WO2020216205A1 - Method for friend making and device - Google Patents

Method for friend making and device Download PDF

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Publication number
WO2020216205A1
WO2020216205A1 PCT/CN2020/085802 CN2020085802W WO2020216205A1 WO 2020216205 A1 WO2020216205 A1 WO 2020216205A1 CN 2020085802 W CN2020085802 W CN 2020085802W WO 2020216205 A1 WO2020216205 A1 WO 2020216205A1
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WO
WIPO (PCT)
Prior art keywords
user
information
terminal
virtual resource
friendship
Prior art date
Application number
PCT/CN2020/085802
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French (fr)
Chinese (zh)
Inventor
刘诗雨
Original Assignee
上海掌门科技有限公司
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Publication date
Application filed by 上海掌门科技有限公司 filed Critical 上海掌门科技有限公司
Publication of WO2020216205A1 publication Critical patent/WO2020216205A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/04Real-time or near real-time messaging, e.g. instant messaging [IM]
    • H04L51/046Interoperability with other network applications or services
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/21Monitoring or handling of messages
    • H04L51/224Monitoring or handling of messages providing notification on incoming messages, e.g. pushed notifications of received messages
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/21Monitoring or handling of messages
    • H04L51/234Monitoring or handling of messages for tracking messages
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04LTRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
    • H04L51/00User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail
    • H04L51/52User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services

Definitions

  • This application relates to the field of social software, in particular to a method and device for making friends.
  • One purpose of this application is to provide a method and device for making friends.
  • some embodiments of the present application provide a method for making friends, wherein the method includes: receiving a request for making friends sent by a first terminal targeting a second user; The virtual resource with a preset quota in the virtual resource account of the corresponding first user is transferred to the preset virtual resource account, where the preset quota is the quota set by the target user; and according to the request for making friends
  • the second terminal corresponding to the second user sends the friend-intention notification information; receives the response information to the friend-intention notification information sent by the second terminal, the response information includes the friend-intention acceptance information or the friend-intention rejection information;
  • the response information is friendship acceptance information, and a social connection between the first user and a second user corresponding to the second terminal that sends the friendship acceptance information is established.
  • Some embodiments of the present application also provide a device, which includes a memory for storing computer program instructions and a processor for executing the program instructions, wherein when the computer program instructions are executed by the processor, the The device executes the aforementioned method for making friends.
  • Some embodiments of the present application also provide a computer-readable medium having computer-readable instructions stored thereon, and the computer-readable instructions can be executed by a processor to implement the aforementioned method for making friends.
  • the solution provided in this application can receive the request for making friends sent by the first terminal for the second user, and transfer the virtual resource of the preset amount in the virtual resource account of the first user corresponding to the first terminal In the preset virtual resource account, the second user is notified according to the request for making friends. If a second user accepts the request for making friends, a social relationship between the first user and the second user who accepts the request for making friends is established.
  • Fig. 1 is a flowchart of a method for making friends provided by some embodiments of the application.
  • the terminal, the device of the service network, and the trusted party all include one or more processors (CPU), input/output interfaces, network interfaces, and memory.
  • processors CPU
  • input/output interfaces network interfaces
  • memory volatile and non-volatile memory
  • the memory may include non-permanent memory in computer readable media, random access memory (RAM) and/or non-volatile memory, such as read-only memory (ROM) or flash memory (flash RAM). Memory is an example of computer readable media.
  • RAM random access memory
  • ROM read-only memory
  • flash RAM flash memory
  • Computer-readable media include permanent and non-permanent, removable and non-removable media, and information storage can be realized by any method or technology.
  • the information can be computer-readable instructions, data structures, program modules, or other data.
  • Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory or other memory technology, CD-ROM, digital versatile disc (DVD) or other optical storage, Magnetic cassettes, magnetic tape storage or other magnetic storage devices or any other non-transmission media can be used to store information that can be accessed by computing devices.
  • computer-readable media does not include non-transitory computer-readable media (transitory media), such as modulated data signals and carrier waves.
  • Some embodiments of the present application provide a method for making friends. As shown in FIG. 1, the method includes the following steps:
  • Step S101 receiving a request for making friends with a second user as an object sent by the first terminal
  • Step S102 Transfer the virtual resource of the preset quota in the virtual resource account of the first user corresponding to the first terminal to the preset virtual resource account, where the preset quota is the quota set by the second user;
  • Step S103 according to the request for making friends, sending a notification message of making friends with a second terminal corresponding to the second user;
  • Step S104 receiving response information to the notification information of the friendship intention sent by the second terminal, the response information including the acceptance information of the friendship intention or the rejection information of the friendship intention;
  • Step S105 If the response information is friendship acceptance information, establish a social connection between the first user and a second user corresponding to the second terminal that sends the friendship acceptance information.
  • This solution is particularly suitable for scenarios where you want to make friends based on user information provided by social users, and can receive a request for making friends with a second user sent by the first terminal corresponding to the first user, and notify the second user according to the request Establish a social connection between the first user and the second user after the second user is willing to accept the request for making friends, and transfer a certain amount of virtual resources in the virtual resource account of the first user to the virtual resource account of the second user in.
  • step S101 firstly, a request for making friends with a second user as an object sent by the first terminal is received.
  • the second user may be any social user.
  • the user becomes a social user by registering an account in a software or application that provides social functions, and the social user can interact with other social users through the registered social software or social application.
  • the first terminal is the terminal corresponding to the first user, and the first user is a social user who actively initiates a request for making friends with the second user.
  • the second user may include multiple social users, and the first user may send multiple The social user sends a request to make friends.
  • the request for making friends may include virtual resource information.
  • the virtual resource information may include, but is not limited to: the type of virtual resource required for the purchase, the virtual resource unit, the number of virtual resources, and other information, such as "social currency: 40 yuan", etc.,
  • the virtual resource information is used to describe the related virtual resource that needs to be paid for the first user's request for making friends.
  • the request for making friends may also include but not limited to user information of the first user, additional information about making friends, and the like.
  • the user profile information of the first user can also be sent to the second user at the same time, for the second user to view, and to facilitate the second user to determine Whether to accept the first user’s willingness to make friends is to determine whether to establish a social relationship between the two.
  • the first user can provide corresponding additional information about making friends to express his desire to make friends or show his personal image, so as to provide some content other than user information for the second user to understand and improve the second user’s understanding of himself , Improve the possibility of accepting your own willingness to make friends.
  • the network terminal receives user information uploaded by at least one second terminal.
  • the second terminal is the terminal used by the second user, and the second user sends his user information to the network through the second terminal. Any second user who is willing to make friends can upload his user information to the network, which will store it, and the network will send the user information of multiple second users to the terminal of the first user according to the needs of the first user On display.
  • the network end may include hardware devices or software that support network connections to provide various network services.
  • the network side includes hardware, it can be implemented as a distributed device group consisting of multiple network devices, or as a single network device, such as a distributed server or a single server.
  • the network side includes software, it can be installed in the network devices listed above. At this time, as software, it can be implemented as multiple software or software modules for providing distributed services, or as a single software or software module. There is no specific limitation here.
  • the second user may upload his own user information through the second terminal.
  • the terminal may be various electronic devices that can access the network terminal through the network, which may be implemented as hardware devices or software.
  • the terminal may include, but is not limited to, smart phones, tablet computers, e-book readers, laptop computers, desktop computers, and so on.
  • the terminal includes software, it can be installed in the above-mentioned various electronic devices, and can be implemented as a single or multiple software modules.
  • the user information uploaded by the second user may include information related to the second user, including but not limited to: gender, age, geographic location, personality tags, hobby tags, personal photos, etc.
  • the user information can be specific information, such as "gender: male”, or vague information, such as "age: unknown”, or relatively specific information, such as "age: 28-35”.
  • Geographic location can be used to determine the location information of social users. Location information can be divided according to regional levels such as country, city, district, street, etc., such as "China, Shanghai”, or “Shanghai, Xuhui District”, or specific latitude and longitude data , Such as the positioning data obtained according to the GPS system, Beidou positioning system, etc.
  • Personality tags are used to describe social users’ evaluations of their own personality. For example, a certain second user’s personality tag is “cheerful”, another second user’s personality tag is “wenjing”, etc.
  • personality Labels can include multiple words describing personality traits, such as “cheerful, sunny and confident", or “introverted, gentle and sensitive”.
  • the hobby label is used to describe the personal hobbies of the second user. For example, the hobby label set by a second user is "reading”, and the hobby label set by another second user is "music”.
  • the hobby label can be Including multiple words that indicate personal hobbies, such as "reading, music, sports," and “fitness, swimming, socializing,” and so on.
  • the user information of the second user may also include a virtual resource quota.
  • the virtual resource quota is used to indicate the number of virtual resources that need to be paid for establishing a social connection with the second user.
  • the virtual resource quota is determined by the second user.
  • the second user presets and can be adjusted by the second user.
  • the form of virtual resources can be diverse, such as a certain virtual currency issued by an online community.
  • the second user may set the virtual resource quota according to his own friend making needs, and the resource price set by different second users may be the same or different. If the second user does not set the virtual resource quota when uploading user information, the network can determine the virtual resource quota for the second user, for example, the virtual resource quota may be set for the second user according to the default virtual resource quota.
  • the network can also review the uploaded user information.
  • Information review can be automated, such as reviewing the uploaded user information according to preset user information review rules.
  • the uploaded user information can be reviewed manually by reviewers. After the information is reviewed and approved, the network can use the user information as displayable user information, and then send the user information to the first terminal and display it.
  • the network may also receive a user information acquisition request sent by the first terminal, acquire target user information according to the request, and then send the target user information to the first terminal.
  • a user information acquisition request sent by the first terminal
  • acquire target user information according to the request
  • send the target user information to the first terminal when the first user wants to make friends, he sends a user information acquisition request to the network through the first terminal, and the network acquires target users that meet the needs of the first user according to the received user information acquisition request. Information, and then return the target user information to the first terminal to show the first user.
