정돌기가 형성되고, 상기 고정돌기 사이에는 충전핀이 돌출 형성되어 있어서, 상기 스마트 밴드가 상기 고정돌기 사이에 배치되면 상기 충전핀이 상기 스마트 밴드의 충전연결부에 맞닿게 되어 상기 스마트 밴드가 충전되는 것을 특징으로 한다.Here, a fixing protrusion formed with a set interval therebetween is formed on the upper outer surface of the housing, and a charging pin is protruded between the fixing protrusions, so that when the smart band is disposed between the fixing protrusions, the charging pin is It comes into contact with the charging connection part of the smart band, characterized in that the smart band is charged.
밴드와 밴드 충전기 사이에는 자석을 설치하여 안정적으로 충전을 할 수 있는 여건을 조성하였다. A magnet was installed between the band and the band charger to create a stable charging environment.
여기서, 스마트 밴드에는 상기 고객이 기입력한 고객정보와 연동되어 있어서, 상기 고객이 상기 스마트 밴드를 착용하면 상기 스마트 밴드는 상기 고객의 걸음수와 심박수를 측정하여 상기 관리서버로 송신하고, 상기 관리서버는 수신되는 상기 고객의 걸음수와 상기 심박수를 저장하는 것을 특징으로 한다.Here, the smart band is linked with the customer information entered by the customer, and when the customer wears the smart band, the smart band measures the customer's step count and heart rate and transmits it to the management server, and the management The server is characterized in that it stores the received step count and the heart rate of the customer.
여기서, 관리서버는 상기 복수의 체험시설에서 수행되는 운동이 신체 활동이 복합적인지 아닌지에 따라 +X값, -X값을 부여하고, 규칙 또는 목표가 정해져 있는지 아닌지에 따라 +Y값, -Y값을 부여하여서 상기 고객이 수행한 운동에 대한 X값, Y값을 연산하고, 연산되는 X값, Y값에 대응되는 고객의 신체 평가정보를 출력하는 것을 특징으로 한다.Here, the management server gives +X values and -X values depending on whether or not the physical activity of the exercise performed in the plurality of experiential facilities is complex, and sets +Y values and -Y values depending on whether rules or goals are set. It is characterized in that by giving an X value and Y value for the exercise performed by the customer, the customer's body evaluation information corresponding to the calculated X value and Y value is output.
여기서, 관리서버는 상기 수행정보를 수신하면, 상기 체험시설에서 센서가 측정하여 송신하는 정보를 수신하고, 기저장된 평가지표와 대비하여 상기 고객의 신체 능력을 평가하여 평가정보를 생성하고, 상기 평가정보에서 상기 고객의 신체능력 중 가장 좋은 점수를 획득한 항목과 대응되는 캐릭터정보를 생성하여 상기 고객단말기로 송신하는 것을 특징으로 한다.Here, when the management server receives the performance information, it receives the information measured and transmitted by the sensor in the experience facility, evaluates the physical ability of the customer in comparison with the pre-stored evaluation index, generates evaluation information, and the evaluation information is generated. Character information corresponding to the item that obtained the best score among the physical abilities of the customer is generated from the information and transmitted to the customer terminal.
여기서, 관리서버는 상기 신체능력을 적어도 3개 이상의 항목으로 평가하여 각각 점수를 설정하고, 상기 평가된 신체능력의 항목을 등각을 가지는 도형의 모서리에 배치한 다음에 도형의 중심을 0점으로 설정하고, 상기 모서리를 평가된 신체능력의 항목의 100점으로 설정하고, 상기 평가된 점수에 따라 중심에서 모서리 방향으로 선분을 그린다음, 상기 각각의 선분의 단부들을 연결하여 상기 고객의 신체능력을 시각화하는 것을 특징으로 한다.Here, the management server evaluates the physical ability as at least three or more items, sets a score, and places the evaluated physical ability items at the corners of the figure having an isometric angle, and then sets the center of the figure to 0 points and set the corner as 100 points of the evaluated physical ability item, draw a line segment from the center to the corner direction according to the evaluated score, and then connect the ends of each line segment to visualize the physical ability of the customer characterized in that
본 발명인 스포츠 엔터테인먼트 운영 관리 시스템은 Mobile을 통해 간편하게 예약하고, 스포츠 놀이를 즐기고, 고객이 간편하게 예약하고, 스포츠를 즐기고, 엔터테인먼트적 요소가 가미된 결과 리포트를 받음으로써 스포츠에 흥미를 느낄 수 있다.The present invention's sports entertainment operation management system makes a reservation through mobile, enjoys sports play, and allows customers to easily make a reservation, enjoy sports, and receive a result report with entertainment elements added, so that they can feel interested in sports.
도 1은 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 기본 구성을 도시한 것이다.1 shows the basic configuration of a sports entertainment operation management system using a smart band according to the present invention.
도 2는 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 관리서버의 블록도를 도시한 것이다.2 is a block diagram of a management server of a sports entertainment operation management system using a smart band according to the present invention.
도 3은 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 충전장치를 도시한 것이다.Figure 3 shows a charging device of the sports entertainment operation management system using the smart band of the present invention.
도 4는 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 베이스층을 도시한 것이다.Figure 4 shows the base layer of the sports entertainment management system using the smart band of the present invention.
도 5a는 고객이 입장 시 스마트 밴드의 전면을 도시한 것이고, 도 5b는 고객이 입장 시 스마트 밴드의 후면을 도시한 것이며, 도 5c는 고객이 퇴장 시 스마트 밴드의 전면을 도시한 것이고, 도 5d는 고객이 입장하였을 때 베터리가 31% 이상인 스마트 밴드를 착용하고 움직이지 않았을 때를 도시한 것이고, 도 5e는 고객이 입장하였을 때 베터리가 30% 이하인 스마트 밴드를 착용하고 움직이지 않았을 때를 도시한 것이고, 도 5f는 고객이 퇴장하였을 때 베터리가 31% 이상인 스마트 밴드의 상태를 도시한 것이고, 도 5g는 고객이 퇴장하였을 때 베터리가 30% 이하인 경우 스마트 밴드의 상태를 도시한 것이다.Figure 5a shows the front of the smart band when the customer enters, Figure 5b shows the back of the smart band when the customer enters, Figure 5c shows the front of the smart band when the customer exits, Figure 5d shows when the customer does not move while wearing a smart band with more than 31% battery when entering, and FIG. 5e shows when the customer does not move while wearing a smart band with less than 30% battery when entering. 5f shows the state of the smart band when the customer exits the battery when the battery is 31% or more, and FIG. 5g shows the state of the smart band when the battery is less than 30% when the customer exits.
도 6a는 본 발명의 하우징의 측면을 도시한 것이고, 도 6b는 하우징에 스마트 밴드가 배치되어 충전되고 있는 상태의 모습을 도시한 것이고, 도 6c는 하우징에 스마트 밴드가 배치되어 충전이 완료되었을 때 모습을 도시한 것이고, 도 6d는 하우징의 내부의 일측면을 도시한 것이다. Figure 6a shows the side of the housing of the present invention, Figure 6b shows a state in which the smart band is placed in the housing and being charged, Figure 6c is when the smart band is placed in the housing and charging is completed 6D shows one side of the interior of the housing.
도 7은 본 발명의 관리서버의 성향부에 기정된 성향정보를 도시한 것이다.7 is a view showing the predisposition information preset in the propensity unit of the management server of the present invention.
도 8은 본 발명의 관리서버의 캐릭터매칭부에 기저장된 캐릭터정보를 도시한 것이다.8 shows character information pre-stored in the character matching unit of the management server of the present invention.
도 9는 제1그래프정보를 수신한 고객단말기의 디스플레이의 모습을 도시한 것이다.9 is a view showing a display of the customer terminal that has received the first graph information.
도 10은 제2그래프정보를 수신한 고객단말기의 디스플레이의 모습을 도시한 것이다. 10 is a view showing a display of the customer terminal that has received the second graph information.
도 11과 도 12는 제3그래프정보를 수신한 고객단말기의 디스플레이의 모습을 도시한 것이다.11 and 12 are views showing the display of the customer terminal that has received the third graph information.
이하, 본 발명의 일실시예를 예시적인 도면을 통해 상세하게 설명한다. 그러나 이는 본 발명의 범위를 한정하려고 의도된 것은 아니다. Hereinafter, an embodiment of the present invention will be described in detail with reference to exemplary drawings. However, this is not intended to limit the scope of the present invention.
