WO2020204743A1 - Procédé et système de rétribution sur internet - Google Patents

Procédé et système de rétribution sur internet Download PDF

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Publication number
WO2020204743A1
WO2020204743A1 PCT/RU2019/000210 RU2019000210W WO2020204743A1 WO 2020204743 A1 WO2020204743 A1 WO 2020204743A1 RU 2019000210 W RU2019000210 W RU 2019000210W WO 2020204743 A1 WO2020204743 A1 WO 2020204743A1
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WIPO (PCT)
Prior art keywords
user
identifier
content
account
address
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PCT/RU2019/000210
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English (en)
Russian (ru)
Inventor
Александр Анатольевич КУЗЬМИН
Original Assignee
Александр Анатольевич КУЗЬМИН
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Priority to PCT/RU2019/000210 priority Critical patent/WO2020204743A1/fr
Publication of WO2020204743A1 publication Critical patent/WO2020204743A1/fr

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Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/04Payment circuits
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/08Payment architectures
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q20/00Payment architectures, schemes or protocols
    • G06Q20/38Payment protocols; Details thereof

Definitions

  • This technical solution generally relates to the field of computing, and in particular to methods and systems for the implementation of reward on a unique verifiable identifier (hereinafter referred to as identifier) on the Internet or any other network in general, on social networks and other open and closed platforms with such identifiers.
  • identifier unique verifiable identifier
  • Prior art patent US8583164B2 “Reward-Based Access to Media Content” (patentee: Sony Mobile Communications Inc), which describes a reward-based content use process in which shared mobile devices are rewarded for sharing access to media content with one or more requesting mobile devices.
  • the requesting mobile device requests the wireless communication system to access the multimedia content via the shared mobile device.
  • the content provider identifies the mobile sharing device with the desired multimedia content for the requesting mobile device.
  • the requesting mobile device requests and accesses the desired media content via the mobile sharing device. Accounting the unit associated with the content provider accumulates a reward for the user of the shared mobile device, which rewards the user for providing the requesting mobile device with access to media content.
  • the technical problem or problem solved in this technical solution is the implementation of the reward on the identifier on the Internet.
  • the technical result is to improve the reliability of the implementation of the reward for any identifier on the Internet for the user, which is achieved through the implementation of user verification.
  • the specified technical result is achieved due to the implementation of a method for implementing a reward for any identifier on the Internet, in which at least one first user from his client device is obtained from at least one content identifier for rewarding the second user who owns the identifier ; generate at least one new electronic wallet associated with the identifier obtained in the previous step for the second user to whom the identifier belongs; receive from at least one first user funds to the generated electronic wallet; receive to the server at least one request to withdraw funds from the second user; a verification code or instructions are sent from the server to carry out verification via the data transmission channel to the identifier specified by the second user, and in case of successful verification, the second user is shown a withdrawal page on the graphical user interface, with the balance and withdrawal rules, a field for entering the address of his electronic wallet or bank card numbers.
  • a content URL and a set of content hashtags identifying an object in the content and / or a user profile on the Internet are used as the content identifie
  • the electronic wallet is implemented as a cryptocurrency electronic wallet.
  • each new electronic wallet (address) for each new reward transaction is generated based on xPub.
  • the electronic wallet is encrypted.
  • funds are received from the first user to the generated electronic wallet in the form of cryptocurrency or fiat money using a bank card.
  • his email address is confirmed through a code sent to his email address or mobile phone number, or through a call.
  • a key pair is created for this account, and the public key is stored on the server as the address of the wallet associated with this account, and the private key is encrypted using a password selected by the user and stored in local storage browser or generated on the client.
  • the identifier of the second user to which the code is sent verification for withdrawal of funds is an email address and / or a mobile phone number, and / or a unique username on a social network, and / or a unique username in a messenger.
  • the second user places the verification code sent to him in the service account where the content and / or his photo or video image is posted with the spoken comments indicated in the verification email and the document in expanded form, and / or subscribes to the account of the specified service.
  • FIG. 1 shows an example of an implementation of a method for rewarding a unique verifiable identifier on the Internet in the form of a block diagram.
