WO2020161376A1 - Golf match authentication process and device allowing it to be applied - Google Patents

Golf match authentication process and device allowing it to be applied Download PDF

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Publication number
WO2020161376A1
WO2020161376A1 PCT/ES2020/070080 ES2020070080W WO2020161376A1 WO 2020161376 A1 WO2020161376 A1 WO 2020161376A1 ES 2020070080 W ES2020070080 W ES 2020070080W WO 2020161376 A1 WO2020161376 A1 WO 2020161376A1
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WO
WIPO (PCT)
Prior art keywords
bracelet
ball
verification
golf
movement
Prior art date
Application number
PCT/ES2020/070080
Other languages
Spanish (es)
French (fr)
Inventor
Constantino Torres Carcelén
Original Assignee
Golf Stake Company, S.L.
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Golf Stake Company, S.L. filed Critical Golf Stake Company, S.L.
Publication of WO2020161376A1 publication Critical patent/WO2020161376A1/en

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B24/00Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F21/00Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
    • G06F21/30Authentication, i.e. establishing the identity or authorisation of security principals
    • G06F21/31User authentication
    • G06F21/32User authentication using biometric data, e.g. fingerprints, iris scans or voiceprints

Definitions

  • the invention relates to a process and a device for verifying golf games by authenticating the player and the game.
  • Player authentication comprises a series of steps that verify consistency between a series of parameters. If inconsistency is detected between some parameters and others, the system cannot authenticate the user or the hit.
  • two or more people can compete without physically attending the game, being able to play on the same field but at different times or also compete from different fields, knowing the level of the field and the level of the player, through a handicap system balancing the player level, you can compare games from different fields and player levels.
  • the GolfSense and Zepp reproduce the swing in 3D on the mobile phone informs about the tournament and championship agenda, the GolfShip allows results to be shared on social networks but without verification of their authenticity, the TomTom Golfer or the FreeCaddie that present information about golf courses. Golf. None of them allow to verify and authenticate a game.
  • Patent US2016310820A1 (DUNLOP SPORTS) system and method for sports monitoring and training that links the different player accessories (bracelet, clubs, glove, ball) wirelessly to obtain, through integrated sensors, information on the movement of the hit (swing: hand position, wrist rotation, head position, etc.), distances reached, position of the ball and player on the course or number of strokes per hole.
  • the electronic bracelet includes: accelerometer, gyroscope, GPS, haptic module, microphone, wireless communications module and battery. This patent does not contemplate elements of verification of the batch or process to that effect.
  • Patents US2017007902A1 Kerat MFG CORP
  • W02016200547A1 MICROSOFT TECHNOLOGY. Neither refers to a golf game verification process or devices (or combination of devices) for the specific purpose of verifying a golf game.
  • Patent US2017038848A1 (FITBIT INC) describes a system and method for sports monitoring (including golf) and biometric user identification based on a "wearable” that comprises; accelerometer, gyroscope, GPS, camera, haptic vibration, status information LEDs, wireless communication modules, sound sensor, and that facilitates the information captured to a portable mobile device or to a remote computer or server.
  • the bracelet allows the athlete to be identified by biometric parameters and detects their removal from the wrist by means of an optical sensor incorporated in the clasp, which allows the user to be authenticated in the exercise of their activity. No combination of devices or processes to verify the user during an entire game is described in this patent.
  • Patent US2018214758A1 for monitoring and locating golf balls based on an electronic ball with accelerometer, gyroscope, and wireless communications module linked to a portable device to transmit information on its relative position, as well as information on the player's swing .
  • the option to transmit this information to an external server opens.
  • the system makes it possible to detect if the ball has entered a hole.
  • This patent does not refer to the combination of different parameters for the absolute verification of the batch.
  • Patent US2017164152A1 (GOLFSWELL) is a player movement analysis and management system that uses a personal electronic ball geoscorer for the allocation and billing of times of use of the facilities.
  • the electronic geomarker records the position of the ball and can be linked wirelessly to a portable mobile device to transmit said information to an external server. Also in this case, different parameters are not combined to verify the player or the stroke.
  • Patent US2013128022A1 (BLAST MOTION INC) is a device for capturing movements in the sport of golf. Through the use of sensors (accelerometer, gyroscope, GPS, etc.), the device can determine if the club has hit the golf ball through the vibrations generated, as well as compare valid swing styles in order to avoid counting wrong shots . The information captured can be stored locally for consultation and viewing or sent to a remote server for sharing on a social network.
  • This patent does not make a process of combining different parameters to determine, for consistency between all of them, that there are no irregularities in the game or in the person who plays it.
  • the invention object of this patent does not seek to improve the practice of golf or the analysis of movements to improve them, but rather the combination of a series of data to identify a player and a game, preventing any type of irregularity from being committed.
  • authentication we mean the verification of both the identity of the player and the movements and strategic moments of a game; hitting the ball, running the ball or entering the hole among others.
  • the device comprises: 1. A bracelet on one of the player's upper extremities, preferably attached to the wrist and is a bracelet, wristband or watch type, among others.
  • a server where user and game data is collected and managed.
  • a mobile device with a camera and a specific application.
  • the authentication process independently collects a series of parameters and verifies their consistency, in addition to relating them to the previously authenticated player.
  • bracelet and ball are linked, making it possible to determine the coherence of the data obtained by one and the other. It will be coherent that the bracelet being in the optimum point of final hitting position, the movement of the ball begins or, for example, that the beginning of the movement of the ball coincides with the moment in which the sound of the stick is detected when hitting the ball . If the ball begins its movement at a time other than the sound of the club or the optimal final hitting point, the system will detect an inconsistency.
  • the bracelet is previously linked to the player so that its replacement or manipulation is not possible without the system detecting it.
  • the geomarker it will be useful in the case of having to move the ball temporarily or in case of its loss, since it will maintain the position of the ball so that it can be replaced.
  • Bracelet any suitable element to be attached to the player's arm, preferably in the wrist area.
  • the bracelet comprises a gyroscope, an accelerometer, a GPS and a sonar as well as means to link to the ball (or in its case to the geomarker).
  • Inviolable closure Bracelet lock that discriminates between the opening and closing positions. To separate the bracelet from the user, the tamper evident closure must be opened and detected by the system.
  • Optimum hitting point Position and location of the bracelet at the moment when the club is in the ideal position to hit. We take as a reference the point of preparation for hitting, registered by the accelerometer and gyroscope, as the optimum initial hitting point, to which the accelerometer and gyroscope must return in the hitting maneuver at the optimum final hitting point.
  • the golf game verification procedure is a cycle that includes identifying the user, verifying that it is that user who plays the game, verifying the consistency of a series of parameters and verifying that the ball has reached the final point. The process comprises the following stages:
  • Sub-stage of closure and activation of the bracelet during which, after verifying the closure, the bracelet is activated and connected with the other elements of the device, at least with the mobile device with camera and with the specific application.
  • Biometric patterns are obtained with the mobile device's camera using the specific application.
  • the bracelet emits a code, for example light, unique and suitable to identify the exact moment the photograph was taken.
  • the photograph, of the palm of the hand and the wrist comprises the biometric patterns and the code and is sent to the server to compare them with the existing biometric patterns of the player and verify their identity.
  • This position determination can be carried out by any known positioning system, such as GPS.
  • the optimal hitting point of the user can be characterized.
  • the optimal hitting point we take as a reference the point of preparation to hit, registered by the accelerometer and gyroscope of the bracelet, as the optimum point to which the accelerometer and gyroscope should return.
  • the striking movement is divided into two phases, a loading phase (up and back movement) and a discharge phase (lowering and forward movement)
  • the optimal initial hitting point is determined as the one recorded by the accelerometer of the bracelet at the beginning of the load movement, that is, the point of preparation for hitting.
  • Distance between bracelet and ball vertical, horizontal or transverse: comparing the point that the bracelet registers in the preparation of the hit or start of the loading movement with that of the point registered by the bracelet when the ball starts its movement, we can compare the distance of these points with respect to the ball. If both points are not equivalent, it means that the hit has not been made correctly since the distance between the bracelet and the ball are different in both points. These points do not necessarily have to be located exactly in the same place or coincide, but simply be equivalent to the distance between the bracelet and the ball.
  • the position of the ball remains static, so we can take as a reference any point different from the one analyzed provided that when comparing both (the preparation point and the final hitting point) the reference point is the same.
  • Loading and unloading movement comparing the movements made by the user from the beginning of the hitting movement until it hits the ball, we can find an optimal situation from which the user can hit the ball.
  • the parameters that can be used, all or some, to determine whether or not there are inconsistencies are:
