WO2021028671A2 - Game court - Google Patents

Game court Download PDF

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Publication number
WO2021028671A2
WO2021028671A2 PCT/GB2020/051902 GB2020051902W WO2021028671A2 WO 2021028671 A2 WO2021028671 A2 WO 2021028671A2 GB 2020051902 W GB2020051902 W GB 2020051902W WO 2021028671 A2 WO2021028671 A2 WO 2021028671A2
Authority
WO
WIPO (PCT)
Prior art keywords
deflector
court
ball
ball game
game
Prior art date
Application number
PCT/GB2020/051902
Other languages
French (fr)
Other versions
WO2021028671A3 (en
Inventor
Stuart Frank MURPHY
Original Assignee
Murphy Stuart Frank
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Murphy Stuart Frank filed Critical Murphy Stuart Frank
Priority to GB2203271.8A priority Critical patent/GB2601975B/en
Publication of WO2021028671A2 publication Critical patent/WO2021028671A2/en
Publication of WO2021028671A3 publication Critical patent/WO2021028671A3/en

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63CSKATES; SKIS; ROLLER SKATES; DESIGN OR LAYOUT OF COURTS, RINKS OR THE LIKE
    • A63C19/00Design or layout of playing courts, rinks, bowling greens or areas for water-skiing; Covers therefor
    • A63C19/02Shaping of the surface of courts according to the necessities of the different games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B63/004Goals of the type used for football, handball, hockey or the like
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/002Training appliances or apparatus for special sports for football
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0053Apparatus generating random stimulus signals for reaction-time training involving a substantial physical effort
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0097Ball rebound walls
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • A63B24/0021Tracking a path or terminating locations
    • A63B2024/0037Tracking a path or terminating locations on a target surface or at impact on the ground
    • A63B2024/004Multiple detectors or sensors each defining a different zone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B63/00Targets or goals for ball games
    • A63B2063/002Targets or goals for ball games variable in size
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • A63B2071/0625Emitting sound, noise or music
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2209/00Characteristics of used materials
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/801Contact switches
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/805Optical or opto-electronic sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/808Microphones
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/89Field sensors, e.g. radar systems
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/09Adjustable dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2225/00Miscellaneous features of sport apparatus, devices or equipment
    • A63B2225/74Miscellaneous features of sport apparatus, devices or equipment with powered illuminating means, e.g. lights
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B43/00Balls with special arrangements
    • A63B43/004Balls with special arrangements electrically conductive, e.g. for automatic arbitration
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63CSKATES; SKIS; ROLLER SKATES; DESIGN OR LAYOUT OF COURTS, RINKS OR THE LIKE
    • A63C19/00Design or layout of playing courts, rinks, bowling greens or areas for water-skiing; Covers therefor
    • A63C19/06Apparatus for setting-out or dividing courts
    • A63C19/08Mechanical means for marking-out
    • A63C2019/085Fences; Nets; Barriers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63CSKATES; SKIS; ROLLER SKATES; DESIGN OR LAYOUT OF COURTS, RINKS OR THE LIKE
    • A63C2203/00Special features of skates, skis, roller-skates, snowboards and courts
    • A63C2203/14Lighting means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63CSKATES; SKIS; ROLLER SKATES; DESIGN OR LAYOUT OF COURTS, RINKS OR THE LIKE
    • A63C2203/00Special features of skates, skis, roller-skates, snowboards and courts
    • A63C2203/24Processing or storing data, e.g. with electronic chip

Definitions

  • the present invention relates to game courts, and associated systems and kits from which game courts can be assembled, and to methods of reconfiguring the same.
  • association football is a long established and popular sport, and both outside and indoor variants exist with differing team sizes, as with all amateur team sports gathering enough players to make a worthwhile and exciting match can often prove difficult.
  • match-up are often one-sided despite only a small difference in the abilities of the players, and often one-on-one games lack the dynamism associated with actual team games that make for exciting competition and generate interest for spectators.
  • the game court and associated components and systems described herein allow a new sport, referred to as “QuashballMax”, to be played.
  • the game court is designed to be used for a dynamic ball game suitable for men and women of all ages, for example with a 15m by 7.5 playing surface of 3G artificial grass.
  • QuashballMax is to be played in singles or doubles, allowing the players to enjoy the excitement of a foot-ball game without having to gather in teams of 5, 6 or 11 a side.
  • Game rules and procedures are common to all participants, however court components and systems are adaptable to enable players of different abilities to compete against one another on a more equal footing, and so that different courts enable different tactics and skills to be successful for players. These features enhance playability and increase interest for spectators.
  • a ball game court comprising a system for adapting the court to suit the ability of different players, the system comprising at least one adaptable wall portion.
  • the adaptable wall portion comprises a portion of an end wall of the court.
  • the adaptable wall portion comprises an adaptable surface.
  • the adaptable wall portion is provided on the bottom portion, for example the bottom half, of an end wall of the court.
  • the adaptable wall portion is adaptable over the course of a game in order to change the game dynamics.
  • the adaptable wall portion is dynamically variable over the course of a game, such as being variable while a game is being played.
  • the adaptable wall portion is dynamically variable over the course of a game, for example being variable while a ball is in play.
  • the goal zone is responsive to a current game situation.
  • the adaptable wall portion is dynamically variable automatically in response to detection of predetermined game situations. Suitable game situations include: one player being ahead of another by a predetermined margin; proportion of game duration played; proportion of game points played; change in which player is winning.
  • the adaptable wall portion is adaptable between a number of predetermined configurations according to characteristics of the players involved in the game, before the game commences, and/or during the game. Suitable characteristics of the players include: gender; age; height; weight.
  • the adaptable wall portion is adaptable to even up the match by making one or more aspects of a game more difficult for a player that is winning, and/or by making one or more aspects of a game less difficult for a player that is losing. In one example, the adaptable wall portion is adaptable to make one or more aspects of a game easier for all players over the course of a game.
  • the adaptable wall portion comprises a goal zone.
  • the adaptable wall portion comprises a display which is used to visibly establish the goal zone.
  • the adaptable wall portion comprises a display.
  • the adaptable wall portion comprises a display that in use visibly defines a goal zone.
  • the adaptable wall portion comprises a display that visibly defines a goal zone by a line around the perimeter of the goal zone.
  • the adaptable wall portion comprises a transparent wall portion within the goal zone.
  • the adaptable wall portion comprises a transparent wall portion outside of the goal zone.
  • the adaptable wall portion comprises an area in which touches can be detected.
  • the adaptable wall portion comprises an area in which touches can be detected using sensors located at, for example around the edge or edges of the wall that comprises the adaptable wall portion.
  • a rear projection system is provided to visibly establish the goal zone.
  • the rear projection system is arranged to cooperate with a transparent rear-projection film applied to an end wall.
  • the adaptable wall portion comprises a touch sensitive area.
  • the adaptable wall portion comprises a transparent material.
  • the adaptable wall portion comprises visible markings for determining the goal zone, for example coloured strips, or illuminated strips such as LED strips.
  • the illuminated strips are carried on movable supports.
  • the movable supports are positioned to define a goal zone.
  • the moveable supports are coupled to actuators operable to set their position, such as under automatic control.
  • the movable supports are provided with sensor elements to determine whether a ball has contacted the end wall in the goal zone.
  • electromagnetic sensors are carried by the moveable supports to detect the position of a suitable electromagnetic element within the ball used in play.
  • the supports comprise coils that generate and/or are responsive to a low frequency electromagnetic field around the goal zone.
  • the coils are arranged to detect variation in the magnetic field caused by the position of the ball and/or an electromagnetic element thereof.
  • the ball comprises a coil or a coil combined with other elements of a passive tuned circuit of a suitable characteristic to interact with a magnetic field generated in the goal zone.
  • the adaptable surface is operatively coupled to a scoreboard to record touches made in the goal zone.
  • the adaptable surface comprises a touch sensitive display.
  • the goal zone is adaptable before the start of a game to be one of a predetermined number of sizes, according to the player’s agreement.
  • the goal zone is adaptable before the start of a game.
  • the width and/or height of the goal zone is adaptable.
  • the size of the goal zone is adaptable.
  • the position of the goal zone is adaptable.
  • the goal zone comprises a solid surface, for example a solid planar surface.
  • the adaptable wall portion comprises a portion of a side wall of a court.
  • the adaptable wall portion comprises a deflector wall.
  • the end walls each comprises a solid surface, for example a solid planar surface. In one example the end walls are uninterrupted across their full extent.
  • the deflector wall comprises one or more deflector supports with alternating peaks and troughs.
  • the deflector wall comprises a one or more deflector supports, comprising peaks and troughs that alternate with one another in a first direction, and in a second direction.
  • the first and second directions are generally perpendicular to one another.
  • the first direction is a generally horizontal direction.
  • the second direction is a generally vertical direction.
  • the deflector supports comprise peaks and troughs that extend inwardly and outwardly of the court.
  • the one or more deflector supports comprise end regions that are positioned inwardly of the court, relative to their central regions.
  • the one or more deflector supports comprise a transparent material.
  • the one or more deflector supports comprise a plastics material.
  • the deflector supports are adaptable before the start of a game to be one of a predetermined number of configurations, according to the player’s agreement. In one example, the deflector supports are adaptable before the start of a game.
  • the one or more deflector supports are adaptable by movement of their end regions. In one example, the one or more deflector supports are adaptable by relative movement of their end regions inwardly or outwardly with reference to their central regions.
  • the one or more deflector supports are adaptable to change the relative amplitude between their peaks and troughs. In one example, the one or more deflector supports are adaptable by applying variable longitudinal force thereto, to thereby flatten the peaks and toughs. In one example, the one or more deflector supports are adaptable by pulling on the end region, or end regions thereof.
  • the deflector supports comprise one or more deflector elements coupled thereto.
  • the deflector supports comprise detachable couplings for deflector elements.
  • the deflector supports comprise deflector elements coupled thereto.
  • deflector elements are provided in the troughs of the deflector supports.
  • the deflector elements comprise a surface feature for deflecting a ball coming into contact therewith.
  • the system for adapting the court comprises two or more adaptable wall portions as described above.
  • the system for adapting the court comprises two adaptable wall portions as described above, arranged one on each end of the court.
  • the system for adapting the court comprises two adaptable wall portions as described above, arranged one on each side of the court.
  • the court comprises a playing surface that comprises artificial grass.
  • the playing surface comprises a “3G” surface.
  • the playing surface is provided on a cushioned base.
  • the playing surface is provided on base including cushioning pads.
  • a system for use in a ball game court comprising: a deflector support comprising a plurality of first coupling portions; and a deflector component comprising at least one surface feature for deflecting a ball coming into contact therewith, and further comprising a second coupling portion for coupling the deflector-support by at a first coupling portion, wherein the first and second coupling portions provide a detachable coupling such that the deflector component may be positioned in use to deflect a ball coming into contact with the surface feature and repositioned at another one of the plurality of first coupling portions of the deflector support.