각 도면의 구성요소들에 참조부호를 부가함에 있어서, 동일한 구성요소들에 대해서는 비록 다른 도면상에 표시되더라도 가능한 한 동일한 부호를 가지도록 하고 있음에 유의해야 한다. 또한, 본 발명을 설명함에 있어, 관련된 공지 구성 또는 기능에 대한 구체적인 설명이 본 발명의 요지를 흐릴 수 있다고 판단되는 경우에는 그 상세한 설명은 생략한다.In adding reference numerals to the components of each drawing, it should be noted that the same components are given the same reference numerals as much as possible even though they are indicated on different drawings. In addition, in describing the present invention, if it is determined that a detailed description of a related known configuration or function may obscure the gist of the present invention, the detailed description thereof will be omitted.
또한, 도면에 도시된 구성요소의 크기나 형상 등은 설명의 명료성과 편의상 과장되게 도시될 수 있다. 또한, 본 발명의 구성 및 작용을 고려하여 특별히 정의된 용어들은 본 발명의 실시예를 설명하기 위한 것일 뿐이고, 본 발명의 범위를 한정하는 것이 아니다.In addition, the size or shape of the components shown in the drawings may be exaggerated for clarity and convenience of explanation. In addition, terms specifically defined in consideration of the structure and operation of the present invention are only for describing the embodiments of the present invention, and do not limit the scope of the present invention.
명세서 전체에서, 어떤 부분이 어떤 구성요소를 "포함"한다고 할 때, 이는 특별히 반대되는 기재가 없는 한 다른 구성요소를 제외하는 것이 아니라 다른 구성요소를 더 포함할 수 있는 것을 의미한다. 또한, 명세서에 기재된 "……부", "……기", "모듈", "장치" 등의 용어는 적어도 하나의 기능이나 동작을 처리하는 단위를 의미하며, 이는 하드웨어 및/또는 소프트웨어의 결합으로 구현될 수 있다.Throughout the specification, when a part "includes" a certain element, it means that other elements may be further included, rather than excluding other elements, unless otherwise stated. In addition, terms such as “…unit”, “…group”, “module”, “device” and the like described in the specification mean a unit that processes at least one function or operation, which is a combination of hardware and/or software. can be implemented as
도 1은 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 기본 구성을 도시한 것이다.1 shows the basic configuration of a sports entertainment operation management system using a smart band according to the present invention.
도 2는 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 관리서버의 블록도를 도시한 것이다.2 is a block diagram of a management server of a sports entertainment operation management system using a smart band according to the present invention.
본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템은 스포츠 엔터테인먼트 공간을 운용하는 것에 관한 것이다. The present invention relates to a sports entertainment operation management system using a smart band for operating a sports entertainment space.
고객은 스포츠 엔터테인먼트를 입장하기 위한 티켓을 고객단말기로 구입하고, 스포츠 엔터테인먼트에 입장하여 다양한 운동을 즐기고, 퇴장하면, 엔터테인먼트적인 요소가 가미된 보고서를 고객단말기(200)(예를 들면 휴대폰)로 수신하여 확인할 수 있다. 이를 통하여 고객은 스포츠가 아닌 엔터테인먼트를 즐기는 느낌을 받을 수 있다. The customer purchases a ticket to enter sports entertainment through the customer terminal, enters the sports entertainment to enjoy various sports, and when exiting, receives a report with entertainment elements on the customer terminal 200 (eg, mobile phone) can be checked by Through this, customers can feel like they are enjoying entertainment rather than sports.
고객은 고객단말기(200)를 이용하여 관리서버(100)로 접근하여 티켓을 구매할 수 있다. A customer may purchase a ticket by accessing the management server 100 using the customer terminal 200 .
관리서버(100)는 티켓연동부(110)를 포함한다. 고객은 고객단말기(200)에 전용 어플(프로그램)을 설치하고, 전용 어플을 이용하여 티켓을 구매할 수 있다. 즉, 고객은 고객단말기(200)를 이용하여, 방문일정, 방문인원 등 정보를 입력하여 티켓 구매를 위한 구매정보를 생성하여 관리서버(100)로 송신할 수 있다. The management server 100 includes a ticket linking unit 110 . A customer may install a dedicated application (program) in the customer terminal 200 and purchase a ticket using the dedicated application. That is, the customer can use the customer terminal 200 to generate purchase information for purchasing a ticket by inputting information such as a visit schedule and the number of visitors, and transmit it to the management server 100 .
관리서버(100)의 티켓연동부(110)는 구매정보를 수신하고, 구매정보에 대응되는 QR코드정보를 생성하여 고객단말기(200)로 송신할 수 있다. 관리서버(100)의 티켓연동부(110)는 QR코드정보와 대응되는 고객단말기(200)의 고객정보를 저장할 수 있다. The ticket linkage unit 110 of the management server 100 may receive purchase information, generate QR code information corresponding to the purchase information, and transmit it to the customer terminal 200 . The ticket linkage unit 110 of the management server 100 may store the customer information of the customer terminal 200 corresponding to the QR code information.
고객은 고객단말기(200)를 이용하여 QR코드정보가 관리서버(100)로 송신되면 관리서버(100)의 티켓연동부(110)는 고객단말기(200)의 정보와 대응 여부를 체크하고, QR코드정보와 기저장된 고객단말기(200)의 고객정보가 대응되면 관리서버(100)는 고객정보저장부(120)에 고객정보를 생성하여 저장한다. 그리고 관리서버(100)는 특정 스마트 밴드(300)에 저장된 고객정보를 연동시킨다. 즉, 이 특정 스마트 밴드(300)에서 생성되는 정보는 연동된 고객정보의 정보라고 인식하여 저장한다.When the QR code information is transmitted to the management server 100 using the customer terminal 200, the ticket linkage unit 110 of the management server 100 checks whether the information and the QR code correspond to the customer terminal 200, and the QR code information is transmitted to the management server 100 using the customer terminal 200. When the code information and the pre-stored customer information of the customer terminal 200 correspond, the management server 100 generates and stores customer information in the customer information storage unit 120 . And the management server 100 interlocks customer information stored in a specific smart band 300 . That is, the information generated by the specific smart band 300 is recognized and stored as information of linked customer information.
고객은 입장 전 스마트 밴드(300)를 착용한다. 스마트 밴드(300)는 착용한 고객의 신체정보를 측정하여 관리서버(100)로 송신한다. 여기서 신체정보는 고객의 걸음수와 심박수를 포함할 수 있다.The customer wears the smart band 300 before entering. The smart band 300 measures the wearer's body information and transmits it to the management server 100 . Here, the body information may include the number of steps and a heart rate of the customer.
스마트 밴드(300)는 일례로 합성수지재로 제조되어 탄성력을 가지도록 형성되어 다양한 고객의 체형을 가지는 고객이 착용할 수 있도록 형성됨이 바람직하다. The smart band 300 is, for example, made of a synthetic resin material and formed to have elasticity, so that it is preferably formed so that customers having various body types can wear it.
스마트 밴드(300)는 고객의 팔목에 둘러질 수 있는 밴드부와 고객의 손등 인근에 고정될 수 있는 메인부(320)를 포함한다.The smart band 300 includes a band part that can be wrapped around the customer's wrist and a main part 320 that can be fixed near the back of the customer's hand.
도 3은 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 충전장치를 도시한 것이다.Figure 3 shows a charging device of the sports entertainment operation management system using the smart band of the present invention.
도 4는 본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템의 베이스층을 도시한 것이다.Figure 4 shows the base layer of the sports entertainment management system using the smart band of the present invention.