  • FIG. 3 shows an embodiment of copying a content or profile URL from a social network.
  • User 210 copies the URL, pastes it into the service, adds a reward amount, makes a payment.
  • FIG. 2 shows an exemplary implementation of the unique verifiable identifier reward system on the Internet in the form of a block diagram.
  • FIG. 4 shows an example of implementation of a computing system that implements this technical solution.
  • a system means a computer system, a computer (electronic computer), CNC (numerical control), PLC (programmable logic controller), computerized control systems and any other devices capable of performing a given, well-defined sequence of operations (actions, instructions), centralized and distributed databases, smart contracts.
  • command processor an electronic unit or an integrated circuit (microprocessor) executing machine instructions (programs), a smart contract, an Ethereum virtual machine (EVM), or the like.
  • a command processor reads and executes machine instructions (programs) from one or more storage devices.
  • Data storage devices can be, but are not limited to, hard disks (HDD), flash memory, ROM (read only memory), solid-state drives (SSD), optical drives.
  • a program is a sequence of instructions for execution by a computer control device or command processing device.
  • the reward in this technical solution means the transfer of funds, the accrual of points, bonuses, cashback, miles, etc., as well as changing an entry in any distributed or centralized database.
  • This technical solution can be applied to any identifier on the Internet, including, but not limited to, such social networks as Instagram, YouTube, Reddit, etc.
  • FIG. 1 A method for rewarding a unique verifiable identifier on the Internet is shown in block diagram form in FIG. 1.
  • the system 200 receives to the server 230 from at least one user 210 from his client device a URL link for the reward, which contains an identifier (for example, the Internet address of the profile, content or object in the content, as shown in FIG. 2.
  • URL site or page address
  • URL is a special form designation of an individual address of a resource on the Internet.
  • a resource can be understood as a site, a separate document on the site (page), file, account (account), message or image, etc.
  • content generation geolocation can be obtained (for example, a cafe in which a photo or video was taken, or, for example, geographic coordinates).
  • entity markup for example, timestamps within the content, selected objects in the content and binding to them.
  • the user 210 logs into the web application or mobile application, not limited to a nickname on a social network or a link to content, finds, for example, the lnstagram account of another user 220, who owns these resources. On the user account page 220 (or content), you can see information about the user (or about the content) 220:
  • the user 210 can create a new object for reward by making a link to an element of any content on the Internet 240. To do this, it is necessary to select an area on the image (hereinafter, for a video service like Youtube - also indicate the time on the video where the object appears ). The user 210 then generates a unique set of hashtags within the service for the content object. In some implementations, the user 210 fills in additional fields that describe the object - the place of formation content, description, contact details, etc. After that, the selected object becomes available to other users of the service as an independent entity, to which rewards can be transferred as well as to the account or the content itself.
  • the user 210 then clicks a button on the web or mobile application to reward, then selects a reward method (eg, bitcoin, or payment by credit card, or physically sending a courier with a gift to the user, etc.) ).
  • a reward method eg, bitcoin, or payment by credit card, or physically sending a courier with a gift to the user, etc.
  • the user 210 needs to enter his email address, after which it is confirmed through a code sent to the email address or mobile phone number, or through a call being made.
  • the confirmed email address is stored in a database on the server 230 along with information about the award.
  • the user 210 can provide a link to the content for which he is rewarding, his nickname on the social network, and leave a comment.
  • the user 210 To continue creating a payment, for example, with a cryptocurrency, the user 210 must pass a test, for example a captcha, after which he can click on the "Rau" button.
  • a test for example a captcha
  • user 210 When making a reward in cryptocurrency (for example, in BTC), user 210 does not enter the amount of the reward, since he will still make a payment from his wallet and indicate the amount there.
  • the user 210 When rewarding in fiat currency, the user 210 immediately indicates the amount.
  • a new separate electronic wallet (address) associated with a specific URL or other identifier is generated for each reward event.
  • the electronic wallet may be implemented as a bitcoin wallet.
  • Bitcoin can be used as the main financial instrument for the reward subsystem.
