WO2019228294A1 - 对象分享方法及移动终端 - Google Patents

对象分享方法及移动终端 Download PDF

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Publication number
WO2019228294A1
WO2019228294A1 PCT/CN2019/088500 CN2019088500W WO2019228294A1 WO 2019228294 A1 WO2019228294 A1 WO 2019228294A1 CN 2019088500 W CN2019088500 W CN 2019088500W WO 2019228294 A1 WO2019228294 A1 WO 2019228294A1
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WIPO (PCT)
Prior art keywords
target
input
sharing
mobile terminal
target object
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Application number
PCT/CN2019/088500
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English (en)
French (fr)
Inventor
龚柳青
崔青虎
Original Assignee
维沃移动通信有限公司
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 维沃移动通信有限公司 filed Critical 维沃移动通信有限公司
Publication of WO2019228294A1 publication Critical patent/WO2019228294A1/zh

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F9/00Arrangements for program control, e.g. control units
    • G06F9/06Arrangements for program control, e.g. control units using stored programs, i.e. using an internal store of processing equipment to receive or retain programs
    • G06F9/46Multiprogramming arrangements
    • G06F9/54Interprogram communication
    • G06F9/543User-generated data transfer, e.g. clipboards, dynamic data exchange [DDE], object linking and embedding [OLE]

Definitions

  • Embodiments of the present disclosure relate to the field of communication technologies, and in particular, to an object sharing method and a mobile terminal.
  • the embodiments of the present disclosure provide an object sharing method and a mobile terminal, so as to solve the problem that the mobile terminal has a complicated operation process when sharing different types of files in the related art.
  • an embodiment of the present disclosure provides an object sharing method, including:
  • the target object is shared to a target application.
  • an embodiment of the present disclosure further provides a mobile terminal, including:
  • a first receiving module configured to receive a user's first input to a target object
  • a first display module configured to display the target object in a target window in response to the first input
  • a second receiving module configured to receive a second input from a user to the target window
  • the sharing module is configured to share the target object to a target application in response to the second input.
  • an embodiment of the present disclosure further provides a mobile terminal including a processor, a memory, and a program stored on the memory and executable on the processor.
  • a program stored on the memory and executable on the processor.
  • an embodiment of the present disclosure further provides a computer-readable storage medium.
  • the computer-readable storage medium stores a program, and when the program is executed by a processor, implements the steps of the object sharing method described above.
  • FIG. 1 is a schematic flowchart of an object sharing method according to an embodiment of the present disclosure
  • FIG. 2 is one of the schematic diagrams of an implementation process of steps 101 to 102 of an object sharing method according to an example of the present disclosure
  • FIG. 3 is a second schematic diagram of an implementation process of steps 101 to 102 of an example object sharing method according to an example of the present disclosure
  • FIG. 4 is one of the schematic diagrams of the specific implementation process of step 104 of the object sharing method according to an example of the present disclosure
  • step 104 of the object sharing method is a second schematic diagram of a specific implementation process of step 104 of the object sharing method according to an example of the present disclosure
  • FIG. 6 is a third schematic diagram of an implementation process of steps 101 to 102 of an object sharing method according to an example of the present disclosure
  • FIG. 7 is a schematic structural diagram of a mobile terminal according to an embodiment of the present disclosure.
  • FIG. 8 is a schematic diagram of a hardware structure of a mobile terminal according to an embodiment of the present disclosure.
  • FIG. 1 is a schematic flowchart of an object sharing method according to an embodiment of the present disclosure. The implementation process of the method will be described in detail on the figure.
  • An embodiment of the present disclosure provides an object sharing method, and the method may include steps 101 to 104.
  • Step 101 Receive a first input from a user to a target object.
  • the target object includes, but is not limited to, one or more of text information, picture information, audio information, video information, and multimedia information.
  • multiple target objects may be different types of information.
  • the first input is a preset input
  • the first input may include, but is not limited to, a click input, a press input, a long press input, a pinch input, a drag input, a slide input, and a swipe input. That is to say, the first input may be one of the above inputs, or may be a combination of two or more of the above inputs.
  • the target object is generally stored in the mobile terminal in the form of a file.
  • text information is stored as a text file
  • picture information is stored as an image file
  • audio information is stored as an audio file
  • video information is stored as a video file.
  • the mobile terminal when the target object is a plurality of different types of information, the mobile terminal separately receives a user's first input to the plurality of target objects. Multiple different types of information can be found under the corresponding root directory by the user's click input.
  • the first input is a push-slide input, and its movement trajectory is shown by an arrow on the left part in FIG. 2.
  • Step 102 In response to the first input, display the target object in a target window.
  • the mobile terminal displays the target object in the target window in response to the first input received in step 101 above.
  • the start point of the first input motion trajectory is the target object
  • the end point of the first input motion trajectory is within a preset area of the display screen of the mobile terminal.
  • Step 103 Receive a second input from the user to the target window.
  • the second input is a preset input
  • the second input may include, but is not limited to, at least one of a click input, a press input, a long-press input, a pinch input, a drag input, a slide input, and a swipe input. That is, the second input may be one of the above inputs, or may be a combination of two or more of the inputs.
  • the user's second input to the target window may be a direct operation on the target window or an indirect operation on the target window.
  • Step 104 In response to the second input, share the target object to a target application.
  • the mobile terminal shares the target object to the target application in response to the second input received in step 103 above.
  • the target object is text; wherein, in step 102, displaying the target object in the target window may specifically include the following steps:
  • the target object is text (in this example, the text is a segment of target text 3)
  • a user's input operation on a segment of target text 3 can be received, and the input operation is used for Select the target text 3 in the paragraph, as shown in the left diagram in FIG. 3; in response to the input operation, select the target text 3 in the paragraph; after that, receive the first input to the target text 3 in the paragraph, in response to the first Enter and display the target text 3 or a file 4 including the target text 3 in the target window 1.
  • the file including the segment of the target text 3 is displayed in the target window 1 for the purpose of displaying it in the target window 1 more concisely, as shown in the right diagram in FIG. 3.
  • the target window is a floating window, which may be located in an upper preset area, a lower preset area, and a preset area on both sides of the display screen of the mobile terminal, which are not specifically limited herein.
  • step 104 sharing the target object to the target application may include the following steps:
  • the target application can be determined from the end point of the second input motion trajectory on an application icon, that is, the application corresponding to the application icon is the target application.
  • the first target sharing object is a preset sharing object, and may include, but is not limited to, at least one of a preset contact object and a preset group.
  • the first target sharing object may also be a sharing object determined according to a user's historical sharing habits. It is not specifically limited here. Among them, different target applications correspond to different target sharing objects.
  • directly sharing the target object to the first target share object in the target application is not only easy to operate, but also enables quick sharing of the target object.
  • the second input is a first sliding input
  • the starting point of the sliding track of the first sliding input is the In the target window
  • the end point of the sliding track of the first sliding input is the application icon corresponding to the target application
  • sharing the target object to the target application may include the following steps:
  • the program interface is the foreground display interface of the target application.
  • the program interface of the target application program may be a preset interface, which may include, but is not limited to, an information-to-be-shared interface (such as a friend circle editing interface, a friend chat interface, etc.).
  • the program interface may also be an interface determined according to a user's historical sharing habits. It is not specifically limited here.
