WO2021112071A1 - Awakening device - Google Patents

Awakening device Download PDF

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Publication number
WO2021112071A1
WO2021112071A1 PCT/JP2020/044641 JP2020044641W WO2021112071A1 WO 2021112071 A1 WO2021112071 A1 WO 2021112071A1 JP 2020044641 W JP2020044641 W JP 2020044641W WO 2021112071 A1 WO2021112071 A1 WO 2021112071A1
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WO
WIPO (PCT)
Prior art keywords
drowsiness level
awakening device
brightness
driver
light
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PCT/JP2020/044641
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French (fr)
Japanese (ja)
Inventor
みちる 前田
彩子 小谷
真紀子 杉浦
麻美 塩見
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株式会社デンソー
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Publication of WO2021112071A1 publication Critical patent/WO2021112071A1/en

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    • AHUMAN NECESSITIES
    • A61MEDICAL OR VETERINARY SCIENCE; HYGIENE
    • A61MDEVICES FOR INTRODUCING MEDIA INTO, OR ONTO, THE BODY; DEVICES FOR TRANSDUCING BODY MEDIA OR FOR TAKING MEDIA FROM THE BODY; DEVICES FOR PRODUCING OR ENDING SLEEP OR STUPOR
    • A61M21/00Other devices or methods to cause a change in the state of consciousness; Devices for producing or ending sleep by mechanical, optical, or acoustical means, e.g. for hypnosis
    • GPHYSICS
    • G08SIGNALLING
    • G08BSIGNALLING OR CALLING SYSTEMS; ORDER TELEGRAPHS; ALARM SYSTEMS
    • G08B21/00Alarms responsive to a single specified undesired or abnormal condition and not otherwise provided for
    • G08B21/02Alarms for ensuring the safety of persons
    • G08B21/06Alarms for ensuring the safety of persons indicating a condition of sleep, e.g. anti-dozing alarms
    • GPHYSICS
    • G08SIGNALLING
    • G08BSIGNALLING OR CALLING SYSTEMS; ORDER TELEGRAPHS; ALARM SYSTEMS
    • G08B21/00Alarms responsive to a single specified undesired or abnormal condition and not otherwise provided for
    • G08B21/18Status alarms
    • G08B21/24Reminder alarms, e.g. anti-loss alarms
    • GPHYSICS
    • G08SIGNALLING
    • G08GTRAFFIC CONTROL SYSTEMS
    • G08G1/00Traffic control systems for road vehicles
    • G08G1/16Anti-collision systems

Definitions

  • This disclosure relates to an awakening device.
  • the awakening device is disclosed in Patent Documents 1 and 2.
  • the awakening device detects drowsiness of the driver, the awakening device generates an awakening stimulus such as a light stimulus in order to awaken the driver.
  • an awakening device that can awaken the driver and makes it difficult for the driver and passengers to feel annoyed.
  • One aspect of the present disclosure is an awakening device configured to awaken a driver, a drowsiness level measuring unit configured to measure the drowsiness level of the driver, and light whose brightness changes periodically. It comprises a photostimulation generator configured to generate a stimulus.
  • the light stimulus generating unit is compared with the second case where the drowsiness level is less than the threshold value. Increase the rate of change in brightness.
  • the awakening device which is one aspect of the present disclosure, increases the rate of change in brightness when the drowsiness level is equal to or higher than the threshold value. Therefore, the awakening device, which is one aspect of the present disclosure, has a high effect of awakening the driver. In addition, the awakening device, which is one aspect of the present disclosure, reduces the rate of change in brightness when the drowsiness level is less than the threshold value. Therefore, the driver and passengers are less likely to feel annoyed by the light stimulus.
  • the configuration of the awakening device 1 will be described with reference to FIGS. 1 to 3. As shown in FIG. 1, the awakening device 1 is mounted on the vehicle 3. The vehicle 3 is driven by the driver.
  • the awakening device 1 includes a microcomputer having a CPU 5 and, for example, a semiconductor memory such as a RAM or a ROM (hereinafter referred to as a memory 7).
  • Each function of the awakening device 1 is realized by the CPU 5 executing a program stored in a non-transitional substantive recording medium.
  • the memory 7 corresponds to a non-transitional substantive recording medium in which a program is stored.
  • the method corresponding to the program is executed.
  • the awakening device 1 may include one microcomputer or a plurality of microcomputers.
  • the awakening device 1 includes a drowsiness level measurement unit 9, a light stimulation generation unit 11, an illuminance measurement unit 13, a maximum value setting unit 15, a line-of-sight direction detection unit 17, and a selection unit 19. , The end determination unit 21 and.
  • the awakening device 1 is connected to another configuration mounted on the vehicle 3. As shown in FIG. 1, as a configuration connected to the awakening device 1, a driver status monitor (DSM) 23, an in-vehicle network 25, an illuminance meter 27, a light emitter group 29, and a head-up display (HUD) 53. , A meter (MET) 55, and a center information display (CID) 39.
  • DSM driver status monitor
  • HUD head-up display
  • MET meter
  • CID center information display
  • the DSM23 takes a picture of the driver's face and generates an image.
  • the DSM 23 sends the generated image to the awakening device 1.
  • the in-vehicle network 25 sends the detection result of the sensor mounted on the vehicle 3 to the awakening device 1.
  • the sensor include a sensor that detects vehicle speed, acceleration, steering angle, accelerator depression amount, brake depression amount, and the like.
  • the illuminance meter 27 can measure the illuminance around the vehicle 3.
  • the illuminometer 27 measures, for example, the illuminance in front of the vehicle 3.
  • the illuminance meter 27 measures the illuminance with the rearview mirror 35 or the instrument panel 37 of the vehicle 3.
  • the light emitter group 29 is composed of a plurality of light emitters 29A to 29I. As shown in FIG. 3, the light emitters 29A to 29I are arranged in the vehicle interior of the vehicle 3. The positions of the light emitters 29A to 29I are different from each other. The light emitters 29A to 29I each generate light that is visible to the driver.
  • the light emitter 29A is attached to the end of the ceiling 31 of the vehicle 3 on the front window 33 side.
  • the light emitter 29A is next to the rearview mirror 35.
  • the light emitter 29A is located, for example, above the driver's head.
  • the light emitter 29B is attached to the upper side of the instrument panel 37.
  • the light emitter 29B is above the CID 39.
  • the light emitter 29C is attached to a portion of the instrument panel 37 below the light emitter 29B and the CID 39. A part of the light emitter 29C extends to the front of the steering wheel 40. A part of the light emitter 29C extends to the upper side of the meter hood 42. The light emitter 29D is attached to the upper end of the door 41 on the right side.
  • the light emitter 29E is attached to the door pocket 43 in the door 41 on the right side.
  • the light emitter 29F is attached to the end of the driver seat 45.
  • the light emitter 29G is attached to the upper end of the left door 47.
  • the light emitter 29H is attached to the door pocket 49 of the left door 47.
  • the light emitter 29I is attached to the end of the passenger seat 51.
  • Each of the light emitters 29A to 29I has a structure in which a plurality of LED lamps are attached to a strip-shaped base material.
  • the plurality of LED lamps are arranged along the longitudinal direction of the base material.
  • the light emitters 29A to 29I are attached to the attachment target by, for example, an adhesive.
  • the HUD 53 displays an image superimposed on the landscape in front of the vehicle 3 in the display area 58 shown in FIG.
  • HUD53 can generate a light stimulus. The light stimulus is reflected in the display area 58 and is directed to the driver's eyes.
  • MET55 and CID39 are respectively arranged at the positions shown in FIG. Each of the MET 55 and the CID 39 can display an image. In addition, MET55 and CID39 can generate light stimuli, respectively. The driver can visually recognize the optical stimulus generated by the MET 55 and the CID 39.
  • the processes executed by the awakening device 1 will be described with reference to FIGS. 4 to 7.
  • the process shown in FIG. 4 is started when there is a predetermined trigger. Examples of the trigger include turning on the ignition of the vehicle 3, starting the running of the vehicle 3, and giving an instruction by the driver.