  • Rewards can be accepted by the following types of funds receipt: Bitcoin, Fiat (bank card).
  • Each new electronic wallet (address) for a new identifier is generated based on xPub, which is an extended part of the wallet's public key (extended public key).
  • the primary wallet has a main xPub and each new account (address) is an extension of that main xPub.
  • Each new open (public) bitcoin e-wallet address is created based on the xPub wallet.
  • a system Bitcoin wallet For each identifier in the technical solution system, a system Bitcoin wallet (xpub) generates. The addresses of this Bitcoin wallet are used to receive funds or other funds by the recipient or the recipient of the reward for his profile, content or objects within the content, as well as for any other reasons. The private keys from such wallets are stored in the data store of system 200.
  • the offline script generates an array of extended public / private keys for system wallets (for example, 100,000 each) from the provided dataset using BIP44 derivation.
  • An array of extended public keys is placed in a pool on server 230. Extended public keys from this pool are assigned to social user profiles and used to generate bitcoin addresses to receive rewards. The pool of addresses is replenished as it is spent (for example, after assigning the first 75,000).
  • a record on the correspondence between the extended public key and the identifier is created at the first request to generate an address for sending a reward. This correspondence is stored locally in the database and in a separate smart contract in the public Ethereum blockchain or any other, but not limited to.
  • the wallet address is always taken from the smart contract.
  • the system also provides the user 210 with a personal Bitcoin wallet that is logically linked to his social network account or any other verifiable identifier.
  • a server core (sometimes called an engine) is used, which is located on server 230.
  • the user receives on his client device 210 from the server 230 a pre-generated private key (for example, the user chooses a password and the system stores the key in encrypted form in the local storage in the browser), or a private key generated immediately on the client.
  • a pre-generated private key for example, the user chooses a password and the system stores the key in encrypted form in the local storage in the browser, or a private key generated immediately on the client.
  • the user 210 When paying in cryptocurrency, the user 210 is shown a payment page with the details for making a payment: the address of the rewarded person, the amount of the reward (optional), a QR code with the ability to load the BIP70 payment request into his wallet by clicking or scanning.
  • User 210 pays the request for payment with his wallet. If user 210's wallet does not support the BIP-70 payment request or does not have the ability to scan the QR code, then he manually copies the bitcoin address and reward amount to his wallet and carries out the transaction.
  • the payment address is generated once and linked to the user's profile. The address is generated from xpub, which is specified in the service settings. The connection between the address and the user profile is recorded in the Ethereum smart contract or any other.
  • the user 210 is shown in the web application (or native application) the ID of the transaction, if he has not left the page before confirming it, a confirmation of the completed transaction is sent to e-mail.
  • System 200 automatically converts fiat money into cryptocurrency with a commission and charges rewards in cryptocurrency, such as bitcoin.
  • Direct payment purchase of cryptocurrency to the address of the system account owner and a separate transfer of commission
  • System 200 stores fiat payment details in a database along with the cryptocurrency transaction (including commission information).
  • a fiat-to-cryptocurrency conversion transaction ID is returned to user 210.
  • the fact of payment is recorded in the database on the server 230 with the following data: transaction ID, profile, link to content, timestamp, reward amount, e-mail address of the user who made the reward.
  • All payment information is sent to the email address specified when making a reward. If the system 200 database contains a confirmed email address of the owner of the account to which the reward was made, the system sends a payment information letter to him too. Until the moment of withdrawal, the user's funds are in the system 200 in the cold storage wallet (eng. Cold wallet).
  • the reward user 210 who received the transaction ID can check to see if the transferred funds have been credited to the account balance. To do this, he can enter the transaction ID on the main page of the web application, where the account itself or the content URL is entered. If in the system 200 in the database this transaction was credited to an account, the user 210 is shown a page of that account with the corresponding message.
  • the system 200 does not have this transaction in the database, it is shown a message that information about the transaction has not yet arrived in the system and prompts the user to click a button to synchronize the system 200 database with the BTC blockchain. To start this operation, the user must pass verification, for example, using captcha.
