WO2019069424A1 - Information processing device, information processing method, and game device - Google Patents

Information processing device, information processing method, and game device Download PDF

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Publication number
WO2019069424A1
WO2019069424A1 PCT/JP2017/036268 JP2017036268W WO2019069424A1 WO 2019069424 A1 WO2019069424 A1 WO 2019069424A1 JP 2017036268 W JP2017036268 W JP 2017036268W WO 2019069424 A1 WO2019069424 A1 WO 2019069424A1
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WO
WIPO (PCT)
Prior art keywords
game
downloaded
ranking
executed
information processing
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PCT/JP2017/036268
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French (fr)
Japanese (ja)
Inventor
襟川 恵子
Original Assignee
株式会社コーエーテクモゲームス
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Publication date
Application filed by 株式会社コーエーテクモゲームス filed Critical 株式会社コーエーテクモゲームス
Priority to JP2019546481A priority Critical patent/JP7023291B2/en
Priority to PCT/JP2017/036268 priority patent/WO2019069424A1/en
Publication of WO2019069424A1 publication Critical patent/WO2019069424A1/en

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services

Definitions

  • the present invention relates to an information processing device, an information processing method, and a game device.
  • HMD Head Mounted Display
  • the information processing apparatus includes: an acquisition unit that acquires a ranking according to the number of downloaded game programs or the number of executed game programs; a determination unit that determines a game program to be downloaded based on the ranking; And a control unit that causes the game apparatus to download the game program determined by the determination unit.
  • FIG. 1A and FIG. 1B are views showing an example of a case 100 of the game device 10 according to the embodiment.
  • FIG. 1A shows an example of the case 100 viewed obliquely from the front.
  • FIG. 1B shows an example of the case 100 viewed from the side.
  • the housing 100 has a front housing 100A and a rear housing 100B. The user is disposed so as to enter the inside from between the front case 100A and the rear case 100B.
  • a display device 150 is provided on the outer surface of the front of the housing 100 for displaying contents for promoting a game to a user outside the housing 100.
  • the display device 150 may be provided not only at the front of the housing 100 but also at the back, the side, etc., and is a display device other than a display device such as a head mounted display actually used at the time of game play. Is preferred.
  • the display device 150 is digital signage (electronic signboard, digital POP) that displays video or characters by a flat display, a projector, etc. For example, the user position outside the housing 100 or the user position inside the housing 100 It may be installed in the front etc. which oppose.
  • FIG. 2 is a diagram showing a hardware configuration and an example of arrangement of the game system 1 according to the embodiment.
  • the game system 1 includes one or more game devices 10 and a server 20.
  • the game device 10 and the server 20 are connected so as to be able to communicate via a network 30 such as the Internet, a mobile phone network, and a LAN (Local Area Network).
  • a network 30 such as the Internet, a mobile phone network, and a LAN (Local Area Network).
  • the game apparatus 10 includes a chassis 100, a display device 101A, a speaker 101B, a controller 102, a riding section 103, a sensation device 104A, a sensation device 104B, a sensation device 104C, a sensation device 104D, ...
  • the control unit 110 is simply referred to as the “sensation sensing device 104”, the control unit 110, the display unit 150, and the like.
  • the case 100 is, for example, for one person, and when it is assumed to be seated on a seat and played, the height is 2 m or less, the width is about 1 m to 1.5 m, and the side wall has an entrance and The seat is placed near the center of the floor. A door may be installed at the opening.
  • the display device 101A is, for example, a head mounted display worn on the head of the user, and displays a three-dimensional virtual reality (VR, Virtual Reality) image according to the change of the user's viewpoint during the game.
  • VR virtual reality
  • the speaker 101 ⁇ / b> B is, for example, a headset worn on the head of the user, and outputs a game sound or the like.
  • the controller 102 may be, for example, a known game controller or a simplified substantially rod-like controller.
  • the controller 102 may be capable of performing an operation by voice input or may be a touch panel.
  • a virtual touch panel may be displayed such that a touch panel input device is present in front of the display device 101A and the user moves a finger in the air to input to a virtual touch panel.
  • the riding section 103 is, for example, a seat for one or two people.
  • a riding portion 103 is provided which can be seated or fixed but not seated.
  • the sensation apparatus 104 gives the user a sensation according to the game situation.
  • the bodily sensation device 104A is, for example, an actuator, and is a device that causes the user to sense swinging, vibration, and the like during a game.
  • the bodily sensation device 104B is a device that releases a scent, and is a device that causes the user to sense the scent during the game.
  • the sensation apparatus 104C is an apparatus for sending wind, warm air, cold air, a mist-mixed wind, and the like, and includes, for example, a Peltier element, a humidifier, and a blower.
  • the bodily sensation device 104C causes the user to feel, for example, the spread of space by wind during the game.
  • the bodily sensation device 104 ⁇ / b> C senses a change in the environment, for example, by warm air and cold air.
  • the sensation apparatus 104C for example, makes the weather such as rain and moisture feel by the misty wind.
  • a plurality of films made of a soft material such as a poly tube is attached to a rod-like member (roll), and the sensation device 104D rotates the rod-like member to bring the film into contact with the user's foot. It is a device to experience contact with the creatures crawling on the ground.
  • the control device 110 may be configured, for example, by connecting a home-use game machine and a dedicated system board via USB (Universal Serial Bus) or the like.
  • the control device 110 executes a game program (hereinafter also referred to as “game software”) in response to an input from the controller 102 or the like, and causes the display device 101A and the speaker 101B to play video and sound of the game. Output each.
  • game software a game program (hereinafter also referred to as “game software”) in response to an input from the controller 102 or the like, and causes the display device 101A and the speaker 101B to play video and sound of the game. Output each.
  • control device 110 executes a program of a game stored in advance and a program of a game downloaded from the server 20, and controls the sensation device 104 according to the situation of the game.
  • the control device 110 downloads a game program and promotional content for the game from the server 20.
  • Control device 110 causes game display content downloaded from server 20 to be displayed on display device 150 provided on the inside, outside or outside of case 100 of game device 10.
  • the server 20 distributes a game program, promotional content for the game, and the like to the game device 10 in accordance with a request from the game device 10 or in accordance with an operation from a manager of the server 20.
  • FIG. 3 is a diagram for explaining an example of the hardware configuration of the control device 110 and the server 20 according to the embodiment.
  • the control device 110 illustrated in FIG. 3 includes a drive device 111, an auxiliary storage device 112, a memory device 113, a CPU 114, an interface device 115, and the like that are mutually connected by a bus B.
  • a game control program for realizing the processing in the control device 110 is provided by the recording medium 111A.
  • the recording medium 111A recording the game control program is set in the drive device 111
  • the game control program is installed from the recording medium 111A to the auxiliary storage device 112 via the drive device 111.
  • the game control program need not necessarily be installed from the recording medium 111A, and may be downloaded from another computer via a network.
  • the auxiliary storage device 112 stores the installed game control program and also stores necessary files and data.
  • the memory device 113 reads out the program from the auxiliary storage device 112 and stores it when there is an instruction to start the program.
  • the CPU 114 implements the function related to the control device 110 in accordance with the program stored in the memory device 113.
  • the interface device 115 is used as an interface for connecting to a network.
  • the recording medium 111A a portable recording medium such as a CD-ROM, a DVD disk, or a USB memory may be mentioned. Also, as an example of the auxiliary storage device 112, a hard disk drive (HDD) or a flash memory may be mentioned.
  • the recording medium 111A and the auxiliary storage device 112 both correspond to computer readable recording media.
  • the hardware configuration of the server 20 may be the same as that of the control device 110 shown in FIG.
  • FIG. 4 is a functional block diagram of the control device 110 and the server 20 according to the embodiment.
  • the control device 110 of the game device 10 has a storage unit 11.
  • the storage unit 11 is realized, for example, using the auxiliary storage device 112 or the like.
  • the storage unit 11 stores game software and the like.
  • the control device 110 of the game device 10 includes an acquisition unit 12, a determination unit 13, and a control unit 14. These units are realized by processing that one or more programs installed in the control device 110 cause the CPU 114 of the control device 110 to execute.
  • the acquisition unit 12 acquires from the server 20 a ranking (order) according to the number of downloaded game software or the number of executed game software.
  • the determination unit 13 determines game software to be downloaded based on the ranking acquired by the acquisition unit 12.
  • the control unit 14 executes game software stored in the storage unit 11 and controls each device included in the game apparatus 10 such as the sensation device 104 according to the situation of the game. Further, the control unit 14 downloads the game software determined by the determination unit 13 from the server 20 and causes the storage unit 11 to store the game software.
  • the server 20 has a storage unit 21.
  • the storage unit 21 is realized, for example, using an auxiliary storage device or the like.
  • the storage unit 21 includes game software to be distributed to the game device 10, play history data 211 including a history in which each game software has been played (executed) by the user, download history data 212 including a history in which each game software has been downloaded, Usage sensation device data 213 for testing each function of each sensation device 104 of the game device 10 used in the software is stored.
  • FIG. 5 is a view showing an example of the play history data 211 according to the embodiment.