  • the surface feature comprises a planar surface.
  • the surface feature is angularly disposed relative to the wall, so the surface feature is not parallel to the wall, when the deflector component is coupled to the deflector-support.
  • the deflector component comprises a set of surface features arranged in a polyhedral shape .
  • edges of the deflector component are arranged in a plane parallel to the deflector-support when the deflector component is coupled to the deflector-support.
  • system further comprises a plurality of deflector components arranged to provide an array of surface features having first deflection characteristics.
  • the plurality of deflector components is configured to, when repositioned, provide an array of surface features having second deflection characteristics, wherein the first and second deflection characteristics are different to each other.
  • the height from a base of the deflector component to the extremity of the block furthest away from deflector-support when the deflector components are coupled to the deflector-support are the same for the blocks amongst the plurality of blocks.
  • kits comprising the deflector-support and one or more deflector components as set out above.
  • a game court including the system or kit as set out above.
  • Figure 1 is a perspective view of a ball game court
  • Figure 2 is a front view of a deflector-support
  • Figures 3A, 3B and 3C are respectively front, back and side views of a deflector component
  • Figures 4A and 4B are respectively front views of different deflector components, and corresponding top-down shadow views;
  • Figure 5 is a front view of a deflector wall for use in a ball game court.
  • Figure 6 is a plan view illustrating deflection paths of a ball incident of different parts of a deflector component
  • Figure 7 is a front perspective view of part of a deflector wall 101 ;
  • Figure 8 is a plan view of playing surface for use in a ball game court
  • Figure 9 is a front view of an end wall for use in a ball game court
  • Figure 10 is a front view of the end wall of Figure 9 set up to illustrate different settings of goal zone;
  • Figures 10B and 10C show front views of end walls of other ball game courts set up to illustrate different settings of goal zone
  • Figure 10D is a front view of an end wall illustrating the way a goal zone is implemented in an example embodiment
  • Figures 10E-10G show front views of an end wall of an "amateur” court
  • Figures 10H-10J show front views of an end wall of a "professional” court
  • Figure 11 is a perspective view of another ball game court
  • Figure 12 is front view of a wall for a ball game court, including a deflector wall portion;
  • Figure 13 is an enlarged view of the deflector wall portion of Figure 12;
  • Figure 14A is a perspective view of two further example deflector components
  • Figure 14B is a plan view of a deflector component of Figure 14A in place in a deflector wall;
  • Figure 15A and 15B are respectively plan and perspective views of still another ball game court, and
  • Figures 15C and 15D are perspective views of still yet another ball game court;
  • Figure 16 is a plan view of a still yet another ball game court
  • Figure 17 shows plan views of a deflector walls of the ball game court of Figure 16, arranged in different game configurations;
  • Figures 18A and 18B are respectively perspective and end views of a further ball game court;
  • Figure 19 shows a perspective view of a still further ball game court;
  • Figures 20 and 21 show a perspective view of a "professional” ball game court and an end view respectively;
  • Figures 22 and 23 show perspective views of "amateur" courts;
  • Figures 24 to 27 show different arrangements of deflector components for use with the game courts of Figures 20 to 23.
  • FIG 1 shows a perspective view of a game court 100.
  • the game court 100 comprises deflector walls 101 A, 101B and end walls 102A, 102B.
  • the walls 101 ,102 are vertically oriented and provide surfaces against which a ball can be struck.
  • the walls surround and enclose a rectangular playing surface 103, such that the space defined by the court itself is generally cuboidal in shape.
  • the playing surface comprises an artificial grass or composite “3G” surface, provided on a base including cushioning pads.
  • the playing surface should give suitable grip for players’ feet, shock absorbency and ball-playing characteristics.
  • Above the game court 100 is a net (not shown) that is used to stop balls from leaving the game court 100 when a game is in progress.
  • Figure 2 is a front view of a deflector-support 200 that combines with deflector components 300 as shown in Figure 3 to provide one of the deflector walls 101 A, 101 B.
  • the deflector-support 200 comprises an array of first coupling portions 201.
  • the first coupling portions 201 are arranged in a matrix of horizontal rows and vertical columns.
  • the first coupling portions 201 are pictured as female coupling members, and are each arranged to receive an associated male coupling member on a deflector component 300.
  • the matrix may be is a 13 x 3 matrix of slots measuring 1m x 0.5m.
  • the associated male coupling member of a deflector component 300 fits snugly inside the slot. Once the male coupling members of the deflector components 300 are received in the slots 201 of the deflector-support 200 to cover the deflector-support 200 and produce a deflector wall 101 there are no gaps between the deflector components 300.
  • the deflector component 300 comprises on its back surface second coupling member 301 , which is in the form of a male coupling member for slotting into one of the first coupling portions 201 in the deflector-support 200.
  • the front surface of the deflector component 300 comprises surface features 310, 311 , 312 and 313.
  • the surface features 310-313 are planar, and are for deflecting a ball coming into contact therewith.
  • Figure 4A shows a front view of seven deflector components 300, with corresponding top-down shadow views to illustrate the outline of the surface features of these blocks shown in Figure 4B.
  • the deflector components 300 are polyhedral-shaped; pyramid-shaped.
  • the surface features 310-313 introduce an irregular rebound for a ball projected against its surface.
  • four distinct surface features 310-313 are shown, with different degrees of asymmetry in both horizontal and vertical directions.
  • the height from a base to the apex is the same for each deflector component, so that different deflection characteristics of individual deflector components are realised by having the apex in different positions, thereby effectively changing the sizes and shapes of two or four of the surface features 310-313 on the different deflector components.
  • the number, positioning and arrangement of surface features on deflector components used in the game court 100 can be varied, depending on the desired intensity and pace of the ball game, as well as the skill of the players, as will be discussed in more detail below.
  • Figure 5 shows a front view of a deflector wall 101 that is made up from the deflector- support 200 and ninety deflector components 300, the deflector wall 100 suitable for use in a ball game court as herein-described.
  • the deflector components 300 are coupled to the deflector-support 200 using the respective coupling portions 301 , 201 .
  • the individual blocks 300 amongst the plurality of blocks that makes up the deflector wall 101 have different deflection characteristics to one another, being selected from the example deflector components 300 shown in Figure 4.
  • the first and second coupling portions, 201 , 301 provide a detachable coupling so that the deflector components 300 may be positioned in any of the plurality of first coupling portions 201 , and in one of two orientations.
  • the edges of the deflector components 300 define a plane, which corresponds to the planar aspect of the deflector-support 200, thereby facilitating easy replacement and/or repositioning of the deflector components 300.
  • the deflector components 300 are designed to be interchangeable; that is, each is detachably couplable to any one amongst the plurality of first coupling portions 201 of the deflector-support 200. As such, a large degree of variety between deflector walls 101 for use in a ball game court can be obtained.
  • the surface features 310-313 of the deflector components 300 are angularly disposed relative to the orientation of the deflector-support 200 and thus the deflectorwall 101 , so that the surface features 310-313 are not parallel to the deflectorwall 101 .
  • the trajectory of a ball coming into contact therewith may be varied according to the position at which the ball strikes the deflector components 300. For example, if a surface feature 310 were parallel to the deflector wall 101 , the ball coming into contact therewith would be rebound as if it had hit a flat surface.
  • Figure 6 illustrates this schematically from a plan view.
  • the number of individual deflector components 300 corresponds to the number of first coupling portions 201 of the deflector- support 200.
  • the plurality of deflector components When coupled to the deflector-support the plurality of deflector components provides an array of irregular surface features having first deflection characteristics. Any one amongst the plurality of blocks can be uncoupled from a location on the wall, and re-coupled to a different location on the wall, thereby providing an array of surface features having second deflection characteristics, wherein the first and second deflection characteristics are different from one another.
  • any one amongst the plurality of blocks can be uncoupled from a location on the wall, rotated by 180 degrees horizontally so as to have its orientation changed, and re-coupled to the wall at the same location, thereby varying the deflection characteristics of the array of surface features.
  • Figure 7 shows a second embodiment of deflector-support 200 with first coupling portions 201 , and deflector components 300 that each comprise a single surface feature 310, in this example being a planar surface.
  • the surface features 310 of the deflector components 300 are arranged at different angles to the plane defined by the deflector-support 200.
  • both internal and external corners are provided at the interfaces between the deflector components 300, to increase the variability in rebounds characteristics when a ball comes into contact with the deflectorwall 101 .
  • Figure 8 shows a plan view of a playing surface 103 for the game court 100.
  • the playing surface 103 is bounded by the deflector walls 101 A, 101B and the end walls 102A, 102B.
  • the playing surface is divided into to two halves by a halfway line 801 .
  • At the centre of the playing surface 103 is a penalty spot 801 .
  • the two halves each contain a save area 802 and a side foot area 803.
  • the save areas 802A, 802B are respectively adjacent to the end walls 102A, 102B, with the side foot areas 803A, 803B between the halfway line 801 and corresponding save area 802A, 802B.
  • a goal kick spot 804A, 804B On the boundary between each save area and side foot area, positioned centrally across the court, is a goal kick spot 804A, 804B.
  • a save area also referred to as the goal area
  • players in the save area can deflect the ball with their hands in any direction they choose, and then must kick the ball towards the opponent’s goal in order to score.
  • Players are allowed one touch and then to shoot but are not allowed to run with the ball. They must kick the ball towards the opponent’s goal from wherever the ball is within their own half.
  • Players can catch the ball within their own save area and if this occurs must place the ball on the goal kick spot and within 10 seconds of placing the ball recommence the game. Failure to put the ball back in play within 10 seconds will concede a penalty.
  • Figure 9 shows an end wall 102A.
  • the end wall 102A is made of a transparent material, or semi-transparent so that it is possible to see through the end wall from the outside and into the game court 100.
  • the transparent material is shatterproof so as to prevent structural damage to the end wall 102A resulting from contact with the ball or players on the game court 100.
  • the end wall 102A may be made of a toughened glass, a plastic such as polymethyl methacrylate or a composite material.
  • a lower portion 900 of the end wall 102A comprises a touch screen area which is used to establish a variably sized “goal zone” 902 as discussed in more detail below.
  • the lower portion 900 in this example comprises the bottom half of the end wall 102A, which alternatively may be considered the lowermost 2m of the end wall 102A.
  • a scoreboard 901 is also shown in the end wall 102A .
  • Figure 10 shows a front view of the end wall of Figure 9 set up to illustrate different settings of goal zone.
  • Figure 10 shows 10 settings for the goal zone.
  • Settings 1 to 5 have a goal zone that is 2m high from the bottom of the end wall 102A
  • settings 6 to 10 have a goal zone that is 1 m high from the bottom of the end wall 101A.
  • Measuring outwards from the centre of the end wall 102A, setting 1 is 1.25m wide in each direction, so a total of 2.5m wide.
