WO2021098696A1 - 触控方法及电子设备 - Google Patents

触控方法及电子设备 Download PDF

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Publication number
WO2021098696A1
WO2021098696A1 PCT/CN2020/129625 CN2020129625W WO2021098696A1 WO 2021098696 A1 WO2021098696 A1 WO 2021098696A1 CN 2020129625 W CN2020129625 W CN 2020129625W WO 2021098696 A1 WO2021098696 A1 WO 2021098696A1
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WO
WIPO (PCT)
Prior art keywords
electronic device
user
virtual
input
virtual button
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PCT/CN2020/129625
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English (en)
French (fr)
Inventor
李泽源
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维沃移动通信有限公司
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Publication of WO2021098696A1 publication Critical patent/WO2021098696A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures

Definitions

  • the embodiments of the present application relate to the field of communication technologies, and in particular, to a touch method and an electronic device.
  • a mobile phone Take a mobile phone as an example.
  • a user uses a mobile phone to watch a video
  • the user usually needs to hold the mobile phone with one hand and reach out the other hand to click the pause button of the player displayed on the screen to achieve The purpose of pausing the video; and when the user needs to continue playing the video, he needs to extend his finger again and click the play button of the player displayed on the screen to trigger the phone to continue playing the video.
  • the user when a user uses a mobile phone to take a photo, the user usually needs to hold the mobile phone in one hand and tap the shutter button or a combination key (power button + volume button) on the screen to take a photo with the other hand.
  • the embodiments of the present application provide a touch method and an electronic device to solve the problem of poor convenience of human-machine touch interaction in existing electronic devices.
  • an embodiment of the present application provides a touch method applied to an electronic device.
  • the method includes: when the user is holding the electronic device, receiving a first input from the user to a first virtual button.
  • the virtual button is located on the side of the electronic device, and the position of the first virtual button is associated with the position of the user's first contact point on the electronic device; if the user's contact duration at the first contact point is greater than or equal to the first preset duration Or, the electronic device responds to the user's second input to the first virtual key, and then in response to the first input, performs an operation corresponding to the first virtual key.
  • an embodiment of the present application provides an electronic device, which includes a receiving module and a processing module.
  • the receiving module is used for receiving the first input of the user on the first virtual button when the user is holding the electronic device.
  • the first virtual button is located on the side of the electronic device, and the position of the first virtual button is the same as that of the user on the electronic device. Is associated with the location of the first contact point.
  • the processing module is configured to respond to the first virtual button received by the receiving module if the user's contact time at the first contact point is greater than or equal to the first preset time, or the electronic device has responded to the user's second input to the first virtual key. Enter and perform the operation corresponding to the first virtual key.
  • an embodiment of the present application provides an electronic device that includes a processor, a memory, and a computer program that is stored on the memory and can run on the processor.
  • the computer program is executed by the processor, the above-mentioned first The steps of the touch method in one aspect.
  • an embodiment of the present application provides a computer-readable storage medium storing a computer program on the computer-readable storage medium, and when the computer program is executed by a processor, the steps of the touch method in the first aspect are implemented.
  • the user may receive the first input of the first virtual button while the user is holding the electronic device.
  • the first virtual button is located on the side of the electronic device, and the position of the first virtual button is the same as that of the first virtual button.
  • the position of the user's first contact point on the electronic device is associated; if the user's contact time at the first contact point is greater than or equal to the first preset time period, or the electronic device has responded to the user's second input to the first virtual button , In response to the first input, perform an operation corresponding to the first virtual key.
  • the electronic device can improve the convenience of human-machine touch interaction.
  • FIG. 1 is a schematic structural diagram of a possible Android operating system provided by an embodiment of the application
  • FIG. 2 is one of the schematic diagrams of the touch method provided by an embodiment of the application.
  • FIG. 3 is a schematic diagram of a handheld electronic device in a touch method provided by an embodiment of the application.
  • FIG. 4 is a schematic structural diagram of an electronic device to which the touch method provided in an embodiment of the application is applied;
  • FIG. 5 is the second schematic diagram of a touch method provided by an embodiment of the application.
  • FIG. 6 is one of the schematic structural diagrams of the electronic device provided by the embodiment of the application.
  • FIG. 7 is the second structural diagram of an electronic device provided by an embodiment of this application.
  • FIG. 8 is a schematic diagram of hardware of an electronic device provided by an embodiment of the application.
  • first and second in the specification and claims herein are used to distinguish different objects, rather than to describe a specific order of objects.
  • first virtual key and the second virtual key are used to distinguish different virtual keys, rather than to describe a specific sequence of virtual keys.
  • words such as “exemplary” or “for example” are used as examples, illustrations, or illustrations. Any embodiment or design solution described as “exemplary” or “for example” in the embodiments of the present application should not be construed as being more preferable or advantageous than other embodiments or design solutions. To be precise, words such as “exemplary” or “for example” are used to present related concepts in a specific manner.
  • multiple refers to two or more than two, for example, multiple processing units refers to two or more processing units, etc.; multiple An element refers to two or more elements, etc.
  • the embodiments of the present application provide a touch method and an electronic device, which can receive a user's first input to a first virtual button when the user is holding the electronic device, and the first virtual button is located on the side of the electronic device, and The position of the first virtual button is associated with the position of the user’s first contact point on the electronic device; if the user’s contact duration at the first contact point is greater than or equal to the first preset duration, or the electronic device has responded to the user’s first contact
  • the second input of a virtual key responds to the first input to perform an operation corresponding to the first virtual key.
  • the electronic device can improve the convenience of human-machine touch interaction.
  • the electronic device in the embodiment of the present application may be an electronic device with an operating system.
  • the operating system may be an Android operating system, an ios operating system, or other possible operating systems, which are not specifically limited in the embodiment of the present application.
  • the following takes the Android operating system as an example to introduce the software environment to which the touch method provided in the embodiments of the present application is applied.
  • FIG. 1 it is a schematic structural diagram of a possible Android operating system provided by an embodiment of this application.
  • the architecture of the Android operating system includes 4 layers, namely: application layer, application framework layer, system runtime library layer, and kernel layer (specifically, it may be the Linux kernel layer).
  • the application layer includes various applications (including system applications and third-party applications) in the Android operating system.
  • the application framework layer is the framework of the application. Developers can develop some applications based on the application framework layer while complying with the development principles of the application framework.
  • the system runtime library layer includes a library (also called a system library) and an Android operating system runtime environment.
  • the library mainly provides various resources needed by the Android operating system.
  • the Android operating system operating environment is used to provide a software environment for the Android operating system.
  • the kernel layer is the operating system layer of the Android operating system and belongs to the lowest level of the Android operating system software.
  • the kernel layer is based on the Linux kernel to provide core system services and hardware-related drivers for the Android operating system.
  • a developer can develop a software program that implements the touch method provided in the embodiment of this application based on the system architecture of the Android operating system as shown in FIG.
  • the control method can be run based on the Android operating system as shown in FIG. 1. That is, the processor or the electronic device can implement the touch control method provided in the embodiment of the present application by running the software program in the Android operating system.
  • the electronic device in the embodiment of the present application may be a mobile terminal or a non-mobile terminal.
  • the mobile terminal may be a mobile phone, a tablet computer, a notebook computer, a palmtop computer, a vehicle-mounted terminal, a wearable device, an ultra-mobile personal computer (UMPC), a netbook, or a personal digital assistant (personal digital assistant
  • the non-mobile terminal may be a personal computer (PC), a television (television, TV), a teller machine, or a self-service machine, etc., which are not specifically limited in the embodiment of the present application.
  • the execution subject of the touch method provided in the embodiments of the present application may be the above-mentioned electronic device, or may be a functional module and/or functional entity in the electronic device that can implement the touch method, and the details may be determined according to actual usage requirements.
  • the embodiments of this application are not limited. The following takes an electronic device as an example to illustrate the touch method provided in the embodiment of the present application.
  • an embodiment of the present application provides a touch method, and the touch method may include the following steps 201 to 203.
  • Step 201 When the user holds the electronic device, the electronic device receives the user's first input of the first virtual button.
  • the first virtual button is located on the side of the electronic device.
  • the first virtual button may be located on the side shell of the electronic device; in another possible implementation manner, the first virtual button may be located on the side of the electronic device. At the side screen; the first virtual button can also be located in any other position of the electronic device that meets actual use requirements, and can be specifically determined according to actual use requirements, which is not limited in the embodiment of the present application.
  • the position of the first virtual button is associated with the position of the user's first contact point on the electronic device.
  • the position of the first virtual button and the position of the first contact point may be the same position; in another possible implementation manner, the position of the first virtual button is the same as the position of the first contact point.
  • the distance between the positions of the contact points is within a preset distance range. The details can be determined according to actual use requirements, and the embodiment of the present application does not limit it.
  • FIG. 3 schematically shows a hand gesture of a user holding an electronic device in some common scenarios.
  • Different users have different postures when holding an electronic device in different scenarios.
  • the user In scenarios such as watching news, Moments, etc., the user usually maintains the gesture of holding the phone as shown in (a) in FIG. 3.
  • the user In scenes such as watching videos and shooting, the user usually maintains the gesture of holding the phone as shown in (b) of FIG. 3.
  • the user In scenes such as playing games, the user usually maintains the gesture of holding the phone as shown in (c) in FIG. 3.
  • the finger when the user holds the electronic device, the finger will have multiple contact points with the side of the electronic device (as shown by the black dots).
  • the embodiment of the present application proposes to arrange a sensor on the side of the electronic device (for example, the peripheral frame 41 shown in FIG. 4), and the contact position of the electronic device with the finger in a certain application scenario can be detected by the sensor.
  • the embodiments of the present application are intended to propose a way of detecting the gesture stay and forming a virtual key (such as a function key) at the staying position to assist the user in quickly operating the electronic device.
  • the first input of the user to the first virtual key may be a long-press input (that is, an input whose pressing time exceeds a certain period of time), or a double-press input (that is, the pressing force exceeds a certain amount of force).
  • the input of can be specifically determined according to actual usage requirements, which is not limited in the embodiment of the present application.
  • the electronic device detects the first input through a first sensor provided at the side shell of the electronic device.
  • the first sensor may be a pressure sensor, a temperature sensor, or any other sensor that meets actual use, and may be specifically determined according to actual use requirements, which is not limited in the embodiment of the present application.
  • the electronic device detects the first input through a second sensor provided at the side screen of the electronic device.
  • the second sensor may be a capacitive sensor, or any other sensor that meets actual use, and may be specifically determined according to actual use requirements, which is not limited in the embodiment of the present application.
  • the electronic device can alternatively execute the following step 202A and step 202B, that is, the electronic device can execute the following step 202A, or the electronic device can execute the following step 202B.
  • Step 202A The electronic device determines whether the contact duration of the user at the first contact point is greater than or equal to a first preset duration.