도 5a는 고객이 입장 시 스마트 밴드의 전면을 도시한 것이고, 도 5b는 고객이 입장 시 스마트 밴드의 후면을 도시한 것이며, 도 5c는 고객이 퇴장 시 스마트 밴드의 전면을 도시한 것이고, 도 5d는 고객이 입장하였을 때 베터리가 31% 이상인 스마트 밴드를 착용하고 움직이지 않았을 때를 도시한 것이고, 도 5e는 고객이 입장하였을 때 베터리가 30% 이하인 스마트 밴드를 착용하고 움직이지 않았을 때를 도시한 것이고, 도 5f는 고객이 퇴장하였을 때 베터리가 31% 이상인 스마트 밴드의 상태를 도시한 것이고, 도 5g는 고객이 퇴장하였을 때 베터리가 30% 이하인 경우 스마트 밴드의 상태를 도시한 것이다.Figure 5a shows the front of the smart band when the customer enters, Figure 5b shows the back of the smart band when the customer enters, Figure 5c shows the front of the smart band when the customer exits, Figure 5d shows when the customer does not move while wearing a smart band with more than 31% battery when entering, and FIG. 5e shows when the customer does not move while wearing a smart band with less than 30% battery when entering. 5f shows the state of the smart band when the customer exits the battery when the battery is 31% or more, and FIG. 5g shows the state of the smart band when the battery is less than 30% when the customer exits.
스마트 밴드(300)는 LED(310)를 포함한다. LED(310)는 메인부(320)의 외부에서 관찰될 수 있도록 스마트 밴드(300)의 표면에 노출되도록 설치된다. LED(310)는 기설정된 시간간격을 주기로 점멸된다. 예를 들면 LED(310)는 3초를 주기로 점멸될 수 있다. The smart band 300 includes an LED 310 . The LED 310 is installed to be exposed on the surface of the smart band 300 so that it can be observed from the outside of the main unit 320 . The LED 310 is flickered periodically at a preset time interval. For example, the LED 310 may blink at a cycle of 3 seconds.
한편, LED(310)는 스마트 밴드(300)의 베터리 잔량에 따라 발광되는 색이 다르도록 설정된다. 예를 들면 베터리 잔량이 31%이상인 경우 LED(310)는 녹색을 점멸할 수 있다. 베터리 잔량이 30%이하인 경우 LED(310)는 파란색을 점멸할 수 있다. 이를 통하여 관리자는 스마트 밴드(300)의 베터리 잔량을 직관적으로 확인할 수 있어, 베터리 잔량이 31% 이상인 스마트 밴드(300)만을 고객에게 지급할 수 있다.On the other hand, the LED 310 is set to emit a different color depending on the remaining battery power of the smart band 300 . For example, when the remaining battery level is 31% or more, the LED 310 may blink green. When the remaining battery level is 30% or less, the LED 310 may blink blue. Through this, the manager can intuitively check the remaining battery level of the smart band 300, and only the smart band 300 with the remaining battery level of 31% or more can be paid to the customer.
또한, 스마트 밴드(300)의 내부에는 움직임 감지 센서가 설치될 수 있다. 움직임 감지 센서는 일례로 자이로 센서일 수 있다. 스마트 밴드(300)는 움직임이 감지되면 LED(310)는 붉은색으로 발광될 수 있다. 이를 통하여 관리자는 스마트 밴드(300)가 동작되는지 아닌지 직관적으로 판단할 수 있다.In addition, a motion detection sensor may be installed inside the smart band 300 . The motion sensor may be, for example, a gyro sensor. When the smart band 300 detects movement, the LED 310 may emit red light. Through this, the manager can intuitively determine whether the smart band 300 is operating or not.
본 발명인 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템은 많은 수의 고객이 입장하여 스포츠를 즐기므로, 복수의 충전된 스마트 밴드(300)가 필요하다. 따라서 본 발명은 복수의 스마트 밴드(300)를 충전할 수 있는 충전장치(400)를 구비한다.The sports entertainment operation management system using the smart band of the present invention requires a plurality of charged smart bands 300 because a large number of customers enter and enjoy sports. Therefore, the present invention is provided with a charging device 400 that can charge a plurality of smart bands (300).
충전장치(400)는 복수의 층으로 구성된 베이스 프레임, 충전기(420)를 포함한다. The charging device 400 includes a base frame composed of a plurality of layers, and a charger 420 .
베이스프레임(410)은 베이스층(411)과 복수의 배치층(412)으로 구성된다.The base frame 410 includes a base layer 411 and a plurality of arrangement layers 412 .
베이스층(411)은 측면이 차단플레이트로 폐쇄된 구조이다. 그러나 차단플레이트 중 어느 하나의 차단플레이트는 일측이 개방된 형태로 구성된다. 베이스층(411)에는 전원을 공급할 수 있는 전원장치가 구비된다. 베이스층(411)의 일면에는 쿨링팬이 설치된다. 쿨링팬은 전원장치가 동작 시 발생되는 열을 외부로 방출하는 역할을 한다. The base layer 411 has a structure in which the side surface is closed with a blocking plate. However, any one of the blocking plates is configured in an open form at one side. A power supply capable of supplying power is provided on the base layer 411 . A cooling fan is installed on one surface of the base layer 411 . The cooling fan serves to dissipate the heat generated when the power supply device is operating to the outside.
전원장치와 연결된 케이블은 차단플레이트의 개방된 부분을 통하여 배치층(412)에 배치된 충전기(420)에 연결될 수 있다.The cable connected to the power supply may be connected to the charger 420 disposed on the placement layer 412 through the open portion of the blocking plate.
도 6a는 본 발명의 하우징의 측면을 도시한 것이고, 도 6b는 하우징에 스마트 밴드가 배치되어 충전되고 있는 상태의 모습을 도시한 것이고, 도 6c는 하우징에 스마트 밴드가 배치되어 충전이 완료되었을 때 모습을 도시한 것이고, 도 6d는 하우징의 내부의 일측면을 도시한 것이다. Figure 6a shows the side of the housing of the present invention, Figure 6b shows a state in which the smart band is placed in the housing and being charged, Figure 6c is when the smart band is placed in the housing and charging is completed 6D shows one side of the interior of the housing.
충전기(420)는 하우징(421)과 전원공급부(422)로 구성될 수 있다. 충전기(420)의 하우징(421)은 하측에서 상측으로 갈수록 크기가 연속되어 작아지도록 형성된다. 다만 상측면의 크기는 스마트 밴드(300)가 지지될 수 있도록 평평한 면을 갖도록 형성됨이 바람직하다.The charger 420 may include a housing 421 and a power supply 422 . The housing 421 of the charger 420 is formed to continuously decrease in size from the lower side to the upper side. However, the size of the upper side is preferably formed to have a flat surface so that the smart band 300 can be supported.
하우징(421)의 하측에는 외측을 향하여 플랜지(423)가 형성될 수 있다. 플랜지(423)에는 홀이 형성될 수 있다. 또한, 배치층(412)에는 하우징(421)이 배치되면 하우징(421)의 플랜지(423)의 홀과 대응되는 위치에 홀이 형성될 수 있다. 따라서 플랜지(423)의 홀과 배치층(412)의 홀이 대응되게 위치되고, 볼트와 너트를 통하여 플랜지(423)는 배치층(412)에 견고하게 결합될 수 있다.A flange 423 may be formed on the lower side of the housing 421 toward the outside. A hole may be formed in the flange 423 . Also, when the housing 421 is disposed in the arrangement layer 412 , a hole may be formed at a position corresponding to the hole of the flange 423 of the housing 421 . Accordingly, the hole of the flange 423 and the hole of the placement layer 412 are positioned to correspond, and the flange 423 may be firmly coupled to the placement layer 412 through a bolt and a nut.
하우징(421)의 일측면의 하측에는 간격홈(424)이 형성된다. 따라서 하우징(421)이 배치층(412)에 배치되면 간격홈(424)으로 인하여 하우징(421)의 일측면의 하부는 설정된 크기의 공간이 형성된다. 이 설정된 크기의 공간으로 전원장치의 케이블이 배치될 수 있다. A gap groove 424 is formed on a lower side of one side of the housing 421 . Accordingly, when the housing 421 is disposed on the placement layer 412 , a space of a set size is formed in the lower portion of one side of the housing 421 due to the gap groove 424 . In this space of the set size, the cables of the power supply may be arranged.
하우징(421) 내부로 배치된 전원장치의 케이블은 하우징(421) 내부에 배치된 전원공급부(422)에 연결될 수 있다.The cable of the power supply device disposed inside the housing 421 may be connected to the power supply unit 422 disposed inside the housing 421 .
또한, 하우징(421)의 내부의 일측면에는 케이블고정체(425)가 형성될 수 있다. 케이블고정체(425)는 고정부와 탄성부로 구성된다. 탄성부는 설정된 길이를 가지고, 일측은 하우징(421)의 내측의 측면에 연결되어 있고, 타측은 그렇지 않다.In addition, a cable fixing body 425 may be formed on one side of the inside of the housing 421 . The cable fixing body 425 is composed of a fixing part and an elastic part. The elastic portion has a set length, one side is connected to the inner side of the housing 421, the other side is not.
