WO2020019248A1 - Video evaluation method, server, and system - Google Patents

Video evaluation method, server, and system Download PDF

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Publication number
WO2020019248A1
WO2020019248A1 PCT/CN2018/097243 CN2018097243W WO2020019248A1 WO 2020019248 A1 WO2020019248 A1 WO 2020019248A1 CN 2018097243 W CN2018097243 W CN 2018097243W WO 2020019248 A1 WO2020019248 A1 WO 2020019248A1
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WO
WIPO (PCT)
Prior art keywords
image
selection
contestant
images
list
Prior art date
Application number
PCT/CN2018/097243
Other languages
French (fr)
Chinese (zh)
Inventor
杨超然
庄瑞元
王侯尧
Original Assignee
威超智能股份有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 威超智能股份有限公司 filed Critical 威超智能股份有限公司
Priority to PCT/CN2018/097243 priority Critical patent/WO2020019248A1/en
Priority to CN201880094704.6A priority patent/CN112352439A/en
Priority to TW108120782A priority patent/TWI721455B/en
Publication of WO2020019248A1 publication Critical patent/WO2020019248A1/en

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    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/45Management operations performed by the client for facilitating the reception of or the interaction with the content or administrating data related to the end-user or to the client device itself, e.g. learning user preferences for recommending movies, resolving scheduling conflicts
    • H04N21/462Content or additional data management, e.g. creating a master electronic program guide from data received from the Internet and a Head-end, controlling the complexity of a video stream by scaling the resolution or bit-rate based on the client capabilities

Definitions

  • This case relates to an image selection method, server and system, and in particular to an image selection method, server and system.
  • traditional social media provides likes (by love), likes or followers to let fans express their favorite photos, Video and character evaluation, but there is actually no limit to the number of fans to like or follow, that is, fans can like a live broadcaster's travel photos, and also can like the same live broadcast photos, or Like the food photos of another internet celebrity.
  • the lack of the function of comparing images with each other under the same system will cause the image to be welcomed by fans with no difference, which will cause fans to each photo or video. They will like or follow.
  • the amount of photos or videos that are liked or tracked is not really attractive, but it is more exposed and seen by more fans.
  • the first aspect of the case is to provide an image selection method.
  • the method includes the following steps: receiving a plurality of first images from an electronic device of a first contestant; receiving a plurality of images from an electronic device of a second contestant; A second image; selecting one of the first image and one of the second image to be combined into an image combination; transmitting the image combination to the electronic device of the judge; and receiving the selection result transmitted by the electronic device of the judge;
  • the selection result is generated based on the touches on the touch display panel of the electronic device of the reviewer.
  • the touch refers to that the touch display panel detects a selection action, and the selection action corresponds to the selection of the selection image in the image combination by the reviewer. .
  • combining the first image and the second image into the image combination further includes: generating a first contest image according to one of the plurality of first images; and according to the plurality of One of the second images generates a second contest image.
  • the touch further includes a dragging action, and the dragging action corresponds to the selected image being dragged.
  • the selection result is transmitted.
  • the selection result is transmitted.
  • the method further includes: receiving a list of contestants to generate a pair of battle lists, the list of contestants including a plurality of contestants; and generating a battle combination table based on the battle list, wherein the battle combination table includes multiple battles Combination, one of the plurality of competition combinations includes the first contestant and the second contestant.
  • generating the battle combination table according to the battle list further includes: selecting the first contestant from the battle list; screening the second contestant according to a threshold value; and comparing the first contestant with the The second contestant composes one of the plurality of competition combinations; and when the plurality of contestants in the competition list are all paired, the competition combination table is generated.
  • the tag information corresponding to the second contestant meets the threshold value, and if it is, then the first contestant and the second contestant form one of the plurality of battle combinations.
  • the probability of occurrence of a contestant is calculated according to the list of contestants and the number of images uploaded by the plurality of contestants; and the battle list is generated according to the probability of appearance of the contestants.
  • a second aspect of the present case is to provide an image selection server, which includes a storage unit, a transmission unit, and a processor.
  • the storage unit is configured to store a plurality of first images and a plurality of second images.
  • the transmitting unit is used for receiving a first image from the electronic device of the first contestant and receiving a second image from the electronic device of the second contestant.
  • the processor is electrically connected to the storage unit and the transmission unit.
  • the processor further includes an image combination generation module, which is used to select one of the first image and one of the second image to be combined into an image combination.
  • the combination of images is transmitted to the electronic device of the evaluator through the transmission unit, and the evaluation result transmitted by the electronic device of the evaluator is received.
  • the evaluation result is generated based on the touch of the evaluator on the touch display panel of the electronic device. Touch means that the touch display panel detects a selection action, and the selection action corresponds to the selection image in the selection image combination of the reviewer.
  • the image combination generating module is further configured to generate a first contest image according to one of the plurality of first images; and generate a second image according to one of the plurality of second images. Entry image.
  • the touch further includes a dragging action, and the dragging action corresponds to the selected image being dragged.
  • the selection result is transmitted.
  • the selection result is transmitted.
  • the processor further includes: a pair of battle list generating module for generating a pair of battle lists based on a list of contestants, the contestant list including a plurality of contestants; and a pair of battle combination generating module for combating
  • the list generation module is electrically connected to generate a match combination table according to the match list.
  • the match combination table includes multiple match combinations, and one of the multiple match combinations includes the first contestant and a second match combination. Contestants.
  • the battle combination generating module is further configured to select the first contestant from the battle list and filter the second contestant according to a threshold value; then, the first contestant and the second contestant are selected.
  • the tag information corresponding to the second contestant meets the threshold value, and if it is, then the first contestant and the second contestant form one of the plurality of battle combinations.
  • the battle list generating module is further configured to calculate an appearance probability of a contestant based on the list of participants and the number of images uploaded by the plurality of participants; and generate the competition list according to the appearance probability of the contestants.
  • a third aspect of the present case is to provide an image selection system including a server and an electronic device.
  • the server is used to transmit game pictures.
  • the electronic device is in communication with the server.
  • the electronic device further includes a processor, a display panel, and a touch sensing module.
  • the processor is configured to receive a game picture from the server, and the game picture includes an image combination.
  • the display panel is electrically connected to the processor for displaying a game screen, and the image combination includes a plurality of images.
  • the touch-sensing module is electrically connected to the display panel and the processor, and is used for sensing touch and transmitting a touch signal to the processor. Wherein, when the processor receives the touch signal, the selection result is transmitted to the server according to the touch signal; touch means that the touch sensing module detects a selection action, and the selection action corresponds to the selection image in the image combination being selected.
  • the plurality of images are uploaded to the server by a plurality of contestants, and the server may select two of the plurality of images to transmit to the electronic device.
  • the touch further includes a dragging action, and the dragging action corresponds to the selected image being dragged.
  • the touch sensing module detects that the selection action is released, the selection result is transmitted.
  • the selection result is transmitted.
  • the size of the selected image when the dragging action is performed, the size of the selected image will gradually decrease until the selected image is dragged outside the preset range and released, and the display panel no longer displays the selection. Image; the size of the image not selected by this selection action will gradually increase.
  • the image selection method, server and system of the present invention can use two or more images or videos to form an image combination and send it to the user end, so that the user can serve as a judge to select one of the images or videos in the image combination.
  • One, and send the selection result to the server so the change was originally only by liking a photo or video, clicking like or tracking, this is only a way to indicate whether you like it, instead of using an image or video
  • the mutual comparison results in a way of winning or losing, so the obtained data can better distinguish the popularity of the images and / or the preferences of the users.
  • FIG. 1 is a schematic diagram of an image selection system according to some embodiments of the present invention.
  • FIG. 2A is a schematic diagram of an image selection server according to some embodiments of the present invention.
  • FIG. 2B is a schematic diagram of a central processing unit according to some embodiments of the disclosure.
  • FIG. 3 is a flowchart of an image selection method according to some embodiments of the present invention.
  • FIG. 4 is a flowchart of step S320 according to some embodiments of the present application.
  • FIG. 5 is a schematic diagram of an image combination according to some embodiments of the present invention.
  • FIG. 6A is a schematic diagram of displaying an image combination on an electronic device according to some embodiments of the present invention.
  • 6B is a schematic diagram of a user selecting an image according to some embodiments of the present invention.
  • FIG. 6C is a schematic diagram of a user selecting an image according to some embodiments of the present invention.
  • FIG. 6D is a schematic diagram of a user selecting an image according to some embodiments of the present invention.
  • FIG. 7 is a schematic diagram of a game screen according to some embodiments of the present invention.
  • Coupled may mean that two or more elements make direct physical or electrical contact with each other, or indirectly make physical or electrical contact with each other, and “coupled” or “ “Connected” may also mean that two or more elements operate or act on each other.
  • first, second, third, etc. are used to describe various elements, components, regions, layers, and / or blocks that are understandable. However, these elements, components, regions, layers and / or blocks should not be limited by these terms. These terms are limited to identifying single elements, components, regions, layers, and / or blocks. Therefore, a first element, component, region, layer, and / or block in the following may also be referred to as a second element, component, region, layer, and / or block without departing from the intention of the present invention.
  • the term "and / or” includes any combination of one or more of the associated listed items. The "and / or” mentioned in this document refers to any, all or at least one of the listed elements in any combination.
  • FIG. 1 is a schematic diagram of an image selection system 100 according to some embodiments of the present invention.
  • the image selection system 100 includes a server 110 and an electronic device 130.
  • the server 110 is used for transmitting game pictures, and the electronic device 130 is communicatively connected with the server 110.
  • the electronic device 130 includes a display panel 131, a touch sensing module 132 and a processor 133.
  • the display panel 131, the touch sensing module 132, and the processor 133 are electrically connected to each other.
  • the processor 133 is configured to receive a game screen or a selection screen of a social media application from the server 110, and the display panel 131 is configured to display a game screen or a selection screen of the social media application.
  • the touch-sensing module 132 is configured to sense a touch and transmit a touch signal to the processor 133.
  • the electronic device 130 may be implemented as an electronic device such as a smart phone or a tablet.
  • the disclosure is not limited to one electronic device 130. For illustration, only one electronic device is shown. In fact, there may be multiple electronic devices in communication with the server.
  • FIG. 2A is a schematic diagram of the image selection server 110 according to some embodiments of the present invention
  • FIG. 2B is a schematic diagram of the central processing unit 112 according to some embodiments of the present invention
  • the image selection server 110 includes a storage unit 111, a central processing unit 112, and a transmission unit 113.
  • the central processing unit 112 is electrically connected to the storage unit 111 and the transmission unit 113.
  • the storage unit 111 is configured to store a plurality of first images and a plurality of second images.
  • the transmitting unit 113 is configured to receive a first image from the electronic device of the first contestant and receive a second image from the electronic device of the second contestant.
