WO2020253452A1 - 直播间状态消息的推送方法、交互内容的切换方法、装置及设备 - Google Patents

直播间状态消息的推送方法、交互内容的切换方法、装置及设备 Download PDF

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Publication number
WO2020253452A1
WO2020253452A1 PCT/CN2020/091069 CN2020091069W WO2020253452A1 WO 2020253452 A1 WO2020253452 A1 WO 2020253452A1 CN 2020091069 W CN2020091069 W CN 2020091069W WO 2020253452 A1 WO2020253452 A1 WO 2020253452A1
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Prior art keywords
status message
target
live broadcast
multimedia file
interactive content
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PCT/CN2020/091069
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English (en)
French (fr)
Inventor
李朋林
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北京字节跳动网络技术有限公司
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Publication of WO2020253452A1 publication Critical patent/WO2020253452A1/zh

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/4302Content synchronisation processes, e.g. decoder synchronisation
    • H04N21/4307Synchronising the rendering of multiple content streams or additional data on devices, e.g. synchronisation of audio on a mobile phone with the video output on the TV screen
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/439Processing of audio elementary streams
    • H04N21/4398Processing of audio elementary streams involving reformatting operations of audio signals
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/43Processing of content or additional data, e.g. demultiplexing additional data from a digital video stream; Elementary client operations, e.g. monitoring of home network or synchronising decoder's clock; Client middleware
    • H04N21/44Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs
    • H04N21/4402Processing of video elementary streams, e.g. splicing a video clip retrieved from local storage with an incoming video stream or rendering scenes according to encoded video stream scene graphs involving reformatting operations of video signals for household redistribution, storage or real-time display
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/475End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data
    • H04N21/4756End-user interface for inputting end-user data, e.g. personal identification number [PIN], preference data for rating content, e.g. scoring a recommended movie
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/485End-user interface for client configuration

Definitions

  • the present disclosure relates to the field of live broadcast technology, for example, to a method, device, and equipment for pushing status messages in a live broadcast room, and switching interactive content.
  • the live broadcasting room undertakes the functions of platform user interaction and commercial realization.
  • the host conducts live broadcast in the live broadcast room
  • the audience sends gifts to the host through the live broadcast room
  • multiple anchors compete in the same live broadcast room (Player Killing, PK).
  • the interactive content in the interactive interface will continuously switch with the live broadcast content.
  • the switching of interactive content needs to be synchronized with the multimedia content.
  • the status messages of the multimedia stream and the interactive interface are sent separately. Due to the influence of the stability of the network or the server, the status messages of the multimedia stream and the interactive interface cannot reach the client at the same time, resulting in the inconsistent switching between the multimedia content and the interactive content.
  • the synchronization situation affects the live broadcast effect.
  • the embodiments of the present disclosure provide a method for pushing status messages in a live broadcast room, a method, device, and equipment for switching interactive content.
  • the status message is written into a multimedia stream for pushing, which can ensure the switching of interactive content and multimedia content in the interactive page of the live broadcast room. Synchronization.
  • the embodiments of the present disclosure provide a method for pushing status messages in a live broadcast room, including:
  • the host client When a status message is detected, the host client obtains multimedia data
  • the target multimedia file is sent to the viewer client, so that the viewer client plays the content corresponding to the multimedia data, and switches the interactive content between live broadcasts according to the status message.
  • the embodiment of the present disclosure also provides a method for switching interactive content between live broadcasts, including:
  • the audience client receives the multimedia file sent by the server, and the multimedia file carries a status message
  • the content corresponding to the multimedia data is played, and the interactive content is controlled to switch between the interactive pages in the live broadcast room according to the status message.
  • the embodiment of the present disclosure also provides a device for pushing status messages in the live broadcast room, which is set in the host client and includes:
  • the multimedia data acquisition module is set to acquire multimedia data when a status message is detected
  • a status message writing module configured to write the status message into the multimedia data to obtain a target multimedia file
  • the target multimedia file sending module is configured to send the target multimedia file to the viewer client, so that the viewer client plays the content corresponding to the multimedia data, and switches the interactive content between live broadcasts according to the status message.
  • the embodiment of the present disclosure also provides a device for switching interactive content between live broadcasts, which is set in the audience client and includes:
  • a multimedia file receiving module configured to receive a multimedia file sent by a server, the multimedia file carrying status messages
  • the status message obtaining module is configured to perform at least one of the following on the multimedia file: audio decoding and video decoding to obtain multimedia data and status messages;
  • the interactive content switching module is configured to play the content corresponding to the multimedia data, and control the interactive content of the interactive page in the live broadcast room according to the status message.
  • An embodiment of the present disclosure also provides an electronic device, which includes:
  • One or more processing devices are One or more processing devices;
  • Storage device set to store one or more programs
  • the one or more programs are executed by the one or more processing devices, so that the one or more processing devices implement the method for pushing status messages in the live broadcast room according to the embodiment of the present disclosure or the method described in the embodiment of the present disclosure The interactive content switching method of the live broadcast room.
  • the embodiment of the present disclosure also provides a computer-readable medium on which a computer program is stored.
  • the computer program is executed by a processing device, the method for pushing status messages in the live broadcast room or the present The method for switching interactive content between live broadcasts described in the embodiments is disclosed.
  • FIG. 1 is a flowchart of a method for pushing status messages in a live broadcast room in Embodiment 1 of the present disclosure
  • Embodiment 2 is a flowchart of a method for switching interactive content between live broadcasts in Embodiment 2 of the present disclosure
  • FIG. 3 is a schematic structural diagram of a device for pushing status messages in a live broadcast room in Embodiment 3 of the present disclosure
  • FIG. 4 is a schematic structural diagram of a device for switching interactive content between live broadcasts in Embodiment 4 of the present disclosure
  • FIG. 5 is a schematic structural diagram of an electronic device in Embodiment 5 of the present disclosure.