  • the play history data 211 shown in FIG. 5 has items of a game ID, a game name, a genre, a date and time of play, a game device ID, an area, a facility ID, and a type of facility.
  • the game ID is identification information of game software.
  • the name of the game is the name (title) of the game software.
  • the genre is the genre (classification, type) of the game software game, and is, for example, a classification of an action game, a race game, a simulation game, and the like.
  • the play date is the date when the game software was used by the user.
  • the game device ID is identification information of the game device 10.
  • the area is an area where the game apparatus 10 is installed, and is, for example, Akihabara, Shinjuku, or the like.
  • Facility ID is identification information of the facility where the game device 10 is installed.
  • the type of the facility is the type of the facility in which the game apparatus 10 is installed, and is, for example, a station building, a shopping mall, a game center, or the like.
  • FIG. 6 is a view showing an example of the download history data 212 according to the embodiment.
  • the download history data 212 illustrated in FIG. 6 has items of a game ID, a game name, a download date and time, a game device ID, a region, a facility ID, and a facility type.
  • the download date is the date when the game software was downloaded to the game device 10.
  • the fact that the game software of the game ID "001" is downloaded at "2017/9/27 23:00:56" at the game device 10 installed in the shopping mall in Shinjuku is recorded. It is done.
  • the server 20 also includes a generation unit 22, a distribution unit 23, and a control unit 24. These units are realized by processing that one or more programs installed in the control device 110 cause the CPU of the server 20 to execute.
  • the generation unit 22 generates ranking information of each game software based on the play history data 211 and the download history data 212.
  • the distribution unit 23 distributes the ranking collected by the generation unit 22 and the game software and the like stored in the storage unit 21 to the game device 10.
  • the control unit 24 controls the entire server 20.
  • FIG. 7 is a flowchart showing an example of processing in the game by the control unit 14 of the game device 10 according to the embodiment.
  • step S1 the control unit 14 receives a game operation using the controller 102 or the like from the user.
  • control unit 14 determines the situation in the game (step S2).
  • control unit 14 controls the bodily sensation device 104 according to the in-game situation (step S3), and ends the process.
  • control unit 14 releases the scent of flowers by using the sensation apparatus 104B, for example, when encountering a female character of a guiding character for the first time in a game.
  • the control unit 14 uses the bodily sensation device 104C to make the user feel the wind, in order to make the user feel the style and intense feeling of the character. send.
  • the control unit 14 causes the user to experience a vibration such as horse riding using the sensation apparatus 104A.
  • FIG. 8 is a flowchart showing an example of processing when downloading a game of the game system 1 according to the embodiment. The following process may be performed, for example, when a preset date and time (for example, nighttime etc.) is reached.
  • a preset date and time for example, nighttime etc.
  • step S11 the acquisition unit 12 of the game device 10 transmits a request for acquiring a ranking to the server 20.
  • the acquisition unit 12 may transmit an acquisition request for one ranking according to a plurality of conditions, or may transmit an acquisition request for a plurality of rankings according to a plurality of conditions.
  • the distribution unit 23 of the server 20 transmits, to the game device 10, data such as the ranking according to the number of downloaded game software, the number of played each game software, and the like (step S12).
  • the determination unit 13 of the game device 10 determines game software to be downloaded based on the received ranking (step S13).
  • the determination unit 13 may determine to download a predetermined number of game software not stored in the game device 10 among the one or more game software included in the received ranking.
  • the determination unit 13 transmits a request for obtaining a plurality of rankings corresponding to a plurality of conditions in step S11, the determination unit 13 gives each game software a higher score as the ranking order is higher. Then, the determination unit 13 may determine to download a predetermined number of game software not stored in the game apparatus 10 in descending order of the total score.
  • control unit 14 of the game device 10 transmits the determined game software download request to the server 20 (step S14).
  • the distribution unit 23 of the server 20 transmits the requested game software to the game device 10 (step S15).
  • the control unit 14 of the game device 10 stores the received game software (step S16).
  • the storage unit 11 of the game apparatus 10 stores, for example, a predetermined number (for example, three) of game software at the time of shipment from a factory, etc., up to a predetermined maximum number (for example, five) The game software of can be stored. Therefore, when the number of game software already stored in the game apparatus 10 is the maximum number, in order to add one game software, it is necessary to delete the one game software already stored. is there. In this case, the control unit 14 of the game apparatus 10 automatically selects, among the game software stored in the storage unit 11 of the game apparatus 10, game software having the lowest rank in the received ranking or the like. It may be deleted by the operation of the administrator of.
  • the control unit 14 of the game device 10 may automatically install the game software after the download of the game software is completed, and allow the user to play the game software.
  • the control unit 14 of the game apparatus 10 may download the game software at night and allow the user to play the game software by a confirmation operation of the manager of the game apparatus 10.
  • FIG. 9 is a flowchart illustrating an example of processing for generating a request for obtaining a ranking.
  • FIG. 10 is a view showing an example of the utilization sensation device data 213 according to the embodiment.
  • step S101 the acquiring unit 12 acquires the utilization sensation device data 213 from the server 20, and using the acquired utilization sensation device data 213, generates an acquisition request for ranking according to the type of the sensation device 104 that the game apparatus 10 has.
  • the utilization sensation device data 213, in correspondence with the ID of the game software the name of the game (title), each function of the sensation device 104 used in the game (a function of the sensation device 104 Information indicating the type) and the degree of importance of each function are recorded.
  • the function providing “flower scent” and “cold wind” is “recommended”
  • the function providing “vibration” is set as “essential” .
  • the acquiring unit 12 determines the game software. Generate a get request to generate an inclusive ranking.
  • the acquisition unit 12 may generate an acquisition request according to, for example, a command of SQL (Structured Query Language).
  • the control unit 14 inspects the sensation device 104 included in the game device 10 (step S102).
  • the control unit 14 of the game device 10 checks whether or not each function of each sensation device 104 indicated by the received test data is normal.
  • the vibration function of the sensation device 104A is normal
  • the scent function of the flower of the sensation device 104B is normal
  • the cold air function of the sensation device 104C is normal. Run a program to check whether or not.
  • the acquisition unit 12 generates a request for acquiring a ranking according to the inspection result of the physical sensation device 104 (step S103).
  • the acquisition unit 12 includes the sensation devices 104 whose importance levels are set as “essential” and “recommendation”, and the game device 10 has the respective sensation components 104. If the examination result of the bodily sensation device 104 is normal, an acquisition request is generated to generate a ranking including the game software.
  • the function of the predetermined scent is Can be downloaded only to the game apparatus 10 in which the function is normal.
  • the acquiring unit 12 generates a request for acquiring a ranking according to the type of the case of the game apparatus 10, which the game apparatus 10 has (step S104).
  • the game device 10 has a housing corresponding to the type of the user who uses the game device 10.
  • the game device 10 for male users is a gold case
  • the game device 10 for female users is a silver case.
  • the acquiring unit 12 generates an acquisition request for ranking of game software including at least a genre such as “fighting action” and “beautiful girl game”.
  • the acquiring unit 12 generates an acquisition request for ranking of game software including at least a genre such as “Otome game”.
  • the administrator installs a flower scent cartridge in the sensation device 104B of the golden housing game device 10, and the sensation device 104B of the silver housing game device 10 By installing a cartridge for men's perfume, etc., it is possible to divide the functions of the sensation device 104 available for each.
  • the obtaining unit 12 generates a request for obtaining a ranking of a genre different from a predetermined genre of a game that can be executed by another game device 10 installed in the same facility as the game device 10 (step S105).
  • the acquiring unit 12 sets the genre of the “beautiful girl game” Generate a request for obtaining rankings of game software not included.
  • the acquisition unit 12 generates a request for acquiring a ranking according to various conditions (step S106).
  • the acquiring unit 12 may select a day of the week when each game software was executed, a type of a day of week when each game software was executed, a time zone when each game software was executed, or download each game software Including at least one of the area where the executed game device is installed, the facility where the game software has been downloaded or executed, and the facility where the game software is installed, and the facility where each game software is downloaded or executed It is also good.
  • the game software to be downloaded can be determined based on the user's characteristics and the like according to the predetermined condition.
  • the type of day of the week on which each game software is executed is, for example, whether the day on which the game software is executed is a weekday, a holiday, or a holiday.
  • the time zone in which each game software is executed is, for example, a time zone such as daytime, evening, nighttime and the like.
  • the game software to be downloaded can be determined according to the tendency that there are many users such as students in the evening on weekdays and many users such as family members in the daytime on holidays.
  • the game apparatus 10 may acquire play history data 211 and download history data 212 in a predetermined period from the server 20, and may generate a ranking according to a predetermined condition.
  • the acquisition unit 12, the determination unit 13, and the control unit 14 may be realized by cloud computing configured of, for example, one or more computers.
  • the acquisition unit 12, the determination unit 13, and the control unit 14 may be provided in the server 20 instead of the game apparatus 10.
  • the storage unit 21 stores in advance the type of the case of the game apparatus 10, the type of the sensation device 104 included in the game apparatus 10, etc. You may do so.