  • a different vertical distance between the bracelet and the ball at the optimal initial hitting point and at the final hitting optimum point would be detected by the system as inconsistency and irregularity.
  • the distance with the ball will be that between the ball and the point that the accelerometer and gyroscope registers when the upward or loading movement begins. If the accelerometer, after marking the starting point, performs an ascent or loading movement but while descending or unloading, at the moment the ball begins its movement, the vertical distance of the accelerometer with respect to the ball is substantially different, its position at the moment the load movement starts, the system will detect an inconsistency.
  • Rotation of the wrist Check if the rotation of the wrist is compatible with the movement of the club to cause the ball to hit.
  • the verticality of the bracelet at the optimal striking point should be similar to that of the position of the preparation of the shot. If at the beginning of the movement of the ball the bracelet is not in a position and at a point similar to that of the preparation of the shot, it will be detected by the system as incoherence. To determine what is considered substantially different, the system configures a tolerance margin for each player. Parameters outside that tolerance margin will be considered substantially different, and the blow cannot be validated in that case.
  • Vibration At the moment of the blow there are vibrations that are detected with the bracelet. If there is no match between the vibration and the start of the ball's movement, it is detected by the system as an inconsistency.
  • Video or image recording media, recorded by the user's own bracelet, would be an optional method to visualize that it is indeed the user who generates the hit to the ball.
  • a volume detection device in the environment such as sonar, can complement the authentication of the hit by verifying that there is no person in the player's environment who could interfere with the game.
  • the ball After the hit, the ball progressively slows down until it stops.
  • the speed of the ball is analyzed at each moment in such a way that if an anomalous variation occurs, such as an acceleration of the ball or a constant speed for a long period of time, the system detects it as an irregularity.
  • the ball enters the hole it makes a characteristic swirling movement that is picked up by the accelerometer and, by being in contact with the GPS bracelet, the position of the hole can be determined.
  • the depth of the hole can be measured.
  • the system detects them as incoherence.
  • the system detects it as incoherence.
  • the existence of any inconsistency in any of the stages leads the system to not being able to validate the action in which the inconsistency was detected.
  • the user's games are stored and a profile of his game is generated that identifies him and makes his impersonation difficult, classifying him as a trusted player.
  • the games of all users are being recorded to be able to compare and check the movements of a user with the rest of the users to examine in depth those parameters that go outside the usual norm and make impersonation even more difficult.
  • the system can include an electronic geomarker that is positioned in the place of the ball, connecting both via wireless, without this geomarker being able to move since it has an accelerometer that records the movement, until the geomarker is exchanged with the ball again to continue the game. Any irregularity in this exchange would be detected by the system. After each hit, bracelet and ball lose the connection that they regain shortly after.
  • the device that allows applying this authentication process of a party comprises:
  • a bracelet with an inviolable closure that includes:
  • Means to capture volumes in the environment such as sonar.
  • Means to communicate and synchronize with the ball Means to communicate and synchronize with the ball.
  • It may comprise means for capturing sound, image or vibration.
  • the ball comprises:
  • An accelerometer to determine the start of movement and speed at all times. Means to exchange information with the bracelet.
  • a piezoelectric some particles that hit it to produce electricity and a circuit that collects and stores it in batteries.
  • an electronic geomarker that includes a geolocator and means to exchange information with the ball.
  • This geo-marker can temporarily substitute the ball in case it is necessary to remove it from the field of play to, for example, facilitate the shot of another player.
  • FIGURE 1 shows, in diagram, the different elements of the device and the communications between them and thus we find: The bracelet (1), the golf ball (2), the mobile device (3) with a camera that includes the specific application, the server (4) where the player's data and other data of interest are found, the geolocation system (5) linked to the wristband and the electronic geomarker (6) that replaces the ball in position if necessary .
  • the invention relates both to the process for authenticating golf games, and to the device that allows it to be executed.
  • the device comprises:
  • a bracelet comprising:
  • F Means to emit a visual code that determines the moment of obtaining the biometric patterns.
  • An element for transmitting and receiving data wirelessly in this case Bluetooth.
  • a ball comprising:
  • a circuit comprising batteries, a piezoelectric and a piezoelectric striker material.
  • a mobile device comprising a camera and a specific application, in connection with the server and with the bracelet.
  • a server where player and game data are stored.
  • the mobile device with the camera and with the application initially collects the user's identification data (biometric patterns) by means of a photograph of the palm of the hand and wrist and contrast them with the existing ones on the server.
  • the bracelet that emits a unique code accrediting the moment in which the photograph is taken is also reflected, preventing, for example, from being photographed or the hand of another person or even the photograph of the hand of another person.
  • the bracelet is related to the ball and the mobile device, the ball is related to the bracelet and, where appropriate, to the geomarker and the mobile device is related to the bracelet and to the server.
  • the bracelet identifies the player, preventing him from impersonating.
  • the bracelet also receives data from the ball, especially acceleration, deceleration, location and landing on the hole.
  • This bracelet is in connection with the mobile device to upload the data to the server and make the appropriate consistency checks.
  • the game authentication process has the following stages:
  • Sub-stage of closure and activation of the bracelet that includes a) verification of the closure of the bracelet, b) the activation of the bracelet, c) the connection of the bracelet with at least the application installed on the mobile device and that manages the camera .
  • Substage of identification of the user that includes a) obtaining a photograph of the palm of the hand and the wrist in which the biometric patterns and a code that the bracelet emits at that moment are shown b) the sending of the photograph to the server c ) the verification of the biometric patterns with the existing ones of the player d) verification of the moment of taking the photograph through the code of the bracelet and if there is no inconsistency between the data obtained and those existing on the server, e) verification of the user's identity.
  • connection is through a wireless system such as bluetooth.
  • the movements of that ball are linked to the application and the server through the bracelet.
  • the ball will be irreplaceable except for loss or damage, in which case a new ball will be registered from its last position recorded by the bracelet.
  • 3.- A third stage of verification of the user's position, with the GPS of the bracelet. This position of the user must be consistent with the position of the ball and the starting and ending positions of the holes on the course where it is played.
  • the striking movement is divided into two phases, one for loading and the other for unloading.
  • the optimal initial hitting point is the one registered by the accelerometer of the bracelet when starting the loading movement, that is, the point of preparation for hitting.
  • the movement of loading and unloading is compared to find similarities between both.
  • the start of the ball's movement is considered as the moment that determines the optimal final hitting point.
  • the optimum point of initial hitting is compared with the optimum point of the final hit that must coincide.
  • the parameters that can be used, all or some, to determine whether or not there are inconsistencies are the following:
  • Rotation of the wrist Check if the rotation of the wrist is compatible with the movement of the club to cause the ball to hit. If it is incompatible, the system will detect an inconsistency. Inclination of the bracelet: the verticality of the bracelet at the optimum final hitting point must be equivalent to that of the optimum initial hitting point. Otherwise it will be detected by the system as inconsistency.
  • the system configures a tolerance margin for each player.
  • the parameters that are outside this tolerance margin will be considered substantially different, taking it as an inconsistency.
  • Vibration At the moment of the blow there are vibrations that are detected with the bracelet. If there is no coincidence between the vibration and the start of the ball movement, it is detected by the system as an incoherence and irregularity.
  • Video or image recording media, recorded by the user's own bracelet would be an optional method to visualize that it is indeed the user who generates the hit to the ball.
  • the sonar of the bracelet complements the authentication of the hit, verifying that there is no person in the player's environment who could interfere with the game. If there is, the system would detect an irregularity.
  • the ball After the hit, the ball progressively slows down until it stops. If there is an anomalous variation of the speed decrease or a constant speed for a long period of time, the system detects it as an irregularity.
  • the swirling motion that the ball makes as it enters the hole is picked up by the accelerometer and, by being in contact with the GPS bracelet, the position of the hole can be determined.
  • the depth of the hole can be measured.
  • the system detects an irregularity.
  • the existence of an inconsistency or an irregularity prevents the system from validating the coup.
  • the user's games are being registered in a database and they are generating profiles -of game, movements, position, speeds or distances among other data- of that user that identify him and make his impersonation more difficult.
  • the system includes an electronic position marker that is temporarily positioned in the place of the ball, connecting the ball and the geo marker wirelessly and exchanging between them, without this geo marker being able to move since it has an accelerometer. that records the movement, until the geomarker is exchanged with the ball again to continue the game.