  • FIG. 1 is a flowchart of a method for pushing status messages in a live broadcast room provided by Embodiment 1 of the present disclosure. This embodiment is applicable to a situation where status messages are pushed from a host client to a viewer client.
  • the message pushing device is implemented.
  • the device can be composed of hardware and/or software, and can generally be integrated in a device with a push function of the status message of the live broadcast room.
  • the device may be a mobile terminal corresponding to the anchor in the live broadcast room.
  • the method includes step 110 to step 130.
  • Step 110 When a status message is detected, the host client obtains multimedia data.
  • the host client may be the client where the user currently doing the live broadcast is located, or the client where the player participating in a PK game (such as karaoke, etc.) is located.
  • the status message may be automatically triggered by the service layer of a live broadcast application (Application, APP) according to the progress of the live broadcast or triggered by the host. For example: when the live broadcast is set for a duration, the business layer triggers to open or close the gift channel information; the anchor manually opens or closes the comment function.
  • the multimedia data may be audio data and/or video data, which are collected by the camera and microphone of the host client. For example, when the anchor is doing a live broadcast of singing, the mobile terminal collects the anchor's sound and images in real time to obtain audio data and/or video data.
  • the status message can be a message that can cause the interactive content of the interactive interface between the live broadcasts to be switched.
  • the client when the host manually closes the comment function, the client generates a comment close message according to the host’s operation, and sends the comment close message to the comment area on the interactive page.
  • the function module of this function makes the function module close the comment, so that the audience cannot input the comment content.
  • the host client when the host client detects that the status message is generated, it acquires the currently collected audio/video data, that is, the audio/video data and the status information are generated at the same time.
  • Step 120 Write the status message into the multimedia data to obtain the target multimedia file.
  • the status message may be embodied in a text format, such as a JSON format.
  • the multimedia data and the status message are audio/video encoded according to the set coding rules, so as to obtain the target multimedia file written into the status message.
  • the set coding rule can be any one of MPEG-1, MPEG-2, MPEG-4, MPEG-7, MPEG-21, etc., which is not limited here.
  • the status information can be set in the position where the text content is placed in the target multimedia file.
  • Step 130 Send the target multimedia file to the viewer client, so that the viewer client plays the content corresponding to the multimedia data, and switches the interactive content between the live broadcasts according to the status message.
  • the audience client is the client where other users who watch the host live in the current live broadcast room are located, and the audience can comment on the live broadcast content or send gifts.
  • the host client writes the status information into the multimedia data through audio/video encoding to generate the target multimedia file, then sends the target multimedia file to the server corresponding to the live broadcast platform, and the server forwards the target multimedia file to the audience Client.
  • the audience client After the audience client receives the target multimedia file, it decodes the target multimedia file audio/video to obtain the multimedia data and status message. While the client plays the content corresponding to the multimedia data, it switches the interactive content in the interactive interface according to the status message. .
  • the host client when the host client detects that the status message is generated, it obtains the currently collected multimedia data, writes the status message into the multimedia data, obtains the target multimedia file, and sends the target multimedia file to the viewer client so that The audience client plays the content corresponding to the multimedia data, and switches the interactive content according to the status message.
  • the method for pushing the status message in the live broadcast room disclosed in the embodiment of the present disclosure writes the status message into the multimedia data collected when the status message is generated and sends it to the audience client, ensuring that the status message and multimedia data arrive at the audience client at the same time, so that the audience client
  • the switching of interactive content is synchronized with the playback of multimedia content to ensure the effect of live broadcast.
  • the method can be executed by a device for switching interactive content between live broadcasts.
  • the device can be composed of hardware and/or software, and generally can be integrated in a device with a switching function of interactive content in a live broadcast room.
  • the device may be a mobile terminal corresponding to the audience in the live broadcast room.
  • the method includes step 210 to step 230.
  • Step 210 The audience client receives the multimedia file sent by the server.
  • the multimedia file carries status messages.
  • the audience client is the client of other users who are watching the live broadcast by the host in the current live broadcast room.
  • the audience can comment on the live broadcast content or send gifts.
  • the server sends the multimedia stream to the audience client in real time, so that the multimedia data in the multimedia stream is played on the audience client, thereby ensuring that the audience can watch the live broadcast.
  • Step 220 Perform at least one of the following on the multimedia file: audio decoding and video decoding to obtain multimedia data and status messages.
  • the multimedia file sent by the server carries a status message.
  • the viewer client obtains the multimedia file, it performs audio/video decoding on the multimedia file to obtain multimedia data and status messages.
  • the multimedia data is collected in the host client and generated simultaneously with the status message.
  • Step 230 Play the content corresponding to the multimedia data, and control the interactive page in the live broadcast room to switch the interactive content according to the status message.
  • the player of the viewer client plays the content corresponding to the multimedia data.
  • the interactive page between the live broadcasts is controlled to switch the interactive content according to the status message. Such as: turn on or turn off the comment function.
  • the way to control the interactive page switching between the live broadcasts according to the status message may be: the message center of the audience client distributes the status message to the target function module in the interactive page, so that the function area corresponding to the target function module can carry out the interactive content
  • the target function module is the function module that registers the status message.
  • the live page is divided into different functional areas according to the business logic that cannot be used.
  • the functional areas are controlled by corresponding functional modules.
  • These functional modules implement different functions according to the received messages, such as switching of interactive content, Information display, etc.
  • the process of switching the interactive content of the functional area corresponding to the target function module may be: the target function module obtains the target interactive content according to the status message; loads the target interactive content to switch the functional area corresponding to the target function module For the target interactive content.
  • obtaining the target interaction content may be obtaining the business logic corresponding to the status message. After obtaining the business logic corresponding to the status message, load the business logic in the function module, so that the function area corresponding to the target function module is switched to the target Interactive content.