  • the program interface of the target application can be quickly entered without the user first clicking the application icon corresponding to the target application to enter the main target application program.
  • the operation is not only simple, but also rapid sharing of the target object can be achieved.
  • the target window is displayed on the program interface. That is, through the second input, the target window including the target object is moved to the program interface of the target application program, so that the target object is subsequently shared in the target application program.
  • the mobile terminal receives a second input to the target window 1, and the end point of the motion trajectory of the second input is on the application icon of the application 6 (such as 4), the program interface of the application 6 is displayed, and the target window 1 is displayed on the program interface, as shown in the right diagram in FIG. 4.
  • the third input is a second sliding input
  • the starting point of the sliding track of the second sliding input is the target window
  • the ending point of the second sliding input is The preset sharing control area of the program interface
  • the target window has been displayed on the program interface of the target application.
  • the third input is made on the program interface.
  • the third input is a preset input
  • the third input may include, but is not limited to, at least one of a click input, a press input, a long-press input, a pinch input, a drag input, a slide input, and a swipe input. That is, the third input may be one of the above inputs, or may be a combination of two or more of the inputs.
  • the mobile terminal receiving the third input to the target window may include an input to the target window itself, so as to facilitate subsequent sharing of all target objects in the target window together.
  • At least one target object in the target window may also be included to provide users with optionality.
  • the user can selectively share target objects in the target window as needed, and must Are all audiences in the Share Audiences window.
  • the target object is shared to a second target sharing object through the preset sharing control area.
  • the mobile terminal shares the target object to the second target sharing object through a preset sharing control area in response to the third input received in the above steps.
  • the mobile terminal receives a third input from the user to the target window 1.
  • the third input is a press-slide input, and the movement trajectory of the third input (as shown in the figure)
  • the preset sharing control area is the chat page edit box.
  • the target object can be directly shared to the target contact's mobile On the terminal, the target object is shared. In this way, one-time sharing of multiple target objects is achieved through the target window 1, and the operation is simple and convenient.
  • the mobile terminal includes a first screen and a second screen; wherein before receiving a first input from a user to a target object, the mobile terminal The target object is displayed on the first screen; the display area of the target window is located on the first screen or the second screen.
  • the first screen and the second screen are different two screens of the mobile terminal.
  • the target object displayed on the first screen can be found under the respective root directory by the user's click operation.
  • step 102 may include the following steps: in response to the first input when the target object is on a preset area of the first screen or on the second screen, The target object is displayed in a target window.
  • the target window is located on the second screen of the mobile terminal
  • the first screen and the second screen are different display screens, that is, the target object and the target window are not present before the mobile terminal receives the first input.
  • the mobile terminal responds to the first input so that the target object is displayed in the target window
  • the target object and the target window are located on the same screen, that is, on the second screen.
  • the user uses the first screen to perform operations, the current screen area of the first screen can not be occupied, the second screen is fully utilized, and the entire process is easy to operate.
  • the mobile terminal may be a double-sided screen mobile terminal or a folding screen mobile terminal, which is not specifically limited herein.
  • the mobile terminal is a folding screen mobile terminal, and the folding angle of the first screen and the second screen is 180 degrees, that is, the first screen and the second screen are on the same plane.
  • the mobile terminal Receive the first input to file A on the first screen in the figure.
  • the first input is a push-slide input.
  • the movement track of the first input is shown by the arrow in the figure.
  • the end point of the movement track of the first input When located on the second screen, in response to the first input, the file A is displayed in the target window 1, and at this time, the file A is located on the second screen.
  • the target window is on the same plane as the current operation screen (ie, the first screen), it is convenient for the user to view, and does not affect the operation of the current operation screen (ie, the first screen), and the operation process is intuitive and simple.
  • the first screen and the second screen are respectively located on two opposite sides of the mobile terminal; the first input is a press-slide input, and the The starting point of the movement track of the push-slide input is the target object, and the end point of the movement track of the push-slide input is a preset area of the first screen.
  • the second input is a push-slide input
  • a starting point of the movement track of the push-slide input is a preset area of the first screen
  • an end point of the movement track of the push-slide input is the target application Application icons.
  • the target object can be moved to the preset area of the first screen through the first input, thereby triggering the display of the target in the target window on the second screen Object.
  • the target window and the application icon of the target application are on different screens, and the target window is on the second screen (usually the back display), in order not to affect the operation on the first screen (usually the front display) of the mobile terminal.
  • the target window can be switched to be displayed on the program interface of the target application on the first screen.
  • the purpose of the second input in the embodiment of the present disclosure is to switch the target window to the first screen for display, and the operation is simple and convenient.
  • the target window includes N objects, the N objects include the target object, and N is greater than 1.
  • An integer; in step 104, sharing the target object to the target application may include the following steps:
  • the method further includes:
  • the fourth input is a preset input, and the fourth input may include, but is not limited to, at least one of a click input, a press input, a long-press input, a pinch input, a drag input, a slide input, and a swipe input. That is, the fourth input may be one of the above inputs, or may be a combination of two or more of these inputs.
  • the fourth input is a press-slide input.
  • a push-slide input is adopted as the fourth input, which can realize the simplicity of user operations.
  • the target window is closed.
  • the mobile terminal closes the target window in response to the fourth input when detecting that the target window is located in a second preset area of the screen where the target window is located.
  • the second preset area is a preset edge area of the screen where the target window is located.
  • the fourth input may be an input along a preset direction, and may be a length direction, a width direction, or a diagonal direction of the display screen, and the preset direction is not specifically limited herein.
  • a close button may also be provided on the target window for closing the target window.
  • the object sharing method by receiving a first input from a user to a target object, in response to the first input, displaying the target object in a target window, and receiving a second input from the user to the target window, and responding In the second input, the target object is shared to the target application.
  • the target object is shared to the target application.
  • an embodiment of the present disclosure provides a mobile terminal for implementing the above method.
  • FIG. 7 it is a schematic structural diagram of a mobile terminal according to an embodiment of the present disclosure.
  • An embodiment of the present disclosure provides a mobile terminal 200.
  • the mobile terminal 200 may include a first receiving module 201, a first display module 202, a second receiving module 203, and a sharing module 204.
  • a first receiving module 201 configured to receive a first input from a user to a target object
  • a first display module 202 configured to display the target object in a target window in response to the first input
  • a second receiving module 203 configured to receive a second input from a user to the target window
  • the sharing module 204 is configured to share the target object to a target application in response to the second input.
  • the target object is text; the first display module 202 may include: a first display unit.
  • a first display unit is configured to display the text or a file including the text in a target window.
  • the sharing module 204 may include a first sharing unit.
  • the first sharing unit is configured to share the target object to a first target sharing object in the target application.
  • the second input is a first sliding input
  • a starting point of the sliding track of the first sliding input is the target window
  • an ending point of the sliding track of the first sliding input is on the application icon corresponding to the target application
  • the sharing module 204 may include a second display unit, a receiving unit, and a second sharing unit.
  • a second display unit configured to display a program interface of the target application program
  • a receiving unit configured to receive a user's third input to the target window, where the third input is a second sliding input, and the starting point of the sliding track of the second sliding input is the target window;
  • the input end point is a preset sharing control area of the program interface;
  • a second sharing unit is configured to share the target object to a second target sharing object through the preset sharing control area in response to the third input.