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Abstract

The invention relates to a golf match verification process comprising a step of authenticating a user so that he or she cannot be substituted during the game; a step of verifying strokes, for which data are obtained independently by means of different devices and are analysed so that they are consistent with one another; and a final step for each hole, in which it is verified that the movements of the ball are consistent with natural entry into the hole. To apply this method, the device comprises a wristband with a tamper-resistant closure, which is connected to the ball and a specific application installed on a mobile device, which is connected to a server. The wristband comprises means for connecting to the application and to the ball, and an accelerometer, gyroscope, geolocator, sonar, microphone and video camera. The ball comprises an accelerometer and means for connecting to the wristband. The device optionally comprises a geomarker.

Description

PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF Y DISPOSITIVO QUE PERMITE GOLF GAME AUTHENTICATION PROCESS AND DEVICE THAT ALLOWS
APLICARLO Apply it
La invención se refiere a un proceso y un dispositivo para verificar partidas de golf mediante la autentificación del jugador y de la partida. The invention relates to a process and a device for verifying golf games by authenticating the player and the game.
La autentificación del jugador comprende una serie de etapas que verifican la coherencia entre una serie de parámetros. Si se detecta incoherencia entre unos parámetros y otros el sistema no puede autenticar al usuario o el golpe. Player authentication comprises a series of steps that verify consistency between a series of parameters. If inconsistency is detected between some parameters and others, the system cannot authenticate the user or the hit.
Así, dos o más personas puedan competir sin concurrir físicamente en la partida, pudiendo jugar en el mismo campo pero en distintos momentos o también competir desde distintos campos pues conociendo el nivel del campo y el nivel del jugador, a través de un sistema de hándicap que equilibra el nivel del jugador, se pueden comparar partidas de diferentes campos y niveles de jugador. Thus, two or more people can compete without physically attending the game, being able to play on the same field but at different times or also compete from different fields, knowing the level of the field and the level of the player, through a handicap system balancing the player level, you can compare games from different fields and player levels.
También se permite hacer un listado fiable de jugadores y partidas por lo que se posibilitan competiciones múltiples y diferidas en tiempo y lugar. It is also allowed to make a reliable list of players and games, so multiple and deferred competitions are possible in time and place.
Pertenece al sector de los procesos y dispositivos para el control de actividades deportivas. It belongs to the sector of processes and devices for the control of sports activities.
ANTECEDENTES DE LA INVENCION BACKGROUND OF THE INVENTION
No se conocen otros dispositivos ni procesos para verificar partidas ni jugadores de golf, aunque hay dispositivos que se acercan a los que podrían utilizarse en la presente invención. No other devices or processes are known for verifying golf games or players, although there are devices that come close to those that could be used in the present invention.
En el mercado: In the market:
GolfSense y Zepp reproduce en 3D en el móvil el swing, el GolfAlert informa de la agenda de torneos y campeonatos, el GolfShip permite compartir resultados en redes sociales pero sin verificación de su autenticidad, el TomTom Golfer o el FreeCaddie que presentan información sobre campos de golf. Ninguna de ellas permite verificar y autenticar una partida. GolfSense and Zepp reproduce the swing in 3D on the mobile phone, the GolfAlert informs about the tournament and championship agenda, the GolfShip allows results to be shared on social networks but without verification of their authenticity, the TomTom Golfer or the FreeCaddie that present information about golf courses. Golf. None of them allow to verify and authenticate a game.
De la literatura de patentes encontramos: From the patent literature we find:
Patente US2016310820A1 (DUNLOP SPORTS) sistema y método para monitorización y entrenamiento deportivo que vincula los diferentes accesorios del jugador (pulsera, palos, guante, pelota) de forma inalámbrica para obtener, mediante sensores integrados, información sobre el movimiento de golpeo (swing: posición de las manos, rotación de la muñeca, posición de la cabeza, etcétera), distancias alcanzadas, posición de la pelota y jugador en el campo o número de golpes por hoyo. La pulsera electrónica comprende: acelerómetro, giroscopio, GPS, módulo háptico, micrófono, módulo de comunicaciones inalámbricas y batería. Esta patente no contempla elementos de verificación de la partida ni proceso al efecto. Patent US2016310820A1 (DUNLOP SPORTS) system and method for sports monitoring and training that links the different player accessories (bracelet, clubs, glove, ball) wirelessly to obtain, through integrated sensors, information on the movement of the hit (swing: hand position, wrist rotation, head position, etc.), distances reached, position of the ball and player on the course or number of strokes per hole. The electronic bracelet includes: accelerometer, gyroscope, GPS, haptic module, microphone, wireless communications module and battery. This patent does not contemplate elements of verification of the batch or process to that effect.
Patentes US2017007902A1 (KARSTEN MFG CORP) y W02016200547A1 (MICROSOFT TECHNOLOGY). Ninguna se refiere a un proceso de verificación de partidas de golf ni a dispositivos (o combinación de dispositivos) con la finalidad específica de verificar una partida de golf. Patents US2017007902A1 (KARSTEN MFG CORP) and W02016200547A1 (MICROSOFT TECHNOLOGY). Neither refers to a golf game verification process or devices (or combination of devices) for the specific purpose of verifying a golf game.
Patente US2017038848A1 (FITBIT INC) describe un sistema y método de monitorización deportiva (incluido el golf) e identificación biométrica de usuario basado en un "wearable" que comprende; acelerómetro, giroscopio, GPS, cámara, vibración háptica, LEDs de información de estado, módulos de comunicaciones inalámbricas, sensor de sonido, y que facilita la información captada a un dispositivo móvil portátil o a un equipo remoto o servidor. La pulsera permite identificar al deportista mediante parámetros biométricos y detecta su retirada de la muñeca mediante un sensor óptico incorporado en el cierre, lo que permite autenticar al usuario en el ejercicio de su actividad. No se describen en esta patente combinación de dispositivos o procesos para verificar al usuario durante toda una partida. Patent US2017038848A1 (FITBIT INC) describes a system and method for sports monitoring (including golf) and biometric user identification based on a "wearable" that comprises; accelerometer, gyroscope, GPS, camera, haptic vibration, status information LEDs, wireless communication modules, sound sensor, and that facilitates the information captured to a portable mobile device or to a remote computer or server. The bracelet allows the athlete to be identified by biometric parameters and detects their removal from the wrist by means of an optical sensor incorporated in the clasp, which allows the user to be authenticated in the exercise of their activity. No combination of devices or processes to verify the user during an entire game is described in this patent.
Patente US2018214758A1 (MOSHER A M) para monitorización y localización de pelotas de golf basado en una pelota electrónica con acelerómetro, giroscopio, y módulo de comunicaciones inalámbricas vinculada a un dispositivo portátil para transmitir información de su posición relativa, así como información sobre el swing del jugador. Se abre la opción de transmitir esta información a un servidor externo. El sistema permite detectar si la pelota se ha introducido en un hoyo. Esta patente no se refiere a la combinación de distintos parámetros para la verificación absoluta de la partida. Patent US2018214758A1 (MOSHER AM) for monitoring and locating golf balls based on an electronic ball with accelerometer, gyroscope, and wireless communications module linked to a portable device to transmit information on its relative position, as well as information on the player's swing . The option to transmit this information to an external server opens. The system makes it possible to detect if the ball has entered a hole. This patent does not refer to the combination of different parameters for the absolute verification of the batch.
Patente US2017164152A1 (GOLFSWELL) es un sistema de análisis y gestión del movimiento de jugadores que usa un geomarcador electrónico de pelota personal para la asignación y facturación de tiempos de uso de las instalaciones. El geomarcador electrónico registra la posición de la pelota y se puede vincular inalámbricamente a un dispositivo móvil portátil para transmitir dicha información a un servidor externo. Tampoco en este caso se combinan diferentes parámetros para verificación del jugador o el golpe. Patent US2017164152A1 (GOLFSWELL) is a player movement analysis and management system that uses a personal electronic ball geoscorer for the allocation and billing of times of use of the facilities. The electronic geomarker records the position of the ball and can be linked wirelessly to a portable mobile device to transmit said information to an external server. Also in this case, different parameters are not combined to verify the player or the stroke.
Patente US2013128022A1 (BLAST MOTION INC) es un dispositivo de captura de movimientos en la práctica deportiva del golf. Mediante el uso de sensores (acelerómetro, giroscopio, GPS, etc.), el dispositivo puede determinar si el palo ha golpeado la pelota de golf a través de las vibraciones generadas, así como comparar estilos de swing válidos con objeto de evitar contabilizar golpes erróneos. La información capturada puede ser almacenada localmente para su consulta y visualización o enviada a un servidor remoto para su compartición en una red social. Esta patente, igual que sucede en las anteriores, no hace un proceso de combinación de diferentes parámetros para determinar, por coherencia entre todos ellos, que no hay irregularidades en la partida ni en la persona que la juega. Patent US2013128022A1 (BLAST MOTION INC) is a device for capturing movements in the sport of golf. Through the use of sensors (accelerometer, gyroscope, GPS, etc.), the device can determine if the club has hit the golf ball through the vibrations generated, as well as compare valid swing styles in order to avoid counting wrong shots . The information captured can be stored locally for consultation and viewing or sent to a remote server for sharing on a social network. This patent, as in the previous ones, does not make a process of combining different parameters to determine, for consistency between all of them, that there are no irregularities in the game or in the person who plays it.
DESCRIPCION DE LA INVENCIÓN DESCRIPTION OF THE INVENTION
La invención objeto de esta patente no busca mejorar la práctica del golf ni el análisis de movimientos para mejorarlos, sino la combinación de una serie de datos para identificar a un jugador y una partida, impidiendo que se cometa algún tipo de irregularidad. The invention object of this patent does not seek to improve the practice of golf or the analysis of movements to improve them, but rather the combination of a series of data to identify a player and a game, preventing any type of irregularity from being committed.