  • an inspection result or the like of the physical sensation device 104 included in the game device 10 may be acquired from the game device 10.
  • the control device 110 of the game device 10 and the server 20 are examples of the “information processing device”.
  • ⁇ Modification 3> In the embodiment described above, an example has been described in which game software (normal game program, regular version game program) that allows the user to play a game is downloaded as game software according to the ranking. Instead of this, as the game software, at least one of the regular version and the trial version may be downloaded according to the ranking.
  • the trial version game software is, for example, used as advertising content, etc., and is game software that can be played only in a limited time or a limited stage or range as compared with the regular version. However, it is playable by the same operation as a regular version.
  • the operator or the like of the game apparatus 10 actually plays the game in the trial version, checks the operation status of the sensation device 104 and the contents of the game, and installs the game program of the regular version into the game apparatus ( It can be decided whether to install or download.
  • the regular version game software and the trial version game software are examples of the “game program”.

Abstract

An information processing device having an acquisition unit for acquiring a ranking that corresponds to the number of times a game program has been downloaded or the number of times a game program has been executed, a determination unit for determining a game program to be downloaded on the basis of the ranking, and a control unit for causing the game program determined by the determination unit to be downloaded to a game device.

Description

情報処理装置、情報処理方法、及びゲーム装置INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND GAME DEVICE
 本発明は、情報処理装置、情報処理方法、及びゲーム装置に関する。 The present invention relates to an information processing device, an information processing method, and a game device.
 従来、ゲーム装置に、ユーザ等の操作によりゲーム用のプログラムであるゲームソフトをガウンロードさせる技術が知られている(例えば、特許文献1-3を参照)。 Conventionally, there is known a technique for loading game software, which is a program for a game, into a game device by operation of a user or the like (see, for example, Patent Documents 1 to 3).
 また、近年、ゲームセンターや商業施設等に設置されるゲーム装置であって、ヘッドマウントディスプレイ(HMD、Head Mounted Display)をユーザの頭部に装着させ、ゲームの状況に応じて、搭乗部の振動、香り、及び風を体感させるゲーム装置が提案されている。 Also, in recent years, it is a game device installed in a game center or a commercial facility, and a head mounted display (HMD, Head Mounted Display) is attached to the head of the user, and the vibration of the riding section is made according to the game situation. , A scent, and a game device for experiencing wind.
特開2016-066321号公報JP, 2016-066321, A 特開2014-063206号公報JP, 2014-063206, A 特開2009-003857号公報JP, 2009-003857, A
 商業施設等に設置されるゲーム装置において、利用可能なゲームソフト(ゲームプログラム)を入れ替えて使用する場合について検討する。この場合、従来技術を用いて、ゲーム装置の運用者等が、手動の操作により、ゲームプログラムをサーバからダウンロードすることが考えられる。しかしながら、従来技術では、運用者等の判断によっては、当該商業施設等におけるユーザの人気が比較的低いゲームプログラム等がダウンロードされる場合があるという問題がある。 In a game device installed in a commercial facility or the like, a case is considered in which available game software (game program) is replaced and used. In this case, it is conceivable that an operator or the like of the game apparatus downloads the game program from the server by a manual operation using the prior art. However, in the prior art, there is a problem that a game program or the like having a relatively low popularity of the user in the commercial facility or the like may be downloaded depending on the judgment of the operator or the like.
 そこで、ユーザに人気がある等の所定の条件に合致するゲームプログラムをダウンロードできる技術を提供することを目的とする。 Therefore, it is an object of the present invention to provide a technology capable of downloading a game program meeting predetermined conditions such as popularity among users.
 情報処理装置は、ゲームプログラムがダウンロードされた数、またはゲームプログラムが実行された数に応じたランキングを取得する取得部と、前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する決定部と、前記決定部により決定されたゲームプログラムをゲーム装置にダウンロードさせる制御部と、を有する。 The information processing apparatus includes: an acquisition unit that acquires a ranking according to the number of downloaded game programs or the number of executed game programs; a determination unit that determines a game program to be downloaded based on the ranking; And a control unit that causes the game apparatus to download the game program determined by the determination unit.
 開示の技術によれば、ユーザに人気がある等の所定の条件に合致するゲームプログラムをダウンロードできる。 According to the disclosed technology, it is possible to download a game program that meets predetermined conditions, such as popularity with users.
実施形態に係るゲーム装置の筐体の一例を示す図である。It is a figure showing an example of the case of the game device concerning an embodiment. 実施形態に係るゲーム装置の筐体の一例を示す図である。It is a figure showing an example of the case of the game device concerning an embodiment. 実施形態に係るゲームシステム1のハードウェア構成、及び配置例を示す図である。It is a figure which shows the hardware constitutions of the game system 1 which concerns on embodiment, and the example of arrangement | positioning. 実施形態に係る制御装置及びサーバのハードウェア構成の一例について説明する図である。It is a figure explaining an example of the hardware constitutions of the control device and server concerning an embodiment. 実施形態に係る制御装置及びサーバの機能ブロック図である。It is a functional block diagram of a control device and a server concerning an embodiment. 実施形態に係るプレイ履歴データの一例を示す図である。It is a figure showing an example of play history data concerning an embodiment. 実施形態に係るダウンロード履歴データの一例を示す図である。It is a figure showing an example of download history data concerning an embodiment. 実施形態に係るゲーム装置の制御部によるゲーム中の処理の一例を示すフローチャートである。It is a flowchart which shows an example of the process in the game by the control part of the game device which concerns on embodiment. 実施形態に係るゲームシステムのゲームをダウンロードする際の処理の一例を示すフローチャートである。It is a flowchart which shows an example of the process at the time of downloading the game of the game system which concerns on embodiment. ランキングの取得要求を生成する処理の一例を示すフローチャートである。It is a flowchart which shows an example of the process which produces | generates the acquisition request of a ranking. 実施形態に係る利用体感装置データの一例を示す図である。It is a figure which shows an example of the utilization sensation apparatus data which concern on embodiment.
 以下、図面に基づいて本発明の実施形態を説明する。 Hereinafter, an embodiment of the present invention will be described based on the drawings.
 <ゲーム装置の筐体>
 図1A、図1Bは、実施形態に係るゲーム装置10の筐体100の一例を示す図である。図1Aでは、筐体100を斜め前から見た場合の例を示す。図1Bでは、筐体100を横から見た場合の例を示す。筐体100は、前方筐体100A及び後方筐体100Bを有する。前方筐体100Aと後方筐体100Bとの間から、ユーザが内部に入れるように配置されている。図1Aの例では、筐体100の前部の外面に、筐体100の外部にいるユーザにゲームの宣伝用のコンテンツを表示するための表示装置150が設けられている。なお、表示装置150は、筐体100の前部に限らず、背部、側部等に設けられてもよく、実際にゲームプレイ時に使用するヘッドマウントディスプレイ等の表示装置以外の表示装置であることが好ましい。または、表示装置150は、平面ディスプレイやプロジェクタなどによって映像や文字を表示するデジタル・サイネージ(電子看板、デジタルPOP)であり、例えば、筐体100の周辺の外部、または筐体100内部のユーザ位置に対向する正面等に設置されてもよい。
<Chassis of game device>
FIG. 1A and FIG. 1B are views showing an example of a case 100 of the game device 10 according to the embodiment. FIG. 1A shows an example of the case 100 viewed obliquely from the front. FIG. 1B shows an example of the case 100 viewed from the side. The housing 100 has a front housing 100A and a rear housing 100B. The user is disposed so as to enter the inside from between the front case 100A and the rear case 100B. In the example of FIG. 1A, a display device 150 is provided on the outer surface of the front of the housing 100 for displaying contents for promoting a game to a user outside the housing 100. In addition, the display device 150 may be provided not only at the front of the housing 100 but also at the back, the side, etc., and is a display device other than a display device such as a head mounted display actually used at the time of game play. Is preferred. Alternatively, the display device 150 is digital signage (electronic signboard, digital POP) that displays video or characters by a flat display, a projector, etc. For example, the user position outside the housing 100 or the user position inside the housing 100 It may be installed in the front etc. which oppose.
 <ゲームシステム1の構成>
 図2は、実施形態に係るゲームシステム1のハードウェア構成、及び配置例を示す図である。図2において、ゲームシステム1は、1以上のゲーム装置10、及びサーバ20を有する。ゲーム装置10とサーバ20は、インターネット、携帯電話網、及びLAN(Local Area Network)等のネットワーク30を介して、通信できるように接続されている。
<Configuration of Game System 1>
FIG. 2 is a diagram showing a hardware configuration and an example of arrangement of the game system 1 according to the embodiment. In FIG. 2, the game system 1 includes one or more game devices 10 and a server 20. The game device 10 and the server 20 are connected so as to be able to communicate via a network 30 such as the Internet, a mobile phone network, and a LAN (Local Area Network).