  • the central processing unit 112 further includes a battle list generation module 1121, a battle combination generation module 1122, and an image combination generation module 1123.
  • the battle combination generating module 1122 is electrically connected to the battle list generating module 1121 and the image combination generating module 1123.
  • the images described in this disclosure include still images, such as pictures and photos, and also include dynamic images, such as files such as movies. It's not limited to still images.
  • FIG. 3 is a flowchart of an image selection method 300 according to some embodiments of the present invention.
  • the image selection method 300 first executes step S310 to receive a list of participants to generate a battle list.
  • the probability of the appearance of the contestants is calculated according to the list of contestants and the number of images uploaded by the contestants, and then a battle list is generated according to the probability of appearance of the contestants.
  • the list of contestants includes multiple contestants.
  • the server 110 will screen participants based on the number of photos uploaded by each participant.
  • the server will determine the probability of the contestants to appear based on the number of photos uploaded by the contestants. For example, there will be 100 places in the battle list generated by the server 110. If the contestants upload 20 pictures, they can get 100 places 1 quota, the probability of appearing is 0.01%, if the contestants uploading 100 photos can get 5 quotas out of 100 quotas, the probability of appearing is 0.05%, if the contestants uploading 200 photos can be at 100 There are 10 places among the places, and the probability of appearing is 0.1%.
  • This embodiment is only an example, and the probability distribution of participants is not limited to this. It can be known from the above that the same contestants may appear in the battle list, and the more photos are uploaded, the higher the probability of the battle may be.
  • step S320 is a flowchart of step S320 according to some embodiments of the present disclosure.
  • the image selection method 300 further performs step S321 to select the first contestant from the competition list.
  • the server 110 randomly selects a contestant from the competition list to become the first contestant. For example, if there are 10 places in the battle list, participant A will occupy 2 places, participant B will occupy 3 places, participant C will occupy 3 places, participant D will occupy 1 place, and participant E will occupy 1 place. 1 place.
  • the level of contestant A is 3, the level of contestant B is 5 and the level of contestant C is 6 and the level of contestant D is 2 and the level of contestant E is 1.
  • the server 110 randomly selects one participant, and it is assumed that the participant C is selected as the first participant.
  • the image selection method 300 further executes step S322 to screen the second contestants according to the threshold.
  • the server 110 selects a suitable contestant from the contestants of the competition list according to a threshold value.
  • the threshold value is generated according to the tag information corresponding to the first contestant, and the tag information may indicate the level or
  • the server will set the level corresponding to the first contestant as the reference value.
  • the level of participant C selected by the server is 6th grade, and only those who meet the 6th grade will be selected as the second participant.
  • the contestant who meets the 6th grade is contestant C himself.
  • the server 110 In order to avoid the situation in which he competes with himself, even if the competition combination is formed, it will be deleted by the server 110. Regardless of the situation where contestant C competes with himself If there are no other contestants with a level of 6 or higher, the server 110 will further set the positive or negative 1 of the reference value as the threshold value, which means that the threshold value is 5 or 7 and the server 110 will re-set each of the battle lists.
  • the contestant ’s tag information is compared with the threshold value, and the entrant that matches 5 or 67 is selected as the second entrant. In this example, the entrant B of level 5 is selected as the second entrant.
  • the server 110 will repeatedly select the entrants based on the positive or negative 2 of the reference value and the positive or negative 3 of the reference value.
  • Positive or negative 3, etc. means that if there is no second entrant that meets the threshold value, the server 110 will select 3 to 9 entrants from the competition list.
  • the reference value may also be set by the server 110 and is not necessarily set according to the level corresponding to the first contestant.
  • the threshold value may also be a positive or negative 5 of the reference value, and is not necessarily a reference. Values are positive or negative 3, etc.
  • the image selection method 300 further executes step S323 to form one of the competition combinations between the first participant and the second participant, and in step S324, when all the participants in the competition list have completed pairing, a competition combination table is generated.
  • the server 110 finds a matching second entrant, it will pair it with the first entrant to become one of the match combinations.
  • a match will occur immediately. List.
  • the competition combination since the probability of participants in the battle list will be determined according to the number of uploaded photos (the same participant in the battle list does not appear only once), the competition combination may have the same contestant to form a battle.
  • the server 110 selects the first entrant to be entrant C, and entrant C may appear 3 times in the battle list, entrant C will also have the situation of being paired with itself when it is paired (meaning (Ie, the first contestant is the same as the second contestant), so in this case, you must delete such a battle combination.
  • the image selection method 300 executes step S330 to select one of the first images and one of the second images to be combined into an image combination according to one of the battle combinations.
  • FIG. 5 is a schematic diagram of an image combination according to some embodiments of the present disclosure.
  • the server 110 randomly selects a match combination after generating the match combination. For example, if a match combination includes contestant A and contestant B, the server 110 uploads from contestant A and contestant B. Among the multiple images, one image Img1 and Img2 were selected, and the two images Img1 and Img2 were combined into an image combination.
  • the server 110 receives multiple images sent from the electronic device 130 through the transmission unit 113 and stores them in the storage unit 111. Therefore, the images uploaded by different contestants are stored in the storage unit 111 through the transmission unit 113.
  • the image selection method 300 executes step S340 to transmit the image combination to the electronic device 130 of the candidate, and step S350 receives the selection result transmitted by the electronic device 130 of the candidate.
  • the server 110 transmits the image combination to the electronic device 130 through the transmission unit 113, and then receives the selection result transmitted by the electronic device 130.
  • FIG. 6A, FIG. 6B and FIG. 6C FIG. 6A is a schematic diagram of the image combination displayed on the electronic device 130 according to some embodiments of the present invention, and FIG. 6B and FIG. The schematic diagram of the user selecting an image. As shown in FIG. 6A, FIG. 6B and FIG. 6C, the electronic device 130 will display two images of different participants Img1 and Img2.
  • the user refers to the operation of the electronic device to Those who choose different images (that is, those who judge) click one of the two images Img1 and Img2, and the touch sensing module 132 will sense the user's selection action. Then in FIG. 6C, the user drags one of the images of the image combination Img1, and the touch sensing module 132 will sense the user's dragging action. When the user's dragging action is greater than or equal to a preset boundary value and the touch sensing When the module 132 detects that the selection action is released, the electronic device 130 sends the selection result to the server 110.
  • the user ’s electronic device 130 receives multiple images at a time, and the user selects a favorite image according to his own preference. In the above embodiment, two images are received and displayed at one time, and the user It will choose to remove the less favorite image, leave the favorite image and send the selection result to the server 110.
  • this case is not limited to this case. This case can also receive and display 3 images at a time, and the user will select the favorite image and send the selection result of the favorite image to the server 110.
  • the preset boundary value may be a range set by the processor 133, and may be a range within a game screen.
  • the preset boundary value may also be designed as a platform when designing a game screen.
  • the image of the user can directly think that it is necessary to kick one of the images Img1 and Img2 out of the ring.
  • the game screen displays a combination of images
  • a square block is displayed, allowing the user to generate a visual perception of the platform, and displaying two images to be selected or selected in it. When one of them was dragged out of the square block, this image was lost and eliminated.
  • the touch-sensing module 132 will sense the dragging action of the user.
  • the electronic device 130 When the user's dragging action is greater than or equal to a preset movement value, the electronic device 130 will send the selection result to the server 110.
  • the movement value may also be a movement distance set by the processor 133, and may be a distance corresponding to a game screen.
  • the preset movement value and the preset boundary value are threshold values corresponding to the selection action and the drag action.
  • the threshold value setting may also be the duration of performing the selection action or the drag action. If the user selects the image Img1 When the selection action or the dragging action is performed but not released, the processor 113 records the duration. When the duration reaches a set threshold, the electronic device 130 automatically transmits the selection result to the server 110.
  • the threshold There can be many ways to set the threshold, and the disclosure is not limited to this.
  • the selected image Img1 in the image combination will gradually decrease in size during the dragging operation, and at the same time the size of the unselected image Img2 will gradually change.
  • the display panel 131 no longer displays the selected image Img1, which means that only the image Img2 is displayed in the game screen displayed by the display panel 131.
  • the eliminated images gradually fade out or produce visual effects similar to destruction, so that users can have a better visual experience.
  • the image Img1 selected by the user is represented in this case as an image that the user does not like.
  • the user can also select a favorite image for corresponding operations, and the disclosure is not limited thereto.
  • FIG. 6D is a schematic diagram of a user selecting an image according to some embodiments of the present invention.
  • the user can directly slide over the display panel displaying the selected image Img1, and the touch sensing module 132 will detect the sliding direction P1 of the user's finger, indicating that the user wants to delete the selected image Img1.
  • the user can also select the image by touching the image Img1 directly and the user's finger moves beyond the preset range or moves beyond the preset distance.
  • the touch sensor module 132 senses it and sends it to the processor 133.
  • the processor 133 determines the finger motion of the user and determines that the user wants to delete the selected image Img1.
  • the selected image Img1 does not necessarily follow the movement of the user's finger. There are many ways for a user to select an image, and this disclosure is not limited to implementations such as dragging and sliding.
  • the user's finger performs a selection operation, a drag operation, or other finger operations on the images Img1 and Img2, and not on the buttons or icons corresponding to the images Img1 and Img2. Selected action.
  • the server 110 is configured to transmit information including the game screen F1 to the electronic device 130.
  • the image combination will have two images Img1 and Img2, respectively from the images uploaded by contestant A and contestant B.
  • the server 110 can modify the images uploaded by contestant A and contestant B to change the first image into the first contest Image, and the second image is changed into the second contest image, and then the first contest image and the second contest image are combined into an image combination.
  • the modification of the first image and the second image by the server 110 may be a modification method such as adjusting the image size, adding special effects or borders to the image, but this case is not limited to this, and may also be other methods of modifying the image such as mosaic and adjusting the resolution of the image. Wait.
  • the server 110 calculates the winning number, winning rate, and ranking information of the contestants A and B respectively according to the selection results. Message of which contestant in the combination won. For example, as shown in FIG. 6A to FIG. 6C, after the user removes the image Img1, the electronic device 130 sends the selection result to the server 150, and the selection result may include Participant B corresponding to Img2 in Participant A and Participant The information of the winner of the competition of Player B, so the number of wins of Player A corresponding to the image Img1 remains unchanged, but the increase of the number of players will also affect the decline of Player A ’s win rate.
  • FIG. 7 is a schematic diagram of a game screen according to some embodiments of the present invention.
  • the server 110 when the user removes the selected image Img1, the game screen displayed on the display panel 131 is shown in FIG. 7, and at this time, the user can choose whether to receive a new image combination from the server 110 again.