  • the remaining space outwardly from the centre of the end wall 102, beyond the central 2.5m wide portion and the edges of the end wall 102 is divided into 7 sections, with the number of sections comprised in the goal zone in each setting shown in Figure 10.
  • the goal zone at each end wall 102 comprises a goal against which the ball must touch in order to register a score, as will be described in more detail below.
  • the lower portion 900 of the end walls 102 comprise touch-sensitive elements that are electrically connected to a scoreboard, operating automatically.
  • Figure 10B shows a range of goal zones labelled as settings 1 to 10, intended to show in proportion the sizes of the goal zones with respect to one another in the different settings, and to an end wall of an "amateur" court as discussed in more detail below.
  • Figure 10C shows a range of goal zones labelled as settings 1 to 10, intended to show in proportion the sizes of the goal zones with respect to one another in the different settings, and to an end wall of a "professional" court as discussed in more detail below
  • Figure 10D shows a front view of an end wall according to another embodiment, in which the end wall 102A has separate sensing and display functionality. The sensing of touches on the embodiment of Figure 10B may be performed using sensors located around the edge of the end wall 102A.
  • Figure 10 shows a frame 910, 911 , 912, 913 that runs around the edges of the end wall 102A and which houses sensors operable to detect where about on the end wall 102A any touch may occur.
  • the sensors suitably comprise infra-red sensors that are able to determine if, within their operating range, a touch occurs.
  • other sensors for example surface acoustic wave sensors may be used.
  • the detection area of the sensors is in use set to match the size of the desired goal zone. For example, in Figure 10B the portions of the frame which are shaded to indicate "on" correspond to those which are operating.
  • a rear projection system is provided for the end wall 102A, to cooperate with a transparent rear-projection film applied to the end wall 102A.
  • the rear projection system is operatively coupled to the sensors so that the frame of the goal zone, indicated as 920 in Figure 10B, is clearly visible from within the game court.
  • the sensors and display functionality of the end wall are isolated from direct impact of balls or players on the end walls, leading to a reduction in risk of damage. Also, a clear view into the court through the end walls can be maintained.
  • Figures 10E-10G show front views of an end wall of an "amateur” court, labelled up with dimensions of the wall, and showing sensing in, and display of the goal zones of settings 1 to 10 of Figure 10B.
  • Figures 10H-10J show front views of an end wall of a "professional” court, labelled up with dimensions of the wall, and showing sensing in, and display of the goal zones of settings 1 to 10 of Figure 10C.
  • the goal zone is indicated by illuminated strips, for example LED strips, carried on movable supports.
  • the movable supports are moveable on runners of the like.
  • the moveable supports can be positioned to define goal zones according to the desired setting, coupled to suitable actuators operable under automatic control.
  • the illuminated strips are also controllable to illuminate only the regions within which the goal zone is defined.
  • Sensor elements may also be carried on movable supports, conveniently on the same movable supports that carry illuminated strips. In such arrangements sensors may be carried on the moveable supports, to interact with the end wall and or ball to determine whether the ball has contacted the end wall in the goal zone.
  • electromagnetic sensors are carried by the moveable supports to detect the position of a suitable electromagnetic element within the ball used in play.
  • the supports may comprise coils that are responsive to a low frequency electromagnetic field generated around the goal zone.
  • the coils are arranged to detect variation in the magnetic field caused by the position of the ball and its electromagnetic element.
  • the ball may comprise a coil or a coil combined with other elements of a passive tuned circuit of a suitable characteristic to interact with the magnetic field generated in the goal zone. In this way, through the strength and detected position of the variation in the electromagnetic field it is possible to automate detection of a goal, when the ball touches the end wall within the goal zone.
  • Figure 11 is a perspective view of another ball game court 110, and Figure 12 a front view of a side wall 111 of the ball game court 101 of Figure 11 .
  • the side wall 111 shown in Figure 12 comprises a transparent upper portion 120, through which spectators can see into the court 110.
  • the side wall shown in Figure 12 comprises a lower portion that comprises a deflector wall, referred to as a deflector wall portion 220.
  • the side wall is 4m tall, with the lower portion being the bottom 1 8m of the side wall.
  • Other features of the court 110 that correspond to those of the court and walls of Figures 1 to 10 are labelled with corresponding reference numerals.
  • Figure 13 is an enlarged view of the deflector wall portion 220 of Figure 12. Understanding of Figures 11 through 13 will be aided by consideration of Figure 14A, which is a perspective view of two example deflector components 320 and Figure 14B which is a plan view of one of the deflector components of Figure 14A in place in the deflector wall portion.
  • the deflector wall portion 220 of the side wall 111 comprises deflector-supports 330A- 330D that combine with deflector components 320 as shown in Figures 13 and 14B to provide one of the deflector walls 101 A, 101 B.
  • the first coupling portions are arranged in horizontal rows and vertical columns.
  • the first coupling portions comprise female coupling members, and are each arranged to receive an associated male coupling member on a deflector component 320.
  • the deflector supports are arranged in four rows 330A-330D, each having eight first coupling portions. In alternating rows, the coupling portions are offset from one in the horizontal direction.
  • the associated male coupling member of a deflector components 320 fits snugly inside the slot. In the example shown, the rows are each 0.45m tall.
  • the deflector supports 330A-330D comprise a series of projections and recesses, when viewed in plan.
  • the deflector supports comprise coupling portions in the recesses thereof to.
  • the deflector supports 330A-330D each comprise a wave-like strip, arranged to run horizontally along the length of the sidewall of the court.
  • the deflector supports 330A-330D are arranged with one another so that the projections of one row are aligned with the recesses in the adjacent row.
  • the deflector supports suitably comprise a plastics material such as PMMA.
  • Figure 14A and 14B shows a shape of the deflector components 320A, 320B.
  • the deflector component 320A comprises convex surface that projects from the deflector support 330, and is continuously curved.
  • the deflector component 320A is semi-circular when viewed in plan cross-section at its centre region, with rounded ends.
  • the deflector component 320B also presents a convex surface that projects from the deflector support 330 but has a flattened front face as visible in Figure 14B.
  • the deflector components 320A, 320B are for deflecting a ball coming into contact therewith.
  • the deflector components may suitably comprise a material which is of different resilience to the deflector supports on which they are carried.
  • the individual deflector components may comprise higher or lower resilience compared to one another.
  • the deflector components are made from a different material than the deflector supports 330A, 330B, to introduce additional variability in the way a ball rebounds from the side walls, for example a softer or less resilient material.
  • the number, positioning and arrangement of surface features on deflector components used in the game court 100 can be varied, depending on the desired intensity and pace of the ball game, as well as the skill of the players, as with the earlier-described embodiments.
  • Figure 15A and 15B are respectively plan and perspective views of still another ball game court 112, Figure 15C still yet another ball game court 113 and Figure 15D the ball game court of Figure 15C with an alternative configuration of deflector components.
  • Each deflector support 332A-332D comprises ends that are displaced inwardly with respect to the side wall of the court 112.
  • the deflector supports 332A- 332D are furthest separated from one another at the half-way line, and transition symmetrically to the inwardly displaced position at the end walls in a pitched, wave-like shape.
  • the deflector supports 332A-332D are positioned 0.5m inwardly of the line of the side wall at the ends of the court 112.
  • the court 113 of Figures 15C and 15D comprises three deflector supports 334A-334C on each side wall, the lowermost of which is displaced from the playing surface of the court 113.
  • the sidewall portions below the lowermost deflector supports are generally planar, and run parallel to one another in horizontal and vertical directions.
  • the deflector components in this example are 0.45m in height each, and the space sidewall portion on each sidewall below the lowermost deflector support is of the same height as the deflector supports.
  • each coupling portion is provided with a deflector component 320.
  • Figure 15D the deflector components are provided in only a subset of the recesses on the deflector walls.
  • deflector components in adjacent deflector supports are offset from one another horizontally.
  • the deflector components 320 are provided in groups of two, horizontally and also in groups of two vertically, with the horizontal and vertical groups offset from one another to form a pattern of diagonal cross shapes.
  • Coupling portions may be provided in the other recesses of the deflector walls, as desired. The greater the number of deflector components provided, the higher the chance that a rebound from the side wall will return in the direction of the player that kicked the ball.
  • Figure 16 is a plan view of a still yet another ball game court 114, similar to those of Figures 15A-15C, but with a deflector support adjustment apparatus 160 provided for the deflector supports 336A.
  • the deflector supports are rigidly fixed in position at the halfway line, but between the halfway line and the end walls are independently adjustable by the deflector support adjustment apparatus.
  • the deflector supports are pulled through the deflector support adjustment apparatus to flatten the deflector supports.
  • by allowing the deflector supports to relax assuming a relatively strongly curved shape between the peaks and troughs increases the relative difference between the peaks and troughs of the deflector supports.
  • the deflector support adjustment apparatus may compress the deflector supports from a rest state in order to increase the difference between the peaks and troughs of the deflector supports, either considering a rest state of minimum curvature, or a rest state between the configurations of maximum and minimum curvatures.
  • Changes in configuration of the deflector supports may be made to each of the deflector supports independently, for example allowing the lower and upper regions of the side walls to have different deflector characteristics.
  • Figure 17 shows plan views of a deflector walls of the ball game court of Figure 16, arranged in different game configurations.
  • the two halves of the court are configured with deflector support adjustment apparatus that operates independently, meaning that both halves may be have the same large, medium and small wave amplitude for the deflector supports.
  • Independent adjustment for the two halves of the court enables the deflector supports to be used in evening up a game, so that a stronger player is put at a relative disadvantage to their weaker opponent.
  • FIG. 17 a teenager or child defending the right-hand side of the court as shown is provided with relatively flatter deflector supports in their half, whereas the parent defending the left-hand side of the court as shown is provided with relatively less flat deflector supports in their half.
  • Deflector support adjustment apparatus is provided for each deflector support, for example for three deflector supports 336A-336C on each side wall of a court 114, analogous to those of Figure 15C and 15D.
  • Figures 18A and 18B are respectively perspective and end views of a further ball game court 115.
  • the court 115 has upwardly extending side wall portions 116 that project outwardly on each side of the court, away from the playing surface of the court.
  • the upwardly extending side wall portions are generally planar. These serve to return the ball to the playing area, should it be played above the deflector wall portions of the sidewalls, and also serve to separate the interior of the court 115 from seats in the spectator gallery 117 that is provided around the court 115.
  • Figure 19 shows a perspective view of a still further ball game court 119.
  • the court 119 has side walls 101 A, 101 B with an angled lower deflector wall portion 220 and a vertical upper portion.
  • the lower portion of each side wall is angled away from the playing surface, for example in this embodiment angled at 35 degrees to the horizontal.
  • the lower portion may meet the playing surface at an angle, or alternatively a small vertical wall portion may meet the playing surface with the lower portions angled upwardly and outwardly from this vertical wall portion.
  • Each lower portion comprises a deflector supports coupling portions arranged in rows, with deflector components 320 retained in the coupling portions.