탄성부는 탄성력을 가지며 형성된다. 따라서 케이블이 도 6d에서 확인되는 바와 같이 고정부와 탄성체 사이로 배치되면 탄성체는 케이블이 배치된 만큼 이동되되, 탄성력에 의하여 원래의 형태로 돌아가려고 케이블을 가압하여 케이블이 고정될 수 있도록 한다. 이를 통하여 케이블을 하우징(421) 내부에 위치시키고 고정할 수 있음으로 인하여 외부에서 케이블이 최소한으로만 관찰될 수 있도록 하여 깔끔하게 케이블을 정리할 수 있다.The elastic part is formed with an elastic force. Therefore, when the cable is disposed between the fixing part and the elastic body as shown in FIG. 6D, the elastic body moves as much as the cable is disposed, and the cable is pressed to return to its original shape by the elastic force so that the cable can be fixed. As a result, the cable can be positioned and fixed inside the housing 421, so that the cable can be observed from the outside to a minimum, and the cable can be neatly organized.
하우징(421)의 상측 외면에는 고정돌기(426)와 충전핀이 형성된다. 고정돌기(426)는 설정된 간격을 두고 하우징(421)의 길이방향을 따라 형성되어 있다. 하우징(421)의 상측 외면에는 충전핀이 형성되어 있다. 충전핀은 외측으로 돌출되어 형성되되, 고정돌기(426)가 이격된 사이 간격에 형성된다. 충전핀 역시 하우징(421)의 길이방향을 따라 형성된다. 충전핀은 복수개가 형성될 수 있다. 따라서 본 발명은 하나의 하우징(421)에 복수개의 스마트 밴드(300)를 충전할 수 있다.A fixing protrusion 426 and a charging pin are formed on the upper outer surface of the housing 421 . The fixing protrusions 426 are formed along the longitudinal direction of the housing 421 at set intervals. A charging pin is formed on the upper outer surface of the housing 421 . The charging pins are formed to protrude to the outside, and the fixing protrusions 426 are formed in a space between them. The charging pin is also formed along the longitudinal direction of the housing 421 . A plurality of charging pins may be formed. Therefore, in the present invention, a plurality of smart bands 300 can be charged in one housing 421 .
스마트 밴드(300)의 메인부(320)의 내측면에는 충전연결부가 형성되어 있어서, 메인부(320)의 내측면이 충전핀과 맞닿은 상태로 하우징(421)의 상측 외면에 배치되면 자연스럽게 충전될 수 있다.A charging connection part is formed on the inner surface of the main part 320 of the smart band 300, so that when the inner surface of the main part 320 is placed on the upper outer surface of the housing 421 in a state in contact with the charging pin, it will be naturally charged. can
한편, 스마트 밴드(300)의 밴드부에는 자석이 설치되어 있고, 하우징(421)은 금속으로 제조되어 스마트 밴드(300)의 밴드부가 하우징(421)의 측면에 척력에 의하여 위치가 고정되며 안정적으로 배치될 수 있다. 그렇지 않고 하우징(421)의 적어도 측면이 자석으로 형성되고, 스마트 밴드(300)의 밴드부에 금속이 배치될 수도 있다. 그러나 스마트 밴드(300)가 하우징(421)에 자력에 의하여 안정적으로 고정될 수 있는 것은 동일하다.On the other hand, a magnet is installed in the band portion of the smart band 300 , and the housing 421 is made of metal so that the position of the band portion of the smart band 300 is fixed on the side surface of the housing 421 by a repulsive force and is stably disposed. can be Otherwise, at least a side surface of the housing 421 is formed of a magnet, and a metal may be disposed on the band portion of the smart band 300 . However, the smart band 300 can be stably fixed to the housing 421 by magnetic force is the same.
또한, 하우징(421)에는 전술한 충전핀에 대응되도록 충전LED(427)가 형성된다. 충전LED(427)는 서로 이격된 고정돌기(426) 사이에 배치된 충전핀에 대응되는 수가 형성된다. 충전LED(427)는 대응되는 충전핀에 배치된 스마트 밴드(300)의 베터리 충전 상태에 따라 발광하는 색이 상이할 수 있다. 일례로 스마트 밴드(300)의 베터리의 충전 상태가 90%가 안된 경우, 붉은색을 발광할 수 있으며, 90% 이상 충전된 경우 파랑색으로 발광할 수 있다. 따라서 관리자는 하우징(421)의 충전LED(427)를 확인하고, 스마트 밴드(300)의 베터리 충전량을 확인할 수 있다.In addition, the charging LED 427 is formed in the housing 421 to correspond to the above-described charging pin. The number of charging LEDs 427 corresponding to the charging pins disposed between the fixing protrusions 426 spaced apart from each other is formed. The charging LED 427 may emit a different color depending on the battery charging state of the smart band 300 disposed on the corresponding charging pin. For example, when the charging state of the battery of the smart band 300 is less than 90%, red light may be emitted, and when the battery is charged more than 90%, blue light may be emitted. Therefore, the manager can check the charging LED 427 of the housing 421 and check the battery charge amount of the smart band 300 .
스마트 밴드(300)의 메인부(320)에는 근거리통신장치가 배치되어 있다. A short-distance communication device is disposed on the main unit 320 of the smart band 300 .
고객은 스마트 밴드(300)를 입구측에 설치된 입구통신장치, 구획된 체험시설의 입구 측에 배치된 운동통신장치, 출구측에 설치된 출구통신장치와 인접하게 배치하여 근거로 통신으로 정보를 송수신하여 고객이 입장하였는지 어떠한 운동을 즐기는지 퇴장하였는지를 체크할 수 있다. The customer places the smart band 300 adjacent to the entrance communication device installed on the entrance side, the exercise communication device disposed on the entrance side of the partitioned experience facility, and the exit communication device installed on the exit side to transmit and receive information through communication. It is possible to check whether the customer entered, what kind of exercise they enjoyed, or whether they left.
즉, 전술한 바와 같이 특정 스마트 밴드(300)에서 생성되는 정보는 연동된 고객정보라고 관리서버(100)에 미리 저장되어 있으므로, 이 스마트 밴드(300)가 입구통신장치, 운동통신장치, 출구통신장치와 정보를 송수신하면 이를 통하여 고객이 입장하였는지, 어떠한 운동을 하였는지, 퇴장하였는지를 알 수 있다.That is, as described above, since the information generated by the specific smart band 300 is stored in advance in the management server 100 as interlocked customer information, the smart band 300 is an entrance communication device, an exercise communication device, and an exit communication device. By transmitting and receiving information to and from the device, it is possible to know whether the customer entered, what kind of exercise they did, and whether they left.
스마트 밴드(300)를 받은 고객은 입구통신장치와 스마트 밴드(300)를 인접하게 위치시켜 정보를 송수신한다. 입구통신장치와 연결된 관리서버(100)는 어떠한 고객이 입장하였는지 이를 통하여 확인할 수 있다.The customer receiving the smart band 300 transmits and receives information by locating the entrance communication device and the smart band 300 adjacent to each other. The management server 100 connected to the entrance communication device can check which customer has entered through this.
스마트 밴드(300)는 고객이 입장을 하면 스마트 밴드(300)는 전술한 바와 같이, 고객의 걸음수와 심박수를 측정하여 관리서버(100)로 송신한다.When a customer enters the smart band 300 , the smart band 300 measures the number of steps and heart rate of the customer and transmits it to the management server 100 as described above.
관리서버(100)는 고객정보저장부(120)를 포함한다. 스마트 밴드(300)에 따라 구분된 고객정보는 고객정보저장부(120)에 구분되어 저장된다. 여기서, 고객의 걸음수와 심박수는 시간에 따라 나뉘어서 저장된다.The management server 100 includes a customer information storage unit 120 . The customer information classified according to the smart band 300 is stored separately in the customer information storage unit 120 . Here, the number of steps and the heart rate of the customer are divided and stored according to time.