Por autenticación entenderemos la verificación tanto de la identidad del jugador como de los movimientos y momentos estratégicos de una partida; golpeo de la pelota, recorrido de la pelota o entrada en el hoyo entre otros. By authentication we mean the verification of both the identity of the player and the movements and strategic moments of a game; hitting the ball, running the ball or entering the hole among others.
El dispositivo comprende: 1. Una pulsera en una de las extremidades superiores del jugador, preferiblemente adosado a la muñeca y es tipo pulsera, muñequera o reloj entre otros. The device comprises: 1. A bracelet on one of the player's upper extremities, preferably attached to the wrist and is a bracelet, wristband or watch type, among others.
2. Una pelota que comprende componentes electrónicos y que se vincula a la pulsera. 2. A ball that contains electronic components and is linked to the bracelet.
3. Un servidor donde se recogen los datos de los usuarios y las partidas y se gestionan.3. A server where user and game data is collected and managed.
4. Un dispositivo móvil con cámara y con una aplicación específica. 4. A mobile device with a camera and a specific application.
5. Eventualmente un geomarcador electrónico que pueda sustituir la posición de la pelota de ser necesario. 5. Eventually an electronic geomarker that can replace the position of the ball if necessary.
El proceso de autenticación recaba de manera independiente una serie de parámetros y verifica su coherencia, además de relacionarlos con el jugador previamente autenticado. A modo de ejemplo, pulsera y pelota se vinculan siendo posible determinar la coherencia de los datos obtenidos por una y otra. Será coherente que estando la pulsera en posición de punto óptimo de golpeo final, se inicie el movimiento de la pelota o por ejemplo que el inicio del movimiento de la pelota sea coincidente con el momento en que se detecta el sonido del palo al golpear la pelota. Si la pelota inicia su movimiento en un momento distinto del sonido del palo o del punto óptimo de golpeo final, el sistema detectará una incoherencia. The authentication process independently collects a series of parameters and verifies their consistency, in addition to relating them to the previously authenticated player. By way of example, bracelet and ball are linked, making it possible to determine the coherence of the data obtained by one and the other. It will be coherent that the bracelet being in the optimum point of final hitting position, the movement of the ball begins or, for example, that the beginning of the movement of the ball coincides with the moment in which the sound of the stick is detected when hitting the ball . If the ball begins its movement at a time other than the sound of the club or the optimal final hitting point, the system will detect an inconsistency.
Si los datos son incoherentes el sistema no podrá autenticar la partida o el golpe. If the data is inconsistent, the system will not be able to authenticate the game or hit.
Para ello previamente se vincula la pulsera al jugador de manera que no sea posible su sustitución o manipulación sin que el sistema lo detecte. En cuanto al geomarcador, será útil en el caso de tener que mover la pelota temporalmente o en caso de su pérdida, ya que mantendrá la posición de ésta para que sea sustituida. To do this, the bracelet is previously linked to the player so that its replacement or manipulation is not possible without the system detecting it. As for the geomarker, it will be useful in the case of having to move the ball temporarily or in case of its loss, since it will maintain the position of the ball so that it can be replaced.
A lo largo de esta memoria y reivindicaciones se van a utilizar los siguientes conceptos: Throughout this specification and claims the following concepts will be used:
Pulsera: cualquier elemento adecuado para fijarse en el brazo del jugador, preferiblemente en la zona de la muñeca. En una realización preferente la pulsera comprende un giroscopio, un acelerómetro, un GPS y un sonar además de medios para vincularse a la pelota (o en su caso al geomarcador). Bracelet: any suitable element to be attached to the player's arm, preferably in the wrist area. In a preferred embodiment, the bracelet comprises a gyroscope, an accelerometer, a GPS and a sonar as well as means to link to the ball (or in its case to the geomarker).
Cierre inviolable: Cerradura de la pulsera que discrimina la posición de apertura y la de cierre. Para separar la pulsera del usuario debe abrirse el cierre inviolable siendo detectado por el sistema. Punto óptimo de golpeo: Posición y ubicación de la pulsera en el momento en que el palo se encuentra en la posición idónea para golpear. Tomamos como referencia el punto de preparación al golpeo, registrado por el acelerómetro y giroscopio, como el punto óptimo de golpeo inicial, al que debe retornar el acelerómetro y giroscopio en la maniobra de golpeo en el punto óptimo de golpeo final. El procedimiento de verificación de partidas de golf es un ciclo que comprende la identificación del usuario, la verificación de que es ese usuario quien juega la partida, la verificación de la coherencia de una serie de parámetros y la verificación de que la pelota ha llegado al punto final. El proceso comprende las siguientes etapas: Inviolable closure: Bracelet lock that discriminates between the opening and closing positions. To separate the bracelet from the user, the tamper evident closure must be opened and detected by the system. Optimum hitting point: Position and location of the bracelet at the moment when the club is in the ideal position to hit. We take as a reference the point of preparation for hitting, registered by the accelerometer and gyroscope, as the optimum initial hitting point, to which the accelerometer and gyroscope must return in the hitting maneuver at the optimum final hitting point. The golf game verification procedure is a cycle that includes identifying the user, verifying that it is that user who plays the game, verifying the consistency of a series of parameters and verifying that the ball has reached the final point. The process comprises the following stages:
1.- Autenticación del usuario, que comprende las siguientes subetapas: 1.- User authentication, which includes the following sub-stages:
Subetapa de cierre y activación de la pulsera, durante la cual, tras verificarse el cierre, la pulsera se activa y se conecta con los otros elementos del dispositivo, al menos con el dispositivo móvil con cámara y con la aplicación específica. Sub-stage of closure and activation of the bracelet, during which, after verifying the closure, the bracelet is activated and connected with the other elements of the device, at least with the mobile device with camera and with the specific application.
Subetapa de identificación del usuario: Se obtienen patrones biométricos con la cámara del dispositivo móvil utilizando la aplicación específica. La pulsera emite un código, por ejemplo lumínico, único y adecuado para identificar el momento exacto de obtención de la fotografía. La fotografía, de la palma de la mano y la muñeca, comprende los patrones biométricos y el código y se remite al servidor para compararlos con los patrones biométricos ya existentes del jugador y verificar su identidad. User identification sub-stage: Biometric patterns are obtained with the mobile device's camera using the specific application. The bracelet emits a code, for example light, unique and suitable to identify the exact moment the photograph was taken. The photograph, of the palm of the hand and the wrist, comprises the biometric patterns and the code and is sent to the server to compare them with the existing biometric patterns of the player and verify their identity.
2.- Segunda etapa en la que, si no se ha procedido con anterioridad a la conexión de la pulsera con los demás elementos del dispositivo, se procede a la conexión inalámbrica de la pulsera con la pelota y el sistema de geolocalización. Los movimientos de esa pelota se vinculan al usuario a través de la pulsera. La pelota será irremplazable salvo pérdida o deterioro en cuyo caso se dará de alta una pelota nueva desde su última posición registrada por la pulsera. 2.- Second stage in which, if the bracelet has not been previously connected to the other elements of the device, the bracelet is connected wirelessly with the ball and the geolocation system. The movements of that ball are linked to the user through the bracelet. The ball will be irreplaceable except for loss or damage, in which case a new ball will be registered from its last position recorded by the bracelet.
3.- Tercera etapa de verificación de la posición del usuario, gracias a la pulsera, que debe ser coherente con la posición de la pelota y la posición de inicio y final de los hoyos del recorrido donde se juegue. 3.- Third stage of verification of the user's position, thanks to the bracelet, which must be consistent with the position of the ball and the starting and ending position of the holes on the course where it is played.
Esta determinación de la posición se puede llevar a cabo por cualquier sistema de posicionamiento conocido, como puede ser el GPS. This position determination can be carried out by any known positioning system, such as GPS.
4.- Cuarta etapa de autenticación del golpeado de la pelota: Se verifica la coherencia de determinados datos relacionados con el momento del golpeo. A mayor número de datos obtenidos coherentes, mayor será la seguridad de la autenticación. Para ello se debe caracterizar primero el punto óptimo de golpeo. 4.- Fourth stage of authentication of the hit of the ball: The coherence of certain data related to the moment of the hit is verified. The more consistent data obtained, the stronger the authentication security. To do this, the optimal hitting point must first be characterized.
A través de una serie de parámetros se puede caracterizar el punto óptimo de golpeo del usuario. Para establecer el punto óptimo de golpeo tomamos como referencia el punto de preparación al golpeo, registrado por el acelerómetro y giroscopio de la pulsera, como el punto óptimo al que debe retornar el acelerómetro y giroscopio. Through a series of parameters, the optimal hitting point of the user can be characterized. To establish the optimal hitting point we take as a reference the point of preparation to hit, registered by the accelerometer and gyroscope of the bracelet, as the optimum point to which the accelerometer and gyroscope should return.
Para ello: For it:
- Se divide el movimiento del golpeo en dos fases, una de carga (movimiento de subida y retroceso) y otra de descarga (movimiento de bajada y avance) - The striking movement is divided into two phases, a loading phase (up and back movement) and a discharge phase (lowering and forward movement)
- Se determina el punto óptimo de golpeo inicial como aquel que registra el acelerómetro de la pulsera al comenzar el movimiento de carga, es decir, el punto de preparación al golpeo. - The optimal initial hitting point is determined as the one recorded by the accelerometer of the bracelet at the beginning of the load movement, that is, the point of preparation for hitting.
- Se compara el movimiento de carga y de descarga para encontrar similitudes entre ambos. - The movement of loading and unloading is compared to find similarities between both.
- Se considera el inicio del movimiento de la pelota como el momento que determina el punto óptimo de golpeo final. - The beginning of the movement of the ball is considered as the moment that determines the optimal final hitting point.
- Se compara el punto óptimo de golpeo inicial con el punto óptimo del golpeo final que deben coincidir. Son datos de interés: - The optimum point of initial hitting is compared with the optimum point of the final hit, which must coincide. The data of interest are:
