WO2021129416A1 - 移动终端帧率的控制方法、装置、计算机设备和存储介质 - Google Patents

移动终端帧率的控制方法、装置、计算机设备和存储介质 Download PDF

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Publication number
WO2021129416A1
WO2021129416A1 PCT/CN2020/135714 CN2020135714W WO2021129416A1 WO 2021129416 A1 WO2021129416 A1 WO 2021129416A1 CN 2020135714 W CN2020135714 W CN 2020135714W WO 2021129416 A1 WO2021129416 A1 WO 2021129416A1
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frame rate
scene
display frame
screen
application program
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PCT/CN2020/135714
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English (en)
French (fr)
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黄宇
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深圳市万普拉斯科技有限公司
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Publication of WO2021129416A1 publication Critical patent/WO2021129416A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F1/00Details not covered by groups G06F3/00 - G06F13/00 and G06F21/00
    • G06F1/26Power supply means, e.g. regulation thereof
    • G06F1/32Means for saving power
    • G06F1/3203Power management, i.e. event-based initiation of a power-saving mode
    • G06F1/3234Power saving characterised by the action undertaken
    • G06F1/329Power saving characterised by the action undertaken by task scheduling
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/14Digital output to display device ; Cooperation and interconnection of the display device with other functional units
    • G06F3/1407General aspects irrespective of display type, e.g. determination of decimal point position, display with fixed or driving decimal point, suppression of non-significant zeros
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/445Program loading or initiating
    • G06F9/44521Dynamic linking or loading; Link editing at or after load time, e.g. Java class loading
    • G06F9/44526Plug-ins; Add-ons
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/44Arrangements for executing specific programs
    • G06F9/451Execution arrangements for user interfaces
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/431Generation of visual interfaces for content selection or interaction; Content or additional data rendering

Definitions

  • the present invention requires the priority of a Chinese patent application filed with the Chinese Patent Office, the application number is 201911366921.9, and the invention title is "Mobile terminal frame rate control method, device, computer equipment and storage medium” on December 26, 2019.
  • the above application The entire content of is incorporated in the present invention by reference.
  • This application relates to the technical field of mobile terminals, and in particular to a method, device, computer equipment, and storage medium for controlling the frame rate of a mobile terminal.
  • the mobile terminal is installed with an operating system, and the user can initiate screen switching to the mobile terminal through an interactive interface, such as switching from one application to another.
  • the mobile terminal refreshes the display screen of the terminal in response to the user's input operation.
  • the traditional method is that after the application program completes the screen drawing, the mobile terminal refreshes the display screen of the terminal according to the system default display frame rate, and finally displays the screen on the screen.
  • This screen switching method has a fixed display frame rate, and different display frame rates correspond to different power consumption.
  • the required display frame rate in different scenarios is different.
  • a lower display frame rate may cause the scene screen to fail to be displayed.
  • the scenes all correspond to the same higher display frame rate, which is likely to cause the problem of higher power consumption.
  • a method for controlling the frame rate of a mobile terminal comprising: receiving a screen switching request, the screen switching request being used to request to switch a screen in an application program; according to the screen switching request, calling a control corresponding to the application program , The control is used to draw the screen to be switched corresponding to the application program; when it is detected that the application program calls a preset feature control, the scene corresponding to the application program and the display frame rate corresponding to the scene are obtained; According to the screen switching request and the display frame rate, display the to-be-switched screen corresponding to the application program.
  • obtaining the scene corresponding to the application program and the display frame rate corresponding to the scene includes: when it is detected that the application program calls When the feature control is preset, the display size of the feature control, the attribute of the feature control, and the preset white list are acquired; according to the display size of the feature control, the attribute of the feature control, and the white list, Obtain the scene corresponding to the application program and the display frame rate corresponding to the scene.
  • the scene includes a first-type scene and a second-type scene, and the display frame rates corresponding to the first-type scene and the second-type scene are different;
  • the attribute of the feature control and the white list, and obtaining the scene corresponding to the application and the display frame rate corresponding to the scene includes: querying the display frame rate corresponding to the application according to the white list that belongs to the The display frame rate corresponding to the first type of scene or the display frame rate corresponding to the second type of scene is obtained to obtain the query result;
  • the application is determined according to the display size of the feature control, the attribute of the feature control, and the query result
  • the program corresponds to the scene and the display frame rate corresponding to the scene.
  • the displaying the screen to be switched corresponding to the application program according to the screen switching request and the display frame rate includes: determining a target application program according to the screen switching request; The display frame rate corresponding to the application program is set to the display frame rate corresponding to the scene; when the screen drawing completion message corresponding to the target application program is received, the display frame rate corresponding to the target application program to be switched is displayed according to the set display frame rate Picture.
  • the method further includes: delaying a preset time period when receiving a feedback message that the screen to be switched is not displayed , Switching the display frame rate corresponding to the application program to be displayed, so that the mobile terminal displays the to-be-switched screen according to the switched display frame rate.
  • the user interaction interface of the mobile terminal is provided with a scene switching frame rate control, and before displaying the to-be-switched screen corresponding to the application according to the screen switching request and the display frame rate, the method further includes : Obtain the display frame rate obtained by the application based on the system frame rate switching native mechanism; in response to the activation operation of the scene switching frame rate control, according to the display frame rate obtained by the system frame rate switching native mechanism and the The display frame rate corresponding to the scene determines the target display frame rate; the displaying the screen to be switched corresponding to the application program according to the screen switching request and the display frame rate includes: according to the screen switching request and the target The frame rate is displayed, and the screen to be switched corresponding to the application program is displayed.
  • the determining the target display frame rate according to the display frame rate obtained by switching the native mechanism based on the system frame rate and the display frame rate corresponding to the scene includes: obtaining a preset frame rate influencing factor priority ; Determine the target display frame rate according to the priority of the frame rate influencing factors, the display frame rate obtained by switching the native mechanism based on the system frame rate, and the display frame rate corresponding to the scene.
  • a control device for a frame rate of a mobile terminal comprising: a request receiving module for receiving a screen switching request, the screen switching request is used for requesting to switch a screen in an application; a request response module is used for Screen switching request, calling the control corresponding to the application, the control is used to draw the screen to be switched corresponding to the application; the feature control detection module is used when it is detected that the application calls a preset feature control To obtain the scene corresponding to the application program and the display frame rate corresponding to the scene; the screen display module is configured to display the to-be-switched screen corresponding to the application program according to the screen switching request and the display frame rate.
  • a computer device includes a memory and a processor, the memory stores a computer program, and when the processor executes the computer program, the following steps are implemented: receiving a screen switching request, the screen switching request is used to request to switch an application program The screen; according to the screen switching request, call the control corresponding to the application, the control is used to draw the screen to be switched corresponding to the application; when it is detected that the application calls a preset feature control, Obtain the scene corresponding to the application program and the display frame rate corresponding to the scene; and display the to-be-switched picture corresponding to the application program according to the picture switching request and the display frame rate.
  • a computer-readable storage medium on which a computer program is stored, when the computer program is executed by a processor, the following steps are implemented: receiving a screen switching request, the screen switching request is used to request to switch a screen in an application program;
  • the screen switching request calls the control corresponding to the application program, the control is used to draw the screen to be switched corresponding to the application program;
  • the application program is obtained A corresponding scene and a display frame rate corresponding to the scene; according to the screen switching request and the display frame rate, display the to-be-switched screen corresponding to the application program.
  • device, computer equipment and storage medium for controlling the frame rate of a mobile terminal by receiving the screen switching request, the screen switching request is used to request to switch the screen in the application program; according to the screen switching request, the control corresponding to the application program is called.
  • Fig. 1 is an application environment diagram of a method for controlling a frame rate of a mobile terminal in an embodiment.
  • Fig. 2 is a schematic flowchart of a method for controlling a frame rate of a mobile terminal in an embodiment.