  • a three by eleven array of deflector components is show on each side of the court 119, but as will be appreciated the arrangement and number of deflector components can be reconfigured using the coupling portions of the deflector supports and deflector components as described for the embodiments above.
  • the deflector components 320 are hemispherical domes. In this embodiment the deflector components 320 are relatively broadly spaced apart so that the ball may contact a flat surface therebetween, giving largely different deflection characteristics as compared to if the ball contacts wholly or partially the deflector component.
  • the features of the deflector supports 220 and deflector components 320 described above for the other embodiments are applicable to the embodiment of Figure 19.
  • Figures 20 and 21 show a perspective view of a "professional" ball game court 119' and an end view respectively. This is similar to the ball game court of Figure 19, but without any vertical wall rising from the playing surface. The lower portion of the side walls meet the playing surface and extend outwardly and upwardly directly therefrom.
  • the deflector components 320 are arranged with relatively larger deflector components grouped nearer to the end walls 102A, 102B than the penalty spots, and relatively smaller deflector components 320 arranged either side of the half-way line.
  • Figures 22 and 23 show perspective views of "amateur” courts, with a single side wall only with deflector components.
  • Figures 24 to 27 show different arrangements of deflector components for use with the game courts of Figures 20 to 23.
  • the larger shown deflector components comprise hemispheres of 300mm diameter and 150mm perpendicular height, and the smaller shown deflector component comprise dome shapes of 200mm in diameter and 125mm in perpendicular height.
  • Two players can play, one against the other, or two teams of two can play against one against the other for a doubles match. Teams of more players, e.g. teams of four may play each other, with one player on the court from each team at a time, or two in the case of a doubles match, and substitutions so that all participate for a portion of the game.
  • the game is played in four quarters of 15 minutes, within each quarter play being nonstop, except for re-starts after saves made, and penalties as described below.
  • a rest period for example 5 minute, may be provided between quarters.
  • the highest score at the end of the game is the winner.
  • the game can be played until one side reaches a predetermined set number of points, e.g. 40 points.
  • the winning margin must be 2 clear points, so if the score is 39-39, the players continue to play until a two-goal margin is achieved.
  • the court is separated into a defensive and offensive half.
  • the halves are identical in size and shape to one another, and the markings on the playing surface of the court are also identical in the two halves, with symmetry about the halfway line.
  • the end walls are made of glass or acrylic, with a pressure sensitive screen for the goal.
  • the opposition player can handle the ball only inside his save/goal area. Diving if necessary. If the player catches the ball cleanly in the save area, they must place the ball on the Goal Kick Spot to continue the game within 10 seconds. This time period may be predetermined for each player depending on the skill levels and fitness in particular, as determined before the start of play, for example with fitter players being allowed only 5 seconds.
  • a goal is automatically given and displayed on the scoreboard. This is performed using the touch screen functionality of the end walls of the court, linked to the electronic scoreboard.
  • the ball After a goal has been scored, the ball will rebound back into the court. The ball is live at this point for the next phase of play - so players must react quickly to gain control of the ball. Once a goal has been scored, the ball may be caught; pushed by hand back in to play or it might rebound straight back into play. The ball is always live unless the it is captured by one of the players, which must be released within 10 seconds or a penalty is conceded. The game requires the players to react quickly to gain control of the ball in their own half and shoot. One touch and shoot; two touches and it is a penalty to the opponent.
  • the end walls are made of glass allowing for spectators to view the match from behind the screen.
  • elevated seating can be installed on either side forming a spectator gallery.
  • the end walls are 4m tall and 7.5m wide.
  • the bottom half of the end wall is a touch sensitive screen, the scoring boundaries of which are variable.
  • the sizes of the goal zones are determined. This can either be at the agreement of the players or based on a predetermined algorithm that factors in characteristics of the players, such as gender, age, height, weight and so on. For example, players of a similar ability can choose the same size goals - for example Setting 5 for quick games or Setting 6 for longer matches. This data input may be performed using a touch screen or key panel.
  • the players may provide inputs relating to their personal characteristics, which are then used by a predetermined algorithm to select suitable sizes for the goal zones before the start of play, and these implemented as goal zones as part of an automatic, computer- controlled software driven process.
  • the software driven process may store the players' characteristics/preferences for future use, for example to automatically recall the settings from a particular matchup if the same players face one another again in future.
  • the size of the goal zone can be adapted into one of 10 basic settings.
  • Settings 1 to 5 have 2m high goal zones
  • Settings 6 - 10 have 1 m high goal zones.
  • the widths can be altered from the smallest setting - 2.5m - to the full width of the end wall - 7.5m. This means that a parent could be shooting towards Setting 6 and their child could be aiming towards Setting 5.
  • Championship matches may be played on Setting 1.
  • QuashballMax is a game which allows people to play against each other - whatever their age or ability. This means that parents can take on their children, a rarity in the world of sport.
  • doubles can be played under the same rules and with similar considerations given to the abilities and characteristics of each player in the doubles team, and corresponding processes used to determine the goal zones.
  • doubles game only one player per team can handle the ball. If the wrong player handles the ball, then a penalty kick is awarded to the opponents. Only one player can stand in the save area during a penalty, that is the nominated player to handle the ball. The nominated ball handler must be the only player to handle the ball in each quarter.
  • the size of the goal zones can be varied over the course of a game, in order to change the game dynamics, even up the match and increase tension. For example, Championship matches may be played over four quarters with the goal zones altering in size as the game progresses, meaning that players will need to take more risks as the game reaches its climax. In such examples the goal zones may diminish in size toward the end of a game. It is envisaged that in professional leagues, matches will be played between teams with four members per team, the team members being of generally similar ability. The game is split into four 15-minute quarters. Only two players are on court at any one time and the goal zone in the first quarter will be set to 5m x 2m.
  • next two players In the second quarter the next two players will be aiming at a reduced goal zone of 4m x 2m. In the third quarter the next two players will have goal zones set at 3m x 2m and the final quarter the goal zone will be set at 2m x 1 m. Therefore, the most skilful players may be used in the last two quarters when it will be more difficult to score goals with the goal zones reducing in size dramatically.
  • the flexibility of the changeable goal sizes means that you can select ‘Catch-up mode’ if the players agree to this option before the match. This means that if a player falls 5 goals behind, the size of the opposition’s goal increases automatically, and/or the size of the player’s own goal decreases automatically. This change in the game situation may be indicated by a lights or sounds to notify the players and may be automated by being linked to the scoreboard.
  • the referee has the power to amend the score line if any other infringement has taken place.
  • the players may decide to amend the score if that is deemed appropriate as according to the game situation, for example if one player suffers an equipment problem such as a lose shoe lace and the other player decides a goal that they have scored at this time should not count, in the interests of fairness.
  • the Goal zone can be coloured to fit in with the branding of the court. This allows the players to easily identify the target - but the colouring is translucent, so that spectators behind the goal can still view the game unobstructed.
  • the Goal zone is made from the same or physically similar substrate to the rest of the end wall - this keeps the action fast-paced - ideal for spectators and a test for the fitness of the players.
  • each Side Wall is 15m long and 4m tall.
  • the top part of the side walls is Perspex or a similar transparent material, allowing viewing from outside the court for Championship matches, and the bottom part comprises a Deflector Wall.
  • the deflector wall such as shown in Figures 15C onwards is comprises three 45cm tall deflector supports with deflector components 320 attached thereto.
  • the Deflector Strips beginning 45cm off the ground, go up to 1 8m in height.
  • the Deflector Wall is fixed on the Half Way Line and spans along the side of the court to a deflector support adjustment apparatus.
  • the deflector support adjustment apparatus is conveniently provided as an Electronic Wave Maker - a winch-type device which pulls the Deflector Wall’s plastic substrate through it to reduce the amplitude of the waves. This means that the Deflector Walls can be altered to suit the players involved in the match, either before play commences or while the match is in progress.
  • the Deflector Strips alternate so that the peak of one Strip is adjacent to the trough of the next.
  • a deflector component which may be known as a Wow Plug.
  • Courts can be fitted with extra embellishments, such as a siren and flashing light to indicate a goal. Courts can be custom made depending on their use.
  • the courts can have different colour schemes to fit in with branding elsewhere.
  • QuashballMax is a visually striking sport. Spectators can be entertained with disco lights and music before and after the game as well as on timeouts. Championship courts can have a glass ceiling so that TV cameras can pick up all the action from a variety of vantage points (halfway line, birds eye view, above both goals etc).

Abstract

A ball game court comprising a system for adapting the court to suit the ability of different players, the system comprising at least one adaptable wall portion.

Description

Game Court
Field of the Invention
[0001] The present invention relates to game courts, and associated systems and kits from which game courts can be assembled, and to methods of reconfiguring the same.
Background
[0002] Although association football (soccer) is a long established and popular sport, and both outside and indoor variants exist with differing team sizes, as with all amateur team sports gathering enough players to make a worthwhile and exciting match can often prove difficult. In other games and sports which are played one-on-one, match-up are often one-sided despite only a small difference in the abilities of the players, and often one-on-one games lack the dynamism associated with actual team games that make for exciting competition and generate interest for spectators.
[0003] The game court and associated components and systems described herein allow a new sport, referred to as “QuashballMax”, to be played. The game court is designed to be used for a dynamic ball game suitable for men and women of all ages, for example with a 15m by 7.5 playing surface of 3G artificial grass. QuashballMax is to be played in singles or doubles, allowing the players to enjoy the excitement of a foot-ball game without having to gather in teams of 5, 6 or 11 a side. Game rules and procedures are common to all participants, however court components and systems are adaptable to enable players of different abilities to compete against one another on a more equal footing, and so that different courts enable different tactics and skills to be successful for players. These features enhance playability and increase interest for spectators.
Summary of Invention
[0004] According to the present invention there is provided an apparatus and method as set forth in the statements below and/or any appended claims. Other features of the invention will be apparent from the description which follows.
[0005] In one aspect there is provided a ball game court comprising a system for adapting the court to suit the ability of different players, the system comprising at least one adaptable wall portion.
[0006] In one example, the adaptable wall portion comprises a portion of an end wall of the court. In one example, the adaptable wall portion comprises an adaptable surface. In one example the adaptable wall portion is provided on the bottom portion, for example the bottom half, of an end wall of the court.
[0007] In one example, the adaptable wall portion is adaptable over the course of a game in order to change the game dynamics.
[0008] In one example, the adaptable wall portion is dynamically variable over the course of a game, such as being variable while a game is being played. In one example, the adaptable wall portion is dynamically variable over the course of a game, for example being variable while a ball is in play. In one example, the goal zone is responsive to a current game situation. In one example, the adaptable wall portion is dynamically variable automatically in response to detection of predetermined game situations. Suitable game situations include: one player being ahead of another by a predetermined margin; proportion of game duration played; proportion of game points played; change in which player is winning. In one example embodiment, the adaptable wall portion is adaptable between a number of predetermined configurations according to characteristics of the players involved in the game, before the game commences, and/or during the game. Suitable characteristics of the players include: gender; age; height; weight.