  • the drowsiness level measuring unit 9 measures the drowsiness level of the driver. There are four levels of drowsiness, Lv0 to Lv3. Lv0 is the level with the lowest degree of drowsiness. The degree of drowsiness increases in the order of Lv1, Lv2, and Lv3. The drowsiness level measuring unit 9 determines which of Lv0 to Lv3 the driver's drowsiness level is.
  • a known method can be used as a method for measuring the drowsiness level.
  • the drowsiness level measuring unit 9 uses the DSM 23 to acquire an image showing the driver's face.
  • the drowsiness level measuring unit 9 extracts features related to drowsiness from an image showing the driver's face.
  • the amount of eye opening of the driver's eye and the like can be mentioned. The smaller the eye opening, the higher the driver's drowsiness level.
  • the drowsiness level measuring unit 9 determines the drowsiness level based on the extracted characteristics.
  • the drowsiness level measuring unit 9 continuously acquires the detection result of the sensor mounted on the vehicle 3 from the vehicle-mounted network 25.
  • the drowsiness level measuring unit 9 estimates the past running state of the vehicle 3 from the detection result of the sensor.
  • the drowsiness level measuring unit 9 determines the drowsiness level based on the estimated running condition. For example, the smaller the change in speed or steering angle of vehicle 3, the higher the drowsiness level.
  • step 2 the light stimulus generation unit 11 determines whether or not the drowsiness level measured in step 1 is Lv2 or higher. If the drowsiness level is less than Lv2, this process proceeds to step 3. If the drowsiness level is Lv2 or higher, this process proceeds to step 4.
  • Lv2 corresponds to a preset threshold.
  • step 3 it corresponds to the second case.
  • step 4 it corresponds to the first case.
  • step 3 the light stimulus generation unit 11 sets the pattern A as a pattern in which the brightness of the light stimulus changes with the passage of time.
  • Pattern A is the pattern shown in FIG. In the pattern A, the brightness changes periodically by repeating the cycle 57.
  • the cycle 57 is composed of a first part 59 and a second part 61.
  • 59 the luminance continuously rises from the lowest value at a constant rate to reach the highest value.
  • the brightness continuously decreases from the maximum value at a constant speed to reach the minimum value.
  • 61 the luminance is always the lowest value.
  • the highest value is the highest brightness among the brightness that changes periodically.
  • the lowest value is the lowest brightness among the periodically changing brightness.
  • Continuous means that the difference between the brightness measured at an arbitrary measurement timing and the brightness measured at the next measurement timing is equal to or less than the upper limit value.
  • the upper limit value is, for example, the difference between the maximum value and the minimum value.
  • step 4 the light stimulus generation unit 11 determines whether or not the drowsiness level measured in step 1 is Lv3. If the drowsiness level is Lv2, this process proceeds to step 5. If the drowsiness level is Lv3, this process proceeds to step 6. Lv3 corresponds to a preset reference value.
  • step 5 the light stimulus generation unit 11 sets the pattern B as a pattern in which the brightness of the light stimulus changes with the passage of time.
  • Pattern B is the pattern shown in FIG. In the pattern B, the brightness changes periodically by repeating the cycle 63.
  • the cycle 63 is composed of the first part 65 and the second part 67.
  • Part 1 the luminance is always the highest.
  • Part 2 the luminance is always the lowest.
  • the change rate of the brightness at the time of transition from the first part 65 to the second part 67 is larger than the change rate of the brightness in the first part 59.
  • the brightness change rate is an absolute value of the amount of change in brightness per unit time.
  • Discontinuous means that the above-mentioned non-continuously does not apply. Discontinuous means, for example, that the difference between the brightness measured at at least a part of the measurement timing and the brightness measured at the next measurement timing exceeds the upper limit value.
  • the light stimulus generation unit 11 sets the pattern C as a pattern in which the brightness of the light stimulus changes with the passage of time.
  • Pattern C is basically the same as pattern B. However, the period 63 in the pattern C is shorter than the period 63 in the pattern B.
  • step 7 the illuminance measuring unit 13 measures the illuminance around the vehicle 3 using the illuminance meter 27.
  • the maximum value setting unit 15 sets the maximum value based on the illuminance measured in step 7.
  • the memory 7 stores the map shown in FIG. 7 in advance. This map defines the relationship between the illuminance around the vehicle and the maximum value. The relationship defined by the map is that the higher the illuminance around the vehicle, the higher the maximum value.
  • the maximum value setting unit 15 sets the maximum value corresponding to the illuminance measured in step 7 using the map.
  • the line-of-sight direction detection unit 17 detects the line-of-sight direction of the driver.
  • the line-of-sight direction detection unit 17 uses, for example, the DSM 23 to acquire an image representing the driver's face.
  • the line-of-sight direction detection unit 17 detects the line-of-sight direction from an image showing the driver's face.
  • step 10 the selection unit 19 determines whether or not there is any of the light emitters 29A to 29I, HUD53, MET55, and CID39 in the line-of-sight direction detected in step 9.
  • this process proceeds to step 11. If none of the light emitters 29A to 29I, HUD53, MET55, and CID39 is present in the line-of-sight direction, the process proceeds to step 12.
  • step 11 the selection unit 19 selects the light emitters 29A to 29I, HUD53, MET55, and CID39 that are in the line-of-sight direction (hereinafter referred to as line-of-sight light emitters).
  • the selection unit 19 selects the default light emitter.
  • the default light emitter is one of the light emitters 29A to 29I, HUD53, MET55, and CID39, which is predetermined.
  • step 13 the light stimulus generation unit 11 starts generating the light stimulus.
  • the light stimulus generation unit 11 When the process of step 11 is performed, the light stimulus generation unit 11 generates a light stimulus using a line-of-sight light emitter. Further, when the process of step 12 is performed, the light stimulus generation unit 11 generates a light stimulus using a predetermined light emitter.
  • the pattern in which the brightness of the light stimulus changes with the passage of time is the pattern set in any of steps 3, 5 and 6.
  • the maximum value is the value set in step 8.
  • the light color is a color associated with the pattern set in any of steps 3, 5 and 6 in advance.
  • the color of the light in the pattern A and the pattern B is a color having a high effect of awakening the driver. Examples of colors that are highly effective in awakening the driver include white.
  • the color of light in pattern C is different from the color of light in patterns A and B.
  • the color of light in pattern C is a color that makes the driver aware of the meaning of the warning. Examples of the color of light in the pattern C include amber color and the like.
  • the generation of the light stimulus started in step 13 is determined to be the end timing in step 14 described later, or continues until the process of step 13 is executed next time.
  • step 14 the end determination unit 21 determines whether or not the current time is the end timing.
  • the end timing include the timing when the ignition of the vehicle 3 is already turned off, the timing when the running of the vehicle 3 has already ended, the timing when the end instruction has already been given by the driver, and the like. If the current time is not the end timing, the process proceeds to step 1. If the current time is the end timing, this process ends.
  • Awakening device 1 increases the rate of change in brightness when the drowsiness level is Lv2 or higher. Therefore, the awakening device 1 has a high effect of awakening the driver. When the drowsiness level is low, the driver and passengers are likely to feel annoyed by the light stimulus. The awakening device 1 reduces the rate of change in brightness when the drowsiness level is less than Lv2. Therefore, the driver and passengers are less likely to feel annoyed by the light stimulus.
  • the awakening device 1 changes the brightness discontinuously when the drowsiness level is Lv2 or higher. Therefore, the awakening device 1 has a higher effect of awakening the driver.
  • the awakening device 1 continuously changes the brightness when the drowsiness level is less than Lv2. Therefore, the driver and passengers are less likely to feel annoyed by the light stimulus.
  • the awakening device 1 measures the illuminance around the vehicle 3.
  • the awakening device 1 sets the maximum value of the brightness higher as the illuminance around the vehicle 3 becomes higher. Therefore, the driver can easily notice the light stimulus even when the illuminance around the vehicle 3 is high.