  • Fig. 3 is a schematic flowchart showing the frame rate acquisition step in an embodiment.
  • Fig. 4 is a schematic flowchart of a method for controlling a frame rate of a mobile terminal in another embodiment.
  • Fig. 5 is a structural block diagram of an apparatus for controlling a frame rate of a mobile terminal in an embodiment.
  • Fig. 6 is an internal structure diagram of a computer device in an embodiment.
  • the method for controlling the frame rate of a mobile terminal provided in this application can be applied to the application scenario shown in FIG. 1.
  • the application scenario includes a mobile terminal 102 and a server 104, and the mobile terminal 102 is connected to the server 104 through a network.
  • the mobile terminal 102 initiates a screen switching request, and the server 104 receives the screen switching request.
  • the screen switching request is used to request to switch the screen in the application; according to the screen switching request, the control corresponding to the application is called, and the control is used to draw the corresponding to-be-switched application.
  • the mobile terminal 102 may be at least one of a mobile phone, a tablet computer, a notebook computer, and the like.
  • the server 104 may be implemented as an independent server or a server cluster composed of multiple servers.
  • the method for controlling the frame rate of the mobile terminal in the embodiment of the present application can also be executed by the terminal.
  • the terminal receives an externally input screen switching request, which is used to request to switch the screen in the application; according to the screen switching Request, call the control corresponding to the application, the control is used to draw the screen to be switched corresponding to the application; when it is detected that the application calls the preset feature control, the scene corresponding to the application and the display frame rate corresponding to the scene are obtained; according to the screen Switch request and display frame rate, and display the to-be-switched screen corresponding to the application.
  • the terminal executing the method for controlling the frame rate of the mobile terminal in the embodiment of the present application may be executed by a processor, and the terminal may receive a screen switching request input from another external terminal to perform the above operations to complete the display of the switching screen.
  • a method for controlling the frame rate of a mobile terminal is provided. Taking the method applied to the server in FIG. 1 as an example for description, the method includes the following steps.
  • Step 202 Receive a screen switching request, where the screen switching request is used to request to switch screens in the application.
  • the screen switching request refers to a screen used to request to switch a screen in an application program of the mobile terminal, which may be a user triggering a corresponding control on the interactive page of the mobile terminal to initiate a screen switching request, and the processor of the mobile terminal receives the screen switching request; It may also be that the user triggers a corresponding control on the interactive page of the mobile terminal to initiate a screen switching request, and when the mobile terminal detects the screen switching request, it sends it to the server.
  • the screen switching request can be based on an application, requesting to switch from one scene screen to another, such as switching from the user login page to the video viewing page; it can also be based on a different application, requesting to switch from one application page to another Another application page, such as switching from a certain video application to a certain game application.
  • Step 204 According to the screen switching request, call the control corresponding to the application program, and the control is used to draw the to-be-switched screen corresponding to the application program.
  • the application needs to call different controls when displaying different scenes. For example, when a game application displays a scene, it needs to call the SurfaceView control, the TextureView control, the NativeActivity control and other controls.
  • Step 206 When it is detected that the application program calls the preset feature control, the scene corresponding to the application program and the display frame rate corresponding to the scene are obtained.
  • the characteristic control refers to the control that the application needs to use in a certain scene but does not need to be used in other scenes, and different scenes can be identified by calling the characteristic control.
  • the display frame rate refers to the time interval for the display screen of the mobile terminal to replace one frame of the screen.
  • the corresponding table of the scene and the display frame rate is stored in advance.
  • the game scene corresponds to the 60Hz display frame rate
  • the video scene corresponds to the 60Hz display frame rate
  • the web browsing scene corresponds to the display frame rate of 90Hz
  • the screen hardware of the mobile terminal supports a variety of display frame rates, such as 60Hz and 90Hz display frame rates. When the screen works at 90Hz, it can bring users a smoother experience, while working at 60Hz can save screen power consumption.
  • game scenes and video scenes are limited by screen content.
  • Movie recording is generally 24 frames per second, so the display frame rate in these two scenes will not exceed 60Hz. If the screen is displayed at 90Hz or higher at this time Frame rate work does not improve fluency, while the screen working at 60Hz can save power consumption; for scenes such as sliding application lists or browsing Weibo, it is not limited by the screen content. At this time, the screen works at 90Hz, which can bring more to users. Smooth experience.
  • Step 208 Display the to-be-switched screen corresponding to the application program according to the screen switching request and the display frame rate.
  • the screen switching requests may be sorted in chronological order based on the characteristic information carried in the screen switching request, such as time attribute information, and the screen switching requests can be processed in sequence.
  • the screen switching request is used to request to switch the screen in the application; according to the screen switching request, the control corresponding to the application is called to generate the to-be-switched screen corresponding to the application;
  • the application program calls the preset feature control
  • the scene corresponding to the application program and the display frame rate corresponding to the scene are obtained;
  • the screen switching request and the display frame rate the screen to be switched corresponding to the application program is displayed, thus realizing the display frame
  • the rate corresponds to the scene of the mobile terminal, that is, different scenes correspond to different display frame rates, rather than the same higher display frame rate in all scenes, so the power consumption of the mobile terminal can be reduced.
  • obtaining the scene corresponding to the application program and the display frame rate corresponding to the scene includes: Step 302, when it is detected that the application program invokes the preset feature control When setting the feature control, obtain the display size of the feature control, the attribute of the feature control, and the preset whitelist; step 304, according to the display size of the feature control, the attribute of the feature control, and the whitelist, obtain the scene and scene corresponding to the application The corresponding display frame rate.
  • the scene includes the first type of scene and the second type of scene.
  • the first type of scene and the second type of scene correspond to different display frame rates; according to the display size of the feature control, the attribute of the feature control, and the whitelist, the corresponding application program is obtained
  • the scenes and the display frame rate corresponding to the scenes include: query the display frame rate corresponding to the application according to the whitelist, which belongs to the display frame rate corresponding to the first type of scene or the display frame rate corresponding to the second type of scene, to obtain the query result;
  • the display size of the control, the attributes of the characteristic control, and the query result determine the scene corresponding to the application and the display frame rate corresponding to the scene.
  • the attributes of the feature control include the preset label attributes
  • the display frame rate corresponding to the application program obtained according to the whitelist query is the preset corresponding to the first type of scene Display frame rate, the scene corresponding to the application is obtained as the first type of scene and the display frame rate corresponding to the first type of scene;
  • the display size of the feature control is smaller than the preset size value, the attribute of the feature control does not include the preset label attribute,
  • the display frame rate corresponding to the application program is obtained and the display frame rate corresponding to the preset second type scene is obtained, and the scene corresponding to the application program is obtained as the second type scene and the display frame rate corresponding to the second type scene.
  • the preset size value can be the screen size value of the mobile terminal.
  • the first type of scene refers to the scene where the screen content is limited to the recording frame rate, such as game scenes or video scenes.
  • the display frame rate corresponding to the first type of scene can be It is 60Hz.
  • the second type of scene refers to a scene where the screen content is not limited, such as a web browsing scene.
  • the display frame rate corresponding to the second type of scene can be 90Hz.
  • the display size of the feature control refers to the corresponding screen size when the feature control is called to display on the screen. For example, in a video scene, the display size of a feature control called by the application should be full screen. If the display size of the feature control declared in the application is obtained in the actual situation, it is determined to be less than half of the screen size. The actual situation does not correspond to a video scene, that is, the scene does not belong to a scene that requires the display frame rate to be set to 60 Hz.
  • the attribute of the feature control refers to the specific label carried by the feature control when the feature control is called in different scenes. Different feature controls correspond to different attributes, and certain attributes of the same feature control will be different in different scenarios. Different scenarios can be identified through these specific attributes.
  • the sublayer property of the SurfaceView control This property usually carries the media tag when called by games and video applications, while other applications do not carry the tag when calling the control.