Distancia entre pulsera y pelota (vertical, horizontal o transversal): comparando el punto que registra la pulsera en la preparación del golpeo o inicio del movimiento de carga con la del punto registrado por la pulsera al iniciar la pelota su movimiento podemos comparar la distancia de estos puntos con respecto a la pelota. Si ambos puntos no son equivalentes significa que el golpeo no ha sido realizado correctamente ya que la distancia entre la pulsera y la pelota son diferentes en ambos puntos. No necesariamente estos puntos han de situarse exactamente en el mismo lugar o coincidir sino simplemente ser equivalentes con la distancia entre la pulsera y la pelota. Distance between bracelet and ball (vertical, horizontal or transverse): comparing the point that the bracelet registers in the preparation of the hit or start of the loading movement with that of the point registered by the bracelet when the ball starts its movement, we can compare the distance of these points with respect to the ball. If both points are not equivalent, it means that the hit has not been made correctly since the distance between the bracelet and the ball are different in both points. These points do not necessarily have to be located exactly in the same place or coincide, but simply be equivalent to the distance between the bracelet and the ball.
En este análisis la posición de la pelota permanece estática por eso podemos tomar como referencia cualquier punto diferente al de los analizados siempre que al comparar ambos (el punto de preparación y el punto de golpeo final) el punto de referencia sea el mismo. In this analysis, the position of the ball remains static, so we can take as a reference any point different from the one analyzed provided that when comparing both (the preparation point and the final hitting point) the reference point is the same.
Movimiento de carga y de descarga: comparando los movimientos realizados por el usuario desde que inicia el movimiento de golpeo hasta que impacta con la pelota podemos encontrar una situación óptima desde la cual el usuario puede golpear la pelota. Los parámetros que pueden utilizarse, todos o alguno, para determinar si existen o no incoherencias son: Loading and unloading movement: comparing the movements made by the user from the beginning of the hitting movement until it hits the ball, we can find an optimal situation from which the user can hit the ball. The parameters that can be used, all or some, to determine whether or not there are inconsistencies are:
Distancia vertical entre la pulsera y la pelota: Una distancia vertical entre pulsera y pelota distinta en el punto óptimo de golpeo inicial y en el punto óptimo de golpeo final sería detectada por el sistema como incoherencia e irregularidad. La distancia con la pelota será la existente entre la pelota y el punto que registra acelerómetro y giroscopio al iniciarse el movimiento de ascenso o de carga. Si el acelerómetro después de marcar el punto de inicio realiza un movimiento de ascenso o carga pero en la bajada o descarga, al momento en que la pelota inicia su movimiento, la distancia vertical del acelerómetro respecto de la pelota es sustancialmente distinta no siendo equivalente su posición a la del momento del inicio del movimiento de carga el sistema detectará una incoherencia. Vertical distance between the bracelet and the ball: A different vertical distance between the bracelet and the ball at the optimal initial hitting point and at the final hitting optimum point would be detected by the system as inconsistency and irregularity. The distance with the ball will be that between the ball and the point that the accelerometer and gyroscope registers when the upward or loading movement begins. If the accelerometer, after marking the starting point, performs an ascent or loading movement but while descending or unloading, at the moment the ball begins its movement, the vertical distance of the accelerometer with respect to the ball is substantially different, its position at the moment the load movement starts, the system will detect an inconsistency.
Distancia horizontal entre pulsera y pelota: Si esa distancia es distinta en el punto óptimo de golpeo inicial y en el punto óptimo de golpeo final sería detectada por el sistema como una incoherencia e irregularidad. Entendemos la distancia horizontal con la pelota como el punto que registra acelerómetro y giroscopio al iniciarse el movimiento de ascenso o de carga, de ese modo, si en la bajada o descarga, al momento en que la pelota inicia su movimiento, la distancia horizontal es sustancialmente distinta no siendo equivalente su posición a la del momento del inicio del movimiento de carga el sistema detectará una incoherencia. Horizontal distance between bracelet and ball: If that distance is different at the optimum initial hitting point and at the final hitting optimum point, it would be detected by the system as an incoherence and irregularity. We understand the horizontal distance with the ball as the point that registers the accelerometer and gyroscope at the beginning of the ascent or loading movement, thus, if in the descent or discharge, at the moment the ball begins its movement, the horizontal distance is substantially different, its position not being equivalent to that at the moment of the start of the load movement, the system will detect an incoherence.
Rotación de la muñeca: Verificar si la rotación de la muñeca es compatible con el movimiento del palo para provocar el golpeo de la pelota. Rotation of the wrist: Check if the rotation of the wrist is compatible with the movement of the club to cause the ball to hit.
Inclinación de la pulsera: la verticalidad de la pulsera en el punto óptimo de golpeo debe ser similar a la de la posición de la preparación del golpe. Si al iniciarse el movimiento de la pelota la pulsera no está en una posición y en un punto similar al de la preparación de golpe será detectado por el sistema como incoherencia. Para determinar lo que se considera sustancialmente distinto, el sistema va configurando un margen de tolerancia de cada jugador. Se considerarán sustancialmente distintos los parámetros que estén fuera de ese margen de tolerancia, no pudiéndose validar el golpe en ese caso. Inclination of the bracelet: the verticality of the bracelet at the optimal striking point should be similar to that of the position of the preparation of the shot. If at the beginning of the movement of the ball the bracelet is not in a position and at a point similar to that of the preparation of the shot, it will be detected by the system as incoherence. To determine what is considered substantially different, the system configures a tolerance margin for each player. Parameters outside that tolerance margin will be considered substantially different, and the blow cannot be validated in that case.
La existencia de una incoherencia impide al sistema validar el golpe. Además hay otros datos que pueden contribuir a autenticar la partida: The existence of an incoherence prevents the system from validating the coup. There is also other information that can help authenticate the game:
Vibración: En el momento del golpe se producen vibraciones que se detectan con la pulsera. Si no hay coincidencia entre la vibración y el inicio del movimiento de la pelota se detecta por el sistema como una incoherencia. Vibration: At the moment of the blow there are vibrations that are detected with the bracelet. If there is no match between the vibration and the start of the ball's movement, it is detected by the system as an inconsistency.
Velocidad concordante: La velocidad del desplazamiento de la pulsera debe ser concordante con la velocidad de movimiento de la pelota. Una falta de concordancia entre uno y otro se detecta por el sistema como incoherencia. Concordant speed: The speed of movement of the bracelet must be concordant with the speed of movement of the ball. A mismatch between one and the other is detected by the system as inconsistency.
Medios de grabación de video o imagen, grabados por la propia pulsera del usuario sería un método opcional para visualizar que efectivamente es el usuario quien genera el golpe a la pelota. Video or image recording media, recorded by the user's own bracelet, would be an optional method to visualize that it is indeed the user who generates the hit to the ball.
Un dispositivo de detección de volúmenes en el entorno, tipo sonar, puede complementar la autenticación del golpeado verificando que no hay ninguna persona en el entorno del jugador que pueda interferir en la partida. A volume detection device in the environment, such as sonar, can complement the authentication of the hit by verifying that there is no person in the player's environment who could interfere with the game.
Tras el golpe, la pelota va perdiendo velocidad de manera progresiva hasta que se detiene. La velocidad de la pelota se va analizando en cada momento de tal forma que una si se diera una variación anómala, como puede ser una aceleración de la pelota o una velocidad constante durante un espacio de tiempo prolongado, el sistema lo detecta como irregularidad. After the hit, the ball progressively slows down until it stops. The speed of the ball is analyzed at each moment in such a way that if an anomalous variation occurs, such as an acceleration of the ball or a constant speed for a long period of time, the system detects it as an irregularity.
5.- Una quinta etapa de verificación de la entrada de la pelota en el hoyo y posicionamiento del hoyo. 5.- A fifth stage of verification of the entry of the ball into the hole and positioning of the hole.
La pelota, al entrar en el hoyo hace un movimiento de remolino característico que es recogido por el acelerómetro y, al estar en contacto con la pulsera con GPS, puede determinarse la posición del hoyo. Opcionalmente puede medirse la profundidad del hoyo. As the ball enters the hole, it makes a characteristic swirling movement that is picked up by the accelerometer and, by being in contact with the GPS bracelet, the position of the hole can be determined. Optionally the depth of the hole can be measured.
Si la pelota está en un hoyo -previamente localizado- y no ha existido ese movimiento de remolino, el sistema los detecta como incoherencia. If the ball is in a hole - previously located - and there has been no such swirling movement, the system detects them as incoherence.
De igual manera si la pelota se introduce en el hoyo sin que haya sido golpeada por el usuario de forma reglamentaria el sistema lo detecta como incoherencia. La existencia de alguna incoherencia en alguna de las etapas lleva al sistema a no poder validar la acción en la que se ha detectado la incoherencia. Similarly, if the ball is introduced into the hole without having been hit by the user in a regulatory manner, the system detects it as incoherence. The existence of any inconsistency in any of the stages leads the system to not being able to validate the action in which the inconsistency was detected.
Las partidas del usuario se almacenan y se genera un perfil de su juego que lo identifica y dificulta su suplantación, catalogándolo como un jugador confiable. Las partidas de todos los usuarios van quedando registradas para poder comparar y comprobar los movimientos de un usuario con el resto de usuarios para examinar en profundidad aquellos parámetros que se salen de la norma habitual y hacer todavía más difícil la suplantación. The user's games are stored and a profile of his game is generated that identifies him and makes his impersonation difficult, classifying him as a trusted player. The games of all users are being recorded to be able to compare and check the movements of a user with the rest of the users to examine in depth those parameters that go outside the usual norm and make impersonation even more difficult.