  • system 200 does the following:
  • each payment is directed to a newly created unique address from an extended public key assigned to an account in system 200; • the server core matches the transaction in which the first user 210 commits a transaction for content with an event triggered in Explorer;
  • the system 200 implements the function of checking the balance by the user at various levels.
  • the user must pass a computer test used to determine who the user of the system is: a human or a computer (captcha, English CAPTSNA - Completely Automated Public Turing test to tell Computers and Humans Apart - a fully automated public Turing test to distinguish computers and people) to protect the server from DDoS attacks.
  • a computer test used to determine who the user of the system is: a human or a computer (captcha, English CAPTSNA - Completely Automated Public Turing test to tell Computers and Humans Apart - a fully automated public Turing test to distinguish computers and people) to protect the server from DDoS attacks.
  • the system makes an RPC call to the server to request the current balance on the account address and a list of recent transactions.
  • the balance can also be checked when preparing BIP-70 requests. All requests for withdrawal of funds (English claim) from the account wallet are placed in a special queue and the administrator periodically manually or automatically makes payments according to these requests.
  • the administrator's application when preparing BIP-70 request data, checks the correspondence of the account balance in the base and in the BTC blockchain by sending a packet of corresponding addresses to the server. Also, additional checks are carried out to ensure that the account has funds for withdrawing funds and the correspondence of the withdrawal address to the address stored in the Ethereum smart contract or any other for this user account.
  • lost transactions can be re-viewed in the system 200.
  • the administrator of the system 200 has the ability to re-view transactions manually or automatically according to a predetermined schedule and criteria.
  • the correspondence of balances and transactions in the system 200 database is checked according to the current state of the BTC blockchain.
  • the application receives information about balances and transactions for several accounts by sending a bunch of corresponding addresses to the server.
  • the implementation of the reward on the object in the content is as follows. After receiving a URL link to the content from the user, a field for entering a hashtag and a description of the object is displayed in the graphical user interface with the ability to add a content image. After that, the user adds the above hashtags and descriptions that most fully and accurately describe the required object in the content in his opinion. Then the user enters the reward amount in the appropriate field, after which the payment is made.
  • the content object can be described in the key: value format, i.e. the name of the object and its short description. If the content already has objects, then the system prompts the user for input (choose from existing ones or enter your own).
  • the second user 220 can withdraw funds from an automatically generated electronic or bitcoin wallet for him.
  • the second user 220 is informed by sending a message to an email address attached to his social network account or resource.
  • the user 220 does not have an email address (for example, an object in the content that is not a user of a social network)
  • he must either check his electronic wallet himself, if it exists, or he will be informed by users who formed the content with his participation (photo or video image, any other identifiable reference).
  • the user 220 searches through the web application for an identifier - a username, a profile, a link to a specific content or object in the content, as well as other unique identifiers.
  • the user 220 To access the balance and the option to withdraw funds from his account, the user 220 needs to verify himself. If the amount of rewards is greater than or equal to a predetermined value, for example $ 10, then the withdrawal option becomes available.
  • a personal electronic wallet is created for each account / identifier (profile, username) in social networks and other platforms with similar identifiers. To activate your wallet, the account owner must go through the same verification as when withdrawing funds. If verification is successful, the web application creates a key pair for this account. The public key is stored on server 230 as the wallet address associated with that account. The private key is encrypted with a password selected by the user 220 (payment password) and stored in the local storage of the browser.
  • the payment password must meet security requirements (for example, at least 8 characters, alfanumeric, etc.).
  • the account owner is warned by the system to save payment password and mnemonics in a safe place.
  • basic operations for example, such as send, receive, balance
  • operations are signed by his key on the browser side and executed on server 230.
  • the account holder can use his activated wallet to withdraw rewards (English claim). In some implementations, this address is the default address for such transactions.
  • Verification of the user 220 for withdrawal of funds is carried out as follows.
  • the service sends verification instructions to the email address specified by the user 220.
  • the user 220 must subscribe (“follow”) the account of the service described in this technical solution on the social network and enter the specified passphrase with a comment on a specific post on behalf of his account.
  • the robot automatically checks for a comment with a passphrase and the account balance in the system.