고객은 구획된 체험시설에서 운동을 즐길 수 있다. 체험시설의 입구 또는 출구에는 운동통신장치가 설치되어 있다. 고객은 운동을 즐기고자 하는 경우, 스마트 밴드(300)를 운동통신장치의 근거리에 위치시켜 운동통신장치와 스마트 밴드(300)가 정보를 송수신하도록 한 뒤, 체험시설으로 입장하면 된다.Customers can enjoy exercise in a divided experience facility. An exercise communication device is installed at the entrance or exit of the experience facility. When a customer wants to enjoy exercise, the smart band 300 is placed in a short distance from the exercise communication device so that the exercise communication device and the smart band 300 transmit and receive information, and then enter the experience facility.
체험시설에는 다양한 운동을 즐길 수 있도록 설정되어 있다. The experience facility is set up so that you can enjoy various sports.
일례로 어느 하나의 체험시설에는 포스트, 볼, 그리고 속도 측정 센서, 그물 움직임 감지 측정센서가 설치되어 있다. 따라서 고객은 해당 체험시설에서 볼을 발로 차서 포스트 내로 볼을 넣으려고 할 때, 볼의 속도와, 포스트 내로 볼이 들어갔는지가 체크될 수 있다.For example, in any one of the experience facilities, post, ball, and speed measuring sensors, and net motion detecting and measuring sensors are installed. Therefore, when the customer tries to put the ball into the post by kicking the ball at the relevant experience facility, the speed of the ball and whether the ball has entered the post can be checked.
또 다른 일례로는 고객은 클라이밍을 어느 하나의 체험시설에서 즐길 수 있다. 고객이 클라이밍을 즐길 수 있는 공간에는 시작 체크 센서, 종결 체크 센서가 설치되어 있을 수 있다. 고객은 클라이밍을 시작하기 전 시작 체크 센서를 동작시키고, 클라이밍을 수행한 후, 종결 체크 센서를 동작시키면 운동이 종료된 것을 체크할 수 있으며, 시작 체크 센서를 동작되고, 종결 체크 센서가 동작되는 시간이 측정될 수 있다. As another example, customers can enjoy climbing at any one experience facility. A starting check sensor and an ending check sensor may be installed in a space where the customer can enjoy climbing. If the customer operates the start check sensor before starting the climbing and operates the end check sensor after climbing, it is possible to check that the exercise is finished, the start check sensor is operated, and the time the end check sensor is operated This can be measured.
이외에 고객은 구획된 체험시설에서 야구, 양궁, 사격, 클레이사격, 슈팅네스트, 축구, 바이크, 탁구, 미니볼링, 컬링, 핸드볼, 아이스 브레이킹, 쿵푸, 마스터 클라이밍, 로프코스, 태권도, 아트 클라이밍, 틀램폴린 닌자, 점프 클라이밍, 미식축구, 빌딩 클라이밍, 이카로스, 몬스터슬라이드, 샤우팅네스트, 파라볼렉슬라이드, 댄싱네스트, 프리폴, 점핑네스트, 하이점프, 글래스슬라이드, 농구, 스피닝 클라이밍, 스눅볼, 풋살(미니축구) 등을 수행할 수 있다.In addition, customers can enjoy baseball, archery, shooting, clay shooting, shooting nest, soccer, bike, table tennis, mini bowling, curling, handball, ice breaking, kung fu, master climbing, rope course, taekwondo, art climbing, and tlam at the divided experience facilities. Pauline Ninja, Jump Climbing, American Football, Building Climbing, Icarus, Monster Slide, Shouting Nest, Parabolex Slide, Dancing Nest, Free Fall, Jumping Nest, High Jump, Glass Slide, Basketball, Spinning Climbing, Snookball, Futsal (Mini soccer), etc.
그리고 각각의 체험시설에는 전술한 바와 같이 고객의 운동 능력을 평가하기 위하여 각각의 체험시설에서 수행할 수 있는 운동에 대응되는 센서가 설치되어 있다.And, as described above, in each experience facility, a sensor corresponding to the exercise that can be performed in each experience facility is installed in order to evaluate the exercise ability of the customer.
관리서버(100)는 평가부(130)를 포함한다. 평가부(130)는 센서가 송신하는 신체정보와 수행정보를 수신하여 고객의 신체의 능력을 평가한 평가정보를 생성한다.The management server 100 includes an evaluation unit 130 . The evaluation unit 130 receives the body information and performance information transmitted by the sensor, and generates evaluation information that evaluates the physical ability of the customer.
평가부(130)는 기설정된 평가지표와 수행정보를 대비하여 평가정보를 생성한다. 평가지표는 운동에 따라 다르게 설정되어 있다.The evaluation unit 130 generates evaluation information in comparison with a preset evaluation index and performance information. The evaluation index is set differently depending on the exercise.
일례로 태권도의 경우, 기설정된 시간동안 샌드백을 타격한 횟수, 타격강도에 따라 다르게 설정되어 있다. 즉, 평가지표는 1분동안 샌드백을 A번 타격하면 A'점, B번 타격하면 B'점, C번 타격하면 C'점과 같은 경우로 설정되어 있다. 여기서 A,B,C와 A',B',C'는 숫자이고, 크기는 A>B>C, A'>B'>C' 순이다. 그리고 타격강도는 D,E,F 순으로 선정되어 있고, D이상으로 타격이 가해진 경우 D', D보다 낮고 E보다 높으면 E', E보다 낮고 F보다 높은 경우 F'가 점수로 부여된다. 위와 같은 방식으로 평가부(130)는 고객의 운동능력을 평가하여 평가정보를 생성한다.For example, in the case of Taekwondo, it is set differently depending on the number of times the sandbag is hit for a preset time and the intensity of the blow. That is, the evaluation index is set such that if the sandbag is hit A times for 1 minute, A' point, B' point if B hit, and C' point if hit C times are set. Here, A,B,C and A',B',C' are numbers, and the size is in the order of A>B>C, A'>B'>C'. And the hitting strength is selected in the order of D, E, and F, and when a blow is applied with more than D, D', lower than D and higher than E, E', lower than E and higher than F, F' is given as a score. In the above manner, the evaluation unit 130 generates evaluation information by evaluating the exercise ability of the customer.
도 7은 본 발명의 관리서버의 성향부에 기정된 성향정보를 도시한 것이다.7 is a view showing the predisposition information preset in the propensity unit of the management server of the present invention.
관리서버(100)는 성향부(140)를 포함한다. 성향부(140)는 고객의 운동성향을 평가하여 신체 평가정보를 생성한다.The management server 100 includes a propensity unit 140 . The propensity unit 140 generates body evaluation information by evaluating the exercise propensity of the customer.
성향부(140)는 운동에 따라 +X값, -X값, +Y값, -Y값이 기설정되어 있다. 여기서 운동이 신체활동이 복합적이면 +X값, 그렇지 않은 경우 -X값을 부여한다. The tendency unit 140 has preset +X values, -X values, +Y values, and -Y values according to the movement. Here, if the exercise is complex with physical activity, a +X value is assigned, otherwise, a -X value is assigned.
일례로 고객이 태권도를 즐기고자 태권도를 즐길 수 있는 체험시설에 설치된 운동통신장치와 스마트 밴드(300)가 정보를 송수신하도록 한 경우, 성향부(140)는 고객에게 +X값을 부여할 수 있다. 만약 고객이 컬링을 즐기고자 컬링을 즐길 수 있는 체험시설에 설치된 운동통신장치와 스마트 밴드(300)가 정보를 송수신하도록 한 경우, 성향부(140)는 고객에게 -X값을 부여한다.For example, if the smart band 300 and the exercise communication device installed in the experience facility where the customer can enjoy taekwondo to enjoy taekwondo transmit and receive information, the inclination unit 140 may give the customer a +X value. . If the smart band 300 and the exercise communication device installed in the experience facility where the customer can enjoy curling to enjoy curling transmit and receive information, the inclination unit 140 gives the customer a -X value.
또한, 운동이 규칙적 또는 목표가 정해져 있는 경우 +Y값을 부여하고 그렇지 않은 경우 -Y값을 부여한다. In addition, if the exercise is regular or a goal is set, a +Y value is assigned, otherwise, a -Y value is assigned.