 ゲーム装置10は、筐体100、表示装置101A、スピーカ101B、コントローラ102、搭乗部103、体感装置104A、体感装置104B、体感装置104C、体感装置104D、・・・(以下で、それぞれを区別する必要がない場合は、単に「体感装置104」と称する。)、制御装置110、及び表示装置150等を有する。 The game apparatus 10 includes a chassis 100, a display device 101A, a speaker 101B, a controller 102, a riding section 103, a sensation device 104A, a sensation device 104B, a sensation device 104C, a sensation device 104D, ... When it is not necessary, the control unit 110 is simply referred to as the “sensation sensing device 104”, the control unit 110, the display unit 150, and the like.
 筐体100は、例えば1人用の場合であって、シートに着座してプレイすることが想定される場合、高さは2m以下、幅は1m~1.5m程度であり、側壁に入り口となる開口部があり、床部の中央付近にシートが設置される。当該開口部には扉が設置されてもよい。 The case 100 is, for example, for one person, and when it is assumed to be seated on a seat and played, the height is 2 m or less, the width is about 1 m to 1.5 m, and the side wall has an entrance and The seat is placed near the center of the floor. A door may be installed at the opening.
 表示装置101Aは、例えば、ユーザの頭部に装着するヘッドマウントディスプレイであり、ゲーム中において、ユーザの視点の変更に応じた3次元のバーチャルリアリティ(VR、Virtual Reality)映像を表示する。 The display device 101A is, for example, a head mounted display worn on the head of the user, and displays a three-dimensional virtual reality (VR, Virtual Reality) image according to the change of the user's viewpoint during the game.
 スピーカ101Bは、例えば、ユーザの頭部に装着するヘッドセットであり、ゲームの音声等を出力する。 The speaker 101 </ b> B is, for example, a headset worn on the head of the user, and outputs a game sound or the like.
 コントローラ102は、例えば公知のゲーム用のコントローラでもよいし、簡略化した略棒状等のコントローラでもよい。また、コントローラ102は、音声入力による操作を行えるものでもよいし、タッチパネルでもよい。また、例えば、表示装置101Aを通じて目前にタッチパネル式の入力装置があるように表示し、ユーザが空中で指を動かすことで仮想のタッチパネルに入力する仮想のタッチパネルでもよい。 The controller 102 may be, for example, a known game controller or a simplified substantially rod-like controller. The controller 102 may be capable of performing an operation by voice input or may be a touch panel. Alternatively, for example, a virtual touch panel may be displayed such that a touch panel input device is present in front of the display device 101A and the user moves a finger in the air to input to a virtual touch panel.
 搭乗部103は、例えば、1人~2人向けのシート(座席)である。表示装置101Aを使用しながらユーザが立ち歩くと、転倒したり構造物に衝突したりする可能性がある。このため、着座するか、あるいは、着座はしないが位置を固定できるような搭乗部103を設ける。 The riding section 103 is, for example, a seat for one or two people. When the user stands up while using the display device 101A, there is a possibility that the user may fall over or collide with a structure. For this reason, a riding portion 103 is provided which can be seated or fixed but not seated.
 体感装置104は、ゲームの状況に応じた体感をユーザに与える。体感装置104Aは、例えば、アクチュエータであり、ゲーム中においてユーザに遥動や振動等を体感させる装置である。 The sensation apparatus 104 gives the user a sensation according to the game situation. The bodily sensation device 104A is, for example, an actuator, and is a device that causes the user to sense swinging, vibration, and the like during a game.
 体感装置104Bは、香りを放出する装置であり、ゲーム中においてユーザに香りを体感させる装置である。 The bodily sensation device 104B is a device that releases a scent, and is a device that causes the user to sense the scent during the game.
 体感装置104Cは、風、温風、冷風、及び霧混じりの風等を送る装置であり、例えばペルチェ素子、加湿装置、及び送風装置を有する。体感装置104Cは、ゲーム中においてユーザに、例えば、風により空間の広がり等を感じさせる。また、体感装置104Cは、例えば、温風、及び冷風により、環境の変化等を感じさせる。また、体感装置104Cは、例えば、霧混じりの風により、雨や湿気など気候を感じさせる。 The sensation apparatus 104C is an apparatus for sending wind, warm air, cold air, a mist-mixed wind, and the like, and includes, for example, a Peltier element, a humidifier, and a blower. The bodily sensation device 104C causes the user to feel, for example, the spread of space by wind during the game. In addition, the bodily sensation device 104 </ b> C senses a change in the environment, for example, by warm air and cold air. In addition, the sensation apparatus 104C, for example, makes the weather such as rain and moisture feel by the misty wind.
 体感装置104Dは、例えば、ポリチューブのようなソフトな素材の複数のフィルムが棒状部材(ロール)に取り付けられ、棒状部材を回転させ、フィルムをユーザの足に接触させることにより、ゲーム中においてユーザに地を這う生物との接触等を体感させる装置である。 For example, a plurality of films made of a soft material such as a poly tube is attached to a rod-like member (roll), and the sensation device 104D rotates the rod-like member to bring the film into contact with the user's foot. It is a device to experience contact with the creatures crawling on the ground.
 制御装置110は、例えば、家庭用のゲーム機と、専用のシステムボードとをUSB(Universal Serial Bus)等で接続することにより構成されてもよい。制御装置110は、コントローラ102等からの入力に応答して、ゲームプログラム(以下で「ゲームソフト」とも称する。)を実行するとともに、表示装置101A、及びスピーカ101Bに、ゲームの映像、及び音声をそれぞれ出力する。 The control device 110 may be configured, for example, by connecting a home-use game machine and a dedicated system board via USB (Universal Serial Bus) or the like. The control device 110 executes a game program (hereinafter also referred to as “game software”) in response to an input from the controller 102 or the like, and causes the display device 101A and the speaker 101B to play video and sound of the game. Output each.
 また、制御装置110は、予め記憶されているゲームのプログラム、及びサーバ20からダウンロードしたゲームのプログラムを実行し、ゲームの状況に応じて、体感装置104を制御する。 Further, the control device 110 executes a program of a game stored in advance and a program of a game downloaded from the server 20, and controls the sensation device 104 according to the situation of the game.
 制御装置110は、ゲームのプログラム、及び当該ゲームの宣伝用コンテンツを、サーバ20からダウンロードする。制御装置110は、サーバ20からダウンロードしたゲームの宣伝用コンテンツを、ゲーム装置10の筐体100の内部、外部または外面に設けられた表示装置150に表示させる。 The control device 110 downloads a game program and promotional content for the game from the server 20. Control device 110 causes game display content downloaded from server 20 to be displayed on display device 150 provided on the inside, outside or outside of case 100 of game device 10.
 サーバ20は、ゲーム装置10からの要求に従い、またはサーバ20の管理者からの操作に従い、ゲーム装置10に、ゲームのプログラム、及び当該ゲームの宣伝用コンテンツ等を配信する。 The server 20 distributes a game program, promotional content for the game, and the like to the game device 10 in accordance with a request from the game device 10 or in accordance with an operation from a manager of the server 20.
 <制御装置のハードウェア構成>
 次に、図3を参照し、ゲーム装置10が有する制御装置110、及びサーバ20のハードウェア構成について説明する。図3は、実施形態に係る制御装置110及びサーバ20のハードウェア構成の一例について説明する図である。
<Hardware configuration of control device>
Next, with reference to FIG. 3, the hardware configuration of the control device 110 and the server 20 that the game apparatus 10 has will be described. FIG. 3 is a diagram for explaining an example of the hardware configuration of the control device 110 and the server 20 according to the embodiment.
 図3に示す制御装置110は、それぞれバスBで相互に接続されているドライブ装置111、補助記憶装置112、メモリ装置113、CPU114、インタフェース装置115等を有する。 The control device 110 illustrated in FIG. 3 includes a drive device 111, an auxiliary storage device 112, a memory device 113, a CPU 114, an interface device 115, and the like that are mutually connected by a bus B.
 制御装置110での処理を実現するゲーム制御プログラムは、記録媒体111Aによって提供される。ゲーム制御プログラムを記録した記録媒体111Aがドライブ装置111にセットされると、ゲーム制御プログラムが記録媒体111Aからドライブ装置111を介して補助記憶装置112にインストールされる。但し、ゲーム制御プログラムのインストールは必ずしも記録媒体111Aより行う必要はなく、ネットワークを介して他のコンピュータよりダウンロードするようにしてもよい。補助記憶装置112は、インストールされたゲーム制御プログラムを格納すると共に、必要なファイルやデータ等を格納する。
 メモリ装置113は、プログラムの起動指示があった場合に、補助記憶装置112からプログラムを読み出して格納する。CPU114は、メモリ装置113に格納されたプログラムに従って制御装置110に係る機能を実現する。インタフェース装置115は、ネットワークに接続するためのインタフェースとして用いられる。
A game control program for realizing the processing in the control device 110 is provided by the recording medium 111A. When the recording medium 111A recording the game control program is set in the drive device 111, the game control program is installed from the recording medium 111A to the auxiliary storage device 112 via the drive device 111. However, the game control program need not necessarily be installed from the recording medium 111A, and may be downloaded from another computer via a network. The auxiliary storage device 112 stores the installed game control program and also stores necessary files and data.