[0009] In one example, the adaptable wall portion is adaptable to even up the match by making one or more aspects of a game more difficult for a player that is winning, and/or by making one or more aspects of a game less difficult for a player that is losing. In one example, the adaptable wall portion is adaptable to make one or more aspects of a game easier for all players over the course of a game.
[0010] In one example, the adaptable wall portion comprises a goal zone.
[0011] In one example, the adaptable wall portion comprises a display which is used to visibly establish the goal zone. In one example, the adaptable wall portion comprises a display. In one example, the adaptable wall portion comprises a display that in use visibly defines a goal zone. In one example, the adaptable wall portion comprises a display that visibly defines a goal zone by a line around the perimeter of the goal zone. In one example the adaptable wall portion comprises a transparent wall portion within the goal zone. In one example the adaptable wall portion comprises a transparent wall portion outside of the goal zone.
[0012] In one example, the adaptable wall portion comprises an area in which touches can be detected. In one example, the adaptable wall portion comprises an area in which touches can be detected using sensors located at, for example around the edge or edges of the wall that comprises the adaptable wall portion. In one example, a rear projection system is provided to visibly establish the goal zone. In one example, the rear projection system is arranged to cooperate with a transparent rear-projection film applied to an end wall. [0013] In one example the adaptable wall portion comprises a touch sensitive area.
[0014] In one example, the adaptable wall portion comprises a transparent material. In one example the adaptable wall portion comprises visible markings for determining the goal zone, for example coloured strips, or illuminated strips such as LED strips. In one example the illuminated strips are carried on movable supports. In one example the movable supports are positioned to define a goal zone. In one example the moveable supports are coupled to actuators operable to set their position, such as under automatic control. In one example the movable supports are provided with sensor elements to determine whether a ball has contacted the end wall in the goal zone. In one example, electromagnetic sensors are carried by the moveable supports to detect the position of a suitable electromagnetic element within the ball used in play. In one example the supports comprise coils that generate and/or are responsive to a low frequency electromagnetic field around the goal zone. In one example the coils are arranged to detect variation in the magnetic field caused by the position of the ball and/or an electromagnetic element thereof. In one example, the ball comprises a coil or a coil combined with other elements of a passive tuned circuit of a suitable characteristic to interact with a magnetic field generated in the goal zone.
[0015] In one example the adaptable surface is operatively coupled to a scoreboard to record touches made in the goal zone. In one example, the adaptable surface comprises a touch sensitive display.
[0016] In one example, the goal zone is adaptable before the start of a game to be one of a predetermined number of sizes, according to the player’s agreement. In one example, the goal zone is adaptable before the start of a game. In one example the width and/or height of the goal zone is adaptable. In one example the size of the goal zone is adaptable. In one example, the position of the goal zone is adaptable.
[0017] In one example, the goal zone comprises a solid surface, for example a solid planar surface.
[0018] In one example, the adaptable wall portion comprises a portion of a side wall of a court. In one example, the adaptable wall portion comprises a deflector wall. In one example the end walls each comprises a solid surface, for example a solid planar surface. In one example the end walls are uninterrupted across their full extent.
[0019] In one example the deflector wall comprises one or more deflector supports with alternating peaks and troughs. In one example the deflector wall comprises a one or more deflector supports, comprising peaks and troughs that alternate with one another in a first direction, and in a second direction. In one example the first and second directions are generally perpendicular to one another. In one example the first direction is a generally horizontal direction. In one example, the second direction is a generally vertical direction. In one example, the deflector supports comprise peaks and troughs that extend inwardly and outwardly of the court. In one example, the one or more deflector supports comprise end regions that are positioned inwardly of the court, relative to their central regions. In one example, the one or more deflector supports comprise a transparent material. In one example, the one or more deflector supports comprise a plastics material.
[0020] In one example the deflector supports are adaptable before the start of a game to be one of a predetermined number of configurations, according to the player’s agreement. In one example, the deflector supports are adaptable before the start of a game.
[0021] In one example, the one or more deflector supports are adaptable by movement of their end regions. In one example, the one or more deflector supports are adaptable by relative movement of their end regions inwardly or outwardly with reference to their central regions.
[0022] In one example, the one or more deflector supports are adaptable to change the relative amplitude between their peaks and troughs. In one example, the one or more deflector supports are adaptable by applying variable longitudinal force thereto, to thereby flatten the peaks and toughs. In one example, the one or more deflector supports are adaptable by pulling on the end region, or end regions thereof.
[0023] In one example, the deflector supports comprise one or more deflector elements coupled thereto. In one example, the deflector supports comprise detachable couplings for deflector elements. In one example, the deflector supports comprise deflector elements coupled thereto. In one example, deflector elements are provided in the troughs of the deflector supports. In one example, the deflector elements comprise a surface feature for deflecting a ball coming into contact therewith.
[0024] In one example, the system for adapting the court comprises two or more adaptable wall portions as described above. In one example, the system for adapting the court comprises two adaptable wall portions as described above, arranged one on each end of the court. In one example, the system for adapting the court comprises two adaptable wall portions as described above, arranged one on each side of the court.
[0025] In one example, the court comprises a playing surface that comprises artificial grass. In one example, the playing surface comprises a “3G” surface. In one example, the playing surface is provided on a cushioned base. In one example, the playing surface is provided on base including cushioning pads.
[0026] In another aspect, there is provided a system for use in a ball game court, the system comprising: a deflector support comprising a plurality of first coupling portions; and a deflector component comprising at least one surface feature for deflecting a ball coming into contact therewith, and further comprising a second coupling portion for coupling the deflector-support by at a first coupling portion, wherein the first and second coupling portions provide a detachable coupling such that the deflector component may be positioned in use to deflect a ball coming into contact with the surface feature and repositioned at another one of the plurality of first coupling portions of the deflector support.
[0027] In one example, wherein the surface feature comprises a planar surface.
[0028] In one example the surface feature is angularly disposed relative to the wall, so the surface feature is not parallel to the wall, when the deflector component is coupled to the deflector-support.
[0029] In one example the deflector component comprises a set of surface features arranged in a polyhedral shape .
[0030] In one example edges of the deflector component are arranged in a plane parallel to the deflector-support when the deflector component is coupled to the deflector-support.
[0031] In one example the system further comprises a plurality of deflector components arranged to provide an array of surface features having first deflection characteristics. In one example, the plurality of deflector components is configured to, when repositioned, provide an array of surface features having second deflection characteristics, wherein the first and second deflection characteristics are different to each other.
[0032] In one example the height from a base of the deflector component to the extremity of the block furthest away from deflector-support when the deflector components are coupled to the deflector-support are the same for the blocks amongst the plurality of blocks.
[0033] In another aspect there is provided a kit comprising the deflector-support and one or more deflector components as set out above.
[0034] In another aspect there is provided a game court including the system or kit as set out above.
[0035] In another aspect there is provided a method of adapting a ball game court, comprising use of the system described above.
Brief Introduction to the Drawings [0036] For a better understanding of the invention, and to show how embodiments of the same may be carried into effect, reference will now be made, by way of example only, to the accompanying diagrammatic drawings in which:
Figure 1 is a perspective view of a ball game court;
Figure 2 is a front view of a deflector-support;
Figures 3A, 3B and 3C are respectively front, back and side views of a deflector component;
Figures 4A and 4B are respectively front views of different deflector components, and corresponding top-down shadow views;
Figure 5 is a front view of a deflector wall for use in a ball game court; and
Figure 6 is a plan view illustrating deflection paths of a ball incident of different parts of a deflector component;
Figure 7 is a front perspective view of part of a deflector wall 101 ;
Figure 8 is a plan view of playing surface for use in a ball game court;
Figure 9 is a front view of an end wall for use in a ball game court;
Figure 10 is a front view of the end wall of Figure 9 set up to illustrate different settings of goal zone;
Figures 10B and 10C show front views of end walls of other ball game courts set up to illustrate different settings of goal zone
Figure 10D is a front view of an end wall illustrating the way a goal zone is implemented in an example embodiment;
Figures 10E-10G show front views of an end wall of an "amateur" court, and Figures 10H-10J show front views of an end wall of a "professional" court;
Figure 11 is a perspective view of another ball game court;
Figure 12 is front view of a wall for a ball game court, including a deflector wall portion;
Figure 13 is an enlarged view of the deflector wall portion of Figure 12;
Figure 14A is a perspective view of two further example deflector components;
Figure 14B is a plan view of a deflector component of Figure 14A in place in a deflector wall; Figure 15A and 15B are respectively plan and perspective views of still another ball game court, and Figures 15C and 15D are perspective views of still yet another ball game court;
Figure 16 is a plan view of a still yet another ball game court;
Figure 17 shows plan views of a deflector walls of the ball game court of Figure 16, arranged in different game configurations;
Figures 18A and 18B are respectively perspective and end views of a further ball game court; Figure 19 shows a perspective view of a still further ball game court;
Figures 20 and 21 show a perspective view of a "professional" ball game court and an end view respectively; Figures 22 and 23 show perspective views of "amateur" courts; and
Figures 24 to 27 show different arrangements of deflector components for use with the game courts of Figures 20 to 23.
Description of Example Embodiments
[0037] Figure 1 shows a perspective view of a game court 100. The game court 100 comprises deflector walls 101 A, 101B and end walls 102A, 102B. The walls 101 ,102 are vertically oriented and provide surfaces against which a ball can be struck. The walls surround and enclose a rectangular playing surface 103, such that the space defined by the court itself is generally cuboidal in shape. The playing surface comprises an artificial grass or composite “3G” surface, provided on a base including cushioning pads. The playing surface should give suitable grip for players’ feet, shock absorbency and ball-playing characteristics. Above the game court 100 is a net (not shown) that is used to stop balls from leaving the game court 100 when a game is in progress. In typical installations the playing surface 103 measures 15m long by 7.5m wide, and the playing space above the walls is 4m high. In the court of Figure 1 the walls 101 ,102 are 4m high. [0038] Figure 2 is a front view of a deflector-support 200 that combines with deflector components 300 as shown in Figure 3 to provide one of the deflector walls 101 A, 101 B. The deflector-support. The deflector-support 200 comprises an array of first coupling portions 201. In the embodiment of Figure 2, the first coupling portions 201 are arranged in a matrix of horizontal rows and vertical columns. The first coupling portions 201 are pictured as female coupling members, and are each arranged to receive an associated male coupling member on a deflector component 300. For example, the matrix may be is a 13 x 3 matrix of slots measuring 1m x 0.5m. The associated male coupling member of a deflector component 300 fits snugly inside the slot. Once the male coupling members of the deflector components 300 are received in the slots 201 of the deflector-support 200 to cover the deflector-support 200 and produce a deflector wall 101 there are no gaps between the deflector components 300.