En el caso que la pelota deba apartarse manualmente por algún motivo, el sistema puede comprender un geomarcador electrónico que se posiciona en el lugar de la pelota, conectándose ambos vía inalámbrica, sin que este geomarcador pueda moverse ya que dispone de un acelerómetro que registra el movimiento, hasta que se vuelva a intercambiar el geomarcador con la pelota para continuar con el juego. Cualquier irregularidad en este intercambio se detectaría por el sistema. Después de cada golpe, pulsera y pelota pierden la conexión que recuperan poco después. In the event that the ball must be moved away manually for any reason, the system can include an electronic geomarker that is positioned in the place of the ball, connecting both via wireless, without this geomarker being able to move since it has an accelerometer that records the movement, until the geomarker is exchanged with the ball again to continue the game. Any irregularity in this exchange would be detected by the system. After each hit, bracelet and ball lose the connection that they regain shortly after.
El dispositivo que permite aplicar este proceso de autenticación de una partica comprende: The device that allows applying this authentication process of a party comprises:
1.- Un pulsera con un cierre inviolable que comprende: 1.- A bracelet with an inviolable closure that includes:
Un acelerómetro. An accelerometer.
Un giroscopio. A gyroscope.
Medios para determinar el momento de la captación de los patrones biométricos del usuario. Means to determine the moment of capturing the user's biometric patterns.
Un GPS A GPS
Medios para intercambiar información con el servidor. Means to exchange information with the server.
Medios para captar volúmenes en el entorno como puede ser un sonar. Means to capture volumes in the environment such as sonar.
Medios para comunicarse y sincronizarse con la pelota. Means to communicate and synchronize with the ball.
Y adicionalmente puede comprender medios de captación del sonido, imagen o vibración. And additionally it may comprise means for capturing sound, image or vibration.
2.- Una pelota adecuada para conectarse por medios inalámbricos a la pulsera. La pelota comprende: 2.- A suitable ball to connect wirelessly to the bracelet. The ball comprises:
Un acelerómetro para determinar el inicio del movimiento y la velocidad en cada momento. Medios para intercambiar información con la pulsera. An accelerometer to determine the start of movement and speed at all times. Means to exchange information with the bracelet.
Opcionalmente un piezoeléctrico, unas partículas que lo golpean para producir electricidad y un circuito que la recoge y almacena en unas baterías. Optionally a piezoelectric, some particles that hit it to produce electricity and a circuit that collects and stores it in batteries.
3.- Un servidor en donde se almacenan los datos de identificación de los jugadores y de las partidas, estando ese servidor en conexión con el dispositivo móvil con la aplicación específica. 3.- A server where the identification data of the players and the games are stored, this server being in connection with the mobile device with the specific application.
4.- Un dispositivo móvil con cámara que comprenda una aplicación específica para la obtención de patrones biométricos del usuario. Este dispositivo móvil está en conexión con el servidor y con la pulsera. 4.- A mobile device with a camera that includes a specific application to obtain the user's biometric patterns. This mobile device is in connection with the server and with the bracelet.
5.- De manera opcional un geomarcador electrónico que comprende un geolocalizador y medios para intercambiar información con la pelota. 5.- Optionally, an electronic geomarker that includes a geolocator and means to exchange information with the ball.
Este geomarcador puede sustituir a la pelota transitoriamente en caso que sea necesario apartarla del campo de juego para, por ejemplo, facilitar el tiro de otro jugador. Para un mejor entendimiento del dispositivo y las relaciones entre sus distintos elementos se acompañan las siguientes figuras. This geo-marker can temporarily substitute the ball in case it is necessary to remove it from the field of play to, for example, facilitate the shot of another player. For a better understanding of the device and the relationships between its different elements, the following figures are attached.
BREVE DESCRIPCION DE LAS FIGURAS BRIEF DESCRIPTION OF THE FIGURES
La FIGURA 1 muestra, en esquema, los distintos elementos del dispositivo y las comunicaciones entre ellos y así encontramos: La pulsera (1), la pelota de golf (2), el dispositivo móvil (3) con cámara que comprende la aplicación específica, el servidor (4) donde se encuentran los datos del jugador y otros datos de interés, el sistema de geolocalización (5) en vinculado a la pulsera y el geomarcador electrónico (6) que sustituye en la posición a la pelota en caso de ser necesario. FIGURE 1 shows, in diagram, the different elements of the device and the communications between them and thus we find: The bracelet (1), the golf ball (2), the mobile device (3) with a camera that includes the specific application, the server (4) where the player's data and other data of interest are found, the geolocation system (5) linked to the wristband and the electronic geomarker (6) that replaces the ball in position if necessary .
Estos elementos están en conexión unos con otros y así la pulsera intercambia datos con la pelota, con el dispositivo móvil, con el sistema de geolocalización, el dispositivo móvil setá en conexión con la pulsera y con el servidor, y la pelota se conecta con el geomarcador. DESCRIPCION DE UN MODO DE LLEVAR A CABO LA INVENCIÓN These elements are in connection with each other and thus the bracelet exchanges data with the ball, with the mobile device, with the geolocation system, the mobile device is in connection with the bracelet and with the server, and the ball connects with the geomarker. DESCRIPTION OF A MODE OF CARRYING OUT THE INVENTION
Se expone aquí una forma de ejecución que no es única sino meramente ejemplificativa de la invención. An embodiment that is not unique but merely exemplary of the invention is disclosed herein.
La invención se refiere tanto al proceso para autenticación de partidas de golf, como al dispositivo que permite ejecutarlo. The invention relates both to the process for authenticating golf games, and to the device that allows it to be executed.
El dispositivo comprende: The device comprises:
1. Una pulsera que comprende: 1. A bracelet comprising:
a. Un cierre inviolable que discrimina la posición de abierto y cerrado, estando ese cierre conectado al sistema de activación de la pulsera. to. An inviolable closure that discriminates the open and closed position, this closure being connected to the activation system of the bracelet.
b. Un giroscopio. b. A gyroscope.
c. Un acelerómetro. c. An accelerometer.
d. Un GPS d. A GPS
e. Un sonar. and. A sonar.
f. Medios para emitir un código visual que determine el momento de la obtención de los patrones biométricos. F. Means to emit a visual code that determines the moment of obtaining the biometric patterns.
g. Un micrófono. g. A microphone.
h. Un elemento de transmisión y recepción de datos de manera inalámbrica, en este caso Bluetooth. h. An element for transmitting and receiving data wirelessly, in this case Bluetooth.
2. Una pelota que comprende: 2. A ball comprising:
a. Un acelerómetro. to. An accelerometer.
b. Un elemento de transmisión y recepción de datos de manera inalámbrica con la pulsera, en este caso Bluetooth. b. An element of transmission and reception of data wirelessly with the bracelet, in this case Bluetooth.
c. Opcionalmente un circuito que comprende baterías, un piezoelétrico y un material golpeador del piezoeléctrico. c. Optionally a circuit comprising batteries, a piezoelectric and a piezoelectric striker material.
3. Un geomarcador, en conexión con la pelota. 3. A geomarker, in connection with the ball.
4. Un dispositivo móvil que comprende cámara y una aplicación específica, en conexión con el servidor y con la pulsera. 4. A mobile device comprising a camera and a specific application, in connection with the server and with the bracelet.
5. Un servidor en donde se almacenan los datos de jugadores y de partidas. 5. A server where player and game data are stored.
El dispositivo móvil con la cámara y con la aplicación recaba en un primer momento los datos de identificación del usuario (patrones biométricos) mediante fotografía de la palma de la mano y la muñeca y los contrasta con los existentes en el servidor. Al tomarse la fotografía de la muñeca se refleja también la pulsera que emite un código único acreditativo del momento en que se realiza la fotografía, impidiendo que, por ejemplo, pueda fotografiarse o la mano de otra persona o incluso la fotografía de la mano de otra persona. La pulsera se relaciona con la pelota y el dispositivo móvil, la pelota se relaciona con la pulsera y, en su caso, con el geomarcador y el dispositivo móvil se relaciona con la pulsera y con el servidor. The mobile device with the camera and with the application initially collects the user's identification data (biometric patterns) by means of a photograph of the palm of the hand and wrist and contrast them with the existing ones on the server. When the photograph of the wrist is taken, the bracelet that emits a unique code accrediting the moment in which the photograph is taken is also reflected, preventing, for example, from being photographed or the hand of another person or even the photograph of the hand of another person. The bracelet is related to the ball and the mobile device, the ball is related to the bracelet and, where appropriate, to the geomarker and the mobile device is related to the bracelet and to the server.
Con la pulsera se identifica al jugador impidiendo su suplantación. La pulsera también recibe datos de la pelota, especialmente de aceleración, desaceleración, ubicación y caída al hoyo. Esta pulsera está en conexión con el dispositivo móvil para volcar los datos al servidor y hacer las verificaciones oportunas de coherencia. The bracelet identifies the player, preventing him from impersonating. The bracelet also receives data from the ball, especially acceleration, deceleration, location and landing on the hole. This bracelet is in connection with the mobile device to upload the data to the server and make the appropriate consistency checks.
El proceso de autenticación de partidas tiene las siguientes etapas: The game authentication process has the following stages:
1.- Autenticación del usuario que comprende las siguientes subetapas: 1.- User authentication that includes the following sub-stages:
Subetapa de cierre y activación de la pulsera que comprende a) la verificación del cierre de la pulsera, b) la activación de la pulsera, c) la conexión de la pulsera con al menos la aplicación instalada en el dispositivo móvil y que gestiona la cámara. Sub-stage of closure and activation of the bracelet that includes a) verification of the closure of the bracelet, b) the activation of the bracelet, c) the connection of the bracelet with at least the application installed on the mobile device and that manages the camera .
Subetapa de identificación del usuario que comprende a) obtención de una fotografía de la palma de la mano y la muñeca en la que se muestran los patrones biométricos y un código que emite la pulsera en ese momento b) la remisión de la fotografía al servidor c) la verificación de los patrones biométricos con los ya existentes del jugador d) verificación del momento de la toma de la fotografía a través del código de la pulsera y si no existe ninguna incoherencia entre los datos obtenidos y los existentes en el servidor, e) verificación de la identidad del usuario. Substage of identification of the user that includes a) obtaining a photograph of the palm of the hand and the wrist in which the biometric patterns and a code that the bracelet emits at that moment are shown b) the sending of the photograph to the server c ) the verification of the biometric patterns with the existing ones of the player d) verification of the moment of taking the photograph through the code of the bracelet and if there is no inconsistency between the data obtained and those existing on the server, e) verification of the user's identity.