  • the comment area is originally in the open state, and the status message is that the comment is closed, then the functional module of the comment area obtains and loads the business logic corresponding to "comment closed", so that the comment area is switched to the comment closed state.
  • the status message includes a message for switching the interactive content of the interactive interface in the live broadcast room.
  • the audience client receives the multimedia file sent by the server, and the multimedia file carries the status message; decodes the multimedia file to obtain multimedia data and status message; plays the content corresponding to the multimedia data according to the status message Control the interactive content of the interactive page in the live broadcast room.
  • Multimedia files carry status messages, so that multimedia data and status messages reach the audience client at the same time, which can synchronize the switching of interactive content on the audience client with the playback of multimedia content, ensuring the effect of live broadcast.
  • FIG. 3 is a schematic structural diagram of a device for pushing status messages of a live broadcast room provided by Embodiment 3 of the present disclosure.
  • the device is set in the host client and includes: a multimedia data acquisition module 310, a status message writing module 320, and a target multimedia file sending module 330.
  • the multimedia data acquisition module 310 is configured to acquire multimedia data when a status message is detected
  • the status message writing module 320 is configured to write the status message into the multimedia data to obtain the target multimedia file;
  • the target multimedia file sending module 330 is configured to send the target multimedia file to the audience client, so that the audience client can play the content corresponding to the multimedia data, and switch the interactive content between the live broadcasts according to the status message.
  • the status message writing module 320 is also set to:
  • the target multimedia file sending module 330 is also set to:
  • the host client sends the target multimedia file to the server corresponding to the live broadcast platform, so that the server forwards the target multimedia file to the audience client.
  • the status message includes a message for switching the interactive content of the interactive interface in the live broadcast room.
  • FIG. 4 is a schematic structural diagram of an apparatus for switching interactive content between a live broadcast room provided by the fourth embodiment of the disclosure.
  • the device is installed in the audience client and includes a multimedia file receiving module 410, a status message acquiring module 420, and an interactive content switching module 430.
  • the multimedia file receiving module 410 is configured to receive multimedia files sent by the server, and the multimedia files carry status messages;
  • the status message obtaining module 420 is configured to perform at least one of the following on the multimedia file: audio decoding and video decoding, to obtain multimedia data and status messages;
  • the interactive content switching module 430 is configured to play content corresponding to the multimedia data, and control the interactive page switching between the live broadcast rooms to switch the interactive content according to the status message.
  • the interactive content switching module 430 is also set to:
  • the message center of the audience client distributes the status message to the target function module in the interactive page, so that the function area corresponding to the target function module can switch the interactive content.
  • the target function module is the function module that registers the status message.
  • the interactive content switching module 430 is also set to:
  • the target function module obtains the target interaction content according to the status message
  • the status message includes a message for switching the interactive content of the interactive interface in the live broadcast room.
  • the foregoing device can execute the methods provided in all the foregoing embodiments of the present disclosure, and has functional modules and beneficial effects corresponding to the foregoing methods. For technical details not described in this embodiment, refer to the methods provided in all the foregoing embodiments of the present disclosure.
  • FIG. 5 shows a schematic structural diagram of an electronic device 500 suitable for implementing embodiments of the present disclosure.
  • the electronic devices in the embodiments of the present disclosure may include mobile phones, notebook computers, digital broadcast receivers, personal digital assistants (Personal Digital Assistant, PDA), tablet computers (Portable Android Device, PAD), and portable multimedia players (Personal Multimedia). Player, PMP), mobile terminals such as vehicle-mounted terminals (such as vehicle navigation terminals), and fixed terminals such as digital televisions (television, TV), desktop computers, etc., or various forms of servers, such as independent servers or server clusters.
  • the electronic device shown in FIG. 5 is only an example, and should not bring any limitation to the function and scope of use of the embodiments of the present disclosure.
  • the electronic device 500 may include a processing device (such as a central processing unit, a graphics processor, etc.) 501.
  • the processing device 501 may be based on a program stored in a read-only memory (Read-only Memory, ROM) 502 or A program loaded from the storage device 508 to a random access storage device (Random Access Memory, RAM) 503 executes various appropriate actions and processes.
  • ROM read-only Memory
  • RAM random access storage device
  • various programs and data required for the operation of the electronic device 500 are also stored.
  • the processing device 501, the ROM 502, and the RAM 503 are connected to each other through a bus 504.
  • An input/output (Input/Output, I/O) interface 505 is also connected to the bus 504.
  • the following devices can be connected to the I/O interface 505: including input devices 506 such as touch screen, touch pad, keyboard, mouse, camera, microphone, accelerometer, gyroscope, etc.; including, for example, a liquid crystal display (Liquid Crystal Display, LCD), speaker, vibrator, etc. output device 507; storage device 508 including, for example, magnetic tape, hard disk, etc.; and communication device 509.
  • the communication device 509 may allow the electronic device 500 to perform wireless or wired communication with other devices to exchange data.
  • FIG. 5 shows an electronic device 500 with multiple devices, it is not required to implement or have all the illustrated devices, and may alternatively implement or have more or fewer devices.
  • the process described above with reference to the flowchart may be implemented as a computer software program.
  • the embodiments of the present disclosure include a computer program product, and the computer program product includes a computer program carried on a computer-readable medium, and the computer program contains program code for executing the method of the foregoing embodiment.
  • the computer program may be downloaded and installed from the network through the communication device 509, or installed from the storage device 508, or installed from the ROM 502.
  • the processing device 501 the above-mentioned functions defined in the method of the embodiment of the present disclosure are executed.
  • the aforementioned computer-readable medium of the present disclosure may be a computer-readable signal medium or a computer-readable storage medium or any combination of the two.
  • the computer-readable storage medium may be, for example, an electrical, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, or device, or a combination of any of the above.