  • the user information acquisition request sent by the first terminal may include retrieval information, and the network can retrieve all the user information according to the retrieval information, and use the retrieval result as the target user information.
  • the search information may include but is not limited to the following: gender, age, geographic location, personality tags, hobby tags, resource prices, etc.
  • the search information can be specific information, or a collection or range of information, for example, search
  • the information can be "gender: female", “age: 30-40 years old", “character: cheerful and lively", etc.; retrieval information can also include multiple retrieval conditions, for example, retrieval information can include “gender: male” "” and “Character: humorous outgoing” two search conditions, the search information can also include “gender: female” and "virtual resource quota: 20-50 social currency” and so on.
  • the network side After the network side obtains the search information, it matches the input search information among all user information to obtain the target user information that meets the search conditions.
  • the target user information that meets the conditions can be one piece of user information or multiple pieces of user information.
  • User information if there are too many search conditions in the search information, it may also result in no user information that meets the search conditions.
  • the network can determine at least one piece of newly uploaded user information as target user information.
  • the first user has not yet determined which types of second users to determine as his friends, he can browse the currently uploaded user information at will, browse to find the friends he is interested in, and the network can update the latest The uploaded pieces of user information are sent to the first user as target user information.
  • the first terminal displays the target user information.
  • User information display can be displayed in the making friends display area.
  • the making friends display area can display user information in the form of merchandise shelves in the supermarket. In the making friends display area, all contents of the target user information can be displayed, or only part of the target user information can be displayed. For example, only personal photos, age, geographic location and other information in the target user information can be displayed.
  • the friendship display area can also determine whether to display to some first users according to the conditions set by the target user. For example, the condition set by a target user is to only show users to male first users aged 30-35. Information, the friendship display area only displays the user information of the target user to male first users aged 30-35, and does not display the target user when other first users who do not meet the conditions browse the friendship display area.
  • the first user browses the target user information sent by the network, and selects a part of the target user information corresponding to the social user as the object to send the request for making friends according to his own preferences.
  • This part of the social user is the first user.
  • the second user is a target that the first user wants to make friends, and the first user sends a request for making friends to the second user.
  • the network transfers the virtual resource of the preset amount in the virtual resource account of the first user corresponding to the first terminal to the preset virtual resource account.
  • the preset limit is the limit set by the second user, and the second user can set the limit according to his willingness to make friends. For example, if a second user has a strong willingness to make friends, the limit can be set lower, so that The first user with not too many virtual resources in the virtual resource account can also realize the payment of the quota, so that the second user can send a request for making friends; if a second user's willingness to make friends is weak, the quota can be set higher Therefore, it is possible to prevent the first user with fewer virtual resources in the virtual resource account from sending a request for making friends to himself. Therefore, the second user can filter the first users who want to make friends with him by setting virtual resources with different quotas, so as to avoid the interruption of the first users who do not conform to their willingness to make friends.
  • the network may first check the virtual resource account of the first user according to the virtual resource of the preset quota. If the corresponding virtual resource in the virtual resource account of the first user cannot meet the virtual resource of the preset quota , The first user is notified that the required virtual resources are insufficient and cannot be paid; if the corresponding virtual resources in the first user’s virtual resource account can meet the preset amount of virtual resources, the virtual resource in the first user’s virtual resource account Resources are transferred.
  • the transfer of a preset amount of virtual resources may specifically include the following steps: reducing the preset amount of virtual resources in the virtual resource account of the first user corresponding to the first terminal, and A preset amount of virtual resources is added to the resource account.
  • virtual resources are transferred, the same type of virtual resources are transferred from the first user’s Transfer from the virtual resource account to the preset virtual resource account.
  • the preset virtual resource account may be an intermediate account for temporarily storing a preset amount of virtual resources, or may be a virtual resource account of the second user.
  • the network terminal can first transfer the virtual resource with the preset amount from the virtual resource account of the first user to the intermediate account. After the first user and the second user successfully establish a social connection, Then, the virtual resource of the preset amount in the intermediate account is transferred to the virtual resource account of the second user.
  • the network terminal directly transfers the virtual resource of the preset amount in the virtual resource account of the first user to the second user after the first user successfully establishes a social connection with the second user. 2. In the user's virtual resource account.
  • step S103 the network terminal sends a notification message of the friendship intention to the second terminal corresponding to the second user according to the request for friendship intention sent by the first terminal.
  • the request for making friends may include one or more friends. These friends are second users.
  • the network sends a notification message of the willingness to make friends to the second terminal corresponding to these friends.
  • the notification information of the willingness to make friends is used to inform the second user.
  • the user has the first user who has sent him a request for making friends, and the second user can process the corresponding request for making friends through the notification message of making friends, and accept or reject the request for making friends.
  • the network side can send the friendship intention notification information to the second terminal in real-time or non-real-time mode.
  • the real-time method can be used to generate the friendship intention notification information and send it to the second terminal immediately.
  • a non-real-time method can be used to temporarily store the generated friendship intention notification information for a period of time before sending it to the second terminal, so as to avoid excessive load on the network.
  • step S104 the network terminal receives the response message to the notification message of the friendship intention sent by the second terminal.
  • the response information may include information about making friends willing to accept or making friends willing to refuse information.
  • the response information can be sent by the second user through the second terminal, or automatically sent by the second terminal. For example, if the second user does not process the notification information of the friendship intention, the second terminal automatically sends it to the network after the preset automatic reply time Friends willing to refuse information, etc.
  • the second user can view the notification information in real time, or can view the notification information after a period of time.
  • the second user reads the notification information of the friend's willingness to make friends, he determines whether to accept it according to his own friend's preferences. If he accepts, he can accept the notification information of the friend's willingness to make friends; otherwise, he can reject the notification information of the friend's willingness.
  • the second user can make a decision after comprehensively considering the user information of the first user and the additional information about making friends.
  • the second terminal may generate friendship willingness acceptance information according to the second user's acceptance operation of the friendship intention notification information, or may generate friendship intention rejection information according to the second user's rejection operation of the friendship intention notification information, and then send the information to the network terminal .
  • the network transfers the virtual resource of the preset amount in the virtual resource account to the virtual resource account of the first user.
  • the preset virtual resource account is an intermediate account for temporarily storing a preset amount of virtual resources. The first user paid a second user for virtual resources in advance, and the second user rejected the first user’s request for making friends After that, the virtual resource prepaid by the first user will be returned from the intermediate account to the virtual resource account of the first user.
  • step S105 if the response information received by the network is friendship willingness acceptance information, a social connection between the first user and the second user corresponding to the second terminal that sends the friendship willingness acceptance information is established.
  • the network receives the friendship willingness acceptance information sent by a certain second terminal, it means that the second user corresponding to the second terminal is willing to accept the friendship willingness request of the first user, so the second user and the first user can be established.
  • the social connection between users, the two can interact socially.
  • the virtual resource of the preset virtual resource account is transferred to In the virtual resource account of the second user.
  • the preset virtual resource account is an intermediate account that temporarily keeps a preset amount of virtual resources.
  • the network transfers the preset amount of virtual resources in the intermediate account to the second user. In the user's virtual resource account.
  • the preset quota in the virtual resource account of the first user may also be set.
  • the virtual resource is transferred to the virtual resource account of the second user corresponding to the second terminal that sends the friendship acceptance information.
  • establishing a social connection between the first user corresponding to the first terminal and the second user corresponding to the second terminal that sends the friendship willingness to accept information specifically, the first terminal corresponding to the first terminal A user joins the friendship chat group of the second user corresponding to the second terminal that sends the friendship willingness to accept information, the friendship chat group is managed by the second user, and the first user joins the second user’s friendship chat group Later, the first user can participate in group chats in the friendship chat group, such as discussing a certain topic, showing their personality, hobbies, life experience, etc., so as to deepen the understanding between the first user and the second user, and improve both Social relations between people.
  • the first user can be added to the second user’s friendship chat group by synchronously joining or asynchronously joining.
  • Synchronous joining means that after the network receives the friendship willingness acceptance message sent by the second terminal , The first user is added to the friend chat group of the second user corresponding to the second terminal in real time;
  • Asynchronous joining means that the network receives the friend willingness acceptance message sent by the second terminal and sends it to the first terminal corresponding to the first user Sending the corresponding friendship success information, the friendship success information includes joining information of the friendship chat group, and the first user can join the friendship chat group of the second user corresponding to the second terminal according to the joining information.
  • the network can also receive the fan circle message sent by the first user, and display the fan circle message in the fan circle of the second user.
  • the fan circle is similar to the circle of friends, and the message in the fan circle of the second user Fan circle messages posted by fans of the second user, where the fans of the second user are all the first users who joined the friendship chat group by transferring virtual resources to the second user.
  • the second user learns about fans by consulting his fan circle , Deepen the understanding of each of his fans.
  • the network can also receive a chat message sent by the first user.
  • the target of the chat message is the second user, and then send the chat information to the second user.
  • the first user can chat with the second user privately.
  • a user sends a private chat message to the second user, and the second user can respond accordingly after receiving the private chat message, so as to communicate between the two.
  • the network terminal may also monitor changes in the personal space of the second user, and push information about changes in the personal space to the first user.
  • the personal space of the second user may include, but is not limited to, personal information, life dynamic information, network reading information, and other content.
  • personal dynamic information can be, for example, life photos, travel information, etc.
  • the network reading information may, for example, read network articles, published network article comments, forwarded network articles, and so on.
  • the second user is a social user that the first user is interested in
  • the first user has a high degree of attention to the second user, and often hopes to know the status change of the second user in time, so the personal space of the second user is changed in time Pushing the information to the first user can meet the first user's attention needs in time and increase the understanding of the second user.
  • the network may also receive a friend addition request sent by the first user.