  • a whitelist can be pre-configured, and the content of the whitelist includes a list of applications working at 60Hz and a list of applications working at 90Hz. If not necessary, the whitelist can support users' online configuration, which can be modified as needed. Recognizing the scene by calling the feature control may cause inaccurate scene recognition. For example, some novel applications and Google Chrome call the SurfaceView control at runtime, but these applications do not belong to game video applications. And when working at 90Hz, the user experience will be smoother.
  • the scene confirmation can be performed through the display size of the feature control, the attributes of the feature control, and the whitelist, which can improve the scene recognition rate.
  • displaying the screen to be switched corresponding to the application includes: determining the target application according to the screen switching request, and setting the display frame rate corresponding to the target application to the display frame corresponding to the scene Rate; when the screen drawing completion message corresponding to the target application is received, the screen to be switched corresponding to the target application is displayed according to the set display frame rate.
  • the screen working mode client ScreenModeClient and the application run in the same process.
  • the scene corresponding to the application and the scene corresponding to the scene are obtained.
  • the display frame rate, the application and the corresponding display frame rate of the application in the scene are sent to the screen working mode service ScreenModeService.
  • ScreenModeService creates a record for each application in the system service, and records the corresponding display frame rate of the application in the scene.
  • the Android native service WindowManagerService first judges to display an application in the foreground, and then obtains the display frame rate of the application in the scene from the screen work mode service ScreenModeService, and sets the display frame rate corresponding to the application to be displayed as The display frame rate corresponding to the scene. From the time the user clicks on the screen to switch the application, to when the application is switched and displayed on the screen, there is a delay in the process, which inevitably causes the display frame rate to switch not fast enough.
  • switching from 60Hz to 90Hz not fast enough may cause the screen to be switched to run at 60Hz , Causing problems with the picture card.
  • the system determines that an application will be transferred to the foreground to display, first query based on the application
  • the display frame rate corresponding to the scene obtained by the program screen switching request, and the display frame rate corresponding to the application to be displayed is set to the display frame rate corresponding to the scene in advance. After that, the application is indeed displayed on the screen, which improves the switching speed.
  • the method further includes: when receiving a feedback message that the screen to be switched is not displayed, delaying a preset time period corresponding to the target application The display frame rate is switched so that the mobile terminal displays the screen to be switched according to the switched display frame rate.
  • the user clicks on the screen and the system judges that an application will be transferred to the foreground it first queries the display frame rate corresponding to the scene obtained based on the application screen switching request, and sets the display frame rate corresponding to the application to be displayed to The display frame rate corresponding to the scene, and keep the preset duration, such as 1 second.
  • the display frame rate corresponding to the application to be displayed is switched, so that the mobile terminal displays the screen to be switched according to the switched display frame rate. For example, when the display frame rate set in advance is 60 Hz, the screen is not displayed on the terminal, and the display frame rate is automatically switched to 90 Hz after 1 second to display the screen.
  • the user interaction interface of the mobile terminal is provided with a scene switching frame rate control.
  • the method further includes: step 404, Obtain the display frame rate obtained by the application based on the system frame rate switching native mechanism; step 405, in response to the activation operation of the scene switching frame rate control, according to the display frame rate obtained based on the system frame rate switching native mechanism and the display frame rate corresponding to the scene , Determine the target display frame rate; according to the screen switching request and the display frame rate, displaying the screen to be switched corresponding to the application program includes: step 406, displaying the screen to be switched corresponding to the application program according to the screen switching request and the target display frame rate.
  • determining the target display frame rate includes: obtaining a preset frame rate influencing factor priority; according to the frame rate influencing factor priority , Determine the target display frame rate based on the display frame rate obtained by the system frame rate switching native mechanism and the display frame rate corresponding to the scene.
  • the solution in this embodiment can be compatible with the native mechanism of the mobile terminal.
  • the native Android system provides an interface through which the display frame rate of the application can be set. ScreenModeService comprehensively considers the Android native interface, user settings, whitelist, feature controls and other influencing factors, and according to the priority of each influencing factor, obtains an appropriate display frame rate.
  • a device for controlling the frame rate of a mobile terminal includes: a request receiving module 502, a request response module 504, a feature control detection module 506, and a screen Display module 508.
  • the request receiving module 502 is used to receive a screen switching request, and the screen switching request is used to request to switch a screen in the application program.
  • the request response module 504 is configured to call a control corresponding to the application program according to the screen switching request, and the control is used to draw the to-be-switched screen corresponding to the application program.
  • the feature control detection module 506 is configured to obtain a scene corresponding to the application program and a display frame rate corresponding to the scene when it is detected that the application program calls a preset feature control.
  • the screen display module 508 is configured to display the to-be-switched screen corresponding to the application program according to the screen switching request and the display frame rate.
  • the feature control detection module 506 is further configured to obtain the display size of the feature control, the attributes of the feature control, and the preset whitelist when it is detected that the application program calls the preset feature control; according to the display of the feature control
  • the size, the attributes of the feature control, and the whitelist are used to obtain the scene corresponding to the application and the display frame rate corresponding to the scene.
  • the scene includes the first type of scene and the second type of scene.
  • the first type of scene and the second type of scene correspond to different display frame rates;
  • the feature control detection module is also used to query the display corresponding to the application according to the whitelist.
  • the frame rate belongs to the display frame rate corresponding to the first type of scene or the display frame rate corresponding to the second type of scene to obtain the query result; according to the display size of the feature control, the attribute of the feature control and the query result, determine the scene and the scene corresponding to the application The corresponding display frame rate.
  • the screen display module 508 is further configured to determine the target application according to the screen switching request, and set the display frame rate corresponding to the target application to the display frame rate corresponding to the scene; after receiving the screen drawing corresponding to the target application When the message is completed, the screen to be switched will be displayed according to the set display frame rate.
  • the device for controlling the frame rate of the mobile terminal further includes a switching module for delaying a preset period of time when receiving a feedback message that the screen to be switched is not displayed, and switching the display frame rate corresponding to the target application , So that the mobile terminal displays the screen to be switched according to the switched display frame rate.
  • the user interaction interface of the mobile terminal is provided with a scene switching frame rate control
  • the device for controlling the frame rate of the mobile terminal further includes a frame rate determining module for obtaining the display frame rate obtained by the application based on the system frame rate switching native mechanism ;
  • the target display frame rate is determined according to the display frame rate obtained based on the system frame rate switching native mechanism and the display frame rate corresponding to the scene;
  • the screen display module is also used to determine the target display frame rate according to the screen switching request and The target display frame rate, display the screen to be switched corresponding to the application.
  • the frame rate determination module is also used to obtain the preset priority of frame rate influencing factors; according to the frame rate influencing factor priority, the display frame rate obtained by switching the native mechanism based on the system frame rate and the display frame corresponding to the scene Rate, determine the target display frame rate.
  • Each module in the above-mentioned device for controlling the frame rate of a mobile terminal may be implemented in whole or in part by software, hardware, and a combination thereof.
  • the above-mentioned modules may be embedded in the form of hardware or independent of the processor in the computer equipment, or may be stored in the memory of the computer equipment in the form of software, so that the processor can call and execute the operations corresponding to the above-mentioned modules.
  • a computer device may be a mobile terminal.
  • FIG. 6 provides an internal structure diagram of a mobile terminal.
  • the mobile terminal includes a processor, a memory, and a display screen connected through a system bus.
  • the processor is used to provide computing and control capabilities.
  • the memory includes a non-volatile storage medium and internal memory.
  • the non-volatile storage medium stores an operating system and a computer program.
  • the internal memory provides an environment for the operation of the operating system and computer programs in the non-volatile storage medium.
  • the method executed by the mobile terminal may be completed by the processor of the mobile terminal, that is, a method for controlling the frame rate of the mobile terminal is implemented when the computer program is executed by the processor.