  • the awakening device 1 sets the maximum value of the brightness lower as the illuminance around the vehicle 3 becomes lower. As a result, even when the illuminance around the vehicle 3 is low, the driver is less likely to be attracted to the light stimulus and is less likely to feel annoyed.
  • the awakening device 1 detects the driver's line-of-sight direction.
  • the awakening device 1 selects a light emitter in the detected line-of-sight direction from among a plurality of light emitters arranged in the vehicle interior of the vehicle 3.
  • the awakening device 1 generates a light stimulus using the selected photophore. Therefore, the driver is more likely to notice the light stimulus.
  • the awakening device 1 changes the cycle in which the color of the light stimulus and the brightness of the light stimulus change as compared with the case where the drowsiness level is less than Lv3. Therefore, the effect of awakening the driver is higher when the drowsiness level is Lv3 or higher.
  • the waveform of pattern A may be different from the waveform shown in FIG.
  • the pattern A may be a pattern in which the brightness changes with a sinusoidal waveform.
  • the waveform of pattern B may be different from the waveform shown in FIG.
  • the brightness may change continuously.
  • the vehicle 3 is equipped with, for example, an auto light.
  • the auto light measures the illuminance around the vehicle 3.
  • the auto light turns off the headlight of the vehicle 3 when the illuminance around the vehicle 3 is equal to or higher than a predetermined value. Further, the auto light turns on the headlight of the vehicle 3 when the illuminance around the vehicle 3 is less than a predetermined value.
  • the processes of steps 7 and 8 may be, for example, the following processes.
  • the maximum value setting unit 15 determines whether or not the headlight is lit. When the headlight is lit, the maximum value setting unit 15 sets the maximum value lower than when the headlight is not lit.
  • the awakening device 1 sets the maximum value of the brightness higher as the illuminance around the vehicle 3 becomes higher.
  • the rate of change of the maximum value may be different depending on whether the maximum value increases or decreases. For example, in the daytime, when the vehicle 3 rushes into a tunnel, when it is sunset time, or when the weather deteriorates, the illuminance around the vehicle 3 decreases. In this case, the awakening device 1 immediately lowers the maximum value of the brightness to a value corresponding to the illuminance around the vehicle 3.
  • the awakening device 1 gradually raises the maximum value of the brightness to a value corresponding to the illuminance around the vehicle 3.
  • the drowsiness level may be, for example, data representing the drowsiness level output by DSM21, or may be converted from the data into abstract data.
  • the awakening device 1 and its method described in the present disclosure are dedicated provided by configuring a processor and memory programmed to perform one or more functions embodied by a computer program. It may be realized by a computer. Alternatively, the awakening device 1 and its method described in the present disclosure may be realized by a dedicated computer provided by configuring the processor with one or more dedicated hardware logic circuits. Alternatively, the awakening device 1 and its method described in the present disclosure are a combination of a processor and memory programmed to perform one or more functions and a processor composed of one or more hardware logic circuits. It may be realized by one or more dedicated computers configured by.
  • the computer program may also be stored on a computer-readable non-transitional tangible recording medium as an instruction executed by the computer.
  • the method for realizing the functions of each part included in the awakening device 1 does not necessarily include software, and all the functions may be realized by using one or a plurality of hardware.
  • a plurality of functions possessed by one component in the above embodiment may be realized by a plurality of components, or one function possessed by one component may be realized by a plurality of components. .. Further, a plurality of functions possessed by the plurality of components may be realized by one component, or one function realized by the plurality of components may be realized by one component. Further, a part of the configuration of the above embodiment may be omitted. In addition, at least a part of the configuration of the above embodiment may be added or replaced with the configuration of the other above embodiment.
  • the present disclosure can also be realized in various forms such as a medium, a method of awakening the driver, and the like.

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Abstract

An awakening device (1) awakens a driver. The awakening device is provided with: a drowsiness level measuring unit which measures the drowsiness level of the driver; and a light stimulation generating unit which generates light stimulation having a periodically varying brightness. The light stimulation generating unit makes the speed of variation of the brightness greater in a first case in which the drowsiness level measured by the drowsiness level measuring unit is at least equal to a predetermined threshold, than in a second case in which the drowsiness level is less than the threshold.

Description

覚醒装置Awakening device 関連出願の相互参照Cross-reference of related applications
 本国際出願は、2019年12月4日に日本国特許庁に出願された日本国特許出願第2019-219683号に基づく優先権を主張するものであり、日本国特許出願第2019-219683号の全内容を本国際出願に参照により援用する。 This international application claims priority based on Japanese Patent Application No. 2019-219683 filed with the Japan Patent Office on December 4, 2019, and Japanese Patent Application No. 2019-2196883. The entire contents are incorporated in this international application by reference.
 本開示は覚醒装置に関する。 This disclosure relates to an awakening device.
 特許文献1、2に覚醒装置が開示されている。覚醒装置は、ドライバの眠気を検出した場合、ドライバを覚醒させるために、光刺激等の覚醒刺激を発生させる。 The awakening device is disclosed in Patent Documents 1 and 2. When the awakening device detects drowsiness of the driver, the awakening device generates an awakening stimulus such as a light stimulus in order to awaken the driver.
WO2018/216669 A1WO2018 / 216669 A1 WO2018/221364 A1WO2018 / 221364 A1
 光刺激の輝度を周期的に変化させると、ドライバを覚醒させる効果が一層高くなる。しかしながら、発明者の詳細な検討の結果、輝度が周期的に変化する光刺激に対し、ドライバや同乗者は煩わしさを感じることがあるという課題が見出された。 If the brightness of the light stimulus is changed periodically, the effect of awakening the driver becomes even higher. However, as a result of detailed examination by the inventor, it has been found that the driver and passengers may feel annoyed by the light stimulus whose brightness changes periodically.
 本開示の1つの局面では、ドライバを覚醒させることができるとともに、ドライバや同乗者が煩わしさを感じ難い覚醒装置を提供することが好ましい。 In one aspect of the present disclosure, it is preferable to provide an awakening device that can awaken the driver and makes it difficult for the driver and passengers to feel annoyed.
 本開示の1つの局面は、ドライバを覚醒させるように構成された覚醒装置であって、前記ドライバの眠気レベルを測定するように構成された眠気レベル測定ユニットと、輝度が周期的に変化する光刺激を発生させるように構成された光刺激発生ユニットと、を備える。 One aspect of the present disclosure is an awakening device configured to awaken a driver, a drowsiness level measuring unit configured to measure the drowsiness level of the driver, and light whose brightness changes periodically. It comprises a photostimulation generator configured to generate a stimulus.
 前記光刺激発生ユニットは、前記眠気レベル測定ユニットが測定した前記眠気レベルが予め設定された閾値以上である第1の場合は、前記眠気レベルが前記閾値未満である第2の場合に比べて、前記輝度の変化速度を大きくする。 In the first case where the drowsiness level measured by the drowsiness level measuring unit is equal to or higher than a preset threshold value, the light stimulus generating unit is compared with the second case where the drowsiness level is less than the threshold value. Increase the rate of change in brightness.
 本開示の1つの局面である覚醒装置は、眠気レベルが閾値以上である場合、輝度の変化速度を大きくする。そのため、本開示の1つの局面である覚醒装置は、ドライバを覚醒させる効果が高い。また、本開示の1つの局面である覚醒装置は、眠気レベルが閾値未満である場合、輝度の変化速度を小さくする。そのため、ドライバや同乗者は、光刺激に対し、煩わしさを感じ難い。 The awakening device, which is one aspect of the present disclosure, increases the rate of change in brightness when the drowsiness level is equal to or higher than the threshold value. Therefore, the awakening device, which is one aspect of the present disclosure, has a high effect of awakening the driver. In addition, the awakening device, which is one aspect of the present disclosure, reduces the rate of change in brightness when the drowsiness level is less than the threshold value. Therefore, the driver and passengers are less likely to feel annoyed by the light stimulus.