  • the target of the friend addition request is the second user, and send the friend addition request to the second user, and then according to the request sent by the second user Accept the information and establish a friend relationship between the first user and the second user.
  • the social relationship between the two can be promoted to friends by adding friends Relationship, after the two become friends, they can have more in-depth communication and interaction, such as offline communication and dating.
  • the first user can send a friend addition request to the second user, and the second user can decide whether to confirm after receiving the friend addition request. If the second user feels that the understanding between the two is not enough, he can reject the friend addition request; If the second user agrees to the friend addition request, the request can be confirmed, and the two become social friends.
  • step S101, step S102, step S103, step S104, and step S105 is only an example, and is not restrictive. The sequence relationship between them can be adjusted according to specific implementation requirements.
  • Some embodiments of the present application also provide a device, which includes a memory for storing computer program instructions and a processor for executing the program instructions, wherein when the computer program instructions are executed by the processor, the The device executes the aforementioned method for making friends.
  • Some embodiments of the present application also provide a computer-readable medium having computer-readable instructions stored thereon, and the computer-readable instructions can be executed by a processor to implement the aforementioned method for making friends.
  • the solution provided by this application can receive the request for making friends with the second user sent by the first terminal, and transfer the virtual resources of the preset amount in the virtual resource account of the first user corresponding to the first terminal to the pre- In the virtual resource account, the second user is notified according to the request for making friends. If a second user accepts the request for making friends, a social connection between the first user and the second user who accepts the request for making friends is established.
  • this application can be implemented in software and/or a combination of software and hardware, for example, it can be implemented by an application specific integrated circuit (ASIC), a general purpose computer or any other similar hardware device.
  • the software program of the present application may be executed by a processor to realize the steps or functions described above.
  • the software program (including related data structure) of the present application can be stored in a computer-readable recording medium, such as RAM memory, magnetic or optical drive or floppy disk and similar devices.
  • some steps or functions of the present application may be implemented by hardware, for example, as a circuit that cooperates with a processor to execute each step or function.
  • a part of this application can be applied as a computer program product, such as computer program instructions, when executed by a computer, through the operation of the computer, the method and/or technical solution according to the application can be invoked or provided.
  • the program instructions that call the method of this application may be stored in a fixed or removable recording medium, and/or be transmitted through a data stream in a broadcast or other signal-bearing medium, and/or be stored in a
  • the program instructions run in the working memory of the computer equipment.
  • an embodiment according to the present application includes a device including a memory for storing computer program instructions and a processor for executing the program instructions, wherein, when the computer program instructions are executed by the processor, trigger
  • the operation of the device is based on the aforementioned methods and/or technical solutions according to multiple embodiments of the present application.

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  • Information Transfer Between Computers (AREA)
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Abstract

The present application provides a method for friend making and a device. A friend making willingness request for a second user sent by a first terminal can be received; a preset number of virtual resources in a virtual resource account of a first user corresponding to the first terminal are transferred into a preset virtual resource account; the second user is then notified according to the friend making willingness request; if the second user accepts the friend making willingness request, a social contact between the first user and the second user who accepts the friend making willingness is established; and the preset number of virtual resources in the preset virtual resource account are transferred to a virtual resource account of the second user who accepts the friend making willingness. Therefore, friend making between social users having friend making willingness is achieved, understanding between two users is improved by means of communication interaction, blindness of friend making between social users is avoided, the time for the social users to find friend making objects is saved, and the friend making efficiency is improved.

Description

用于交友的方法及设备Method and equipment for making friends 技术领域Technical field
本申请涉及社交软件领域,尤其涉及一种用于交友的方法及设备。This application relates to the field of social software, in particular to a method and device for making friends.
背景技术Background technique
当前的社交软件中,陌生的社交用户之间成为社交好友是比较困难的。通常来说,社交用户需要先通过各种方式获得其他陌生社交用户的社交账号,再通过社交账号向陌生社交用户发出请求成为朋友的信息,在陌生社交用户同意请求之后两者才能成为社交好友,这种方式很容易由于陌生社交用户的拒绝请求而失败。因此,需要提供一种新的交友方案来让有交友意愿的陌生社交用户来发现彼此,并且通过交流沟通的方式来提升双方的社交关系。In current social software, it is more difficult for unfamiliar social users to become social friends. Generally speaking, social users need to obtain the social accounts of other unfamiliar social users through various methods, and then send a request to the unfamiliar social user to become friends through the social account. After the unfamiliar social user agrees to the request, the two can become social friends. This approach can easily fail due to rejection requests from unfamiliar social users. Therefore, it is necessary to provide a new friendship program to allow unfamiliar social users who are willing to make friends to discover each other, and to enhance the social relationship between the two parties through communication.
发明内容Summary of the invention
本申请的一个目的是提供一种用于交友的方法及设备。One purpose of this application is to provide a method and device for making friends.
为实现上述目的,本申请的一些实施例提供了一种用于交友的方法,其中,该方法包括:接收第一终端发送的以第二用户为对象的交友意愿请求;将所述第一终端对应的第一用户的虚拟资源账户中预设额度的虚拟资源转移至预设虚拟资源账户中,所述预设额度为所述目标用户设定的额度;根据所述交友意愿请求,向所述第二用户对应的第二终端发送交友意愿通知信息;接收所述第二终端发送的对所述交友意愿通知信息的响应信息,所述响应信息包括交友意愿接受信息或交友意愿拒绝信息;若所述响应信息为交友意愿接受信息,建立所述第一用户与发送所述交友意愿接受信息的第二终端对应的第二用户之间的社交联系。In order to achieve the foregoing objective, some embodiments of the present application provide a method for making friends, wherein the method includes: receiving a request for making friends sent by a first terminal targeting a second user; The virtual resource with a preset quota in the virtual resource account of the corresponding first user is transferred to the preset virtual resource account, where the preset quota is the quota set by the target user; and according to the request for making friends The second terminal corresponding to the second user sends the friend-intention notification information; receives the response information to the friend-intention notification information sent by the second terminal, the response information includes the friend-intention acceptance information or the friend-intention rejection information; The response information is friendship acceptance information, and a social connection between the first user and a second user corresponding to the second terminal that sends the friendship acceptance information is established.
本申请的一些实施例还提供了一种设备,该设备包括用于存储计算机程序指令的存储器和用于执行程序指令的处理器,其中,当该计算机程序指令被该处理器执行时,触发该设备执行前述用于交友的方法。Some embodiments of the present application also provide a device, which includes a memory for storing computer program instructions and a processor for executing the program instructions, wherein when the computer program instructions are executed by the processor, the The device executes the aforementioned method for making friends.
本申请的一些实施例还提供了一种计算机可读介质,其上存储有计算机可读指令,所述计算机可读指令可被处理器执行以实现前述用于交友的方法。Some embodiments of the present application also provide a computer-readable medium having computer-readable instructions stored thereon, and the computer-readable instructions can be executed by a processor to implement the aforementioned method for making friends.
与现有技术相比,本申请提供的方案能够接收第一终端发送的针对第二用户的交友意愿请求,并将第一终端对应的第一用户的虚拟资源账户中预设额度的虚拟资源转移到预设虚拟资源账户中,再根据该交友意愿请求对第二用户进行通知,如果有第二用户接受该交友意愿请求,则建立第一用户与接受该交友意愿的第二用户之间的社交联系,并将预设虚拟资源账户中的预设额度的虚拟资源转移到接受该交友意愿的第二用户的虚拟资源账户中,从而实现了有交友意愿的社交用户之间的交友,并且通过沟通交互提升了双方之间的了解,避免社交用户交友的盲目性,节省了社交用户寻找交友对象的时间,提高了交友的效率。Compared with the prior art, the solution provided in this application can receive the request for making friends sent by the first terminal for the second user, and transfer the virtual resource of the preset amount in the virtual resource account of the first user corresponding to the first terminal In the preset virtual resource account, the second user is notified according to the request for making friends. If a second user accepts the request for making friends, a social relationship between the first user and the second user who accepts the request for making friends is established. Contact, and transfer the virtual resources of the preset amount in the preset virtual resource account to the virtual resource account of the second user who accepts the willingness to make friends, so as to realize the friendship between social users who are willing to make friends, and through communication The interaction improves the understanding between the two parties, avoids the blindness of social users in making friends, saves the time of social users in searching for friends, and improves the efficiency of making friends.
附图说明Description of the drawings
通过阅读参照以下附图所作的对非限制性实施例所作的详细描述,本申请的其它特征、目的和优点将会变得更明显:By reading the detailed description of the non-limiting embodiments with reference to the following drawings, other features, purposes and advantages of the present application will become more apparent:
图1为本申请的一些实施例提供的一种用于交友的方法的流程图。Fig. 1 is a flowchart of a method for making friends provided by some embodiments of the application.
具体实施方式Detailed ways
下面结合附图对本申请作进一步详细描述。The application will be further described in detail below in conjunction with the drawings.
在本申请一个典型的配置中,终端、服务网络的设备和可信方均包括一个或多个处理器(CPU)、输入/输出接口、网络接口和内存。In a typical configuration of this application, the terminal, the device of the service network, and the trusted party all include one or more processors (CPU), input/output interfaces, network interfaces, and memory.
内存可能包括计算机可读介质中的非永久性存储器,随机存取存储器(RAM)和/或非易失性内存等形式,如只读存储器(ROM)或闪存(flash RAM)。内存是计算机可读介质的示例。The memory may include non-permanent memory in computer readable media, random access memory (RAM) and/or non-volatile memory, such as read-only memory (ROM) or flash memory (flash RAM). Memory is an example of computer readable media.