  • FIG. 6 is only a block diagram of a part of the structure related to the solution of the present application, and does not constitute a limitation on the terminal to which the solution of the present application is applied.
  • the mobile terminal may include a diagram More or fewer components are shown in, or some components are combined, or have different component arrangements.
  • a computer device including a memory and a processor, the memory stores a computer program, and the processor implements the following steps when executing the computer program: receiving a screen switching request, which is used to request switching applications The screen in the program; according to the screen switching request, the control corresponding to the application is called, and the control is used to draw the screen to be switched corresponding to the application; when it is detected that the application calls the preset feature control, the scene and the scene corresponding to the application are obtained Corresponding display frame rate; according to the screen switching request and the display frame rate, display the screen to be switched corresponding to the application program.
  • the processor further implements the following steps when executing the computer program: when it is detected that the application program calls the preset feature control, obtain the display size of the feature control, the attributes of the feature control, and the preset white list; The display size of the control, the attribute of the characteristic control, and the white list are used to obtain the scene corresponding to the application and the display frame rate corresponding to the scene.
  • the processor further implements the following steps when executing the computer program: the scene includes the first type of scene and the second type of scene, and the display frame rate corresponding to the first type of scene and the second type of scene is different;
  • the display frame rate corresponding to the program belongs to the display frame rate corresponding to the first type of scene or the display frame rate corresponding to the second type of scene, and the query result is obtained;
  • the application program is determined according to the display size of the characteristic control, the attribute of the characteristic control and the query result The corresponding scene and the display frame rate corresponding to the scene.
  • the processor further implements the following steps when executing the computer program: determining the target application according to the screen switching request, setting the display frame rate corresponding to the target application to the display frame rate corresponding to the scene; When the corresponding screen drawing complete message, the screen to be switched corresponding to the target application is displayed according to the set display frame rate.
  • the processor further implements the following steps when executing the computer program: when receiving a feedback message that the screen to be switched is not displayed, delaying a preset period of time, and switching the display frame rate corresponding to the target application, so that The mobile terminal displays the screen to be switched according to the switched display frame rate.
  • the processor further implements the following steps when executing the computer program: the user interaction interface of the mobile terminal is provided with a scene switching frame rate control, and the display frame rate obtained by the application program based on the system frame rate switching native mechanism is obtained; in response to the scene switching The activation operation of the frame rate control determines the target display frame rate according to the display frame rate obtained based on the system frame rate switching native mechanism and the display frame rate corresponding to the scene; according to the screen switching request and the target display frame rate, the display corresponding to the application is displayed. Switch screen.
  • the processor further implements the following steps when executing the computer program: obtaining the preset priority of the frame rate influencing factor; according to the priority of the frame rate influencing factor, the display frame rate and scene obtained by switching the native mechanism based on the system frame rate Corresponding to the display frame rate, determine the target display frame rate.
  • a computer-readable storage medium on which a computer program is stored, and when the computer program is executed by a processor, the following steps are also implemented: receiving a screen switching request, which is used to request to switch an application program The screen; according to the screen switching request, call the control corresponding to the application, the control is used to draw the screen to be switched corresponding to the application; when it is detected that the application calls the preset feature control, the scene corresponding to the application and the corresponding scene are obtained Display frame rate; according to the screen switching request and the display frame rate, display the screen to be switched corresponding to the application.
  • the following steps are further implemented: when it is detected that the application program calls the preset feature control, acquiring the display size of the feature control, the attributes of the feature control, and the preset whitelist; The display size of the feature control, the attributes of the feature control, and the whitelist are obtained to obtain the scene corresponding to the application and the display frame rate corresponding to the scene.
  • the scene includes the first type of scene and the second type of scene, and the display frame rate corresponding to the first type of scene and the second type of scene is different;
  • the display frame rate corresponding to the application belongs to the display frame rate corresponding to the first type of scene or the display frame rate corresponding to the second type of scene, and the query result is obtained;
  • the application is determined according to the display size of the characteristic control, the attribute of the characteristic control and the query result
  • the program corresponds to the scene and the display frame rate corresponding to the scene.
  • the following steps are also implemented: determine the target application according to the screen switching request, and set the display frame rate corresponding to the target application to the display frame rate corresponding to the scene; after receiving the target application When the screen drawing completion message corresponding to the program is completed, the screen to be switched corresponding to the target application is displayed according to the set display frame rate.
  • the following steps are also implemented: when a feedback message that the screen to be switched is not displayed is received, the preset time is delayed, and the display frame rate corresponding to the target application is switched to Make the mobile terminal display the screen to be switched according to the switched display frame rate.
  • the user interaction interface of the mobile terminal is provided with a scene switching frame rate control, and the display frame rate obtained by the application program based on the system frame rate switching native mechanism is obtained;
  • the activation operation of the switch frame rate control determines the target display frame rate according to the display frame rate obtained based on the system frame rate switching native mechanism and the display frame rate corresponding to the scene; according to the screen switching request and the target display frame rate, the display corresponding to the application is displayed The screen to be switched.
  • the following steps are also implemented: obtaining the preset frame rate influencing factor priority; according to the frame rate influencing factor priority, the display frame rate obtained by switching the native mechanism based on the system frame rate; The display frame rate corresponding to the scene determines the target display frame rate.
  • Non-volatile memory may include read only memory (ROM), programmable ROM (PROM), electrically programmable ROM (EPROM), electrically erasable programmable ROM (EEPROM), or flash memory.
  • Volatile memory may include random access memory (RAM) or external cache memory.
  • RAM is available in many forms, such as static RAM (SRAM), dynamic RAM (DRAM), synchronous DRAM (SDRAM), double data rate SDRAM (DDRSDRAM), enhanced SDRAM (ESDRAM), synchronous chain Channel (Synchlink) DRAM (SLDRAM), memory bus (Rambus) direct RAM (RDRAM), direct memory bus dynamic RAM (DRDRAM), and memory bus dynamic RAM (RDRAM), etc.