覚醒装置の構成を表す説明図である。It is explanatory drawing which shows the structure of the awakening apparatus. 覚醒装置の機能的構成を表す説明図である。It is explanatory drawing which shows the functional structure of the awakening apparatus. 車室内における発光器の配置を表す説明図である。It is explanatory drawing which shows the arrangement of a light emitter in a vehicle interior. 覚醒装置が実行する処理を表すフローチャートである。It is a flowchart which shows the process which awakening apparatus executes. パターンAを表す説明図である。It is explanatory drawing which shows the pattern A. パターンBを表す説明図である。It is explanatory drawing which shows the pattern B. 車両の周辺の照度と最高値との関係を規定するマップを表す説明図である。It is explanatory drawing which shows the map which defines the relationship between the illuminance around the vehicle, and the maximum value.
 本開示の例示的な実施形態について図面を参照しながら説明する。
<第1実施形態>
 1.覚醒装置1の構成
 覚醒装置1の構成を、図1~図3に基づき説明する。図1に示すように、覚醒装置1は車両3に搭載されている。車両3はドライバにより運転される。覚醒装置1は、CPU5と、例えば、RAM又はROM等の半導体メモリ(以下、メモリ7とする)と、を有するマイクロコンピュータを備える。
An exemplary embodiment of the present disclosure will be described with reference to the drawings.
<First Embodiment>
1. 1. Configuration of Awakening Device 1 The configuration of the awakening device 1 will be described with reference to FIGS. 1 to 3. As shown in FIG. 1, the awakening device 1 is mounted on the vehicle 3. The vehicle 3 is driven by the driver. The awakening device 1 includes a microcomputer having a CPU 5 and, for example, a semiconductor memory such as a RAM or a ROM (hereinafter referred to as a memory 7).
 覚醒装置1の各機能は、CPU5が非遷移的実体的記録媒体に格納されたプログラムを実行することにより実現される。この例では、メモリ7が、プログラムを格納した非遷移的実体的記録媒体に該当する。また、このプログラムが実行されることで、プログラムに対応する方法が実行される。なお、覚醒装置1は、1つのマイクロコンピュータを備えてもよいし、複数のマイクロコンピュータを備えてもよい。 Each function of the awakening device 1 is realized by the CPU 5 executing a program stored in a non-transitional substantive recording medium. In this example, the memory 7 corresponds to a non-transitional substantive recording medium in which a program is stored. Moreover, when this program is executed, the method corresponding to the program is executed. The awakening device 1 may include one microcomputer or a plurality of microcomputers.
 覚醒装置1は、図2に示すように、眠気レベル測定ユニット9と、光刺激発生ユニット11と、照度測定ユニット13と、最高値設定ユニット15と、視線方向検出ユニット17と、選択ユニット19と、終了判断ユニット21と、を備える。 As shown in FIG. 2, the awakening device 1 includes a drowsiness level measurement unit 9, a light stimulation generation unit 11, an illuminance measurement unit 13, a maximum value setting unit 15, a line-of-sight direction detection unit 17, and a selection unit 19. , The end determination unit 21 and.
 覚醒装置1は、車両3に搭載されている他の構成と接続している。図1に示すように、覚醒装置1と接続している構成として、ドライバステイタスモニタ(DSM)23と、車載ネットワーク25と、照度計27と、発光器群29と、ヘッドアップディスプレイ(HUD)53と、メータ(MET)55と、センターインフォメーションディスプレイ(CID)39と、がある。 The awakening device 1 is connected to another configuration mounted on the vehicle 3. As shown in FIG. 1, as a configuration connected to the awakening device 1, a driver status monitor (DSM) 23, an in-vehicle network 25, an illuminance meter 27, a light emitter group 29, and a head-up display (HUD) 53. , A meter (MET) 55, and a center information display (CID) 39.
 DSM23はドライバの顔を撮影し、画像を生成する。DSM23は、生成した画像を覚醒装置1に送る。車載ネットワーク25は、車両3に搭載されたセンサの検出結果等を覚醒装置1に送る。センサとして、例えば、車速、加速度、操舵角、アクセルの踏み込み量、ブレーキの踏み込み量等を検出するセンサが挙げられる。 DSM23 takes a picture of the driver's face and generates an image. The DSM 23 sends the generated image to the awakening device 1. The in-vehicle network 25 sends the detection result of the sensor mounted on the vehicle 3 to the awakening device 1. Examples of the sensor include a sensor that detects vehicle speed, acceleration, steering angle, accelerator depression amount, brake depression amount, and the like.
 照度計27は、車両3の周辺の照度を測定することができる。照度計27は、例えば、車両3の前方における照度を測定する。あるいは、照度計27は、車両3のバックミラー35又はインパネ37で照度を測定する。 The illuminance meter 27 can measure the illuminance around the vehicle 3. The illuminometer 27 measures, for example, the illuminance in front of the vehicle 3. Alternatively, the illuminance meter 27 measures the illuminance with the rearview mirror 35 or the instrument panel 37 of the vehicle 3.
 発光器群29は、複数の発光器29A~29Iから構成される。図3に示すように、発光器29A~29Iは、車両3の車室内に配置されている。発光器29A~29Iの位置は、互いに異なる。発光器29A~29Iは、それぞれ、ドライバが視認可能な光を発生させる。 The light emitter group 29 is composed of a plurality of light emitters 29A to 29I. As shown in FIG. 3, the light emitters 29A to 29I are arranged in the vehicle interior of the vehicle 3. The positions of the light emitters 29A to 29I are different from each other. The light emitters 29A to 29I each generate light that is visible to the driver.
 発光器29Aは、車両3の天井31のうち、フロントウインドウ33側の端部に取り付けられている。発光器29Aは、バックミラー35の隣にある。発光器29Aは、例えば、ドライバの頭上に位置する。発光器29Bは、インパネ37における上側に取り付けられている。発光器29Bは、CID39よりも上側にある。 The light emitter 29A is attached to the end of the ceiling 31 of the vehicle 3 on the front window 33 side. The light emitter 29A is next to the rearview mirror 35. The light emitter 29A is located, for example, above the driver's head. The light emitter 29B is attached to the upper side of the instrument panel 37. The light emitter 29B is above the CID 39.
 発光器29Cは、インパネ37のうち、発光器29B及びCID39よりも下側の部分に取り付けられている。発光器29Cの一部は、ステアリング40の前方にまで延びている。また、発光器29Cの一部は、メーターフード42の上部辺にまで延びている。発光器29Dは、右側のドア41の上端に取り付けられている。 The light emitter 29C is attached to a portion of the instrument panel 37 below the light emitter 29B and the CID 39. A part of the light emitter 29C extends to the front of the steering wheel 40. A part of the light emitter 29C extends to the upper side of the meter hood 42. The light emitter 29D is attached to the upper end of the door 41 on the right side.
 発光器29Eは、右側のドア41におけるドアポケット43に取り付けられている。発光器29Fはドライバシート45の端部に取り付けられている。発光器29Gは、左側のドア47の上端に取り付けられている。 The light emitter 29E is attached to the door pocket 43 in the door 41 on the right side. The light emitter 29F is attached to the end of the driver seat 45. The light emitter 29G is attached to the upper end of the left door 47.
 発光器29Hは、左側のドア47におけるドアポケット49に取り付けられている。発光器29Iは助手席シート51の端部に取り付けられている。 The light emitter 29H is attached to the door pocket 49 of the left door 47. The light emitter 29I is attached to the end of the passenger seat 51.
 発光器29A~29Iは、それぞれ、帯状の基材に複数のLEDランプを取り付けた構造を有する。複数のLEDランプは、基材の長手方向に沿って並んでいる。発光器29A~29Iは、例えば、粘着剤により、取付対象に貼り付けられている。 Each of the light emitters 29A to 29I has a structure in which a plurality of LED lamps are attached to a strip-shaped base material. The plurality of LED lamps are arranged along the longitudinal direction of the base material. The light emitters 29A to 29I are attached to the attachment target by, for example, an adhesive.