[0039] Referring to Figures 3A-3C there is shown a deflector component 300. The deflector component 300 comprises on its back surface second coupling member 301 , which is in the form of a male coupling member for slotting into one of the first coupling portions 201 in the deflector-support 200. The front surface of the deflector component 300 comprises surface features 310, 311 , 312 and 313. The surface features 310-313 are planar, and are for deflecting a ball coming into contact therewith.
[0040] Figure 4A shows a front view of seven deflector components 300, with corresponding top-down shadow views to illustrate the outline of the surface features of these blocks shown in Figure 4B. As will be appreciated from Figures 3 and 4, the deflector components 300 are polyhedral-shaped; pyramid-shaped. The surface features 310-313 introduce an irregular rebound for a ball projected against its surface. In the embodiment of Figures 3 and 4, four distinct surface features 310-313 are shown, with different degrees of asymmetry in both horizontal and vertical directions. In this set of deflector components 300 the height from a base to the apex is the same for each deflector component, so that different deflection characteristics of individual deflector components are realised by having the apex in different positions, thereby effectively changing the sizes and shapes of two or four of the surface features 310-313 on the different deflector components.
[0041] The number, positioning and arrangement of surface features on deflector components used in the game court 100 can be varied, depending on the desired intensity and pace of the ball game, as well as the skill of the players, as will be discussed in more detail below.
[0042] Figure 5 shows a front view of a deflector wall 101 that is made up from the deflector- support 200 and ninety deflector components 300, the deflector wall 100 suitable for use in a ball game court as herein-described. The deflector components 300 are coupled to the deflector-support 200 using the respective coupling portions 301 , 201 . As shown in Figure 5, the individual blocks 300 amongst the plurality of blocks that makes up the deflector wall 101 have different deflection characteristics to one another, being selected from the example deflector components 300 shown in Figure 4.
[0043] The first and second coupling portions, 201 , 301 provide a detachable coupling so that the deflector components 300 may be positioned in any of the plurality of first coupling portions 201 , and in one of two orientations. The edges of the deflector components 300 define a plane, which corresponds to the planar aspect of the deflector-support 200, thereby facilitating easy replacement and/or repositioning of the deflector components 300. [0044] The deflector components 300 are designed to be interchangeable; that is, each is detachably couplable to any one amongst the plurality of first coupling portions 201 of the deflector-support 200. As such, a large degree of variety between deflector walls 101 for use in a ball game court can be obtained.
[0045] When coupled to the wall, the surface features 310-313 of the deflector components 300 are angularly disposed relative to the orientation of the deflector-support 200 and thus the deflectorwall 101 , so that the surface features 310-313 are not parallel to the deflectorwall 101 . In this way the trajectory of a ball coming into contact therewith may be varied according to the position at which the ball strikes the deflector components 300. For example, if a surface feature 310 were parallel to the deflector wall 101 , the ball coming into contact therewith would be rebound as if it had hit a flat surface. By using different angles of inclination of the surface features 310-313 with respect to the deflector wall 101 , less predictable deflection of the ball is realised. Figure 6 illustrates this schematically from a plan view.
[0046] In the example deflector wall shown in Figure 5, the number of individual deflector components 300 corresponds to the number of first coupling portions 201 of the deflector- support 200. When coupled to the deflector-support the plurality of deflector components provides an array of irregular surface features having first deflection characteristics. Any one amongst the plurality of blocks can be uncoupled from a location on the wall, and re-coupled to a different location on the wall, thereby providing an array of surface features having second deflection characteristics, wherein the first and second deflection characteristics are different from one another. Additionally, any one amongst the plurality of blocks can be uncoupled from a location on the wall, rotated by 180 degrees horizontally so as to have its orientation changed, and re-coupled to the wall at the same location, thereby varying the deflection characteristics of the array of surface features.
[0047] Figure 7 shows a second embodiment of deflector-support 200 with first coupling portions 201 , and deflector components 300 that each comprise a single surface feature 310, in this example being a planar surface. The surface features 310 of the deflector components 300 are arranged at different angles to the plane defined by the deflector-support 200. In this embodiment, both internal and external corners are provided at the interfaces between the deflector components 300, to increase the variability in rebounds characteristics when a ball comes into contact with the deflectorwall 101 .
[0048] Figure 8 shows a plan view of a playing surface 103 for the game court 100. The playing surface 103 is bounded by the deflector walls 101 A, 101B and the end walls 102A, 102B. The playing surface is divided into to two halves by a halfway line 801 . At the centre of the playing surface 103 is a penalty spot 801 . The two halves each contain a save area 802 and a side foot area 803. The save areas 802A, 802B are respectively adjacent to the end walls 102A, 102B, with the side foot areas 803A, 803B between the halfway line 801 and corresponding save area 802A, 802B. On the boundary between each save area and side foot area, positioned centrally across the court, is a goal kick spot 804A, 804B. At both ends we have a save area, also referred to as the goal area, immediately in front of the end walls 102A, 102B respectively. In the course of a game, players in the save area can deflect the ball with their hands in any direction they choose, and then must kick the ball towards the opponent’s goal in order to score. Players are allowed one touch and then to shoot but are not allowed to run with the ball. They must kick the ball towards the opponent’s goal from wherever the ball is within their own half. Players can catch the ball within their own save area and if this occurs must place the ball on the goal kick spot and within 10 seconds of placing the ball recommence the game. Failure to put the ball back in play within 10 seconds will concede a penalty.
[0049] Figure 9 shows an end wall 102A. The end wall 102A is made of a transparent material, or semi-transparent so that it is possible to see through the end wall from the outside and into the game court 100. The transparent material is shatterproof so as to prevent structural damage to the end wall 102A resulting from contact with the ball or players on the game court 100. The end wall 102A may be made of a toughened glass, a plastic such as polymethyl methacrylate or a composite material. A lower portion 900 of the end wall 102A comprises a touch screen area which is used to establish a variably sized “goal zone” 902 as discussed in more detail below. The lower portion 900 in this example comprises the bottom half of the end wall 102A, which alternatively may be considered the lowermost 2m of the end wall 102A. Also shown in the end wall 102A is a scoreboard 901 .
[0050] Figure 10 shows a front view of the end wall of Figure 9 set up to illustrate different settings of goal zone. Figure 10 shows 10 settings for the goal zone. Settings 1 to 5 have a goal zone that is 2m high from the bottom of the end wall 102A, and settings 6 to 10 have a goal zone that is 1 m high from the bottom of the end wall 101A. Measuring outwards from the centre of the end wall 102A, setting 1 is 1.25m wide in each direction, so a total of 2.5m wide. The remaining space outwardly from the centre of the end wall 102, beyond the central 2.5m wide portion and the edges of the end wall 102 is divided into 7 sections, with the number of sections comprised in the goal zone in each setting shown in Figure 10. The goal zone at each end wall 102 comprises a goal against which the ball must touch in order to register a score, as will be described in more detail below. To facilitate recording of scoring touches, the lower portion 900 of the end walls 102 comprise touch-sensitive elements that are electrically connected to a scoreboard, operating automatically. Figure 10B shows a range of goal zones labelled as settings 1 to 10, intended to show in proportion the sizes of the goal zones with respect to one another in the different settings, and to an end wall of an "amateur" court as discussed in more detail below. Figure 10C shows a range of goal zones labelled as settings 1 to 10, intended to show in proportion the sizes of the goal zones with respect to one another in the different settings, and to an end wall of a "professional" court as discussed in more detail below [0051] Figure 10D shows a front view of an end wall according to another embodiment, in which the end wall 102A has separate sensing and display functionality. The sensing of touches on the embodiment of Figure 10B may be performed using sensors located around the edge of the end wall 102A. Figure 10 shows a frame 910, 911 , 912, 913 that runs around the edges of the end wall 102A and which houses sensors operable to detect where about on the end wall 102A any touch may occur. The sensors, not shown, suitably comprise infra-red sensors that are able to determine if, within their operating range, a touch occurs. In other embodiments other sensors, for example surface acoustic wave sensors may be used. The detection area of the sensors is in use set to match the size of the desired goal zone. For example, in Figure 10B the portions of the frame which are shaded to indicate "on" correspond to those which are operating.
[0052] In order to enable the players to see the extent of the goal zone, a rear projection system is provided for the end wall 102A, to cooperate with a transparent rear-projection film applied to the end wall 102A. The rear projection system is operatively coupled to the sensors so that the frame of the goal zone, indicated as 920 in Figure 10B, is clearly visible from within the game court. In this way the sensors and display functionality of the end wall are isolated from direct impact of balls or players on the end walls, leading to a reduction in risk of damage. Also, a clear view into the court through the end walls can be maintained.
[0053] Figures 10E-10G show front views of an end wall of an "amateur" court, labelled up with dimensions of the wall, and showing sensing in, and display of the goal zones of settings 1 to 10 of Figure 10B. Correspondingly, Figures 10H-10J show front views of an end wall of a "professional" court, labelled up with dimensions of the wall, and showing sensing in, and display of the goal zones of settings 1 to 10 of Figure 10C.
[0054] In the embodiment of Figures 10E-10J, the goal zone is indicated by illuminated strips, for example LED strips, carried on movable supports. The movable supports are moveable on runners of the like. The moveable supports can be positioned to define goal zones according to the desired setting, coupled to suitable actuators operable under automatic control. The illuminated strips are also controllable to illuminate only the regions within which the goal zone is defined. Sensor elements may also be carried on movable supports, conveniently on the same movable supports that carry illuminated strips. In such arrangements sensors may be carried on the moveable supports, to interact with the end wall and or ball to determine whether the ball has contacted the end wall in the goal zone. In one example, electromagnetic sensors are carried by the moveable supports to detect the position of a suitable electromagnetic element within the ball used in play. For example, the supports may comprise coils that are responsive to a low frequency electromagnetic field generated around the goal zone. The coils are arranged to detect variation in the magnetic field caused by the position of the ball and its electromagnetic element. In example embodiments the ball may comprise a coil or a coil combined with other elements of a passive tuned circuit of a suitable characteristic to interact with the magnetic field generated in the goal zone. In this way, through the strength and detected position of the variation in the electromagnetic field it is possible to automate detection of a goal, when the ball touches the end wall within the goal zone.
[0055] Further embodiments will now be described, with reference to Figures 11 through 17.
[0056] Figure 11 is a perspective view of another ball game court 110, and Figure 12 a front view of a side wall 111 of the ball game court 101 of Figure 11 . The side wall 111 shown in Figure 12 comprises a transparent upper portion 120, through which spectators can see into the court 110. The side wall shown in Figure 12 comprises a lower portion that comprises a deflector wall, referred to as a deflector wall portion 220. The side wall is 4m tall, with the lower portion being the bottom 1 8m of the side wall. Other features of the court 110 that correspond to those of the court and walls of Figures 1 to 10 are labelled with corresponding reference numerals.