  • SRAM static RAM
  • DRAM dynamic RAM
  • SDRAM synchronous DRAM
  • DDRSDRAM double data rate SDRAM
  • ESDRAM enhanced SDRAM
  • SLDRAM synchronous chain Channel
  • memory bus Radbus direct RAM
  • RDRAM direct memory bus dynamic RAM
  • RDRAM memory bus dynamic RAM

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Abstract

一种移动终端帧率的控制方法、装置、计算机设备和存储介质。方法包括:接收画面切换请求,画面切换请求用于请求切换应用程序中的画面(S202);根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面(S204);当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率(S206);根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面(S208)。

Description

移动终端帧率的控制方法、装置、计算机设备和存储介质
交叉引用
本发明要求在2019年12月26日提交中国专利局、申请号为201911366921.9、发明名称为“移动终端帧率的控制方法、装置、计算机设备和存储介质”的中国专利申请的优先权,上述申请的全部内容通过引用结合在本发明中。
技术领域
本申请涉及移动终端技术领域,特别是涉及一种移动终端帧率的控制方法、装置、计算机设备和存储介质。
背景技术
随着移动终端技术的发展,智能手机、平板等移动终端在人们的生活工作中得到了广泛的应用。移动终端安装有操作系统,用户可以通过交互界面向移动终端发起画面切换,比如从一个应用程序切换至另一个应用程序。移动终端响应用户的输入操作,刷新终端的显示画面。
在终端的显示画面刷新过程中,传统的方法是移动终端在应用程序完成画面绘制之后,根据系统默认的显示帧率刷新终端的显示画面,将画面最终显示于屏幕上。这样的画面切换方法显示帧率固定,不同的显示帧率对应不同的功耗,不同场景下所需的显示帧率不同,较低的显示帧率可能会造成场景画面无法显示,而若所有的场景下都对应同一个较高的显示帧率,这样容易造成功耗较高的问题。
发明内容
基于此,有必要针对上述技术问题,提供一种基于场景控制显示帧率、 降低功耗的移动终端帧率的控制方法、装置、计算机设备和存储介质。
一种移动终端帧率的控制方法,所述方法包括:接收画面切换请求,所述画面切换请求用于请求切换应用程序中的画面;根据所述画面切换请求,调用所述应用程序对应的控件,所述控件用于绘制所述应用程序对应的待切换画面;当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率;根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面。
在一个实施例中,所述当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率包括:当检测到所述应用程序调用预设的特征控件时,获取所述特征控件的显示尺寸、所述特征控件的属性以及预设的白名单;根据所述特征控件的显示尺寸、所述特征控件的属性以及所述白名单,得到所述应用程序对应的场景以及所述场景对应的显示帧率。
在一个实施例中,所述场景包括第一类场景和第二类场景,所述第一类场景和所述第二类场景对应的显示帧率不同;所述根据所述特征控件的显示尺寸、所述特征控件的属性以及所述白名单,得到所述应用程序对应的场景以及所述场景对应的显示帧率包括:根据所述白名单查询所述应用程序对应的显示帧率属于所述第一类场景对应的显示帧率或属于第二类场景对应的显示帧率,得到查询结果;根据所述特征控件的显示尺寸、所述特征控件的属性以及所述查询结果,确定所述应用程序对应场景以及所述场景对应的显示帧率。
在一个实施例中,所述根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面包括:根据所述画面切换请求确定目标应用程序;将所述待显示的应用程序对应的显示帧率设置为所述场景对应的显示帧率;在接收到所述目标应用程序对应的画面绘制完成消息时,根据设置的显示帧率显示所述目标应用程序对应的待切换画面。
在一个实施例中,所述根据设置的显示帧率显示所述目标应用程序对应 的待切换画面之后,还包括:当接收到所述待切换画面未显示的反馈消息时,延时预设时长,对所述待显示的应用程序对应的显示帧率进行切换,以使所述移动终端根据切换后的显示帧率显示所述待切换画面。
在一个实施例中,所述移动终端用户交互界面设置有场景切换帧率控件,所述根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面之前,还包括:获取所述应用程序基于系统帧率切换原生机制得到的显示帧率;响应对所述场景切换帧率控件的激活操作,根据所述基于系统帧率切换原生机制得到的显示帧率以及所述场景对应的显示帧率,确定目标显示帧率;所述根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面包括:根据所述画面切换请求以及所述目标显示帧率,显示所述应用程序对应的待切换画面。
在一个实施例中,所述根据所述基于系统帧率切换原生机制得到的显示帧率以及所述场景对应的显示帧率,确定目标显示帧率包括:获取预设的帧率影响因素优先级;根据所述帧率影响因素优先级、所述基于系统帧率切换原生机制得到的显示帧率以及所述场景对应的显示帧率,确定目标显示帧率。
一种移动终端帧率的控制装置,所述装置包括:请求接收模块,用于接收画面切换请求,所述画面切换请求用于请求切换应用程序中的画面;请求响应模块,用于根据所述画面切换请求,调用所述应用程序对应的控件,所述控件用于绘制所述应用程序对应的待切换画面;特征控件检测模块,用于当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率;画面显示模块,用于根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面。
一种计算机设备,包括存储器和处理器,所述存储器存储有计算机程序,所述处理器执行所述计算机程序时实现以下步骤:接收画面切换请求,所述画面切换请求用于请求切换应用程序中的画面;根据所述画面切换请求,调用所述应用程序对应的控件,所述控件用于绘制所述应用程序对应的待切换画面;当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对 应的场景以及所述场景对应的显示帧率;根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面。
一种计算机可读存储介质,其上存储有计算机程序,所述计算机程序被处理器执行时实现以下步骤:接收画面切换请求,所述画面切换请求用于请求切换应用程序中的画面;根据所述画面切换请求,调用所述应用程序对应的控件,所述控件用于绘制所述应用程序对应的待切换画面;当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率;根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面。
上述移动终端帧率的控制方法、装置、计算机设备和存储介质中,通过接收画面切换请求,画面切换请求用于请求切换应用程序中的画面;根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面;当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面,这样实现了显示帧率与移动终端的场景对应,即不同场景下对应不同的显示帧率,而不是所有的场景下都对应同一个较高的显示帧率,因而可以降低移动终端的功耗。
附图说明
图1为一个实施例中移动终端帧率的控制方法的应用环境图。
图2为一个实施例中移动终端帧率的控制方法的流程示意图。
图3为一个实施例中显示帧率获取步骤的流程示意图。
图4为另一个实施例中移动终端帧率的控制方法的流程示意图。
图5为一个实施例中移动终端帧率的控制装置的结构框图。
图6为一个实施例中计算机设备的内部结构图。
具体实施方式
为了使本申请的目的、技术方案及优点更加清楚明白,以下结合附图及实施例,对本申请进行进一步详细说明。应当理解,此处描述的实施例仅仅用以解释本申请,并不用于限定本申请。
本申请提供的移动终端帧率的控制方法,可以应用于如图1所示的应用场景中。该应用场景包括移动终端102和服务器104,移动终端102通过网络与服务器104连接。移动终端102发起画面切换请求,服务器104接收画面切换请求,画面切换请求用于请求切换应用程序中的画面;根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面;当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面。移动终端102可以是手机、平板电脑、笔记本电脑等中的至少一种。服务器104可以用独立的服务器或者是多个服务器组成的服务器集群来实现。