 HUD53は、図3に示す表示領域58に、車両3の前方の風景と重畳した画像を表示する。また、HUD53は光刺激を発生させることができる。光刺激は、表示領域58で反射し、ドライバの目に向かう。 The HUD 53 displays an image superimposed on the landscape in front of the vehicle 3 in the display area 58 shown in FIG. In addition, HUD53 can generate a light stimulus. The light stimulus is reflected in the display area 58 and is directed to the driver's eyes.
 MET55及びCID39は、それぞれ、図3に示す位置に配置されている。MET55及びCID39は、それぞれ、画像を表示することができる。また、MET55及びCID39は、それぞれ、光刺激を発生させることができる。ドライバは、MET55及びCID39が発生させた光刺激を視認することができる。 MET55 and CID39 are respectively arranged at the positions shown in FIG. Each of the MET 55 and the CID 39 can display an image. In addition, MET55 and CID39 can generate light stimuli, respectively. The driver can visually recognize the optical stimulus generated by the MET 55 and the CID 39.
 2.覚醒装置1が実行する処理
 覚醒装置1が実行する処理を、図4~図7に基づき説明する。図4に示す処理は、所定のきっかけがあったときに開始される。きっかけとして、例えば、車両3のイグニッションがオンになること、車両3の走行が開始されること、ドライバによる指示等が挙げられる。
2. Processes executed by the awakening device 1 The processes executed by the awakening device 1 will be described with reference to FIGS. 4 to 7. The process shown in FIG. 4 is started when there is a predetermined trigger. Examples of the trigger include turning on the ignition of the vehicle 3, starting the running of the vehicle 3, and giving an instruction by the driver.
 ステップ1では、眠気レベル測定ユニット9が、ドライバの眠気レベルを測定する。眠気レベルとして、Lv0~Lv3の4段階がある。Lv0は、最も眠気の程度が低いレベルである。Lv1、Lv2、Lv3の順に、眠気の程度が高くなる。眠気レベル測定ユニット9は、ドライバの眠気レベルが、Lv0~Lv3のうちのどれであるかを決定する。 In step 1, the drowsiness level measuring unit 9 measures the drowsiness level of the driver. There are four levels of drowsiness, Lv0 to Lv3. Lv0 is the level with the lowest degree of drowsiness. The degree of drowsiness increases in the order of Lv1, Lv2, and Lv3. The drowsiness level measuring unit 9 determines which of Lv0 to Lv3 the driver's drowsiness level is.
 眠気レベルの測定方法として、公知の方法を用いることができる。例えば、眠気レベル測定ユニット9は、DSM23を用いて、ドライバの顔を表す画像を取得する。眠気レベル測定ユニット9は、ドライバの顔を表す画像から、眠気に関連する特徴を抽出する。特徴として、例えば、ドライバの眼の開眼量等が挙げられる。開眼量が小さいほど、ドライバの眠気レベルは高い。眠気レベル測定ユニット9は、抽出した特徴に基づき、眠気レベルを決定する。 A known method can be used as a method for measuring the drowsiness level. For example, the drowsiness level measuring unit 9 uses the DSM 23 to acquire an image showing the driver's face. The drowsiness level measuring unit 9 extracts features related to drowsiness from an image showing the driver's face. As a feature, for example, the amount of eye opening of the driver's eye and the like can be mentioned. The smaller the eye opening, the higher the driver's drowsiness level. The drowsiness level measuring unit 9 determines the drowsiness level based on the extracted characteristics.
 また、例えば、眠気レベル測定ユニット9は、車載ネットワーク25から、車両3に搭載されたセンサの検出結果を継続的に取得する。眠気レベル測定ユニット9は、センサの検出結果から、車両3の過去の走行状態を推定する。眠気レベル測定ユニット9は、推定した走行状態に基づき、眠気レベルを決定する。例えば、車両3の速度変化や操舵角の変化が少ないほど、眠気レベルは高くなる。 Further, for example, the drowsiness level measuring unit 9 continuously acquires the detection result of the sensor mounted on the vehicle 3 from the vehicle-mounted network 25. The drowsiness level measuring unit 9 estimates the past running state of the vehicle 3 from the detection result of the sensor. The drowsiness level measuring unit 9 determines the drowsiness level based on the estimated running condition. For example, the smaller the change in speed or steering angle of vehicle 3, the higher the drowsiness level.
 ステップ2では、前記ステップ1で測定した眠気レベルがLv2以上であるか否かを光刺激発生ユニット11が判断する。眠気レベルがLv2未満である場合、本処理はステップ3に進む。眠気レベルがLv2以上である場合、本処理はステップ4に進む。 In step 2, the light stimulus generation unit 11 determines whether or not the drowsiness level measured in step 1 is Lv2 or higher. If the drowsiness level is less than Lv2, this process proceeds to step 3. If the drowsiness level is Lv2 or higher, this process proceeds to step 4.
 なお、Lv2は予め設定された閾値に対応する。ステップ3に進む場合は、第2の場合に対応する。ステップ4に進む場合は、第1の場合に対応する。 Lv2 corresponds to a preset threshold. When proceeding to step 3, it corresponds to the second case. When proceeding to step 4, it corresponds to the first case.
 ステップ3では、光刺激発生ユニット11が、光刺激の輝度が時間の経過とともに変化するパターンとして、パターンAを設定する。パターンAは、図5に示すパターンである。パターンAにおいて、輝度は、周期57を繰り返すことで、周期的に変化する。 In step 3, the light stimulus generation unit 11 sets the pattern A as a pattern in which the brightness of the light stimulus changes with the passage of time. Pattern A is the pattern shown in FIG. In the pattern A, the brightness changes periodically by repeating the cycle 57.
 周期57は、第1部59と、第2部61とにより構成される。第1部59では、輝度は、最低値から一定の速度で連続的に上昇し、最高値に至る。次に、輝度は、最高値から一定の速度で連続的に下降し、最低値に至る。第2部61では、輝度は、常に最低値である。 The cycle 57 is composed of a first part 59 and a second part 61. In Part 1, 59, the luminance continuously rises from the lowest value at a constant rate to reach the highest value. Next, the brightness continuously decreases from the maximum value at a constant speed to reach the minimum value. In Part 2, 61, the luminance is always the lowest value.
 なお、最高値とは、周期的に変化する輝度の中で最も高い輝度である。最低値とは、周期的に変化する輝度の中で最も低い輝度である。連続的にとは、任意の測定タイミングで測定された輝度と、次の測定タイミングで測定された輝度との差が、上限値以下であることを意味する。上限値は、例えば、最高値と最小値との差である。 The highest value is the highest brightness among the brightness that changes periodically. The lowest value is the lowest brightness among the periodically changing brightness. "Continuously" means that the difference between the brightness measured at an arbitrary measurement timing and the brightness measured at the next measurement timing is equal to or less than the upper limit value. The upper limit value is, for example, the difference between the maximum value and the minimum value.
 図4に戻り、ステップ4では、前記ステップ1で測定した眠気レベルがLv3であるか否かを光刺激発生ユニット11が判断する。眠気レベルがLv2である場合、本処理はステップ5に進む。眠気レベルがLv3である場合、本処理はステップ6に進む。なお、Lv3は、予め設定された基準値に対応する。 Returning to FIG. 4, in step 4, the light stimulus generation unit 11 determines whether or not the drowsiness level measured in step 1 is Lv3. If the drowsiness level is Lv2, this process proceeds to step 5. If the drowsiness level is Lv3, this process proceeds to step 6. Lv3 corresponds to a preset reference value.
 ステップ5では、光刺激発生ユニット11が、光刺激の輝度が時間の経過とともに変化するパターンとして、パターンBを設定する。パターンBは、図6に示すパターンである。パターンBにおいて、輝度は、周期63を繰り返すことで、周期的に変化する。 In step 5, the light stimulus generation unit 11 sets the pattern B as a pattern in which the brightness of the light stimulus changes with the passage of time. Pattern B is the pattern shown in FIG. In the pattern B, the brightness changes periodically by repeating the cycle 63.