[0057] Figure 13 is an enlarged view of the deflector wall portion 220 of Figure 12. Understanding of Figures 11 through 13 will be aided by consideration of Figure 14A, which is a perspective view of two example deflector components 320 and Figure 14B which is a plan view of one of the deflector components of Figure 14A in place in the deflector wall portion.
[0058] The deflector wall portion 220 of the side wall 111 comprises deflector-supports 330A- 330D that combine with deflector components 320 as shown in Figures 13 and 14B to provide one of the deflector walls 101 A, 101 B. In the embodiment of Figure 13 the first coupling portions are arranged in horizontal rows and vertical columns. The first coupling portions comprise female coupling members, and are each arranged to receive an associated male coupling member on a deflector component 320.
[0059] The deflector supports are arranged in four rows 330A-330D, each having eight first coupling portions. In alternating rows, the coupling portions are offset from one in the horizontal direction. The associated male coupling member of a deflector components 320 fits snugly inside the slot. In the example shown, the rows are each 0.45m tall.
[0060] Referring to Figure 14B, it can be seen that the deflector supports 330A-330D comprise a series of projections and recesses, when viewed in plan. The deflector supports comprise coupling portions in the recesses thereof to. The deflector supports 330A-330D each comprise a wave-like strip, arranged to run horizontally along the length of the sidewall of the court. The deflector supports 330A-330D are arranged with one another so that the projections of one row are aligned with the recesses in the adjacent row. The deflector supports suitably comprise a plastics material such as PMMA.
[0061] Figure 14A and 14B shows a shape of the deflector components 320A, 320B. The deflector component 320A comprises convex surface that projects from the deflector support 330, and is continuously curved. The deflector component 320A is semi-circular when viewed in plan cross-section at its centre region, with rounded ends. The deflector component 320B also presents a convex surface that projects from the deflector support 330 but has a flattened front face as visible in Figure 14B. The deflector components 320A, 320B are for deflecting a ball coming into contact therewith.
[0062] Different deflection characteristics of individual deflector components are realised by having the different shaped surfaces forthe ball to contact. In addition, the deflector components may suitably comprise a material which is of different resilience to the deflector supports on which they are carried. For example, the individual deflector components may comprise higher or lower resilience compared to one another. In an example embodiment the deflector components are made from a different material than the deflector supports 330A, 330B, to introduce additional variability in the way a ball rebounds from the side walls, for example a softer or less resilient material.
[0063] The number, positioning and arrangement of surface features on deflector components used in the game court 100 can be varied, depending on the desired intensity and pace of the ball game, as well as the skill of the players, as with the earlier-described embodiments.
[0064] Figure 15A and 15B are respectively plan and perspective views of still another ball game court 112, Figure 15C still yet another ball game court 113 and Figure 15D the ball game court of Figure 15C with an alternative configuration of deflector components.
[0065] Each deflector support 332A-332D comprises ends that are displaced inwardly with respect to the side wall of the court 112. In the example shown, the deflector supports 332A- 332D are furthest separated from one another at the half-way line, and transition symmetrically to the inwardly displaced position at the end walls in a pitched, wave-like shape. In the example shown the deflector supports 332A-332D are positioned 0.5m inwardly of the line of the side wall at the ends of the court 112.
[0066] The court 113 of Figures 15C and 15D comprises three deflector supports 334A-334C on each side wall, the lowermost of which is displaced from the playing surface of the court 113. The sidewall portions below the lowermost deflector supports are generally planar, and run parallel to one another in horizontal and vertical directions. As with the above-described courts, the deflector components in this example are 0.45m in height each, and the space sidewall portion on each sidewall below the lowermost deflector support is of the same height as the deflector supports. In Figure 15C each coupling portion is provided with a deflector component 320. Figure 15D the deflector components are provided in only a subset of the recesses on the deflector walls. In this example, deflector components in adjacent deflector supports are offset from one another horizontally. The deflector components 320 are provided in groups of two, horizontally and also in groups of two vertically, with the horizontal and vertical groups offset from one another to form a pattern of diagonal cross shapes. Coupling portions may be provided in the other recesses of the deflector walls, as desired. The greater the number of deflector components provided, the higher the chance that a rebound from the side wall will return in the direction of the player that kicked the ball.
[0067] Figure 16 is a plan view of a still yet another ball game court 114, similar to those of Figures 15A-15C, but with a deflector support adjustment apparatus 160 provided for the deflector supports 336A. The deflector supports are rigidly fixed in position at the halfway line, but between the halfway line and the end walls are independently adjustable by the deflector support adjustment apparatus. By increasing tension on the deflector supports, the peaks and troughs of each wave-like strip in the deflector supports can be reduced, effectively flattening the deflector supports. As can be seen in Figure 17, the deflector supports are pulled through the deflector support adjustment apparatus to flatten the deflector supports. Conversely, by allowing the deflector supports to relax, assuming a relatively strongly curved shape between the peaks and troughs increases the relative difference between the peaks and troughs of the deflector supports.
[0068] In another example, the deflector support adjustment apparatus may compress the deflector supports from a rest state in order to increase the difference between the peaks and troughs of the deflector supports, either considering a rest state of minimum curvature, or a rest state between the configurations of maximum and minimum curvatures. Changes in configuration of the deflector supports may be made to each of the deflector supports independently, for example allowing the lower and upper regions of the side walls to have different deflector characteristics.
[0069] Figure 17 shows plan views of a deflector walls of the ball game court of Figure 16, arranged in different game configurations. As will be appreciated, the two halves of the court are configured with deflector support adjustment apparatus that operates independently, meaning that both halves may be have the same large, medium and small wave amplitude for the deflector supports. Independent adjustment for the two halves of the court enables the deflector supports to be used in evening up a game, so that a stronger player is put at a relative disadvantage to their weaker opponent. For example, in the embodiments of Figure 17, a teenager or child defending the right-hand side of the court as shown is provided with relatively flatter deflector supports in their half, whereas the parent defending the left-hand side of the court as shown is provided with relatively less flat deflector supports in their half. Deflector support adjustment apparatus is provided for each deflector support, for example for three deflector supports 336A-336C on each side wall of a court 114, analogous to those of Figure 15C and 15D. [0070] Figures 18A and 18B are respectively perspective and end views of a further ball game court 115. The court 115 has upwardly extending side wall portions 116 that project outwardly on each side of the court, away from the playing surface of the court. The upwardly extending side wall portions are generally planar. These serve to return the ball to the playing area, should it be played above the deflector wall portions of the sidewalls, and also serve to separate the interior of the court 115 from seats in the spectator gallery 117 that is provided around the court 115.
[0071] Figure 19 shows a perspective view of a still further ball game court 119. The court 119 has side walls 101 A, 101 B with an angled lower deflector wall portion 220 and a vertical upper portion. The lower portion of each side wall is angled away from the playing surface, for example in this embodiment angled at 35 degrees to the horizontal. Optionally, the lower portion may meet the playing surface at an angle, or alternatively a small vertical wall portion may meet the playing surface with the lower portions angled upwardly and outwardly from this vertical wall portion. Each lower portion comprises a deflector supports coupling portions arranged in rows, with deflector components 320 retained in the coupling portions. A three by eleven array of deflector components is show on each side of the court 119, but as will be appreciated the arrangement and number of deflector components can be reconfigured using the coupling portions of the deflector supports and deflector components as described for the embodiments above. The deflector components 320 are hemispherical domes. In this embodiment the deflector components 320 are relatively broadly spaced apart so that the ball may contact a flat surface therebetween, giving largely different deflection characteristics as compared to if the ball contacts wholly or partially the deflector component. The features of the deflector supports 220 and deflector components 320 described above for the other embodiments are applicable to the embodiment of Figure 19.
[0072] Figures 20 and 21 show a perspective view of a "professional" ball game court 119' and an end view respectively. This is similar to the ball game court of Figure 19, but without any vertical wall rising from the playing surface. The lower portion of the side walls meet the playing surface and extend outwardly and upwardly directly therefrom. The deflector components 320 are arranged with relatively larger deflector components grouped nearer to the end walls 102A, 102B than the penalty spots, and relatively smaller deflector components 320 arranged either side of the half-way line.
[0073] Figures 22 and 23 show perspective views of "amateur" courts, with a single side wall only with deflector components.
[0074] Figures 24 to 27 show different arrangements of deflector components for use with the game courts of Figures 20 to 23. The larger shown deflector components comprise hemispheres of 300mm diameter and 150mm perpendicular height, and the smaller shown deflector component comprise dome shapes of 200mm in diameter and 125mm in perpendicular height.
Rules of the QuashballMax Game and Some Possible Variations
[0075] Two players can play, one against the other, or two teams of two can play against one against the other for a doubles match. Teams of more players, e.g. teams of four may play each other, with one player on the court from each team at a time, or two in the case of a doubles match, and substitutions so that all participate for a portion of the game.
[0076] The game is played in four quarters of 15 minutes, within each quarter play being nonstop, except for re-starts after saves made, and penalties as described below. A rest period, for example 5 minute, may be provided between quarters. In games which are time limited in this way, the highest score at the end of the game is the winner. Alternatively, the game can be played until one side reaches a predetermined set number of points, e.g. 40 points. In this version of the game the winning margin must be 2 clear points, so if the score is 39-39, the players continue to play until a two-goal margin is achieved. To break up the game when it is played to a set number of points there may be timeouts once a player reaches certain intermediate scores, for example at 10, 20 and 30 points. Games for children can be of reduced duration, or up to al lower set number of points such as up to 20 points, with timeouts once a player reaches 5, 10 and 15 points.
[0077] The court is separated into a defensive and offensive half. The halves are identical in size and shape to one another, and the markings on the playing surface of the court are also identical in the two halves, with symmetry about the halfway line. The end walls are made of glass or acrylic, with a pressure sensitive screen for the goal.
[0078] Player one kicks off from his goal kick spot - player one can choose to aim the ball straight for the goal zone on the opposite end wall or, in order to deceive the opponent, via the deflector walls.
[0079] If player one beats the opposition player and the ball touches the goal zone (referred to as scoring a goal), one point is awarded. If the opposition player saves the ball by catching it, the opposition player restarts play from their goal kick spot. Play must restart within 5 or 10 seconds, with this time period being predetermined for each player depending on the skill levels and fitness in particular, as determined before the start of play.
[0080] The opposition player can handle the ball only inside his save/goal area. Diving if necessary. If the player catches the ball cleanly in the save area, they must place the ball on the Goal Kick Spot to continue the game within 10 seconds. This time period may be predetermined for each player depending on the skill levels and fitness in particular, as determined before the start of play, for example with fitter players being allowed only 5 seconds.
[0081] If the player saves the ball, but it deflects out into the Side Foot area, the player can advance and shoot from wherever the ball is positioned.
[0082] Players are only allowed inside their own half. If they infringe into opposition territory, a Penalty will be conceded. This includes encroachment of the standing (i.e. non-kicking) foot when a penalty is being taken. In the case of encroachment while taking a penalty kick, any goal scored will be disallowed and a penalty kick awarded to the other player. Beware, you can only handle the ball inside the Save Area, so you run the risk of being caught on the counter attack the further up court you venture. Handling the ball outside of the save area results in a penalty kick for the other player, to be taken from the centre spot, also referred to as the penalty spot.