  • step S340 is performed again. If the server 110 generates all the battle combinations according to the battle list, it will execute step S310 again to regenerate a new battle combination and send it to the user's electronic device 130. The battle combination will not be re-generated until the battle combination has been used up. New battle list and battle combination. In another embodiment, if there are multiple electronic devices running at the same time, the server 110 will sequentially assign different users according to the generated match combinations until all the match combinations are used up.
  • this case is mainly to improve the current social media. It was only simply by liking a photo or video, clicking like or tracking. This is only a way to indicate whether they like it.
  • Two or more images or videos are combined into an image combination and sent to the user. The user is allowed to act as one of the selected images or videos in the image combination and send the selection result to the server. Disclosure of the obtained data can better distinguish the popularity of the images and / or user preferences.

Abstract

A video evaluation method, server, and system. The video evaluation method comprises the following steps: receiving multiple first videos from an electronic device of a first contestant; receiving multiple second videos from an electronic device of a second contestant; selecting one of the first videos and one of the second videos, and merging same into a video combination; transmitting the video combination to the electronic device of an evaluator; and receiving the evaluation result sent by the electronic device of the evaluator, the evaluation result being generated according to a touch of the evaluator on a touch display panel of the electronic device thereof; the touch indicating that the touch display panel detects a selection action; the selection action corresponding to selecting, by the evaluator, a selection video in the video combination. An evaluation is made by comparison, the degree of preference for videos can be reflected more accurately, thereby improving the advertising benefit of a manufacturer.

Description

影像评选方法、影像评选服务器及影像评选系统Image selection method, image selection server and image selection system 技术领域Technical field
本案是有关于一种影像评选方法、服务器及系统,且特别是有关于一种挑选影像的方法、服务器及系统。This case relates to an image selection method, server and system, and in particular to an image selection method, server and system.
背景技术Background technique
随着网络的快速发展,现代人们也越来越频繁的透过社群媒体(例如,脸书、Instagram、Twitter、微博等)相互交流,或是透过社群媒体追踪自己有兴趣的人物、店家、明星等,因此,越来越多厂商选择在社群媒体上投放广告或是请社群媒体上追踪人数众多的直播主(Streamer)或网络红人代言商品。With the rapid development of the Internet, modern people are increasingly communicating with each other through social media (for example, Facebook, Instagram, Twitter, Weibo, etc.), or tracking people who are interested in them through social media. , Stores, celebrities, etc., therefore, more and more manufacturers choose to place advertisements on social media or ask social media to follow a large number of streamers or online celebrities to endorse products.
受到厂商青睐的直播主或网络红人通常是累积了大量高人气的照片或影片,然而,传统的社群媒体虽然提供喜欢(按爱心)、赞或追踪等方式让粉丝表达对喜欢的照片、影片、人物评价,但是实际上并没有限制粉丝按赞或追踪的数目,也就是粉丝可以对一个直播主的出游照按赞,也另外可以对同一个直播主的穿搭照按赞,或是对另一个网络红人的美食照按赞,简单而言,在同一个系统下缺乏影像之间相互比较的功能会造成影像受粉丝欢迎的程度没有差异性,而造成粉丝对每张照片或影片都会按赞或追踪,照片或影片被按赞或追踪的多寡不是本身真的具吸引力,而只是露出的程度比较高,被比较多粉丝看到而已。The live broadcasters or internet celebrities favored by manufacturers usually accumulate a large number of high-profile photos or videos. However, although traditional social media provides likes (by love), likes or followers to let fans express their favorite photos, Video and character evaluation, but there is actually no limit to the number of fans to like or follow, that is, fans can like a live broadcaster's travel photos, and also can like the same live broadcast photos, or Like the food photos of another internet celebrity. In short, the lack of the function of comparing images with each other under the same system will cause the image to be welcomed by fans with no difference, which will cause fans to each photo or video. They will like or follow. The amount of photos or videos that are liked or tracked is not really attractive, but it is more exposed and seen by more fans.
因此传统的社群媒体使用只一次对一张照片或一段影片表示喜欢、赞或追踪的方式,因为缺乏比较而无法产生差异性,所以难谓好的评比依据。据此,如何产生好的评判数据,为本领域待改进的问题之一。Therefore, traditional social media uses a method of liking, liking, or following a photo or a video only once. Because of the lack of comparison, there is no difference, so it is difficult to judge. Accordingly, how to generate good judgment data is one of the problems to be improved in this field.
发明内容Summary of the Invention
本案的第一态样是在提供一种影像评选方法,此方法包含以下步骤:接收来自于第一参赛者的电子装置的多个第一影像;接收来自于第二参赛者的电子装置的多个第二影像;挑选第一影像的其中之一以及第二影像的其中之一合并为影像组合;传输影像组合至评选者的电子装置;以及接收由评选者的电子装置传送的评选结果;其中,评选结果是根据评选者于其电子装置的触控显示面 板上的触控产生,触控是指触控显示面板侦测到选择动作,选择动作对应于评选者选择该影像组合中的选择影像。The first aspect of the case is to provide an image selection method. The method includes the following steps: receiving a plurality of first images from an electronic device of a first contestant; receiving a plurality of images from an electronic device of a second contestant; A second image; selecting one of the first image and one of the second image to be combined into an image combination; transmitting the image combination to the electronic device of the judge; and receiving the selection result transmitted by the electronic device of the judge; The selection result is generated based on the touches on the touch display panel of the electronic device of the reviewer. The touch refers to that the touch display panel detects a selection action, and the selection action corresponds to the selection of the selection image in the image combination by the reviewer. .
根据本案一实施例,将该第一影像以及该第二影像合并为该影像组合,还包含:根据所述多个第一影像的其中之一产生一第一参赛影像;以及根据所述多个第二影像的其中之一产生一第二参赛影像。According to an embodiment of the present case, combining the first image and the second image into the image combination further includes: generating a first contest image according to one of the plurality of first images; and according to the plurality of One of the second images generates a second contest image.
根据本案一实施例,该触控还包含一拖曳动作,该拖曳动作对应于该选择影像被拖曳。According to an embodiment of the present invention, the touch further includes a dragging action, and the dragging action corresponds to the selected image being dragged.
根据本案一实施例,如果该拖曳动作大于或等于一预设边界值时并且该触控显示面板侦测到该选择动作被释放,会传送该评选结果。According to an embodiment of the present invention, if the dragging action is greater than or equal to a preset boundary value and the touch display panel detects that the selection action is released, the selection result is transmitted.
根据本案一实施例,如果该拖曳动作大于或等于一预设移动值时,会传送该评选结果。According to an embodiment of the present invention, if the dragging action is greater than or equal to a preset moving value, the selection result is transmitted.
根据本案一实施例,还包含:接收一参赛者名单以产生一对战名单,该参赛者名单包含多个参赛者;以及根据该对战名单产生一对战组合表,其中该对战组合表包含多个对战组合,所述多个对战组合的其中之一包含该第一参赛者及该第二参赛者。According to an embodiment of the present case, the method further includes: receiving a list of contestants to generate a pair of battle lists, the list of contestants including a plurality of contestants; and generating a battle combination table based on the battle list, wherein the battle combination table includes multiple battles Combination, one of the plurality of competition combinations includes the first contestant and the second contestant.
根据本案一实施例,根据该对战名单产生该对战组合表,还包含:从该对战名单中挑选该第一参赛者;根据一门槛值筛选该第二参赛者;将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一;以及当该对战名单中的所述多个参赛者皆完成配对时,则产生该对战组合表。According to an embodiment of the present case, generating the battle combination table according to the battle list further includes: selecting the first contestant from the battle list; screening the second contestant according to a threshold value; and comparing the first contestant with the The second contestant composes one of the plurality of competition combinations; and when the plurality of contestants in the competition list are all paired, the competition combination table is generated.
根据本案一实施例,判断该第二参赛者对应的标记信息是否符合该门槛值,如果符合则将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一。According to an embodiment of the present case, it is determined whether the tag information corresponding to the second contestant meets the threshold value, and if it is, then the first contestant and the second contestant form one of the plurality of battle combinations.
根据本案一实施例,根据该参赛者名单及所述多个参赛者上传的影像数量计算一参赛者出现机率;以及根据该参赛者出现机率产生该对战名单。According to an embodiment of the present case, the probability of occurrence of a contestant is calculated according to the list of contestants and the number of images uploaded by the plurality of contestants; and the battle list is generated according to the probability of appearance of the contestants.
本案的第二态样是在提供一种影像评选服务器,其包含储存单元、传输单元以及处理器。储存单元用以储存多个第一影像以及多个第二影像。传输单元用以接收来自于第一参赛者的电子装置的第一影像以及接收来自于第二参赛者的电子装置的第二影像。处理器与储存单元及传输单元电性连接,处理器还包含影像组合产生模块,影像组合产生模块用以挑选第一影像的其中之一以及第二影像的其中之一合并为影像组合。其中,透过传输单元将影像组合传输至 评选者的电子装置,并接收由评选者的电子装置传送的评选结果,评选结果是根据评选者于其电子装置的触控显示面板上的触控产生,触控是指触控显示面板侦测到选择动作,选择动作对应于评选者选择影像组合中的选择影像。A second aspect of the present case is to provide an image selection server, which includes a storage unit, a transmission unit, and a processor. The storage unit is configured to store a plurality of first images and a plurality of second images. The transmitting unit is used for receiving a first image from the electronic device of the first contestant and receiving a second image from the electronic device of the second contestant. The processor is electrically connected to the storage unit and the transmission unit. The processor further includes an image combination generation module, which is used to select one of the first image and one of the second image to be combined into an image combination. The combination of images is transmitted to the electronic device of the evaluator through the transmission unit, and the evaluation result transmitted by the electronic device of the evaluator is received. The evaluation result is generated based on the touch of the evaluator on the touch display panel of the electronic device. Touch means that the touch display panel detects a selection action, and the selection action corresponds to the selection image in the selection image combination of the reviewer.
根据本案一实施例,该影像组合产生模块更用以根据所述多个第一影像的其中之一产生一第一参赛影像;以及根据所述多个第二影像的其中之一产生一第二参赛影像。According to an embodiment of the present case, the image combination generating module is further configured to generate a first contest image according to one of the plurality of first images; and generate a second image according to one of the plurality of second images. Entry image.
根据本案一实施例,该触控还包含一拖曳动作,该拖曳动作对应于该选择影像被拖曳。According to an embodiment of the present invention, the touch further includes a dragging action, and the dragging action corresponds to the selected image being dragged.
根据本案一实施例,如果该拖曳动作超出一预设边界值时并且该触控显示面板侦测到该选择动作被释放,会传送该评选结果。According to an embodiment of the present invention, if the dragging action exceeds a preset boundary value and the touch display panel detects that the selection action is released, the selection result is transmitted.
根据本案一实施例,如果该拖曳动作超出一预设移动值时,会传送该评选结果。According to an embodiment of the present case, if the dragging action exceeds a preset movement value, the selection result is transmitted.