 周期63は、第1部65と、第2部67とにより構成される。第1部65では、輝度は、常に最高値である。第2部67では、輝度は、常に最低値である。 The cycle 63 is composed of the first part 65 and the second part 67. In Part 1, 65, the luminance is always the highest. In Part 2, 67, the luminance is always the lowest.
 第1部65から第2部67に移行するとき、輝度は非連続的に下降する。第1部65から第2部67に移行するときの輝度の変化速度は、第1部59における輝度の変化速度より大きい。なお、輝度の変化速度とは、単位時間当たりの輝度の変化量の絶対値である。 When shifting from Part 1 65 to Part 2 67, the brightness drops discontinuously. The change rate of the brightness at the time of transition from the first part 65 to the second part 67 is larger than the change rate of the brightness in the first part 59. The brightness change rate is an absolute value of the amount of change in brightness per unit time.
 また、第2部67から、次の周期63の第1部65に移行するとき、輝度は非連続的に上昇する。第2部67から、次の周期63の第1部65に移行するときの輝度の変化速度は、第1部59における輝度の変化速度より大きい。非連続的にとは、上述した連続的に該当しないことを意味する。非連続的にとは、例えば、少なくとも一部の測定タイミングで測定された輝度と、次の測定タイミングで測定された輝度との差が、上限値を超えることを意味する。 Further, when shifting from the second part 67 to the first part 65 of the next cycle 63, the brightness increases discontinuously. The change rate of the luminance when shifting from the second part 67 to the first part 65 of the next cycle 63 is larger than the change rate of the brightness in the first part 59. Discontinuous means that the above-mentioned non-continuously does not apply. Discontinuous means, for example, that the difference between the brightness measured at at least a part of the measurement timing and the brightness measured at the next measurement timing exceeds the upper limit value.
 図4に戻り、ステップ6では、光刺激発生ユニット11が、光刺激の輝度が時間の経過とともに変化するパターンとして、パターンCを設定する。パターンCは、基本的にはパターンBと同じである。ただし、パターンCにおける周期63は、パターンBにおける周期63よりも短い。 Returning to FIG. 4, in step 6, the light stimulus generation unit 11 sets the pattern C as a pattern in which the brightness of the light stimulus changes with the passage of time. Pattern C is basically the same as pattern B. However, the period 63 in the pattern C is shorter than the period 63 in the pattern B.
 ステップ7では、照度測定ユニット13が照度計27を用いて、車両3の周辺の照度を測定する。 In step 7, the illuminance measuring unit 13 measures the illuminance around the vehicle 3 using the illuminance meter 27.
 ステップ8では、最高値設定ユニット15が、前記ステップ7で測定した照度に基づき、最高値を設定する。メモリ7は、予め、図7に示すマップを記憶している。このマップは、車両の周辺の照度と、最高値との関係を規定する。マップが規定する関係は、車両の周辺の照度が高いほど、最高値が高いという関係である。最高値設定ユニット15は、マップを用いて、前記ステップ7で測定した照度に対応する最高値を設定する。 In step 8, the maximum value setting unit 15 sets the maximum value based on the illuminance measured in step 7. The memory 7 stores the map shown in FIG. 7 in advance. This map defines the relationship between the illuminance around the vehicle and the maximum value. The relationship defined by the map is that the higher the illuminance around the vehicle, the higher the maximum value. The maximum value setting unit 15 sets the maximum value corresponding to the illuminance measured in step 7 using the map.
 ステップ9では、視線方向検出ユニット17が、ドライバの視線方向を検出する。視線方向検出ユニット17は、例えば、DSM23を用いて、ドライバの顔を表す画像を取得する。視線方向検出ユニット17は、ドライバの顔を表す画像から、視線方向を検出する。 In step 9, the line-of-sight direction detection unit 17 detects the line-of-sight direction of the driver. The line-of-sight direction detection unit 17 uses, for example, the DSM 23 to acquire an image representing the driver's face. The line-of-sight direction detection unit 17 detects the line-of-sight direction from an image showing the driver's face.
 ステップ10では、前記ステップ9で検出した視線方向に、発光器29A~29I、HUD53、MET55、及びCID39のうちのいずれかがあるか否かを、選択ユニット19が判断する。視線方向に、発光器29A~29I、HUD53、MET55、及びCID39のうちのいずれかがある場合、本処理はステップ11に進む。視線方向に、発光器29A~29I、HUD53、MET55、及びCID39のいずれもがない場合、本処理はステップ12に進む。 In step 10, the selection unit 19 determines whether or not there is any of the light emitters 29A to 29I, HUD53, MET55, and CID39 in the line-of-sight direction detected in step 9. When any of the light emitters 29A to 29I, HUD53, MET55, and CID39 is present in the line-of-sight direction, this process proceeds to step 11. If none of the light emitters 29A to 29I, HUD53, MET55, and CID39 is present in the line-of-sight direction, the process proceeds to step 12.
 ステップ11では、発光器29A~29I、HUD53、MET55、及びCID39のうち、視線方向にあるもの(以下では視線方向発光器とする)を、選択ユニット19が選択する。 In step 11, the selection unit 19 selects the light emitters 29A to 29I, HUD53, MET55, and CID39 that are in the line-of-sight direction (hereinafter referred to as line-of-sight light emitters).
 ステップ12では、既定の発光器を選択ユニット19が選択する。既定の発光器とは、発光器29A~29I、HUD53、MET55、及びCID39のうちの1つであって、予め決められているものである。 In step 12, the selection unit 19 selects the default light emitter. The default light emitter is one of the light emitters 29A to 29I, HUD53, MET55, and CID39, which is predetermined.
 ステップ13では、光刺激発生ユニット11が、光刺激の発生を開始する。前記ステップ11の処理を行った場合、光刺激発生ユニット11は、視線方向発光器を用いて光刺激を発生させる。また、前記ステップ12の処理を行った場合、光刺激発生ユニット11は、既定の発光器を用いて光刺激を発生させる。 In step 13, the light stimulus generation unit 11 starts generating the light stimulus. When the process of step 11 is performed, the light stimulus generation unit 11 generates a light stimulus using a line-of-sight light emitter. Further, when the process of step 12 is performed, the light stimulus generation unit 11 generates a light stimulus using a predetermined light emitter.
 光刺激の輝度が時間の経過とともに変化するパターンは、前記ステップ3、5、6のいずれかで設定されたパターンである。また、最高値は、前記ステップ8で設定された値である。また、光の色は、前記ステップ3、5、6のいずれかで設定されたパターンに対し、予め関連付けられた色である。パターンA、パターンBにおける光の色は、ドライバを覚醒させる効果が高い色である。ドライバを覚醒させる効果が高い色として、例えば、白色等が挙げられる。パターンCにおける光の色は、パターンA、パターンBにおける光の色とは異なる。パターンCにおける光の色は、ドライバに警告の意味を認知させる色である。パターンCにおける光の色として、例えば、アンバー色等が挙げられる。 The pattern in which the brightness of the light stimulus changes with the passage of time is the pattern set in any of steps 3, 5 and 6. The maximum value is the value set in step 8. The light color is a color associated with the pattern set in any of steps 3, 5 and 6 in advance. The color of the light in the pattern A and the pattern B is a color having a high effect of awakening the driver. Examples of colors that are highly effective in awakening the driver include white. The color of light in pattern C is different from the color of light in patterns A and B. The color of light in pattern C is a color that makes the driver aware of the meaning of the warning. Examples of the color of light in the pattern C include amber color and the like.
 ステップ13で開始された光刺激の発生は、後述するステップ14で終了タイミングであると判断されるか、ステップ13の処理を次回実行するまで継続する。 The generation of the light stimulus started in step 13 is determined to be the end timing in step 14 described later, or continues until the process of step 13 is executed next time.