2.- Segunda etapa de conexión de la pulsera con la pelota y con el sistema de geolocalización. 2.- Second stage of connecting the bracelet with the ball and with the geolocation system.
La conexión es a través de un sistema inalámbrico como puede ser bluetooth. Los movimientos de esa pelota se vinculan a la aplicación y al servidor a través de la pulsera. La pelota será irremplazable salvo pérdida o deterioro en cuyo caso se dará de alta una pelota nueva desde su última posición registrada por la pulsera. 3.- Una tercera etapa de verificación de la posición del usuario, con el GPS de la pulsera. Esta posición del usuario debe ser coherente con la posición de la pelota y la posición de inicio y final de los hoyos del recorrido donde se juegue. The connection is through a wireless system such as bluetooth. The movements of that ball are linked to the application and the server through the bracelet. The ball will be irreplaceable except for loss or damage, in which case a new ball will be registered from its last position recorded by the bracelet. 3.- A third stage of verification of the user's position, with the GPS of the bracelet. This position of the user must be consistent with the position of the ball and the starting and ending positions of the holes on the course where it is played.
4.- Cuarta etapa de autenticación del golpeado de la pelota: Se verifica la coherencia de determinados datos relacionados con el momento de golpeo. Para establecer el punto óptimo de golpeo, tanto inicial como final, se procede como sigue: 4.- Fourth stage of authentication of the hit of the ball: The coherence of certain data related to the moment of hit is verified. To establish the optimal hitting point, both initial and final, proceed as follows:
Se divide el movimiento del golpeo en dos fases, una de carga y otra de descarga. The striking movement is divided into two phases, one for loading and the other for unloading.
El punto óptimo de golpeo inicial es aquel que registra el acelerómetro de la pulsera al comenzar el movimiento de carga, es decir, el punto de preparación al golpeo. Se compara el movimiento de carga y de descarga para encontrar similitudes entre ambos. The optimal initial hitting point is the one registered by the accelerometer of the bracelet when starting the loading movement, that is, the point of preparation for hitting. The movement of loading and unloading is compared to find similarities between both.
Se considera el inicio del movimiento de la pelota como el momento que determina el punto óptimo de golpeo final. The start of the ball's movement is considered as the moment that determines the optimal final hitting point.
Se compara el punto óptimo de golpeo inicial con el punto óptimo del golpeo final que deben coincidir. Los parámetros que pueden utilizarse, todos o alguno, para determinar si existen o no incoherencias son los siguientes: The optimum point of initial hitting is compared with the optimum point of the final hit that must coincide. The parameters that can be used, all or some, to determine whether or not there are inconsistencies are the following:
Distancia vertical entre la pulsera y la pelota: Una distancia vertical entre pulsera y pelota distinta entre el punto óptimo de golpeo inicial y el punto óptimo de golpeo final sería detectada por el sistema como incoherencia e irregularidad. Distancia horizontal entre la pulsera y la pelota: Una distancia horizontal entre pulsera y pelota distinta en el punto óptimo de golpeo inicial y en el punto óptimo de golpeo final sería detectada por el sistema como una incoherencia e irregularidad. Vertical distance between the bracelet and the ball: A different vertical distance between the bracelet and the ball between the optimal initial hitting point and the optimal final hitting point would be detected by the system as incoherence and irregularity. Horizontal distance between the bracelet and the ball: A different horizontal distance between the bracelet and the ball at the optimal initial hitting point and at the final hitting optimum point would be detected by the system as an inconsistency and irregularity.
Rotación de la muñeca: Verificar si la rotación de la muñeca es compatible con el movimiento del palo para provocar el golpeo de la pelota. En caso que resulte incompatible el sistema detectará una incoherencia. Inclinación de la pulsera: la verticalidad de la pulsera en el punto óptimo de golpeo final debe ser equivalente a la del punto óptimo de golpeo inicial. En caso contrario será detectado por el sistema como incoherencia. Rotation of the wrist: Check if the rotation of the wrist is compatible with the movement of the club to cause the ball to hit. If it is incompatible, the system will detect an inconsistency. Inclination of the bracelet: the verticality of the bracelet at the optimum final hitting point must be equivalent to that of the optimum initial hitting point. Otherwise it will be detected by the system as inconsistency.
Para determinar lo que se considera sustancialmente distinto, no equivalente, el sistema va configurando un margen de tolerancia de cada jugador. Se considerarán sustancialmente distintos los parámetros que estén fuera de ese margen de tolerancia, tomándolo el sistema como una incoherencia. To determine what is considered substantially different, not equivalent, the system configures a tolerance margin for each player. The parameters that are outside this tolerance margin will be considered substantially different, taking it as an inconsistency.
Además hay otros datos que pueden contribuir a autenticar la partida: There is also other information that can help authenticate the game:
Vibración: En el momento del golpe se producen vibraciones que se detectan con la pulsera. Si no hay coincidencia entre la vibración y el inicio del movimiento de la pelota se detecta por el sistema como una incoherencia e irregularidad. Vibration: At the moment of the blow there are vibrations that are detected with the bracelet. If there is no coincidence between the vibration and the start of the ball movement, it is detected by the system as an incoherence and irregularity.
Sonido: El momento en que la pelota inicia su movimiento debe ser coherente con la recepción del sonido del golpe. En caso contrario se produce una incoherencia. Sound: The moment in which the ball begins its movement must be coherent with the reception of the sound of the hit. Otherwise, an inconsistency occurs.
Velocidad concordante: La velocidad del desplazamiento de la pulsera debe ser concordante con la velocidad de movimiento de la pelota. Una falta de concordancia entre uno y otro se detecta por el sistema como incoherencia. Concordant speed: The speed of movement of the bracelet must be concordant with the speed of movement of the ball. A mismatch between one and the other is detected by the system as inconsistency.
Medios de grabación de video o imagen, grabados por la propia pulsera del usuario sería un método opcional para visualizar que efectivamente es el usuario quien genera el golpe a la pelota. El sonar de la pulsera complementa la autenticación del golpeado verificando que no hay ninguna persona en el entorno del jugador que pueda interferir en la partida. Si la hay el sistema detectaría una irregularidad. Video or image recording media, recorded by the user's own bracelet, would be an optional method to visualize that it is indeed the user who generates the hit to the ball. The sonar of the bracelet complements the authentication of the hit, verifying that there is no person in the player's environment who could interfere with the game. If there is, the system would detect an irregularity.
Tras el golpe, la pelota va perdiendo velocidad de manera progresiva hasta que se detiene. Si se diera una variación anómala del descenso de velocidad o una velocidad constante durante un espacio de tiempo prolongado, el sistema lo detecta como irregularidad. After the hit, the ball progressively slows down until it stops. If there is an anomalous variation of the speed decrease or a constant speed for a long period of time, the system detects it as an irregularity.
La existencia de una incoherencia o una irregularidad impide al sistema validar el golpe. 5.- Una quinta etapa de verificación de la entrada de la pelota en el hoyo y posicionamiento del hoyo. The existence of an inconsistency or an irregularity prevents the system from validating the coup. 5.- A fifth stage of verification of the entry of the ball into the hole and positioning of the hole.
El movimiento de remolino que hace la pelota al entrar en el hoyo es recogido por el acelerómetro y, al estar en contacto con la pulsera con GPS, puede determinarse la posición del hoyo. The swirling motion that the ball makes as it enters the hole is picked up by the accelerometer and, by being in contact with the GPS bracelet, the position of the hole can be determined.
Opcionalmente puede medirse la profundidad del hoyo. Optionally the depth of the hole can be measured.
Si la pelota está en un hoyo -previamente localizado- y no ha existido ese movimiento de remolino, el sistema detecta una irregularidad. If the ball is in a hole - previously located - and there has not been this swirling movement, the system detects an irregularity.
La existencia de una incoherencia o una irregularidad impide al sistema validar el golpe. Las partidas del usuario van quedando registradas en una base de datos y van generando perfiles -de juego, de movimientos, posición, velocidades o distancias entre otros datos- de ese usuario que lo identifican y hacen más difícil su suplantación. The existence of an inconsistency or an irregularity prevents the system from validating the coup. The user's games are being registered in a database and they are generating profiles -of game, movements, position, speeds or distances among other data- of that user that identify him and make his impersonation more difficult.
Las partidas de todos los usuarios van quedando registradas para poder comparar y comprobar los movimientos de un usuario con el resto de usuarios para examinar en profundidad aquellos parámetros que se salen de la norma habitual y hacer todavía más difícil la suplantación. The games of all users are being recorded to be able to compare and check the movements of a user with the rest of the users to examine in depth those parameters that go outside the usual norm and make impersonation even more difficult.
En el caso que la pelota deba apartarse manualmente el sistema comprende un geomarcador de posición electrónico que se posiciona transitoriamente en el lugar de la pelota, conectándose pelota y geomarcador inalámbricamente e intercambiándose entre ellos, sin que este geomarcador pueda moverse ya que dispone de un acelerómetro que registra el movimiento, hasta que se vuelva a intercambiar el geomarcador con la pelota para continuar con el juego. In the event that the ball must be moved away manually, the system includes an electronic position marker that is temporarily positioned in the place of the ball, connecting the ball and the geo marker wirelessly and exchanging between them, without this geo marker being able to move since it has an accelerometer. that records the movement, until the geomarker is exchanged with the ball again to continue the game.
Después de cada golpe, pulsera y pelota pierden la conexión que recuperan poco después. After each hit, bracelet and ball lose the connection that they regain shortly after.