需要指出的是,本申请实施例中的移动终端帧率的控制方法还可以由终端来执行,终端接收外部输入的画面切换请求,画面切换请求用于请求切换应用程序中的画面;根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面;当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面。具体地,终端执行本申请实施例中的移动终端帧率的控制方法可以通过处理器来执行,终端可以接收来自外部其他终端的输入的画面切换请求,以执行上述操作,完成切换画面的显示。
在一个实施例中,如图2所示,提供了一种移动终端帧率的控制方法,以该方法应用于图1中的服务器为例进行说明,包括以下步骤。
步骤202,接收画面切换请求,画面切换请求用于请求切换应用程序中的画面。
其中,画面切换请求是指用于请求切换移动终端的应用程序中的画面, 可以是由用户在移动终端的交互页面触发相应的控件发起画面切换请求,移动终端的处理器接收该画面切换请求;也可以是用户在移动终端的交互页面触发相应的控件发起画面切换请求,移动终端在检测到将该画面切换请求时,将其发送至服务器。画面切换请求可以是基于一个应用程序,请求从一个场景画面切换至另一个场景画面,比如从用户登录页面切换至视频观看页面;也可以是基于不同的应用程序,请求从一个应用程序页面切换至另一个应用程序页面,比如从某一个视频应用程序切换至某一个游戏应用程序。
步骤204,根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面。
其中,应用程序在显示不同的场景画面时需要调用不同的控件来实现,比如,游戏应用程序在显示场景画面时,需要调用SurfaceView控件、TextureView控件、NativeActivity控件等控件。
步骤206,当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率。
其中,特征控件是指应用程序在某个场景下需要使用而其它场景下不需要使用的控件,可以通过特征控件的调用来识别不同的场景。显示帧率是指移动终端的显示屏幕更换一帧画面的时间间隔,预先存储场景与显示帧率的对应关系表,比如,游戏场景对应60Hz的显示帧率、视频场景对应60Hz的显示帧率、网页浏览场景对应90Hz的显示帧率等。移动终端的屏幕硬件支持多种显示帧率,比如支持60Hz和90Hz的显示帧率,屏幕工作在90Hz时能够给用户带来更流畅的体验,而工作在60Hz时能够节省屏幕功耗。具体地,游戏场景和视频场景由于画面内容限制,电影录制一般而言是每秒24帧,因此这两种场景下的显示帧率不会超过60Hz,如果此时屏幕以90Hz或更高的显示帧率工作并不能提高流畅性,而屏幕工作在60Hz却可以节省功耗;对于滑动应用列表或者浏览微博等场景,不受画面内容限制,此时屏幕工作在90Hz,能给用户带来更流畅的体验。
步骤208,根据画面切换请求以及显示帧率,显示应用程序对应的待切 换画面。
在画面切换请求包括多个请求的情况下,可以基于画面切换请求中携带的特征信息,比如时间属性信息,对画面切换请求按时间先后排序,依次处理画面切换请求。
上述移动终端帧率的控制方法,通过接收画面切换请求,画面切换请求用于请求切换应用程序中的画面;根据画面切换请求,调用应用程序对应的控件,以生成应用程序对应的待切换画面;当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面,这样实现了显示帧率与移动终端的场景对应,即不同场景下对应不同的显示帧率,而不是所有的场景下都对应同一个较高的显示帧率,因而可以降低移动终端的功耗。
在一个实施例中,如图3所示,当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率包括:步骤302,当检测到应用程序调用预设的特征控件时,获取特征控件的显示尺寸、特征控件的属性以及预设的白名单;步骤304,根据特征控件的显示尺寸、特征控件的属性以及白名单,得到应用程序对应的场景以及场景对应的显示帧率。具体地,场景包括第一类场景和第二类场景,第一类场景和第二类场景对应的显示帧率不同;根据特征控件的显示尺寸、特征控件的属性以及白名单,得到应用程序对应的场景以及场景对应的显示帧率包括:根据白名单查询应用程序对应的显示帧率属于第一类场景对应的显示帧率或属于第二类场景对应的显示帧率,得到查询结果;根据特征控件的显示尺寸、特征控件的属性以及查询结果,确定应用程序对应场景以及场景对应的显示帧率。更为具体地,当特征控件的显示尺寸为预设尺寸值、特征控件的属性包括预设的标签属性,且根据白名单查询得到应用程序对应的显示帧率为预设第一类场景对应的显示帧率,得到应用程序对应的场景为第一类场景以及第一类场景对应的显示帧率;当特征控件的显示尺寸小于预设尺寸值、特征控件的属性不包括预设的标签属性,且根据白名单查询得到应用程序对应的显示帧率为预设 第二类场景对应的显示帧率,得到应用程序对应的场景为第二类场景以及第二类场景对应的显示帧率。其中,预设尺寸值可以是移动终端的屏幕尺寸值,第一类场景是指画面内容受限于录制帧率的场景,比如游戏场景或视频场景等,第一类场景对应的显示帧率可以是60Hz,第二类场景是指画面内容不受限的场景,比如网页浏览场景,第二类场景对应的显示帧率可以是90Hz。
特征控件的显示尺寸是指调用特征控件在屏幕上进行显示时,对应的画面尺寸。比如在视频场景下,应用程序调用的某个特征控件对应的显示尺寸应该是全屏,如果实际情况下获取到该应用程序中声明的该特征控件的显示尺寸小于屏幕尺寸的一半,此时判定该实际情况对应的并不是视频场景,也即该场景不属于需要将显示帧率设置为60Hz的场景。特征控件的属性是指在不同场景下调用特征控件,特征控件所携带的特定标签。不同的特征控件对应不同的属性,同一个特征控件在不同场景下某些属性也会不同,可以通过这些特定的属性来识别不同的场景。比如SurfaceView控件的sublayer属性,这个属性在游戏和视频应用程序调用时一般会携带media标签,而其它应用程序调用该控件时则不会携带该标签。可以预先配置一个白名单,该白名单的内容包括工作在60Hz的应用程序清单以及工作在90Hz的应用程序清单。非必要的,该白名单可以支持用户在线配置,根据需要进行修改。通过特征控件的调用对场景进行识别,可能会出现场景识别不准确的问题,比如有些小说类应用程序、谷歌浏览器在运行时调用SurfaceView控件,但是这些应用程序并不属于游戏视频类应用程序,且工作在90Hz时,用户体验会更流畅。在应用程序调用预设的特征控件基础上,再通过特征控件的显示尺寸、特征控件的属性以及白名单进行场景确认,可以提高场景识别率。
在一个实施例中,根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面包括:根据画面切换请求确定目标应用程序,将目标应用程序对应的显示帧率设置为场景对应的显示帧率;在接收到目标应用程序对应的画面绘制完成消息时,根据设置的显示帧率显示目标应用程序对应的待切换画面。以操作系统为android系统的手机作为移动终端为例,屏幕工作模式客 户端ScreenModeClient和应用程序运行在同一进程,当某个应用程序调用特征控件时,得到该应用程序对应的场景以及该场景对应的显示帧率,将该应用程序以及该应用程序在该场景下对应的显示帧率发送至屏幕工作模式服务ScreenModeService。ScreenModeService在系统服务中,为每个应用程序建立一条记录,记录该应用程序在该场景下对应的显示帧率。android原生服务WindowManagerService先判断将某个应用程序显示于前台,然后从屏幕工作模式服务ScreenModeService获取该应用程序在该场景下对应的显示帧率,并且将待显示的应用程序对应的显示帧率设置为场景对应的显示帧率。从用户点击屏幕切换应用程序,到应用程序完成切换显示于屏幕,这中间存在延迟,不可避免地造成显示帧率切换不够迅速,比如从60Hz切换至90Hz不够快可能会造成待切换画面以60Hz运行,造成画面卡的问题。对此进行优化,无需等待目标应用程序画面绘制完毕后,才设置该应用程序对应的显示帧率,而在用户点击屏幕,系统判断某个应用程序将要调至前台显示时,先查询基于该应用程序画面切换请求得到的场景对应的显示帧率,提前将待显示的应用程序对应的显示帧率设置为场景对应的显示帧率。这之后这个应用程序确实显示于屏幕,由此提高了切换速度。
在一个实施例中,根据设置的显示帧率显示目标应用程序对应的待切换画面之后,还包括:当接收到待切换画面未显示的反馈消息时,延时预设时长,对目标应用程序对应的显示帧率进行切换,以使移动终端根据切换后的显示帧率显示待切换画面。在用户点击屏幕,系统判断某个应用程序将要调至前台显示时,先查询基于该应用程序画面切换请求得到的场景对应的显示帧率,提前将待显示的应用程序对应的显示帧率设置为场景对应的显示帧率,并保持预设时长,比如保持1秒。在1秒后,如果待切换画面没有在终端显示,对待显示的应用程序对应的显示帧率进行切换,以使移动终端根据切换后的显示帧率显示待切换画面。比如,提前设置的显示帧率为60Hz时,画面没有在终端显示,1秒后自动将显示帧率切换至90Hz,以显示画面。