 ステップ14では、現時点が終了タイミングであるか否かを終了判断ユニット21が判断する。終了タイミングとして、例えば、車両3のイグニッションが既にオフになっているタイミング、車両3の走行が既に終了しているタイミング、ドライバによる終了指示が既になされたタイミング等が挙げられる。現時点が終了タイミングではない場合、本処理はステップ1に進む。現時点が終了タイミングである場合、本処理は終了する。 In step 14, the end determination unit 21 determines whether or not the current time is the end timing. Examples of the end timing include the timing when the ignition of the vehicle 3 is already turned off, the timing when the running of the vehicle 3 has already ended, the timing when the end instruction has already been given by the driver, and the like. If the current time is not the end timing, the process proceeds to step 1. If the current time is the end timing, this process ends.
 3.覚醒装置1が奏する効果
 (1A)覚醒装置1は、眠気レベルがLv2以上である場合、輝度の変化速度を大きくする。そのため、覚醒装置1は、ドライバを覚醒させる効果が高い。眠気レベルが低い場合に、ドライバや同乗者は、光刺激に対し、煩わしさを感じ易い。覚醒装置1は、眠気レベルがLv2未満である場合、輝度の変化速度を小さくする。そのため、ドライバや同乗者は、光刺激に対し、煩わしさを感じ難い。
3. 3. Effect of Awakening Device 1 (1A) Awakening device 1 increases the rate of change in brightness when the drowsiness level is Lv2 or higher. Therefore, the awakening device 1 has a high effect of awakening the driver. When the drowsiness level is low, the driver and passengers are likely to feel annoyed by the light stimulus. The awakening device 1 reduces the rate of change in brightness when the drowsiness level is less than Lv2. Therefore, the driver and passengers are less likely to feel annoyed by the light stimulus.
 (1B)覚醒装置1は、眠気レベルがLv2以上である場合、輝度を非連続的に変化させる。そのため、覚醒装置1は、ドライバを覚醒させる効果が一層高い。覚醒装置1は、眠気レベルがLv2未満である場合、輝度を連続的に変化させる。そのため、ドライバや同乗者は、光刺激に対し、煩わしさを一層感じ難い。 (1B) The awakening device 1 changes the brightness discontinuously when the drowsiness level is Lv2 or higher. Therefore, the awakening device 1 has a higher effect of awakening the driver. The awakening device 1 continuously changes the brightness when the drowsiness level is less than Lv2. Therefore, the driver and passengers are less likely to feel annoyed by the light stimulus.
 (1C)一般的に、車両3の周辺の照度が高い場合、ドライバは、光刺激に気付き難くなる。覚醒装置1は、車両3の周辺の照度を測定する。覚醒装置1は、車両3の周辺の照度が高いほど、輝度の最高値を高く設定する。そのため、車両3の周辺の照度が高い場合でも、ドライバは、光刺激に気付き易い。 (1C) Generally, when the illuminance around the vehicle 3 is high, the driver is less likely to notice the light stimulus. The awakening device 1 measures the illuminance around the vehicle 3. The awakening device 1 sets the maximum value of the brightness higher as the illuminance around the vehicle 3 becomes higher. Therefore, the driver can easily notice the light stimulus even when the illuminance around the vehicle 3 is high.
 一般的に、車両3の周辺の照度が低い場合、ドライバは、光刺激に誘目され、煩わしさを感じ易くなる。覚醒装置1は、車両3の周辺の照度が低いほど、輝度の最高値を低く設定する。その結果、車両3の周辺の照度が低い場合でも、ドライバは、光刺激に誘目され難く、煩わしさを感じ難い。 Generally, when the illuminance around the vehicle 3 is low, the driver is attracted to the light stimulus and tends to feel annoyed. The awakening device 1 sets the maximum value of the brightness lower as the illuminance around the vehicle 3 becomes lower. As a result, even when the illuminance around the vehicle 3 is low, the driver is less likely to be attracted to the light stimulus and is less likely to feel annoyed.
 (1D)覚醒装置1は、ドライバの視線方向を検出する。覚醒装置1は、車両3の車室内に複数配置された発光器のうち、検出した視線方向にある発光器を選択する。覚醒装置1は、選択した発光器を用いて光刺激を発生させる。そのため、ドライバは、光刺激に一層気付き易くなる。 (1D) The awakening device 1 detects the driver's line-of-sight direction. The awakening device 1 selects a light emitter in the detected line-of-sight direction from among a plurality of light emitters arranged in the vehicle interior of the vehicle 3. The awakening device 1 generates a light stimulus using the selected photophore. Therefore, the driver is more likely to notice the light stimulus.
 (1E)覚醒装置1は、眠気レベルがLv3以上である場合は、Lv3未満である場合に比べて、光刺激の色、及び、光刺激の輝度が変化する周期を変える。そのため、眠気レベルがLv3以上である場合にドライバを覚醒させる効果が一層高い。
<他の実施形態>
 以上、本開示の実施形態について説明したが、本開示は上述の実施形態に限定されることなく、種々変形して実施することができる。
(1E) When the drowsiness level is Lv3 or higher, the awakening device 1 changes the cycle in which the color of the light stimulus and the brightness of the light stimulus change as compared with the case where the drowsiness level is less than Lv3. Therefore, the effect of awakening the driver is higher when the drowsiness level is Lv3 or higher.
<Other Embodiments>
Although the embodiments of the present disclosure have been described above, the present disclosure is not limited to the above-described embodiments, and can be implemented in various modifications.
 (1)パターンAの波形は、図5に示す波形とは異なっていてもよい。例えば、パターンAは、輝度が正弦波の波形で変化するパターンであってもよい。 (1) The waveform of pattern A may be different from the waveform shown in FIG. For example, the pattern A may be a pattern in which the brightness changes with a sinusoidal waveform.
 (2)パターンBの波形は、図6に示す波形とは異なっていてもよい。例えば、第1部65又は第2部67において、輝度が連続的に変化してもよい。 (2) The waveform of pattern B may be different from the waveform shown in FIG. For example, in the first part 65 or the second part 67, the brightness may change continuously.
 (3)車両3は、例えば、オートライトを備えている。オートライトは、車両3の周辺の照度を測定する。オートライトは、車両3の周辺の照度が所定値以上である場合、車両3の前照灯を消灯する。また、オートライトは、車両3の周辺の照度が所定値未満である場合、車両3の前照灯を点灯する。 (3) The vehicle 3 is equipped with, for example, an auto light. The auto light measures the illuminance around the vehicle 3. The auto light turns off the headlight of the vehicle 3 when the illuminance around the vehicle 3 is equal to or higher than a predetermined value. Further, the auto light turns on the headlight of the vehicle 3 when the illuminance around the vehicle 3 is less than a predetermined value.
 前記ステップ7、8の処理は、例えば、以下のような処理であってもよい。最高値設定ユニット15は、前照灯が点灯しているか否かを判断する。最高値設定ユニット15は、前照灯が点灯している場合は、点灯していない場合よりも、最高値を低く設定する。 The processes of steps 7 and 8 may be, for example, the following processes. The maximum value setting unit 15 determines whether or not the headlight is lit. When the headlight is lit, the maximum value setting unit 15 sets the maximum value lower than when the headlight is not lit.
 上記の処理の場合も、覚醒装置1は、車両3の周辺の照度が高いほど、輝度の最高値を高く設定する。 Also in the case of the above processing, the awakening device 1 sets the maximum value of the brightness higher as the illuminance around the vehicle 3 becomes higher.
 (3)前記ステップ8で輝度の最高値を設定するとき、最高値の変化速度を、最高値が上昇する場合と、最高値が低下する場合とで、異ならせてもよい。例えば、昼間、車両3がトンネルに突入した場合、日没の時間になった場合、及び、天候が悪化した場合等に、車両3の周辺の照度は低下する。この場合、覚醒装置1は、輝度の最高値を、直ちに、車両3の周辺の照度に対応する値に低下させる。 (3) When the maximum value of brightness is set in step 8, the rate of change of the maximum value may be different depending on whether the maximum value increases or decreases. For example, in the daytime, when the vehicle 3 rushes into a tunnel, when it is sunset time, or when the weather deteriorates, the illuminance around the vehicle 3 decreases. In this case, the awakening device 1 immediately lowers the maximum value of the brightness to a value corresponding to the illuminance around the vehicle 3.