  • the electronic device can continue to perform the following step 203; if the electronic device determines that the user is at the first contact point If the contact duration of is less than the first preset duration, the electronic device may not respond to the first input.
  • the contact duration of the user at the first contact point may specifically be the duration of continuous contact between the user's finger and the side of the electronic device.
  • the first preset duration mentioned above may be 1 minute, or may be 5 minutes, or may be any other duration that meets actual use requirements, which can be specifically determined according to actual use requirements, and the implementation of this application The examples are not limited.
  • the electronic device may detect the contact duration through a sensor provided on the side, and further determine whether the contact duration is greater than or equal to the first preset duration.
  • Step 202B The electronic device determines whether it has responded to the user's second input of the first virtual key.
  • the electronic device can continue to perform the following step 203; if the electronic device determines that it has not responded to the user's second input of the first virtual button Second input, the electronic device may not respond to the first input.
  • the electronic device can determine whether the electronic device has responded to the user's second input of the first virtual button by querying the history record of the electronic device's response to the virtual button.
  • the electronic device has responded to the user's second input of the first virtual key, including the following (1) or (2):
  • the electronic device has responded to the user's second input to the first virtual button within the second preset time period
  • the second preset duration may be the preset duration before the first input to the first virtual key.
  • the aforementioned second preset duration may be 30 seconds, or may be 2 minutes, or may be any other duration that meets actual usage requirements.
  • the value of the second preset duration may be less than the value of the first preset duration.
  • the electronic device if the electronic device detects that the electronic device has responded to the user's input on the first virtual button within 30 seconds before triggering the first virtual button, the electronic device continues to execute The following step 203.
  • the above-mentioned cumulative response time may be the time from when the first virtual button is triggered to when the application is just running; or from when the target button is triggered to when the function is fully realized after the application is running.
  • the preset threshold can be 2 times, or 5 times, or any number of times that meets actual use requirements; corresponding to the cumulative response time, the preset threshold can be any length of time that meets actual use requirements. The details can be determined according to actual use requirements, and the embodiment of the present application does not limit it.
  • the electronic device if the electronic device detects that the electronic device has responded to the user's second input of the first virtual button for 3 times, the electronic device continues to execute the following Mentioned step 203.
  • Step 203 In response to the first input, the electronic device performs an operation corresponding to the first virtual key.
  • the electronic device detects the length of time that the user's finger is in contact with one or more positions (such as the first contact point) on the side of the electronic device at this time If the contact duration of the user's finger at the first contact point is greater than or equal to the first preset duration, or the electronic device has responded to the user's second input to the first virtual button, the electronic device can be at the first contact point A virtual key is formed; further, the user can operate on the first virtual key to enable the function corresponding to the first virtual key without the user having to move the finger to touch the function key on the screen by a large margin.
  • the function corresponding to the first virtual button may be a function applied to the target application.
  • the electronic device activates the function corresponding to the first virtual button (for example, turning up one page, turning down one page, or refreshing, etc.).
  • the function of the virtual button formed when the user holds the electronic device may be one page down. Specifically, the electronic device receives the user's first input of the first virtual button , And then if the user’s contact duration at the first contact point is greater than or equal to the first preset duration, or has responded to the user’s second input to the first virtual button, the electronic device may respond to the first input and display the current screen The content is updated to the content of the next page, that is, the operation corresponding to the first virtual key is executed.
  • the function corresponding to the above-mentioned first virtual key may be a preset function applied to the electronic device.
  • the electronic device in response to the first input, activates a preset function corresponding to the first virtual key that can be applied to the electronic device (for example, a power key, a volume key, or an unlock key, etc.).
  • the function of the virtual button formed when the user holds the electronic device may be the power button.
  • the electronic device receives the user's first input on the first virtual button, and then if the user is in the first The contact duration of a contact point is greater than or equal to the first preset duration, or in response to the user's second input to the first virtual button, the electronic device can respond to the first input to turn off the screen of the electronic device, that is, execute the The operation corresponding to the first virtual key.
  • the sensor of the electronic device senses the user's first input on the first virtual button and the first input meets the trigger condition (ie, step 202A or step 202B above), it sends the sensing signal to the electronic device
  • the processor controls the electronic device to perform an operation corresponding to the first virtual key (that is, to enable the function of the first virtual key).
  • the above-mentioned first virtual button may be one of the M virtual buttons on the electronic device, and each of the M virtual buttons is located on the side of the electronic device.
  • the M virtual buttons are associated with the M touch points of the user on the electronic device.
  • the number of contact points of the user on the side of the electronic device is associated with the number of virtual buttons on the side of the electronic device, and specifically includes any one of the following (a)-(c):
  • the number of virtual buttons on the side of the electronic device is one (that is, (c) above), which specifically includes:
  • the position of the contact point between the user's thumb and the side of the electronic device is the first contact point
  • the position of the first virtual button is associated with the position of the first contact point
  • the finger when the user holds the electronic device, the finger will have multiple contact points with the electronic device.
  • the electronic device can determine the handheld mode of the user's handheld electronic device based on the location information of the M contact points; and, according to the handheld mode, determine the contact point between the user's thumb and the side of the M contact points as A first contact point; and a first virtual key with a preset function is formed at the first contact point.
  • the above-mentioned holding mode may be any one of the following: a left-hand holding mode, a right-hand holding mode, and a two-hand holding mode.
  • the electronic device can determine whether the user is holding the electronic device with the left hand, the right hand, or the electronic device with both hands, according to the number of contact points. Then, to facilitate user operations, the electronic device may form a first virtual key with a preset function at the thumb contact point or a certain contact point on the right hand side (ie, the first contact point).
  • the aforementioned preset function may be a function corresponding to the power key, or may be a function corresponding to a menu key, or may also be any other possible key functions commonly used by the user.
  • the above-mentioned preset function can be set by the system or customized by the user. The details can be determined according to actual use requirements, and the embodiment of the present application does not limit it.
  • the virtual power button can be formed at the contact position of the thumb in the hand-held mode; for example, in the right-hand holding mode, the touch of the right thumb is A virtual power button is formed at the position. If it is a dual-handset, the virtual power button can be formed at the contact position of the thumb on the right hand side of the electronic device to facilitate the user's operation. In this way, a certain function of the electronic device can be triggered to activate a certain function of the electronic device without the user having to move the finger significantly, thereby improving the convenience of human-computer interaction.
  • the touch method provided by the embodiment of the present application can receive the user's first input of the first virtual button when the user is holding the electronic device, the first virtual button is located on the side of the electronic device, and the first virtual button Is associated with the position of the user’s first contact point on the electronic device; if the user’s contact duration at the first contact point is greater than or equal to the first preset duration, or the electronic device has responded to the user’s first virtual button
  • the second input in response to the first input, performs an operation corresponding to the first virtual key.
  • virtual keys with the same functions as some keys on the screen can be formed on the side of the electronic device. Since the user's fingers are usually located on the side of the electronic device when holding the electronic device, the user can directly operate on the virtual key. Corresponding functions can be realized without the user having to move the finger to touch the function buttons on the screen by a large margin, which can assist the user to perform quick operations when using the electronic device. In this way, the electronic device can improve the convenience of human-machine touch interaction.
  • the electronic device when the user is holding the electronic device, the electronic device may form a first virtual button corresponding to the first scene information at the first contact point, and the first scene information may be used to indicate that the electronic device is in The application scenario of the first type of application is running in the foreground, and the function of the first virtual button is applied to the first type of application; or, the first scenario information may be used to indicate that the electronic device is in an application scenario where the target interface is displayed.
  • the function of a virtual key is applied to an electronic device.
  • the user after the electronic device forms the first virtual key, the user can perform a touch operation on the first virtual key to trigger the activation of the function corresponding to the virtual key.
  • the electronic device after detecting the user's touch operation on the first virtual key, the electronic device can enable the function of the first virtual key. Since the function corresponding to the virtual key is triggered when the user touches the first virtual key, the occurrence of false touches can be reduced. Furthermore, the embodiments of the present application can improve the convenience of human-machine touch interaction.
  • the above-mentioned first type of application program may be a type of application program classified according to the user's holding gesture, such as a game application program, a text reading application program, and a video application program.
  • the details can be determined according to actual use requirements, and the embodiment of the present application does not limit it.
  • the electronic device can detect whether there is a finger staying on the peripheral frame of the electronic device through a sensor provided on the side of the electronic device. If it is detected that there is a finger staying, and the staying time (ie, the contact time) reaches the first preset time (denoted as T1), the electronic device can form a virtual button at the finger staying position.
  • the function triggered by the virtual key can be applied to the current application scenario of the electronic device.
  • the following uses an example to illustrate a specific implementation manner of forming a virtual key on an electronic device.
  • the electronic device when the electronic device is in the scene of watching news, watching Moments of Friends, reading novels, etc., the electronic device may form a virtual button associated with this type of application at the position of the finger according to the current application scenario, such as "slide up "Key”, “Down button”, “Power button” and "Back button”.
  • the electronic device can form a virtual button at the finger staying position 31, with the function of sliding up (the same function as the sliding up on the finger touch screen); and forming a virtual button at the finger staying position 32 with the function as Slide down (the same function as the slide down function when touching the screen with a finger).
  • virtual buttons can also be formed at the rest positions 33 and 34 of the fingers.
  • the functions of the virtual buttons can also be refresh, page up, page down and other functions, which can be determined according to actual usage requirements. This embodiment does not limited.
  • the electronic device when the electronic device is in a camera application open state, the electronic device may form a virtual button associated with the camera application at the position of the finger according to the current application scenario, such as a “shutter button”. For example, referring back to (b) in FIG. 3, the electronic device may form a virtual “shutter button” at the finger staying position 35. Of course, it is also possible to form a virtual button at the rest position 36 of the other hand.
  • the electronic device when the electronic device is in the input method call-out state, the electronic device may form virtual keys associated with the input method application at the position of the finger according to the current application scenario, such as "emoji package shortcut keys”, “Input Method Switching Shortcut Key”.
  • the electronic device when the electronic device is in a scene such as displaying the main interface (such as a desktop interface), the electronic device can form a virtual button applied to the scene at the position of the finger according to the current application scene, such as "power button", " menu”. For example, assuming that a finger staying point is detected, the electronic device can form a virtual "power button” at the finger staying position; assuming that two gesture staying points are detected at this time, then the electronic device can respectively form a virtual "power button” at the finger staying position Power button” and "Menu button”.
  • the electronic device can adjust the virtual buttons according to the current use scene. The function to adapt to the convenient operation in the current scene.
  • the electronic device when the contact position of the user's finger changes, the electronic device first detects whether the new contact position (for example, the second contact point) is a position where a virtual button was formed some time ago. If the historical times corresponding to the second contact point is greater than or equal to the preset times, the electronic device determines whether the stay time of the new contact position reaches the second preset duration (denoted as T2); if T2 ⁇ T1, the electronic device is in the new The rest position of the finger forms a new virtual button. If the historical number of times corresponding to the second contact point is less than the preset number of times, the dwell time of the new contact position needs to reach T1 before a new virtual button can be formed. In addition, the electronic device can record the position information of the last virtual key, so as to facilitate the query of whether the position has formed a virtual key or the number of times the position has formed a virtual key when the gesture changes next time.