  • the robot detects the coincidence of the actions specified in the instructions with the actions performed by the user 220, then the user 220 is sent a second letter by e-mail, confirming the success of the verification and an offer to follow the link (click the button directly in the text of the letter received by e-mail). By clicking, you are redirected to a one-session personal account, where you select the withdrawal method, enter the address (bank card data), amount, etc. Everything ends by clicking the Withdraw button. If the verification is successful, the request is queued for withdrawing funds, and a letter is sent to the user 220 about the timing of the payment. After such verification, the e-mail address is considered confirmed and is stored in the database. It can be used to send notifications to the account owner (about incoming rewards, for example).
  • the account owner can change the linked email address at the next withdrawal or at any time.
  • the owner of the account in the content of which this object is highlighted, searches for this object independently and provides evidence of its identification (for example, photographs him with a passport and a piece of paper with a hashtag / hashtags, or is photographed against his background with a hashtag, if it is an inanimate object).
  • the claim is reviewed manually by the service administrator, who may offer to provide additional evidence to authenticate the object.
  • An e-wallet is created for an object in the same way as for an account, if it can register in the service itself and undergo verification. When paying further rewards, 25% of interest is transferred to the account wallet, and 75% - to the object's wallet.
  • the URL is further indicated by a user searching for the availability of a reward in the system by content, profile in a social network, an object in the content.
  • the username is indicated (the user's nickname on the social network, or the URL of specific content, or x3UTer / URL + xaujT3r of an object in the content.
  • the server 230 receives a message that the comment does not match the one sent in the email, if the comment is not posted according to the instructions specified in the verification email, or if the withdrawing account did not subscribe to the service account, then a message is displayed - the server did not detect your execution verification requirements for you as the account owner, please repeat the procedure so that we can identify you as the account owner.
  • this solution may be implemented as a computing system 400 that includes one or more of the following components:
  • a processing component 401 comprising at least one processor 402
  • the processing component 401 generally controls all operations of the system 400, such as generating a set of content hashtags for the user, and also controls the display, phone call, data transfer, camera operation, and recording operation of the user's mobile communications device.
  • Processing module 401 may include one or more processors 402 that implement instructions to complete all or part of the steps of the above methods.
  • the processing module 401 may include one or more modules for convenient interaction between other processing modules 401 and other modules.
  • the processing module 401 may include a multimedia module for convenient, easy interaction between the multimedia component 405 and the processing component 401.
  • Memory 403 is configured to store various types of data to support the operation of system 400, such as a user profile database. Examples of such data include instructions from any application or method, contact information, address book data, messages, images, videos, etc., all of which operate on system 400. Memory 403 may be implemented as any type of volatile storage device, non-volatile storage device, or a combination thereof, for example, static random access memory (SRAM),
  • SRAM static random access memory
  • EEPROM Electrically Erasable Programmable Read Only Memory
  • EPROM Erasable Programmable Read Only Memory
  • EPROM Programmable Read Only Memory
  • ROM Read Only Memory
  • Magnetic Memory Flash Memory
  • Magnetic Disk Magnetic Disk or Optical Disk, and others, not limited to.
  • the multimedia component 405 includes a screen providing an output interface to the player with a system 400 that may be installed on a mobile communication device by a user and a user.
  • the screen may be a liquid crystal display (LCD) or a touch panel (TP). If the screen includes a touch panel, the screen may be implemented as a touch screen for receiving input from a user.
  • the touchpad includes one or more touch sensors in terms of gestures, touching and sliding the touchpad. The touch sensor can not only sense the user's touch border or swipe gesture, but also detect the length of time and pressure associated with touch and slip operation.
  • the multimedia component 405 includes one front camera and / or one rear camera. When the system 400 is in an operating mode, such as shooting mode or video mode, the front camera and / or the rear camera can receive media data from the outside. Each front camera and rear camera can be one fixed lens optical system, or can have focal length or optical zoom.
  • the audio component 406 is configured to output and / or input an audio signal.
  • the audio component 406 includes a single microphone (MIC) that is configured to receive an external audio signal when the system 400 is in a mode of operation such as a call mode, a recording mode, and a speech recognition mode.