  • the mobile terminal 200 may include: a first screen and a second screen;
  • the target object before receiving the user's first input to the target object, the target object is displayed on the first screen;
  • the display area of the target window is located on the first screen or the second screen.
  • the target window includes N objects, the N objects include the target object, and N is an integer greater than 1;
  • the sharing module 204 may include a third sharing unit.
  • the third sharing unit is configured to share all objects in the target window to the target application.
  • the mobile terminal provided by the embodiment of the present disclosure can implement the processes implemented by the mobile terminal in the method embodiments of FIG. 1 to FIG. 6. To avoid repetition, details are not described herein again.
  • the mobile terminal receives a user's first input to a target object through a first receiving module, and the first display module displays the target object in a target window in response to the first input; a second receiving module A second input from a user to the target window is received, and the sharing module responds to the second input to share the target object to a target application.
  • the sharing module responds to the second input to share the target object to a target application.
  • FIG. 8 is a schematic diagram of a hardware structure of a mobile terminal that implements various embodiments of the present disclosure.
  • the mobile terminal 300 includes, but is not limited to, a radio frequency unit 301, a network module 302, an audio output unit 303, an input unit 304, a sensor 305, a display unit 306, a user input unit 307, an interface unit 308, a memory 309, a processor 310, and Power supply 311 and other components.
  • a radio frequency unit 301 includes, but is not limited to, a radio frequency unit 301, a network module 302, an audio output unit 303, an input unit 304, a sensor 305, a display unit 306, a user input unit 307, an interface unit 308, a memory 309, a processor 310, and Power supply 311 and other components.
  • Those skilled in the art can understand that the structure of the mobile terminal shown in FIG. 8 does not constitute a limitation on the mobile terminal.
  • the mobile terminal may include more or fewer components than shown in the figure, or some components may be combined, or different components. Layout.
  • the mobile terminal includes, but is not limited to,
  • the processor 310 is configured to receive a first input from a user to a target object; display the target object in a target window in response to the first input; receive a second input from the user to the target window; The second input shares the target object to a target application.
  • the radio frequency unit 301 may be used to receive and send signals during the process of transmitting and receiving information or during a call. Specifically, the downlink data from the base station is received and processed by the processor 310; The uplink data is sent to the base station.
  • the radio frequency unit 301 includes, but is not limited to, an antenna, at least one amplifier, a transceiver, a coupler, a low noise amplifier, a duplexer, and the like.
  • the radio frequency unit 301 can also communicate with a network and other devices through a wireless communication system.
  • the mobile terminal provides users with wireless broadband Internet access through the network module 302, such as helping users to send and receive email, browse web pages, and access streaming media.
  • the audio output unit 303 may convert audio data received by the radio frequency unit 301 or the network module 302 or stored in the memory 309 into audio signals and output them as sound. Also, the audio output unit 303 may also provide audio output (for example, a call signal receiving sound, a message receiving sound, etc.) related to a specific function performed by the mobile terminal 300.
  • the audio output unit 303 includes a speaker, a buzzer, a receiver, and the like.
  • the input unit 304 is used for receiving audio or video signals.
  • the input unit 304 may include a graphics processing unit (GPU) 3041 and a microphone 3042.
  • the graphics processor 3041 pairs images of still pictures or videos obtained by an image capture device (such as a camera) in a video capture mode or an image capture mode. Data is processed.
  • the processed image frames may be displayed on the display unit 306.
  • the image frames processed by the graphics processor 3041 may be stored in the memory 309 (or other storage medium) or transmitted via the radio frequency unit 301 or the network module 302.
  • the microphone 3042 can receive sound, and can process such sound into audio data.
  • the processed audio data can be converted into a format that can be transmitted to a mobile communication base station via the radio frequency unit 301 in the case of a telephone call mode and output.
  • the mobile terminal 300 further includes at least one sensor 305, such as a light sensor, a motion sensor, and other sensors.
  • the light sensor includes an ambient light sensor and a proximity sensor.
  • the ambient light sensor can adjust the brightness of the display panel 3061 according to the brightness of the ambient light.
  • the proximity sensor can close the display panel 3061 and the mobile terminal 300 when the mobile terminal 300 moves to the ear. / Or backlight.
  • the accelerometer sensor can detect the magnitude of acceleration in various directions (usually three axes). It can detect the magnitude and direction of gravity when it is stationary.
  • sensor 305 can also include fingerprint sensor, pressure sensor, iris sensor, molecular sensor, gyroscope, barometer, hygrometer, thermometer, Infrared sensors, etc. are not repeated here.
  • the display unit 306 is configured to display information input by the user or information provided to the user.
  • the display unit 306 may include a display panel 3061.
  • the display panel 3061 may be configured in the form of a liquid crystal display (LCD), an organic light-emitting diode (OLED), or the like.
  • the user input unit 307 may be used to receive inputted numeric or character information, and generate key signal inputs related to user settings and function control of the mobile terminal.
  • the user input unit 307 includes a touch panel 3071 and other input devices 3072.
  • the touch panel 3071 also known as a touch screen, can collect user's touch operations on or near it (such as the user using a finger, stylus, etc. any suitable object or accessory on the touch panel 3071 or near the touch panel 3071 operating).
  • the touch panel 3071 may include two parts, a touch detection device and a touch controller.
  • the touch detection device detects the user's touch position, and detects the signal brought by the touch operation, and transmits the signal to the touch controller; the touch controller receives touch information from the touch detection device, converts it into contact coordinates, and sends it
  • the processor 310 receives and executes a command sent by the processor 310.
  • various types such as resistive, capacitive, infrared, and surface acoustic wave can be used to implement the touch panel 3071.
  • the user input unit 307 may also include other input devices 3072.
  • other input devices 3072 may include, but are not limited to, a physical keyboard, function keys (such as volume control keys, switch keys, etc.), a trackball, a mouse, and a joystick, and details are not described herein again.
  • the touch panel 3071 may be overlaid on the display panel 3061. After the touch panel 3071 detects a touch operation on or near the touch panel 3071, the touch panel 3071 transmits the touch operation to the processor 310 to determine the type of the touch event. The type of event provides corresponding visual output on the display panel 3061.
  • the touch panel 3071 and the display panel 3061 are implemented as two independent components to implement the input and output functions of the mobile terminal, in some embodiments, the touch panel 3071 and the display panel 3061 can be integrated. The implementation of the input and output functions of the mobile terminal is not specifically limited here.
  • the interface unit 308 is an interface for connecting an external device with the mobile terminal 300.
  • the external device may include a wired or wireless headset port, an external power (or battery charger) port, a wired or wireless data port, a memory card port, a port for connecting a device with an identification module, audio input / output (I / O) port, video I / O port, headphone port, and more.
  • the interface unit 308 may be used to receive input (e.g., data information, power, etc.) from an external device and transmit the received input to one or more elements within the mobile terminal 300 or may be used to connect the mobile terminal 300 and external Transfer data between devices.
  • the memory 309 may be used to store software programs and various data.
  • the memory 309 may mainly include a storage program area and a storage data area, where the storage program area may store an operating system, an application program (such as a sound playback function, an image playback function, etc.) required by at least one function; the storage data area may store data according to Data (such as audio data, phone book, etc.) created by the use of mobile phones.