  • the computer-readable storage medium may include: an electrical connection with one or more wires, a portable computer disk, a hard disk, RAM, ROM, an Erasable Programmable Read-Only Memory (EPROM) or flash memory, Optical fiber, compact Disc Read-Only Memory (CD-ROM), optical storage device, magnetic storage device, or any suitable combination of the foregoing.
  • a computer-readable storage medium may be any tangible medium that contains or stores a program, and the program may be used by or in combination with an instruction execution system, apparatus, or device.
  • a computer-readable signal medium may include a data signal propagated in a baseband or as a part of a carrier wave, and a computer-readable program code is carried therein. This propagated data signal can take many forms, including electromagnetic signals, optical signals, or any suitable combination of the above.
  • the computer-readable signal medium may also be any computer-readable medium other than the computer-readable storage medium.
  • the computer-readable signal medium may send, propagate or transmit the program for use by or in combination with the instruction execution system, apparatus, or device .
  • the program code contained on the computer-readable medium can be transmitted by any suitable medium, including: wire, optical cable, radio frequency (RF), etc., or any suitable combination of the above.
  • the above-mentioned computer-readable medium may be included in the above-mentioned electronic device; or it may exist alone without being assembled into the electronic device.
  • the above-mentioned computer-readable medium carries one or more programs.
  • the electronic device When the above-mentioned one or more programs are executed by the processing device, the electronic device: When a status message is detected, the host client obtains multimedia data; A message is written into the multimedia data to obtain a target multimedia file; the target multimedia file is sent to the viewer client, so that the viewer client plays the content corresponding to the multimedia data, and performs a live broadcast according to the status message Switching of interactive content.
  • the audience client receives a multimedia file sent by the server; the multimedia file carries a status message; at least one of the following is performed on the multimedia file: audio decoding and video decoding to obtain multimedia data and status messages; playing the multimedia data corresponds to According to the status message, the interactive page of the live broadcast room is controlled to switch the interactive content.
  • the computer program code used to perform the operations of the present disclosure may be written in one or more programming languages or a combination thereof.
  • the above-mentioned programming languages include object-oriented programming languages—such as Java, Smalltalk, C++, and also conventional Procedural programming language-such as "C" language or similar programming language.
  • the program code can be executed entirely on the user's computer, partly on the user's computer, executed as an independent software package, partly on the user's computer and partly executed on a remote computer, or entirely executed on the remote computer or server.
  • the remote computer can be connected to the user's computer through any kind of network-including Local Area Network (LAN) or Wide Area Network (WAN)-or it can be connected to an external computer (for example, use an Internet service provider to connect via the Internet).
  • LAN Local Area Network
  • WAN Wide Area Network
  • each block in the flowchart or block diagram can represent a module, program segment, or part of code, and the module, program segment, or part of code contains one or more for realizing the specified logical function Executable instructions.
  • the functions marked in the block may also occur in a different order from the order marked in the drawings. For example, two blocks shown in succession can actually be executed substantially in parallel, or they can sometimes be executed in the reverse order, depending on the functions involved.
  • Each block in the block diagram and/or flowchart, and the combination of the blocks in the block diagram and/or flowchart, can be implemented by a dedicated hardware-based system that performs the specified functions or operations, or can be implemented by dedicated hardware Realized in combination with computer instructions.
  • the units involved in the embodiments described in the present disclosure may be implemented in a software manner, or may be implemented in a hardware manner.
  • the name of the module does not constitute a limitation on the module itself in one case.
  • the acquisition module can also be described as "a module for acquiring multimedia data.”
  • the embodiment of the present disclosure discloses a method for pushing status messages in a live broadcast room, including:
  • the host client When a status message is detected, the host client obtains multimedia data
  • the target multimedia file is sent to the viewer client, so that the viewer client plays the content corresponding to the multimedia data, and switches the interactive content between live broadcasts according to the status message.
  • writing the status message into the multimedia data includes:
  • sending the target multimedia file to the viewer client includes:
  • the host client sends the target multimedia file to a server corresponding to the live broadcast platform, so that the server forwards the target multimedia file to the viewer client.
  • the status message includes a message for switching the interactive content of the interactive interface between the live broadcast.
  • the embodiment of the present disclosure discloses a method for switching interactive content between live broadcasts, including:
  • the audience client receives the multimedia file sent by the server; the multimedia file carries a status message;
  • the content corresponding to the multimedia data is played, and the interactive content is controlled to switch between interactive pages in the live broadcast room according to the status message.
  • controlling the interactive page switching between the live broadcast rooms according to the status message includes:
  • the message center of the audience client distributes the status message to the target function module in the interactive page, so that the function area corresponding to the target function module switches the interactive content, and the target function module is a function of registering the status message Module.