일례로 고객이 양궁을 즐기고자 양궁을 즐길 수 있는 체험시설에 설치된 운동통신장치와 스마트 밴드(300)가 정보를 송수신하도록 한 경우, 성향부(140)는 고객에게 +Y값을 부여한다. 만약 고객이 하이점프를 즐기고자 하이점프를 즐길 수 있는 운동간에 설치된 운동통신장치와 스마트 밴드(300)가 정보를 송수신하도록 한 경우, 성향부(140)는 고객에게 -Y값을 부여할 수 있다.For example, if the smart band 300 and the exercise communication device installed in the experience facility where the customer can enjoy archery to enjoy archery transmit and receive information, the inclination unit 140 gives the customer a +Y value. If the smart band 300 and the exercise communication device installed between the exercises in which the customer can enjoy the high jump in order to enjoy the high jump transmit and receive information, the inclination unit 140 may give the customer a -Y value. .
성향부(140)는 이와 같이 고객이 즐긴 운동에 +X값 또는 -X값, +Y값 또는 -Y값을 부여하고, 고객이 출구통신장치와 스마트 밴드(300)를 연동하면 최종 X값, Y값을 연산한다. 성향부(140)에는 대비성향정보가 기설정되어 있어서 X값, Y값이 +인지, -인지에 따라 고객의 운동성향을 파악하고, 이를 평가정보로 생성하여 출력한다. 대비성향정보는 아래와 같다.The tendency unit 140 gives +X value, -X value, +Y value or -Y value to the exercise enjoyed by the customer, and when the customer links the smart band 300 with the exit communication device, the final X value, Calculate the Y value. Contrast tendency information is preset in the propensity unit 140 , so that the movement propensity of the customer is determined according to whether the X and Y values are + or -, and this information is generated and output as evaluation information. The contrast propensity information is as follows.
+X값, +Y값 : 액티비티 마스터+X value, +Y value: activity master
-X값, +Y값 : 테크니컬 챌린저-X value, +Y value: Technical challenger
-X값, -Y값 : 아티스틱 퍼포머-X value, -Y value: artistic performer
+X값, -Y값 : 프리스타일 플레이어+X value, -Y value: Freestyle player
본 발명은 고객의 운동성향을 파악하고, 고객의 운동성향에 따라 기설정된 명칭을 부여하여 고객의 즐거움을 가중시킨다.The present invention increases the pleasure of the customer by identifying the customer's exercise tendency, and assigning a preset name according to the customer's exercise tendency.
또 다른 실시예에 의하는 경우, 성향부(140)는 고객이 즐긴 운동에 상이한 +X값, -X값, +Y값, -Y값을 부여한다. 예를 들어 태권도인 경우 +X값과 +2Y값을 부여하고, 쿵푸인 경우 +2X값, +3Y값을 부여하는 형태이다. 즉, 운동마다 X값의 크기, Y값의 크기가 다르게 설정될 수 있다. According to another embodiment, the inclination unit 140 gives different +X values, -X values, +Y values, and -Y values to the exercise enjoyed by the customer. For example, in the case of Taekwondo, +X and +2Y values are given, and in the case of Kung Fu, +2X and +3Y values are given. That is, the size of the X value and the size of the Y value may be set differently for each movement.
또 다른 실시예에 의하는 경우에도 운동에 따른 X값, Y값의 크기만 상이할 뿐 기본적인 동작은 전술한 바와 같다.Even in the case of another embodiment, only the magnitude of the X value and the Y value according to the motion is different, but the basic operation is the same as described above.
그리고 만약 또 다른 실시예에 의하는 경우 고객이 즐긴 운동에 따라 X값, Y값을 합산한 결과 X값이 0이되거나 Y값이 0이 되면 성향부(140)는 고객이 즐긴 운동이 +, -값이 많은지에 따라 고객의 성향을 파악한다. 예를 들어 도 7을 통하여 이를 예로 들면 고객이 쿵푸, 샤우팅네스트, 점핑네스트 수행한 경우, 쿵푸는 +2X, +3Y의 점수가 부여되고, 샤우팅네스트는 -X, -Y, 점핑네스트는 -X, -2Y가 부여되어 최종적으로 고객이 획득한 X값과 Y값은 0이 된다. 그러나 이 경우 고객이 즐긴 운동은 X값, Y값에 +가 부여된 운동은 하나에 불과하고, X값과 Y값에 -가 부여된 운동은 두 개가 되므로, 성향부(140)는 고객의 성향을 -X값, -Y값인 아티스틱 퍼포머로 판정할 수 있다.And, according to another embodiment, if the X value and Y value are added up according to the exercise enjoyed by the customer, and the X value becomes 0 or the Y value becomes 0, the inclination unit 140 indicates that the exercise enjoyed by the customer is +, -Identify the customer's tendency according to whether the price is high. For example, if the customer performs Kung Fu, Shouting Nest, and Jumping Nest, scores of +2X and +3Y are given for Kung Fu, and Shouting Nest is -X, -Y, and Jumping Nest is -X. , -2Y is given, and finally the X and Y values obtained by the customer become 0. However, in this case, the exercise enjoyed by the customer is only one exercise in which + is assigned to the X value and Y value, and there are two exercises in which - is assigned to the X value and the Y value. can be determined as an artistic performer with -X and -Y values.
전술한 바와 같이 평가부(130)에는 평가지표가 설정되어 있고, 평가부(130)는 수행정보를 수신하여 고객의 신체능력을 5가지 항목으로 평가한다. 일례로 5가지 항목은 활력, 반응력, 폭발력, 인내력, 조정력이 될 수 있다. As described above, the evaluation index is set in the evaluation unit 130, and the evaluation unit 130 receives the performance information and evaluates the physical ability of the customer into five items. For example, the five items could be vitality, reaction power, explosive power, endurance, and coordination.
전술한 실시예를 통하여 이를 살펴보면, 고객이 태권도를 즐겨서 1분동안 샌드백을 A번 타격하여 A'를 부여 받고, D보다 약하고 E보다 강하게 타격하여 E' 점수를 부여받으면 평가부(130)는 이 고객의 신체능력 중 반응력을 70점, 폭발력은 50점으로 평가한다. 그리고 고객이 야구를 즐긴다면 고객이 공을 베트로 타격한 횟수를 체크하여 기설정된 평가지표에 따라 고객의 신체능력 중 대응되는 항목을 평가한다.Looking at this through the above-described embodiment, if the customer enjoys taekwondo and hits the sandbag A times for 1 minute to receive an A', and receives an E' score by hitting weaker than D and stronger than E, the evaluation unit 130 is Among the physical abilities of this customer, reaction power is evaluated as 70 points and explosive power is evaluated as 50 points. And if the customer enjoys baseball, the number of times the customer hits the ball with a bet is checked and the corresponding item among the customer's physical abilities is evaluated according to a preset evaluation index.
그리고 일례로 고객이 즐긴 운동 중 고객의 신체능력을 평가하는 항목이 겹치는 경우가 발생될 수 있다. 예를 들어 고객이 태권도와 쿵푸를 즐긴 경우, 신체능력 평가 항목 중 반응력이 겹칠 수 있다.And, as an example, items for evaluating the customer's physical ability may overlap during the exercise the customer enjoys. For example, if a customer enjoys Taekwondo and Kung Fu, the reaction force among the evaluation items of physical ability may overlap.
일실시예에 의하는 경우 평가부(130)는 고객이 퇴장을 하면 태권도에서 평가된 반응력의 점수와 쿵푸에서 평가된 반응력의 점수의 평균을 연산하여 이를 고객의 반응력 항목의 점수로 설정할 수 있다.According to an embodiment, when the customer leaves, the evaluation unit 130 may calculate the average of the scores of the reaction force evaluated in Taekwondo and the score of the reaction force evaluated in Kung Fu, and set this as the score of the customer's reaction force item.