  • the memory 309 may include a high-speed random access memory, and may further include a non-volatile memory, such as at least one magnetic disk storage device, a flash memory device, or other volatile solid-state storage devices.
  • the processor 310 is a control center of the mobile terminal, and uses various interfaces and lines to connect various parts of the entire mobile terminal.
  • the processor 310 runs or executes software programs and / or modules stored in the memory 309, and calls data stored in the memory 309. , Perform various functions of the mobile terminal and process data, so as to monitor the mobile terminal as a whole.
  • the processor 310 may include one or more processing units; optionally, the processor 310 may integrate an application processor and a modem processor, wherein the application processor mainly processes an operating system, a user interface, and an application program, etc.
  • the tuning processor mainly handles wireless communication. It can be understood that the foregoing modem processor may not be integrated into the processor 310.
  • the mobile terminal 300 may further include a power source 311 (such as a battery) for supplying power to various components.
  • a power source 311 such as a battery
  • the power source 311 may be logically connected to the processor 310 through a power management system, so as to manage charging, discharging, and power consumption through the power management system Management and other functions.
  • the mobile terminal 300 includes some functional modules that are not shown, and details are not described herein again.
  • an embodiment of the present disclosure further provides a mobile terminal including a processor 310, a memory 309, and a computer program stored on the memory 309 and executable on the processor 310.
  • the computer program is implemented when the processor 310 is executed.
  • An embodiment of the present disclosure also provides a computer-readable storage medium.
  • a computer program is stored on the computer-readable storage medium.
  • the processes of the foregoing object sharing method embodiment are implemented, and the same technology can be achieved. Effect, in order to avoid repetition, will not repeat them here.
  • the computer-readable storage medium is, for example, a read-only memory (ROM), a random access memory (RAM), a magnetic disk or an optical disk.
  • the methods in the above embodiments can be implemented by means of software plus a necessary universal hardware platform, or by hardware, but in many cases the former is better.
  • Implementation Based on this understanding, the technical solution of the present disclosure that is essentially or contributes to the existing technology can be embodied in the form of a software product that is stored in a storage medium (such as ROM / RAM, magnetic disk, The optical disc) includes several instructions for causing a terminal (which may be a mobile phone, a computer, a server, an air conditioner, or a network device, etc.) to execute the methods described in the embodiments of the present disclosure.
  • a terminal which may be a mobile phone, a computer, a server, an air conditioner, or a network device, etc.

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Abstract

本公开提供一种对象分享方法及移动终端。该方法包括:接收用户对目标对象的第一输入;响应于第一输入,在目标窗口中显示目标对象;接收用户对目标窗口的第二输入;响应于第二输入,将目标对象分享至目标应用程序。