The memory device 113 reads out the program from the auxiliary storage device 112 and stores it when there is an instruction to start the program. The CPU 114 implements the function related to the control device 110 in accordance with the program stored in the memory device 113. The interface device 115 is used as an interface for connecting to a network.
 なお、記録媒体111Aの一例としては、CD-ROM、DVDディスク、又はUSBメモリ等の可搬型の記録媒体が挙げられる。また、補助記憶装置112の一例としては、HDD(Hard Disk Drive)又はフラッシュメモリ等が挙げられる。記録媒体111A及び補助記憶装置112のいずれについても、コンピュータ読み取り可能な記録媒体に相当する。 Note that, as an example of the recording medium 111A, a portable recording medium such as a CD-ROM, a DVD disk, or a USB memory may be mentioned. Also, as an example of the auxiliary storage device 112, a hard disk drive (HDD) or a flash memory may be mentioned. The recording medium 111A and the auxiliary storage device 112 both correspond to computer readable recording media.
 なお、サーバ20のハードウェア構成は、図2に示す制御装置110のハードウェア構成例と同様でもよい。 The hardware configuration of the server 20 may be the same as that of the control device 110 shown in FIG.
 <機能構成>
 次に、図4を参照し、制御装置110及びサーバ20の機能構成について説明する。図4は、実施形態に係る制御装置110及びサーバ20の機能ブロック図である。
<Functional configuration>
Next, with reference to FIG. 4, functional configurations of the control device 110 and the server 20 will be described. FIG. 4 is a functional block diagram of the control device 110 and the server 20 according to the embodiment.
 ≪ゲーム装置≫
 ゲーム装置10の制御装置110は、記憶部11を有する。記憶部11は、例えば、補助記憶装置112等を用いて実現される。記憶部11は、ゲームソフト等を記憶する。
«Game device»
The control device 110 of the game device 10 has a storage unit 11. The storage unit 11 is realized, for example, using the auxiliary storage device 112 or the like. The storage unit 11 stores game software and the like.
 ゲーム装置10の制御装置110は、取得部12、決定部13、及び制御部14を有する。これら各部は、制御装置110にインストールされた1以上のプログラムが、制御装置110のCPU114に実行させる処理により実現される。 The control device 110 of the game device 10 includes an acquisition unit 12, a determination unit 13, and a control unit 14. These units are realized by processing that one or more programs installed in the control device 110 cause the CPU 114 of the control device 110 to execute.
 取得部12は、各ゲームソフトがダウンロードされた数、または各ゲームソフトが実行された数に応じたランキング(順位)をサーバ20から取得する。 The acquisition unit 12 acquires from the server 20 a ranking (order) according to the number of downloaded game software or the number of executed game software.
 決定部13は、取得部12により取得されたランキングに基づいて、ダウンロードさせるゲームソフトを決定する。 The determination unit 13 determines game software to be downloaded based on the ranking acquired by the acquisition unit 12.
 制御部14は、記憶部11に記憶されているゲームソフトを実行し、ゲームの状況に応じて、体感装置104等のゲーム装置10に含まれる各装置の制御を行う。また、制御部14は、決定部13により決定されたゲームソフトをサーバ20からダウンロードし、記憶部11に記憶させる。 The control unit 14 executes game software stored in the storage unit 11 and controls each device included in the game apparatus 10 such as the sensation device 104 according to the situation of the game. Further, the control unit 14 downloads the game software determined by the determination unit 13 from the server 20 and causes the storage unit 11 to store the game software.
 ≪サーバ≫
 サーバ20は、記憶部21を有する。記憶部21は、例えば、補助記憶装置等を用いて実現される。
«Server»
The server 20 has a storage unit 21. The storage unit 21 is realized, for example, using an auxiliary storage device or the like.
 記憶部21は、ゲーム装置10に配信するゲームソフト、各ゲームソフトがユーザによりプレイ(実行)された履歴を含むプレイ履歴データ211、各ゲームソフトがダウンロードされた履歴を含むダウンロード履歴データ212、ゲームソフトで用いられるゲーム装置10の各体感装置104の各機能を検査するための利用体感装置データ213等を記憶する。 The storage unit 21 includes game software to be distributed to the game device 10, play history data 211 including a history in which each game software has been played (executed) by the user, download history data 212 including a history in which each game software has been downloaded, Usage sensation device data 213 for testing each function of each sensation device 104 of the game device 10 used in the software is stored.
 図5は、実施形態に係るプレイ履歴データ211の一例を示す図である。図5に示すプレイ履歴データ211は、ゲームID、ゲームの名称、ジャンル、プレイ日時、ゲーム装置ID、地域、施設ID及び、施設の種別の項目を有する。 FIG. 5 is a view showing an example of the play history data 211 according to the embodiment. The play history data 211 shown in FIG. 5 has items of a game ID, a game name, a genre, a date and time of play, a game device ID, an area, a facility ID, and a type of facility.
 ゲームIDは、ゲームソフトの識別情報である。ゲームの名称は、ゲームソフトの名称(タイトル)である。ジャンルは、ゲームソフトのゲームのジャンル(分類、種類)であり、例えば、アクションゲーム、レースゲーム、シミュレーションゲーム等の分類である。プレイ日時は、ゲームソフトがユーザにより利用された日時である。ゲーム装置IDは、ゲーム装置10の識別情報である。地域は、当該ゲーム装置10が設置されている地域であり、例えば、秋葉原、新宿等である。施設IDは、当該ゲーム装置10が設置されている施設の識別情報である。施設の種別は、当該ゲーム装置10が設置されている施設の種別であり、例えば、駅ビル、ショッピングモール、ゲームセンター等である。 The game ID is identification information of game software. The name of the game is the name (title) of the game software. The genre is the genre (classification, type) of the game software game, and is, for example, a classification of an action game, a race game, a simulation game, and the like. The play date is the date when the game software was used by the user. The game device ID is identification information of the game device 10. The area is an area where the game apparatus 10 is installed, and is, for example, Akihabara, Shinjuku, or the like. Facility ID is identification information of the facility where the game device 10 is installed. The type of the facility is the type of the facility in which the game apparatus 10 is installed, and is, for example, a station building, a shopping mall, a game center, or the like.
 図5の例では、ゲームIDが「001」のゲームソフトが、「2017/9/28 16:04:21」に、新宿のショッピングモールに設置されたゲーム装置10において実行されたこと等が記録されている。 In the example of FIG. 5, it is recorded that the game software of the game ID "001" is executed on "2017/9/28 16:04: 21" at the game device 10 installed in the shopping mall in Shinjuku, etc. It is done.
 図6は、実施形態に係るダウンロード履歴データ212の一例を示す図である。図6に示すダウンロード履歴データ212は、ゲームID、ゲームの名称、ダウンロード日時、ゲーム装置ID、地域、施設ID及び、施設の種別の項目を有する。ダウンロード日時は、ゲームソフトがゲーム装置10にダウンロードされた日時である。図6の例では、ゲームIDが「001」のゲームソフトが、「2017/9/27 23:00:56」に、新宿のショッピングモールに設置されたゲーム装置10においてダウンロードされたこと等が記録されている。 FIG. 6 is a view showing an example of the download history data 212 according to the embodiment. The download history data 212 illustrated in FIG. 6 has items of a game ID, a game name, a download date and time, a game device ID, a region, a facility ID, and a facility type. The download date is the date when the game software was downloaded to the game device 10. In the example of FIG. 6, the fact that the game software of the game ID "001" is downloaded at "2017/9/27 23:00:56" at the game device 10 installed in the shopping mall in Shinjuku is recorded. It is done.
 また、サーバ20は、生成部22、配信部23、及び制御部24を有する。これら各部は、制御装置110にインストールされた1以上のプログラムが、サーバ20のCPUに実行させる処理により実現される。 The server 20 also includes a generation unit 22, a distribution unit 23, and a control unit 24. These units are realized by processing that one or more programs installed in the control device 110 cause the CPU of the server 20 to execute.
 生成部22は、プレイ履歴データ211、及びダウンロード履歴データ212に基づいて、各ゲームソフトのランキングの情報を生成する。 The generation unit 22 generates ranking information of each game software based on the play history data 211 and the download history data 212.
 配信部23は、生成部22により集計されたランキング、及び記憶部21に記憶されているゲームソフト等を、ゲーム装置10に配信する。 The distribution unit 23 distributes the ranking collected by the generation unit 22 and the game software and the like stored in the storage unit 21 to the game device 10.
 制御部24は、サーバ20の全体の制御を行う。 The control unit 24 controls the entire server 20.
 <処理>
 ≪ゲーム中の処理≫
 次に、図7を参照し、制御部14のゲーム中の処理について説明する。図7は、実施形態に係るゲーム装置10の制御部14によるゲーム中の処理の一例を示すフローチャートである。
<Processing>
«Process in game»
Next, the in-game processing of the control unit 14 will be described with reference to FIG. FIG. 7 is a flowchart showing an example of processing in the game by the control unit 14 of the game device 10 according to the embodiment.