根据本案一实施例,该处理器还包含:一对战名单产生模块,用以根据一参赛者名单以产生一对战名单,该参赛者名单包含多个参赛者;以及一对战组合产生模块,与对战名单产生模块电性连接,用以根据该对战名单产生一对战组合表,其中该对战组合表包含多个对战组合,所述多个对战组合的其中之一包含该第一参赛者及一第二参赛者。According to an embodiment of the present case, the processor further includes: a pair of battle list generating module for generating a pair of battle lists based on a list of contestants, the contestant list including a plurality of contestants; and a pair of battle combination generating module for combating The list generation module is electrically connected to generate a match combination table according to the match list. The match combination table includes multiple match combinations, and one of the multiple match combinations includes the first contestant and a second match combination. Contestants.
根据本案一实施例,该对战组合产生模块更用以从该对战名单中挑选该第一参赛者并根据一门槛值筛选该第二参赛者;接着将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一;以及当该对战名单中的所述多个参赛者皆完成配对时,则产生该对战组合表。According to an embodiment of the present case, the battle combination generating module is further configured to select the first contestant from the battle list and filter the second contestant according to a threshold value; then, the first contestant and the second contestant are selected. One of the plurality of competition combinations; and when the plurality of participants in the competition list have completed pairing, the competition combination table is generated.
根据本案一实施例,判断该第二参赛者对应的标记信息是否符合该门槛值,如果符合则将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一。According to an embodiment of the present case, it is determined whether the tag information corresponding to the second contestant meets the threshold value, and if it is, then the first contestant and the second contestant form one of the plurality of battle combinations.
根据本案一实施例,该对战名单产生模块更用以根据该参赛者名单及所述多个参赛者上传的影像数量计算一参赛者出现机率;以及根据该参赛者出现机率产生该对战名单。According to an embodiment of the present case, the battle list generating module is further configured to calculate an appearance probability of a contestant based on the list of participants and the number of images uploaded by the plurality of participants; and generate the competition list according to the appearance probability of the contestants.
本案的第三态样是在提供一种影像评选系统,其包含服务器以及电子装置。服务器用以传送游戏画面,电子装置与服务器通讯连接,电子装置还包含处理器、显示面板以及触控感应模块。处理器用以接收来自服务器的游戏画面,游 戏画面包含影像组合。显示面板与处理器电性连接,用以显示游戏画面,影像组合包含多个影像。触控感应模块与显示面板以及处理器电性连接,用以感测触控,并传送触控信号至处理器。其中,当处理器接收到触控信号时,根据触控信号传送评选结果至服务器;触控是指触控感应模块侦测到选择动作,选择动作对应于影像组合中的选择影像被选择。A third aspect of the present case is to provide an image selection system including a server and an electronic device. The server is used to transmit game pictures. The electronic device is in communication with the server. The electronic device further includes a processor, a display panel, and a touch sensing module. The processor is configured to receive a game picture from the server, and the game picture includes an image combination. The display panel is electrically connected to the processor for displaying a game screen, and the image combination includes a plurality of images. The touch-sensing module is electrically connected to the display panel and the processor, and is used for sensing touch and transmitting a touch signal to the processor. Wherein, when the processor receives the touch signal, the selection result is transmitted to the server according to the touch signal; touch means that the touch sensing module detects a selection action, and the selection action corresponds to the selection image in the image combination being selected.
根据本案一实施例,所述多个影像是由多个参赛者上传至该服务器,该服务器会选择所述多个影像的其中之二传送至该电子装置。According to an embodiment of the present case, the plurality of images are uploaded to the server by a plurality of contestants, and the server may select two of the plurality of images to transmit to the electronic device.
根据本案一实施例,该触控还包含一拖曳动作,该拖曳动作对应于该选择影像被拖曳。According to an embodiment of the present invention, the touch further includes a dragging action, and the dragging action corresponds to the selected image being dragged.
根据本案一实施例,如果该拖曳动作超出一预设边界值时并且该触控感应模块侦测到该选择动作被释放,会传送该评选结果。According to an embodiment of the present invention, if the dragging action exceeds a preset boundary value and the touch sensing module detects that the selection action is released, the selection result is transmitted.
根据本案一实施例,如果该拖曳动作超出一预设移动值时,会传送该评选结果。According to an embodiment of the present case, if the dragging action exceeds a preset movement value, the selection result is transmitted.
根据本案一实施例,当该拖曳动作被执行时,该选择影像的尺寸会逐渐变小,直到该选择影像被拖曳至该预设范围之外并且被释放时,该显示面板不再显示该选择影像;而未被该选择动作选择到的影像的尺寸会逐渐变大。According to an embodiment of the present invention, when the dragging action is performed, the size of the selected image will gradually decrease until the selected image is dragged outside the preset range and released, and the display panel no longer displays the selection. Image; the size of the image not selected by this selection action will gradually increase.
本发明的影像评选方法、服务器及系统可利用将二张或二张以上的影像或影片组合成影像组合后发送到使用者端,让使用者担任评选者挑选影像组合中的影像或影片的其中之一,并将评选结果发送至服务器,因此改变原本只是单纯透过对某张照片或影片按赞、点选喜欢或追踪,这种只是表示内心是否喜欢的方式,改为透过影像或影片之间的相互比较而产生胜负的方式,因此所获得的数据能够更好分辨影像受欢迎的程度及/或使用者的喜好。The image selection method, server and system of the present invention can use two or more images or videos to form an image combination and send it to the user end, so that the user can serve as a judge to select one of the images or videos in the image combination. One, and send the selection result to the server, so the change was originally only by liking a photo or video, clicking like or tracking, this is only a way to indicate whether you like it, instead of using an image or video The mutual comparison results in a way of winning or losing, so the obtained data can better distinguish the popularity of the images and / or the preferences of the users.
附图说明BRIEF DESCRIPTION OF THE DRAWINGS
为让本发明的上述和其他目的、特征、优点与实施例能更明显易懂,所附附图的说明如下:In order to make the above and other objects, features, advantages, and embodiments of the present invention more comprehensible, the description of the accompanying drawings is as follows:
图1是根据本案的一些实施例所绘示的影像评选系统的示意图;1 is a schematic diagram of an image selection system according to some embodiments of the present invention;
图2A是根据本案的一些实施例所绘示的影像评选服务器的示意图;FIG. 2A is a schematic diagram of an image selection server according to some embodiments of the present invention; FIG.
图2B是根据本案的一些实施例所绘示的中央处理器的示意图;FIG. 2B is a schematic diagram of a central processing unit according to some embodiments of the disclosure; FIG.
图3是根据本案的一些实施例所绘示的影像评选方法的流程图;3 is a flowchart of an image selection method according to some embodiments of the present invention;
图4是根据本案的一些实施例所绘示的步骤S320的流程图;FIG. 4 is a flowchart of step S320 according to some embodiments of the present application; FIG.
图5是根据本案的一些实施例所绘示的影像组合的示意图;5 is a schematic diagram of an image combination according to some embodiments of the present invention;
图6A是根据本案的一些实施例所绘示的影像组合在电子装置上显示的示意图;FIG. 6A is a schematic diagram of displaying an image combination on an electronic device according to some embodiments of the present invention; FIG.
图6B是根据本案的一些实施例所绘示的使用者选择影像的示意图;6B is a schematic diagram of a user selecting an image according to some embodiments of the present invention;
图6C是根据本案的一些实施例所绘示的使用者选择影像的示意图;FIG. 6C is a schematic diagram of a user selecting an image according to some embodiments of the present invention; FIG.
图6D是根据本案的一些实施例所绘示的使用者选择影像的示意图;以及FIG. 6D is a schematic diagram of a user selecting an image according to some embodiments of the present invention; and
图7是根据本案的一些实施例所绘示的游戏画面的示意图。FIG. 7 is a schematic diagram of a game screen according to some embodiments of the present invention.
【符号说明】【Symbol Description】
100:影像评选系统100: image selection system
110:服务器110: server
111:储存单元111: storage unit
112:中央处理器112: Central Processing Unit
1121:对战名单产生模块1121: Battle list generation module
1122:对战组合产生模块1122: Battle combination generation module
1123:影像组合产生模块1123: Image combination generation module
113:传输单元113: Transmission unit
130:电子装置130: electronic device
131:显示面板131: Display panel
132:触控感应模块132: Touch sensing module
133:处理器133: Processor
300:影像评选方法300: Image Selection Method
Img1、Img2:影像Img1, Img2: images
P1:滑动方向P1: sliding direction
S310~S350、S321~S324:步骤S310 ~ S350, S321 ~ S324: steps
具体实施方式detailed description
以下揭示提供许多不同实施例或例证用以实施本发明的不同特征。特殊例证中的元件及配置在以下讨论中被用来简化本揭示。所讨论的任何例证只用来作解说的用途,并不会以任何方式限制本发明或其例证的范围和意义。此外, 本揭示在不同例证中可能重复引用数字符号且/或字母,这些重复皆为了简化及阐述,其本身并未指定以下讨论中不同实施例且/或配置之间的关系。The following disclosure provides many different embodiments or illustrations to implement different features of the invention. The elements and configurations in the particular example are used in the following discussion to simplify the present disclosure. Any illustrations discussed are for illustrative purposes only and do not in any way limit the scope and meaning of the invention or its illustrations. In addition, the present disclosure may repeatedly refer to numerical symbols and / or letters in different examples. These repetitions are for simplification and explanation, and do not themselves specify the relationship between different embodiments and / or configurations in the following discussion.
在全篇说明书与权利要求书所使用的用词(terms),除有特别注明外,通常具有每个用词使用在此领域中、在此揭露的内容中与特殊内容中的平常意义。某些用以描述本揭露的用词将于下或在此说明书的别处讨论,以提供本领域技术人员在有关本揭露的描述上额外的引导。The terms used throughout the specification and claims, unless otherwise specified, usually have the ordinary meaning of each term used in this field, in the content disclosed herein, and in special content. Certain terms used to describe the present disclosure are discussed below or elsewhere in this specification to provide additional guidance to those skilled in the art in describing the present disclosure.
关于本文中所使用的“耦接”或“连接”,均可指二或多个元件相互直接作实体或电性接触,或是相互间接作实体或电性接触,而“耦接”或“连接”还可指二或多个元件相互操作或动作。As used herein, "coupled" or "connected" may mean that two or more elements make direct physical or electrical contact with each other, or indirectly make physical or electrical contact with each other, and "coupled" or " "Connected" may also mean that two or more elements operate or act on each other.