Description

对象分享方法及移动终端
相关申请的交叉引用
本申请主张在2018年5月29日在中国提交的中国专利申请号No.201810532365.7的优先权,其全部内容通过引用包含于此。
技术领域
本公开实施例涉及通信技术领域,尤其涉及一种对象分享方法及移动终端。
背景技术
随着科技的不断发展,智能终端不断普及。移动终端(如手机)已经成为人们日常生活中不可或缺的电子产品。相关技术中,在移动终端用户使用即时工具工程中,当用户需要分享文件时,用户一般需要选择某种文件类型,再进入下一级目录,勾选出需要分享的文件。
相关技术中的文件分享方式,在用户想选择不同类型的文件分享给不同的人,或者分享到不同的应用程序中时,只能逐次操作,过程繁琐。
发明内容
本公开实施例提供一种对象分享方法及移动终端,以解决相关技术中移动终端在分享不同类型的文件时,操作过程繁琐的问题。
为了解决上述技术问题,本公开是这样实现的:
第一方面,本公开的实施例提供了一种对象分享方法,包括:
接收用户对目标对象的第一输入;
响应于所述第一输入,在目标窗口中显示所述目标对象;
接收用户对所述目标窗口的第二输入;
响应于所述第二输入,将所述目标对象分享至目标应用程序。
第二方面,本公开的实施例还提供了一种移动终端,包括:
第一接收模块,用于接收用户对目标对象的第一输入;
第一显示模块,用于响应于所述第一输入,在目标窗口中显示所述目标对象;
第二接收模块,用于接收用户对所述目标窗口的第二输入;
分享模块,用于响应于所述第二输入,将所述目标对象分享至目标应用程序。
第三方面,本公开实施例还提供了一种移动终端,包括处理器、存储器及存储在所述存储器上并可在所述处理器上运行的程序,所述程序被所述处理器执行时实现如上所述的对象分享方法的步骤。
第四方面,本公开实施例还提供了一种计算机可读存储介质,所述计算机可读存储介质上存储有程序,所述程序被处理器执行时实现如上所述的对象分享方法的步骤。
在本公开实施例中,通过接收用户对目标对象的第一输入,响应于第一输入,在目标窗口中显示所述目标对象,接收用户对所述目标窗口的第二输入,响应于所述第二输入,将所述目标对象分享至目标应用程序,如此,通过将目标对象显示在目标窗口内,即对目标对象的一次性编辑,能够实现对目标对象的快速分享及多次分享,其操作简单方便。
附图说明
图1为本公开实施例的对象分享方法的流程示意图之一;
图2为本公开一示例的对象分享方法的步骤101至步骤102的实现过程的示意图之一;
图3为本公开一示例的对象分享方法的步骤101至步骤102的实现过程的示意图之二;
图4为本公开一示例的对象分享方法的步骤104的具体实现过程的示意图之一;
图5为本公开一示例的对象分享方法的步骤104的具体实现过程的示意图之二;
图6为本公开一示例的对象分享方法的步骤101至步骤102的实现过程的示意图之三;
图7为本公开实施例提供的移动终端的结构示意图;
图8为本公开实施例提供的移动终端的硬件结构示意图。
具体实施方式
为使本公开要解决的技术问题、技术方案和优点更加清楚,下面将结合附图及具体实施例进行详细描述。
下面将结合本公开实施例中的附图,对本公开实施例中的技术方案进行清楚、完整地描述,显然,所描述的实施例是本公开一部分实施例,而不是全部的实施例。基于本公开中的实施例,本领域普通技术人员在没有作出创造性劳动前提下所获得的所有其他实施例,都属于本公开保护的范围。
如图1所示,为本公开实施例的对象分享方法的流程示意图。下面就该图具体说明该方法的实施过程。
本公开实施例提供一种对象分享方法,该方法可以包括步骤101至104。
步骤101,接收用户对目标对象的第一输入。
本步骤中,目标对象包括但不限于文字信息、图片信息、音频信息、视频信息和多媒体信息中的一种或多种。
也就是说,当目标对象为多个时,多个目标对象可以是不同类型的信息。
其中,本公开实施例中,第一输入为预先设置的输入,该第一输入可以包括但不限于点击输入、按压输入、长按输入、捏合输入、拖拽输入、滑动输入和划动输入中的至少一种,也即是说,该第一输入可以为上述输入中的其中一种,或者也可以为其中两种或以上输入的组合输入。
需要说明的是,目标对象一般以文件形式存储于移动终端内。比如,文字信息存储为文本文件,图片信息存储为图像文件,音频信息存储为音频文件,视频信息存储为视频文件。
这里,当目标对象为多个不同类型的信息时,移动终端分别接收用户对多个目标对象的第一输入。多个不同类型的信息可以通过用户的点击输入在各自对应的根目录下找寻到。
在一示例中,第一输入为按压滑动输入,其运动轨迹如图2中左侧部分的箭头所示。
步骤102,响应于所述第一输入,在目标窗口中显示所述目标对象。
本步骤中,移动终端响应上述步骤101接收到的第一输入,将目标对象显示在目标窗口中。
需要说明的是,该第一输入的运动轨迹的起点为所述目标对象,该第一输入的运动轨迹的终点为移动终端显示屏的预设区域内,在检测到该目标对象位于移动终端显示屏的预设区域内时,响应于所述第一输入,调出目标窗口,且在目标窗口1中显示该目标对象2,如图2中右侧部分图示所示。这样,通过响应于第一输入,将一个尤其是多个目标对象2显示在目标窗口1中,即实现对目标对象的一次性编辑,便于后续对目标对象实现快速分享及多次分享,其操作简单方便。
步骤103,接收用户对所述目标窗口的第二输入。
本步骤中,第二输入为预先设置的输入,该第二输入可以包括但不限于点击输入、按压输入、长按输入、捏合输入、拖拽输入、滑动输入和划动输入中的至少一种,也即是说,该第二输入可以为上述输入中的其中一种,或者也可以为其中两种或以上输入的组合输入。
这里,用户对目标窗口的第二输入可以是对目标窗口的直接操作,也可以是对目标窗口的间接操作。
步骤104,响应于所述第二输入,将所述目标对象分享至目标应用程序。
本步骤中,移动终端响应于上述步骤103接收到的第二输入,将所述目标对象分享至目标应用程序。
本公开实施例中,通过接收用户对目标对象的第一输入,响应于第一输入,在目标窗口中显示所述目标对象,接收用户对所述目标窗口的第二输入,响应于所述第二输入,将所述目标对象分享至目标应用程序,如此,通过将目标对象显示在目标窗口内,即对目标对象的一次性编辑,能够实现对目标对象的快速分享及多次分享,其操作简单方便。
基于图1所示的实施例,在本公开实施例一可选的实施例中,所述目标对象为文本;其中,步骤102,在目标窗口中显示所述目标对象可以具体包括以下步骤:
在目标窗口中显示所述文本或者包括所述文本的文件。
在一示例中,如图3所示,当目标对象为文本(该示例中,该文本为某段目标文字3)时,可以接收用户对某段目标文字3的输入操作,该输入操作用于选中该段目标文字3,如图3中左侧图示所示;响应于该输入操作,选中该段目标文字3;之后,接收对该段目标文字3的第一输入,响应于该第一输入,将该段目标文字3或者包括该段目标文字3的文件4显示在目标窗口1中。
这里,将包括该段目标文字3的文件显示在目标窗口1中,其目的是为了更简洁地显示于目标窗口1中,如图3中右侧图示所示。
另外,本公开实施例中,可选的,目标窗口为悬浮窗口,可以位于移动终端显示屏的上方预设区域、下方预设区域、两侧预设区域,这里不做具体限定。
基于图1所示的实施例,在本公开一可选的实施例中,步骤104中,将所述目标对象分享至目标应用程序可以包括以下步骤:
将所述目标对象分享至所述目标应用程序中的第一目标分享对象。
本步骤中,可以由第二输入的运动轨迹的终点在某一应用图标上,确定目标应用程序,即该应用图标对应的应用程序为目标应用程序。
这里,第一目标分享对象为预先设置的分享对象,可以包括但不限于预设联系对象和预设群组中的至少一种。第一目标分享对象也可以是根据用户的历史分享习惯确定出的分享对象。这里不做具体限定。其中,不同的目标应用程序对应不同的目标分享对象。
需要说明的是,本公开实施例中,将目标对象直接分享至目标应用程序中第一目标分享对象,不仅操作简单,还能够实现对目标对象的快速分享。