在一个实施例中,移动终端用户交互界面设置有场景切换帧率控件,如 图4所示,根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面之前,还包括:步骤404,获取应用程序基于系统帧率切换原生机制得到的显示帧率;步骤405,响应对场景切换帧率控件的激活操作,根据基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面包括:步骤406,根据画面切换请求以及目标显示帧率,显示应用程序对应的待切换画面。可选地,根据基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率包括:获取预设的帧率影响因素优先级;根据帧率影响因素优先级、基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率。本实施例中的方案可以兼容移动终端的原生机制,比如安卓原生系统提供了接口,通过该接口可以设置应用程序的显示帧率。ScreenModeService综合考虑安卓原生接口、用户的设置、白名单、特征控件等影响因素,根据各个影响因素的优先级,得出合适的显示帧率。
应该理解的是,虽然图2-4的流程图中的各个步骤按照箭头的指示依次显示,但是这些步骤并不是必然按照箭头指示的顺序依次执行。除非本文中有明确的说明,这些步骤的执行并没有严格的顺序限制,这些步骤可以以其它的顺序执行。而且,图2-4中的至少一部分步骤可以包括多个子步骤或者多个阶段,这些子步骤或者阶段并不必然是在同一时刻执行完成,而是可以在不同的时刻执行,这些子步骤或者阶段的执行顺序也不必然是依次进行,而是可以与其它步骤或者其它步骤的子步骤或者阶段的至少一部分轮流或者交替地执行。
在一个实施例中,如图5所示,提供了一种移动终端帧率的控制装置,移动终端帧率的控制装置包括:请求接收模块502、请求响应模块504、特征控件检测模块506和画面显示模块508。其中,请求接收模块502,用于接收画面切换请求,画面切换请求用于请求切换应用程序中的画面。请求响应模块504,用于根据画面切换请求,调用应用程序对应的控件,控件用于绘制 应用程序对应的待切换画面。特征控件检测模块506,用于当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率。画面显示模块508,用于根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面。
在一个实施例中,特征控件检测模块506还用于当检测到应用程序调用预设的特征控件时,获取特征控件的显示尺寸、特征控件的属性以及预设的白名单;根据特征控件的显示尺寸、特征控件的属性以及白名单,得到应用程序对应的场景以及场景对应的显示帧率。
在一个实施例中,场景包括第一类场景和第二类场景,第一类场景和第二类场景对应的显示帧率不同;特征控件检测模块还用于根据白名单查询应用程序对应的显示帧率属于第一类场景对应的显示帧率或属于第二类场景对应的显示帧率,得到查询结果;根据特征控件的显示尺寸、特征控件的属性以及查询结果,确定应用程序对应场景以及场景对应的显示帧率。
在一个实施例中,画面显示模块508还用于根据画面切换请求确定目标应用程序,将目标应用程序对应的显示帧率设置为场景对应的显示帧率;在接收到目标应用程序对应的画面绘制完成消息时,根据设置的显示帧率显示待切换画面。
在一个实施例中,移动终端帧率的控制装置还包括切换模块,用于当接收到待切换画面未显示的反馈消息时,延时预设时长,对目标应用程序对应的显示帧率进行切换,以使移动终端根据切换后的显示帧率显示待切换画面。
在一个实施例中,移动终端用户交互界面设置有场景切换帧率控件,移动终端帧率的控制装置还包括帧率确定模块,用于获取应用程序基于系统帧率切换原生机制得到的显示帧率;响应对场景切换帧率控件的激活操作,根据基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率;画面显示模块还用于根据画面切换请求以及目标显示帧率,显示应用程序对应的待切换画面。
在一个实施例中,帧率确定模块还用于获取预设的帧率影响因素优先级; 根据帧率影响因素优先级、基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率。
关于移动终端帧率的控制装置的限定可以参见上文中对于移动终端帧率的控制方法的限定,在此不再赘述。上述移动终端帧率的控制装置中的各个模块可全部或部分通过软件、硬件及其组合来实现。上述各模块可以硬件形式内嵌于或独立于计算机设备中的处理器中,也可以以软件形式存储于计算机设备中的存储器中,以便于处理器调用执行以上各个模块对应的操作。
在一个实施例中,提供了一种计算机设备,该计算机设备可以是移动终端,图6提供了一种移动终端的内部结构图。该移动终端包括通过系统总线连接的处理器、存储器和显示屏。其中,该处理器用于提供计算和控制能力。该存储器包括非易失性存储介质、内存储器。该非易失性存储介质存储有操作系统和计算机程序。该内存储器为非易失性存储介质中的操作系统和计算机程序的运行提供环境。其中,移动终端执行的方法可以由该移动终端的处理器来完成,即计算机程序被处理器执行时实现一种移动终端帧率的控制方法。
本领域技术人员可以理解,图6中示出的结构,仅仅是与本申请方案相关的部分结构的框图,并不构成对本申请方案所应用于其上的终端的限定,移动终端可以包括比图中所示更多或更少的部件,或者组合某些部件,或者具有不同的部件布置。
在一个实施例中,提供了一种计算机设备,包括存储器和处理器,该存储器存储有计算机程序,该处理器执行计算机程序时实现以下步骤:接收画面切换请求,画面切换请求用于请求切换应用程序中的画面;根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面;当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面。
在一个实施例中,处理器执行计算机程序时还实现以下步骤:当检测到 应用程序调用预设的特征控件时,获取特征控件的显示尺寸、特征控件的属性以及预设的白名单;根据特征控件的显示尺寸、特征控件的属性以及白名单,得到应用程序对应的场景以及场景对应的显示帧率。
在一个实施例中,处理器执行计算机程序时还实现以下步骤:场景包括第一类场景和第二类场景,第一类场景和第二类场景对应的显示帧率不同;根据白名单查询应用程序对应的显示帧率属于第一类场景对应的显示帧率或属于第二类场景对应的显示帧率,得到查询结果;根据特征控件的显示尺寸、特征控件的属性以及查询结果,确定应用程序对应场景以及场景对应的显示帧率。
在一个实施例中,处理器执行计算机程序时还实现以下步骤:根据画面切换请求确定目标应用程序,将目标应用程序对应的显示帧率设置为场景对应的显示帧率;在接收到目标应用程序对应的画面绘制完成消息时,根据设置的显示帧率显示目标应用程序对应的待切换画面。
在一个实施例中,处理器执行计算机程序时还实现以下步骤:当接收到待切换画面未显示的反馈消息时,延时预设时长,对目标应用程序对应的显示帧率进行切换,以使移动终端根据切换后的显示帧率显示待切换画面。
在一个实施例中,处理器执行计算机程序时还实现以下步骤:移动终端用户交互界面设置有场景切换帧率控件,获取应用程序基于系统帧率切换原生机制得到的显示帧率;响应对场景切换帧率控件的激活操作,根据基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率;根据画面切换请求以及目标显示帧率,显示应用程序对应的待切换画面。
在一个实施例中,处理器执行计算机程序时还实现以下步骤:获取预设的帧率影响因素优先级;根据帧率影响因素优先级、基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率。
在一个实施例中,提供了一种计算机可读存储介质,其上存储有计算机 程序,计算机程序被处理器执行时还实现以下步骤:接收画面切换请求,画面切换请求用于请求切换应用程序中的画面;根据画面切换请求,调用应用程序对应的控件,控件用于绘制应用程序对应的待切换画面;当检测到应用程序调用预设的特征控件时,得到应用程序对应的场景以及场景对应的显示帧率;根据画面切换请求以及显示帧率,显示应用程序对应的待切换画面。
在一个实施例中,计算机程序被处理器执行时还实现以下步骤:当检测到应用程序调用预设的特征控件时,获取特征控件的显示尺寸、特征控件的属性以及预设的白名单;根据特征控件的显示尺寸、特征控件的属性以及白名单,得到应用程序对应的场景以及场景对应的显示帧率。
在一个实施例中,计算机程序被处理器执行时还实现以下步骤:场景包括第一类场景和第二类场景,第一类场景和第二类场景对应的显示帧率不同;根据白名单查询应用程序对应的显示帧率属于第一类场景对应的显示帧率或属于第二类场景对应的显示帧率,得到查询结果;根据特征控件的显示尺寸、特征控件的属性以及查询结果,确定应用程序对应场景以及场景对应的显示帧率。