在本文中,使用第一、第二与第三等等的词汇,是用于描述各种元件、组件、区域、层与/或区块是可以被理解的。但是这些元件、组件、区域、层与/或区块不应该被这些术语所限制。这些词汇只限于用来辨别单一元件、组件、区域、层与/或区块。因此,在下文中的一第一元件、组件、区域、层与/或区块也可被称为第二元件、组件、区域、层与/或区块,而不脱离本发明的本意。如本文所用,词汇“与/或”包含了列出的关联项目中的一个或多个的任何组合。本案文件中提到的“及/或”是指表列元件的任一者、全部或至少一者的任意组合。In this article, the terms first, second, third, etc. are used to describe various elements, components, regions, layers, and / or blocks that are understandable. However, these elements, components, regions, layers and / or blocks should not be limited by these terms. These terms are limited to identifying single elements, components, regions, layers, and / or blocks. Therefore, a first element, component, region, layer, and / or block in the following may also be referred to as a second element, component, region, layer, and / or block without departing from the intention of the present invention. As used herein, the term "and / or" includes any combination of one or more of the associated listed items. The "and / or" mentioned in this document refers to any, all or at least one of the listed elements in any combination.
请参阅图1。图1是根据本案的一些实施例所绘示的影像评选系统100的示意图。如图1所绘示,影像评选系统100包含服务器110以及电子装置130。服务器110用以传送游戏画面,电子装置130与服务器110通讯连接。电子装置130包含显示面板131、触控感应模块132以及处理器133。显示面板131、触控感应模块132以及处理器133彼此电性连接。处理器133用以接收来自服务器110的游戏画面或社群媒体应用程序的评选画面,显示面板131用以显示游戏画面或社群媒体应用程序的评选画面。以下实施例是以游戏画面代表说明之。触控感应模块132用以感测触控,并传送触控信号至处理器133。电子装置130可以实施为智能手机、平板等电子装置。本揭露并不限于一台电子装置130在此为了说明仅绘示一台电子装置,实际上也可以有多台电子装置与服务器通讯连接。See Figure 1. FIG. 1 is a schematic diagram of an image selection system 100 according to some embodiments of the present invention. As shown in FIG. 1, the image selection system 100 includes a server 110 and an electronic device 130. The server 110 is used for transmitting game pictures, and the electronic device 130 is communicatively connected with the server 110. The electronic device 130 includes a display panel 131, a touch sensing module 132 and a processor 133. The display panel 131, the touch sensing module 132, and the processor 133 are electrically connected to each other. The processor 133 is configured to receive a game screen or a selection screen of a social media application from the server 110, and the display panel 131 is configured to display a game screen or a selection screen of the social media application. The following embodiments are described using game screen representatives. The touch-sensing module 132 is configured to sense a touch and transmit a touch signal to the processor 133. The electronic device 130 may be implemented as an electronic device such as a smart phone or a tablet. The disclosure is not limited to one electronic device 130. For illustration, only one electronic device is shown. In fact, there may be multiple electronic devices in communication with the server.
请参阅图2A及的2B图。图2A是根据本案的一些实施例所绘示的影像评选服务器110的示意图,图2B是根据本案的一些实施例所绘示的中央处理器 112的示意图。影像评选服务器110包含储存单元111、中央处理器112以及传输单元113。中央处理器112与储存单元111及传输单元113电性连接。储存单元111用以储存多个第一影像以及多个第二影像。传输单元113用以接收来自于第一参赛者的电子装置的第一影像以及接收来自于第二参赛者的电子装置的第二影像。中央处理器112还包含对战名单产生模块1121、对战组合产生模块1122以及影像组合产生模块1123。对战组合产生模块1122与对战名单产生模块1121以及影像组合产生模块1123电性连接。Please refer to FIGS. 2A and 2B. FIG. 2A is a schematic diagram of the image selection server 110 according to some embodiments of the present invention, and FIG. 2B is a schematic diagram of the central processing unit 112 according to some embodiments of the present invention. The image selection server 110 includes a storage unit 111, a central processing unit 112, and a transmission unit 113. The central processing unit 112 is electrically connected to the storage unit 111 and the transmission unit 113. The storage unit 111 is configured to store a plurality of first images and a plurality of second images. The transmitting unit 113 is configured to receive a first image from the electronic device of the first contestant and receive a second image from the electronic device of the second contestant. The central processing unit 112 further includes a battle list generation module 1121, a battle combination generation module 1122, and an image combination generation module 1123. The battle combination generating module 1122 is electrically connected to the battle list generating module 1121 and the image combination generating module 1123.
于一实施例中,本揭露所述的影像包含静态影像,例如图片、照片,也包含动态影像,例如影片等文件。并不只限于静态影像。In an embodiment, the images described in this disclosure include still images, such as pictures and photos, and also include dynamic images, such as files such as movies. It's not limited to still images.
接着,首先说明影像评选服务器110的中央处理器112的操作方法,请一并参阅图1至图3。图3是根据本案的一些实施例所绘示的影像评选方法300的流程图。影像评选方法300首先执行步骤S310接收参赛者名单以产生对战名单。于一实施例中,根据参赛者名单及参赛者上传的影像数量计算参赛者出现机率,接着并根据参赛者出现机率产生对战名单,参赛者名单中包含多个参赛者。首先,服务器110会根据每位参赛者上传的照片数量筛选参赛者,举例而言,照片少于5张的参赛者无法进入对战名单或是上传不合规定的照片而遭到停权的参赛者也无法进入对战名单。接着,服务器会根据参赛者上传照片的数量决定参赛者出现的机率,举例而言,服务器110产生的对战名单中会有100个名额,如果上传20张照片的参赛者可以在100个名额中获得1个名额,其出现的机率就是0.01%,如果上传100张照片的参赛者可以在100个名额中获得5个名额,其出现的机率就是0.05%,如果上传200张照片的参赛者可以在100个名额中获得10个名额,其出现的机率就是0.1%。本实施例仅只是举例,参赛者出现的机率分配并不限于此。由上述可知,对战名单中可能有相同的参赛者出现,并且上传越多照片对战的机率可能就会越高。Next, the operation method of the central processing unit 112 of the image selection server 110 is described first. Please refer to FIG. 1 to FIG. 3 together. FIG. 3 is a flowchart of an image selection method 300 according to some embodiments of the present invention. The image selection method 300 first executes step S310 to receive a list of participants to generate a battle list. In one embodiment, the probability of the appearance of the contestants is calculated according to the list of contestants and the number of images uploaded by the contestants, and then a battle list is generated according to the probability of appearance of the contestants. The list of contestants includes multiple contestants. First, the server 110 will screen participants based on the number of photos uploaded by each participant. For example, participants with less than 5 photos cannot enter the competition list or contestants who have been suspended due to uploading illegal photos. Unable to enter the battle list. Then, the server will determine the probability of the contestants to appear based on the number of photos uploaded by the contestants. For example, there will be 100 places in the battle list generated by the server 110. If the contestants upload 20 pictures, they can get 100 places 1 quota, the probability of appearing is 0.01%, if the contestants uploading 100 photos can get 5 quotas out of 100 quotas, the probability of appearing is 0.05%, if the contestants uploading 200 photos can be at 100 There are 10 places among the places, and the probability of appearing is 0.1%. This embodiment is only an example, and the probability distribution of participants is not limited to this. It can be known from the above that the same contestants may appear in the battle list, and the more photos are uploaded, the higher the probability of the battle may be.
接着,影像评选方法300执行步骤S320根据对战名单产生对战组合表。对战组合表的产生方式可以进一步参考图4,图4是根据本案的一些实施例所绘示的步骤S320的流程图。如图4所示的实施例,影像评选方法300进一步执行步骤S321从对战名单中挑选第一参赛者。于一实施例中,服务器110会随机从对对战名单中挑选一名参赛者成为第一参赛者。举例而言,如果对战名单中会有10个名额,参赛者A占据2个名额,参赛者B占据3个名额,参赛 者C占据3个名额,参赛者D占据1个名额,参赛者E占据1个名额。并且参赛者A的等级为3等,参赛者B的等级为5等,参赛者C的等级为6等,参赛者D的等级为2等,参赛者E的等级为1等。服务器110随机挑选一名参赛者,假设挑选到参赛者C成为第一参赛者。Next, the image selection method 300 executes step S320 to generate a battle combination table according to the battle list. For the way of generating the battle combination table, please refer to FIG. 4. FIG. 4 is a flowchart of step S320 according to some embodiments of the present disclosure. As shown in the embodiment shown in FIG. 4, the image selection method 300 further performs step S321 to select the first contestant from the competition list. In one embodiment, the server 110 randomly selects a contestant from the competition list to become the first contestant. For example, if there are 10 places in the battle list, participant A will occupy 2 places, participant B will occupy 3 places, participant C will occupy 3 places, participant D will occupy 1 place, and participant E will occupy 1 place. 1 place. In addition, the level of contestant A is 3, the level of contestant B is 5 and the level of contestant C is 6 and the level of contestant D is 2 and the level of contestant E is 1. The server 110 randomly selects one participant, and it is assumed that the participant C is selected as the first participant.
接着,影像评选方法300进一步执行步骤S322根据门槛值筛选第二参赛者。于一实施例中,服务器110会根据门槛值从对战名单的参赛者中挑选合适的对战参赛者,门槛值是根据第一参赛者对应的标记信息产生,标记信息可以示参赛者对应的等级或其他参赛者对应的信息,服务器会将第一参赛者对应的等级设为基准值。接续上方实施例,服务器挑选到的参赛者C的等级为6等,只有符合6等的参赛者才会被选为第二参赛者。但在此范例中,符合6等的参赛者是参赛者C自己,为避免自己与自己对战到的状况,就算组成对战组合也会被服务器110删除,先不考虑参赛者C与自己对战的情况,如果没有等级符合6等的其他参赛者,服务器110会进一步将基准值的正或负1等设为门槛值,意即门槛值为5等或7等,服务器110会重新将每个对战名单中的参赛者的标记信息与门槛值比对,将符合5等或67等的参赛者选为第二参赛者,在此范例中,等级5等的参赛者B就会被选为第二参赛者。以此类推,如果一直没有符合门槛值的第二参赛者,服务器110会重复根据基准值的正或负2等以及基准值的正或负3等筛选参赛者,最高只会筛选到基准值的正或负3等,意思即为如果一直没有符合门槛值的第二参赛者,服务器110会从对战名单中筛选3~9等的参赛者。本揭露并不限于此,基准值也可以是服务器110设定并不一定是根据第一参赛者对应的等级订定,门槛值也可以是基准值的正或负5等,并不一定是基准值的正或负3等。Next, the image selection method 300 further executes step S322 to screen the second contestants according to the threshold. In an embodiment, the server 110 selects a suitable contestant from the contestants of the competition list according to a threshold value. The threshold value is generated according to the tag information corresponding to the first contestant, and the tag information may indicate the level or For the information corresponding to other contestants, the server will set the level corresponding to the first contestant as the reference value. Continuing the above embodiment, the level of participant C selected by the server is 6th grade, and only those who meet the 6th grade will be selected as the second participant. However, in this example, the contestant who meets the 6th grade is contestant C himself. In order to avoid the situation in which he competes with himself, even if the competition combination is formed, it will be deleted by the server 110. Regardless of the situation where contestant C competes with himself If there are no other contestants with a level of 6 or higher, the server 110 will further set the positive or negative 1 of the reference value as the threshold value, which means that the threshold value is 5 or 7 and the server 110 will re-set each of the battle lists. The contestant ’s tag information is compared with the threshold value, and the entrant that matches 5 or 67 is selected as the second entrant. In this example, the entrant B of level 5 is selected as the second entrant. By. By analogy, if there is no second entrant that meets the threshold value, the server 110 will repeatedly select the entrants based on the positive or negative 2 of the reference value and the positive or negative 3 of the reference value. Positive or negative 3, etc. means that if there is no second entrant that meets the threshold value, the server 110 will select 3 to 9 entrants from the competition list. This disclosure is not limited to this. The reference value may also be set by the server 110 and is not necessarily set according to the level corresponding to the first contestant. The threshold value may also be a positive or negative 5 of the reference value, and is not necessarily a reference. Values are positive or negative 3, etc.