基于图1所示的实施例,在本公开又一可选的实施例中,可选的,所述第二输入为第一滑动输入,所述第一滑动输入的滑动轨迹的起点为所述目标窗口,所述第一滑动输入的滑动轨迹的终点为目标应用程序对应的应用图标上;其中,步骤104中,将所述目标对象分享至目标应用程序可以包括以下步骤:
显示所述目标应用程序的程序界面;
本步骤中,程序界面为目标应用程序的前台显示界面。
进一步地,该目标应用程序的程序界面可以为预先设置的界面,可以包括但不限于信息待分享界面(如朋友圈编辑界面、好友聊天界面等)。程序界面也可以是根据用户的历史分享习惯确定出的界面。这里不做具体限定。
这样,通过目标窗口至目标应用程序对应的应用图标的一次性地输入,可快速地进入到目标应用程序的程序界面,不需要用户先点击目标应用程序对应的应用图标,进入目标应用程序的主界面后,再通过用户操作进入到相应的分享界面进行信息的分享,不仅操作简单,还能够实现对目标对象的快速分享。
这里,在显示目标应用程序的程序界面时,目标窗口显示在该程序界面上。也就是说,通过第二输入,包括目标对象的目标窗口被移动至目标应用程序的程序界面上,以便于后续在目标应用程序中对该目标对象进行分享。
以移动终端为单面显示屏为例,如图4所示,移动终端接收到对目标窗口1的第二输入,在该第二输入的运动轨迹的终点在应用程序6的应用图标上(如图4中左侧图示)时,显示应用程序6的程序界面,并将目标窗口1显示在该程序界面上,如图4中右侧图示所示。
接收用户对所述目标窗口的第三输入,所述第三输入为第二滑动输入,所述第二滑动输入的滑动轨迹的起点为所述目标窗口,所述第二滑动输入的终点为所述程序界面的预设分享控制区;
本步骤中,基于上一步骤可知,目标窗口已显示在目标应用程序的程序界面上。这里,第三输入是在该程序界面上进行的。
这里,第三输入为预先设置的输入,该第三输入可以包括但不限于点击输入、按压输入、长按输入、捏合输入、拖拽输入、滑动输入和划动输入中的至少一种,也即是说,该第三输入可以为上述输入中的其中一种,或者也可以为其中两种或以上输入的组合输入。
需要说明的是,移动终端接收对目标窗口的第三输入,可以包括对目标窗口本身的输入,以便于后续将目标窗口中的全部目标对象一并进行分享。
当目标窗口中的目标对象为多个时,还可以包括对目标窗口中至少一个目标对象的输入,为用户提供可选性,用户可以根据需要目标窗口内的目标对象进行选择性分享,并一定是分享目标窗口中的全部目标对象。
响应于所述第三输入,通过所述预设分享控制区将所述目标对象分享至第二目标分享对象。
本步骤中,移动终端响应于上述步骤接收到的第三输入,通过预设分享控制区将所述目标对象分享至第二目标分享对象。
以一示例进行说明,如图5所示,移动终端接收到用户对目标窗口1的第三输入,本示例中,该第三输入为按压滑动输入,在第三输入的运动轨迹(如图中箭头)的终点在程序界面的预设分享控制区时,在本示例中,预设分享控制区为聊天页面编辑框,响应于该第三输入,可直接将目标对象分享至目标联系人的移动终端上,实现对目标对象的分享,这样,通过目标窗口1,实现对多个目标对象的一次性分享,且操作简单方便。
基于图1所示的实施例,在本公开一可选的实施例中,所述移动终端包括第一屏和第二屏;其中,在在接收用户对目标对象的第一输入之前,所述目标对象显示在第一屏上;所述目标窗口的显示区域位于第一屏或第二屏上。
这里,第一屏和第二屏为移动终端的不同的两个屏。
这里,第一屏上显示的目标对象可以是通过用户的点击操作在各自的根目录下找寻到。
在目标窗口的显示区域位于第二屏上时,步骤102可包括以下步骤:在所述目标对象位于所述第一屏的预设区域或者第二屏上时,响应于所述第一输入,在目标窗口中显示所述目标对象。
需要说明的是,由于目标窗口位于移动终端的第二屏上,第一屏与第二屏为不同的显示屏,也就是说,目标对象与目标窗口在移动终端接收到第一输入之前,不在同一屏上。当移动终端响应于第一输入,使得目标对象显示在目标窗口中时,目标对象和目标窗口位于同一屏上,即第二屏上。这样,在用户使用第一屏进行操作时,可以不占用第一屏的当前屏幕区域,充分利用了第二屏,而且整个过程操作简单。
需要说明的是,本公开实施例中,移动终端可以是双面屏移动终端,也可以是折叠屏移动终端,这里不做具体限定。
其中,以移动终端为折叠屏移动终端,且第一屏与第二屏的折叠角度为180度为例,也就是,第一屏与第二屏位于同一平面,如图6所示,移动终 端接收对图中第一屏上的文件A的第一输入,本示例中,第一输入为按压滑动输入,第一输入的运动轨迹如图中箭头所示,在第一输入的运动轨迹的终点位于第二屏上时,响应于该第一输入,将文件A显示在目标窗口1中,此时文件A位于第二屏上。如此,由于目标窗口与当前操作屏幕(即第一屏)处于同一平面,便于用户查看,且不影响当前操作屏幕(即第一屏)的操作,操作过程直观简单。
进一步的,本公开实施例中,可选的,所述第一屏和所述第二屏分别位于所述移动终端的相对的两个面上;所述第一输入为按压滑动输入,所述按压滑动输入的运动轨迹的起点为该目标对象,所述按压滑动输入的运动轨迹的终点所述第一屏的预设区域。
还有,所述第二输入为按压滑动输入,所述按压滑动输入的运动轨迹的起点为所述第一屏的预设区域,所述按压滑动输入的运动轨迹的终点为所述目标应用程序的应用图标。
由于目标窗口与目标对象位于不同屏上,为了方便用户一个屏操作,可以将目标对象通过第一输入移动至第一屏的预设区域,从而触发在第二屏上的目标窗口中显示该目标对象。
另外,由于目标窗口与目标应用程序的应用图标位于不同屏上,目标窗口位于第二屏上(一般是背面显示屏),为了不影响移动终端第一屏(一般是正面显示屏)上的操作,通过本公开实施例中的第二输入,能够将目标窗口切换至第一屏上的目标应用程序的程序界面上显示。
也就是说,本公开实施例中的第二输入其目的是为了将目标窗口切换至第一屏上显示,且操作简单方便。
基于图1所示的实施例,在本公开再一可选的实施例中,可选的,所述目标窗口包括N个对象,所述N个对象包括所述目标对象,N为大于1的整数;步骤104中,将所述目标对象分享至目标应用程序可以包括以下步骤:
将所述目标窗口中的所有对象分享至目标应用程序。
这样,通过目标窗口,能够实现对多个对象的一次性分享,提高分享效率,且操作简单方便。
基于图1所示的实施例,在本公开一可选的实施例中,所述方法还包括:
接收对所述目标窗口的第四输入;
本步骤中,第四输入为预先设置的输入,该第四输入可以包括但不限于点击输入、按压输入、长按输入、捏合输入、拖拽输入、滑动输入和划动输入中的至少一种,也即是说,该第四输入可以为上述输入中的其中一种,或者也可以为其中两种或以上输入的组合输入。
这里,可选的,第四输入为按压滑动输入。本公开实施例中采用按压滑动输入作为第四输入,能够实现用户操作的简便性。
响应于所述第四输入,关闭所述目标窗口。
本步骤中,具体的,移动终端在检测到目标窗口位于其所在屏的第二预设区域时,响应于所述第四输入,关闭所述目标窗口。
这里,可选的,第二预设区域为目标窗口所在屏的预设边缘区域。
这里,第四输入可以是沿预设方向的输入,可以是显示屏屏幕的长度方向、宽度方向或者对角线方向,这里对预设方向不做具体限定。
也可在目标窗口上设置关闭按钮,用于关闭所述目标窗口。
本公开实施例提供的对象分享方法,通过接收用户对目标对象的第一输入,响应于第一输入,在目标窗口中显示所述目标对象,接收用户对所述目标窗口的第二输入,响应于所述第二输入,将所述目标对象分享至目标应用程序,如此,通过将目标对象显示在目标窗口内,即对目标对象的一次性编辑,能够实现对目标对象的快速分享及多次分享,其操作简单方便。
基于上述方法,本公开实施例提供一种用以实现上述方法的移动终端。
如图7所示,为本公开实施例提供的移动终端的结构示意图。本公开实施例提供一种移动终端200,该移动终端200可以包括:第一接收模块201、第一显示模块202、第二接收模块203和分享模块204。
第一接收模块201,用于接收用户对目标对象的第一输入;
第一显示模块202,用于响应于所述第一输入,在目标窗口中显示所述目标对象;