[0083] Once the ball strikes the goal zone, a goal is automatically given and displayed on the scoreboard. This is performed using the touch screen functionality of the end walls of the court, linked to the electronic scoreboard.
[0084] After a goal has been scored, the ball will rebound back into the court. The ball is live at this point for the next phase of play - so players must react quickly to gain control of the ball. Once a goal has been scored, the ball may be caught; pushed by hand back in to play or it might rebound straight back into play. The ball is always live unless the it is captured by one of the players, which must be released within 10 seconds or a penalty is conceded. The game requires the players to react quickly to gain control of the ball in their own half and shoot. One touch and shoot; two touches and it is a penalty to the opponent.
[0085] If you accidentally touch your own goal zone, the opposition is automatically awarded a goal.
[0086] If the ball hits the net at the top of the court, 4m above the playing surface, a penalty kick is conceded by the player that last touched the ball. Similarly, in cases where no net is present and the ball leaves the top of the court, a penalty kick is conceded by the player that last touched the ball.
[0087] The end walls are made of glass allowing for spectators to view the match from behind the screen. In larger venues, elevated seating can be installed on either side forming a spectator gallery.
[0088] The end walls are 4m tall and 7.5m wide. The bottom half of the end wall is a touch sensitive screen, the scoring boundaries of which are variable. [0089] Before each match, the sizes of the goal zones are determined. This can either be at the agreement of the players or based on a predetermined algorithm that factors in characteristics of the players, such as gender, age, height, weight and so on. For example, players of a similar ability can choose the same size goals - for example Setting 5 for quick games or Setting 6 for longer matches. This data input may be performed using a touch screen or key panel.
[0090] Alternatively, the players may provide inputs relating to their personal characteristics, which are then used by a predetermined algorithm to select suitable sizes for the goal zones before the start of play, and these implemented as goal zones as part of an automatic, computer- controlled software driven process. In example systems the software driven process may store the players' characteristics/preferences for future use, for example to automatically recall the settings from a particular matchup if the same players face one another again in future.
[0091] The size of the goal zone can be adapted into one of 10 basic settings. Settings 1 to 5 have 2m high goal zones, Settings 6 - 10 have 1 m high goal zones. The widths can be altered from the smallest setting - 2.5m - to the full width of the end wall - 7.5m. This means that a parent could be shooting towards Setting 6 and their child could be aiming towards Setting 5. Championship matches may be played on Setting 1. QuashballMax is a game which allows people to play against each other - whatever their age or ability. This means that parents can take on their children, a rarity in the world of sport. As will be appreciated, doubles can be played under the same rules and with similar considerations given to the abilities and characteristics of each player in the doubles team, and corresponding processes used to determine the goal zones. With the doubles game only one player per team can handle the ball. If the wrong player handles the ball, then a penalty kick is awarded to the opponents. Only one player can stand in the save area during a penalty, that is the nominated player to handle the ball. The nominated ball handler must be the only player to handle the ball in each quarter.
[0092] In addition, the size of the goal zones can be varied over the course of a game, in order to change the game dynamics, even up the match and increase tension. For example, Championship matches may be played over four quarters with the goal zones altering in size as the game progresses, meaning that players will need to take more risks as the game reaches its climax. In such examples the goal zones may diminish in size toward the end of a game. It is envisaged that in professional leagues, matches will be played between teams with four members per team, the team members being of generally similar ability. The game is split into four 15-minute quarters. Only two players are on court at any one time and the goal zone in the first quarter will be set to 5m x 2m. In the second quarter the next two players will be aiming at a reduced goal zone of 4m x 2m. In the third quarter the next two players will have goal zones set at 3m x 2m and the final quarter the goal zone will be set at 2m x 1 m. Therefore, the most skilful players may be used in the last two quarters when it will be more difficult to score goals with the goal zones reducing in size dramatically.
[0093] The flexibility of the changeable goal sizes means that you can select ‘Catch-up mode’ if the players agree to this option before the match. This means that if a player falls 5 goals behind, the size of the opposition’s goal increases automatically, and/or the size of the player’s own goal decreases automatically. This change in the game situation may be indicated by a lights or sounds to notify the players and may be automated by being linked to the scoreboard.
[0094] In games officiated by a referee, the referee has the power to amend the score line if any other infringement has taken place. In other games, the players may decide to amend the score if that is deemed appropriate as according to the game situation, for example if one player suffers an equipment problem such as a lose shoe lace and the other player decides a goal that they have scored at this time should not count, in the interests of fairness.
[0095] The Goal zone can be coloured to fit in with the branding of the court. This allows the players to easily identify the target - but the colouring is translucent, so that spectators behind the goal can still view the game unobstructed.
[0096] The Goal zone is made from the same or physically similar substrate to the rest of the end wall - this keeps the action fast-paced - ideal for spectators and a test for the fitness of the players.
[0097] In the example courts described, each Side Wall is 15m long and 4m tall. The top part of the side walls is Perspex or a similar transparent material, allowing viewing from outside the court for Championship matches, and the bottom part comprises a Deflector Wall. The deflector wall such as shown in Figures 15C onwards is comprises three 45cm tall deflector supports with deflector components 320 attached thereto. The Deflector Strips, beginning 45cm off the ground, go up to 1 8m in height.
[0098] The Deflector Wall is fixed on the Half Way Line and spans along the side of the court to a deflector support adjustment apparatus. The deflector support adjustment apparatus is conveniently provided as an Electronic Wave Maker - a winch-type device which pulls the Deflector Wall’s plastic substrate through it to reduce the amplitude of the waves. This means that the Deflector Walls can be altered to suit the players involved in the match, either before play commences or while the match is in progress.
[0099] For example, if a parent was playing against their child, the half of the Deflector Wall the adult is defending would be set so that the waves are large, whilst the child’s end would be much smaller. [00100] The Deflector Strips alternate so that the peak of one Strip is adjacent to the trough of the next. In each recessed area is a deflector component, which may be known as a Wow Plug. There are two different shapes - rounded and flat - so when the ball hits them, the different shape will cause the ball to react differently. They are made of a lighter, spongier material - ensuring unpredictability. Different configurations of Wow Plugs across some or all of the Deflector Strips can be used to adjust the unpredictability of rebounds, and accordingly the difficulty of the game.
[00101] If you strike the Deflector Wall and the ball ends up in your own net a goal is conceded; an own goal.
[00102] Courts can be fitted with extra embellishments, such as a siren and flashing light to indicate a goal. Courts can be custom made depending on their use.
[00103] The courts can have different colour schemes to fit in with branding elsewhere.
[00104] QuashballMax is a visually striking sport. Spectators can be entertained with disco lights and music before and after the game as well as on timeouts. Championship courts can have a glass ceiling so that TV cameras can pick up all the action from a variety of vantage points (halfway line, birds eye view, above both goals etc).
[00105] Furthermore, before the start of a game it is possible to agree amendments to the rules to suit participants, such as to allow side foot only, toe pokes are allowed etc, which is ideal for training.
[00106] Various combinations of optional features have been described herein, and it will be appreciated that described features may be combined in any suitable combination. In particular, the features of any one example embodiment may be combined with features of any other embodiment, as appropriate, except where such combinations are mutually exclusive. Throughout this specification, the term “comprising” or “comprises” means including the component(s) specified but not to the exclusion of the presence of others.
[00107] Attention is directed to all papers and documents which are filed concurrently with or previous to this specification in connection with this application and which are open to public inspection with this specification, and the contents of all such papers and documents are incorporated herein by reference.
[00108] All of the features disclosed in this specification (including any accompanying claims, abstract and drawings), and/or all of the steps of any method or process so disclosed, may be combined in any combination, except combinations where at least some of such features and/or steps are mutually exclusive. [00109] Each feature disclosed in this specification (including any accompanying claims, abstract and drawings) may be replaced by alternative features serving the same, equivalent or similar purpose, unless expressly stated otherwise. Thus, unless expressly stated otherwise, each feature disclosed is one example only of a generic series of equivalent or similar features. [00110] The invention is not restricted to the details of the foregoing embodiment(s). The invention extends to any novel one, or any novel combination, of the features disclosed in this specification (including any accompanying claims, abstract and drawings), or to any novel one, or any novel combination, of the steps of any method or process so disclosed.

Claims

I . A ball game court comprising a system for adapting the court to suit the ability of different players, the system comprising at least one adaptable wall portion.
2. The ball game court of claim 1, wherein the adaptable wall portion is adaptable over the course of a game in order to change the game dynamics.
3. The ball game court of claim 1 or 2, wherein the adaptable wall portion comprises a goal zone.
4. The ball game court of claim 3, wherein the adaptable wall portion comprises a display which is used to visibly establish the goal zone.
5. The ball game court of claim 3 of 4, wherein the adaptable wall portion comprises a transparent wall portion within the goal zone.
6. The ball game court of claim 3, 4 or 5, wherein the adaptable wall portion comprises an area in which touches can be detected.
7. The ball game court of any preceding claim, wherein the adaptable wall portion comprises at least one illuminated strip.
8. The ball game court of claim 7, wherein the at least one illuminated strip is carried on a movable support.
9. The ball game court of claim 8 wherein the movable support is positioned to define a goal zone.
10. The ball game court of claim 8 or 9, wherein the moveable support is coupled to an actuator operable to set the position of the moveable support under automatic control.
I I . The ball game court of claim 8, 9 or 10, wherein the the movable support is provided with a sensor element to determine whether a ball has contacted the end wall in the goal zone.
12. The ball game court of claim 11 , wherein an electromagnetic sensor is carried by the moveable support to detect the position of a suitable electromagnetic element within the ball used in play.
13. The ball game court of any preceding claim, wherein the adaptable wall portion is operatively coupled to a scoreboard to record touches made in the goal zone.
14. The ball game court of any preceding claim, wherein the goal zone comprises a solid planar surface.
15. The ball game court of any preceding claim comprising two adaptable wall portions, arranged one on each side of the court.
PCT/GB2020/051902 2019-08-09 2020-08-10 Game court WO2021028671A2 (en)

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ITBO20020395A1 (en) * 2002-06-19 2003-12-19 Alberto Neri PERMETRATION SYSTEM, TOTAL AND / OR PARTIAL, OF PLAY AREAS, WITH VARIABLE STRUCTURE, FOR FOOTBALL AND OTHER SPORTS
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RU2797746C1 (en) * 2022-11-09 2023-06-08 Игнат Игоревич Иванов Training simulator for goalkeepers of football teams

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GB2589288A (en) 2021-06-02
GB202203271D0 (en) 2022-04-20
GB201911443D0 (en) 2019-09-25
WO2021028671A3 (en) 2021-04-01
GB2601975A (en) 2022-06-15

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