计算机可读介质包括永久性和非永久性、可移动和非可移动媒体可以由任何方法或技术来实现信息存储。信息可以是计算机可读指令、数据结构、程序的模块或其他数据。计算机的存储介质的例子包括,但不限于相变内存(PRAM)、静态随机存取存储器(SRAM)、动态随机存取存储器(DRAM)、其他类型的随机存取存储器(RAM)、只读存储器(ROM)、电可擦除可编程只读存 储器(EEPROM)、快闪记忆体或其他内存技术、只读光盘只读存储器(CD-ROM)、数字多功能光盘(DVD)或其他光学存储、磁盒式磁带,磁带磁盘存储或其他磁性存储设备或任何其他非传输介质,可用于存储可以被计算设备访问的信息。按照本文中的界定,计算机可读介质不包括非暂存电脑可读媒体(transitory media),如调制的数据信号和载波。Computer-readable media include permanent and non-permanent, removable and non-removable media, and information storage can be realized by any method or technology. The information can be computer-readable instructions, data structures, program modules, or other data. Examples of computer storage media include, but are not limited to, phase change memory (PRAM), static random access memory (SRAM), dynamic random access memory (DRAM), other types of random access memory (RAM), read-only memory (ROM), electrically erasable programmable read-only memory (EEPROM), flash memory or other memory technology, CD-ROM, digital versatile disc (DVD) or other optical storage, Magnetic cassettes, magnetic tape storage or other magnetic storage devices or any other non-transmission media can be used to store information that can be accessed by computing devices. According to the definition in this article, computer-readable media does not include non-transitory computer-readable media (transitory media), such as modulated data signals and carrier waves.
本申请的一些实施例提供了一种交友的方法,如图1所示,该方法包括如下步骤:Some embodiments of the present application provide a method for making friends. As shown in FIG. 1, the method includes the following steps:
步骤S101,接收第一终端发送的以第二用户为对象的交友意愿请求;Step S101, receiving a request for making friends with a second user as an object sent by the first terminal;
步骤S102,将所述第一终端对应的第一用户的虚拟资源账户中预设额度的虚拟资源转移至预设虚拟资源账户中,所述预设额度为所述第二用户设定的额度;Step S102: Transfer the virtual resource of the preset quota in the virtual resource account of the first user corresponding to the first terminal to the preset virtual resource account, where the preset quota is the quota set by the second user;
步骤S103,根据所述交友意愿请求,向所述第二用户对应的第二终端发送交友意愿通知信息;Step S103, according to the request for making friends, sending a notification message of making friends with a second terminal corresponding to the second user;
步骤S104,接收所述第二终端发送的对所述交友意愿通知信息的响应信息,所述响应信息包括交友意愿接受信息或交友意愿拒绝信息;Step S104, receiving response information to the notification information of the friendship intention sent by the second terminal, the response information including the acceptance information of the friendship intention or the rejection information of the friendship intention;
步骤S105,若所述响应信息为交友意愿接受信息,建立所述第一用户与发送所述交友意愿接受信息的第二终端对应的第二用户之间的社交联系。Step S105: If the response information is friendship acceptance information, establish a social connection between the first user and a second user corresponding to the second terminal that sends the friendship acceptance information.
该方案尤其适合用于希望根据社交用户提供的用户信息进行交友的场景,能够接收第一用户对应的第一终端发送的对第二用户的交友意愿请求,并根据该请求对第二用户进行通知,在第二用户愿意接受该交友意愿请求后建立第一用户和第二用户之间的社交联系,并将第一用户的虚拟资源账户中一定额度的虚拟资源转移至第二用户的虚拟资源账户中。This solution is particularly suitable for scenarios where you want to make friends based on user information provided by social users, and can receive a request for making friends with a second user sent by the first terminal corresponding to the first user, and notify the second user according to the request Establish a social connection between the first user and the second user after the second user is willing to accept the request for making friends, and transfer a certain amount of virtual resources in the virtual resource account of the first user to the virtual resource account of the second user in.
在步骤S101中,首先接收第一终端发送的以第二用户为对象的交友意愿请求。在此,第二用户可为任意的社交用户,用户通过在提供社交功能的软件或应用中注册账号成为社交用户,社交用户可通过注册的社交软件或社交应用与其他社交用户进行交互沟通。第一终端为第一用户所对应的终端,第一用户为主动向第二用户发起交友意愿请求的社交用户,在此,第二用户可以包括多个社交用户,第一用户可以同时向多个社交用户发送交友意愿请求。In step S101, firstly, a request for making friends with a second user as an object sent by the first terminal is received. Here, the second user may be any social user. The user becomes a social user by registering an account in a software or application that provides social functions, and the social user can interact with other social users through the registered social software or social application. The first terminal is the terminal corresponding to the first user, and the first user is a social user who actively initiates a request for making friends with the second user. Here, the second user may include multiple social users, and the first user may send multiple The social user sends a request to make friends.
在此,交友意愿请求中可包括虚拟资源信息,虚拟资源信息可包括但不限 于:购买所需的虚拟资源类型、虚拟资源单位、虚拟资源数量等信息,例如“社交币:40元”等,虚拟资源信息用于说明第一用户的交友意愿请求所需支付的相关虚拟资源。Here, the request for making friends may include virtual resource information. The virtual resource information may include, but is not limited to: the type of virtual resource required for the purchase, the virtual resource unit, the number of virtual resources, and other information, such as "social currency: 40 yuan", etc., The virtual resource information is used to describe the related virtual resource that needs to be paid for the first user's request for making friends.
另外,交友意愿请求中还可以包括但不限于第一用户的用户信息、交友附加信息等。在此,为方便第二用户对希望建立社交关系的第一用户进行初步了解,可将第一用户的用户人信息也同时发送至第二用户,供第二用户进行查看,方便第二用户确定是否接受第一用户的交友意愿行为,即确定是否愿意建立两者之间的社交关系。另外,第一用户可提供相应的交友附加信息来表达自己的交友愿望或展现自己的个人形象,从而提供一些除用户信息之外的内容供第二用户了解,提升第二用户对自己的了解程度,提高接受自己的交友意愿行为的可能性。In addition, the request for making friends may also include but not limited to user information of the first user, additional information about making friends, and the like. Here, in order to facilitate the second user to have a preliminary understanding of the first user who wants to establish a social relationship, the user profile information of the first user can also be sent to the second user at the same time, for the second user to view, and to facilitate the second user to determine Whether to accept the first user’s willingness to make friends is to determine whether to establish a social relationship between the two. In addition, the first user can provide corresponding additional information about making friends to express his desire to make friends or show his personal image, so as to provide some content other than user information for the second user to understand and improve the second user’s understanding of himself , Improve the possibility of accepting your own willingness to make friends.
本申请的一些实施例中,网络端接收至少一个第二终端上传的用户信息。第二终端为第二用户所述使用的终端,第二用户通过第二终端向网络端发送自己的用户信息。任何有交友意愿的第二用户可将自己的用户信息上传到网络端,由网络端进行存储,网络端再根据第一用户的需要将多个第二用户的用户信息发送至第一用户的终端上进行展示。在此,网络端可以包括支持网络连接从而提供各种网络服务的硬件设备或软件。当网络端包括硬件时,其可以实现成多个网络设备组成的分布式设备群,也可以实现成单个网络设备,如实现成分布式服务器或单个服务器。当网络端包括软件时,可以安装在上述所列举的网络设备中。这时,作为软件,其可以实现成例如用来提供分布式服务的多个软件或软件模块,也可以实现成单个软件或软件模块。在此不做具体限定。In some embodiments of the present application, the network terminal receives user information uploaded by at least one second terminal. The second terminal is the terminal used by the second user, and the second user sends his user information to the network through the second terminal. Any second user who is willing to make friends can upload his user information to the network, which will store it, and the network will send the user information of multiple second users to the terminal of the first user according to the needs of the first user On display. Here, the network end may include hardware devices or software that support network connections to provide various network services. When the network side includes hardware, it can be implemented as a distributed device group consisting of multiple network devices, or as a single network device, such as a distributed server or a single server. When the network side includes software, it can be installed in the network devices listed above. At this time, as software, it can be implemented as multiple software or software modules for providing distributed services, or as a single software or software module. There is no specific limitation here.
在此,第二用户可通过第二终端将自己的用户信息上传,终端可以是能够通过网络访问所述网络端的各种电子设备,其可以实现为硬件设备或软件。当终端包括硬件时,其可包括但不限于智能手机、平板电脑、电子书阅读器、膝上型便携计算机和台式计算机等等。当终端包括软件时,可以安装在上述各种电子设备中,并可以实现为单个或多个软件模块。Here, the second user may upload his own user information through the second terminal. The terminal may be various electronic devices that can access the network terminal through the network, which may be implemented as hardware devices or software. When the terminal includes hardware, it may include, but is not limited to, smart phones, tablet computers, e-book readers, laptop computers, desktop computers, and so on. When the terminal includes software, it can be installed in the above-mentioned various electronic devices, and can be implemented as a single or multiple software modules.