  • enabling the functional area corresponding to the target functional module to switch interactive content includes:
  • the target function module obtains target interaction content according to the status message
  • the status message includes a message for switching the interactive content of the interactive interface between the live broadcast.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Signal Processing (AREA)
  • Human Computer Interaction (AREA)
  • Information Transfer Between Computers (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)

Abstract

本实施例公开了一种直播间状态消息的推送方法、交互内容的切换方法、装置及设备。包括:当检测到状态消息时,主播客户端获取多媒体数据;将所述状态消息写入所述多媒体数据,获得目标多媒体文件;将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。

Description

直播间状态消息的推送方法、交互内容的切换方法、装置及设备
本申请要求在2019年06月18日提交中国专利局、申请号为201910526123.1的中国专利申请的优先权,该申请的全部内容通过引用结合在本申请中。
技术领域
本公开涉及直播技术领域,例如涉及一种直播间状态消息的推送方法、交互内容的切换方法、装置及设备。
背景技术
随着互联网技术的发展和智能设备的应用发展,在线直播已经成为网络时代人们休闲互动的场景之一,直播间作为主要实现场景,承接了平台用户互动及商业变现的功能。如:主播在直播间做直播、观众通过直播间向主播送礼物、多个主播在同一直播间对决(Player Killing,PK)等。
随着直播的进行,在直播过程中的不同阶段,交互界面中的交互内容会随着直播内容不断的切换。为了保证交互效果,交互内容的切换需要和多媒体内容同步进行。相关技术中,多媒体流和交互界面的状态消息分开发送,由于受网络或者服务器稳定性的影响,使得多媒体流和交互界面的状态消息无法同时到达客户端,从而造成多媒体内容与交互内容的切换不同步的情况,影响直播效果。
发明内容
本公开实施例提供一种直播间状态消息的推送方法、交互内容的切换方法、装置及设备,将状态消息写入多媒体流中进行推送,可以保证直播间交互页面中交互内容的切换与多媒体内容的同步。
本公开实施例提供了一种直播间状态消息的推送方法,包括:
当检测到状态消息时,主播客户端获取多媒体数据;
将所述状态消息写入所述多媒体数据,获得目标多媒体文件;
将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。
本公开实施例还提供了一种直播间交互内容的切换方法,包括:
观众客户端接收服务器发送的多媒体文件,所述多媒体文件携带状态消息;
对所述多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;
播放所述多媒体数据对应的内容,并根据所述状态消息控制直播间交互页面切换交互内容。
本公开实施例还提供了一种直播间状态消息的推送装置,设置于主播客户端,包括:
多媒体数据获取模块,设置为当检测到状态消息时,获取多媒体数据;
状态消息写入模块,设置为将所述状态消息写入所述多媒体数据,获得目标多媒体文件;
目标多媒体文件发送模块,设置为将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。
本公开实施例还提供了一种直播间交互内容的切换装置,设置于观众客户端,包括:
多媒体文件接收模块,设置为接收服务器发送的多媒体文件,所述多媒体文件携带状态消息;
状态消息获取模块,设置为对所述多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;
交互内容切换模块,设置为播放所述多媒体数据对应的内容,并根据所述状态消息控制直播间交互页面切换交互内容。
本公开实施例还提供了一种电子设备,所述电子设备包括:
一个或多个处理装置;
存储装置,设置为存储一个或多个程序;
所述一个或多个程序被所述一个或多个处理装置执行,使得所述一个或多个处理装置实现如本公开实施例所述的直播间状态消息的推送方法或本公开实施例所述的直播间交互内容的切换方法。
本公开实施例还提供了一种计算机可读介质,计算机可读介质上存储有计算机程序,该计算机程序被处理装置执行时实现如本公开实施例所述的直播间状态消息的推送方法或本公开实施例所述的直播间交互内容的切换方法。
附图说明
图1是本公开实施例一中的一种直播间状态消息的推送方法的流程图;
图2是本公开实施例二中的一种直播间交互内容的切换方法的流程图;
图3是本公开实施例三中的一种直播间状态消息的推送装置的结构示意图;
图4是本公开实施例四中的一种直播间交互内容的切换装置的结构示意图;
图5是本公开实施例五中的一种电子设备的结构示意图。
具体实施方式
下面结合附图和实施例对本公开进行说明。附图中仅示出了与本公开相关的部分而非全部结构。
实施例一
图1为本公开实施例一提供的一种直播间状态消息的推送方法的流程图,本实施例可适用于将状态消息由主播客户端推送至观众客户端的情况,该方法可以由直播间状态消息的推送装置来执行,该装置可由硬件和/或软件组成,并一般可集成在具有直播间状态消息的推送功能的设备中,该设备可以是直播间中主播对应的移动终端。如图1所示,该方法包括步骤110至步骤130。
步骤110,当检测到状态消息时,主播客户端获取多媒体数据。
在一实施例中,主播客户端可以是当前做直播的用户所在的客户端,或者参与PK类游戏(如抢麦K歌等)的玩家所在的客户端。状态消息可以是直播应用程序(Application,APP)的业务层根据直播的进度自动触发的或者由主播触发的。例如:当直播进行了设定时长后业务层触发打开送礼物通道信息或者关闭送礼物通道信息;主播手动打开或关闭评论功能等。多媒体数据可以是音频数据和/或视频数据,由主播客户端的摄像头和麦克风进行采集。例如:主播在做歌唱类的直播时,移动终端实时的采集主播的声音及图像,获得音频数据和/或视频数据。