  • the resulting audio signal can be further stored in memory 403 or routed to data transfer component 409.
  • the audio component 406 also includes one speaker configured to output an audio signal.
  • An input / output (I / O) interface 407 provides an interface between the processing component 401 and any peripheral interface module.
  • the above peripheral interface module may be a keyboard, steering wheel, button, etc. These buttons may include, but are not limited to, a start button, a volume button, a start button, and a lock button.
  • the sensor component 408 comprises one or more sensors and is configured to provide various aspects of assessing the state of the system 400.
  • the sensor component 408 can detect on / off states of the system 400, the relative position of components, such as a display and a keypad, of a single component. system 400, the presence or absence of contact between the user and the system 400, and the orientation or acceleration / deceleration and temperature change of the system 400.
  • the sensor component 408 comprises a proximity sensor configured to detect the presence of an object in the vicinity when there is no physical contact.
  • the sensor component 408 contains an optical sensor (for example, a CMOS or CCD image sensor) configured to be used in a rendering application.
  • sensor component 408 comprises an acceleration sensor, gyroscope sensor, magnetic sensor, pressure sensor, or temperature sensor.
  • Communication component 409 is configured to facilitate wired or wireless communication between system 400 and other devices.
  • System 400 can access a wireless network based on a communication standard such as WiFi, 2G, 3G, 5G, or a combination thereof.
  • the communication component 409 receives a broadcast signal or broadcast associated information from an external broadcast control system via a broadcast channel.
  • communication component 409 comprises a Near Field Communication (NFC) module to facilitate near field communication.
  • NFC Near Field Communication
  • the NFC module may be based on radio frequency identification (RFID) technology, infrared data association (IrDA) technology, ultra-wideband (UWB) technology, Bluetooth (BT) technology, and other technologies.
  • RFID radio frequency identification
  • IrDA infrared data association
  • UWB ultra-wideband
  • Bluetooth Bluetooth
  • system 400 may be implemented by one or more Application-Specific Integrated Circuits (ASICs), Digital Signal Processors (DSPs), Digital Signal Processing Units (DSPs), Programmable Logic Devices (PLDs), a logic chip programmed into operating conditions (FPGA), controller, microcontroller, microprocessor or other electronic components, and can be configured to implement the album display method.
  • ASICs Application-Specific Integrated Circuits
  • DSPs Digital Signal Processors
  • DSPs Digital Signal Processing Units
  • PLDs Programmable Logic Devices
  • FPGA logic chip programmed into operating conditions
  • controller microcontroller
  • microprocessor or other electronic components and can be configured to implement the album display method.
  • a nonvolatile computer-readable medium includes instructions also provided, for example, memory 403 includes instructions where instructions are executed by processor 401 of system 400 to implement the automated design methods for a multimodal freight service described above.
  • a non-volatile computer-readable medium can be a ROM, random access memory (RAM), compact disc, magnetic tape, floppy disks, optical storage devices, and the like.
  • Computing system 400 may include a display interface that transmits graphics, text, and other data from a communications infrastructure (or from a framebuffer, not shown) for display on a multimedia component 405.
  • Computing system 400 further includes input devices or peripherals.
  • Peripheral devices may include one or more devices for interacting with a user's mobile communications device, such as a keyboard, microphone, wearable device, camera, one or more audio speakers, and other sensors.
  • Peripheral devices can be external or internal to the user's mobile communications device.
  • a touchscreen can display, typically graphics and text, and also provides a user interface (such as, but not limited to, a graphical user interface (GUI)) through which a user can interact with the user's mobile communication device, such as access and interact with applications running on the device.
  • GUI graphical user interface
  • All blocks used in the system can be implemented with electronic components used to create digital integrated circuits, which is obvious to a person skilled in the art. Not limited to, can be used microcircuits, the logic of which is determined during the manufacture, or programmable logic integrated circuits (FPGA), the logic of which is set through programming.
  • FPGA programmable logic integrated circuits
  • programmers and debugging environments are used that allow you to set the desired structure of a digital device in the form of a circuit diagram or a program in special languages hardware descriptions: Verilog, VHDL, AHDL, etc.