接着,影像评选方法300进一步执行步骤S323将第一参赛者与第二参赛者组成对战组合的其中之一,以及步骤S324当对战名单中的参赛者皆完成配对时,则产生对战组合表。接续上述实施例,服务器110寻找到符合的第二参赛者后就会将其与第一参赛者配对成为对战组合的其中之一,直到对战名单中所有的参赛者皆完成配对后随即会产生对战名单。由前述的说明可知,由于会根据上传照片的数量决定对战名单中的参赛者出现的机率(对战名单中同一个参赛者并非只出现一次),因此对战组合有可能会出现同一个参赛者组成对战组合的情况,因此在生成对战组合表之前,会先删除第一参赛者与第二参赛者 相同的对战组合。接续上方实施例,如果服务器110选择第一参赛者是参赛者C,并且参赛者C在对战名单中可能出现3次,因此参赛者C在配对时也会有自己与自己配对到的情况(意即第一参赛者与第二参赛者相同),因此在这种情况下,就必须删除这样的对战组合。Next, the image selection method 300 further executes step S323 to form one of the competition combinations between the first participant and the second participant, and in step S324, when all the participants in the competition list have completed pairing, a competition combination table is generated. Continuing the above embodiment, after the server 110 finds a matching second entrant, it will pair it with the first entrant to become one of the match combinations. After all the participants in the match list have completed the match, a match will occur immediately. List. According to the foregoing description, since the probability of participants in the battle list will be determined according to the number of uploaded photos (the same participant in the battle list does not appear only once), the competition combination may have the same contestant to form a battle. In the case of a combination, before the match combination table is generated, the same match combination of the first contestant and the second contestant is deleted. Continuing the above embodiment, if the server 110 selects the first entrant to be entrant C, and entrant C may appear 3 times in the battle list, entrant C will also have the situation of being paired with itself when it is paired (meaning (Ie, the first contestant is the same as the second contestant), so in this case, you must delete such a battle combination.
接着,影像评选方法300执行步骤S330根据对战组合的其中之一挑选第一影像的其中之一以及第二影像的其中之一合并为影像组合。请参阅图5,图5是根据本案的一些实施例所绘示的影像组合的示意图。如图5所示,服务器110产生对战组合后会随机挑选一个对战组合,举例而言,如果一个对战组合中包含有参赛者A以及参赛者B,服务器110会从参赛者A以及参赛者B上传的多张影像中分别挑选一张影像Img1及Img2,再将2张影像Img1及Img2组合成影像组合。在组合影像组合之前,服务器110会透过传输单元113接收来自电子装置130所发送的多张影像,并储存在储存单元111中。因此不同参赛者上传的影像都会透过传输单元113储存在储存单元111中。Next, the image selection method 300 executes step S330 to select one of the first images and one of the second images to be combined into an image combination according to one of the battle combinations. Please refer to FIG. 5, which is a schematic diagram of an image combination according to some embodiments of the present disclosure. As shown in FIG. 5, the server 110 randomly selects a match combination after generating the match combination. For example, if a match combination includes contestant A and contestant B, the server 110 uploads from contestant A and contestant B. Among the multiple images, one image Img1 and Img2 were selected, and the two images Img1 and Img2 were combined into an image combination. Before combining images, the server 110 receives multiple images sent from the electronic device 130 through the transmission unit 113 and stores them in the storage unit 111. Therefore, the images uploaded by different contestants are stored in the storage unit 111 through the transmission unit 113.
接着,影像评选方法300执行步骤S340传输影像组合至评选者的电子装置130,以及步骤S350接收由评选者的电子装置130传送的评选结果。接续上述实施例,服务器110会透过传输单元113传送影像组合至电子装置130,接着会接收由电子装置130传送的评选结果。请参阅图6A、图6B及图6C,图6A是根据本案的一些实施例所绘示的影像组合在电子装置130上显示的示意图,以及图6B及图6C是根据本案的一些实施例所绘示的使用者选择影像的示意图。如图6A、图6B及图6C所示,电子装置130上会显示两张不同参赛者的影像Img1及Img2,如果使用者(在本实施例中,使用者是指操作电子装置以对两张不同影像进行评选者,亦即评选者)点选两张影像Img1及Img2的其中一张,触控感应模块132会感测到使用者的选择动作。接着在图6C中,使用者拖曳影像组合的其中一张影像Img1,触控感应模块132会感测到使用者的拖曳动作,当使用者的拖曳动作大于或等于预设边界值并且触控感应模块132侦测到选择动作被释放时,电子装置130会传送评选结果至服务器110。于一实施例中,使用者的电子装置130会一次收到复数张影像,并且使用者依照自身偏好选择喜欢的影像,于上述实施例中会一次接收到并显示出2张影像,而使用者会选择移除比较不喜欢的影像,留下喜欢的影像并且传送评选结果至服务器110。但本案不限于此,本案也可以一次接收到并显示出3张影像,并 且使用者会选择喜欢的影像并且传送喜欢影像被选定的评选结果至服务器110。Next, the image selection method 300 executes step S340 to transmit the image combination to the electronic device 130 of the candidate, and step S350 receives the selection result transmitted by the electronic device 130 of the candidate. Following the above embodiment, the server 110 transmits the image combination to the electronic device 130 through the transmission unit 113, and then receives the selection result transmitted by the electronic device 130. Please refer to FIG. 6A, FIG. 6B and FIG. 6C. FIG. 6A is a schematic diagram of the image combination displayed on the electronic device 130 according to some embodiments of the present invention, and FIG. 6B and FIG. The schematic diagram of the user selecting an image. As shown in FIG. 6A, FIG. 6B and FIG. 6C, the electronic device 130 will display two images of different participants Img1 and Img2. If the user (in this embodiment, the user refers to the operation of the electronic device to Those who choose different images (that is, those who judge) click one of the two images Img1 and Img2, and the touch sensing module 132 will sense the user's selection action. Then in FIG. 6C, the user drags one of the images of the image combination Img1, and the touch sensing module 132 will sense the user's dragging action. When the user's dragging action is greater than or equal to a preset boundary value and the touch sensing When the module 132 detects that the selection action is released, the electronic device 130 sends the selection result to the server 110. In one embodiment, the user ’s electronic device 130 receives multiple images at a time, and the user selects a favorite image according to his own preference. In the above embodiment, two images are received and displayed at one time, and the user It will choose to remove the less favorite image, leave the favorite image and send the selection result to the server 110. However, this case is not limited to this case. This case can also receive and display 3 images at a time, and the user will select the favorite image and send the selection result of the favorite image to the server 110.
接续上述实施例,预设边界值可以是由处理器133所订定的范围,可能是游戏画面的内的一个范围,举例而言,也可以在设计游戏画面时将预设边界值设计成擂台的图样让使用者可以直觉得想到是要把影像Img1及Img2的其中之一踢出擂台。具体而言,游戏画面在显示影像组合时会显示出一个方形区块,让使用者产生一个擂台的视觉感知效果,并将2张待评选或待选择的影像显示在其中,当2张影像其中之一被拖曳出方形区块时,代表此张影像比赛输了而被淘汰。于另一实施例中,触控感应模块132会感测到使用者的拖曳动作,当使用者的拖曳动作大于或等于预设移动值时,电子装置130会传送评选结果至服务器110,预设移动值也可以是由处理器133所订定的移动距离,可能是与游戏画面相对应的一个距离。当然,预设移动值以及预设边界值皆为与选择动作及拖曳动作相对应的门槛值,门槛值的设定也可以是执行选择动作或拖曳动作的持续时间,如果使用者对选择影像Img1执行选择动作或拖曳动作但并不释放,处理器113会记录持续时间,当持续时间达到设定的门槛值,电子装置130会自动传送评选结果至服务器110。上述的门槛值设定可以有很多方式,本揭露并不限于此。Following the above embodiment, the preset boundary value may be a range set by the processor 133, and may be a range within a game screen. For example, the preset boundary value may also be designed as a platform when designing a game screen. The image of the user can directly think that it is necessary to kick one of the images Img1 and Img2 out of the ring. Specifically, when the game screen displays a combination of images, a square block is displayed, allowing the user to generate a visual perception of the platform, and displaying two images to be selected or selected in it. When one of them was dragged out of the square block, this image was lost and eliminated. In another embodiment, the touch-sensing module 132 will sense the dragging action of the user. When the user's dragging action is greater than or equal to a preset movement value, the electronic device 130 will send the selection result to the server 110. The movement value may also be a movement distance set by the processor 133, and may be a distance corresponding to a game screen. Of course, the preset movement value and the preset boundary value are threshold values corresponding to the selection action and the drag action. The threshold value setting may also be the duration of performing the selection action or the drag action. If the user selects the image Img1 When the selection action or the dragging action is performed but not released, the processor 113 records the duration. When the duration reaches a set threshold, the electronic device 130 automatically transmits the selection result to the server 110. There can be many ways to set the threshold, and the disclosure is not limited to this.
接续上述实施例,当使用者执行拖曳动作时,影像组合中被选择的影像Img1会在拖曳动作执行期间,影像Img1的尺寸会逐渐变小,并且同时未被选择的影像Img2的尺寸会逐渐变大,当选择影像Img1被拖曳至预设范围之外并且被释放时,显示面板131就不再显示选择影像Img1,意即显示面板131显示的游戏画面中只会显示影像Img2。举例而言,也可以在设计游戏画面时将影像尺寸的缩放设计成擂台战败的效果,例如被淘汰的影像逐渐淡出或产生类似销毁的视觉效果,让使用者可以有更好的视觉体验。Following the above embodiment, when the user performs a dragging operation, the selected image Img1 in the image combination will gradually decrease in size during the dragging operation, and at the same time the size of the unselected image Img2 will gradually change. Large, when the selected image Img1 is dragged outside the preset range and released, the display panel 131 no longer displays the selected image Img1, which means that only the image Img2 is displayed in the game screen displayed by the display panel 131. For example, when designing the game screen, you can also design the scaling of the image size to the effect of defeating the battlefield. For example, the eliminated images gradually fade out or produce visual effects similar to destruction, so that users can have a better visual experience.