状态消息可以是能够引起直播间交互界面的交互内容切换的消息,如当主播手动关闭评论功能时,客户端根据主播的操作生成关闭评论消息,并将关闭评论消息发送至交互页面中评论区域对应的功能模块,使得该功能模块将评论关闭,使得观众无法输入评论内容。
在一实施例中,当主播客户端检测到产生状态消息时,获取当前采集到的音/视频数据,即音/视频数据和状态信息是同时产生的。
步骤120,将状态消息写入多媒体数据,获得目标多媒体文件。
在一实施例中,状态消息可以是以文本格式的形式体现,如可以是JSON格式。
在一实施例中,在获得同时产生的状态信息和多媒体数据后,按照设定编码规则对多媒体数据和状态消息进行音/视频编码,从而获得写入状态消息的目标多媒体文件。设定编码规则可以是MPEG-1、MPEG-2、MPEG-4、MPEG-7和MPEG-21等中的任意一种,此处不做限定。在进行音/视频编码时,可以将状态信息设置于目标多媒体文件中放置文本内容的位置。
步骤130,将目标多媒体文件发送至观众客户端,以使观众客户端播放多媒体数据对应的内容,并根据状态消息进行直播间交互内容的切换。
在一实施例中,观众客户端是在当前直播间观看主播做直播的其他用户所在的客户端,观众可以对直播内容进行评论或者送礼物等操作。
在一实施例中,主播客户端将状态信息通过音/视频编码的方式写入多媒体数据生成目标多媒体文件后,将目标多媒体文件发送至直播平台对应的服务器,由服务器将目标多媒体文件转发至观众客户端。观众客户端接收到目标多媒体文件后,对目标多媒体文件进行音/视频解码,获得多媒体数据和状态消息,客户端播放多媒体数据对应的内容的同时,根据状态消息对交互界面中的交互内容进行切换。
本实施例的技术方案,主播客户端当检测到产生状态消息时,获取当前采集的多媒体数据,将状态消息写入多媒体数据,获得目标多媒体文件,将目标多媒体文件发送至观众客户端,以使观众客户端播放多媒体数据对应的内容,并根据状态消息进行交互内容的切换。本公开实施例公开的直播间状态消息的推送方法,将状态消息写入产生状态消息时采集的多媒体数据发送至观众客户端,保证状态消息和多媒体数据同时到达观众客户端,可以使观众客户端交互内容的切换与多媒体内容的播放同步,保证直播的效果。
实施例二
图2为本公开实施例二提供的一种直播间交互内容的切换方法的流程图,本实施例可适用于切换观众端交互内容的情况,该方法可以由直播间交互内容的切换装置来执行,该装置可由硬件和/或软件组成,并一般可集成在具有直播间交互内容的切换功能的设备中,该设备可以是直播间中观众对应的移动终端。如图1所示,该方法包括步骤210至步骤230。
步骤210,观众客户端接收服务器发送的多媒体文件。
在一实施例中,多媒体文件携带状态消息。观众客户端是在当前直播间观 看主播做直播的其他用户所在的客户端,观众可以对直播内容进行评论或者送礼物等操作。本实施例中,服务器向观众客户端实时的发送多媒体流,使得多媒体流中的多媒体数据在观众客户端播放,从而保证观众对直播的观看。
步骤220,对多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息。
本实施例中,服务器发送的多媒体文件中携带状态消息,当观众客户端获得多媒体文件后,对多媒体文件进行音/视频解码,获得多媒体数据和状态消息。其中,多媒体数据是在主播客户端中采集的,与状态消息同时产生。
步骤230,播放多媒体数据对应的内容,并根据状态消息控制直播间交互页面切换交互内容。
在一实施例中,观众客户端的播放器播放多媒体数据对应的内容。同时,根据状态消息控制直播间交互页面进行交互内容的切换。如:打开或关闭评论功能。
可选的,根据状态消息控制直播间交互页面切换交互内容的方式可以是:观众客户端的消息中心将状态消息分发至交互页面中的目标功能模块,以使目标功能模块对应的功能区域进行交互内容的切换,目标功能模块为注册状态消息的功能模块。
由于直播页面不断的复杂化,将直播页面按照不能的业务逻辑划分为不同的功能区域,功能区域由对应的功能模块控制,这些功能模块根据接收的消息实现不同的功能,如交互内容的切换、信息的展示等。
在一实施例中,使目标功能模块对应的功能区域进行交互内容的切换的过程可以是:目标功能模块根据状态消息获取目标交互内容;加载目标交互内容,以使目标功能模块对应的功能区域切换为目标交互内容。
在一实施例中,获取目标交互内容可以是获取状态消息对应的业务逻辑,获得状态消息对应的业务逻辑后,在该功能模块中加载该业务逻辑,使得目标功能模块对应的功能区域切换为目标交互内容。示例性的,评论区原本处于打开状态,状态消息为关闭评论,则评论区的功能模块获取“关闭评论”对应的业务逻辑并加载,使得评论区切换为关闭评论状态。
可选的,所述状态消息包括使直播间交互界面的交互内容切换的消息。
本实施例的技术方案,观众客户端接收服务器发送的多媒体文件,多媒体文件携带状态消息;对多媒体文件进行音/视频解码,获得多媒体数据和状态消息;播放多媒体数据对应的内容,并根据状态消息控制直播间交互页面切换交互内容。多媒体文件中携带状态消息,使得多媒体数据和状态消息同时到达观 众客户端,可以使观众客户端交互内容的切换与多媒体内容的播放同步,保证直播的效果。
实施例三
图3为本公开实施例三提供的一种直播间状态消息的推送装置的结构示意图。如图3所示,该装置设置于主播客户端,包括:多媒体数据获取模块310、状态消息写入模块320和目标多媒体文件发送模块330。
多媒体数据获取模块310,设置为当检测到状态消息时,获取多媒体数据;
状态消息写入模块320,设置为将状态消息写入多媒体数据,获得目标多媒体文件;
目标多媒体文件发送模块330,设置为将目标多媒体文件发送至观众客户端,以使观众客户端播放多媒体数据对应的内容,并根据状态消息进行直播间交互内容的切换。
可选的,状态消息写入模块320,还设置为:
对多媒体数据和状态消息按照设定编码规则进行以下至少之一:音频编码、视频编码,获得写入状态消息的目标多媒体文件。
可选的,目标多媒体文件发送模块330,还设置为:
主播客户端将目标多媒体文件发送至直播平台对应的服务器,使服务器将目标多媒体文件转发至观众客户端。
可选的,所述状态消息包括使直播间交互界面的交互内容切换的消息。
实施例四
图4为本公开实施例四提供的一种直播间交互内容的切换装置的结构示意图。如图4所示,该装置设置于观众客户端,包括:多媒体文件接收模块410、状态消息获取模块420和交互内容切换模块430。