  • FPGAs programmable logic controllers
  • BMCs basic matrix crystals
  • ASICs are specialized custom large integrated circuits (LSIs), which are significantly more expensive for small-scale and single-piece production.
  • the FPGA itself consists of the following components:
  • Blocks can also be implemented with read-only memory devices.
  • aspects of the present technical solution may be implemented as a system, method, or computer program product. Accordingly, various aspects of the present technical solution may be implemented solely as hardware, as software (including application software, and so on) or as an embodiment combining software and hardware aspects, which in general may be referred to as a "module” , “System” or “architecture”. In addition, aspects of the present technical solution may take the form of a computer program product implemented on one or more computer-readable media having computer-readable program code that is implemented thereon. [0075] Any combination of one or more computer readable media can also be used.
  • the computer-readable storage medium can be, without limitation, an electronic, magnetic, optical, electromagnetic, infrared, or semiconductor system, apparatus, device, or any suitable combination thereof. More specifically, examples (non-exhaustive list) of a computer-readable storage medium include: electrical connection using one or more wires, a portable computer diskette; hard disk, random access memory (RAM), read-only memory (ROM), erasable programmable read-only memory (EPROM or Flash memory), fiber optic connection, compact disk read-only memory (CD-ROM), optical storage device, magnetic storage device, or any combination of the above.
  • a computer-readable storage medium can be any flexible storage medium that can contain or store a program for use by the system itself, device, apparatus, or in connection therewith.
  • Program code embedded in a computer-readable medium may be transmitted using any medium, including, without limitation, wireless, wired, fiber optic, infrared, and any other suitable network or combination of the above.
  • Computer program code for performing operations for the steps of the present technical solution may be written in any programming language or combinations of programming languages, including an object-oriented programming language such as Java, Smalltalk, C ++, and so on, and conventional procedural programming languages such as programming language "C" or similar programming languages.
  • the program code can be executed on the user's computer in whole, in part, or as a separate software package, partially on the user's computer and partially on the remote computer, or completely on the remote computer.
  • the remote computer can be connected to the user's computer through any type of network, including a local area network (LAN), a wide area network (WAN), or a connection to an external computer (for example, over the Internet using ISPs).
  • LAN local area network
  • WAN wide area network
  • ISPs Internet Protocol Security Services
  • These computer program instructions may also be stored on a computer-readable medium that can control a computer other than a programmable data processing device or other devices that function in a particular way, such that the instructions stored on the computer-readable medium create a device including instructions that perform the functions / actions indicated in the block diagram and / or diagram.

Abstract

L'invention concerne un procédé pour effectuer une rétribution selon un quelconque identifiant unique sur le réseau Internet, lequel consiste à obtenir d'au moins un premier utilisateur et depuis son dispositif client au moins un identifiant de profil, de contenu ou d'objet dans le contenu afin d'effectuer une rétribution en fonction de celui-ci pour un second utilisateur auquel appartient l'identifiant; générer au moins un nouveau porte-monnaie électronique associé à l'identifiant obtenu lors de l'étape précédente pour le second utilisateur auquel appartient l'identifiant; obtenir d'au moins un premier utilisateur des moyens financiers sur le porte-monnaie électronique généré; obtenir sur un serveur au moins une demande de retrait de moyens financiers du second utilisateur; envoyer vers le serveur un code de vérification sur un canal de transmission de données de l'identifiant désigné par le second utilisateur; dans le cas d'une vérification réussie, présenter au second utilisateur une page de retrait de moyens sur une interface graphique d'utilisateur avec un bilan et des règles de retrait, un champ de saisie d'adresse de son porte-monnaie électronique ou un numéro de carte bancaire.
PCT/RU2019/000210 2019-04-02 2019-04-02 Procédé et système de rétribution sur internet WO2020204743A1 (fr)

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Publication number Priority date Publication date Assignee Title
RU2013158683A (ru) * 2011-06-07 2015-07-20 Виза Интернешнл Сервис Ассосиэйшн Устройства, способы и системы токенизации конфиденциальности платежей
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