 まず、ステップS1において、制御部14は、コントローラ102等を用いたゲーム操作をユーザから受け付ける。 First, in step S1, the control unit 14 receives a game operation using the controller 102 or the like from the user.
 続いて、制御部14は、ゲーム内の状況を判定する(ステップS2)。 Subsequently, the control unit 14 determines the situation in the game (step S2).
 続いて、制御部14は、ゲーム内の状況に応じて、体感装置104を制御する(ステップS3)、処理を終了する。 Subsequently, the control unit 14 controls the bodily sensation device 104 according to the in-game situation (step S3), and ends the process.
 ここで、制御部14は、ゲームにおいて、例えば、屋敷の外が暴風雨であるにもかかわらず、ユーザが屋敷の外に出る操作をすれば、体感装置104Cを用いて、ユーザに向かって風と水(水滴)を吹き付けさせる。 Here, in the game, for example, if the user performs an operation to get out of the house despite the fact that the outside of the house is a storm, the user feels a wind toward the user using the sensation device 104C. Spray water (water droplets).
 また、制御部14は、ゲームにおいて、例えば、案内役の女性キャラクターと初めて遭遇した際に、体感装置104Bを用いて、花の香りを放出させる。また、制御部14は、ゲームにおいて、例えば、敵のボス役のキャラクターを登場させた際、当該キャラクターの風格や威圧感等をユーザに感じさせるため、体感装置104Cを用いて、風をユーザに送る。また、制御部14は、ゲームにおいて、例えば、ユーザのキャラクターが馬に乗って敵を追いかける際、体感装置104Aを用いて、乗馬しているような振動をユーザに体感させる。 In addition, the control unit 14 releases the scent of flowers by using the sensation apparatus 104B, for example, when encountering a female character of a guiding character for the first time in a game. Also, for example, when the character of the enemy boss is made to appear in the game, the control unit 14 uses the bodily sensation device 104C to make the user feel the wind, in order to make the user feel the style and intense feeling of the character. send. Further, in the game, for example, when the user's character rides a horse and chases an enemy, the control unit 14 causes the user to experience a vibration such as horse riding using the sensation apparatus 104A.
 ≪ゲームをダウンロードする際の処理≫
 次に、図8を参照し、ゲーム装置10がサーバ20からゲームをダウンロードする際の処理について説明する。図8は、実施形態に係るゲームシステム1のゲームをダウンロードする際の処理の一例を示すフローチャートである。以下の処理は、例えば、予め設定された日時(例えば、夜間等)となった際に実行されてもよい。
«Process of downloading the game»
Next, with reference to FIG. 8, processing when the game apparatus 10 downloads a game from the server 20 will be described. FIG. 8 is a flowchart showing an example of processing when downloading a game of the game system 1 according to the embodiment. The following process may be performed, for example, when a preset date and time (for example, nighttime etc.) is reached.
 ステップS11において、ゲーム装置10の取得部12は、ランキングの取得要求をサーバ20に送信する。ここで、取得部12は、複数の条件に応じた一のランキングの取得要求を送信してもよいし、複数の条件にそれぞれ応じた複数のランキングの取得要求を送信してもよい。 In step S11, the acquisition unit 12 of the game device 10 transmits a request for acquiring a ranking to the server 20. Here, the acquisition unit 12 may transmit an acquisition request for one ranking according to a plurality of conditions, or may transmit an acquisition request for a plurality of rankings according to a plurality of conditions.
 続いて、サーバ20の配信部23は、各ゲームソフトがダウンロードされた数、または各ゲームソフトがプレイされた数等に応じたランキング等のデータを、ゲーム装置10に送信する(ステップS12)。 Subsequently, the distribution unit 23 of the server 20 transmits, to the game device 10, data such as the ranking according to the number of downloaded game software, the number of played each game software, and the like (step S12).
 続いて、ゲーム装置10の決定部13は、受信したランキングに基づいて、ダウンロードするゲームソフトを決定する(ステップS13)。ここで、決定部13は、受信したランキングに含まれる1以上のゲームソフトのうち、ゲーム装置10において記憶されていない所定数のゲームソフトを、ダウンロードすると決定してもよい。また、決定部13は、ステップS11において、複数の条件にそれぞれ応じた複数のランキングの取得要求を送信した場合、各ゲームソフトに、各ランキングの順番が上位であるほど高いスコアを付与する。そして、決定部13は、合計のスコアが高い順に、ゲーム装置10において記憶されていない所定数のゲームソフトを、ダウンロードすると決定してもよい。 Subsequently, the determination unit 13 of the game device 10 determines game software to be downloaded based on the received ranking (step S13). Here, the determination unit 13 may determine to download a predetermined number of game software not stored in the game device 10 among the one or more game software included in the received ranking. In addition, when the determination unit 13 transmits a request for obtaining a plurality of rankings corresponding to a plurality of conditions in step S11, the determination unit 13 gives each game software a higher score as the ranking order is higher. Then, the determination unit 13 may determine to download a predetermined number of game software not stored in the game apparatus 10 in descending order of the total score.
 続いて、ゲーム装置10の制御部14は、決定したゲームソフトのダウンロード要求をサーバ20に送信する(ステップS14)。 Subsequently, the control unit 14 of the game device 10 transmits the determined game software download request to the server 20 (step S14).
 続いて、サーバ20の配信部23は、要求されたゲームソフトを、ゲーム装置10に送信する(ステップS15)。 Subsequently, the distribution unit 23 of the server 20 transmits the requested game software to the game device 10 (step S15).
 続いて、ゲーム装置10の制御部14は、受信したゲームソフトを記憶する(ステップS16)。ここで、ゲーム装置10の記憶部11には、例えば、工場からの出荷時等において所定数(例えば、3つ)のゲームソフトが記憶されており、所定の最大数(例えば、5つ)までのゲームソフトを記憶しておくことができる。そのため、ゲーム装置10において既に記憶されているゲームソフトの数が当該最大数になっている場合、1つのゲームソフトを追加するためには、既に記憶されている1つのゲームソフトを削除する必要がある。この場合、ゲーム装置10の制御部14は、ゲーム装置10の記憶部11に既に記憶されているゲームソフトのうち、受信したランキングにおいて最も順位の低い等のゲームソフトを自動で、またはゲーム装置10の管理者の操作により、削除してもよい。 Subsequently, the control unit 14 of the game device 10 stores the received game software (step S16). Here, the storage unit 11 of the game apparatus 10 stores, for example, a predetermined number (for example, three) of game software at the time of shipment from a factory, etc., up to a predetermined maximum number (for example, five) The game software of can be stored. Therefore, when the number of game software already stored in the game apparatus 10 is the maximum number, in order to add one game software, it is necessary to delete the one game software already stored. is there. In this case, the control unit 14 of the game apparatus 10 automatically selects, among the game software stored in the storage unit 11 of the game apparatus 10, game software having the lowest rank in the received ranking or the like. It may be deleted by the operation of the administrator of.
 なお、ゲーム装置10の制御部14は、ゲームソフトのダウンロードが完了した後、自動で当該ゲームソフトがインストールし、当該ゲームソフトをユーザがプレイできるようにしてもよい。または、ゲーム装置10の制御部14は、例えば、夜間のうちにゲームソフトをダウンロードしておき、ゲーム装置10の管理者の確認操作により、当該ゲームソフトをユーザがプレイできるようにしてもよい。 The control unit 14 of the game device 10 may automatically install the game software after the download of the game software is completed, and allow the user to play the game software. Alternatively, for example, the control unit 14 of the game apparatus 10 may download the game software at night and allow the user to play the game software by a confirmation operation of the manager of the game apparatus 10.
 ≪ランキングの取得要求を生成する処理≫
 続いて、図9、及び図10を参照し、ステップS11の、ゲーム装置10の取得部12がランキングの取得要求をサーバ20に送信する処理について説明する。図9は、ランキングの取得要求を生成する処理の一例を示すフローチャートである。図10は、実施形態に係る利用体感装置データ213の一例を示す図である。
<< Process of generating acquisition request for ranking >>
Subsequently, with reference to FIG. 9 and FIG. 10, a process of the acquisition unit 12 of the game apparatus 10 transmitting a request for acquisition of ranking to the server 20 in step S11 will be described. FIG. 9 is a flowchart illustrating an example of processing for generating a request for obtaining a ranking. FIG. 10 is a view showing an example of the utilization sensation device data 213 according to the embodiment.