由上述实施例可知,使用者选择的影像Img1在本案中是表示为使用者不喜欢的影像,当然使用者也可以选择喜欢的影像进行相应的操作,本揭露并不限于此。于另一实施例中,请参阅图6D,图6D是根据本案的一些实施例所绘示的使用者选择影像的示意图。如图6D所示,使用者可以直接从显示选择影像Img1的显示面板上滑过,触控感应模块132会侦测到使用者手指的滑动方向P1,而表示使用者想要删除选择影像Img1。使用者选择影像的方式也可 以是使用者直接触控选择影像Img1并且使用者的手指移动超出预设范围或移动超过预设距离,触控感应模块132感应到后传送给处理器133,处理器133会判定使用者的手指动作而决定使用者想要删除选择影像Img1,选择影像Img1并不一定要跟随使用者手指的动作移动。使用者选择影像的方式可以用很多种,本揭露并不限于拖曳、滑动等实施方式。It can be known from the above embodiments that the image Img1 selected by the user is represented in this case as an image that the user does not like. Of course, the user can also select a favorite image for corresponding operations, and the disclosure is not limited thereto. In another embodiment, please refer to FIG. 6D, which is a schematic diagram of a user selecting an image according to some embodiments of the present invention. As shown in FIG. 6D, the user can directly slide over the display panel displaying the selected image Img1, and the touch sensing module 132 will detect the sliding direction P1 of the user's finger, indicating that the user wants to delete the selected image Img1. The user can also select the image by touching the image Img1 directly and the user's finger moves beyond the preset range or moves beyond the preset distance. The touch sensor module 132 senses it and sends it to the processor 133. The processor 133 determines the finger motion of the user and determines that the user wants to delete the selected image Img1. The selected image Img1 does not necessarily follow the movement of the user's finger. There are many ways for a user to select an image, and this disclosure is not limited to implementations such as dragging and sliding.
于一实施例中,如图6A~图6D所示,使用者的手指是针对影像Img1及Img2进行选择动作、拖曳动作或是其他手指的操作,并非针对影像Img1及Img2对应的按钮或图标进行选择的操作。In an embodiment, as shown in FIG. 6A to FIG. 6D, the user's finger performs a selection operation, a drag operation, or other finger operations on the images Img1 and Img2, and not on the buttons or icons corresponding to the images Img1 and Img2. Selected action.
于一实施例中,服务器110用以传送包含游戏画面F1的信息至电子装置130。影像组合会有两张影像Img1及Img2,分别来自参赛者A以及参赛者B上传的影像,服务器110可以将参赛者A以及参赛者B上传的影像经过修改后将第一影像变成第一参赛影像,以及将第二影像变成第二参赛影像,再将第一参赛影像以及第二参赛影像合并为影像组合。服务器110对于第一影像以及第二影像的修改可以是调整影像尺寸、帮影像加入特殊效果或边框等修改方式,但本案不限于此,也可以是其他修改影像的方式例如马赛克、调整影像解析度等。In one embodiment, the server 110 is configured to transmit information including the game screen F1 to the electronic device 130. The image combination will have two images Img1 and Img2, respectively from the images uploaded by contestant A and contestant B. The server 110 can modify the images uploaded by contestant A and contestant B to change the first image into the first contest Image, and the second image is changed into the second contest image, and then the first contest image and the second contest image are combined into an image combination. The modification of the first image and the second image by the server 110 may be a modification method such as adjusting the image size, adding special effects or borders to the image, but this case is not limited to this, and may also be other methods of modifying the image such as mosaic and adjusting the resolution of the image. Wait.
接续上述实施例,服务器110在接收电子装置130传送的评选结果后,会根据评选结果分别计算参赛者A及参赛者B的胜场数、胜率以及名次等信息,而评选结果可能是代表在对战组合中哪一个参赛者赢了的讯息。举例而言,如图6A~图6C所示,使用者移除影像Img1后,电子装置130会传送评选结果至服务器150,而评选结果可以包含Img2所对应的参赛者B在参赛者A及参赛者B的对战中赢了的信息,因此影像Img1所对应的参赛者A的胜场数不变,但由于参赛场数的增加也会影响到参赛者A的胜率下降。而影像Img2所对应的参赛者B的胜场数增加,参赛者B的胜率也会增加。参赛者A及参赛者B对应的胜率改变,也会影响参赛者A及参赛者B在所有参赛者中的排名的名次,以及参赛者A及参赛者B的经验值等数据。Continuing the above-mentioned embodiment, after receiving the selection result transmitted by the electronic device 130, the server 110 calculates the winning number, winning rate, and ranking information of the contestants A and B respectively according to the selection results. Message of which contestant in the combination won. For example, as shown in FIG. 6A to FIG. 6C, after the user removes the image Img1, the electronic device 130 sends the selection result to the server 150, and the selection result may include Participant B corresponding to Img2 in Participant A and Participant The information of the winner of the competition of Player B, so the number of wins of Player A corresponding to the image Img1 remains unchanged, but the increase of the number of players will also affect the decline of Player A ’s win rate. The increase in the number of contestants B corresponding to the image Img2 will increase the win rate of contestant B. Changes in the winning percentages of Participant A and Participant B will also affect the rankings of Participant A and Participant B among all the Participants, as well as the experience values of Participant A and Participant B.
请参阅图7,图7是根据本案的一些实施例所绘示的游戏画面的示意图。接续上述实施例,当使用者移除选择影像Img1后,显示面板131上显示的游戏画面如图7所示,而此时使用者可以选择是否要再从服务器110收到新的影像组合,如果选择要再收到新的影像组合,就会再次执行步骤S340。如果服 务器110根据对战名单产生的对战组合全部用完时,就会再次执行步骤S310重新产生新的对战组合再发送至使用者的电子装置130,在对战组合尚未用完之前都不会再重新产生新的对战名单以及对战组合。于另一实施例中,如果有多台电子装置在同时进行服务器110会根据已产生好的对战组合依序分配给不同使用者,直到所有的对战组合使用完毕。Please refer to FIG. 7, which is a schematic diagram of a game screen according to some embodiments of the present invention. Continuing the above embodiment, when the user removes the selected image Img1, the game screen displayed on the display panel 131 is shown in FIG. 7, and at this time, the user can choose whether to receive a new image combination from the server 110 again. After selecting to receive a new image combination again, step S340 is performed again. If the server 110 generates all the battle combinations according to the battle list, it will execute step S310 again to regenerate a new battle combination and send it to the user's electronic device 130. The battle combination will not be re-generated until the battle combination has been used up. New battle list and battle combination. In another embodiment, if there are multiple electronic devices running at the same time, the server 110 will sequentially assign different users according to the generated match combinations until all the match combinations are used up.
由上述本案的实施方式可知,本案主要是改进目前的社群媒体原本只是单纯透过对某张照片或影片按赞、点选喜欢或追踪,这种只是表示内心是否喜欢的方式,利用服务器将二张或二张以上的影像或影片组合成影像组合后发送到使用者端,让使用者担任评选者挑选影像组合中的影像或影片的其中之一,并将评选结果发送至服务器,因此本揭露所获得的数据能够更好分辨影像受欢迎的程度及/或使用者的喜好。According to the implementation of the above-mentioned case, this case is mainly to improve the current social media. It was only simply by liking a photo or video, clicking like or tracking. This is only a way to indicate whether they like it. Two or more images or videos are combined into an image combination and sent to the user. The user is allowed to act as one of the selected images or videos in the image combination and send the selection result to the server. Disclosure of the obtained data can better distinguish the popularity of the images and / or user preferences.
另外,上述例示包含依序的示范步骤,但这些步骤不必依所显示的顺序被执行。以不同顺序执行这些步骤皆在本揭示内容的考量范围内。在本揭示内容的实施例的精神与范围内,可视情况增加、取代、变更顺序及/或省略这些步骤。In addition, the above examples include sequential exemplary steps, but these steps need not be performed in the order shown. It is within the scope of this disclosure to perform these steps in a different order. Within the spirit and scope of the embodiments of the present disclosure, these steps may be added, replaced, changed, and / or omitted as appropriate.
虽然本案已以实施方式揭示如上,然其并非用以限定本案,任何熟悉此技艺者,在不脱离本案的精神和范围内,当可作各种的更动与润饰,因此本案的保护范围当视所附的权利要求书所界定的范围为准。Although this case has been disclosed above in the form of implementation, it is not intended to limit the case. Anyone familiar with this skill can make various modifications and retouches without departing from the spirit and scope of the case. Subject to the scope defined by the appended claims.

Claims (24)

  1. 一种影像评选方法,其特征在于,包含:An image selection method, comprising:
    接收来自于一第一参赛者的电子装置的多个第一影像;Receiving a plurality of first images from an electronic device of a first contestant;
    接收来自于一第二参赛者的电子装置的多个第二影像;Receiving a plurality of second images from an electronic device of a second contestant;
    挑选所述多个第一影像的其中之一以及所述多个第二影像的其中之一合并为一影像组合;Selecting one of the plurality of first images and one of the plurality of second images to be combined into an image combination;
    传输该影像组合至一评选者的电子装置;以及Transmitting the image set to a winner's electronic device; and
    接收由该评选者的电子装置传送的一评选结果;Receiving a selection result transmitted by the candidate's electronic device;
    其中,该评选结果是根据该评选者于其电子装置的一触控显示面板上的一触控产生,该触控是指该触控显示面板侦测到一选择动作,该选择动作对应于该评选者选择该影像组合中的一选择影像。The selection result is generated according to a touch on the touch display panel of the electronic device of the reviewer. The touch refers to that the touch display panel detects a selection action, and the selection action corresponds to the selection action. The judge selects one of the selected images in the image combination.
  2. 根据权利要求1所述的影像评选方法,其特征在于,将该第一影像以及该第二影像合并为该影像组合,还包含:The image selection method according to claim 1, wherein the combining the first image and the second image into the image combination further comprises:
    根据所述多个第一影像的其中之一产生一第一参赛影像;以及Generating a first contest image according to one of the plurality of first images; and
    根据所述多个第二影像的其中之一产生一第二参赛影像。A second competition image is generated according to one of the plurality of second images.
  3. 根据权利要求2所述的影像评选方法,其特征在于,该触控还包含一拖曳动作,该拖曳动作对应于该选择影像被拖曳。The image selection method according to claim 2, wherein the touch further comprises a dragging action, and the dragging action corresponds to the selected image being dragged.