本申请的一些实施例中,第二用户上传的用户信息可包括与第二用户个人相关的信息,可包括但不限于:性别、年龄、地理位置、性格标签、爱好标签、个人照片等。这里,用户信息可以为具体的信息,例如“性别:男”,也可以 为模糊的信息,如“年龄:未知”,还可以为相对具体的信息,如“年龄:28-35岁”等。地理位置可用于确定社交用户的位置信息,位置信息可以按照区域级别如国家、城市、区、街道等划分,例如“中国,上海”,或者“上海,徐汇区”,还可以是具体的经纬度数据,如根据GPS系统、北斗定位系统等获得的定位数据等。性格标签用于描述社交用户对自己性格的评价,例如,某个第二用户给自己确定的性格标签为“开朗”,另一个第二用户上传的性格标签为“文静”等,在此,性格标签可包括多个描述性格特性的词语,如“开朗阳光自信”,又例如“内向温柔敏感”等。爱好标签用于描述第二用户的个人爱好,例如某个第二用户设定的爱好标签为“阅读”,另一个第二用户设定的爱好标签为“音乐”等,在此,爱好标签可包括多个表明个人爱好的词语,如“阅读音乐运动”,又例如“健身游泳社交”等。In some embodiments of the present application, the user information uploaded by the second user may include information related to the second user, including but not limited to: gender, age, geographic location, personality tags, hobby tags, personal photos, etc. Here, the user information can be specific information, such as "gender: male", or vague information, such as "age: unknown", or relatively specific information, such as "age: 28-35". Geographic location can be used to determine the location information of social users. Location information can be divided according to regional levels such as country, city, district, street, etc., such as "China, Shanghai", or "Shanghai, Xuhui District", or specific latitude and longitude data , Such as the positioning data obtained according to the GPS system, Beidou positioning system, etc. Personality tags are used to describe social users’ evaluations of their own personality. For example, a certain second user’s personality tag is “cheerful”, another second user’s personality tag is “wenjing”, etc. Here, personality Labels can include multiple words describing personality traits, such as "cheerful, sunny and confident", or "introverted, gentle and sensitive". The hobby label is used to describe the personal hobbies of the second user. For example, the hobby label set by a second user is "reading", and the hobby label set by another second user is "music". Here, the hobby label can be Including multiple words that indicate personal hobbies, such as "reading, music, sports," and "fitness, swimming, socializing," and so on.
本申请的一些实施例中,第二用户的用户信息还可包括虚拟资源额度,虚拟资源额度用于表明希望与该第二用户建立社交联系需要支付的虚拟资源的数量,该虚拟资源额度由第二用户预先设定,可由该第二用户进行调整。在此,虚拟资源的形式可以是多种多样的,如网上社区发行的某种虚拟货币等。在此,第二用户可根据自己的交友需求设定虚拟资源额度,不同的第二用户设定的资源价格可以相同,也可以不同。第二用户在上传用户信息时若没有设定虚拟资源额度,网络端可为该第二用户确定虚拟资源额度,例如可根据默认设置的虚拟资源额度为该第二用户进行设定。In some embodiments of the present application, the user information of the second user may also include a virtual resource quota. The virtual resource quota is used to indicate the number of virtual resources that need to be paid for establishing a social connection with the second user. The virtual resource quota is determined by the second user. The second user presets and can be adjusted by the second user. Here, the form of virtual resources can be diverse, such as a certain virtual currency issued by an online community. Here, the second user may set the virtual resource quota according to his own friend making needs, and the resource price set by different second users may be the same or different. If the second user does not set the virtual resource quota when uploading user information, the network can determine the virtual resource quota for the second user, for example, the virtual resource quota may be set for the second user according to the default virtual resource quota.
网络端在接收到第二用户上传的用户信息后,还可对上传的用户信息进行信息审核,信息审核可通过自动化方式,如根据预设的用户信息审核规则对上传的用户信息进行审核,也可通过人工方式,通过审核人员对上传的用户信息进行审核。信息审核通过以后,网络端将该用户信息作为可展示的用户信息,即可向第一终端发送该用户信息并进行展示。After receiving the user information uploaded by the second user, the network can also review the uploaded user information. Information review can be automated, such as reviewing the uploaded user information according to preset user information review rules. The uploaded user information can be reviewed manually by reviewers. After the information is reviewed and approved, the network can use the user information as displayable user information, and then send the user information to the first terminal and display it.
本申请的一些实施例中,网络端还可以接收第一终端发送的用户信息获取请求,并根据该请求获取目标用户信息,再将该目标用户信息发送至第一终端。在此,第一用户在希望进行交友时,通过第一终端向网络端发送用户信息获取请求,网络端根据接收到的该用户信息获取请求,为第一用户获取满足第一用户需求的目标用户信息,再将目标用户信息返回给第一终端向第一用户展示。In some embodiments of the present application, the network may also receive a user information acquisition request sent by the first terminal, acquire target user information according to the request, and then send the target user information to the first terminal. Here, when the first user wants to make friends, he sends a user information acquisition request to the network through the first terminal, and the network acquires target users that meet the needs of the first user according to the received user information acquisition request. Information, and then return the target user information to the first terminal to show the first user.
在此,第一终端发送的用户信息获取请求中可以包括检索信息,网络端可根据检索信息在全部的用户信息中检索,将检索的结果作为目标用户信息。在此,检索信息可包括但不限于如下内容:性别、年龄、地理位置、性格标签、爱好标签和资源价格等,检索信息可以为具体的信息,也可以为信息的集合或范围,例如,检索信息可以为“性别:女”,可以为“年龄:30-40岁”,可以为“性格:开朗 活泼”等;检索信息还可以包含多项检索条件,例如,检索信息可以包括“性别:男”和“性格:幽默外向”两项检索条件,检索信息还可以包括“性别:女”和“虚拟资源额度:20-50社交币”等。Here, the user information acquisition request sent by the first terminal may include retrieval information, and the network can retrieve all the user information according to the retrieval information, and use the retrieval result as the target user information. Here, the search information may include but is not limited to the following: gender, age, geographic location, personality tags, hobby tags, resource prices, etc. The search information can be specific information, or a collection or range of information, for example, search The information can be "gender: female", "age: 30-40 years old", "character: cheerful and lively", etc.; retrieval information can also include multiple retrieval conditions, for example, retrieval information can include "gender: male" "" and "Character: humorous outgoing" two search conditions, the search information can also include "gender: female" and "virtual resource quota: 20-50 social currency" and so on.
网络端获取检索信息后,将输入的检索信息在所有的用户信息中进行匹配,获取符合检索条件的目标用户信息,在此,符合条件的目标用户信息可以是一条用户信息,也可以是多条用户信息,如果检索信息中的检索条件过多,也可能会造成没有符合检索条件的用户信息的情况。After the network side obtains the search information, it matches the input search information among all user information to obtain the target user information that meets the search conditions. Here, the target user information that meets the conditions can be one piece of user information or multiple pieces of user information. User information, if there are too many search conditions in the search information, it may also result in no user information that meets the search conditions.
另外,如果第一终端发送的用户信息获取请求中不包括检索信息,则网络端可以将至少一条最新上传的用户信息确定为目标用户信息。在此,如果第一用户还没有确定将哪些类型的第二用户确定为自己的交友对象,可以随意浏览当前已经上传的用户信息,通过浏览来发现自己感兴趣的交友对象,网络端可将最新上传的多条用户信息作为目标用户信息发送给第一用户。In addition, if the user information acquisition request sent by the first terminal does not include retrieval information, the network can determine at least one piece of newly uploaded user information as target user information. Here, if the first user has not yet determined which types of second users to determine as his friends, he can browse the currently uploaded user information at will, browse to find the friends he is interested in, and the network can update the latest The uploaded pieces of user information are sent to the first user as target user information.
本申请的一些实施例中,网络端将目标用户信息发送至第一终端后,第一终端对目标用户信息进行展示。用户信息展示可在交友展示区域展示,交友展示区域可以超市中商品货架的形式展示用户信息,在交友展示区域中,可展示目标用户信息的所有内容,也可以只展示目标用户信息的部分信息,例如,可只展示目标用户信息中个人照片、年龄、地理位置等信息。此外,交友展示区域还可根据目标用户的设定条件确定是否向部分第一用户进行展示,例如,某个目标用户设定的条件为只向年龄在30-35岁的男性第一用户展示用户信息,则交友展示区域只向年龄在30-35岁的男性第一用户展示该目标用户的用户信息,在其他不符合条件的第一用户浏览交友展示区域时不展示该目标用户。In some embodiments of the present application, after the network sends the target user information to the first terminal, the first terminal displays the target user information. User information display can be displayed in the making friends display area. The making friends display area can display user information in the form of merchandise shelves in the supermarket. In the making friends display area, all contents of the target user information can be displayed, or only part of the target user information can be displayed. For example, only personal photos, age, geographic location and other information in the target user information can be displayed. In addition, the friendship display area can also determine whether to display to some first users according to the conditions set by the target user. For example, the condition set by a target user is to only show users to male first users aged 30-35. Information, the friendship display area only displays the user information of the target user to male first users aged 30-35, and does not display the target user when other first users who do not meet the conditions browse the friendship display area.
本申请的一些实施例中,第一用户浏览网络端发送的目标用户信息,根据自己的偏好选择其中的一部分目标用户信息所对应的社交用户作为发送交友意愿请求的对象,这部分社交用户为第二用户,是第一用户希望进行交友的对 象,第一用户向第二用户发送交友意愿请求。In some embodiments of the present application, the first user browses the target user information sent by the network, and selects a part of the target user information corresponding to the social user as the object to send the request for making friends according to his own preferences. This part of the social user is the first user. The second user is a target that the first user wants to make friends, and the first user sends a request for making friends to the second user.
在步骤S102中,网络端将第一终端对应的第一用户的虚拟资源账户中预设额度的虚拟资源转移至预设虚拟资源账户中。在此,预设额度为第二用户所设定的额度,第二用户可根据自己的交友意愿设定额度,例如如果某个第二用户的交友意愿较强,可将额度设置较低,使得虚拟资源账户中虚拟资源不太多的第一用户也能够实现额度的支付,从而可以向该第二用户发送交友意愿请求;如果某个第二用户的交友意愿较弱,可将额度设置较高,从而可以避免虚拟资源账户中虚拟资源较少的第一用户向自己发送交友意愿请求。因此,第二用户通过设置不同额度的虚拟资源,可以对想与自己进行交友的第一用户进行过滤,避免不符合自己交友意愿的第一用户的打扰。In step S102, the network transfers the virtual resource of the preset amount in the virtual resource account of the first user corresponding to the first terminal to the preset virtual resource account. Here, the preset limit is the limit set by the second user, and the second user can set the limit according to his willingness to make friends. For example, if a second user has a strong willingness to make friends, the limit can be set lower, so that The first user with not too many virtual resources in the virtual resource account can also realize the payment of the quota, so that the second user can send a request for making friends; if a second user's willingness to make friends is weak, the quota can be set higher Therefore, it is possible to prevent the first user with fewer virtual resources in the virtual resource account from sending a request for making friends to himself. Therefore, the second user can filter the first users who want to make friends with him by setting virtual resources with different quotas, so as to avoid the interruption of the first users who do not conform to their willingness to make friends.