또 다른 실시예에 의하는 경우 평가부(130)는 가중치가 기설정되어 있어 가중치에 의하여 고객의 반응력에 대한 점수를 설정할 수 있다. 평가부(130)의 평가지표는 기설정되어 있으므로, 고객이 즐긴 운동에 대한 평가항목이 겹치는 경우에 가중치도 기설정될 수 있다. 이 경우 양 운동을 대비하여 평가하고자 하는 항목에 더욱 큰 영향을 미치는 운동에 높은 가중치를 둘 수 있다. 예를 들어 태권도와 쿵푸를 대비하여 보면 태권도가 쿵푸보다 반응력을 평가하는 운동이어서 태권도와 쿵푸가 경합되는 경우 반응력 항목에서 태권도에는 0.7, 쿵푸에는 0.3이라는 가중치가 부여되어 반응력은 태권도에서 획득한 점수*0.7에 쿵푸에서 획득한 점수*0.3을 각각 구한 후 합하는 연산을 통하여 고객의 반응력을 평가할 수 있다.According to another embodiment, the evaluation unit 130 may set a score for the customer's reaction power based on the preset weight. Since the evaluation index of the evaluation unit 130 is preset, when evaluation items for the exercise enjoyed by the customer overlap, the weight may also be preset. In this case, a high weight can be given to the exercise that has a greater effect on the item to be evaluated in preparation for both exercises. For example, if you compare Taekwondo and Kung Fu, because Taekwondo is an exercise that evaluates reaction power rather than Kung Fu, when Taekwondo and Kung Fu compete, a weight of 0.7 for Taekwondo and 0.3 for Kung Fu is given in the reaction category. The customer's reaction ability can be evaluated by calculating the score *0.3 obtained in Kung Fu at 0.7 and adding them together.
도 8은 본 발명의 관리서버의 캐릭터매칭부에 기저장된 캐릭터정보를 도시한 것이다.8 shows character information pre-stored in the character matching unit of the management server of the present invention.
관리서버(100)는 캐릭터매칭부(150)를 포함한다. 5가지의 캐릭터정보가 기저장되어 있다. 캐릭터매칭부(150)는 고객의 신체능력을 평가한 평가정보의 항목 중 가장 높은 점수를 부여한 항목에 대응되는 캐릭터정보를 매칭한다. 예를 들어 도 8에서 확인되는 바와 같이, 캐릭터정보는 활력에 매칭되는 제1캐릭터정보, 폭발력에 매칭되는 제2캐릭터정보, 인내력에 매칭되는 제3캐릭터정보, 조정력에 매칭되는 제4캐릭터정보, 반응력에 매칭되는 제5캐릭터정보를 포함하며, 고객의 신체능력을 5가지 항목으로 평가하였는데, 폭발력 항목에 가장 높은 점수가 부여된 경우 제2캐릭터정보를 매칭한다.The management server 100 includes a character matching unit 150 . Five types of character information are pre-stored. The character matching unit 150 matches the character information corresponding to the item given the highest score among the items of evaluation information for evaluating the physical ability of the customer. For example, as confirmed in FIG. 8, the character information includes first character information matching vitality, second character information matching explosive power, third character information matching endurance, fourth character information matching coordination power, The fifth character information matching the reaction power was included, and the customer's physical ability was evaluated in five items. If the highest score is given to the explosive power item, the second character information is matched.
도 9는 제1그래프정보를 수신한 고객단말기의 디스플레이의 모습을 도시한 것이다.9 is a view showing a display of the customer terminal that has received the first graph information.
도 10은 제2그래프정보를 수신한 고객단말기의 디스플레이의 모습을 도시한 것이다. 10 is a view showing a display of the customer terminal that has received the second graph information.
도 11과 도 12는 제3그래프정보를 수신한 고객단말기의 디스플레이의 모습을 도시한 것이다.11 and 12 are views showing the display of the customer terminal that has received the third graph information.
관리서버(100)는 제1그래프생성부(160), 제2그래프생성부(170), 제3그래프생성부(180)를 포함한다.The management server 100 includes a first graph generating unit 160 , a second graph generating unit 170 , and a third graph generating unit 180 .
제1그래프생성부(160)는 고객이 입장한 시간을 시작지점으로 하고, 퇴장한 시간을 종료지점으로 x축으로 설정하고, y축을 걸음수로 설정하여 고객의 걸음수를 실시간 측정되는 구간에 따라 대응되는 y축에 표시한다. 그리고 또 다른 y축은 심박수로 설정하여 스마트 밴드(300)가 송신하는 심박수 정보의 값과 대응되는 위치에 표시한다. 즉, 관리서버(100)의 제1그래프생성부(160)는 x축이 시간이고 y축이 걸음수, 심박수로 설정된 제1그래프정보를 생성한다.The first graph generating unit 160 sets the customer's entry time as the starting point, the exiting time as the end point as the x-axis, and the y-axis as the number of steps, so that the number of steps of the customer is measured in real-time in the section. It is displayed along the corresponding y-axis. And another y-axis is set as the heart rate and displayed at a position corresponding to the value of the heart rate information transmitted by the smart band 300 . That is, the first graph generating unit 160 of the management server 100 generates the first graph information in which the x-axis is time and the y-axis is the number of steps and the heart rate.
제2그래프생성부(170)는 체험시설에 설치된 운동통신장치와 대응되는 위치를 구획칸으로 설정하고, 고객의 스마트 밴드(300)와 정보를 송수신한 운동통신장치와 대응되는 구획칸을 다르게 표시하는 제2그래프정보를 생성한다. 여기서 구획칸 중 어느 하나는 고객의 성향이 표시될 수 있는 구획칸이 형성되도록 한다. 여기서, 고객이 운동한 운동에 대응되는 구획칸은 제1색, 제2색, 제3색으로 표시될 수 있다.The second graph generating unit 170 sets the location corresponding to the exercise communication device installed in the experience facility as a compartment, and displays the compartment corresponding to the exercise communication device that transmitted and received information with the customer's smart band 300 differently. 2nd graph information is generated. Here, any one of the compartments is such that a compartment in which a customer's tendency can be displayed is formed. Here, the partition box corresponding to the exercise exercised by the customer may be displayed in a first color, a second color, and a third color.
제1색, 제2색, 제3색은 고객이 체험시설을 방문한 횟수에 따라 다르게 표시될 수 있다.The first color, the second color, and the third color may be displayed differently depending on the number of times the customer visits the experience facility.
예를 들어 고객이 태권도를 할 수 있는 체험시설에 설치된 운동통신장치와 스마트 밴드(300)를 1회 연동하여 정보를 1회 송수신 한 경우, 태권도와 대응되는 구획칸은 제1색으로 표시될 수 있다. 만약 고객이 태권도를 할 수 있는 체험시설에 설치된 운동통신장치와 스마트 밴드(300)를 2회 연동하여 정보를 2회 송수신 한 경우, 태권도와 대응되는 구획칸은 제2색으로 표시될 수 있다. 만약 고객이 태권도를 할 수 있는 체험시설에 설치된 운동통신장치와 스마트 밴드(300)를 3회 연동하여 정보를 3회 송수신 한 경우, 태권도와 대응되는 구획칸은 제3색으로 표시될 수 있다.For example, when information is transmitted and received once by linking the smart band 300 with the exercise communication device installed in the experience facility where the customer can practice Taekwondo, the compartment corresponding to Taekwondo may be displayed in the first color. there is. If the customer transmits and receives information twice by linking the smart band 300 with the exercise communication device installed in the experience facility where Taekwondo can be practiced twice, the compartment corresponding to Taekwondo may be displayed in the second color. If the customer transmits and receives information three times by linking the smart band 300 with the exercise communication device installed in the experience facility where Taekwondo can be practiced three times, the compartment corresponding to Taekwondo may be displayed in a third color.
따라서 고객은 후술하여 설명하겠지만 본인이 수행한 운동과 본인의 운동성향을 시각으로 확인할 수 있다.Therefore, the customer can visually check the exercise performed and his or her exercise tendency, although it will be explained later.
제3그래프생성부(180)는 5각형의 도형에 각 모서리에 각각 대응되는 항목을 배치하고, 중심을 0점으로 설정하고, 대응되는 각각의 모서리를 각 항목의 100점으로 설정한 다음, 전술한 평가부(130)에 의하여 평가된 각각의 항목에 대한 점수와 대비되도록 선을 그리고, 각각의 선의 단부를 연결하여 고객의 신체능력의 각각 항목에 대한 점수를 육안으로 확인할 수 있는 제3그래프정보를 생성한다. 고객은 제3그래프정보를 통하여 자신의 신체능력의 각각의 항목에서 자신이 부족한 부분과 뛰어난 부분을 육안으로 확인하여 흥미를 느낄 수 있다.The third graph generating unit 180 places items corresponding to each corner in the pentagonal figure, sets the center to 0, sets each corresponding corner to 100 points of each item, and then Third graph information that can visually confirm the score for each item of the customer's physical ability by drawing a line to contrast with the score for each item evaluated by the evaluation unit 130, and connecting the ends of each line create Through the third graph information, the customer can visually check the weak part and the excellent part in each item of his/her physical ability and feel interest.