第二接收模块203,用于接收用户对所述目标窗口的第二输入;
分享模块204,用于响应于所述第二输入,将所述目标对象分享至目标应用程序。
在本公开一可选的实施例中,所述目标对象为文本;所述第一显示模块202可以包括:第一显示单元。
第一显示单元,用于在目标窗口中显示所述文本或者包括所述文本的文件。
在本公开一可选的实施例中,所述分享模块204可以包括:第一分享单元。
第一分享单元,用于将所述目标对象分享至所述目标应用程序中的第一目标分享对象。
在本公开一可选的实施例中,所述第二输入为第一滑动输入,所述第一滑动输入的滑动轨迹的起点为所述目标窗口,所述第一滑动输入的滑动轨迹的终点为目标应用程序对应的应用图标上;
所述分享模块204可以包括:第二显示单元、接收单元和第二分享单元。
第二显示单元,用于显示所述目标应用程序的程序界面;
接收单元,用于接收用户对所述目标窗口的第三输入,所述第三输入为第二滑动输入,所述第二滑动输入的滑动轨迹的起点为所述目标窗口,所述第二滑动输入的终点为所述程序界面的预设分享控制区;
第二分享单元,用于响应于所述第三输入,通过所述预设分享控制区将所述目标对象分享至第二目标分享对象。
进一步的,在本公开实施例中,移动终端200可以包括:第一屏和第二屏;
其中,在接收用户对目标对象的第一输入之前,所述目标对象显示在第一屏上;
所述目标窗口的显示区域位于第一屏或第二屏上。
在本公开一可选的实施例中,所述目标窗口包括N个对象,所述N个对象包括所述目标对象,N为大于1的整数;
所述分享模块204可以包括:第三分享单元。
第三分享单元,用于将所述目标窗口中的所有对象分享至目标应用程序。
本公开实施例提供的移动终端能够实现图1至图6的方法实施例中移动终端实现的各个过程,为避免重复,这里不再赘述。
本公开实施例提供的移动终端,通过第一接收模块接收用户对目标对象的第一输入,第一显示模块响应于所述第一输入,在目标窗口中显示所述目标对象;第二接收模块接收用户对所述目标窗口的第二输入,分享模块响应于所述第二输入,将所述目标对象分享至目标应用程序。如此,通过将目标对象显示在目标窗口内,即对目标对象的一次性编辑,能够实现对目标对象的快速分享及多次分享,其操作简单方便。
图8为实现本公开各个实施例的一种移动终端的硬件结构示意图。
该移动终端300包括但不限于:射频单元301、网络模块302、音频输出单元303、输入单元304、传感器305、显示单元306、用户输入单元307、接口单元308、存储器309、处理器310,以及电源311等部件。本领域技术人员可以理解,图8中示出的移动终端结构并不构成对移动终端的限定,移动终端可以包括比图示更多或更少的部件,或者组合某些部件,或者不同的部件布置。在本公开实施例中,移动终端包括但不限于手机、平板电脑、笔记本电脑、掌上电脑、车载终端、可穿戴设备,以及计步器等。
其中,处理器310,用于接收用户对目标对象的第一输入;响应于所述第一输入,在目标窗口中显示所述目标对象;接收用户对所述目标窗口的第二输入;响应于所述第二输入,将所述目标对象分享至目标应用程序。
本公开实施例中,通过接收用户对目标对象的第一输入,响应于第一输入,在目标窗口中显示所述目标对象,接收用户对所述目标窗口的第二输入,响应于所述第二输入,将所述目标对象分享至目标应用程序,如此,通过将目标对象显示在目标窗口内,即对目标对象的一次性编辑,能够实现对目标对象的快速分享及多次分享,其操作简单方便。
应理解的是,本公开实施例中,射频单元301可用于收发信息或通话过程中,信号的接收和发送,具体的,将来自基站的下行数据接收后,给处理器310处理;另外,将上行的数据发送给基站。通常,射频单元301包括但不限于天线、至少一个放大器、收发信机、耦合器、低噪声放大器、双工器等。此外,射频单元301还可以通过无线通信系统与网络和其他设备通信。
移动终端通过网络模块302为用户提供了无线的宽带互联网访问,如帮助用户收发电子邮件、浏览网页和访问流式媒体等。
音频输出单元303可以将射频单元301或网络模块302接收的或者在存储器309中存储的音频数据转换成音频信号并且输出为声音。而且,音频输出单元303还可以提供与移动终端300执行的特定功能相关的音频输出(例如,呼叫信号接收声音、消息接收声音等等)。音频输出单元303包括扬声器、蜂鸣器以及受话器等。
输入单元304用于接收音频或视频信号。输入单元304可以包括图形处理器(Graphics Processing Unit,GPU)3041和麦克风3042,图形处理器3041对在视频捕获模式或图像捕获模式中由图像捕获装置(如摄像头)获得的静态图片或视频的图像数据进行处理。处理后的图像帧可以显示在显示单元306上。经图形处理器3041处理后的图像帧可以存储在存储器309(或其它存储介质)中或者经由射频单元301或网络模块302进行发送。麦克风3042可以接收声音,并且能够将这样的声音处理为音频数据。处理后的音频数据可以在电话通话模式的情况下转换为可经由射频单元301发送到移动通信基站的格式输出。
移动终端300还包括至少一种传感器305,比如光传感器、运动传感器以及其他传感器。具体地,光传感器包括环境光传感器及接近传感器,其中,环境光传感器可根据环境光线的明暗来调节显示面板3061的亮度,接近传感器可在移动终端300移动到耳边时,关闭显示面板3061和/或背光。作为运动传感器的一种,加速计传感器可检测各个方向上(一般为三轴)加速度的大小,静止时可检测出重力的大小及方向,可用于识别移动终端姿态(比如横竖屏切换、相关游戏、磁力计姿态校准)、振动识别相关功能(比如计步器、敲击)等;传感器305还可以包括指纹传感器、压力传感器、虹膜传感器、分子传感器、陀螺仪、气压计、湿度计、温度计、红外线传感器等,在此不再赘述。
显示单元306用于显示由用户输入的信息或提供给用户的信息。显示单元306可包括显示面板3061,可以采用液晶显示器(Liquid Crystal Display,LCD)、有机发光二极管(Organic Light-Emitting Diode,OLED)等形式来配置显示面板3061。
用户输入单元307可用于接收输入的数字或字符信息,以及产生与移动 终端的用户设置以及功能控制有关的键信号输入。具体地,用户输入单元307包括触控面板3071以及其他输入设备3072。触控面板3071,也称为触摸屏,可收集用户在其上或附近的触摸操作(比如用户使用手指、触笔等任何适合的物体或附件在触控面板3071上或在触控面板3071附近的操作)。触控面板3071可包括触摸检测装置和触摸控制器两个部分。其中,触摸检测装置检测用户的触摸方位,并检测触摸操作带来的信号,将信号传送给触摸控制器;触摸控制器从触摸检测装置上接收触摸信息,并将它转换成触点坐标,再送给处理器310,接收处理器310发来的命令并加以执行。此外,可以采用电阻式、电容式、红外线以及表面声波等多种类型实现触控面板3071。除了触控面板3071,用户输入单元307还可以包括其他输入设备3072。具体地,其他输入设备3072可以包括但不限于物理键盘、功能键(比如音量控制按键、开关按键等)、轨迹球、鼠标、操作杆,在此不再赘述。
进一步的,触控面板3071可覆盖在显示面板3061上,当触控面板3071检测到在其上或附近的触摸操作后,传送给处理器310以确定触摸事件的类型,随后处理器310根据触摸事件的类型在显示面板3061上提供相应的视觉输出。虽然在图8中,触控面板3071与显示面板3061是作为两个独立的部件来实现移动终端的输入和输出功能,但是在某些实施例中,可以将触控面板3071与显示面板3061集成而实现移动终端的输入和输出功能,具体此处不做限定。
接口单元308为外部装置与移动终端300连接的接口。例如,外部装置可以包括有线或无线头戴式耳机端口、外部电源(或电池充电器)端口、有线或无线数据端口、存储卡端口、用于连接具有识别模块的装置的端口、音频输入/输出(I/O)端口、视频I/O端口、耳机端口等等。接口单元308可以用于接收来自外部装置的输入(例如,数据信息、电力等等)并且将接收到的输入传输到移动终端300内的一个或多个元件或者可以用于在移动终端300和外部装置之间传输数据。