  • the new contact position for example, the second contact point
  • the electronic device determines whether the stay time of the new
  • the position where the virtual button has been formed recently is easier to trigger the formation of the virtual button, that is, the position where the virtual button has been recently triggered by the user is more likely to stay in the future for a period of time, and the virtual button should be formed more quickly.
  • the position of the virtual key that has not been formed recently should satisfy the requirement that the finger stays for more than a certain time to form the function key. Taking into account the change of the user's gestures, the position of the virtual button needs to be adjusted in time, and the virtual function button can be formed quickly and accurately in the above-mentioned manner. In this way, the embodiments of the present application can provide the convenience of human-computer interaction.
  • the above-mentioned method for forming a virtual key may include the following beneficial effects:
  • a virtual function button is formed at the staying position of the finger, which can assist the user to perform quick operations in the corresponding scene. And it can prevent the user from moving the finger by a large margin, so as to achieve the purpose of convenient operation.
  • the electronic device may prompt the user that a certain virtual key can be formed at the first contact point when the user's input to the first contact point satisfies the formation of a virtual button. button.
  • the electronic device may also recommend that the user can form a certain virtual key at the first contact point.
  • the electronic device may provide multiple function selection items, and the user can select which virtual key is formed at the first contact point. In this way, the convenience of human-machine touch interaction can be improved.
  • the electronic device may determine the first scene information according to at least one of the application running in the foreground, the currently displayed interface, and the gesture information of the user holding the electronic device; and according to the first scene Information, determining the function of the first virtual key corresponding to the first scene information.
  • the aforementioned gesture information of the user holding the electronic device can be determined by the contact point information (for example, position information, quantity information) of the user's finger with the electronic device.
  • the electronic device can determine the gesture information of the user holding the electronic device according to the position information and quantity information of the contact points 31, 32, 33, 34; further, the electronic device can determine the gesture information of the user holding the electronic device according to the Gesture information, determining that the gesture indicated by the gesture information is a gesture of the user in a scene such as watching news or reading a novel.
  • the electronic device can determine the function of the first virtual key corresponding to the first scene information according to the current application scene information; further, the electronic device forms a virtual key with this function at the position of the finger.
  • the electronic device can form different function keys according to different scenes and gestures. Therefore, the embodiments of the present application can improve the convenience of human-computer interaction.
  • the electronic device may dynamically adjust the function and number of virtual keys according to the number of user gesture contact points. Specifically, when the electronic device detects an increase or decrease in the number of virtual buttons, the electronic device dynamically adjusts the number and functions of the virtual buttons according to the current application scenario information to ensure that the virtual buttons can retain the most important functions of the current application scenario.
  • the virtual button formed at position 32 is a slide key, which can slide up the interface; the virtual button formed at position 32 is a slide button, which can slide the interface down; the virtual button formed at position 33 is the return button; at position 34
  • the formed virtual button is the power button, which can trigger the electronic device to turn off or turn on the screen.
  • the virtual buttons can retain the sliding up function and sliding down function correspondingly to ensure the most frequently used function in this application scenario (Such as the sliding function) is reserved.
  • the electronic device can control to update the interface at different sliding speeds according to the pressing force of the finger on the virtual key. In this way, the embodiments of the present application can improve the convenience of human-computer interaction.
  • the electronic device may update the function of the first virtual button to the target function according to the actual use requirement of the user or the switching of the application scenario.
  • the electronic device when the electronic device receives the call request signal sent by the target electronic device, the electronic device updates the function of the first virtual button to the target function (the target function is used to trigger the establishment of a call connection). Then, after the electronic device receives the user's trigger operation on the first virtual button, the electronic device may establish a call connection with the target electronic device in response to the trigger operation.
  • the function of the virtual key can be replaced with the answer key function.
  • the user only needs to put a certain amount of pressure on the virtual button with his finger to answer the call without having to move his finger significantly, which can improve the convenience of human-computer interaction.
  • the electronic device in the case where the electronic device forms a first virtual key corresponding to the first scene information at the first contact point, the electronic device may display at a position adjacent to the first contact point on the screen
  • the function identifier corresponding to the first virtual button is used to indicate the function of the first virtual button.
  • the touch method provided in the embodiment of the present application may further include the following step 204.
  • Step 204 Display a target identifier on the screen of the electronic device, where the target identifier is used to indicate the function of the first virtual button; wherein the position of the target identifier and the position of the first virtual button are the same; or The distance between the position of the target identifier and the position of the first virtual button is within a preset distance range.
  • the above-mentioned target identifier may be displayed at the position of the first virtual button, or may be displayed at a position within a preset distance range from the first virtual button, which is not limited in the embodiment of the present application.
  • the above-mentioned target identification may be a flashing light, or may be an icon, or may be any other identification that meets actual usage requirements (for example, an icon with a specific color, and different virtual buttons may use different colors. logo).
  • actual usage requirements for example, an icon with a specific color, and different virtual buttons may use different colors. logo.
  • the details can be determined according to actual use requirements, and the embodiment of the present application does not limit it.
  • the function or related information corresponding to the virtual key at the location can be prompted by setting a logo with a different color and/or a certain degree of transparency.
  • Different logos can be used for different functions in different scenarios. For example, the most commonly used pause signs and resume signs in music and video scenes, and the shutter signs in camera scenes.
  • a green mark is marked on the screen next to the virtual button; if the function of the virtual button is the slide-up function (or slide-down function), the virtual button is formed An up arrow (or down arrow mark) is marked on the screen on the side.
  • the electronic device cancels the target identification after the third preset time period. Show, that is, hide the target ID.
  • the target identification may be in a semi-transparent form.
  • the identification When the user does not press the virtual key for a period of time, the identification may be hidden; when a gesture change or pressing force is detected, the electronic device may display the identification to prompt the user. In this way, the embodiments of the present application can improve the convenience of human-computer interaction.
  • the finger stays on the sides of the electronic device, and when the stay time reaches a preset length of time, a virtual function key is formed at the contact point, which is convenient for the user to perform quick operations in the corresponding scene.
  • the user can quickly touch the corresponding function of the electronic device without moving the finger by a large amount.
  • the electronic device can be set with a side-screen fingerprint unlocking function.
  • the side-screen fingerprint unlocking function can be directly triggered, and the electronic device can be unlocked flexibly and conveniently without greatly Move your finger.
  • the embodiments of the present application can improve the convenience of human-computer interaction.
  • an embodiment of the present application provides an electronic device 700.
  • the electronic device 700 may include a receiving module 701 and a processing module 702;
  • the receiving module 701 is configured to receive a user's first input on a first virtual button when the user is holding the electronic device, the first virtual button is located on the side of the electronic device, and the first virtual button is located on the side of the electronic device.
  • the position of the virtual button is associated with the position of the user's first contact point on the electronic device;
  • the processing module 702 is configured to respond if the contact duration of the user at the first contact point is greater than or equal to the first preset duration, or the electronic device has responded to the user's second input to the first virtual button In the first input received by the receiving module 701, an operation corresponding to the first virtual key is performed.
  • the function corresponding to the first virtual button is a function applied to the target application.
  • the function corresponding to the first virtual key is a preset function applied to the electronic device.
  • the electronic device detects the first input through a first sensor provided at the side shell of the electronic device.
  • the first sensor may be a pressure sensor, a temperature sensor, or any other sensor that meets actual use, and may be specifically determined according to actual use requirements, which is not limited in the embodiment of the present application.
  • the electronic device detects the first input through a second sensor provided at the side screen of the electronic device.
  • the second sensor may be a capacitive sensor, or any other sensor that meets actual use, and may be specifically determined according to actual use requirements, which is not limited in the embodiment of the present application.
  • the position of the above-mentioned first virtual button is associated with the position of the user's first contact point on the electronic device, including the following (1) or (2):
  • the first virtual button is one of the M virtual buttons on the electronic device, and each of the M virtual buttons is located on the electronic device.
  • the M virtual buttons are associated with the M contact points of the user on the electronic device.
  • the number of contact points of the user on the side of the electronic device is associated with the number of virtual buttons on the side of the electronic device, and specifically includes any one of the following (a)-(c):
  • the number of virtual buttons on the side of the electronic device is one, which specifically includes:
  • the position of the contact point between the user's thumb and the side of the electronic device is the first contact point
  • the position of the first virtual button is associated with the position of the first contact point
  • the electronic device that has responded to the user's second input of the first virtual key includes the following (1) or (2):
  • the electronic device has responded to the user's second input to the first virtual button within the second preset time period
  • the electronic device 700 provided in the embodiment of the present application may further include a display module 703, and the display module 703 is configured to receive, in the receiving module 701, the user's first virtual key Before inputting, a target identifier is displayed on the screen of the electronic device, and the target identifier is used to indicate the function corresponding to the first virtual key.
  • the position of the target identifier and the position of the first virtual button are the same; or, the distance between the position of the target identifier and the position of the first virtual button is within a preset distance range.
  • the electronic device provided in the embodiment of the present application can implement each process implemented by the electronic device in the foregoing method embodiment. To avoid repetition, details are not described herein again.
  • the electronic device provided by the embodiment of the present application can receive the user's first input of the first virtual button when the user is holding the electronic device.
  • the first virtual button is located on the side of the electronic device, and the first virtual button is located on the side of the electronic device.
  • the position is associated with the position of the user's first contact point on the electronic device; if the user's contact time at the first contact point is greater than or equal to the first preset time period, or the electronic device has responded to the user's first virtual button Second input, in response to the first input, perform an operation corresponding to the first virtual key.
  • the electronic device can improve the convenience of human-machine touch interaction.
  • FIG. 8 is a schematic diagram of the hardware structure of an electronic device that implements each embodiment of the present application.
  • the electronic device 800 includes but is not limited to: a radio frequency unit 801, a network module 802, an audio output unit 803, an input unit 804, a sensor 805, a display unit 806, a user input unit 807, an interface unit 808, and a memory 809 , Processor 810, and power supply 811.
  • a radio frequency unit 801 includes but is not limited to: a radio frequency unit 801, a network module 802, an audio output unit 803, an input unit 804, a sensor 805, a display unit 806, a user input unit 807, an interface unit 808, and a memory 809 , Processor 810, and power supply 811.
  • the electronic device may include more or fewer components than those shown in the figure, or a combination of certain components, or different components. Layout.