  4. 根据权利要求3所述的影像评选方法,其特征在于,如果该拖曳动作大于或等于一预设边界值时并且该触控显示面板侦测到该选择动作被释放,会传送该评选结果。The image selection method according to claim 3, wherein if the dragging action is greater than or equal to a preset boundary value and the touch display panel detects that the selection action is released, the selection result is transmitted.
  5. 根据权利要求3所述的影像评选方法,其特征在于,如果该拖曳动作大于或等于一预设移动值时,会传送该评选结果。The image selection method according to claim 3, wherein if the dragging action is greater than or equal to a preset movement value, the selection result is transmitted.
  6. 根据权利要求1所述的影像评选方法,其特征在于,还包含:The image selection method according to claim 1, further comprising:
    接收一参赛者名单以产生一对战名单,该参赛者名单包含多个参赛者;以及Receiving a list of contestants to generate a pair of battle lists, the list of contestants containing multiple contestants; and
    根据该对战名单产生一对战组合表,其中该对战组合表包含多个对战组合,所述多个对战组合的其中之一包含该第一参赛者及该第二参赛者。A match combination table is generated according to the match list, wherein the match combination table includes a plurality of match combinations, and one of the plurality of match combinations includes the first contestant and the second contestant.
  7. 根据权利要求6所述的影像评选方法,其特征在于,根据该对战名单产生该对战组合表,还包含:The image selection method according to claim 6, wherein generating the battle combination list according to the battle list further comprises:
    从该对战名单中挑选该第一参赛者;Select the first contestant from the battle list;
    根据一门槛值筛选该第二参赛者;Screening the second contestant based on a threshold;
    将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一;以及Combining the first contestant and the second contestant into one of the plurality of battle combinations; and
    当该对战名单中的所述多个参赛者皆完成配对时,则产生该对战组合表。When the multiple participants in the battle list have completed pairing, the battle combination table is generated.
  8. 根据权利要求7所述的影像评选方法,其特征在于,判断该第二参赛者对应的标记信息是否符合该门槛值,如果符合则将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一。The image selection method according to claim 7, characterized in that, it is judged whether the tag information corresponding to the second contestant meets the threshold value, and if it is met, the first contestant and the second contestant constitute the multiple One of the battle combinations.
  9. 根据权利要求6所述的影像评选方法,其特征在于,还包含:The image selection method according to claim 6, further comprising:
    根据该参赛者名单及所述多个参赛者上传的影像数量计算一参赛者出现机率;以及Calculate the probability of occurrence of a contestant based on the contestant list and the number of images uploaded by the plurality of contestants; and
    根据该参赛者出现机率产生该对战名单。The match list is generated according to the chance of the contestant's appearance.
  10. 一种影像评选服务器,其特征在于,包含:An image selection server, comprising:
    一储存单元,用以储存多个第一影像以及多个第二影像;A storage unit for storing a plurality of first images and a plurality of second images;
    一传输单元,用以接收来自于一第一参赛者的电子装置的所述多个第一影像以及接收来自于一第二参赛者的电子装置的所述多个第二影像;A transmission unit for receiving the plurality of first images from the electronic device of a first contestant and receiving the plurality of second images from the electronic device of a second contestant;
    一处理器,与该储存单元及该传输单元电性连接,还包含:A processor, which is electrically connected to the storage unit and the transmission unit, further includes:
    一影像组合产生模块,用以挑选所述多个第一影像的其中之一以及所述多个第二影像的其中之一合并为一影像组合;An image combination generating module for selecting one of the plurality of first images and one of the plurality of second images to be combined into an image combination;
    其中,透过该传输单元将该影像组合传输至一评选者的电子装置,并接收由该评选者的电子装置传送的一评选结果,该评选结果是根据该评选者于其电子装置的一触控显示面板上的一触控产生,该触控是指该触控显示面板侦测到一选择动作,该选择动作对应于该评选者选择该影像组合中的一选择影像。The image combination is transmitted to an electronic device of a candidate through the transmission unit, and a selection result transmitted by the electronic device of the candidate is received. The selection result is based on a touch of the electronic device of the candidate. A touch on the control display panel is generated. The touch refers to that the touch display panel detects a selection action, and the selection action corresponds to the selection of a selection image in the image combination by the reviewer.
  11. 根据权利要求10所述的影像评选服务器,其特征在于,该影像组合产生模块更用以根据所述多个第一影像的其中之一产生一第一参赛影像;以及根据所述多个第二影像的其中之一产生一第二参赛影像。The image selection server according to claim 10, wherein the image combination generating module is further configured to generate a first contest image according to one of the plurality of first images; and according to the plurality of second images One of the images generates a second contest image.
  12. 根据权利要求11所述的影像评选服务器,其特征在于,该触控还包含一拖曳动作,该拖曳动作对应于该选择影像被拖曳。The image selection server according to claim 11, wherein the touch further comprises a dragging action, and the dragging action corresponds to the selected image being dragged.
  13. 根据权利要求12所述的影像评选服务器,其特征在于,如果该拖曳动作超出一预设边界值时并且该触控显示面板侦测到该选择动作被释放,会传送该评选结果。The image selection server according to claim 12, wherein if the dragging action exceeds a preset boundary value and the touch display panel detects that the selection action is released, the selection result is transmitted.
  14. 根据权利要求12所述的影像评选服务器,其特征在于,如果该拖曳动作超出一预设移动值时,会传送该评选结果。The image selection server according to claim 12, wherein if the dragging action exceeds a preset movement value, the selection result is transmitted.
  15. 根据权利要求10所述的影像评选服务器,其特征在于,该处理器还包含:The image selection server according to claim 10, wherein the processor further comprises:
    一对战名单产生模块,用以根据一参赛者名单以产生一对战名单,该参赛者名单包含多个参赛者;以及A pair of battle list generating module for generating a pair of battle lists based on a list of participants, the list of participants including a plurality of participants; and
    一对战组合产生模块,与对战名单产生模块电性连接,用以根据该对战名单产生一对战组合表,其中该对战组合表包含多个对战组合,所述多个对战组合的其中之一包含该第一参赛者及一第二参赛者。A pairing combination generating module is electrically connected with the pairing list generating module to generate a pairing combination table according to the pairing list, wherein the pairing combination table includes multiple pairing combinations, and one of the multiple pairing combinations includes the First entrant and a second entrant.
  16. 根据权利要求14所述的影像评选服务器,其特征在于,该对战组合产生模块更用以从该对战名单中挑选该第一参赛者并根据一门槛值筛选该第二参赛者;接着将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一;以及当该对战名单中的所述多个参赛者皆完成配对时,则产生该对战组合表。The image selection server according to claim 14, wherein the battle combination generating module is further configured to select the first contestant from the battle list and filter the second contestant according to a threshold value; An entrant and the second entrant form one of the plurality of competition combinations; and when the plurality of entrants in the competition list have completed pairing, the competition combination table is generated.
  17. 根据权利要求16所述的影像评选服务器,其特征在于,判断该第二 参赛者对应的标记信息是否符合该门槛值,如果符合则将该第一参赛者与该第二参赛者组成所述多个对战组合的其中之一。The image selection server according to claim 16, characterized in that, it is judged whether the tag information corresponding to the second contestant meets the threshold value, and if it is met, the first contestant and the second contestant constitute the plurality of contestants. One of the battle combinations.
  18. 根据权利要求10所述的影像评选服务器,其特征在于,该对战名单产生模块更用以根据该参赛者名单及所述多个参赛者上传的影像数量计算一参赛者出现机率;以及根据该参赛者出现机率产生该对战名单。The image selection server according to claim 10, wherein the battle list generating module is further configured to calculate an appearance probability of a contestant according to the contestant list and the number of images uploaded by the plurality of contestants; and according to the contest The player appears to have a chance to generate the match list.
  19. 一种影像评选系统,其特征在于,包含:An image selection system, comprising:
    一服务器,用以传送一游戏画面;以及A server for transmitting a game picture; and
    一电子装置,与该服务器通讯连接,该电子装置还包含:An electronic device is communicatively connected with the server. The electronic device further includes:
    一处理器,用以接收来自该服务器的该游戏画面,该游戏画面包含一影像组合;A processor for receiving the game picture from the server, the game picture including an image combination;
    一显示面板,与该处理器电性连接,用以显示该游戏画面,该影像组合包含多个影像;以及A display panel electrically connected to the processor for displaying the game screen, the image combination including a plurality of images; and
    一触控感应模块,与该显示面板以及该处理器电性连接,用以感测一触控,并传送一触控信号至该处理器;A touch sensing module electrically connected to the display panel and the processor to sense a touch and send a touch signal to the processor;
    其中,当该处理器接收到该触控信号时,根据该触控信号传送一评选结果至该服务器;该触控是指该触控感应模块侦测到一选择动作,该选择动作对应于该影像组合中的一选择影像被选择。Wherein, when the processor receives the touch signal, it sends a selection result to the server according to the touch signal; the touch means that the touch sensing module detects a selection action, and the selection action corresponds to A selection image in the image combination is selected.
  20. 根据权利要求19所述的影像评选系统,其特征在于,所述多个影像是由多个参赛者上传至该服务器,该服务器会选择所述多个影像的其中之二传送至该电子装置。The image selection system according to claim 19, wherein the plurality of images are uploaded to the server by a plurality of contestants, and the server selects two of the plurality of images to transmit to the electronic device.
  21. 根据权利要求20所述的影像评选系统,其特征在于,该触控还包含一拖曳动作,该拖曳动作对应于该选择影像被拖曳。The image selection system according to claim 20, wherein the touch further comprises a dragging action, and the dragging action corresponds to the selected image being dragged.
  22. 根据权利要求21所述的影像评选系统,其特征在于,如果该拖曳动作超出一预设边界值时并且该触控感应模块侦测到该选择动作被释放,会传送该评选结果。The image selection system according to claim 21, wherein if the dragging action exceeds a preset boundary value and the touch sensing module detects that the selection action is released, the selection result is transmitted.
  23. 根据权利要求22所述的影像评选系统,其特征在于,如果该拖曳动作超出一预设移动值时,会传送该评选结果。The image selection system according to claim 22, wherein if the dragging motion exceeds a preset movement value, the selection result is transmitted.
  24. 根据权利要求21所述的影像评选系统,其特征在于,当该拖曳动作被执行时,该选择影像的尺寸会逐渐变小,直到该选择影像被拖曳至该预设范围之外并且被释放时,该显示面板不再显示该选择影像;而未被该选择动作选择到的影像的尺寸会逐渐变大。The image selection system according to claim 21, wherein when the dragging operation is performed, the size of the selected image gradually decreases until the selected image is dragged outside the preset range and released. , The display panel no longer displays the selected image; the size of the image not selected by the selection action will gradually increase.
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