在一个实施例中,计算机程序被处理器执行时还实现以下步骤:根据画面切换请求确定目标应用程序,将目标应用程序对应的显示帧率设置为场景对应的显示帧率;在接收到目标应用程序对应的画面绘制完成消息时,根据设置的显示帧率显示目标应用程序对应的待切换画面。
在一个实施例中,计算机程序被处理器执行时还实现以下步骤:当接收到待切换画面未显示的反馈消息时,延时预设时长,对目标应用程序对应的显示帧率进行切换,以使移动终端根据切换后的显示帧率显示待切换画面。
在一个实施例中,计算机程序被处理器执行时还实现以下步骤:移动终端用户交互界面设置有场景切换帧率控件,获取应用程序基于系统帧率切换原生机制得到的显示帧率;响应对场景切换帧率控件的激活操作,根据基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率;根据画面切换请求以及目标显示帧率,显示应用程序对应的待切 换画面。
在一个实施例中,计算机程序被处理器执行时还实现以下步骤:获取预设的帧率影响因素优先级;根据帧率影响因素优先级、基于系统帧率切换原生机制得到的显示帧率以及场景对应的显示帧率,确定目标显示帧率。
本领域普通技术人员可以理解实现上述实施例方法中的全部或部分流程,是可以通过计算机程序来指令相关的硬件来完成,的计算机程序可存储于一非易失性计算机可读取存储介质中,该计算机程序在执行时,可包括如上述各方法的实施例的流程。其中,本申请所提供的各实施例中所使用的对存储器、存储、数据库或其它介质的任何引用,均可包括非易失性和/或易失性存储器。非易失性存储器可包括只读存储器(ROM)、可编程ROM(PROM)、电可编程ROM(EPROM)、电可擦除可编程ROM(EEPROM)或闪存。易失性存储器可包括随机存取存储器(RAM)或者外部高速缓冲存储器。作为说明而非局限,RAM以多种形式可得,诸如静态RAM(SRAM)、动态RAM(DRAM)、同步DRAM(SDRAM)、双数据率SDRAM(DDRSDRAM)、增强型SDRAM(ESDRAM)、同步链路(Synchlink)DRAM(SLDRAM)、存储器总线(Rambus)直接RAM(RDRAM)、直接存储器总线动态RAM(DRDRAM)、以及存储器总线动态RAM(RDRAM)等。
以上实施例的各技术特征可以进行任意的组合,为使描述简洁,未对上述实施例中的各个技术特征所有可能的组合都进行描述,然而,只要这些技术特征的组合不存在矛盾,都应当认为是本说明书记载的范围。
以上实施例仅表达了本申请的几种实施方式,其描述较为具体和详细,但并不能因此而理解为对发明专利范围的限制。应当指出的是,对于本领域的普通技术人员来说,在不脱离本申请构思的前提下,还可以做出若干变形和改进,这些都属于本申请的保护范围。因此,本申请专利的保护范围应以所附权利要求为准。

Claims (14)

  1. 一种移动终端帧率的控制方法,其特征在于,所述方法包括:
    接收画面切换请求,所述画面切换请求用于请求切换应用程序中的画面;
    根据所述画面切换请求,调用所述应用程序对应的控件,所述控件用于绘制所述应用程序对应的待切换画面;
    当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率;
    根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面。
  2. 根据权利要求1所述的方法,其特征在于,所述根据所述画面切换请求,调用所述应用程序对应的控件包括:
    在所述画面切换请求中包括多个请求、且每个所述请求携带有时间属性信息的情况下,根据每个所述请求的时间属性信息,依次调用所述应用程序对应的控件。
  3. 根据权利要求1所述的方法,其特征在于,所述当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率包括:
    当检测到所述应用程序调用预设的特征控件时,获取所述特征控件的显示尺寸、所述特征控件的属性以及预设的白名单;
    根据所述特征控件的显示尺寸、所述特征控件的属性以及所述白名单,得到所述应用程序对应的场景以及所述场景对应的显示帧率。
  4. 根据权利要求3所述的方法,其特征在于,所述场景包括第一类场景和第二类场景,所述第一类场景和所述第二类场景对应的显示帧率不同;
    所述根据所述特征控件的显示尺寸、所述特征控件的属性以及所述白名单,得到所述应用程序对应的场景以及所述场景对应的显示帧率包括:
    根据所述白名单查询所述应用程序对应的显示帧率属于所述第一类场景 对应的显示帧率或属于第二类场景对应的显示帧率,得到查询结果;
    根据所述特征控件的显示尺寸、所述特征控件的属性以及所述查询结果,确定所述应用程序对应场景以及所述场景对应的显示帧率。
  5. 根据权利要求4所述的方法,其特征在于,所述根据所述特征控件的显示尺寸、所述特征控件的属性以及所述查询结果,确定所述应用程序对应场景以及所述场景对应的显示帧率,包括:
    当所述特征控件的显示尺寸为预设尺寸值、所述特征控件的属性包括预设的标签属性、且根据所述白名单查询得到应用程序对应的显示帧率为预设第一类场景对应的显示帧率,得到所述应用程序对应的场景为所述第一类场景以及所述第一类场景对应的显示帧率;
    当所述特征控件的显示尺寸小于预设尺寸值、所述特征控件的属性不包括预设的标签属性、且根据所述白名单查询得到应用程序对应的显示帧率为预设第二类场景对应的显示帧率,得到所述应用程序对应的场景为所述第二类场景以及所述第二类场景对应的显示帧率。
  6. 根据权利要求3所述的方法,其特征在于,所述白名单支持用户在线配置。
  7. 根据权利要求1所述的方法,其特征在于,所述根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面包括:
    根据所述画面切换请求确定目标应用程序;
    将所述目标应用程序对应的显示帧率设置为所述场景对应的显示帧率;
    在接收到所述目标应用程序对应的画面绘制完成消息时,根据设置的显示帧率显示所述目标应用程序对应的待切换画面。
  8. 根据权利要求7所述的方法,其特征在于,所述根据设置的显示帧率显示所述目标应用程序对应的待切换画面之后,还包括:
    当接收到所述待切换画面未显示的反馈消息时,延时预设时长,对所述目标应用程序对应的显示帧率进行切换,以使所述移动终端根据切换后的显示帧率显示所述待切换画面。
  9. 根据权利要求1所述的方法,其特征在于,所述移动终端用户交互界面设置有场景切换帧率控件,所述根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面之前,还包括:
    获取所述应用程序基于系统帧率切换原生机制得到的显示帧率;
    响应对所述场景切换帧率控件的激活操作,根据所述基于系统帧率切换原生机制得到的显示帧率以及所述场景对应的显示帧率,确定目标显示帧率;
    所述根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面包括:
    根据所述画面切换请求以及所述目标显示帧率,显示所述应用程序对应的待切换画面。
  10. 根据权利要求9所述的方法,其特征在于,所述根据所述基于系统帧率切换原生机制得到的显示帧率以及所述场景对应的显示帧率,确定目标显示帧率包括:
    获取预设的帧率影响因素优先级;
    根据所述帧率影响因素优先级、所述基于系统帧率切换原生机制得到的显示帧率以及所述场景对应的显示帧率,确定目标显示帧率。
  11. 根据权利要求1-10中任一项所述的方法,其特征在于,所述画面切换请求用于请求从所述应用程序中的一个场景画面切换至另一个场景画面;
    或者,
    所述画面切换请求用于请求从当前所述应用程序的场景页面切换至另一个应用程序的场景画面。
  12. 一种移动终端帧率的控制装置,其特征在于,所述装置包括:
    请求接收模块,用于接收画面切换请求,所述画面切换请求用于请求切换应用程序中的画面;
    请求响应模块,用于根据所述画面切换请求,调用所述应用程序对应的控件,所述控件用于绘制所述应用程序对应的待切换画面;
    特征控件检测模块,用于当检测到所述应用程序调用预设的特征控件时,得到所述应用程序对应的场景以及所述场景对应的显示帧率;
    画面显示模块,用于根据所述画面切换请求以及所述显示帧率,显示所述应用程序对应的待切换画面。
  13. 一种计算机设备,其特征在于,包括存储器和处理器,所述存储器存储有计算机程序,所述处理器执行所述计算机程序时实现权利要求1至11中任一项所述方法的步骤。
  14. 一种计算机可读存储介质,其上存储有计算机程序,其特征在于,所述计算机程序被处理器执行时实现权利要求1至11中任一项所述方法的步骤。
PCT/CN2020/135714 2019-12-26 2020-12-11 移动终端帧率的控制方法、装置、计算机设备和存储介质 WO2021129416A1 (zh)

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