  • electronic devices include, but are not limited to, mobile phones, tablet computers, notebook computers, palmtop computers, vehicle-mounted terminals, wearable
  • the user input unit 807 is configured to receive the user's first input on the first virtual button when the user is holding the electronic device, the first virtual button is located on the side of the electronic device, and the position of the first virtual button Is associated with the position of the user’s first contact point on the electronic device; the processor 810 is configured to: if the user’s contact duration at the first contact point is greater than or equal to the first preset duration, or the electronic device has responded to the user’s first contact The second input of a virtual key, in response to the first input received by the user input unit 807, performs an operation corresponding to the first virtual key.
  • An embodiment of the present application provides an electronic device that can receive a user's first input of a first virtual button when the user is holding the electronic device.
  • the first virtual button is located on the side of the electronic device and the first virtual button is located on the side of the electronic device.
  • the position of a virtual button is associated with the position of the user’s first contact point on the electronic device; if the user’s contact time at the first contact point is greater than or equal to the first preset time period, or the electronic device has responded to the user’s first contact
  • the operation corresponding to the first virtual key is executed in response to the first input.
  • the electronic device can improve the convenience of human-machine touch interaction.
  • the radio frequency unit 801 can be used for receiving and sending signals in the process of sending and receiving information or talking. Specifically, after receiving the downlink data from the base station, it is processed by the processor 810; in addition, Uplink data is sent to the base station.
  • the radio frequency unit 801 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
  • the radio frequency unit 801 can also communicate with the network and other devices through a wireless communication system.
  • the electronic device 800 provides users with wireless broadband Internet access through the network module 802, such as helping users to send and receive emails, browse web pages, and access streaming media.
  • the audio output unit 803 may convert the audio data received by the radio frequency unit 801 or the network module 802 or stored in the memory 809 into audio signals and output them as sounds. Moreover, the audio output unit 803 may also provide audio output related to a specific function performed by the electronic device 800 (for example, call signal reception sound, message reception sound, etc.).
  • the audio output unit 803 includes a speaker, a buzzer, a receiver, and the like.
  • the input unit 804 is used to receive audio or video signals.
  • the input unit 804 may include a graphics processing unit (GPU) 8041 and a microphone 8042.
  • the graphics processor 8041 is used for the image of a still picture or video obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode.
  • the data is processed.
  • the processed image frame may be displayed on the display unit 806.
  • the image frame processed by the graphics processor 8041 may be stored in the memory 809 (or other storage medium) or sent via the radio frequency unit 801 or the network module 802.
  • the microphone 8042 can receive sound and can process such sound into audio data.
  • the processed audio data can be converted into a format that can be sent to a mobile communication base station via the radio frequency unit 801 for output in the case of a telephone call mode.
  • the electronic device 800 further includes at least one sensor 805, such as a light sensor, a motion sensor, and other sensors.
  • the light sensor includes an ambient light sensor and a proximity sensor.
  • the ambient light sensor can adjust the brightness of the display panel 8061 according to the brightness of the ambient light.
  • the proximity sensor can turn off the display panel 8061 and the display panel 8061 when the electronic device 800 is moved to the ear. / Or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in various directions (usually three axes), and can detect the magnitude and direction of gravity when stationary, and can be used to identify the posture of electronic devices (such as horizontal and vertical screen switching, related games) , Magnetometer attitude calibration), vibration recognition related functions (such as pedometer, tap), etc.; sensor 805 can also include fingerprint sensors, pressure sensors, iris sensors, molecular sensors, gyroscopes, barometers, hygrometers, thermometers, Infrared sensors, etc., will not be repeated here.
  • the display unit 806 is used to display information input by the user or information provided to the user.
  • the display unit 806 may include a display panel 8061, and the display panel 8061 may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.
  • LCD liquid crystal display
  • OLED organic light-emitting diode
  • the user input unit 807 can be used to receive inputted number or character information, and generate key signal input related to user settings and function control of the electronic device.
  • the user input unit 807 includes a touch panel 8071 and other input devices 8072.
  • the touch panel 8071 also called a touch screen, can collect the user's touch operations on or near it (for example, the user uses any suitable objects or accessories such as fingers, stylus, etc.) on the touch panel 8071 or near the touch panel 8071. operating).
  • the touch panel 8071 may include two parts: a touch detection device and a touch controller.
  • the touch detection device detects the user's touch position, detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives the touch information from the touch detection device, converts it into contact coordinates, and then sends it To the processor 810, the command sent by the processor 810 is received and executed.
  • the touch panel 8071 can be implemented in multiple types such as resistive, capacitive, infrared, and surface acoustic wave.
  • the user input unit 807 may also include other input devices 8072.
  • other input devices 8072 may include, but are not limited to, a physical keyboard, function keys (such as volume control buttons, switch buttons, etc.), trackball, mouse, and joystick, which will not be repeated here.
  • the touch panel 8071 can be overlaid on the display panel 8061.
  • the touch panel 8071 detects a touch operation on or near it, it transmits it to the processor 810 to determine the type of the touch event, and then the processor 810 determines the type of the touch event according to the touch.
  • the type of event provides corresponding visual output on the display panel 8061.
  • the touch panel 8071 and the display panel 8061 are used as two independent components to implement the input and output functions of the electronic device, in some embodiments, the touch panel 8071 and the display panel 8061 can be integrated
  • the implementation of the input and output functions of the electronic device is not specifically limited here.
  • the interface unit 808 is an interface for connecting an external device and the electronic device 800.
  • the external device may include a wired or wireless headset port, an external power source (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input/output (I/O) port, video I/O port, headphone port, etc.
  • the interface unit 808 can be used to receive input (for example, data information, power, etc.) from an external device and transmit the received input to one or more elements in the electronic device 800 or can be used to connect the electronic device 800 to an external device. Transfer data between devices.
  • the memory 809 can be used to store software programs and various data.
  • the memory 809 may mainly include a program storage area and a data storage area.
  • the program storage area may store an operating system, an application program required by at least one function (such as a sound playback function, an image playback function, etc.), etc.; Data created by the use of mobile phones (such as audio data, phone book, etc.), etc.
  • the memory 809 may include a high-speed random access memory, and may also include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, or other volatile solid-state storage devices.
  • the processor 810 is the control center of the electronic device. It uses various interfaces and lines to connect the various parts of the entire electronic device, runs or executes the software programs and/or modules stored in the memory 809, and calls the data stored in the memory 809. , Perform various functions of electronic equipment and process data, so as to monitor the electronic equipment as a whole.
  • the processor 810 may include one or more processing units; optionally, the processor 810 may integrate an application processor and a modem processor, where the application processor mainly processes the operating system, user interface, and application programs, etc.
  • the adjustment processor mainly deals with wireless communication. It can be understood that the foregoing modem processor may not be integrated into the processor 810.
  • the electronic device 800 may also include a power source 811 (such as a battery) for supplying power to various components.
  • a power source 811 such as a battery
  • the power source 811 may be logically connected to the processor 810 through a power management system, so as to manage charging, discharging, and power consumption through the power management system. Management and other functions.
  • the electronic device 800 includes some functional modules not shown, which will not be repeated here.
  • an embodiment of the present application further provides an electronic device, including a processor 810 as shown in FIG. 8, a memory 809, a computer program stored in the memory 809 and capable of running on the processor 810, and the computer program is
  • a processor 810 as shown in FIG. 8
  • a memory 809 a computer program stored in the memory 809 and capable of running on the processor 810
  • the computer program is
  • the processor 810 executes, each process of the above-mentioned touch method embodiment is implemented, and the same technical effect can be achieved. To avoid repetition, details are not described herein again.
  • the embodiments of the present application also provide a computer-readable storage medium, and a computer program is stored on the computer-readable storage medium.
  • a computer program is stored on the computer-readable storage medium.
  • the computer program is executed by a processor, each process of the above-mentioned touch method embodiment is realized, and the same technology can be achieved. The effect, in order to avoid repetition, will not be repeated here.
  • the computer-readable storage medium may include read-only memory (ROM), random access memory (RAM), magnetic disk or optical disk, etc.