 ステップS101において、取得部12は、サーバ20から利用体感装置データ213を取得し、取得した利用体感装置データ213を用い、ゲーム装置10が有する体感装置104の種別に応じたランキングの取得要求を生成する。図10の例では、利用体感装置データ213には、ゲームソフトのIDに対応付けて、ゲームの名称(タイトル)、ゲームにて使用される体感装置104の各機能(体感装置104が有する機能の種別)を示す情報、及び当該各機能の重要度が記録されている。図10の例では、「名称A」のゲームでは、「花の香り」及び「冷風」を提供する機能が「推奨」であり、「振動」を提供する機能が「必須」と設定されている。これは、「振動」を提供する機能が正常に動作しない場合はゲームを実行すべきではないことを示している。また、「花の香り」及び「冷風」を提供する機能については、例えば、ゲームにおいて重要ではない、または主要なゲームシナリオでは用いられない等の理由により、香りが弱まっている等の場合でもゲームを実行してもよいことを示している。 In step S101, the acquiring unit 12 acquires the utilization sensation device data 213 from the server 20, and using the acquired utilization sensation device data 213, generates an acquisition request for ranking according to the type of the sensation device 104 that the game apparatus 10 has. Do. In the example of FIG. 10, in the utilization sensation device data 213, in correspondence with the ID of the game software, the name of the game (title), each function of the sensation device 104 used in the game (a function of the sensation device 104 Information indicating the type) and the degree of importance of each function are recorded. In the example of FIG. 10, in the game of “name A”, the function providing “flower scent” and “cold wind” is “recommended”, and the function providing “vibration” is set as “essential” . This indicates that the game should not be run if the function providing the "vibration" does not work properly. In addition, with regard to the function to provide "flower scent" and "cold wind", the game is performed even if the smell is weakened, for example, because it is not important in the game or not used in the main game scenario. Indicates that you may
 利用体感装置データ213のゲームソフトにおいて、重要度が「必須」、及び「推奨」と設定されている各体感装置104をゲーム装置10が有している場合、取得部12は、当該ゲームソフトを含むランキングを生成させる取得要求を生成する。なお、取得部12は、例えば、SQL(Structured Query Language)のコマンドにより取得要求を生成してもよい。 In the game software of the usage sensation device data 213, when the game apparatus 10 includes the sensation devices 104 of which importance is set as “essential” and “recommendation”, the acquiring unit 12 determines the game software. Generate a get request to generate an inclusive ranking. Note that the acquisition unit 12 may generate an acquisition request according to, for example, a command of SQL (Structured Query Language).
 続いて、制御部14は、ゲーム装置10が有する、体感装置104を検査する(ステップS102)。ここで、ゲーム装置10の制御部14は、受信した検査用のデータに示される各体感装置104の各機能が、正常であるか否かを検査する。図10の「名称A」のゲームの例では、体感装置104Aの振動機能が正常であるか、体感装置104Bの花の香りの機能が正常であるか、体感装置104Cの冷風機能が正常であるか等を検査するプログラムを実行する。 Subsequently, the control unit 14 inspects the sensation device 104 included in the game device 10 (step S102). Here, the control unit 14 of the game device 10 checks whether or not each function of each sensation device 104 indicated by the received test data is normal. In the example of the game of “name A” in FIG. 10, the vibration function of the sensation device 104A is normal, the scent function of the flower of the sensation device 104B is normal, or the cold air function of the sensation device 104C is normal. Run a program to check whether or not.
 続いて、取得部12は、体感装置104の検査結果に応じたランキングの取得要求を生成する(ステップS103)。ここで、取得部12は、利用体感装置データ213のゲームソフトにおいて、重要度が「必須」、及び「推奨」と設定されている各体感装置104をゲーム装置10が有しており、当該各体感装置104の検査結果が正常である場合、当該ゲームソフトを含むランキングを生成させる取得要求を生成する。これにより、例えば、同一の施設に設置されている4台のゲーム装置10のうち、3台のゲーム装置10においては、所定の香りのカートリッジを交換したくない場合に、当該所定の香りの機能が正常であるゲーム装置10にのみ、当該所定の香りの機能を利用するゲームソフトをダウンロードさせることができる。 Subsequently, the acquisition unit 12 generates a request for acquiring a ranking according to the inspection result of the physical sensation device 104 (step S103). Here, in the game software of the usage sensation device data 213, the acquisition unit 12 includes the sensation devices 104 whose importance levels are set as “essential” and “recommendation”, and the game device 10 has the respective sensation components 104. If the examination result of the bodily sensation device 104 is normal, an acquisition request is generated to generate a ranking including the game software. Thereby, for example, in the three game devices 10 among the four game devices 10 installed in the same facility, when it is not desired to replace the cartridge of the predetermined scent, the function of the predetermined scent is Can be downloaded only to the game apparatus 10 in which the function is normal.
 続いて、取得部12は、ゲーム装置10が有する、ゲーム装置10の筐体の種別に応じたランキングの取得要求を生成する(ステップS104)。ここで、ゲーム装置10は、当該ゲーム装置10を利用するユーザの種別に応じた筐体を有している。例えば、男性のユーザ向けのゲーム装置10は金色の筐体とし、女性のユーザ向けのゲーム装置10は銀色の筐体とする。そして、取得部12は、ゲーム装置10の筐体が金色であれば、「格闘アクション」、及び「美少女ゲーム」等のジャンルを少なくとも含むゲームソフトのランキングの取得要求を生成する。一方、取得部12は、ゲーム装置10の筐体が銀色であれば、「乙女ゲーム」等のジャンルを少なくとも含むゲームソフトのランキングの取得要求を生成する。これにより、例えば、管理者は、金色の筐体のゲーム装置10の体感装置104Bには、花の香りのカートリッジを設置しておき、銀色の筐体のゲーム装置10の体感装置104Bには、男性用香水のカートリッジを設置しておく等により、それぞれで利用可能な体感装置104の機能を分けることができる。 Subsequently, the acquiring unit 12 generates a request for acquiring a ranking according to the type of the case of the game apparatus 10, which the game apparatus 10 has (step S104). Here, the game device 10 has a housing corresponding to the type of the user who uses the game device 10. For example, the game device 10 for male users is a gold case, and the game device 10 for female users is a silver case. Then, if the housing of the game apparatus 10 is gold, the acquiring unit 12 generates an acquisition request for ranking of game software including at least a genre such as “fighting action” and “beautiful girl game”. On the other hand, if the housing of the game apparatus 10 is silver, the acquiring unit 12 generates an acquisition request for ranking of game software including at least a genre such as “Otome game”. Thus, for example, the administrator installs a flower scent cartridge in the sensation device 104B of the golden housing game device 10, and the sensation device 104B of the silver housing game device 10 By installing a cartridge for men's perfume, etc., it is possible to divide the functions of the sensation device 104 available for each.
 続いて、取得部12は、ゲーム装置10と同一の施設に設置されている他のゲーム装置10にて実行可能なゲームの所定のジャンルとは異なるジャンルのランキングの取得要求を生成する(ステップS105)。ここで、取得部12は、例えば、同一の施設に設置されている他のゲーム装置10にて、「美少女ゲーム」のジャンルのゲームソフトが実行可能な場合、「美少女ゲーム」のジャンルを含まないゲームソフトのランキングの取得要求を生成する。 Subsequently, the obtaining unit 12 generates a request for obtaining a ranking of a genre different from a predetermined genre of a game that can be executed by another game device 10 installed in the same facility as the game device 10 (step S105). ). Here, when the game software of the genre of the “beautiful girl game” can be executed, for example, on another game apparatus 10 installed in the same facility, the acquiring unit 12 sets the genre of the “beautiful girl game” Generate a request for obtaining rankings of game software not included.
 続いて、取得部12は、各種の条件に応じたランキングの取得要求を生成する(ステップS106)。ここで、取得部12は、当該各種の条件として、各ゲームソフトが実行された曜日、各ゲームソフトが実行された曜日の種別、各ゲームソフトが実行された時間帯、各ゲームソフトがダウンロードまたは実行されたゲーム装置が設置されている地域、各ゲームソフトがダウンロードまたは実行されたゲーム装置が設置されている施設、及び各ゲームソフトがダウンロードまたは実行された施設の種別の少なくとも一つを含めてもよい。これにより、例えば、所定の条件に応じたユーザの特性等に基づいて、ダウンロードするゲームソフトを決定できる。 Subsequently, the acquisition unit 12 generates a request for acquiring a ranking according to various conditions (step S106). Here, as the various conditions, the acquiring unit 12 may select a day of the week when each game software was executed, a type of a day of week when each game software was executed, a time zone when each game software was executed, or download each game software Including at least one of the area where the executed game device is installed, the facility where the game software has been downloaded or executed, and the facility where the game software is installed, and the facility where each game software is downloaded or executed It is also good. Thereby, for example, the game software to be downloaded can be determined based on the user's characteristics and the like according to the predetermined condition.
 なお、各ゲームソフトが実行された曜日の種別は、例えば、各ゲームソフトが実行された日が平日であるか、休日または祝日であるか等の種別である。各ゲームソフトが実行された時間帯は、例えば、日中、夕方、夜間等の時間帯である。これにより、例えば、平日の夕方は学生等のユーザが多く、休日の日中等は家族連れ等のユーザが多い等の傾向に応じて、ダウンロードするゲームソフトを決定できる。 The type of day of the week on which each game software is executed is, for example, whether the day on which the game software is executed is a weekday, a holiday, or a holiday. The time zone in which each game software is executed is, for example, a time zone such as daytime, evening, nighttime and the like. Thus, for example, the game software to be downloaded can be determined according to the tendency that there are many users such as students in the evening on weekdays and many users such as family members in the daytime on holidays.