多媒体文件接收模块410,设置为接收服务器发送的多媒体文件,多媒体文件携带状态消息;
状态消息获取模块420,设置为对多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;
交互内容切换模块430,设置为播放多媒体数据对应的内容,并根据状态消息控制直播间交互页面切换交互内容。
可选的,交互内容切换模块430,还设置为:
观众客户端的消息中心将状态消息分发至交互页面中的目标功能模块,以 使目标功能模块对应的功能区域进行交互内容的切换,目标功能模块为注册状态消息的功能模块。
可选的,交互内容切换模块430,还设置为:
目标功能模块根据状态消息获取目标交互内容;
加载目标交互内容,以使目标功能模块对应的功能区域切换为目标交互内容。
可选的,所述状态消息包括使直播间交互界面的交互内容切换的消息。
上述装置可执行本公开前述所有实施例所提供的方法,具备执行上述方法相应的功能模块和有益效果。未在本实施例中描述的技术细节,可参见本公开前述所有实施例所提供的方法。
实施例五
下面参考图5,图5示出了适于用来实现本公开实施例的电子设备500的结构示意图。本公开实施例中的电子设备可以包括诸如移动电话、笔记本电脑、数字广播接收器、个人数字助理(Personal Digital Assistant,PDA)、平板电脑(Portable Android Device,PAD)、便携式多媒体播放器(Personal Multimedia Player,PMP)、车载终端(例如车载导航终端)等等的移动终端以及诸如数字电视(television,TV)、台式计算机等等的固定终端,或者多种形式的服务器,如独立服务器或者服务器集群。图5示出的电子设备仅仅是一个示例,不应对本公开实施例的功能和使用范围带来任何限制。
如图5所示,电子设备500可以包括处理装置(例如中央处理器、图形处理器等)501,处理装置501可以根据存储在只读存储装置(Read-only Memory,ROM)502中的程序或者从存储装置508加载到随机访问存储装置(Random Access Memory,RAM)503中的程序而执行多种适当的动作和处理。在RAM 503中,还存储有电子设备500操作所需的多种程序和数据。处理装置501、ROM 502以及RAM 503通过总线504彼此相连。输入/输出(Input/Output,I/O)接口505也连接至总线504。
在一实施例中,以下装置可以连接至I/O接口505:包括例如触摸屏、触摸板、键盘、鼠标、摄像头、麦克风、加速度计、陀螺仪等的输入装置506;包括例如液晶显示器(Liquid Crystal Display,LCD)、扬声器、振动器等的输出装置507;包括例如磁带、硬盘等的存储装置508;以及通信装置509。通信装置509可以允许电子设备500与其他设备进行无线或有线通信以交换数据。虽然图5示出了具有多种装置的电子设备500,但是,并不要求实施或具备所有示出的装置,可以替代地实施或具备更多或更少的装置。
根据本公开的实施例,上文参考流程图描述的过程可以被实现为计算机软件程序。例如,本公开的实施例包括一种计算机程序产品,计算机程序产品包括承载在计算机可读介质上的计算机程序,该计算机程序包含用于执行上述实施例的方法的程序代码。在这样的实施例中,该计算机程序可以通过通信装置509从网络上被下载和安装,或者从存储装置508被安装,或者从ROM 502被安装。在该计算机程序被处理装置501执行时,执行本公开实施例的方法中限定的上述功能。
在一实施例中,本公开上述的计算机可读介质可以是计算机可读信号介质或者计算机可读存储介质或者是上述两者的任意组合。计算机可读存储介质例如可以是电、磁、光、电磁、红外线、或半导体的系统、装置或器件,或者任意以上的组合。计算机可读存储介质可以包括:具有一个或多个导线的电连接、便携式计算机磁盘、硬盘、RAM、ROM、可擦式可编程只读存储装置(Erasable Programmable Read-Only Memory,EPROM)或闪存、光纤、便携式紧凑磁盘只读存储装置(Compact Disc Read-Only Memory,CD-ROM)、光存储装置件、磁存储装置件、或者上述的任意合适的组合。在本公开中,计算机可读存储介质可以是任何包含或存储程序的有形介质,该程序可以被指令执行系统、装置或者器件使用或者与其结合使用。而在本公开中,计算机可读信号介质可以包括在基带中或者作为载波一部分传播的数据信号,其中承载了计算机可读的程序代码。这种传播的数据信号可以采用多种形式,包括电磁信号、光信号或上述的任意合适的组合。计算机可读信号介质还可以是计算机可读存储介质以外的任何计算机可读介质,该计算机可读信号介质可以发送、传播或者传输用于由指令执行系统、装置或者器件使用或者与其结合使用的程序。计算机可读介质上包含的程序代码可以用任何适当的介质传输,包括:电线、光缆、射频(Radio Frequency,RF)等等,或者上述的任意合适的组合。
上述计算机可读介质可以是上述电子设备中所包含的;也可以是单独存在,而未装配入该电子设备中。
上述计算机可读介质承载有一个或者多个程序,当上述一个或者多个程序被该处理装置执行时,使得该电子设备:当检测到状态消息时,主播客户端获取多媒体数据;将所述状态消息写入所述多媒体数据,获得目标多媒体文件;将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。或者,观众客户端接收服务器发送的多媒体文件;所述多媒体文件携带状态消息;对所述多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;播放所述多媒体数据对应的内容,并根据所述状态消息控制直播间交互页面切换交互内容。
可以以一种或多种程序设计语言或其组合来编写用于执行本公开的操作的计算机程序代码,上述程序设计语言包括面向对象的程序设计语言—诸如Java、Smalltalk、C++,还包括常规的过程式程序设计语言—诸如“C”语言或类似的程序设计语言。程序代码可以完全地在用户计算机上执行、部分地在用户计算机上执行、作为一个独立的软件包执行、部分在用户计算机上部分在远程计算机上执行、或者完全在远程计算机或服务器上执行。在涉及远程计算机的情形中,远程计算机可以通过任意种类的网络——包括局域网(Local Area Network,LAN)或广域网(Wide Area Network,WAN)—连接到用户计算机,或者,可以连接到外部计算机(例如利用因特网服务提供商来通过因特网连接)。