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Abstract

本申请实施例提供了一种触控方法及电子设备,该方法包括:在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于该第一输入,执行与第一虚拟按键对应的操作。

Description

触控方法及电子设备
相关申请的交叉引用
本申请主张在2019年11月19日在中国提交的中国专利申请号201911135452.X的优先权,其全部内容通过引用包含于此。
技术领域
本申请实施例涉及通信技术领域,尤其涉及一种触控方法及电子设备。
背景技术
随着电子技术及通信技术的发展,电子设备的功能越来越多样化,其应用程序也越来越丰富,人们可以通过触屏、音量键、电源键与之交互,利用电子设备学习、工作、社交、娱乐等。
以手机为例,比如,当用户使用手机观看视频时,若用户需要暂停视频时,用户通常需要一个手握持手机,并伸出另一个手点击屏幕上显示的播放器的暂停按钮,从而达到暂停视频的目的;而在用户需要继续播放视频时,则需要再伸出手指,点击屏幕上显示的播放器的播放按钮,以触发手机继续播放视频。再比如,当用户使用手机进行拍照时,用户通常需要一个手握持手机,另一个手去点击屏幕上的快门键或者组合键(电源键+音量键)进行拍照。
然而,在采用上述方式进行人机交互的过程中,当用户有在手机界面上多次操作的需求时,用户需要在手机屏幕上频繁地移动手指来触控屏幕,这样使得人机触控交互的便捷性较差。
发明内容
本申请实施例提供一种触控方法及电子设备,以解决现有电子设备中人机触控交互的便捷性较差的问题。
为了解决上述技术问题,本申请是这样实现的:
第一方面,本申请实施例提供了一种触控方法,应用于电子设备,该方法包括:在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于该第一输入,执行与第一虚拟按键对应的操作。
第二方面,本申请实施例提供了一种电子设备,该电子设备包括接收模块和处理模块。接收模块用于在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联。处理模块用于若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于接收模块接收的该第一输入,执行与第一虚拟按键对应的操作。
第三方面,本申请实施例提供了一种电子设备,该电子设备包括处理器、存储器及存储在存储器上并可在处理器上运行的计算机程序,该计算机程序被处理器执行时实现上述第一方面中的触控方法的步骤。
第四方面,本申请实施例提供了一种计算机可读存储介质,该计算机可读存储介质上存储计算机程序,该计算机程序被处理器执行时实现上述第一方面中的触控方法的步骤。
在本申请实施例中,可以在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于该第一输入,执行与第一虚拟按键对应的操作。通过该方案,可以在电子设备侧边形成与屏幕上的某些按键功能相同的虚拟按键,由于用户在握持电子设备时手指通常位于电子设备的侧边,因此用户可以直接在虚拟按键上操作,即可实现对应的功能,而无需用户大幅度移动手指触控屏幕上的功能按键,如此可以辅助用户在使用电子设备时进行快捷操作。如此,该电子设备可以提升人机触控交互的便捷性。
附图说明
图1为本申请实施例提供的一种可能的安卓操作系统的架构示意图;
图2为本申请实施例提供的触控方法的示意图之一;
图3为本申请实施例提供的触控方法中手持电子设备的示意图;
图4为本申请实施例提供的触控方法应用的电子设备的结构示意图;
图5为本申请实施例提供的触控方法的示意图之二;
图6为本申请实施例提供的电子设备的结构示意图之一;
图7为本申请实施例提供的电子设备的结构示意图之二;
图8为本申请实施例提供的电子设备的硬件示意图。
具体实施方式
下面将结合本申请实施例中的附图,对本申请实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本申请一部分实施例,而不是全部的实施例。基于本申请中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本申请保护的范围。
本文中术语“和/或”,是一种描述关联对象的关联关系,表示可以存在三种关系,例如,A和/或B,可以表示:单独存在A,同时存在A和B,单独存在B这三种情况。本文中符号“/”表示关联对象是或者的关系,例如A/B表示A或者B。
本文中的说明书和权利要求书中的术语“第一”和“第二”等是用于区别不同的对象,而不是用于描述对象的特定顺序。例如,第一虚拟按键和第二虚拟按键等是用于区别不同的虚拟按键,而不是用于描述虚拟按键的特定顺序。
在本申请实施例中,“示例性的”或者“例如”等词用于表示作例子、例证或说明。本申请实施例中被描述为“示例性的”或者“例如”的任何实施例或设计方案不应被解释为比其它实施例或设计方案更优选或更具优势。确切而言,使用“示例性的”或者“例如”等词旨在以具体方式呈现相关概念。
在本申请实施例的描述中,除非另有说明,“多个”的含义是指两个或者两个以上,例如,多个处理单元是指两个或者两个以上的处理单元等;多个元件是指两个或者两个以 上的元件等。
本申请实施例提供一种触控方法及电子设备,可以在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于该第一输入,执行与第一虚拟按键对应的操作。通过该方案,可以在电子设备侧边形成与屏幕上的某些按键功能相同的虚拟按键,由于用户在握持电子设备时手指通常位于电子设备的侧边,因此用户可以直接在虚拟按键上操作,即可实现对应的功能,而无需用户大幅度移动手指触控屏幕上的功能按键,如此可以辅助用户在使用电子设备时进行快捷操作。如此,该电子设备可以提升人机触控交互的便捷性。
本申请实施例中的电子设备可以为具有操作系统的电子设备。该操作系统可以为安卓(Android)操作系统,可以为ios操作系统,还可以为其他可能的操作系统,本申请实施例不作具体限定。
下面以安卓操作系统为例,介绍一下本申请实施例提供的触控方法所应用的软件环境。
如图1所示,为本申请实施例提供的一种可能的安卓操作系统的架构示意图。在图1中,安卓操作系统的架构包括4层,分别为:应用程序层、应用程序框架层、系统运行库层和内核层(具体可以为Linux内核层)。
其中,应用程序层包括安卓操作系统中的各个应用程序(包括系统应用程序和第三方应用程序)。
应用程序框架层是应用程序的框架,开发人员可以在遵守应用程序的框架的开发原则的情况下,基于应用程序框架层开发一些应用程序。
系统运行库层包括库(也称为系统库)和安卓操作系统运行环境。库主要为安卓操作系统提供其所需的各类资源。安卓操作系统运行环境用于为安卓操作系统提供软件环境。
内核层是安卓操作系统的操作系统层,属于安卓操作系统软件层次的最底层。内核层基于Linux内核为安卓操作系统提供核心系统服务和与硬件相关的驱动程序。
以安卓操作系统为例,本申请实施例中,开发人员可以基于上述如图1所示的安卓操 作系统的系统架构,开发实现本申请实施例提供的触控方法的软件程序,从而使得该触控方法可以基于如图1所示的安卓操作系统运行。即处理器或者电子设备可以通过在安卓操作系统中运行该软件程序实现本申请实施例提供的触控方法。
本申请实施例中的电子设备可以为移动终端,也可以为非移动终端。示例性的,移动终端可以为手机、平板电脑、笔记本电脑、掌上电脑、车载终端、可穿戴设备、超级移动个人计算机(ultra-mobile personal computer,UMPC)、上网本或者个人数字助理(personal digital assistant,PDA)等,非移动终端可以为个人计算机(personal computer,PC)、电视机(television,TV)、柜员机或者自助机等,本申请实施例不作具体限定。
本申请实施例提供的触控方法的执行主体可以为上述的电子设备,也可以为该电子设备中能够实现该触控方法的功能模块和/或功能实体,具体的可以根据实际使用需求确定,本申请实施例不作限定。下面以电子设备为例,对本申请实施例提供的触控方法进行示例性的说明。
下面结合各个附图对本申请实施例提供的触控方法进行示例性的说明。
如图2所示,本申请实施例提供一种触控方法,该触控方法可以包括下述的步骤201-步骤203。
步骤201、在用户握持电子设备的情况下,电子设备接收用户对第一虚拟按键的第一输入。
本申请实施例中,该第一虚拟按键位于电子设备的侧边。
可选地,在一种可能的实现方式中,该第一虚拟按键可以位于电子设备的侧边壳体处;在另一种可能的实现方式中,该第一虚拟按键可以位于电子设备的侧边屏幕处;该第一虚拟按键还可以位于电子设备的其它任意满足实际使用需求的位置,具体可以根据实际使用需求确定,本申请实施例不作限定。
本申请实施例中,第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联。
可选地,在一种可能的实现方式中,第一虚拟按键的位置与第一接触点的位置可以为同一位置;在另一种可能的实现方式中,第一虚拟按键的位置与第一接触点的位置之间的 距离在预设距离范围内。具体可以根据实际使用需求确定,本申请实施例不作限定。
图3示意性地示出了一些常用场景下的用户握持电子设备的持机手势,不同用户在不同场景下手持电子设备的姿势不一样。在看新闻、朋友圈等场景下,用户通常会保持如图3中的(a)所示的持机手势。在观看视频、拍摄等场景下,用户通常会保持如图3中的(b)所示的持机手势。在玩游戏等场景下,用户通常会保持如图3中的(c)所示的持机手势。
如图3中的(a)、(b)、(c)所示,当用户手持电子设备时,手指会与电子设备的侧边有多个接触点(如黑色圆点所示)。本申请实施例提出在电子设备的侧边处(例如图4所示的四周边框41)布置传感器,通过传感器可以检测出电子设备在某种应用场景下与手指的接触位置。本申请实施例旨在提出一种检测手势停留并在停留位置形成虚拟按键(例如功能键),以辅助用户快捷操作电子设备的方式。
可选地,本申请实施例中,上述用户对第一虚拟按键的第一输入可以为长按输入(即按压时长超过一定时长的输入),也可以为重按输入(即按压力度超过一定力度的输入),具体可以根据实际使用需求确定,本申请实施例不作限定。
可选地,在第一虚拟按键位于电子设备的侧边壳体的情况下,电子设备通过设置于电子设备的侧边壳体处的第一传感器,检测第一输入。其中,第一传感器可以为压力传感器,也可以为温度传感器,还可以为其它任意满足实际使用的传感器,具体可以根据实际使用需求确定,本申请实施例不作限定。
可选地,在第一虚拟按键位于电子设备的侧边屏幕的情况下,电子设备通过设置于电子设备的侧边屏幕处的第二传感器,检测第一输入。其中,第二传感器可以为电容传感器,还可以为其它任意满足实际使用的传感器,具体可以根据实际使用需求确定,本申请实施例不作限定。
本申请实施例中,在上述的步骤201之后,电子设备可以择一执行下述的步骤202A和步骤202B,即电子设备可以执行下述的步骤202A,或者电子设备可以执行下述的步骤202B。
步骤202A、电子设备确定用户在第一接触点的接触时长是否大于或等于第一预设时长。
本申请实施例中,若电子设备确定用户在第一接触点的接触时长大于或等于第一预设 时长,则电子设备可以继续执行下述的步骤203;若电子设备确定用户在第一接触点的接触时长小于第一预设时长,则电子设备可以不响应第一输入。
其中,用户在第一接触点的接触时长具体可以为用户手指与电子设备的侧边一处连续接触的时长。
可选地,本申请实施例中,上述第一预设时长可以为1分钟,或者可以为5分钟,或者可以为其它任意满足实际使用需求的时长,具体可以根据实际使用需求确定,本申请实施例不作限定。
本申请实施例中,电子设备可以通过设置于侧边的传感器,检测接触时长,并进一步判断接触时长是否大于或等于第一预设时长。
步骤202B、电子设备确定是否响应过用户对第一虚拟按键的第二输入。
本申请实施例中,若电子设备确定响应过用户对第一虚拟按键的第二输入,则电子设备可以继续执行下述的步骤203;若电子设备确定未响应过用户对第一虚拟按键的第二输入,则电子设备可以不响应第一输入。