관리서버(100)는 특정 고객의 스마트 밴드(300)가 출구통신장치와 정보를 송수신하면 대응되는 고객단말기(200)로 고객정보, 제1그래프정보, 제2그래프정보, 제3그래프정보, 대응되는 캐릭터정보를 송신한다. 고객단말기(200)는 전용 어플(프로그램)이 기프로그래밍 되어 있어 각각의 정보를 시각화하여 출력한다.When the smart band 300 of a specific customer transmits and receives information to and from the exit communication device, the management server 100 sends customer information, first graph information, second graph information, third graph information, correspondence to the corresponding customer terminal 200 Transmits character information. The customer terminal 200 has a dedicated application (program) pre-programmed to visualize and output each information.
고객은 시각화된 정보를 통하여 다양한 정보를 시각적으로 확인할 수 있어 즐거움을 느낄 수 있다.Customers can visually check various information through the visualized information, so they can feel pleasure.
본 발명은 특정한 실시 예에 관련하여 도시하고 설명하였지만, 이하의 특허청구범위에 의해 제공되는 본 발명의 기술적 사상을 벗어나지 않는 한도 내에서, 본 발명이 다양하게 개량 및 변화될 수 있다는 것은 당 업계에서 통상의 지식을 가진 자에게 있어서 자명할 것이다.Although the present invention has been shown and described in relation to specific embodiments, it is within the art that the present invention can be variously improved and changed without departing from the spirit of the present invention provided by the following claims. It will be obvious to those of ordinary skill in the art.

Claims (8)

  1. 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템에 있어서,In the sports entertainment operation management system using a smart band,
    고객의 신체에 착용되어 기설정된 고객의 신체정보를 측정하며, 상기 고객이 구획되며 센서가 설치된 체험시설에서 운동을 수행하는지 체크하여 수행정보를 생성하여 전송하는 스마트 밴드;a smart band that is worn on the customer's body and measures the customer's body information, and generates and transmits performance information by checking whether the customer is performing an exercise in an experience facility in which the customer is partitioned and installed;
    상기 신체정보와 상기 수행정보를 수신하여 기설정된 평가지표에 따라 상기 고객의 신체를 평가한 평가정보를 생성하여 출력하는 관리서버 및a management server that receives the body information and the performance information, generates and outputs evaluation information that evaluates the customer's body according to a preset evaluation index, and
    상기 평가정보를 수신하여 시각화 정보로 출력하는 고객단말기A customer terminal that receives the evaluation information and outputs it as visualization information
    를 포함하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템.Sports entertainment operation management system using a smart band comprising a.
  2. 제1항에 있어서,According to claim 1,
    상기 스마트밴드는,The smart band is
    LED가 설치되어 있으며,LEDs are installed,
    기설정된 시간에 LED를 점멸하되, 상기 스마트밴드의 베터리의 용량에 따라 점멸되는 LED의 색을 다르게 하는 것Flashing the LED at a preset time, but changing the color of the blinking LED according to the capacity of the battery of the smart band
    을 특징으로 하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템.Sports entertainment operation management system using a smart band, characterized in that.
  3. 제1항에 있어서,According to claim 1,
    상기 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템은,The sports entertainment operation management system using the smart band,
    상기 스마트 밴드가 외측면에 배치되면 충전될 수 있도록 하측에서 연속되어 크기가 작아지도록 형성된 하우징을 포함하는 충전기A charger including a housing formed to be continuously smaller in size from the lower side so that the smart band can be charged when the smart band is disposed on the outer surface
    를 포함하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템.Sports entertainment operation management system using a smart band comprising a.
  4. 제3항에 있어서, 4. The method of claim 3,
    상기 하우징의 상측 외측면에는 설정된 간격을 사이에 두고 형성된 고정돌기가 형성되고,A fixing protrusion formed with a set interval therebetween is formed on the upper outer surface of the housing,
    상기 고정돌기 사이에는 충전핀이 돌출 형성되어 있어서,A charging pin is formed to protrude between the fixing protrusions,
    상기 스마트 밴드가 상기 고정돌기 사이에 배치되면 상기 충전핀이 상기 스마트 밴드의 충전연결부에 맞닿게 되어 상기 스마트 밴드가 충전되는 것When the smart band is disposed between the fixing protrusions, the charging pin comes into contact with the charging connection part of the smart band so that the smart band is charged.
    을 특징으로 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템. A sports entertainment operation management system using a smart band.
  5. 제1항에 있어서,According to claim 1,
    상기 스마트 밴드에는 상기 고객이 기입력한 고객정보와 연동되어 있어서, 상기 고객이 상기 스마트 밴드를 착용하면 상기 스마트 밴드는 상기 고객의 걸음수와 심박수를 측정하여 상기 관리서버로 송신하고,The smart band is linked with the customer information entered by the customer, so when the customer wears the smart band, the smart band measures the customer's steps and heart rate and transmits it to the management server,
    상기 관리서버는 수신되는 상기 고객의 걸음수와 상기 심박수를 저장하는 것The management server stores the received step count and the heart rate of the customer
    을 특징으로 하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템. Sports entertainment operation management system using a smart band, characterized in that.
  6. 제1항에 있어서,According to claim 1,
    상기 관리서버는 상기 복수의 체험시설에서 수행되는 운동이 신체 활동이 복합적인지 아닌지에 따라 +X값, -X값을 부여하고, 규칙 또는 목표가 정해져 있는지 아닌지에 따라 +Y값, -Y값을 부여하여서The management server assigns +X values and -X values depending on whether the exercise performed in the plurality of experiential facilities is a complex physical activity or not, and assigns +Y values and -Y values depending on whether rules or goals are set. so
    상기 고객이 수행한 운동에 대한 X값, Y값을 연산하고, 연산되는 X값, Y값에 대응되는 고객의 신체 평가정보를 출력하는 것 Calculating the X value and Y value for the exercise performed by the customer, and outputting the customer's body evaluation information corresponding to the calculated X value and Y value
    을 특징으로 하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템. A sports entertainment operation management system using a smart band featuring a.
  7. 제1항에 있어서,According to claim 1,
    상기 관리서버는The management server
    상기 수행정보를 수신하면,Upon receiving the performance information,
    상기 체험시설에서 센서가 측정하여 송신하는 정보를 수신하고, 기저장된 평가지표와 대비하여 상기 고객의 신체 능력을 평가하여 평가정보를 생성하고,Receives information measured and transmitted by a sensor in the experience facility, and generates evaluation information by evaluating the physical ability of the customer in comparison with a pre-stored evaluation index,
    상기 평가정보에서 상기 고객의 신체능력 중 가장 좋은 점수를 획득한 항목과 대응되는 캐릭터정보를 생성하여 상기 고객단말기로 송신하는 것Generating character information corresponding to the item that obtained the best score among the physical abilities of the customer in the evaluation information and transmitting it to the customer terminal
    을 특징으로 하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템. Sports entertainment operation management system using a smart band, characterized in that.
  8. 제7항에 있어서,8. The method of claim 7,
    상기 관리서버는The management server
    상기 신체능력을 적어도 3개 이상의 항목으로 평가하여 각각 점수를 설정하고, 상기 평가된 신체능력의 항목을 등각을 가지는 도형의 모서리에 배치한 다음에 도형의 중심을 0점으로 설정하고, 상기 모서리를 평가된 신체능력의 항목의 100점으로 설정하고, 상기 평가된 점수에 따라 중심에서 모서리 방향으로 선분을 그린다음, 상기 각각의 선분의 단부들을 연결하여 상기 고객의 신체능력을 시각화하는 것The physical ability is evaluated by at least three or more items to set a score, and the evaluated physical ability item is placed at the corner of the figure having an isometric angle, then the center of the figure is set to 0, and the corner is Visualizing the physical ability of the customer by setting 100 points of the evaluated physical ability item, drawing a line segment from the center to the corner direction according to the evaluated score, and then connecting the ends of each line segment
    을 특징으로 하는 스마트 밴드를 이용한 스포츠 엔터테인먼트 운영 관리 시스템.Sports entertainment operation management system using a smart band, characterized in that.
PCT/KR2020/000666 2020-01-14 2020-01-14 Sport entertainment theme park operation management system using smart band WO2021145475A1 (en)

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