附图中的流程图和框图,图示了按照本公开多种实施例的系统、方法和计算机程序产品的可能实现的体系架构、功能和操作。在这点上,流程图或框图中的每个方框可以代表一个模块、程序段、或代码的一部分,该模块、程序段、或代码的一部分包含一个或多个用于实现规定的逻辑功能的可执行指令。在有些作为替换的实现中,方框中所标注的功能也可以以不同于附图中所标注的顺序发生。例如,两个接连地表示的方框实际上可以基本并行地执行,它们有时也可以按相反的顺序执行,这依所涉及的功能而定。框图和/或流程图中的每个方框、以及框图和/或流程图中的方框的组合,可以用执行规定的功能或操作的专用的基于硬件的系统来实现,或者可以用专用硬件与计算机指令的组合来实现。
描述于本公开实施例中所涉及到的单元可以通过软件的方式实现,也可以通过硬件的方式来实现。其中,模块的名称在一种情况下并不构成对该模块本身的限定,例如,获取模块还可以被描述为“获取多媒体数据的模块”。
本公开实施例公开了一种直播间状态消息的推送方法,包括:
当检测到状态消息时,主播客户端获取多媒体数据;
将所述状态消息写入所述多媒体数据,获得目标多媒体文件;
将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。
在一实施例中,将所述状态消息写入所述多媒体数据,包括:
对所述多媒体数据和所述状态消息按照设定编码规则进行音/视频编码,获得写入状态消息的目标多媒体文件。
在一实施例中,将所述目标多媒体文件发送至观众客户端,包括:
主播客户端将所述目标多媒体文件发送至直播平台对应的服务器,使所述服务器将所述目标多媒体文件转发至观众客户端。
所述状态消息包括使直播间交互界面的交互内容切换的消息。
本公开实施例公开了一种直播间交互内容的切换方法,包括:
观众客户端接收服务器发送的多媒体文件;所述多媒体文件携带状态消息;
对所述多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;
播放所述多媒体数据对应的内容,并根据所述状态消息控制直播间交互页面切换交互内容。
在一实施例中,根据所述状态消息控制直播间交互页面切换交互内容,包括:
观众客户端的消息中心将所述状态消息分发至交互页面中的目标功能模块,以使所述目标功能模块对应的功能区域进行交互内容的切换,所述目标功能模块为注册所述状态消息的功能模块。
在一实施例中,使所述目标功能模块对应的功能区域进行交互内容的切换,包括:
所述目标功能模块根据所述状态消息获取目标交互内容;
加载所述目标交互内容,以使所述目标功能模块对应的功能区域切换为所述目标交互内容。
所述状态消息包括使直播间交互界面的交互内容切换的消息。

Claims (12)

  1. 一种直播间状态消息的推送方法,包括:
    当检测到状态消息时,主播客户端获取多媒体数据;
    将所述状态消息写入所述多媒体数据,获得目标多媒体文件;
    将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。
  2. 根据权利要求1所述的方法,其中,所述将所述状态消息写入所述多媒体数据,包括:
    对所述多媒体数据和所述状态消息按照设定编码规则进行以下至少之一:音频编码、视频编码,获得写入所述状态消息的目标多媒体文件。
  3. 根据权利要求1所述的方法,其中,所述将所述目标多媒体文件发送至观众客户端,包括:
    所述主播客户端将所述目标多媒体文件发送至直播平台对应的服务器,使所述服务器将所述目标多媒体文件转发至所述观众客户端。
  4. 根据权利要求1所述的方法,其中,所述状态消息包括使直播间交互界面的交互内容切换的消息。
  5. 一种直播间交互内容的切换方法,包括:
    观众客户端接收服务器发送的多媒体文件,所述多媒体文件携带状态消息;
    对所述多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;
    播放所述多媒体数据对应的内容,并根据所述状态消息控制直播间交互页面切换交互内容。
  6. 根据权利要求5所述的方法,其中,所述根据所述状态消息控制直播间交互页面切换交互内容,包括:
    所述观众客户端的消息中心将所述状态消息分发至交互页面中的目标功能模块,以使所述目标功能模块对应的功能区域进行交互内容的切换,所述目标功能模块为注册所述状态消息的功能模块。
  7. 根据权利要求6所述的方法,其中,所述使所述目标功能模块对应的功能区域进行交互内容的切换,包括:
    所述目标功能模块根据所述状态消息获取目标交互内容;
    加载所述目标交互内容,以使所述目标功能模块对应的功能区域切换为所 述目标交互内容。
  8. 根据权利要求5所述的方法,其中,所述状态消息包括使直播间交互界面的交互内容切换的消息。
  9. 一种直播间状态消息的推送装置,设置于主播客户端,包括:
    多媒体数据获取模块,设置为当检测到状态消息时,获取多媒体数据;
    状态消息写入模块,设置为将所述状态消息写入所述多媒体数据,获得目标多媒体文件;
    目标多媒体文件发送模块,设置为将所述目标多媒体文件发送至观众客户端,以使所述观众客户端播放所述多媒体数据对应的内容,并根据所述状态消息进行直播间交互内容的切换。
  10. 一种直播间交互内容的切换装置,设置于观众客户端,包括:
    多媒体文件接收模块,设置为接收服务器发送的多媒体文件,所述多媒体文件携带状态消息;
    状态消息获取模块,设置为对所述多媒体文件进行以下至少之一:音频解码、视频解码,获得多媒体数据和状态消息;
    交互内容切换模块,设置为播放所述多媒体数据对应的内容,并根据所述状态消息控制直播间交互页面切换交互内容。
  11. 一种电子设备,包括:
    一个或多个处理装置;
    存储装置,设置为存储一个或多个程序;
    所述一个或多个程序被所述一个或多个处理装置执行,使得所述一个或多个处理装置实现如权利要求1-4中任一项所述的直播间状态消息的推送方法或权利要求5-8中任一项所述的直播间交互内容的切换方法。
  12. 一种计算机可读介质,所述计算机可读介质上存储有计算机程序,所述计算机程序被处理装置执行时实现如权利要求1-4中任一项所述的直播间状态消息的推送方法或权利要求5-8中任一项所述的直播间交互内容的切换方法。
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