本申请实施例中,电子设备可以通过查询关于电子设备响应虚拟按键的历史记录,判断电子设备是否响应过用户对第一虚拟按键的第二输入。
可选地,电子设备响应过用户对所述第一虚拟按键的第二输入,包括如下(1)或(2):
(1)电子设备在第二预设时长内响应过用户对第一虚拟按键的第二输入;
其中,第二预设时长可以为在对第一虚拟按键进行第一输入之前的预设时长。例如,上述第二预设时长可以为30秒,或者可以为2分钟,或者可以为其它任意满足实际使用需求的时长。可选地,该第二预设时长的数值可以小于第一预设时长的数值。
示例性的,以第二预设时长为30秒为例,若电子设备检测到电子设备在触发第一虚拟按键之前的30秒内响应过用户对第一虚拟按键的输入,则电子设备继续执行下述的步骤203。
(2)电子设备对第二输入的响应次数或累计响应时间大于或等于预设阈值。
可选地,本申请实施例中,上述累计响应时间可以为从触发第一虚拟按键到应用程序 刚刚运行时之间的时长;或者为从触发目标按键到应用程序运行后功能完全实现时之间的时长。对于响应次数,预设阈值可以为2次,或者为5次,或者为任意满足实际使用需求的次数;对应累计响应时间,预设阈值可以为任意满足实际使用需求的时长。具体可以根据实际使用需求确定,本申请实施例不作限定。
示例性的,以针对响应次数的预设阈值为2次为例,若电子设备检测到电子设备响应过用户对第一虚拟按键的第二输入的响应次数为3次,则电子设备继续执行下述的步骤203。
步骤203、电子设备响应于第一输入,执行与第一虚拟按键对应的操作。
本申请实施例中,如果用户手持电子设备(且电子设备处于解锁状态),那么此时电子设备检测用户手指与电子设备的侧边的一个或多个位置(例如第一接触点)接触的时长,若用户手指在第一接触点处的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则电子设备可以在该第一接触点处形成虚拟按键;进一步的,用户可以在该第一虚拟按键上进行操作,即可启用与第一虚拟按键对应的功能,而无需用户大幅度移动手指触控屏幕上的功能按键。
在一种可能的实现方式中,在目标应用程序在所述电子设备前台运行的情况下,上述第一虚拟按键对应的功能可以为应用于目标应用程序的功能。在此情况下,电子设备响应于第一输入,启用与第一虚拟按键对应的功能(例如上翻一页、下翻一页或刷新等)。
示例性的,假设电子设备前台运行电子书应用程序,那么用户握持电子设备时形成的虚拟按键的功能可以为下翻一页,具体的,电子设备接收用户对第一虚拟按键的第一输入,然后若用户在第一接触点的接触时长大于或等于第一预设时长,或者响应过用户对第一虚拟按键的第二输入,则电子设备可以响应于第一输入,将当前屏幕显示的内容更新为下一页内容,即执行与第一虚拟按键对应的操作。
在另一种可能的实现方式中,在电子设备显示目标界面的情况下,上述第一虚拟按键对应的功能可以为应用于电子设备的预设功能。在此情况下,电子设备响应于第一输入,启用与第一虚拟按键对应的可应用于电子设备的预设功能(例如电源键、音量键或者解锁键等)。
示例性的,假设电子设备显示桌面,那么用户握持电子设备时形成的虚拟按键的功能 可以为电源键,具体的,电子设备接收用户对第一虚拟按键的第一输入,然后若用户在第一接触点的接触时长大于或等于第一预设时长,或者响应过用户对第一虚拟按键的第二输入,则电子设备可以响应于第一输入,将电子设备的屏幕熄屏,即执行与第一虚拟按键对应的操作。
需要说明的是,电子设备的传感器感测到用户在第一虚拟按键上的第一输入并且第一输入满足触发条件(即上述的步骤202A或步骤202B)之后,将感测信号发送给电子设备的处理器,由处理器控制电子设备执行与第一虚拟键对应的操作(即启用第一虚拟按键的功能)。
可选地,本申请实施例中,上述第一虚拟按键可以为电子设备上的M个虚拟按键中的一个虚拟按键,该M个虚拟按键中的每个虚拟按键位于电子设备的侧边,该M个虚拟按键与用户在电子设备上的M个接触点相关联。
可选地,本申请实施例中,上述用户在所述电子设备侧边的接触点数量与电子设备侧边虚拟按键的数量相关联,具体包括以下(a)-(c)中任一项:
(a)用户在电子设备侧边有一个接触点的情况下,电子设备侧边的虚拟按键的数量为多个;
(b)用户在电子设备侧边有多个接触点的情况下,电子设备侧边的虚拟按键的数量为多个;
(c)用户在电子设备侧边有多个接触点的情况下,电子设备侧边的虚拟按键的数量为一个。
可选地,本申请实施例中,上述用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边虚拟按键的数量为一个(即上述的(c)),具体包括:
在用户单手握持电子设备的情况下,用户大拇指与电子设备侧边的接触点位置为第一接触点,该第一虚拟按键的位置与第一接触点的位置相关联。
本申请实施例中,当用户手持电子设备时,手指会与电子设备有多个接触点。可选地,电子设备可以根据M个接触点的位置信息,确定用户手持电子设备的手持方式;并根据手持方式,将M个接触点中用户的大拇指与侧边接触的接触点,确定为第一接触点;且在第 一接触点处形成具有预设功能的第一虚拟按键。其中,上述手持方式可以为以下任一种:左手手持方式、右手手持方式、双手手持方式。
本申请实施例中,电子设备可以根据接触点的数量,判断用户此时是左手手持电子设备,还是右手手持电子设备,或者是双手手持电子设备。然后,为方便用户操作,电子设备可以在拇指接触点或右手侧的某一接触点(即第一接触点)处形成具有预设功能的第一虚拟按键。
可选地,本申请实施例中,上述预设功能可以为电源键对应的功能、或者可以为菜单键对应的功能,还可以为用户常用的其它任意可能的按键功能。上述预设功能可以由系统设置,也可以由用户自定义设置。具体可以根据实际使用需求确定,本申请实施例不作限定。
示例性的,在判断出用户的手持方式之后,若是单手持机,则可将虚拟电源键形成于该手持方式下大拇指的接触位置处;例如在右手手持方式下,在右手大拇指的接触位置处形成虚拟电源键。若是双手持机,则可以将虚拟电源键形成于电子设备的右手侧大拇指的接触位置处,以方便用户操作。这样,无需用户大幅度地移动手指,即可触发启用电子设备的某一功能,从而可以提升人机交互的便捷性。
本申请实施例提供的触控方法,可以在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于该第一输入,执行与第一虚拟按键对应的操作。通过该方案,可以在电子设备侧边形成与屏幕上的某些按键功能相同的虚拟按键,由于用户在握持电子设备时手指通常位于电子设备的侧边,因此用户可以直接在虚拟按键上操作,即可实现对应的功能,而无需用户大幅度移动手指触控屏幕上的功能按键,如此可以辅助用户在使用电子设备时进行快捷操作。如此,该电子设备可以提升人机触控交互的便捷性。
本申请实施例中,在用户握持电子设备的情况下,电子设备可以在第一接触点处形成与第一场景信息对应的第一虚拟按键,该第一场景信息可以用于指示电子设备处于在前台 运行第一类应用程序的应用场景,该第一虚拟按键的功能应用于第一类应用程序;或者,该第一场景信息可以用于指示电子设备处于显示目标界面的应用场景,该第一虚拟按键的功能应用于电子设备。
本申请实施例中,在电子设备形成第一虚拟按键之后,用户可以对第一虚拟按键进行触控操作,触发启用虚拟按键对应的功能。相应地,电子设备在检测到用户对第一虚拟按键的触控操作之后,可以启用第一虚拟按键的功能。由于当用户对第一虚拟按键触控操作时才会触发启用虚拟按键对应的功能,因此可以减少误触的发生。进而,本申请实施例可以提升人机触控交互的便捷性。
其中,上述第一类应用程序可以为根据用户的持机手势分类得到的一类应用程序,例如游戏类应用程序、阅读文字类应用程序、视频类应用程序。具体可以根据实际使用需求确定,本申请实施例不作限定。
在电子设备被解锁的情况下,电子设备可以通过设置于电子设备侧边的传感器,检测电子设备的四周边框处是否有手指停留。若检测到有手指停留,且停留时长(即接触时长)达到第一预设时长(记为T1),则电子设备可以在手指停留位置形成虚拟按键。该虚拟按键触发后的功能可以应用于电子设备当前的应用场景。下面通过举例,示例性的说明电子设备形成虚拟按键的具体实现方式。
示例性的,在电子设备处于看新闻、看朋友圈、看小说等场景下,电子设备可以根据当前应用场景,在手指停留位置形成与这一类应用程序相关联的虚拟按键,例如“上滑键”、“下滑键”、“电源键”与“返回键”。
返回参考图3中的(a),电子设备可以在手指停留位置31处形成虚拟按键,功能为上滑(与手指触屏上滑功能相同);以及在手指停留位置32形成虚拟按键,功能为下滑(与手指触屏下滑功能相同)。当然,还可以在其它手指停留位置33、34形成虚拟按键,虚拟按键的功能还可以为刷新、往上翻页、往下翻页等功能,具体可以根据实际使用需求确定,本申请实施例不作限定。
再示例性的,在电子设备处于相机应用程序开启状态等场景下,电子设备可以根据当前应用场景,在手指停留位置形成与相机应用程序相关联的虚拟按键,例如“快门键”。 例如,返回参考图3中的(b),电子设备可以在手指停留位置35处形成虚拟“快门键”。当然,还可以在其它手部停留位置36形成虚拟按键。
又示例性的,在电子设备处于输入法调出状态等场景下,电子设备可以根据当前应用场景,在手指停留位置形成与输入法应用程序相关联的虚拟按键,例如“表情包快捷键”、“输入法切换快捷键”。
再示例性的,在电子设备处于显示主界面(例如桌面界面)等场景下,则电子设备可以根据当前应用场景,在手指停留位置形成应用于该场景的虚拟按键,例如“电源键”、“菜单键”。例如,假设检测到一个手指停留点,那么电子设备可以在手指停留位置处形成虚拟“电源键”;假设此时检测到两个手势停留点,那么电子设备可以在手指停留位置处分别形成虚拟“电源键”和“菜单键”。
需要说明的是,由于用户在手持电子设备时,手势会变化,手指与电子设备的四周边框接触的位置并不固定,因此,当应用场景切换时,电子设备可以根据当前使用场景,调整虚拟按键的功能,以适应当前场景下的便捷操作。
可选地,本申请实施例中,当用户手指接触位置发生变化时,电子设备先检测新的接触位置(例如第二接触点)是否为前段时间形成过虚拟按键的位置。若与第二接触点对应的历史次数大于或等于预设次数,电子设备判断新的接触位置的停留时间是否达到第二预设时长(记为T2);若T2≤T1,则电子设备在新的手指停留位置形成新的虚拟按键。若与第二接触点对应的历史次数小于预设次数,则需要新的接触位置的停留时间达到T1后,方可形成新的虚拟按键。此外,电子设备可以记录上一次虚拟按键的位置信息,以方便下一次手势发生变化时查询该位置是否形成过虚拟按键或者该位置形成过虚拟按键的次数。
本申请实施例中,近期形成过虚拟按键的位置更容易触发形成虚拟按键,即近期被用户触发形成虚拟按键的位置在将来一段时间内用户更可能再次停留,此时应更快速的形成虚拟按键,以方便用户操作。近期没有形成过虚拟按键的位置则应满足手指停留超过一定时间才能形成功能键。考虑到用户手势的变化,需要及时调整虚拟按键的位置,按照上述方式可以快速准确的形成虚拟功能按键。如此,本申请实施例可以提供人机交互的便捷性。
本申请实施例中,上述形成虚拟按键的方法可以包括如下有益效果:
(1)通过检测手指停留时间,当手指停留时长达到第一预设时长之后,在手指停留位置形成虚拟功能按键,可以辅助用户在相应场景下进行快捷操作。并且可以避免用户大幅度移动手指,从而达到便捷操作的目的。
(2)在用户需要频繁操作手机界面(例如频繁上下滑动)的情况下,若用户采用大拇指滑动,大拇指会遮挡一部分屏幕内容,影响用户视觉体验,若用户直接采用边框处形成的虚拟按键触发相应的功能,则人机交互会更加简便、流畅,且不会遮挡屏幕内容。
(3)对于手指使用不便(例如患有关节炎)的用户,尤其是大拇指使用不便的人来说,通常无法频繁使用大拇指与手机屏幕进行交互,采用本申请实施例提供的触控方法,通过在边框处形成的虚拟按键上进行触控操作,可以减少拇指的大幅度使用,从而可以提升人机交互的便捷性。
可选地,本申请实施例中,当用户握持电子设备时,在用户对第一接触点的输入满足形成虚拟按键的情况下,电子设备可以提示用户第一接触点处可以形成某一虚拟按键。或者,电子设备还可以推荐用户在第一接触点可以形成某一虚拟按键。或者,电子设备可以提供多种功能选择项,由用户选择在第一接触点形成哪一虚拟按键。如此,可以提升人机触控交互的便捷性。