本申请的一些实施例中,网络端可先根据预设额度的虚拟资源检查第一用户的虚拟资源账户,如果第一用户的虚拟资源账户中相应的虚拟资源不能够满足预设额度的虚拟资源,则通知第一用户所需虚拟资源不足,不能进行支付;如果第一用户的虚拟资源账户中相应的虚拟资源能够满足预设额度的虚拟资源,则对第一用户的虚拟资源账户中的虚拟资源进行转移。In some embodiments of the present application, the network may first check the virtual resource account of the first user according to the virtual resource of the preset quota. If the corresponding virtual resource in the virtual resource account of the first user cannot meet the virtual resource of the preset quota , The first user is notified that the required virtual resources are insufficient and cannot be paid; if the corresponding virtual resources in the first user’s virtual resource account can meet the preset amount of virtual resources, the virtual resource in the first user’s virtual resource account Resources are transferred.
本申请的一些实施例中,预设额度的虚拟资源的转移,具体可包括如下步骤:在第一终端对应的第一用户的虚拟资源账户中减少预设额度的虚拟资源,并在预设虚拟资源账户中增加预设额度的虚拟资源。在此,第一用户的虚拟资源账户可以有多个,分别对应不同类型的虚拟资源,例如不同币种的虚拟资源等,进行虚拟资源转移时,将同种类型的虚拟资源从第一用户的虚拟资源账户中转移至预设虚拟资源账户中。In some embodiments of the present application, the transfer of a preset amount of virtual resources may specifically include the following steps: reducing the preset amount of virtual resources in the virtual resource account of the first user corresponding to the first terminal, and A preset amount of virtual resources is added to the resource account. Here, there may be multiple virtual resource accounts of the first user, which correspond to different types of virtual resources, such as virtual resources of different currencies. When virtual resources are transferred, the same type of virtual resources are transferred from the first user’s Transfer from the virtual resource account to the preset virtual resource account.
在此,预设虚拟资源账户可以为暂时保管预设额度的虚拟资源的中间账户,也可以为第二用户的虚拟资源账户。预设虚拟资源账户为中间账户时,网络端可先将预设额度的虚拟资源从第一用户的虚拟资源账户中转移到中间账户中,在第一用户与第二用户成功建立社交联系后,再将中间账户中预设额度的虚拟资源转移到第二用户的虚拟资源账户中。预设虚拟资源账户为第二用户的虚拟资源账户时,网络端在第一用户与第二用户成功建立社交联系后,直接将第一用户的虚拟资源账户中预设额度的虚拟资源转移到第二用户的虚拟资源账户中。Here, the preset virtual resource account may be an intermediate account for temporarily storing a preset amount of virtual resources, or may be a virtual resource account of the second user. When the preset virtual resource account is an intermediate account, the network terminal can first transfer the virtual resource with the preset amount from the virtual resource account of the first user to the intermediate account. After the first user and the second user successfully establish a social connection, Then, the virtual resource of the preset amount in the intermediate account is transferred to the virtual resource account of the second user. When the preset virtual resource account is the virtual resource account of the second user, the network terminal directly transfers the virtual resource of the preset amount in the virtual resource account of the first user to the second user after the first user successfully establishes a social connection with the second user. 2. In the user's virtual resource account.
在步骤S103中,网络端根据第一终端发送的交友意愿请求,向第二用户对应的第二终端发送交友意愿通知信息。在此,交友意愿请求中可包括一个或多个交友对象,这些交友对象为第二用户,网络端向这些交友对象对应的第二终端发送交友意愿通知信息,交友意愿通知信息用于告知第二用户有第一用户向其发出了交友意愿请求,第二用户可通过交友意愿通知信息对相应的交友意愿请求进行处理,接受或拒绝该交友意愿请求。In step S103, the network terminal sends a notification message of the friendship intention to the second terminal corresponding to the second user according to the request for friendship intention sent by the first terminal. Here, the request for making friends may include one or more friends. These friends are second users. The network sends a notification message of the willingness to make friends to the second terminal corresponding to these friends. The notification information of the willingness to make friends is used to inform the second user. The user has the first user who has sent him a request for making friends, and the second user can process the corresponding request for making friends through the notification message of making friends, and accept or reject the request for making friends.
在此,网络端可将交友意愿通知信息以实时或非实时的方式发送至第二终端,在网络端负载不高时可采用实时方式,生成交友意愿通知信息后立即发送给第二终端,在网络端负载较高的情况下可采用非实时方法,将生成的交友意愿通知信息暂存一段时间再发送给第二终端,从而避免网络端的负载过高。Here, the network side can send the friendship intention notification information to the second terminal in real-time or non-real-time mode. When the network load is not high, the real-time method can be used to generate the friendship intention notification information and send it to the second terminal immediately. When the load on the network is high, a non-real-time method can be used to temporarily store the generated friendship intention notification information for a period of time before sending it to the second terminal, so as to avoid excessive load on the network.
在步骤S104中,网络端接收第二终端发送的对交友意愿通知信息的响应信息。在此,该响应信息可包括交友意愿接受信息或交友意愿拒绝信息。响应信息可由第二用户通过第二终端发送,也可由第二终端自动发送,例如第二用户未对交友意愿通知信息进行处理,第二终端在经过预设的自动回复时间后自动向网络端发送交友意愿拒绝信息等。In step S104, the network terminal receives the response message to the notification message of the friendship intention sent by the second terminal. Here, the response information may include information about making friends willing to accept or making friends willing to refuse information. The response information can be sent by the second user through the second terminal, or automatically sent by the second terminal. For example, if the second user does not process the notification information of the friendship intention, the second terminal automatically sends it to the network after the preset automatic reply time Friends willing to refuse information, etc.
交友意愿通知信息发送至第二终端后,第二用户可实时查看该通知信息,也可过一段时间再查阅该通知信息。第二用户查阅交友意愿通知信息后,根据自己的交友偏好确定是否接受,如果接受可对该交友意愿通知信息进行接受操作,否则可对该交友意愿通知信息进行拒绝操作。在此,第二用户可对第一用户的用户信息和交友附加信息进行综合考虑后作出决定。After the notification information of the friendship intention is sent to the second terminal, the second user can view the notification information in real time, or can view the notification information after a period of time. After the second user reads the notification information of the friend's willingness to make friends, he determines whether to accept it according to his own friend's preferences. If he accepts, he can accept the notification information of the friend's willingness to make friends; otherwise, he can reject the notification information of the friend's willingness. Here, the second user can make a decision after comprehensively considering the user information of the first user and the additional information about making friends.
第二终端可根据第二用户对交友意愿通知信息的接受操作生成交友意愿接受信息,或可根据第二用户对交友意愿通知信息的拒绝操作生成交友意愿拒绝信息,再将这些信息发送至网络端。The second terminal may generate friendship willingness acceptance information according to the second user's acceptance operation of the friendship intention notification information, or may generate friendship intention rejection information according to the second user's rejection operation of the friendship intention notification information, and then send the information to the network terminal .
本申请的一些实施例中,如果网络端接收到的响应信息为交友意愿拒绝信息,则网络端将预设虚拟资源账户中预设额度的虚拟资源转移至第一用户的虚拟资源账户中。在此,预设虚拟资源账户为暂时保管预设额度的虚拟资源的中间账户,第一用户向某个第二用户预先支付了虚拟资源,在该第二用户拒绝了第一用户的交友意愿请求之后,第一用户预先支付的虚拟资源会从中间账户退回到第一用户的虚拟资源账户中。In some embodiments of the present application, if the response message received by the network is the refusal message of making friends, the network transfers the virtual resource of the preset amount in the virtual resource account to the virtual resource account of the first user. Here, the preset virtual resource account is an intermediate account for temporarily storing a preset amount of virtual resources. The first user paid a second user for virtual resources in advance, and the second user rejected the first user’s request for making friends After that, the virtual resource prepaid by the first user will be returned from the intermediate account to the virtual resource account of the first user.
在步骤S105中,若网络端接收的响应信息为交友意愿接受信息,建立第一用户与发送交友意愿接受信息的第二终端对应的第二用户之间的社交联系。在此,网络端接收到某个第二终端发送的交友意愿接受信息,则说明该第二终端对应的第二用户愿意接受第一用户的交友意愿请求,因此可以建立该第二用户和第一用户之间的社交联系,两者可以进行社交互动。In step S105, if the response information received by the network is friendship willingness acceptance information, a social connection between the first user and the second user corresponding to the second terminal that sends the friendship willingness acceptance information is established. Here, if the network receives the friendship willingness acceptance information sent by a certain second terminal, it means that the second user corresponding to the second terminal is willing to accept the friendship willingness request of the first user, so the second user and the first user can be established. The social connection between users, the two can interact socially.
本申请的一些实施例中,在建立第一用户与发送交友意愿接受信息的第二终端对应的第二用户之间的社交联系之后,将预设虚拟资源账户中预设额度的虚拟资源转移至该第二用户的虚拟资源账户中。在此,预设虚拟资源账户为暂时保管预设额度的虚拟资源的中间账户,第一用户与该第二用户交友成功后,网络端将中间账户中预设额度的虚拟资源转移至该第二用户的虚拟资源账户中。In some embodiments of the present application, after establishing a social connection between the first user and the second user corresponding to the second terminal that sends the friendship acceptance information, the virtual resource of the preset virtual resource account is transferred to In the virtual resource account of the second user. Here, the preset virtual resource account is an intermediate account that temporarily keeps a preset amount of virtual resources. After the first user makes friends with the second user, the network transfers the preset amount of virtual resources in the intermediate account to the second user. In the user's virtual resource account.