 一方、昼間、車両3がトンネルから出た場合、日の出の時間になった場合、及び、天候が回復した場合等に、車両3の周辺の照度は上昇する。この場合、覚醒装置1は、輝度の最高値を、徐々に、車両3の周辺の照度に対応する値に上昇させる。 On the other hand, in the daytime, when the vehicle 3 exits the tunnel, when it is time for sunrise, or when the weather recovers, the illuminance around the vehicle 3 increases. In this case, the awakening device 1 gradually raises the maximum value of the brightness to a value corresponding to the illuminance around the vehicle 3.
 (4)眠気レベルは、例えば、DSM21が出力する眠気レベルを表すデータであってもよいし、そのデータを抽象的なデータに変換したものであってもよい。 (4) The drowsiness level may be, for example, data representing the drowsiness level output by DSM21, or may be converted from the data into abstract data.
 (5)本開示に記載の覚醒装置1及びその手法は、コンピュータプログラムにより具体化された一つ乃至は複数の機能を実行するようにプログラムされたプロセッサ及びメモリを構成することによって提供された専用コンピュータにより、実現されてもよい。あるいは、本開示に記載の覚醒装置1及びその手法は、一つ以上の専用ハードウェア論理回路によってプロセッサを構成することによって提供された専用コンピュータにより、実現されてもよい。もしくは、本開示に記載の覚醒装置1及びその手法は、一つ乃至は複数の機能を実行するようにプログラムされたプロセッサ及びメモリと一つ以上のハードウェア論理回路によって構成されたプロセッサとの組み合わせにより構成された一つ以上の専用コンピュータにより、実現されてもよい。また、コンピュータプログラムは、コンピュータにより実行されるインストラクションとして、コンピュータ読み取り可能な非遷移有形記録媒体に記憶されてもよい。覚醒装置1に含まれる各部の機能を実現する手法には、必ずしもソフトウェアが含まれている必要はなく、その全部の機能が、一つあるいは複数のハードウェアを用いて実現されてもよい。 (5) The awakening device 1 and its method described in the present disclosure are dedicated provided by configuring a processor and memory programmed to perform one or more functions embodied by a computer program. It may be realized by a computer. Alternatively, the awakening device 1 and its method described in the present disclosure may be realized by a dedicated computer provided by configuring the processor with one or more dedicated hardware logic circuits. Alternatively, the awakening device 1 and its method described in the present disclosure are a combination of a processor and memory programmed to perform one or more functions and a processor composed of one or more hardware logic circuits. It may be realized by one or more dedicated computers configured by. The computer program may also be stored on a computer-readable non-transitional tangible recording medium as an instruction executed by the computer. The method for realizing the functions of each part included in the awakening device 1 does not necessarily include software, and all the functions may be realized by using one or a plurality of hardware.
 (6)上記実施形態における1つの構成要素が有する複数の機能を、複数の構成要素によって実現したり、1つの構成要素が有する1つの機能を、複数の構成要素によって実現したりしてもよい。また、複数の構成要素が有する複数の機能を、1つの構成要素によって実現したり、複数の構成要素によって実現される1つの機能を、1つの構成要素によって実現したりしてもよい。また、上記実施形態の構成の一部を省略してもよい。また、上記実施形態の構成の少なくとも一部を、他の上記実施形態の構成に対して付加又は置換してもよい。 (6) A plurality of functions possessed by one component in the above embodiment may be realized by a plurality of components, or one function possessed by one component may be realized by a plurality of components. .. Further, a plurality of functions possessed by the plurality of components may be realized by one component, or one function realized by the plurality of components may be realized by one component. Further, a part of the configuration of the above embodiment may be omitted. In addition, at least a part of the configuration of the above embodiment may be added or replaced with the configuration of the other above embodiment.
 (7)上述した覚醒装置1の他、当該覚醒装置1を構成要素とするシステム、当該覚醒装置1としてコンピュータを機能させるためのプログラム、このプログラムを記録した半導体メモリ等の非遷移的実態的記録媒体、ドライバの覚醒の覚醒方法等、種々の形態で本開示を実現することもできる。 (7) In addition to the above-mentioned awakening device 1, a system having the awakening device 1 as a component, a program for operating a computer as the awakening device 1, a non-transitional actual record of a semiconductor memory or the like in which this program is recorded, etc. The present disclosure can also be realized in various forms such as a medium, a method of awakening the driver, and the like.

Claims (5)

  1.  ドライバを覚醒させるように構成された覚醒装置(1)であって、
     前記ドライバの眠気レベルを測定するように構成された眠気レベル測定ユニット(9)と、
     輝度が周期的に変化する光刺激を発生させるように構成された光刺激発生ユニット(11)と、
     を備え、
     前記光刺激発生ユニットは、前記眠気レベル測定ユニットが測定した前記眠気レベルが予め設定された閾値以上である第1の場合は、前記眠気レベルが前記閾値未満である第2の場合に比べて、前記輝度の変化速度を大きくする、覚醒装置。
    An awakening device (1) configured to awaken the driver.
    A drowsiness level measuring unit (9) configured to measure the drowsiness level of the driver, and
    A light stimulus generation unit (11) configured to generate a light stimulus whose brightness changes periodically, and
    With
    In the first case where the drowsiness level measured by the drowsiness level measuring unit is equal to or higher than a preset threshold value, the light stimulus generating unit is compared with the second case where the drowsiness level is less than the threshold value. An awakening device that increases the rate of change in brightness.
  2.  請求項1に記載の覚醒装置であって、
     前記光刺激発生ユニットは、前記第1の場合は、前記輝度を非連続的に変化させ、前記第2の場合は、前記輝度を連続的に変化させる、覚醒装置。
    The awakening device according to claim 1.
    The light stimulus generation unit is an awakening device that continuously changes the brightness in the first case and continuously changes the brightness in the second case.
  3.  請求項1又は2に記載の覚醒装置であって、
     前記ドライバが乗車する車両(3)の周辺の照度が高いほど、前記輝度の最高値を高く設定するように構成された最高値設定ユニット(15)をさらに備える、覚醒装置。
    The awakening device according to claim 1 or 2.
    An awakening device further comprising a maximum value setting unit (15) configured to set the maximum value of the brightness higher as the illuminance around the vehicle (3) on which the driver rides is higher.
  4.  請求項1~3のいずれか1項に記載の覚醒装置であって、
     前記ドライバの視線方向を検出するように構成された視線方向検出ユニット(17)と、
     前記ドライバが乗車する車両(3)の車室内に複数配置された発光器(29A~29I、39、53、55)のうち、前記視線方向検出ユニットが検出した前記視線方向にある前記発光器を選択するように構成された選択ユニット(19)と、
     をさらに備え、
     前記光刺激発生ユニットは、前記選択ユニットが選択した前記発光器を用いて前記光刺激を発生させるように構成された、覚醒装置。
    The awakening device according to any one of claims 1 to 3.
    A line-of-sight direction detection unit (17) configured to detect the line-of-sight direction of the driver, and
    Among the plurality of light emitters (29A to 29I, 39, 53, 55) arranged in the passenger compartment of the vehicle (3) on which the driver rides, the light emitters in the line-of-sight direction detected by the line-of-sight direction detection unit are used. A selection unit (19) configured to select, and
    With more
    The light stimulus generation unit is an awakening device configured to generate the light stimulus using the light emitter selected by the selection unit.
  5.  請求項1~4のいずれか1項に記載の覚醒装置であって、
     前記光刺激発生ユニットは、前記眠気レベル測定ユニットが測定した前記眠気レベルが予め設定された基準値以上である場合は、前記眠気レベルが前記基準値未満である場合に比べて、前記光刺激の色、又は、前記光刺激の輝度が変化する周期を変えるように構成された、覚醒装置。
    The awakening device according to any one of claims 1 to 4.
    When the drowsiness level measured by the drowsiness level measuring unit is equal to or higher than a preset reference value, the light stimulus generating unit has a light stimulus as compared with a case where the drowsiness level is less than the reference value. An arousal device configured to change the period in which the color or the brightness of the light stimulus changes.
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