 <変形例1>
 上述した例では、ゲーム装置10が、所定の条件に応じたランキングをサーバ20から取得する例について説明した。これに代えて、ゲーム装置10が、所定期間におけるプレイ履歴データ211、及びダウンロード履歴データ212をサーバ20から取得し、所定の条件に応じたランキングを生成するようにしてもよい。
<Modification 1>
In the above-described example, the example in which the game device 10 acquires the ranking according to the predetermined condition from the server 20 has been described. Instead of this, the game apparatus 10 may acquire play history data 211 and download history data 212 in a predetermined period from the server 20, and may generate a ranking according to a predetermined condition.
 <変形例2>
 取得部12、決定部13、及び制御部14は、例えば1以上のコンピュータにより構成されるクラウドコンピューティングにより実現されていてもよい。また、取得部12、決定部13、及び制御部14を、ゲーム装置10に代えて、サーバ20が備えるようにしてもよい。この場合、サーバ20において、例えば、ゲーム装置10のIDに対応付けて、ゲーム装置10の筐体の種別、ゲーム装置10が有する体感装置104の種別等を記憶部21にて予め記憶しておくようにしてもよい。また、ゲーム装置10が有する体感装置104の検査結果等は、当該ゲーム装置10から取得するようにしてもよい。
<Modification 2>
The acquisition unit 12, the determination unit 13, and the control unit 14 may be realized by cloud computing configured of, for example, one or more computers. In addition, the acquisition unit 12, the determination unit 13, and the control unit 14 may be provided in the server 20 instead of the game apparatus 10. In this case, in the server 20, for example, the storage unit 21 stores in advance the type of the case of the game apparatus 10, the type of the sensation device 104 included in the game apparatus 10, etc. You may do so. In addition, an inspection result or the like of the physical sensation device 104 included in the game device 10 may be acquired from the game device 10.
 以上、本発明の実施例について詳述したが、本発明は斯かる特定の実施形態に限定されるものではなく、特許請求の範囲に記載された本発明の要旨の範囲内において、種々の変形・変更が可能である。 Although the embodiments of the present invention have been described above in detail, the present invention is not limited to such specific embodiments, and various modifications may be made within the scope of the present invention as set forth in the claims.・ Change is possible.
 ゲーム装置10の制御装置110、及びサーバ20は、それぞれ、「情報処理装置」の一例である。 The control device 110 of the game device 10 and the server 20 are examples of the “information processing device”.
 <変形例3>
 上述した実施形態では、ゲームソフトとして、ユーザがゲームをプレイできるゲームソフト(通常のゲームプログラム、正規版ゲームプログラム)をランキングに応じてダウンロードさせる例について説明した。これに代えて、ゲームソフトとして、正規版と試用版との少なくとも一方を、ランキングに応じてダウンロードさせるようにしてもよい。ここで、試用版のゲームソフトとは、例えば、宣伝用のコンテンツ等として用いられ、正規版と比較して限られた時間、または限られたステージまたは範囲等のみでプレイ可能なゲームソフトであるが、正規版と同様の操作によりプレイ可能である。
<Modification 3>
In the embodiment described above, an example has been described in which game software (normal game program, regular version game program) that allows the user to play a game is downloaded as game software according to the ranking. Instead of this, as the game software, at least one of the regular version and the trial version may be downloaded according to the ranking. Here, the trial version game software is, for example, used as advertising content, etc., and is game software that can be played only in a limited time or a limited stage or range as compared with the regular version. However, it is playable by the same operation as a regular version.
 そのため、ゲーム装置10の運用者等が、試用版で実際にゲームをプレイしてみて、体感装置104の作動の状況やゲームの内容を確認し、正規版の当該ゲームプログラムをゲーム装置に導入(インストール)するか否か、またはダウンロードするか否かを決定することができる。なお、正規版のゲームソフト、及び試用版のゲームソフトは、それぞれ、「ゲームプログラム」の一例である。 Therefore, the operator or the like of the game apparatus 10 actually plays the game in the trial version, checks the operation status of the sensation device 104 and the contents of the game, and installs the game program of the regular version into the game apparatus ( It can be decided whether to install or download. The regular version game software and the trial version game software are examples of the “game program”.
1 ゲームシステム
10 ゲーム装置
100 筐体
101A 表示装置
102 コントローラ
103 搭乗部
104 体感装置
110 制御装置
150 表示装置
11 記憶部
12 取得部
13 決定部
14 制御部
20 サーバ
21 記憶部
22 生成部
23 配信部
24 制御部
DESCRIPTION OF SYMBOLS 1 game system 10 game apparatus 100 case 101 A display device 102 controller 103 boarding unit 104 physical sensation device 110 control device 150 display device 11 storage unit 12 acquisition unit 13 determination unit 14 control unit 20 server 21 storage unit 22 generation unit 23 distribution unit 24 Control unit

Claims (8)

  1.  ゲームプログラムがダウンロードされた数、またはゲームプログラムが実行された数に応じたランキングを取得する取得部と、
     前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する決定部と、
     前記決定部により決定されたゲームプログラムをゲーム装置にダウンロードさせる制御部と、
    を有する情報処理装置。
    An acquisition unit for acquiring a ranking according to the number of downloaded game programs or the number of executed game programs;
    A determination unit that determines a game program to be downloaded based on the ranking;
    A control unit which causes the game apparatus to download the game program determined by the determination unit;
    An information processing apparatus having
  2.  前記決定部は、ゲームプログラムが実行された曜日、ゲームプログラムが実行された曜日の種別、ゲームプログラムが実行された時間帯、ゲームプログラムがダウンロードまたは実行されたゲーム装置が設置されている地域、ゲームプログラムがダウンロードまたは実行されたゲーム装置が設置されている施設、及びゲームプログラムがダウンロードまたは実行された施設の種別の少なくとも一つに応じた前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する、
    請求項1に記載の情報処理装置。
    The determination unit includes a day of the week the game program was executed, a type of the day the game program was executed, a time zone when the game program was executed, an area where the game apparatus was downloaded or executed, a game device The game program to be downloaded is determined based on the ranking according to at least one of the facility where the game apparatus to which the program is downloaded or executed is installed, and the facility type where the game program is downloaded or executed.
    An information processing apparatus according to claim 1.
  3.  前記決定部は、前記ゲーム装置が有する、ゲームの状況に応じた体感をユーザに与える体感装置の種別に応じた前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する、
    請求項1または2に記載の情報処理装置。
    The determination unit determines a game program to be downloaded, based on the ranking according to the type of the bodily sensation device provided to the user with the physical sensation according to the situation of the game, which the gaming device has.
    The information processing apparatus according to claim 1.
  4.  前記決定部は、前記ゲーム装置が有する、ゲームの状況に応じた体感をユーザに与える体感装置の検査結果に応じた前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する、
    請求項1乃至3のいずれか一項に記載の情報処理装置。
    The determination unit determines a game program to be downloaded, based on the ranking according to the inspection result of the physical sensation device, which provides the user with the physical sensation according to the situation of the game, included in the game device.
    The information processing apparatus according to any one of claims 1 to 3.
  5.  前記決定部は、前記ゲーム装置の筐体の種別に応じた前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する、
    請求項1乃至4のいずれか一項に記載の情報処理装置。
    The determination unit determines a game program to be downloaded based on the ranking according to a type of a housing of the game device.
    The information processing apparatus according to any one of claims 1 to 4.
  6.  前記決定部は、前記ゲーム装置と同一の施設に設置されている他のゲーム装置にて実行可能なゲームの種類とは異なる種類の前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する、
    請求項1乃至4のいずれか一項に記載の情報処理装置。
    The determination unit determines a game program to be downloaded based on the ranking of a type different from the types of games that can be executed by other game devices installed in the same facility as the game device.
    The information processing apparatus according to any one of claims 1 to 4.
  7.  情報処理装置が、
     ゲームプログラムがダウンロードされた数、またはゲームプログラムが実行された数に応じたランキングを取得するステップと、
     前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定するステップと、
     決定されたゲームプログラムをゲーム装置にダウンロードさせるステップと、
    を実行する情報処理方法。
    The information processing apparatus
    Obtaining a ranking according to the number of downloaded game programs or the number of executed game programs;
    Determining a game program to be downloaded based on the ranking;
    Causing the game device to download the determined game program;
    Information processing method to perform.
  8.  ゲーム装置であって、
     ゲームプログラムがダウンロードされた数、またはゲームプログラムが実行された数に応じたランキングを、前記ゲーム装置に接続されたサーバから取得する取得部と、
     前記ランキングに基づいて、ダウンロードさせるゲームプログラムを決定する決定部と、
     前記決定部により決定されたゲームプログラムを前記サーバからダウンロードさせる制御部と、
    を有するゲーム装置。
    A game device,
    An acquiring unit for acquiring from the server connected to the game apparatus a ranking according to the number of downloaded game programs or the number of executed game programs;
    A determination unit that determines a game program to be downloaded based on the ranking;
    A control unit that causes the game program determined by the determination unit to be downloaded from the server;
    A game device having
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