本申请的一些实施例中,在建立第一用户与发送交友意愿接受信息的第二终端对应的第二用户之间的社交联系之后,还可以将第一用户的虚拟资源账户中预设额度的虚拟资源转移至发送交友意愿接受信息的第二终端对应的第二用户的虚拟资源账户中。In some embodiments of the present application, after establishing the social connection between the first user and the second user corresponding to the second terminal that sends the friend-intention acceptance information, the preset quota in the virtual resource account of the first user may also be set. The virtual resource is transferred to the virtual resource account of the second user corresponding to the second terminal that sends the friendship acceptance information.
本申请的一些实施例中,建立第一终端对应的第一用户与发送交友意愿接受信息的第二终端对应的第二用户之间的社交联系,具体来说,是将第一终端对应的第一用户加入到发送交友意愿接受信息的第二终端对应的第二用户的交友聊天群中,该交友聊天群由该第二用户负责进行管理,第一用户加入到该第二用户的交友聊天群后,第一用户可以参加交友聊天群中的群聊,例如就某个话题进行讨论,展示自己的性格、爱好、生活经历等,从而加深第一用户与第二用户之间的了解,提升两者之间的社交关系。In some embodiments of the present application, establishing a social connection between the first user corresponding to the first terminal and the second user corresponding to the second terminal that sends the friendship willingness to accept information, specifically, the first terminal corresponding to the first terminal A user joins the friendship chat group of the second user corresponding to the second terminal that sends the friendship willingness to accept information, the friendship chat group is managed by the second user, and the first user joins the second user’s friendship chat group Later, the first user can participate in group chats in the friendship chat group, such as discussing a certain topic, showing their personality, hobbies, life experience, etc., so as to deepen the understanding between the first user and the second user, and improve both Social relations between people.
本申请的一些实施例中,将第一用户加入到第二用户的交友聊天群中,可采用同步加入或异步加入的方式,同步加入即网络端接收到第二终端发送的交友意愿接受信息后,实时将第一用户加入到该第二终端对应的第二用户的交友聊天群中;异步加入即网络端接收到第二终端发送的交友意愿接受信息后,向第一用户对应的第一终端发送相应的交友成功信息,交友成功信息中包括交友聊天群的加入信息,第一用户可根据该加入信息加入该第二终端对应的第二用户的交友聊天群。In some embodiments of the present application, the first user can be added to the second user’s friendship chat group by synchronously joining or asynchronously joining. Synchronous joining means that after the network receives the friendship willingness acceptance message sent by the second terminal , The first user is added to the friend chat group of the second user corresponding to the second terminal in real time; Asynchronous joining means that the network receives the friend willingness acceptance message sent by the second terminal and sends it to the first terminal corresponding to the first user Sending the corresponding friendship success information, the friendship success information includes joining information of the friendship chat group, and the first user can join the friendship chat group of the second user corresponding to the second terminal according to the joining information.
此外,网络端还可以接收第一用户发送的粉丝圈消息,并将该粉丝圈消息在第二用户的粉丝圈中展示,在此,粉丝圈类似朋友圈,第二用户的粉丝圈中的消息来自第二用户的粉丝发布的粉丝圈消息,这里第二用户的粉丝是所有通过向第二用户转移虚拟资源后加入交友聊天群的第一用户,第二用户通过查阅自己的粉丝圈来了解粉丝的动态,加深对自己的每个粉丝的了解。In addition, the network can also receive the fan circle message sent by the first user, and display the fan circle message in the fan circle of the second user. Here, the fan circle is similar to the circle of friends, and the message in the fan circle of the second user Fan circle messages posted by fans of the second user, where the fans of the second user are all the first users who joined the friendship chat group by transferring virtual resources to the second user. The second user learns about fans by consulting his fan circle , Deepen the understanding of each of his fans.
网络端还可以接收第一用户发送的聊天消息,该聊天消息的目标为第二用户,再将该聊天信息发送至第二用户,在此,第一用户可以与第二用户进行私下聊天,第一用户向第二用户发送私聊消息,第二用户接收到私聊消息后可进行相应的回应,从而进行两者之间的聊天沟通。The network can also receive a chat message sent by the first user. The target of the chat message is the second user, and then send the chat information to the second user. Here, the first user can chat with the second user privately. A user sends a private chat message to the second user, and the second user can respond accordingly after receiving the private chat message, so as to communicate between the two.
本申请的一些实施例中,网络端还可以监测第二用户的个人空间的变化,将个人空间的变化信息推送至第一用户。在此,第二用户的个人空间可包括但不限于个人信息、生活动态信息、网络阅读信息等内容。个人动态信息可例如生活照片、出行信息等。网络阅读信息可例如阅读的网络文章、发表的网络文章评论、转发的网络文章等。由于第二用户是第一用户感兴趣的社交用户,第一用户对第二用户的关注度较高,往往希望能及时得知第二用户的状态变化,因此及时将第二用户的个人空间变化信息推送至第一用户,可及时满足第一用户的关注需求,增加对第二用户的了解。In some embodiments of the present application, the network terminal may also monitor changes in the personal space of the second user, and push information about changes in the personal space to the first user. Here, the personal space of the second user may include, but is not limited to, personal information, life dynamic information, network reading information, and other content. Personal dynamic information can be, for example, life photos, travel information, etc. The network reading information may, for example, read network articles, published network article comments, forwarded network articles, and so on. Since the second user is a social user that the first user is interested in, the first user has a high degree of attention to the second user, and often hopes to know the status change of the second user in time, so the personal space of the second user is changed in time Pushing the information to the first user can meet the first user's attention needs in time and increase the understanding of the second user.
本申请的一些实施例中,网络端还可以接收第一用户发送的好友添加请求,好友添加请求的目标为第二用户,并将好友添加请求发送至第二用户,再根据第二用户发送的接受信息,建立第一用户与第二用户间的好友关系。在此,第一用户和第二用户通过群聊、私聊、粉丝圈消息、个人空间变化信息等对彼此有了深入的了解之后,可以通过加好友将两者之间的社交关系提升为好友关系,两者成为好友后可进行更加深入的沟通与交互,例如可进行线下的交流与约会等。这里,第一用户可向第二用户发送好友添加请求,第二用户接收到好友添加请求后可决定是否进行确认,如果第二用户觉得两者之间的了解还不够,可拒绝好友添加请求;如果第二用户同意好友添加请求,可对该请求进行确认,两者成为社交好友。In some embodiments of the present application, the network may also receive a friend addition request sent by the first user. The target of the friend addition request is the second user, and send the friend addition request to the second user, and then according to the request sent by the second user Accept the information and establish a friend relationship between the first user and the second user. Here, after the first user and the second user have an in-depth understanding of each other through group chats, private chats, fan circle messages, personal space changes, etc., the social relationship between the two can be promoted to friends by adding friends Relationship, after the two become friends, they can have more in-depth communication and interaction, such as offline communication and dating. Here, the first user can send a friend addition request to the second user, and the second user can decide whether to confirm after receiving the friend addition request. If the second user feels that the understanding between the two is not enough, he can reject the friend addition request; If the second user agrees to the friend addition request, the request can be confirmed, and the two become social friends.
另外,需要说明的是,步骤S101、步骤S102、步骤S103、步骤S104与步骤S105之间的顺序关系只是示例,并非是限制性的,它们之间顺序关系可根 据具体实现的需求进行调整。In addition, it should be noted that the sequence relationship between step S101, step S102, step S103, step S104, and step S105 is only an example, and is not restrictive. The sequence relationship between them can be adjusted according to specific implementation requirements.
本申请的一些实施例还提供了一种设备,该设备包括用于存储计算机程序指令的存储器和用于执行程序指令的处理器,其中,当该计算机程序指令被该处理器执行时,触发该设备执行前述用于交友的方法。Some embodiments of the present application also provide a device, which includes a memory for storing computer program instructions and a processor for executing the program instructions, wherein when the computer program instructions are executed by the processor, the The device executes the aforementioned method for making friends.
本申请的一些实施例还提供了一种计算机可读介质,其上存储有计算机可读指令,所述计算机可读指令可被处理器执行以实现前述用于交友的方法。Some embodiments of the present application also provide a computer-readable medium having computer-readable instructions stored thereon, and the computer-readable instructions can be executed by a processor to implement the aforementioned method for making friends.
综上所述,本申请提供的方案能够接收第一终端发送的针对第二用户的交友意愿请求,并将第一终端对应的第一用户的虚拟资源账户中预设额度的虚拟资源转移到预设虚拟资源账户中,再根据该交友意愿请求对第二用户进行通知,如果有第二用户接受该交友意愿请求,则建立第一用户与接受该交友意愿的第二用户之间的社交联系,并将预设虚拟资源账户中的预设额度的虚拟资源转移到接受该交友意愿的第二用户的虚拟资源账户中,从而实现了有交友意愿的社交用户之间的交友,并且通过沟通交互提升了双方之间的了解,避免社交用户交友的盲目性,节省了社交用户寻找交友对象的时间,提高了交友的效率。In summary, the solution provided by this application can receive the request for making friends with the second user sent by the first terminal, and transfer the virtual resources of the preset amount in the virtual resource account of the first user corresponding to the first terminal to the pre- In the virtual resource account, the second user is notified according to the request for making friends. If a second user accepts the request for making friends, a social connection between the first user and the second user who accepts the request for making friends is established. And transfer the virtual resource of the preset amount in the preset virtual resource account to the virtual resource account of the second user who accepts the willingness to make friends, so as to realize the friendship between social users who are willing to make friends, and improve through communication and interaction This improves the understanding between the two parties, avoids the blindness of social users in making friends, saves the time for social users to find friends, and improves the efficiency of making friends.