可选地,本申请实施例中,电子设备可以根据前台运行的应用程序、当前显示的界面、用户握持电子设备的手势信息中的至少一项,确定第一场景信息;并根据第一场景信息,确定与第一场景信息对应的第一虚拟按键的功能。
其中,上述用户握持电子设备的手势信息可以通过用户手指与电子设备的接触点信息(例如位置信息、数量信息)来确定。例如,返回参考图3中的(a),电子设备可以根据接触点31、32、33、34的位置信息和数量信息,确定用户握持电子设备的手势信息;进一步的,电子设备可以根据该手势信息,确定该手势信息指示的手势为用户在看新闻、看小说等场景下的手势。
本申请实施例中,电子设备可以依据当前应用场景信息,确定与第一场景信息对应的第一虚拟按键的功能;进一步的,电子设备在手指停留位置,形成具有该功能的虚拟按键。也就是说,电子设备可以根据不同场景和手势,形成不同的功能按键。从而,本申请实施 例可以提升人机交互的便捷性。
可选地,本申请实施例中,电子设备可以根据用户手势接触点的数量,动态调整虚拟按键的功能和数量。具体的,当电子设备检测到虚拟按键的数量增多或减少时,电子设备会根据当前应用场景信息,动态调整虚拟按键的数量和功能,确保虚拟按键可以保留当前应用场景最主要的功能。
示例性的,返回参考图3中的(a),假设此时电子设备的应用场景为浏览新闻,电子设备检测到手势有4处停留,形成4个虚拟按键,对应功能分别为:在位置31处形成的虚拟按键为上滑键,可以往上滑动界面;在位置32处形成的虚拟按键为下滑键,可以往下滑动界面;在位置33处形成的虚拟按键为返回键;在位置34处形成的虚拟按键为电源键,可以触发电子设备熄屏或亮屏。此时,若用户切换手势,电子设备检测到手指有2处停留,形成2个虚拟按键,则此时虚拟按键可以对应保留上滑功能与下滑功能,以保证该应用场景下使用最频繁的功能(例如滑动功能)被保留。此外,电子设备可以根据手指在虚拟按键上的按压力度,控制以不同的滑动速度更新界面。这样,本申请实施例可以提升人机交互的便捷性。
可选地,本申请实施例中,电子设备可以根据用户实际使用需求或应用场景的切换,将第一虚拟按键的功能更新为目标功能。
示例性的,在电子设备接收到由目标电子设备发送的通话请求信号的情况下,电子设备将第一虚拟按键的功能更新为目标功能(该目标功能用于触发建立通话连接)。然后,在电子设备接收用户对第一虚拟按键的触发操作之后,电子设备可以响应于该触发操作,建立与目标电子设备的通话连接。
本申请实施例中,在用户使用手机且检测到有虚拟按键形成的情况下,当有来电通知时,虚拟按键的功能可以更换为接听键功能。用户只需手指在虚拟按键上施加一定的压力,即可接听电话,而无需大幅度地移动手指,这样可以提升人机交互的便捷性。
可选地,本申请实施例中,在电子设备在第一接触点处形成与第一场景信息对应的第一虚拟按键的情况下,电子设备可以屏幕上与第一接触点相邻的位置显示与该第一虚拟按键对应的功能标识,用于指示该第一虚拟按键的功能。
示例性的,结合图2,如图5所示,在上述的步骤201之前,本申请实施例提供的触控方法还可以包括下述的步骤204。
步骤204、在电子设备的屏幕上显示目标标识,该目标标识用于表示第一虚拟按键的功能;其中,所述目标标识的位置与所述第一虚拟按键的位置为同一位置;或者,所述目标标识的位置与所述第一虚拟按键的位置之间的距离在预设距离范围内。
可选地,本申请实施例中,上述目标标识可以在第一虚拟按键处的位置显示,或者可以在距离所述第一虚拟按键预设距离范围内的位置显示,本申请实施例不作限定。
可选地,本申请实施例中,上述目标标识可以为闪烁灯,或者可以为图标,或者可以为其它任意满足实际使用需求的标识(例如具有特定颜色的图标,不同的虚拟按键可以采用不同颜色的标识)。具体可以根据实际使用需求确定,本申请实施例不作限定。
本申请实施例中,可以通过设置不同颜色和/或一定透明度的标识来提示该处虚拟按键对应的功能或相关信息。对不同场景下的不同功能可以搭配不同的标识。比如在音乐和视频场景下最常用的暂停标识和继续标识,相机场景下的快门标识等。
示例性的,若为虚拟按键的功能为电源键功能,则在形成虚拟按键旁侧的屏幕上标记绿色标识;若为虚拟按键的功能为上滑功能(或下滑功能),则在形成虚拟按键旁侧的屏幕上标记上箭头(或下箭头标识)。
可选地,本申请实施例中,若在第三预设时长内,电子设备未收到用户对第一虚拟按键的第三输入,则在第三预设时长后,电子设备取消目标标识的显示,即隐藏目标标识。
具体的,目标标识可以采用半透明形式,当一段时间用户没有按压虚拟按键时,标识可以隐藏;当检测到有手势变化或有按压力时,电子设备可以显示标识以提示用户。如此,本申请实施例可以提升人机交互的便捷性。
本申请实施例中,可以通过检测手指在电子设备的四周侧边停留,并在停留时间达到预设时长的情况下,在接触点处形成虚拟功能键,方便用户进行相应场景下的快捷操作。用户无需大幅度地移动手指,即可快捷地触控电子设备的相应功能。
可选地,本申请实施例中,电子设备可以设置侧屏指纹解锁功能,在用户手持电子设备后,可以直接触发侧屏指纹解锁功能,即可灵活便捷的解锁电子设备,而无需大幅度地 移动手指。如此,本申请实施例可以提升人机交互的便捷性。
如图6所示,本申请实施例提供一种电子设备700,该电子设备700可以包括接收模块701和处理模块702;
接收模块701,用于在用户握持所述电子设备的情况下,接收用户对第一虚拟按键的第一输入,所述第一虚拟按键位于所述电子设备的侧边,且所述第一虚拟按键的位置与用户在所述电子设备上的第一接触点的位置相关联;
处理模块702,用于若用户在所述第一接触点的接触时长大于或等于第一预设时长,或者,所述电子设备响应过用户对所述第一虚拟按键的第二输入,则响应于所述接收模块701接收的所述第一输入,执行与所述第一虚拟按键对应的操作。
在一种可能的实现方式中,在目标应用程序在所述电子设备前台运行的情况下,所述第一虚拟按键对应的功能为应用于目标应用程序的功能。
在另一种可能的实现方式中,在所述电子设备显示目标界面的情况下,所述第一虚拟按键对应的功能为应用于所述电子设备的预设功能。
可选地,在第一虚拟按键位于电子设备的侧边壳体的情况下,电子设备通过设置于电子设备的侧边壳体处的第一传感器,检测第一输入。其中,第一传感器可以为压力传感器,也可以为温度传感器,还可以为其它任意满足实际使用的传感器,具体可以根据实际使用需求确定,本申请实施例不作限定。
可选地,在第一虚拟按键位于电子设备的侧边屏幕的情况下,电子设备通过设置于电子设备的侧边屏幕处的第二传感器,检测第一输入。其中,第二传感器可以为电容传感器,还可以为其它任意满足实际使用的传感器,具体可以根据实际使用需求确定,本申请实施例不作限定。
可选地,本申请实施例中,上述第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联,包括下述(1)或(2):
(1)第一虚拟按键的位置与第一接触点的位置为同一位置;
(2)第一虚拟按键的位置与第一接触点的位置之间的距离在预设距离范围内。
可选地,本申请实施例中,所述第一虚拟按键为所述电子设备上的M个虚拟按键中的一个虚拟按键,所述M个虚拟按键中的每个虚拟按键位于所述电子设备的侧边,所述M个虚拟按键与用户在所述电子设备上的M个接触点相关联。
可选地,本申请实施例中,上述用户在所述电子设备侧边的接触点数量与电子设备侧边虚拟按键的数量相关联,具体包括以下(a)-(c)中任一项:
(a)用户在电子设备侧边有一个接触点的情况下,所述电子设备侧边的虚拟按键的数量为多个;
(b)用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边的虚拟按键的数量为多个;
(c)用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边的虚拟按键的数量为一个。
可选地,本申请实施例中,上述用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边虚拟按键的数量为一个,具体包括:
在用户单手握持电子设备的情况下,用户大拇指与电子设备侧边的接触点位置为第一接触点,该第一虚拟按键的位置与第一接触点的位置相关联。
可选地,本申请实施例中,上述电子设备响应过用户对第一虚拟按键的第二输入,包括下述(1)或(2):
(1)电子设备在第二预设时长内响应过用户对第一虚拟按键的第二输入;
(2)电子设备对第二输入的响应次数或累计响应时间大于或等于预设阈值。
可选地,结合图6,如图7所示,本申请实施例提供的电子设备700还可以包括显示模块703,该显示模块703用于在接收模块701接收用户对第一虚拟按键的第一输入之前,在电子设备的屏幕上显示目标标识,该目标标识用于指示第一虚拟按键对应的功能。
其中,该目标标识的位置与第一虚拟按键的位置为同一位置;或者,该目标标识的位置与第一虚拟按键的位置之间的距离在预设距离范围内。
本申请实施例提供的电子设备能够实现上述方法实施例中电子设备实现的各个过程, 为避免重复,这里不再赘述。
本申请实施例提供的电子设备,可以在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于该第一输入,执行与第一虚拟按键对应的操作。通过该方案,可以在电子设备侧边形成与屏幕上的某些按键功能相同的虚拟按键,由于用户在握持电子设备时手指通常位于电子设备的侧边,因此用户可以直接在虚拟按键上操作,即可实现对应的功能,而无需用户大幅度移动手指触控屏幕上的功能按键,如此可以辅助用户在使用电子设备时进行快捷操作。如此,该电子设备可以提升人机触控交互的便捷性。
图8为实现本申请各个实施例的一种电子设备的硬件结构示意图。如图8所示,该电子设备800包括但不限于:射频单元801、网络模块802、音频输出单元803、输入单元804、传感器805、显示单元806、用户输入单元807、接口单元808、存储器809、处理器810、以及电源811等部件。本领域技术人员可以理解,图8中示出的电子设备结构并不构成对电子设备的限定,电子设备可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。在本申请实施例中,电子设备包括但不限于手机、平板电脑、笔记本电脑、掌上电脑、车载终端、可穿戴设备、以及计步器等。
其中,用户输入单元807,用于在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;处理器810,用于若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则响应于用户输入单元807接收的该第一输入,执行与第一虚拟按键对应的操作。
本申请实施例提供一种电子设备,该电子设备可以在用户握持电子设备的情况下,接收用户对第一虚拟按键的第一输入,该第一虚拟按键位于电子设备的侧边,且第一虚拟按键的位置与用户在电子设备上的第一接触点的位置相关联;若用户在第一接触点的接触时长大于或等于第一预设时长,或者,电子设备响应过用户对第一虚拟按键的第二输入,则 响应于该第一输入,执行与第一虚拟按键对应的操作。通过该方案,可以在电子设备侧边形成与屏幕上的某些按键功能相同的虚拟按键,由于用户在握持电子设备时手指通常位于电子设备的侧边,因此用户可以直接在虚拟按键上操作,即可实现对应的功能,而无需用户大幅度移动手指触控屏幕上的功能按键,如此可以辅助用户在使用电子设备时进行快捷操作。如此,该电子设备可以提升人机触控交互的便捷性。
应理解的是,本申请实施例中,射频单元801可用于收发信息或通话过程中,信号的接收和发送,具体的,将来自基站的下行数据接收后,给处理器810处理;另外,将上行的数据发送给基站。通常,射频单元801包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元801还可以通过无线通信系统与网络和其他设备通信。
电子设备800通过网络模块802为用户提供了无线的宽带互联网访问,如帮助用户收发电子邮件、浏览网页和访问流式媒体等。
音频输出单元803可以将射频单元801或网络模块802接收的或者在存储器809中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元803还可以提供与电子设备800执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出单元803包括扬声器、蜂鸣器以及受话器等。