Claims

REIVINDICACIONES
1.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF caracterizado por que comprende las siguientes etapas: 1.- GOLF MATCH AUTHENTICATION PROCESS characterized by comprising the following stages:
1.- Autenticación del usuario que comprende las siguientes subetapas: 1.- User authentication that includes the following sub-stages:
Cierre y activación de la pulsera que comprende a) la verificación del cierre de la pulsera, b) la activación de la pulsera, c) la conexión de la pulsera con al menos la aplicación instalada en el dispositivo móvil y que gestiona la cámara. Closure and activation of the bracelet comprising a) verification of the closure of the bracelet, b) the activation of the bracelet, c) the connection of the bracelet with at least the application installed on the mobile device and that manages the camera.
Identificación del usuario que comprende a) obtención de una fotografía de la palma de la mano y la muñeca en la que se muestran los patrones biométricos y un código que emite la pulsera en ese momento b) la remisión de la fotografía al servidor c) la verificación de los patrones biométricos con los ya existentes del jugador d) verificación del momento de la toma de la fotografía a través del código de la pulsera y e) en su caso la verificación de la identidad del usuario si todos los datos son coherentes. Identification of the user that includes a) obtaining a photograph of the palm of the hand and the wrist in which the biometric patterns and a code that the bracelet emits at that moment are shown b) the sending of the photograph to the server c) the verification of the biometric patterns with the existing ones of the player d) verification of the moment the photograph was taken through the wristband code and e), where appropriate, verification of the user's identity if all the data is consistent.
2.- Segunda etapa de conexión de la pulsera con la pelota y con el sistema de geolocalización. 2.- Second stage of connecting the bracelet with the ball and with the geolocation system.
Si en la etapa anterior no se ha conectado la pulsera con la pelota se procede a su conexión. La pelota queda conectada con la pulsera y a través de ésta a la aplicación del dispositivo móvil y al servidor. If the bracelet has not been connected to the ball in the previous stage, it is connected. The ball is connected to the bracelet and through it to the application of the mobile device and the server.
Si en la etapa anterior no se ha conectado la pulsera con el sistema de geolocalización se procede a su conexión en esta etapa. If the bracelet has not been connected to the geolocation system in the previous stage, it is connected at this stage.
La conexiones son inalámbricas. The connections are wireless.
3.- Una tercera etapa de verificación de la posición del usuario. Esta posición del usuario debe ser coherente con la posición de la pelota y la posición de inicio y final de los hoyos del recorrido donde se juegue. 3.- A third stage of verification of the user's position. This position of the user must be consistent with the position of the ball and the starting and ending positions of the holes on the course where it is played.
4.- Cuarta etapa de autenticación del golpeado de la pelota: Se verifica la coherencia de datos recabados de manera independiente y relacionados todos ellos con el momento de golpeo. 4.- Fourth stage of authentication of the hitting of the ball: The coherence of data collected independently and all related to the moment of hitting is verified.
2.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 1 caracterizado por que comprende, además, una quinta etapa de verificación de la entrada de la pelota en el hoyo y posicionamiento del hoyo. 2. GOLF GAMES AUTHENTICATION PROCESS according to claim 1 characterized in that it also comprises a fifth stage of verification of the entry of the ball into the hole and positioning of the hole.
3.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 1 caracterizado por que la cuarta etapa de autenticación del golpeado comprende la caracterización del punto óptimo de golpeo. 3.- GOLF MATCH AUTHENTICATION PROCESS according to claim 1 characterized in that the fourth stage of authentication of the hit comprises the characterization of the optimum hit point.
4.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 3 caracterizado por que la caracterización del punto óptimo de golpeo comprende la división del movimiento del golpeo en dos secuencias; una de carga y otra de descarga, siendo el punto óptimo de golpeo inicial el punto que registra el acelerómetro al comenzar el movimiento de carga y será el punto óptimo de golpeo final la posición de la pulsera que coincide con el inicoi del movimiento de la pelota. 4.- GOLF GAME AUTHENTICATION PROCESS according to claim 3, characterized in that the characterization of the optimum hitting point comprises the division of the hitting movement into two sequences; one for loading and another for unloading, the initial hitting point being the point registered by the accelerometer at the beginning of the loading movement and the final hitting point being the position of the bracelet that coincides with the beginning of the ball movement .
5.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 4 caracterizado por que la autenticación del golpeado comprende uno o más de los siguientes procesos: 5.- GOLF MATCH AUTHENTICATION PROCESS according to claim 4 characterized in that the authentication of the hit comprises one or more of the following processes:
- Comparativa entre la distancia vertical entre la pulsera y la pelota en el punto óptimo de golpeo inicial y en el punto óptimo de golpeo final, generándose una incoherencia en caso que no sea sustancialmente igual en ambos momentos. - Comparison between the vertical distance between the bracelet and the ball at the optimum initial hitting point and at the final hitting point, generating an inconsistency if it is not substantially the same at both times.
- Comparativa entre la distancia horizontal entre la pulsera y la pelota en el punto óptimo de golpeo inicial y en el punto óptimo de golpeo final, generándose una incoherencia en caso que no sea sustancialmente igual en ambos momentos. - Comparison between the horizontal distance between the bracelet and the ball at the optimum initial hitting point and at the final hitting optimum point, generating an inconsistency if it is not substantially the same at both times.
- Comparativa entre la distancia transversal entre la pulsera y la pelota en el punto óptimo de golpeo inicial y en el punto óptimo de golpeo final, generándose una incoherencia en caso que no sea sustancialmente igual en ambos momentos. - Comparison between the transverse distance between the bracelet and the ball at the optimum initial hitting point and at the final hitting point, generating an inconsistency if it is not substantially the same at both times.
- Comparativa entre el recorrido horizontal llevado a cabo por la pulsera en la operación de carga y en la de descarga, generándose una incoherencia en caso que no sea sustancialmente igual. - Comparison between the horizontal travel carried out by the bracelet in the loading and unloading operation, generating an inconsistency if it is not substantially the same.
- Comparativa entre la inclinación de la pulsera en el punto óptimo de golpeo inicial y la inclinación de la pulsera en el punto óptimo de golpeo final, generándose una incoherencia en caso que resulte sustancialmente distinta. - Verificación de la rotación de la muñeca, que deberá ser compatible con el movimiento del palo generándose en caso contrario una incoherencia. - Comparison between the inclination of the bracelet at the optimal initial hitting point and the inclination of the bracelet at the optimum final hitting point, generating an inconsistency in the event that it is substantially different. - Verification of wrist rotation, which must be compatible with the movement of the stick, generating an inconsistency otherwise.
- Verificación de la sincronía entre el sonido del golpeo de la pelota percibido por el micrófono de la pulsera y el inicio de movimiento de la pelota. Si no es sincrónico se genera una incoherencia. - Verification of the synchronicity between the sound of the hitting of the ball perceived by the microphone of the bracelet and the beginning of movement of the ball. If it is not synchronous, an inconsistency is generated.
- Comparación entre la velocidad de la pulsera en el momento del golpe y la velocidad con que es despedida la pelota. Si no existe concordancia entre ambas se genera una incoherencia. - Comparison between the speed of the bracelet at the moment of the hit and the speed with which the ball is fired. If there is no agreement between the two, an inconsistency is generated.
6.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 2 caracterizado por que la etapa de verificación de entrada de la pelota en el hoyo comprende la comprobación de que el movimiento de la pelota, recogido por el giroscopio y el acelerómetro, es compatible con un movimiento de remolino descendente de la pelota en la entrada natural al hoyo. 6.- GOLF GAMES AUTHENTICATION PROCESS according to claim 2, characterized in that the stage of verification of entry of the ball into the hole comprises checking that the movement of the ball, collected by the gyroscope and the accelerometer, is compatible with a downward swirling motion of the ball at the natural entrance to the hole.
7.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 2 caracterizado por que los datos recabados en las etapas 1 a 6 son remitidos a un servidor que realiza las comparativas y detecta las incoherencias. 7.- GOLF MATCH AUTHENTICATION PROCESS according to claim 2 characterized in that the data collected in stages 1 to 6 are sent to a server that performs the comparisons and detects inconsistencies.
8.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 8 caracterizado por que los datos remitidos al servidor se almacenan en el perfil del jugador. 8. GOLF GAMES AUTHENTICATION PROCESS according to claim 8 characterized in that the data sent to the server is stored in the player's profile.
9.- PROCESO DE AUTENTICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 1 caracterizado por que comprende la verificación de que no existe ningún otro usuario en el entorno del jugador. 9. GOLF GAMES AUTHENTICATION PROCESS according to claim 1 characterized in that it comprises verifying that there is no other user in the player's environment.
10.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF caracterizado por que comprende: 10.- DEVICE FOR THE VERIFICATION OF GOLF GAMES characterized by comprising:
1. Una pulsera que comprende: 1. A bracelet comprising:
a. Un cierre inviolable adecuado para discriminar la posición de abierto y cerrado, estando ese cierre conectado al sistema de activación de la pulsera. to. An inviolable closure suitable for discriminating the open and closed position, said closure being connected to the activation system of the bracelet.
b. Un giroscopio adecuado para determinar la posición de la pulsera. b. A suitable gyroscope to determine the position of the bracelet.
c. Un acelerómetro adecuado para conocer en cada momento la velocidad de la pulsera. d. Un dispositivo de geolocalización. e. Un elemento de transmisión y recepción de datos de manera inalámbrica, en este caso Bluetooth. c. A suitable accelerometer to know at all times the speed of the bracelet. d. A geolocation device. and. An element for transmitting and receiving data wirelessly, in this case Bluetooth.
f. Un sonar F. A sonar
2. Una pelota que comprende: 2. A ball comprising:
a. Un acelerómetro adecuado para discriminar entre situación de parada y de movimiento de la pelota, así como para conocer la aceleración o desaceleración de la misma b. Un elemento de transmisión y recepción de datos de manera inalámbrica, en este caso Bluetooth. to. A suitable accelerometer to discriminate between the situation of stop and movement of the ball, as well as to know the acceleration or deceleration of the same b. An element for transmitting and receiving data wirelessly, in this case Bluetooth.
3. Un servidor en donde se almacenan los datos de jugadores y de partidas. 3. A server where player and game data are stored.
4. Un dispositivo móvil con cámara estando esa cámara vinculada a una aplicación específica. 4. A mobile device with a camera being that camera linked to a specific application.
11.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 10 caracterizado por que el sonar de la pulsera detecta la existencia de volúmenes en el entorno del jugador que puedan ser compatibles con el volumen de una persona. 11. DEVICE FOR THE VERIFICATION OF GOLF GAMES according to claim 10 characterized in that the sonar of the bracelet detects the existence of volumes in the player's environment that may be compatible with the volume of a person.
12.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 10 caracterizado por que la pulsera comprende además un micrófono. 12. DEVICE FOR THE VERIFICATION OF GOLF MATCHES according to claim 10 characterized in that the bracelet also comprises a microphone.
13.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 10 caracterizado por que la pulsera además comprende un elemento de captación de imágenes de video. 13.- DEVICE FOR THE VERIFICATION OF GOLF GAMES according to claim 10 characterized in that the bracelet also comprises a video image capture element.
14.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 10 caracterizado por que la pulsera además comprende un elemento captador de vibraciones. 14.- DEVICE FOR THE VERIFICATION OF GOLF MATCHES according to claim 10 characterized in that the bracelet also comprises a vibration-capturing element.
15.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 10 caracterizado por que la pelota comprende, además, un circuito que comprende baterías, un piezoelátrico y un material golpeador del piezoeléctrico. 15. DEVICE FOR THE VERIFICATION OF GOLF MATCHES according to claim 10, characterized in that the ball also comprises a circuit comprising batteries, a piezoelectric and a piezoelectric striking material.
16.- DISPOSITIVO PARA LA VERIFICACIÓN DE PARTIDAS DE GOLF conforme reivindicación 10 por que el dispositivo comprende, además, un geomarcador electrónico adecuado para sustituir temporalmente a la pelota. 16. DEVICE FOR THE VERIFICATION OF GOLF GAMES according to claim 10 in that the device also comprises an electronic geomarker suitable for temporarily replacing the ball.
PCT/ES2020/070080 2019-02-07 2020-02-05 Golf match authentication process and device allowing it to be applied WO2020161376A1 (en)

Applications Claiming Priority (2)

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ESP201930094 2019-02-07
ES201930094A ES2721186A1 (en) 2019-02-07 2019-02-07 AUTHENTICATION PROCESS OF GOLF GAMES AND DEVICE THAT ALLOWS TO APPLY (Machine-translation by Google Translate, not legally binding)

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Citations (2)

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