需要注意的是,本申请可在软件和/或软件与硬件的组合体中被实施,例如,可采用专用集成电路(ASIC)、通用目的计算机或任何其他类似硬件设备来实现。在一个实施例中,本申请的软件程序可以通过处理器执行以实现上文所述步骤或功能。同样地,本申请的软件程序(包括相关的数据结构)可以被存储到计算机可读记录介质中,例如,RAM存储器,磁或光驱动器或软磁盘及类似设备。另外,本申请的一些步骤或功能可采用硬件来实现,例如,作为与处理器配合从而执行各个步骤或功能的电路。It should be noted that this application can be implemented in software and/or a combination of software and hardware, for example, it can be implemented by an application specific integrated circuit (ASIC), a general purpose computer or any other similar hardware device. In an embodiment, the software program of the present application may be executed by a processor to realize the steps or functions described above. Similarly, the software program (including related data structure) of the present application can be stored in a computer-readable recording medium, such as RAM memory, magnetic or optical drive or floppy disk and similar devices. In addition, some steps or functions of the present application may be implemented by hardware, for example, as a circuit that cooperates with a processor to execute each step or function.
另外,本申请的一部分可被应用为计算机程序产品,例如计算机程序指令,当其被计算机执行时,通过该计算机的操作,可以调用或提供根据本申请的方法和/或技术方案。而调用本申请的方法的程序指令,可能被存储在固定的或可移动的记录介质中,和/或通过广播或其他信号承载媒体中的数据流而被传输,和/或被存储在根据所述程序指令运行的计算机设备的工作存储器中。在此,根据本申请的一个实施例包括一个设备,该设备包括用于存储计算机程序指令的存储器和用于执行程序指令的处理器,其中,当该计算机程序指令被该处理器执行时,触发该设备运行基于前述根据本申请的多个实施例的方法和/或技术方 案。In addition, a part of this application can be applied as a computer program product, such as computer program instructions, when executed by a computer, through the operation of the computer, the method and/or technical solution according to the application can be invoked or provided. The program instructions that call the method of this application may be stored in a fixed or removable recording medium, and/or be transmitted through a data stream in a broadcast or other signal-bearing medium, and/or be stored in a The program instructions run in the working memory of the computer equipment. Here, an embodiment according to the present application includes a device including a memory for storing computer program instructions and a processor for executing the program instructions, wherein, when the computer program instructions are executed by the processor, trigger The operation of the device is based on the aforementioned methods and/or technical solutions according to multiple embodiments of the present application.
对于本领域技术人员而言,显然本申请不限于上述示范性实施例的细节,而且在不背离本申请的精神或基本特征的情况下,能够以其他的具体形式实现本申请。因此,无论从哪一点来看,均应将实施例看作是示范性的,而且是非限制性的,本申请的范围由所附权利要求而不是上述说明限定,因此旨在将落在权利要求的等同要件的含义和范围内的所有变化涵括在本申请内。不应将权利要求中的任何附图标记视为限制所涉及的权利要求。此外,显然“包括”一词不排除其他单元或步骤,单数不排除复数。装置权利要求中陈述的多个单元或装置也可以由一个单元或装置通过软件或者硬件来实现。For those skilled in the art, it is obvious that the present application is not limited to the details of the foregoing exemplary embodiments, and the present application can be implemented in other specific forms without departing from the spirit or basic characteristics of the application. Therefore, no matter from which point of view, the embodiments should be regarded as exemplary and non-limiting. The scope of this application is defined by the appended claims rather than the above description, and therefore it is intended to fall into the claims. All changes in the meaning and scope of the equivalent elements of are included in this application. Any reference signs in the claims should not be regarded as limiting the claims involved. In addition, it is obvious that the word "including" does not exclude other units or steps, and the singular does not exclude the plural. Multiple units or devices stated in the device claims can also be implemented by one unit or device through software or hardware.

Claims (11)

  1. 一种用于交友的方法,其中,该方法包括:A method for making friends, wherein the method includes:
    接收第一终端发送的以第二用户为对象的交友意愿请求;Receiving a request for making friends sent by the first terminal targeting the second user;
    将所述第一终端对应的第一用户的虚拟资源账户中预设额度的虚拟资源转移至预设虚拟资源账户中,所述预设额度为所述第二用户设定的额度;Transferring a preset quota of virtual resources in a virtual resource account of a first user corresponding to the first terminal to a preset virtual resource account, where the preset quota is a quota set by the second user;
    根据所述交友意愿请求,向所述第二用户对应的第二终端发送交友意愿通知信息;Sending, according to the request for making friends with a willingness to make friends, to the second terminal corresponding to the second user;
    接收所述第二终端发送的对所述交友意愿通知信息的响应信息,所述响应信息包括交友意愿接受信息或交友意愿拒绝信息;Receiving response information to the notification information of the friendship intention sent by the second terminal, the response information including the acceptance information of the friendship intention or the information of the refusal intention of the friendship;
    若所述响应信息为交友意愿接受信息,建立所述第一用户与发送所述交友意愿接受信息的第二终端对应的第二用户之间的社交联系。If the response information is friendship acceptance information, a social connection between the first user and a second user corresponding to the second terminal that sends the friendship acceptance information is established.
  2. 根据权利要求1所述的方法,其中,该方法还包括:The method according to claim 1, wherein the method further comprises:
    接收至少一个第二终端上传的用户信息。Receive user information uploaded by at least one second terminal.
  3. 根据权利要求2所述的方法,其中,该方法还包括:The method according to claim 2, wherein the method further comprises:
    接收所述第一终端发送的用户信息获取请求,并根据所述请求获取目标用户信息;Receiving a user information acquisition request sent by the first terminal, and acquiring target user information according to the request;
    将所述目标用户信息发送至所述第一终端。Sending the target user information to the first terminal.
  4. 根据权利要求3所述的方法,其中,接收所述第一终端发送的用户信息获取请求,并根据所述请求获取目标用户信息,包括:The method according to claim 3, wherein receiving the user information obtaining request sent by the first terminal, and obtaining target user information according to the request, comprises:
    接收所述第一终端发送的用户信息获取请求,所述用户信息获取请求中包括检索信息;Receiving a user information acquisition request sent by the first terminal, where the user information acquisition request includes retrieval information;
    根据所述检索信息在所述用户信息中检索,获取目标用户信息。Search in the user information according to the search information to obtain target user information.
  5. 根据权利要求3所述的方法,其中,接收所述第一终端发送的用户信息获取请求,并根据所述请求获取目标用户信息,包括:The method according to claim 3, wherein receiving the user information obtaining request sent by the first terminal, and obtaining target user information according to the request, comprises:
    接收所述第一终端发送的用户信息获取请求;Receiving a user information acquisition request sent by the first terminal;
    将至少一条最新上传的所述用户信息确定为目标用户信息。At least one piece of newly uploaded user information is determined as target user information.
  6. 根据权利要求1所述的方法,其中,建立所述第一终端对应的第一用户与发送所述交友意愿接受信息的第二终端对应的第二用户之间的社交联系,包括:The method according to claim 1, wherein establishing a social connection between a first user corresponding to the first terminal and a second user corresponding to the second terminal that sends the friendship acceptance information comprises:
    将所述第一终端对应的第一用户加入到所述发送所述交友意愿接受信息的第二终端对应的第二用户的交友聊天群中。The first user corresponding to the first terminal is added to the friendship chat group of the second user corresponding to the second terminal that sends the friendship acceptance information.
  7. 根据权利要求1所述的方法,其中,该方法还包括:The method according to claim 1, wherein the method further comprises:
    在建立所述第一用户与发送所述交友意愿接受信息的第二终端对应的第二用户之间的社交联系之后,将所述预设虚拟资源账户中预设额度的虚拟资源转移至所述第二用户的虚拟资源账户中。After establishing the social connection between the first user and the second user corresponding to the second terminal that sent the friendship acceptance information, the virtual resource of the preset amount in the preset virtual resource account is transferred to the In the virtual resource account of the second user.
  8. 根据权利要求1所述的方法,其中,该方法还包括:The method according to claim 1, wherein the method further comprises:
    若所述响应信息为交友意愿拒绝信息,将所述预设虚拟资源账户中预设额度的虚拟资源转移至所述第一用户的虚拟资源账户中。If the response message is the refusal message of making friends, the virtual resource of the preset amount in the preset virtual resource account is transferred to the virtual resource account of the first user.
  9. 根据权利要求1所述的方法,其中,将所述第一用户的虚拟资源账户中预设额度的虚拟资源转移至预设虚拟资源账户中,包括:The method according to claim 1, wherein transferring a preset amount of virtual resources in a virtual resource account of the first user to a preset virtual resource account comprises:
    在建立所述第一用户与发送所述交友意愿接受信息的第二终端对应的第二用户之间的社交联系之后,将所述第一用户的虚拟资源账户中预设额度的虚拟资源转移至所述发送所述交友意愿接受信息的第二终端对应的第二用户的虚拟资源账户中。After establishing the social connection between the first user and the second user corresponding to the second terminal that sent the friendship acceptance information, the virtual resource of the preset amount in the virtual resource account of the first user is transferred to In the virtual resource account of the second user corresponding to the second terminal that sends the friendship acceptance information.
  10. 一种设备,该设备包括用于存储计算机程序指令的存储器和用于执行程序指令的处理器,其中,当该计算机程序指令被该处理器执行时,触发该设备执行权利要求1至9中任一项所述的方法。A device comprising a memory for storing computer program instructions and a processor for executing the program instructions, wherein when the computer program instructions are executed by the processor, the device is triggered to execute any of claims 1 to 9 The method described in one item.
  11. 一种计算机可读介质,其上存储有计算机可读指令,所述计算机可读指令可被处理器执行以实现如权利要求1至9中任一项所述的方法。A computer-readable medium having computer-readable instructions stored thereon, and the computer-readable instructions can be executed by a processor to implement the method according to any one of claims 1 to 9.
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