输入单元804用于接收音频或视频信号。输入单元804可以包括图形处理器(graphics processing unit,GPU)8041和麦克风8042,图形处理器8041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元806上。经图形处理器8041处理后的图像帧可以存储在存储器809(或其它存储介质)中或者经由射频单元801或网络模块802进行发送。麦克风8042可以接收声音,并且能够将这样的声音处理为音频数据。处理后的音频数据可以在电话通话模式的情况下转换为可经由射频单元801发送到移动通信基站的格式输出。
电子设备800还包括至少一种传感器805,比如光传感器、运动传感器以及其他传感器。具体地,光传感器包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板8061的亮度,接近传感器可在电子设备800移动到耳边时, 关闭显示面板8061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别电子设备姿态(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;传感器805还可以包括指纹传感器、压力传感器、虹膜传感器、分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等,在此不再赘述。
显示单元806用于显示由用户输入的信息或提供给用户的信息。显示单元806可包括显示面板8061,可以采用液晶显示器(liquid crystal display,LCD)、有机发光二极管(organic light-emitting diode,OLED)等形式来配置显示面板8061。
用户输入单元807可用于接收输入的数字或字符信息,以及产生与电子设备的用户设置以及功能控制有关的键信号输入。具体地,用户输入单元807包括触控面板8071以及其他输入设备8072。触控面板8071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板8071上或在触控面板8071附近的操作)。触控面板8071可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器810,接收处理器810发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板8071。除了触控面板8071,用户输入单元807还可以包括其他输入设备8072。具体地,其他输入设备8072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。
进一步的,触控面板8071可覆盖在显示面板8061上,当触控面板8071检测到在其上或附近的触摸操作后,传送给处理器810以确定触摸事件的类型,随后处理器810根据触摸事件的类型在显示面板8061上提供相应的视觉输出。虽然在图8中,触控面板8071与显示面板8061是作为两个独立的部件来实现电子设备的输入和输出功能,但是在某些实施例中,可以将触控面板8071与显示面板8061集成而实现电子设备的输入和输出功能,具体此处不做限定。
接口单元808为外部装置与电子设备800连接的接口。例如,外部装置可以包括有线 或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元808可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到电子设备800内的一个或多个元件或者可以用于在电子设备800和外部装置之间传输数据。
存储器809可用于存储软件程序以及各种数据。存储器809可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器809可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器810是电子设备的控制中心,利用各种接口和线路连接整个电子设备的各个部分,通过运行或执行存储在存储器809内的软件程序和/或模块,以及调用存储在存储器809内的数据,执行电子设备的各种功能和处理数据,从而对电子设备进行整体监控。处理器810可包括一个或多个处理单元;可选地,处理器810可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器810中。
电子设备800还可以包括给各个部件供电的电源811(比如电池),可选地,电源811可以通过电源管理系统与处理器810逻辑相连,从而通过电源管理系统实现管理充电、放电、以及功耗管理等功能。
另外,电子设备800包括一些未示出的功能模块,在此不再赘述。
可选地,本申请实施例还提供一种电子设备,包括如图8所示的处理器810,存储器809,存储在存储器809上并可在处理器810上运行的计算机程序,该计算机程序被处理器810执行时实现上述触控方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
本申请实施例还提供一种计算机可读存储介质,计算机可读存储介质上存储有计算机程序,该计算机程序被处理器执行时实现上述触控方法实施例的各个过程,且能达到相同 的技术效果,为避免重复,这里不再赘述。其中,该计算机可读存储介质可以包括只读存储器(read-only memory,ROM)、随机存取存储器(random access memory,RAM)、磁碟或者光盘等。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方法、物品或者装置中还存在另外的相同要素。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,当然也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本申请的技术方案本质上或者说对相关技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台电子设备(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本申请各个实施例公开的方法。
上面结合附图对本申请的实施例进行了描述,但是本申请并不局限于上述的具体实施方式,上述的具体实施方式仅仅是示意性的,而不是限制性的,本领域的普通技术人员在本申请的启示下,在不脱离本申请宗旨和权利要求所保护的范围情况下,还可做出很多形式,均属于本申请的保护之内。

Claims (14)

  1. 一种触控方法,应用于电子设备,所述方法包括:
    在用户握持所述电子设备的情况下,接收用户对第一虚拟按键的第一输入,所述第一虚拟按键位于所述电子设备的侧边,且所述第一虚拟按键的位置与用户在所述电子设备上的第一接触点的位置相关联;
    若用户在所述第一接触点的接触时长大于或等于第一预设时长,或者,所述电子设备响应过用户对所述第一虚拟按键的第二输入,则响应于所述第一输入,执行与所述第一虚拟按键对应的操作。
  2. 根据权利要求1所述的方法,其中,所述第一虚拟按键的位置与所述第一接触点的位置为同一位置;
    或者,
    所述第一虚拟按键的位置与所述第一接触点的位置之间的距离在预设距离范围内。
  3. 根据权利要求1所述的方法,其中,用户在所述电子设备侧边的接触点数量与电子设备侧边虚拟按键的数量相关联,具体包括:
    用户在电子设备侧边有一个接触点的情况下,所述电子设备侧边的虚拟按键的数量为多个;
    或者,
    用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边的虚拟按键的数量为多个;
    或者,
    用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边的虚拟按键的数量为一个。
  4. 根据权利要求3所述的方法,其中,所述用户在所述电子设备侧边有多个接触点的情况下,所述电子设备侧边虚拟按键的数量为一个,具体包括:
    在用户单手握持电子设备的情况下,用户大拇指与电子设备侧边的接触点位置为所述第一接触点,所述第一虚拟按键的位置与所述第一接触点的位置相关联。
  5. 根据权利要求1所述的方法,其中,所述电子设备响应过用户对所述第一虚拟 按键的第二输入,具体包括:
    所述电子设备在第二预设时长内响应过用户对所述第一虚拟按键的第二输入;
    或者,
    所述电子设备对所述第二输入的响应次数或累计响应时间大于或等于预设阈值。
  6. 根据权利要求1至5中任一项所述的方法,其中,在所述接收用户对第一虚拟按键的第一输入之前,所述方法还包括:
    在所述电子设备的屏幕上显示目标标识,所述目标标识用于表示所述第一虚拟按键对应的功能;
    其中,所述目标标识的位置与所述第一虚拟按键的位置为同一位置;或者,所述目标标识的位置与所述第一虚拟按键的位置之间的距离在预设距离范围内。
  7. 一种电子设备,包括:
    接收模块,用于在用户握持所述电子设备的情况下,接收用户对第一虚拟按键的第一输入,所述第一虚拟按键位于所述电子设备的侧边,且所述第一虚拟按键的位置与用户在所述电子设备上的第一接触点的位置相关联;
    处理模块,用于若用户在所述第一接触点的接触时长大于或等于第一预设时长,或者,所述电子设备响应过用户对所述第一虚拟按键的第二输入,则响应于所述接收模块接收的所述第一输入,执行与所述第一虚拟按键对应的操作。
  8. 根据权利要求7所述的电子设备,其中,所述第一虚拟按键的位置与所述第一接触点的位置为同一位置;
    或者,
    所述第一虚拟按键的位置与所述第一接触点的位置之间的距离在预设距离范围内。
  9. 根据权利要求7所述的电子设备,其中,用户在所述电子设备侧边的接触点数量与电子设备侧边虚拟按键的数量相关联,具体包括:
    用户在电子设备侧边有一个接触点的情况下,所述电子设备侧边的虚拟按键的数量为多个;
    或者,
    用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边的虚拟按键的数 量为多个;
    或者,
    用户在电子设备侧边有多个接触点的情况下,所述电子设备侧边的虚拟按键的数量为一个。
  10. 根据权利要求9所述的电子设备,其中,所述用户在所述电子设备侧边有多个接触点的情况下,所述电子设备侧边虚拟按键的数量为一个,具体包括:
    在用户单手握持电子设备的情况下,用户大拇指与电子设备侧边的接触点位置为所述第一接触点,所述第一虚拟按键的位置与所述第一接触点的位置相关联。
  11. 根据权利要求7所述的电子设备,其中,所述电子设备响应过用户对所述第一虚拟按键的第二输入,具体包括:
    所述电子设备在第二预设时长内响应过用户对所述第一虚拟按键的第二输入;
    或者,
    所述电子设备对所述第二输入的响应次数或累计响应时间大于或等于预设阈值。
  12. 根据权利要求7至11中任一项所述的电子设备,其中,所述电子设备还包括显示模块;
    所述显示模块,用于在所述接收用户对第一虚拟按键的第一输入之前,在所述电子设备的屏幕上显示目标标识,所述目标标识用于表示所述第一虚拟按键对应的功能;
    其中,所述目标标识的位置与所述第一虚拟按键的位置为同一位置;或者,所述目标标识的位置与所述第一虚拟按键的位置之间的距离在预设距离范围内。
  13. 一种电子设备,所述电子设备包括处理器、存储器及存储在所述存储器上并可在所述处理器上运行的计算机程序,所述计算机程序被所述处理器执行时实现如权利要求1至6中任一项所述的触控方法的步骤。
  14. 一种计算机可读存储介质,所述计算机可读存储介质上存储计算机程序,所述计算机程序被处理器执行时实现如权利要求1至6中任一项所述的触控方法的步骤。
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