存储器309可用于存储软件程序以及各种数据。存储器309可主要包括存储程序区和存储数据区,其中,存储程序区可存储操作系统、至少一个功能所需的应用程序(比如声音播放功能、图像播放功能等)等;存储数据区 可存储根据手机的使用所创建的数据(比如音频数据、电话本等)等。此外,存储器309可以包括高速随机存取存储器,还可以包括非易失性存储器,例如至少一个磁盘存储器件、闪存器件、或其他易失性固态存储器件。
处理器310是移动终端的控制中心,利用各种接口和线路连接整个移动终端的各个部分,通过运行或执行存储在存储器309内的软件程序和/或模块,以及调用存储在存储器309内的数据,执行移动终端的各种功能和处理数据,从而对移动终端进行整体监控。处理器310可包括一个或多个处理单元;可选的,处理器310可集成应用处理器和调制解调处理器,其中,应用处理器主要处理操作系统、用户界面和应用程序等,调制解调处理器主要处理无线通信。可以理解的是,上述调制解调处理器也可以不集成到处理器310中。
移动终端300还可以包括给各个部件供电的电源311(比如电池),可选的,电源311可以通过电源管理系统与处理器310逻辑相连,从而通过电源管理系统实现管理充电、放电,以及功耗管理等功能。
另外,移动终端300包括一些未示出的功能模块,在此不再赘述。
可选的,本公开实施例还提供一种移动终端,包括处理器310,存储器309,存储在存储器309上并可在处理器310上运行的计算机程序,该计算机程序被处理器310执行时实现上述对象分享方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。
本公开实施例还提供一种计算机可读存储介质,计算机可读存储介质上存储有计算机程序,该计算机程序被处理器执行时实现上述对象分享方法实施例的各个过程,且能达到相同的技术效果,为避免重复,这里不再赘述。其中,所述的计算机可读存储介质,如只读存储器(Read-Only Memory,简称ROM)、随机存取存储器(Random Access Memory,简称RAM)、磁碟或者光盘等。
需要说明的是,在本文中,术语“包括”、“包含”或者其任何其他变体意在涵盖非排他性的包含,从而使得包括一系列要素的过程、方法、物品或者装置不仅包括那些要素,而且还包括没有明确列出的其他要素,或者是还包括为这种过程、方法、物品或者装置所固有的要素。在没有更多限制的情况下,由语句“包括一个……”限定的要素,并不排除在包括该要素的过程、方 法、物品或者装置中还存在另外的相同要素。
通过以上的实施方式的描述,本领域的技术人员可以清楚地了解到上述实施例方法可借助软件加必需的通用硬件平台的方式来实现,也可以通过硬件,但很多情况下前者是更佳的实施方式。基于这样的理解,本公开的技术方案本质上或者说对现有技术做出贡献的部分可以以软件产品的形式体现出来,该计算机软件产品存储在一个存储介质(如ROM/RAM、磁碟、光盘)中,包括若干指令用以使得一台终端(可以是手机,计算机,服务器,空调器,或者网络设备等)执行本公开各个实施例所述的方法。
上面结合附图对本公开的实施例进行了描述,但是本公开并不局限于上述的具体实施方式,上述的具体实施方式仅仅是示意性的,而不是限制性的,本领域的普通技术人员在本公开的启示下,在不脱离本公开宗旨和权利要求所保护的范围情况下,还可做出很多形式,均属于本公开的保护之内。

Claims (14)

  1. 一种对象分享方法,应用于移动终端,包括:
    接收用户对目标对象的第一输入;
    响应于所述第一输入,在目标窗口中显示所述目标对象;
    接收用户对所述目标窗口的第二输入;
    响应于所述第二输入,将所述目标对象分享至目标应用程序。
  2. 根据权利要求1所述的对象分享方法,其中,所述目标对象为文本;
    所述在目标窗口中显示所述目标对象,包括:
    在目标窗口中显示所述文本或者包括所述文本的文件。
  3. 根据权利要求1所述的对象分享方法,其中,所述将所述目标对象分享至目标应用程序,包括:
    将所述目标对象分享至所述目标应用程序中的第一目标分享对象。
  4. 根据权利要求1所述的对象分享方法,其中,所述第二输入为第一滑动输入,所述第一滑动输入的滑动轨迹的起点为所述目标窗口,所述第一滑动输入的滑动轨迹的终点为目标应用程序对应的应用图标上;
    所述将所述目标对象分享至目标应用程序,包括:
    显示所述目标应用程序的程序界面;
    接收用户对所述目标窗口的第三输入,所述第三输入为第二滑动输入,所述第二滑动输入的滑动轨迹的起点为所述目标窗口,所述第二滑动输入的终点为所述程序界面的预设分享控制区;
    响应于所述第三输入,通过所述预设分享控制区将所述目标对象分享至第二目标分享对象。
  5. 根据权利要求1所述的对象分享方法,其中,所述移动终端包括第一屏和第二屏;
    其中,在接收用户对目标对象的第一输入之前,所述目标对象显示在第一屏上;
    所述目标窗口的显示区域位于第一屏或第二屏上。
  6. 根据权利要求1所述的对象分享方法,其中,所述目标窗口包括N 个对象,所述N个对象包括所述目标对象,N为大于1的整数;
    所述将所述目标对象分享至目标应用程序,包括:
    将所述目标窗口中的所有对象分享至目标应用程序。
  7. 一种移动终端,包括:
    第一接收模块,用于接收用户对目标对象的第一输入;
    第一显示模块,用于响应于所述第一输入,在目标窗口中显示所述目标对象;
    第二接收模块,用于接收用户对所述目标窗口的第二输入;
    分享模块,用于响应于所述第二输入,将所述目标对象分享至目标应用程序。
  8. 根据权利要求7所述的移动终端,其中,所述目标对象为文本;
    所述第一显示模块,包括:
    第一显示单元,用于在目标窗口中显示所述文本或者包括所述文本的文件。
  9. 根据权利要求7所述的移动终端,其中,所述分享模块,包括:
    第一分享单元,用于将所述目标对象分享至所述目标应用程序中的第一目标分享对象。
  10. 根据权利要求7所述的移动终端,其中,所述第二输入为第一滑动输入,所述第一滑动输入的滑动轨迹的起点为所述目标窗口,所述第一滑动输入的滑动轨迹的终点为目标应用程序对应的应用图标上;
    所述分享模块,包括:
    第二显示单元,用于显示所述目标应用程序的程序界面;
    接收单元,用于接收用户对所述目标窗口的第三输入,所述第三输入为第二滑动输入,所述第二滑动输入的滑动轨迹的起点为所述目标窗口,所述第二滑动输入的终点为所述程序界面的预设分享控制区;
    第二分享单元,用于响应于所述第三输入,通过所述预设分享控制区将所述目标对象分享至第二目标分享对象。
  11. 根据权利要求7所述的移动终端,其中,所述移动终端包括:第一屏和第二屏;
    其中,在接收用户对目标对象的第一输入之前,所述目标对象显示在第一屏上;
    所述目标窗口的显示区域位于第一屏或第二屏上。
  12. 根据权利要求7所述的移动终端,其中,所述目标窗口包括N个对象,所述N个对象包括所述目标对象,N为大于1的整数;
    所述分享模块,包括:
    第三分享单元,用于将所述目标窗口中的所有对象分享至目标应用程序。
  13. 一种移动终端,包括处理器、存储器及存储在所述存储器上并可在所述处理器上运行的程序,所述程序被所述处理器执行时实现如权利要求1至6中任一项所述的对象分享方法的步骤。
  14. 一种计算机可读存储介质,所述计算机可读存储介质上存储有程序,所述程序被处理器执行时实现如权利要求1至6中任一项所述的对象分享方法的步骤。
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